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A New Online Platform Gives You Expert Music Tech Training, Free

Every feel like you wish you could go back to school? Or… go to a different school? Maybe you want to learn at CalArts, or Princeton, or Stanford, or Goldsmiths. Maybe you wish Robert Henke would sit at your side and teach you about Ableton Live. Or maybe Perry Cook would teach you synthesis. Or Casey Reas would talk to you about creative coding and Processing. Digital learning gives us some of those chances – without running into campus security, that is. And so we’ve seen some great learning platforms, including iTunes audio courses from Stanford and people like Steve …

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5 Tidbits of Good News from WWDC for Musicians and Visualists

Apple’s WWDC keynote this year is an mix of mostly consumer-focused, end-user features and the occasional nerdier developer-centric discussion, plus a healthy heaping of hyperbolae. (The App Store, compared to the invention of the telescope and the discovery of electricity – did I hear that right?) But, if you’re paying close attention, there are some tidbits of good news for people using Apple’s platforms for creative work – or making the tools those people use. Before we talk about Apple Music, let’s look at the OS news. 1. Metal in OS X will open up new visual possibilities. Metal is …

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From Bluetooth MIDI to Easier, Faster Graphics, New Goodies for Creative Apple Development

Watching new operating systems is always a potent mix of “what new treats will we get?” and “what are they going to break?” Fortunately in this case, it seems Apple is mostly crossing items off users’ and developers’ wish lists on both iOS and OS X, though further details will come in coming developer sessions. Now, those are under NDA, but the wait for public information is unlikely to be long, now that Apple has announced a public beta of OS X Yosemite and an aggressive release schedule for both OS X and iOS 8. We also know a lot …

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Coding the Club: How the Sensory Experience of Electronic Music Could Expand [Video]

Coded Matter(s) #5: Coding the Club from FIBER on Vimeo. For so much of the world, the club experience is nothing if not predictable. The sound, the aesthetic, the entire evening fit to a predictable mold. But drawing upon decades of work in experimental audiovisual performance, a new generation of sound and light artists are applying today’s tools to build live creations that can transcend all of that, that appeal directly to the senses and transform the architecture of the musical environment. One highlight for me this year was the chance to moderate an installment in March of Fiber Festival’s …

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A Big Ass MIDI Cube with Hakan Lidbo, Live at MIDI Hack Stockholm [Video, Code]

It’s a big-ass MIDI cube. Okay, sometimes the name kind of sums up all of it. But among various wonders at MIDI Hack Day here in Stockholm this weekend, “developer/designer/entrepreneur” Per-Olov Jernberg has teamed up with artist Håkan Lidbo to bring a giant, inflatable green cube into the offices of Spotify and transform is into a musical instrument. This is what I would have at my birthday parties if I could go back in time. Or, really, now. And you can, too, because code in Processing is already available. Good, clean fun – with oversized musical instruments, a recent fascination …

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Insane, Starship Control Panel Controls Sound Morphing-Synth in 3D: COSMOSƒ

If I’ve said it once, I’ve said it a thousand times: manipulating sound presets should be as intuitive and powerful as regulating plasma coolant flow to the antimatter injector on a warp drive nacelle. I mean, knobs? How quaint. COSMOSƒ is a graphical morphing engine for sound, a standalone synthesizer with a wild, sci-fi interface. You can actually set up polar coordinates and navigate sounds through a sphere, in three dimensions. The sound engine is all internal, but looks like a lot of fun. (For more of this sort of thing, see the excellent, free and open source IanniX, which …

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Minority Report Meets GarageBand: Airborne Beats is Hand-Controlled Music Making

From the Lab: Airborne Beats from Oblong Industries on Vimeo. With hand gestures recalling those that first reached the mainstream in Minority Report, “Airborne Beats” lets you make music just by gesturing with your hands and fingers in mid-air. You can drag around audio samples, and make gestures for control, controlling both production and performance. Coming from the labs at Oblong, it’s the latest etude in a long series of these kind of interfaces (see below). They in turn point out this could work with any time-based interface. And because of the nature of the interface, it also makes those …

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