spatium

Sound in Space, Visually: Spatium Are Free, Open Source Spatialization Tools

Human perception is capable of astounding feats of sensitivity in localizing sound – it is very likely an evolutionary trait. Yet musicians rarely tread beyond simple stereo, perhaps because it’s tough to be creative in space without something that’s visual and intuitive, something that looks like what you’re hearing. Spatium is an extraordinary set of tools for sound spatialization, built in [graphical patching language] Max/MSP and [creative code environment] Processing. It’s free and open source, a set of modules anyone can use to manipulate sound in space or as the basis of their own tools. Portugese artist and developer Rui …

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Tunes, in Drops of Color: Design Project Mixes Minimal Notes with Audible Hues

Perhaps it’s the sense of detachment that comes from long hours spent staring at screens, peering into pixels and abstraction. But whatever the reason, when experimenting with design and music, creators seem increasingly drawn to simple, physical interaction. Somewhere in the mysterious play between senses, between seen color and unseen sound, they look for intuitive relationships. Designers Hideaki Matsui and Momo Miyazaki send in the latest adventure in induced synesthesia. Students at the Copenhagen Institute of Interaction Design, they use a camera to connect color to sound. audible color from Momo Miyazaki on Vimeo. Full description:

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A LEGO Step Sequencer, Made with a Camera and Code [Video; Open Source Code]

Beat Bricks – A LEGO Step Sequencer from superquadratic on Vimeo. There’s something about that feeling of snapping a LEGO brick in place, a tactile connection to childhood memory. So, while it’s perhaps neither necessary nor terribly practical, this rig that turns a LEGO board into a step sequencer is somehow irresistible. And, like any good hack, it’s a chance to learn and discover – one that, thanks to freely-available code, is shared. The ingredients: a camera, Ableton Live, and some code for analyzing the camera image and translating those events into MIDI messages Live can turn into sound. It’s …

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OpenFrameworks 007-71: Biggest Release Yet, More Examples, More Creative Coding Goodness [Details]

For creative coders, OpenFrameworks has been a godsend, taking the gnarly power of C++ and making it accessible to artists and designers, some of whom might never have touched code. It’s unlocking a lot of the amazing work we see, from interactive design to Kinect hacks. (See Gallery, above. This week, OpenFrameworks added a 0071 tag to its the 007 release it quietly released last year, which just about doubled the software in size. What’s in all that new heft? Well, it’s not bloat: critical tools that previously worked only as add-ons are now part of core, bringing lots of …

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Voice Messages Become 3D Paper Waveform Sculptures: Paper Note

Instead of writing on paper, a sound executed in paper in three dimensions. All images courtesy the artists. Speaking of making the ephemeral tangible, as artist Andrew Spitz tells us, “it’s a fun process to map something that is so fleeting as a sound to a physical object.” That’s what he does in a new collaboration with Andrew Nip of the Copenhagen Institute of Interaction Design in Denmark. It’s a simple process – and that’s a good thing, as it means anyone with access to a laser cutter can get in on the fun. Using software written in the open …

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Jer Thorp on Data as a Medium, in Full Talk from a Visualization Artist

“Wayne Gretzky and Spiderman are at the door, and they brought cake!” Speaking to the Eyeo visualization festival in Minneapolis, digital artist and designer Jer Thorp (aka blprnt) shows what’s possible with visualization and data as a medium. As the Data Artist in Residence at The New York Times and teacher at NYU’s ITP, he knows his stuff, and here he shares work from a person at the top of his game. In this long-form video, you can sit back and take in the whole presentation, which covers: https://openpaths.cc/: A unique visualization and data management tool that works with your …

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Face Substitution, Face Scrambling, Straight Out of Sci-Fi

Virtuoso coder and prolific digital artist Kyle McDonald is at it again, here in collaboration with similarly expressive and skilled coder Arturo Castro. Together, working in openFrameworks, they make use of a face tracking library to turn the image of a face into new, terrifying visions once imagined only in science fiction. Here, going beyond a pirate hat or mustache, they transform the appearance of the face. (I hesitate to use the word “avatar” because I start to think of 90s “new media” or James Cameron films, but — damn. Yeah. This is what everyone was imagining.) Arturo and Kyle …

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