DIY Community: Digitópia Seeks World’s Best Patchers, and More Open Source Competition

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What if a competition didn’t just encourage entrants to try to make a better product? What if it encouraged friendly rivalry between makers to produce entries that were also shared across the community?

That’s the idea behind Digitópia’s upcoming series of competitions, now entering its third year. Digitópia itself is based in Porto, Portugal, at the Casa da Musica. But even if Portugal isn’t exactly in your neighborhood, entrants and onlookers alike can benefit from shared, open sourced contributions.

In fact, even the prizes itself are open projects. The simple, anthropomorphic-looking controller above is a free project. It’s dead-simple, a combination of an IKEA salad bowl, a potentiometer, and ultrasonic distance sensors. But as a result, it’s also inexpensive, simple to use (particularly with the addition of Digitópia’s custom-developed software), and a flexible starting point for further work. (Actually, handling multiple ultrasonics is a bit tricky, too, relative to things like infrared, so that’s a particularly nice addition.)

First up: Max and Pd patchers, your pride is on the line.

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HAITI 2010 Monome Community Compilation + Other Efforts to Help in Haiti

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Album artwork by Pau Cabruja (www.pauk.org)

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Artists and creators around the world have been moved by the suffering of Haitians in the wake of last week’s earthquake. There are ways we can help, like giving to relief organizations to give them the capacity to respond wherever needed. The next crisis could be halfway across the world or in our own neighborhood.

The monome community is about more than just the button-grid, open-source controller with which they work. They’re an example of the kind of collective spirit that musicians, digital or otherwise, can share internationally (see the map of these artists below). And they’ve put together a really beautiful, Creative Commons-licensed compilation of music.

Artists (including one track from the co-creators of the monome, Kelli and Brian): einpuls, Visinin, The General, Pauk, Glimmertone, Watson, Math Rosen, Lokey, Island Dweller, Oldman Intel, Made By Robot, Auditory Canvas, I Am Genko, Raja The Resident Alien, Samuel and the Dragon, Damien Shingleton, Maersk, The Superorganism, Modulogeek+Shoemucker, Beatpoet, The B-Roll, Hypno|sapien, Kid_Sputnik, The Sweaty Caps, HenderSounds, Dat Niks Klank, Swimming, Kcain/Tehn.

Full album:
http://einpuls.bandcamp.com/

100% of the proceeds go to Médecins Sans Frontières; the 27-track is pay-what-you-wish for $1 or more, downloadable in high-quality MP3, FLAC, and other formats.

And that’s just one way to help; there are others.

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Trifonic’s Music, Beat Slicing Technique, Free Bass Patch

Trifonic: Editing Beats – Part 1 from Next Step Audio on Vimeo.

No more secrets: that could well sum up the zeitgeist of music making in 2010. So it is that Trifonic, aka virtuoso beatmeister brothers Brian and Laurence Trifon of San Francisco, share their technique for chopping up and glitching out audio. Their new blog, Next Step Audio, is entirely dedicated to sharing their production techniques:

http://nextstepaudio.com/ [site slightly erratic response-wise for me at press time]

The video tutorial on beat editing, published by Next Step Audio, starts out generically enough: grab the ubiquitous “Amen break” as a sample, load it into Apple’s Logic Pro, slice it by beat and adjust to transients, gate… but Trifonic explains how they take the results further, drawing envelopes for modulation and winding up with something far removed for the original. Of course, if you’re fatigued of the “Amen break,” you could apply the same technique to samples of your own playing, and you could substitute your DAW of choice, from Live to Pro Tools, for the editing.

Part of what makes this tutorial compelling is that the duo has a distinctive musical identity, rather than being the anonymous, all-knowing voice music tech instructors had tried to be in the past. It’s worth checking out their music, too. Digitally-distorted, glitching beats had threatened to become a tired cliche years ago, but Trifonic combines those sharper digital timbres with rich, warm layers of sound. The shifting textures of the video for “Parks on Fire,” a big single for them, matches that musical structure perfectly in visuals. (The video is the work of the terrific Scott Pagano, an LA-based visualist.)

There’s plenty more music to share, too, and you can even grab a free Trifonic bass patch for Logic’s EXS24 and Native Instruments’ Kontakt 3 (or compatible samplers, which includes just about everything).

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CDM and Creative Commons “Non-Commercial” Images

Sampling and online reuse are enormously common in our culture today. But if you really believe in making some of that culture freely accessible, it follows you must also make free licenses explicit. Simply taking something because it’s there isn’t fair to the person who created the content, whose rights should come first, and it doesn’t help advance the cause of free content. If we want content to be more freely accessible, we need to give first priority to those materials explicitly licensed for free use.

All of that is to say, we need to obey the law. And that’s generally been the goal on CDM.

Here’s the rub: while Creative Commons licenses show a lot of promise, they also have occasionally run up against vague definitions or not-quite-airtight license variants. Case in point: the “non-commercial” restriction commonly used by creators. Let’s say you upload an image to Flickr. Adding a “non-commercial” restriction seems logical enough as a way to protect yourself against your image being abused, right?

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Hear Free Generative Music, in Archaic Twitter Haiku, made with SuperCollider

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How much can you do with a single line of musical code?

Scoring music using archaic-looking (but relatively fundamental) audio techniques, a group of composers has produced a free album. Each track, produced in the open source, multi-platform audio tool SuperCollider, is produced via only 140 characters of code. The work ranges from electronic grooves to droning ambiences to hypnotic melodic patterns… and yes, a few strange sounds. You can listen to the output as a conventional album, or if you install a copy of SuperCollider, you can run the code yourself – some of the tracks will sound different each time the code is executed.

The album, sc140, was released earlier in the fall but I didn’t get a chance to write about it; readers reminded me as the release of Mixtikl 2 yesterday brought a similar generative score-tweeting feature. Mixtikl’s approach is a little different; SuperCollider here is building sounds from scratch, whereas Mixtikl is tweeting higher-level information about a mix.

All of the code from the project is accessible, so this is an interesting way to learn about the capabilities of SuperCollider, and to find some of the commands you might want to understand if you’re delving in yourself.

If you’re not quite ready for writing code, the track audio is Creative Commons-licensed (BY-NC-SA 3), so you can sample the audio, as well.

sc140 @ SuperCollider site

Article + artist bios at The Wire (who collaborated on this release)

Source code

Album curated by Dan Stowell.

How all this started: SCTwitting, sharing code on Twitter

Lots of interesting artists in there, too, including Sciss aka Hanns Holger Rutz, whose OSC library for Java I’ve been using.

For more SuperCollider coding insanity:

Recreating the THX Deep Note