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	<title>Create Digital Music &#187; Cubase</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Free Cubase Control from iPhone; iTouchMIDI MCU for Everything Else</title>
		<link>http://createdigitalmusic.com/2009/06/02/free-cubase-control-from-iphone-itouchmidi-mcu-for-everything-else/</link>
		<comments>http://createdigitalmusic.com/2009/06/02/free-cubase-control-from-iphone-itouchmidi-mcu-for-everything-else/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 09:18:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/06/02/free-cubase-control-from-iphone-itouchmidi-mcu-for-everything-else/</guid>
		<description><![CDATA[ 
Steinberg announced today that their Cubase iC controller app for iPhone and iPod touch is now available. If you’re a Cubase 5 user, this app gives you loads of control over your set wirelessly. It looks great, even if you have an existing controller – it’s just like having an extra, more pocket-able remote [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/06/transport-01.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Transport_01" border="0" alt="Transport_01" src="http://createdigitalmusic.com/images/2009/06/transport-01-thumb.jpg" width="480" height="320" /></a> </p>
<p>Steinberg announced today that their Cubase iC controller app for iPhone and iPod touch is now available. If you’re a Cubase 5 user, this app gives you loads of control over your set wirelessly. It looks great, even if you have an existing controller – it’s just like having an extra, more pocket-able remote control. Control features:</p>
<ul>
<li><strong>Position: </strong>Check out the clever position displays and feedback </li>
<li><strong>Transport: </strong>You can jump to markers, toggle the metronome and precount and cycle, and punch in recording. </li>
<li><strong>Arranger: </strong>Turn arranger on and off, play, and jump within an arrangement. You even get interactive buttons with labels for arrangement points, as pictured below. </li>
</ul>
<p>&#160;<a href="http://createdigitalmusic.com/images/2009/06/arranger-01.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Arranger_01" border="0" alt="Arranger_01" src="http://createdigitalmusic.com/images/2009/06/arranger-01-thumb.jpg" width="480" height="320" /></a> </p>
<p>If you’re a Cubase user, go enjoy:</p>
<p><a href="http://www.steinberg.net/en/products/musicproduction/cubase_ic.html">Cubase iC</a></p>
<p>If not, I know what you’re thinking – how can I do stuff like this with other software?</p>
<p> <span id="more-6057"></span><br />
<h3>OSC</h3>
<p>Of course, imagine if we had a universal, networkable communications protocol that was open enough to adapt to whatever music software might do? You could use messages labeled with functions (like cubase/arrange/stop in this case) and easily communicate between any of your devices.</p>
<p>Yep: we’ve got that already. It’s called <a href="http://opensoundcontrol.org">OpenSoundControl</a>. Unfortunately, many developers seem to think it requires specialized hardware (not true), or simply don’t understand what it’s for and how to implement it. Hopefully we can work to correct some of those misconceptions over the coming months.</p>
<p>There are, of course, lots of great OSC apps for iPhone like OSCemote, TouchOSC, and MrMr. And that means, vendors, there’s a now 30-million+ installed user based on this device alone. Think about it, won’t you?</p>
<h3></h3>
<h3>Mackie Control</h3>
</p>
<p><a href="http://createdigitalmusic.com/images/2009/06/new-mcu.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="new_mcu" border="0" alt="new_mcu" src="http://createdigitalmusic.com/images/2009/06/new-mcu-thumb.jpg" width="480" height="320" /></a></p>
<p>While we wait for the Coming of OSC, a decent function in the meantime is Mackie Control Universal, which maps standard functions to MIDI messages. iTouchMIDI (iTM) MCU, <a href="http://createdigitalmusic.com/2008/09/02/iphonetouch-roundup-control-art-snow-patrol-visualizers-recording-one-for-india/">seen here in the fall</a>, implements the protocol for iPhone. You do need an app at the other end for Mac or (recently added) Windows. But you get some decent functions. It’s a bit Ableton Live-centric, as you can see from the Scene, Clip, Loop, and Back to Arrangement buttons. But the faders and transport should still work with other tools, like Reason, Logic, Tracktion, and Reaper. (In fact, with <a href="http://createdigitalmusic.com/2009/06/01/reaper-v3-from-midi-to-automation-to-guitar-hero-control-the-alt-daw-improves/">Reaper’s</a> custom controller layouts, you might be able to put those specialized Live buttons to use, with the right scripts – I’ll have to try that.)</p>
<p><a href="http://www.itouchmidi.com/?q=node/32">iTouchMIDI MCU</a></p>
<p>If you put any of these solutions to work in your studio or on the road, we’d love to hear about it!</p>
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		<item>
		<title>The Star Trek Studio: DIY Dragon MIDI Touchscreens Control Cubase</title>
		<link>http://createdigitalmusic.com/2009/03/02/the-star-trek-studio-diy-dragon-midi-touchscreens-control-cubase/</link>
		<comments>http://createdigitalmusic.com/2009/03/02/the-star-trek-studio-diy-dragon-midi-touchscreens-control-cubase/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 16:51:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5199</guid>
		<description><![CDATA[Touchscreens are often compared to the ground-breaking &#8211; if imaginary &#8211; designs of Star Trek: The Next Generation. But Brazilian Paulo Egidio Silva must be a real Trekker. His elaborate touchscreen panel configuration really looks like the LCARS
computer system simulated on the TV show.
Of course, that isn&#8217;t to say this isn&#8217;t a practical system. By [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/iKSXPsLJ6f8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/iKSXPsLJ6f8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Touchscreens are often compared to the ground-breaking &#8211; if imaginary &#8211; designs of <em>Star Trek: The Next Generation</em>. But Brazilian Paulo Egidio Silva must be a real Trekker. His elaborate touchscreen panel configuration really looks like the <a href="http://memory-alpha.org/en/wiki/LCARS">LCARS<br />
computer system</a> simulated on the TV show.</p>
<p>Of course, that isn&#8217;t to say this isn&#8217;t a practical system. By making extensive use of the MIDI SDK for Cubase, the Dragon MIDI rig controls every element of a Cubase session, from mixing to routing to adjusting plug-in parameters. It actually has three elements:</p>
<p>1. A multi-screen touchscreen for selecting mix and send settings and changing routings<br />
2. A conventional motorized control surface (the <a href="http://www.yamahaproaudio.com/products/mixers/01v96/index.html">Yamaha 01V96</a>) for mixing on real faders<br />
3. A hybrid of screen and physical gear, by which plug-in instruments get both an interactive screen <em>and</em> physical encoders</p>
<p>If Geordi LaForge happens to be your mix engineer, you&#8217;ll be ready. Here&#8217;s my understanding of how it breaks down. (I couldn&#8217;t find additional documentation beyond the video, so Paulo, if you&#8217;re out there, we&#8217;d love to hear from you!)<span id="more-5199"></span></p>
<p>Touchscreen Panel: 16-strip mixer, controlling up to 128 tracks. The idea is to use the motorized mixer for physical mixer control, but jump between and record-arm tracks, sends, and the like using the touchscreen. </p>
<p>Virtual patch points: An additional screen provides sends and buses and a virtual patch bay for connecting them.</p>
<p>Panning: A graphical display lets you select pan position &#8211; apparently stereo only for now, but surround would be an obvious application.</p>
<p>Windows, shortcuts, zoom, etc.: Button shortcuts along the side of the screen and zoom encoders let you easily navigate your set and zoom around.</p>
<p>Screen with actual physical controllers: Plug-in parameters are mapped to a screen that has physical controllers on it. You see the parameters and position on the screen, but you actually tweak a real encoder. Look about four minutes into the video &#8212; the effect is really striking. </p>
<p>Special Liquid Mix shortcuts: The appeal of Focusrite&#8217;s Liquid Mix is virtualizing beloved vintage gear. But these guys take it quite a few steps further, with shortcut screens decorated with photos of the real gear.</p>
<p>A big thanks to <a href="http://twitter.com/primusluta">Primus Luta</a> (via Twitter) for finding this!</p>
<p>As seen on the <a href="http://www.soundonsound.com/forum/showflat.php?Board=MRT&#038;Number=712030">SOUND ON SOUND forums</a>.</p>
<p>Side note: just to illustrate how incredible the fake computer displays on the 1980s Star Trek series were, the &#8220;touch displays&#8221; were originally just backlit Plexiglass. And I think that, in turn, illustrates the value of doing design in the physical world before the virtual one &#8211; if they <em>hadn&#8217;t</em> had to work as real-world lighting displays before being translated to virtual animations, they might not have been as distinctive. Michael Okuda, the LCARS designer, likely had no idea he would influence later thinking about how real, functional touchscreens could work. </p>
<p><strong>Update:</strong> <a href="http://translate.google.com.br/translate?hl=en&#038;sl=pt&#038;u=http://www.musitec.com.br/revista_artigo.asp%3FrevistaID%3D1%26edicaoID%3D196%26navID%3D2620&#038;ei=AuunSbXkJpW6twfOo6jfDw&#038;sa=X&#038;oi=translate&#038;resnum=3&#038;ct=result&#038;prev=/search%3Fq%3Dest%25C3%25BAdio%2Bdrag%25C3%25A3o%26hl%3Den%26safe%3Doff">Interview, specs, photos on Paulo&#8217;s studio</a> (translated from Portuguese)</p>
]]></content:encoded>
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		<item>
		<title>M-Audio Axiom Pro Offers Novation Automap Rival &#8211; If You&#8217;ve Got the Right DAW</title>
		<link>http://createdigitalmusic.com/2009/01/20/m-audio-axiom-pro-offers-novation-automap-rival-if-youve-got-the-right-daw/</link>
		<comments>http://createdigitalmusic.com/2009/01/20/m-audio-axiom-pro-offers-novation-automap-rival-if-youve-got-the-right-daw/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 23:07:06 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[automap]]></category>
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		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[hypertransport]]></category>
		<category><![CDATA[keyboards]]></category>
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		<description><![CDATA[ 
While Novation was refreshing their Automap software for NAMM, M-Audio was unveiling their own dynamic controller technology, called HyperControl. M-Audio has one (big) edge on Novation: their controller technology can access ASCII keystrokes &#8211; something I&#8217;d love to have in all keyboard control editors. And HyperControl sounds like it has some promise, at least [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/hypercontrol.jpg" /> </p>
<p>While Novation was refreshing their <a href="http://createdigitalmusic.com/2009/01/19/automap-3-pro-new-heads-up-display-more-flexibility-for-dynamic-controllers/">Automap</a> software for NAMM, M-Audio was unveiling their own dynamic controller technology, called HyperControl. M-Audio has one (big) edge on Novation: their controller technology can access ASCII keystrokes &ndash; something I&rsquo;d love to have in all keyboard control editors. And HyperControl sounds like it has some promise, at least on paper &ndash; especially with the absurd number of controls M-Audio has packed onto the layout.</p>
<p>There are just two catches. One, there&rsquo;s the (ahem) styling on the Axiom Pro keyboard. To put it diplomatically, it&rsquo;s not terribly &hellip; subtle. Two, you get support for some DAW/workstations (Pro Tools, Cubase, Logic, Reason) but not others (SONAR, Live, Tracktion, etc.) Now, that could change in future releases, but Automap has a significant running start.</p>
<p>Also, can we please get a moratorium on adding &ldquo;Pro&rdquo; to product names? (I mean, we don&rsquo;t call the other model the Axiom Hobbyist or the Axiom Day Job.)</p>
<p> <span id="more-4819"></span>
<p><strong><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/axiompro25.jpg" /> </strong></p>
<p><strong>The keyboards: </strong>25, 49, 61 keys, though sadly you don&rsquo;t get controls on M-Audio&rsquo;s 88-key models. The 49-key model lists for US$599.95, which means it&rsquo;s in the price range of the Novation &ndash; though that <em>also</em> means the Novation is competitive. The keybeds are M-Audio&rsquo;s semi-weighted &ldquo;TruTouch,&rdquo; which is one of the better semi-weighted actions out there.</p>
<p>But, seriously, this styling says &ldquo;pro&rdquo;? To me, it says this, minus the sportiness:</p>
<p><img src="http://farm4.static.flickr.com/3197/2403381571_9075ea7f8b.jpg?v=0" /> </p>
<div class="imgcaption">Separated at birth? Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) aranmanoth.</div>
<p><strong>The features: </strong>One big graphic LCD (compared to the longer but narrower character Novation displays) &ndash; though that means the display is also not immediately aligned with the controls, so there&rsquo;s a trade off. ASCII keystroke support so you can access keyboard shortcuts directly from a template. A ridiculous number of controllers, including function keys and keypad buttons the Novation lacks. Then again, if you go that far, you almost want a little trackpad while you&rsquo;re at it.</p>
<p><strong>Supported DAWs: </strong>Pro Tools 7.4 and up, Cubase, Reason, Logic. Now Reason is a no-brainer &ndash; it has terrific support for this kind of thing. But SONAR and Ableton Live also have lovely internal support for dynamic controller mappings. I hope that&rsquo;s planned for a future update, but in the meantime, I&rsquo;d have to recommend the extensive template support and track record on the Novation.</p>
<p>And then there&rsquo;s the fact that you can get a more muted-gray Axiom 61 with most of these features &ndash; minus the whiz-bang HyperTransport you may not need anyway &ndash; for US$329.95 list instead of $599.95 (49-key).</p>
<p>But I am interested to hear more of the specifics of how HyperTransport itself works, because it sounds a bit different than Automap &ndash; same idea, different execution. M-Audio says, when working with DAWs and instruments alike:</p>
<blockquote><p>The constant two-way link with your host DAW means the keyboard&rsquo;s controls are always in sync with your software&rsquo;s active parameters. The intuitive graphic LCD constantly updates the current values, which ensures seamless editing and prevents parameter jumps&mdash;even when plug-ins are closed. Toggle instantly between Mixer and Instrument control modes. Map buttons to send QWERTY key commands right from the Axiom Pro 61. Save settings to 50 memory locations&mdash;each with four profiles of quick recall via the intuitive graphic LCD. </p>
</blockquote>
<p>The ability to control plug-ins when they&rsquo;re closed sounds especially interesting. Stay tuned.</p>
<p><a href="http://www.m-audio.com/products/en_us/AxiomPro61.html">Axiom Pro Product Page</a></p>
<p>By the way, one <em>other</em> rival out there &ndash; albeit with traditional, non-dynamic controller maps &ndash; is Akai&rsquo;s MPK49 and (new to NAMM this month) MPK25, in case you don&rsquo;t like the fact that their new <a href="http://createdigitalmusic.com/tag/apc/">Ableton-centric APC</a> lacks piano-style keys.</p>
<p><a href="http://www.akaipro.com/mpk25">Akai Pro MPK25</a></p>
<p>Another advantage: the Akai still looks a little silly with so many pads and knobs, but somehow less so in black than white.</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/mpk25.jpg" /></p>
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		<title>A New Cubase: V5 Emphasizes Add-ons, Performance, and Steinberg Goes iPhone</title>
		<link>http://createdigitalmusic.com/2009/01/20/a-new-cubase-version-5-emphasizes-add-ons-performance-and-steinberg-goes-iphone/</link>
		<comments>http://createdigitalmusic.com/2009/01/20/a-new-cubase-version-5-emphasizes-add-ons-performance-and-steinberg-goes-iphone/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 22:21:34 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[ 
Cubase 5 includes under-the-hood improvements to performance, but many of the new features &#8211; like the unusual LoopMash loop masher upper instrument &#8211; come in the form of instrumental add-ons. LoopMash is interesting, but it&#8217;s more a bundled instrument than a truly integrated feature.
The big traditional DAW announcement at this NAMM show was Steinberg&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/loopmash.jpg" /> </p>
<div class="imgcaption">Cubase 5 includes under-the-hood improvements to performance, but many of the new features &ndash; like the unusual LoopMash loop masher upper instrument &ndash; come in the form of instrumental add-ons. LoopMash is interesting, but it&rsquo;s more a bundled instrument than a truly integrated feature.</div>
<p>The big traditional DAW announcement at this NAMM show was Steinberg&rsquo;s Cubase 5. Cubase as a music software brand is now older than some people who read this blog, but never mind: Cubase 5 certainly doesn&rsquo;t want for new stuff. And Cubase still claims to be the world&rsquo;s most popular computer DAW.</p>
<p>Computer Music Magazine has the best coverage I saw of the new release (admittedly, I think Cubase is bigger on their side of the pond than it is here in the US):</p>
<p><a href="http://namm09.musicradar.com/blog/computer-musics-first-look-at-the-cubase-rc-app-for-iphone/">Computer Music&rsquo;s first look at Cubase RC for iPhone</a></p>
<p><a href="http://namm09.musicradar.com/blog/computer-music-reports-on-the-steinberg-cubase-5-presentation/">Computer Music on Steinberg Cubase 5</a></p>
<p>The <strong>iPhone app, Cubase RC</strong>, is just the sort of thing I expected other developers to do, though they didn&rsquo;t. It offers basic remote control functionality and even triggers arrangements, both of which ought to be pretty useful, since you can sit an iPhone or iPod touch next to / atop whatever you&rsquo;re controlling or recording. And major kudos to Steinberg for making this free rather than trying to squeeze extra cash out of it.</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/cubaserc.jpg" /> </p>
<div class="imgcaption">Sure, the iPhone and iPod touch are a bit small to make your only controller &#8211; but they make a pretty nice remote control.</div>
<p>So, what do you get out of <strong>Cubase 5 itself</strong>? Just about every area of the program has seen improvement, with the major selling points being optimized performance, vocal editing, and new beat creation tools.</p>
<p>There are some good bits here, but &ndash; realizing I&rsquo;m biased as I&rsquo;ve never been a big Cubase user &ndash; I can&rsquo;t help but notice they&rsquo;re lagging behind some of their competitors with some of the items. I was always impressed with the basic editing environment in Cubase, and the way it handles MIDI and soft synths. My disappointment here is that, while there are some nice-looking performance and workflow tweaks, much of the functionality comes in the form of add-ons. That means Cubase has to compete with similar efforts by other tools and (particularly) plug-ins. If you&rsquo;re using Cubase, this may be great news, but if not, I just wonder if it&rsquo;s capable of even inspiring an twinge of envy from anyone else. (And, hey, while you can&rsquo;t convert all other users, it is nice to at least make them a bit jealous.)</p>
<p><strong>The good:</strong> optimized performance for existing users, some nice monophonic vocal editing integrated with the program, and an innovative, really musical way of dealing with expressions for instruments.</p>
<p><strong>Less impressive: </strong>Tacked-on features for mixing grooves I suspect a lot of loyal Cubase users may simply ignore.</p>
<p>I&rsquo;m happy to be frank over this just to see if people generally agree or disagree &ndash; particularly Cubase users. This is all basically on paper, as well, so if there is a loyal Cubase user who wants to review these features when available, we&rsquo;d love to hear from you. Here&rsquo;s my (slightly uneducated) take:</p>
<p> <span id="more-4817"></span>
<p><strong>Vocal editing </strong>is a big push, in the form of <a href="http://www.steinberg.net/en/products/musicproduction/cubase5_product/cubase5_newfeatures/cubase5_newfeatures_2.html">integrated vocal editing and pitch alteration</a> and a pitch correction plug-in. <strong>The competition: </strong><a href="http://www.celemony.com/cms/">Celemony</a> just unveiled their incredible Melodyne editor. Cubase works with monophonic vocals, but Melodyne can do other instruments, even polyphonic lines on a single instrument. Still, Steinberg&rsquo;s offering looks as though it may be more impressive than what comes bundled in other DAWs, and Melodyne is impressive enough that it makes me believe integration in DAWs is the future. (It&rsquo;s too bad Steinberg couldn&rsquo;t just license Melodyne for use in Cubase, however.)</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/cubasevocal.jpg" /> </p>
<div class="imgcaption">Each DAW generation, we get closer to editing audio as easily as MIDI. Cubase boasts some impressive-looking editing features &ndash; but their monophonic functionality for vocals has to stand up to the just-released, polyphonic instrumental support from Celemony.</div>
<p><a href="http://www.steinberg.net/en/products/musicproduction/cubase5_product/cubase5_newfeatures/cubase5_newfeatures_1.html"><strong>Beat creation</strong></a><strong>&#160;</strong>is the other story, though oddly it&rsquo;s spread between three included instruments. They&rsquo;re supposed to work with each other, but they seem to take slightly different approaches, and they&rsquo;re not fully integrated with the host. The most interesting of the three is something called LoopMash. The idea: mix up different loop lines, intelligently analyzed and sliced up, as an instrument. Aside from that, you get a more conventional (and possibly more widely useful) step sequencer / pattern editor and drum sampler. <strong>The competition: </strong>Drum racks in Live, built-in tools in software like FL Studio, trackers like Renoise, plus the likes of fxpansion GURU,Spectrasonics Stylus RMX, Digidesign Transfuser, and the upcoming Native Instruments Maschine and MOTU&rsquo;s new bpm. </p>
<p>Other features:</p>
<ul>
<li><strong>Better performance: </strong>Version 5 has been rebuilt on the Cocoa framework on Mac, adds WASAPI and low-latency support on Vista, and 64-bit support. Of course, Steinberg is at a disadvantage as a cross-platform entrant here: Apple and MOTU have led on native support for the Mac, as Cakewalk has on Windows (with this very features). It certainly will be welcome to existing Cubase users, and interestingly lays the groundwork for a future, 64-bit Cubase on Mac and not just 64-bit Windows. </li>
<li><a href="http://www.steinberg.net/en/products/musicproduction/cubase5_product/cubase5_newfeatures/cubase5_newfeatures_4.html"><strong>VST Expression for scoring</strong></a><strong>:</strong> This one&rsquo;s more unique &ndash; Cubase adds sophisticated instrumental articulations to the Score and Key Editors in Cubase. For people working on better mock-ups of orchestral scores or composing for sophisticated sample libraries, that should be great. The problem is, Pro Tools just added the entire Sibelius notation engine to their editor &ndash; so you may have to choose between either easier instrumental editing in Cubase or (arguably) more robust notation in Pro Tools. </li>
<li><strong>A convolution reverb: </strong>You know, like the ones that have been sitting in SONAR, DP, and Logic Studio (for years, in the case of Logic). Nice to have, I&rsquo;m sure, but not really news. </li>
<li><strong>A drum sampling device: </strong>Would likewise be big news if people didn&rsquo;t already have their choice of plug-ins, or built-in features like Ableton Live&rsquo;s Drum Racks or a nearly identical-looking plug-in that ships with SONAR 8. </li>
<li><strong>A virtual MIDI keyboard. </strong>You&rsquo;ve got to be kidding me &ndash; Cubase didn&rsquo;t have this before? It&rsquo;s in GarageBand, for crying out loud. Couldn&rsquo;t there have been something more distinctive about Steinberg&rsquo;s implementation? </li>
</ul>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/cubasekeyeditor.jpg" /> </p>
<div class="imgcaption"><strong>Saving the best for last: </strong>VST Expressions look like a really musical way of dealing with instruments, marking them the way you&rsquo;d mark a score. You can build your own custom libraries for these, too. But does this substitute for the richer notation tools in software like Sibelius (now also in Pro Tools) or Finale?</div>
<p>If you like Cubase, I&rsquo;d imagine the performance improvements alone could be reason to upgrade. But if you like Cubase, wouldn&rsquo;t you want more tight integration of new functionality, rather than just features as add-ons? (VST Expression being one notable exception, and I am curious how people use that. To me, it&rsquo;s actually the most compelling feature in the new release, as I can&rsquo;t think of any direct equivalent elsewhere.)</p>
<p>I write frankly on this blog to trigger discussion and learn something, so I&rsquo;m happy to hear what you think &ndash; including friendly disagreement.</p>
<p>From Steinberg:</p>
<p><a href="http://www.steinberg.net/en/community/community_events/namm_show_2oo81.html">Watch the press conference</a></p>
<p><a href="http://www.steinberg.net/en/company/steinberg_news/detailansicht/article/steinberg-announces-controller-application-472.html">iPhone Controller Announcement</a></p>
<p><a href="http://www.steinberg.net/en/products/musicproduction/cubase5_product/cubase5_newfeatures.html">New Cubase 5 Features</a></p>
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		<title>One-Fader Control Surfaces: A Cubase-Only Entry, vs. Everything Else</title>
		<link>http://createdigitalmusic.com/2008/03/17/one-fader-control-surfaces-a-cubase-only-entry-vs-everything-else/</link>
		<comments>http://createdigitalmusic.com/2008/03/17/one-fader-control-surfaces-a-cubase-only-entry-vs-everything-else/#comments</comments>
		<pubDate>Mon, 17 Mar 2008 17:14:28 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control-surfaces]]></category>
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		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Messe]]></category>
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		<category><![CDATA[Novation]]></category>
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		<category><![CDATA[Steinberg]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/17/one-fader-control-surfaces-a-cubase-only-entry-vs-everything-else/</guid>
		<description><![CDATA[This is the new Steinberg control surface. (See the hands-on video at SonicState.) It&#8217;s built to integrate out of the box with Cubase 4, which if you&#8217;re a Cubase 4 user should be good. You or I might give it a name like &#8220;CubaseControl&#8221; or something, but Steinberg has seen fit to call it the [...]]]></description>
			<content:encoded><![CDATA[<p>This is the <a href="http://steinberg.net/1671_1.html" target="_blank">new Steinberg control surface</a>. (See the hands-on <a href="http://www.sonicstate.com/news/shownews.cfm?newsid=6286" target="_blank">video at SonicState</a>.) It&#8217;s built to integrate out of the box with Cubase 4, which if you&#8217;re a Cubase 4 user should be good. You or I might give it a name like &#8220;CubaseControl&#8221; or something, but Steinberg has seen fit to call it the CC 121, which sounds like it was lifted off of a MIDI specification. No matter &#8212; they can call it Eustice if it&#8217;s a good controller.</p>
<p><img height="386" alt="cc121" src="http://media.createdigitalmedia.net/cdmu/images/2008/03/cc1211.jpg" width="580" border="0"> </p>
<p>But that&#8217;s not the only odd thing about the CC 121. There&#8217;s a little light that goes on to say it&#8217;s &#8220;Cubase Ready.&#8221; (The marketing materials say this gives it &#8220;instant plug and play.&#8221; I&#8217;m not entirely sure why you need an LED for that, but I guess it&#8217;s comforting or something.) Then there&#8217;s the control layout, which has so much blank space that it looks a little like someone dropped a stack of encoders and buttons on a piece of paper and glued everything where it fell. </p>
<p>But the oddest thing about the CC 121 is the controller choices themselves. The whole point of previous single-fader control surfaces &#8212; at least, so I thought &#8212; was creating a compact device that can sit by your mouse. The point of the CC 121 seems to be, well, EQ. There are a full <em>twelve</em> dedicated EQ encoders. For everything else, there&#8217;s &#8230; uh &#8230; one knob. (It&#8217;s the one that says &#8220;VALUE&#8221; on the right side.) It is supposed to be a really smart knob, at least. Here&#8217;s how Steinberg describes it:</p>
<blockquote><p>&#8220;Ultra-precision Advanced Integration controller knob with &lsquo;point and control&rsquo; support: controls any visual Cubase 4 parameter, internal FX setting or VSTi parameter using mouse pointer selection&#8221;</p>
</blockquote>
<p>Translation: you can click on any setting in Cubase and control it with our encoder, <em>one setting at a time</em>. Want to control more than one setting at a time? Say, delay time and wet/dry mix? Sorry. There are <em>four buttons</em> so you can change the function of the one value knob, but not the obvious solution of having any <em>more</em> than one knob. I know what you&#8217;re thinking. There&#8217;s blank space all over this unit, so why couldn&#8217;t you just have four &#8220;Advanced Integration Controller Knobs&#8221;? I think I have the answer: if you did that, you wouldn&#8217;t have room for the &#8220;Cubase Ready&#8221; light.</p>
<p>You may think I&#8217;m just using this opportunity to beat up on Steinberg and be snarky, but I&#8217;m not. </p>
<h3>The Magic of Third Parties and Broad Compatibility</h3>
<p>No, on the contrary, this illustrates something I&#8217;ve suspected for a long time. Just as most screenwriters shouldn&#8217;t direct their own films, <strong>software developers shouldn&#8217;t necessarily make hardware controllers for their own software</strong>. Sometimes the magic works; sometimes it doesn&#8217;t. Either way, having choices beyond those the software vendor chose is a good thing. Third-party hardware can work with more than one app (in case you ever use something other than Cubase), it can provide more choices (in case your needs are different than someone else), and it provides the much-needed perspective beyond the folks who built the software. You may not get the brand name of your DAW on the unit, but smart software can still make the out-of-box experience just as integrated. That doesn&#8217;t mean I think the software vendors shouldn&#8217;t try &#8212; as <a href="http://en.wikiquote.org/wiki/Alan_Kay" target="_blank">Alan Kay is often attributed</a> as saying, &#8220;People who are really serious about software should make their own hardware.&#8221; But, even assuming he did actually say that, and assuming we should all listen to him, he didn&#8217;t say that you had to make that hardware for your <em>own</em> software, or that you&#8217;d be successful all of the time.</p>
<p>Someone out there I&#8217;m sure really, really loves tweaking EQ. Congratulations: the CC 121 is for you. For everyone else, you have not one but four excellent choices: <strong>Novation&#8217;s SL line, Frontier&#8217;s AlphaTrack and TranzPort, and PreSonus&#8217; FaderPort</strong>. They all integrate fairly automatically with Cubase (even older versions which are incompatible with the CC 121), and give you lots of control. And that&#8217;s just compact control surfaces.</p>
<p>Not only that, but Novation, Frontier, and PreSonus all make <strong>hardware that works with other stuff not from Steinberg</strong>. The AlphaTrack, for instance, just added extensive support for GarageBand 4 (adding to a long list of other supported software), plus software you probably haven&#8217;t even heard of &#8212; SAWStudio by RML Labs and MultitrackStudio from Bremmers Audio Design. SAWStudio support didn&#8217;t grab the Messe headlines the way a Steinberg control surface did, but I&#8217;ll bet if you&#8217;re a SAWStudio user, you&#8217;re really excited. And that&#8217;s the point: we choose our software personally, so we should choose our hardware the same way.</p>
<p>Here&#8217;s a quick review of the other compact control surfaces available &#8212; not only for Cubase, but a lot of other software, as well:</p>
<p><span id="more-3164"></span></p>
<p><img height="419" alt="" src="http://media.createdigitalmedia.net/cdmu/images/2008/03/faderport.jpg" width="580" border="0"></p>
<p>The <a href="http://www.presonus.com/products/Detail.aspx?ProductId=2" target="_blank">PreSonus FaderPort</a> does a lot less than the new Steinberg piece &#8212; but it also takes up a fraction of the space, meaning you could put this right by your mouse and keyboard and put a full-sized control surface somewhere else if you like. And it has a dedicated punch button, which it looks like the Steinberg unit may actually lack. (I hope I&#8217;m wrong about that.)</p>
<p><strong>Works with: </strong>Cubase SX 3 / Nuendo 2, SONAR 5, DP 4, Pro Tools 6, Logic Pro 7/8, Logic Express 7 and later versions of each of those. (So, ironically, if you&#8217;re a Cubase user who hasn&#8217;t upgraded from version 3, you want this instead of the Steinberg-branded unit.)</p>
<p><img height="419" alt="alphatrack" src="http://media.createdigitalmedia.net/cdmu/images/2008/03/alphatrack1.jpg" width="317" border="0"> </p>
<p>The <a href="http://www.frontierdesign.com/Products/AlphaTrack" target="_blank">Frontier AlphaTrack</a> is currently my favorite one-fader piece, for three simple reasons: it&#8217;s got knobs and a ribbon for more control, it has a screen so you can see what you&#8217;re doing, and it works with Ableton Live. That easily makes it worth sacrificing some additional space to me. Meanwhile, while you can click stuff and control it with the Steinberg unit, the Frontier has dedicated buttons for its EQ, plug-in modes, and so on, so you don&#8217;t have to click at all.</p>
<p>Frontier also makes a wireless unit called the <a href="http://www.frontierdesign.com/Products/TranzPort" target="_blank">Tranzport</a> &#8212; no fader, but jog, shuttle, and key record buttons, plus a screen. It works with a huge array of software (even FL Studio), and since it&#8217;s wireless can be ideal for using when you&#8217;re recording.</p>
<p><strong>Works with: </strong>Audition, Logic, Cubase, DP, Live, Final Cut, Guitar Tracks Pro, Nuendo, Pro Tools, REAPER, Reason, SONAR, Soundtrack Pro, Tracktion, GarageBand, and now SAWStudio and MultitrackStudio, and maybe more by the time you&#8217;re reading this.</p>
<p><img height="220" alt="remotezero" src="http://media.createdigitalmedia.net/cdmu/images/2008/03/remotezero1.jpg" width="530" border="0"></p>
<p>It&#8217;s got quite a lot more than one fader, but the <a href="http://novationmusic.com/products/midi_control/remote_zero_sl/#details" target="_blank">ReMOTE ZeRO SL</a> (and the rest of the SL line) is worth a mention here, because a) it&#8217;s relatively compact (if bigger than the other options here) and b) it can automatically map to software parameters and plug-ins in the software. Like the Frontier, there&#8217;s a screen, which means you can use this without being glued to your computer monitor &#8212; or, via a new update, you can get even oversized screen feedback that you don&#8217;t have to squint at. It lacks a jog wheel, and the faders aren&#8217;t motorized and have a throw that&#8217;s too short for extended use. But for plug-in tweaking, it wins handily &#8212; and aren&#8217;t a lot of Cubase users VST nuts, anyway? (As I was saying, the point isn&#8217;t One Control Surface To Rule Them All, it&#8217;s One Control Surface That Fits You.)</p>
<p><strong>Works with: </strong>Via <a href="http://novationmusic.com/promo/automap_universal/?territory=global" target="_blank">Automap Universal</a>, Pro Tools, Logic, DP, Ableton &#8212; and, yes, Cubase and Nuendo</p>
<h3><strong>What Will You Use?</strong></h3>
<p>With all of those choices, you <em>can</em> see one reason why you might get the Steinberg unit when it comes out: the jog wheel is nice. But you have a much broader array of choices. Heck, if you really like that Steinberg logo, print it out and tape it to your unit of choice.</p>
<p>Are you a Cubase user? Is the CC 121 what you want? What are you using to control your DAW of choice? Let us know in comments.</p>
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		<title>Messe: Dexter, the DAW-Friendly, Surround Sound Follow-Up to Lemur Touchscreen</title>
		<link>http://createdigitalmusic.com/2007/03/29/messe-dexter-the-daw-friendly-surround-sound-follow-up-to-lemur-touchscreen/</link>
		<comments>http://createdigitalmusic.com/2007/03/29/messe-dexter-the-daw-friendly-surround-sound-follow-up-to-lemur-touchscreen/#comments</comments>
		<pubDate>Thu, 29 Mar 2007 21:22:22 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[DAW]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[logic-pro]]></category>
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		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[multi-touch]]></category>
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		<category><![CDATA[OSC]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2007/03/29/messe-dexter-the-daw-friendly-surround-sound-follow-up-to-lemur-touchscreen/</guid>
		<description><![CDATA[JazzMutant&#8217;s Lemur touchscreen turned a lot of heads, at least as a concept: precise, multi-touch tracking that could follow all ten of your fingers independently, and interactive, custom controller touch layouts looking like something out of Star Trek: The Next Generation. That was the good news. The bad news: difficult assignments for OpenSoundControl (OSC), extra [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.createdigitalmusic.com/images/2007/03/dexter.jpg"></p>
<p>JazzMutant&#8217;s Lemur touchscreen turned a lot of heads, at least as a concept: precise, multi-touch tracking that could follow all ten of your fingers independently, and interactive, custom controller touch layouts looking like something out of Star Trek: The Next Generation. That was the good news. The bad news: difficult assignments for OpenSoundControl (OSC), extra steps required for MIDI (especially in the early versions), controller layouts limited to pre-defined objects, no tactile feedback as with physical controllers, and a steep price (US$2500). Some dedicated electronic musicians loved it, and were willing to put in the time to use it. Many others just shrugged and stuck to far-cheaper, sometimes more-flexible hardware knobs and faders. Still, many at least acknowledged that the Lemur could be a first indication of the future of hardware, even despite its flaws.</p>
<p>Now, JazzMutant is back with something they call the Dexter? All-new hardware, right? Nope. The unit itself looks identical to the Lemur, which is too bad &#8212; part of what made the Lemur experience feel incomplete to me was its bulky and boxy case, which failed to reflect the innovation of the screen. A lower price? We just don&#8217;t know yet: pricing and availability is TBD. </p>
<p>What the Dexter <I>is</i> designed to do is to work more fluidly out of the box as a traditional DAW controller. There are pre-defined layouts for Cubase, Sonar, Logic Pro, Nuendo and Pyramix, and lots of new object features specifically designed to DAW editing.</p>
<p>Looking over what they&#8217;ve planned, I immediately see items that makes me say immediately say, &#8220;slick!&#8221; &#8212; and others that make me go, &#8220;huh?&#8221; <span id="more-1987"></span></p>
<p><B>Track navigation:</b> &#8220;The Track Edit mode offers a clear overview on all the parameters of an individual channel, including graphical EQ display, effects editing, bus sends, and surround panning.&#8221; Great, but mixing isn&#8217;t just about mixing &#8212; it&#8217;s about editing, too. And this gets back to the original limitation of the Lemur: because it&#8217;s an interface, not a screen, you wind up having to navigate your computer screen anyway. And physical control surfaces can still do editing.</p>
<p><B>Flexible layout:</b> One definite advantage of touch-screens is additional flexibility: &#8220;&#8230; press the Â«View SoloÂ» button to display only the soloed tracks on the screen. With Dexter, channels you don&rsquo;t need never get in your way.&#8221; That&#8217;s good, but track groups and a motorized control surface can do the same thing.</p>
<p><B>Multitouch EQ:</b> Now this is immediately cool. Using multi-touch, you can directly interact with EQ settings. The only issue is, most people are happy with conventional controls, and EQ workflows for engineering generally require the exact opposite of what Dexter does: normally, you&#8217;re fine-tuning individual bands in small increments, not because of the limitations of hardware, but because that&#8217;s the best way to get accurate results.</p>
<p><B>Multi-Touch Surround:</b> Surround applications are to me the single most intuitive application of the Lemur and Dexter, and the new surround applications don&#8217;t disappoint. &#8220;Sound sources can naturally be moved around using the tips of your fingers in the most intuitive manner. Dexter also introduces novel ways of reshaping the whole surround soundscape through simple finger gestures. Rotation of all your sources can be achieved by manipulating the panner just like a spinning vinyl ! Drag two fingers apart to spray all sources away from the center.&#8221; Here&#8217;s where both multi-touch interfaces make sense to me. Whether JazzMutant is the future of surround or not, I think a lot of the innovation you see in surround will have to do with interface (both on the hardware and software ends).</p>
<p><B>Zoomable Faders:</b> &#8220;You can now tweak in real time the resolution you want to acheive from one controller. Â«Zoom inÂ» on your faders when you need that extra bit of precision in a mix. Â«Zoom outÂ» when you&rsquo;re looking for the widest range achievable. Dexter brings matchless precision to your mix that top-of-the-range physical faders just can&rsquo;t compete with.&#8221; Fascinating &#8212; but do you really need this? Because volume changes are logarithmic and there are limits to human hearing in subtleties, I think I&#8217;d actually prefer a physical fader. Has anyone ever felt like volume faders on an analog mixing board, for instance, didn&#8217;t give them enough control?</p>
<p>It&#8217;s all an interesting re-imagination of applications for the Lemur. But to me, the strengths remain doing things that <I>couldn&#8217;t</i> be done before. Surround is squarely in that category, and sounds like it&#8217;d be plain fun for performance. It&#8217;ll be interesting to see price. But as Apple unveils the iPhone, you have to wonder how much longer JazzMutant will be the only multi-touch game in town &#8212; and, for that matter, with new conventional and non-conventional tangible hardware and haptic technologies on the horizon, always whether multi-touch alone is really the final frontier for control.</p>
<p><a href="http://www.jazzmutant.com">JazzMutant</a></p>
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		<title>Cubase SX4 Screenshots: More Soft Synths Coming</title>
		<link>http://createdigitalmusic.com/2006/08/29/cubase-sx4-screenshots-more-soft-synths-coming/</link>
		<comments>http://createdigitalmusic.com/2006/08/29/cubase-sx4-screenshots-more-soft-synths-coming/#comments</comments>
		<pubDate>Tue, 29 Aug 2006 15:04:27 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[Ever since Apple&#8217;s Logic Pro bundled a huge library of synthesizers and effects into a DAW, its competitors have been gradually adding more instruments and sound processors. Even without Logic, the step is a pretty obvious one: there are only so many DAW features you can add from year to year to try to compel [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/stories/2006/august2006/prologue.jpg"></p>
<p>Ever since Apple&#8217;s Logic Pro bundled a huge library of synthesizers and effects into a DAW, its competitors have been gradually adding more instruments and sound processors. Even without Logic, the step is a pretty obvious one: there are only so many DAW features you can add from year to year to try to compel people to upgrade, so bundling extra sound toys is the other alternative.</p>
<p>Cubase SX4 hasn&#8217;t been officially announced, but while I was vacationing this weekend some SX4 screenshots were leaked online. <a href="http://musicthing.blogspot.com/2006/08/first-cubase-sx4-screenshots.html">Music thing has the story</a> with convenient links to the images. Tom says the knobs look like Ableton, because he sees some two-dimensional knobs. (Here&#8217;s a tip: those knobs look more like Max/MSP, which in turn may have inspired Ableton to opt for 2D controls.)</p>
<p>Mostly, though, SX4 looks inspired by Logic Pro. Internal audio mixing is remiscent of Logic&#8217;s Environment, though it may be easier to use. The interface for Prologue looks just like the ES2 to me, and the visual style resembles instruments like Sculpture, sometimes approaching a direct rip-off. (Then again, sometimes software looks alike because UI services are outsourced to third parties; I don&#8217;t know whether that&#8217;s happened here or not.) The synthesizers themselves look interesting, with some spectral processing and synthesis options. I don&#8217;t imagine it&#8217;ll make you switch to SX4, but it could keep Cubase loyalists from switching to something else.</p>
<p>It&#8217;s just a glimpse, of course &#8212; it&#8217;s funny watching Cubase users pre-judge the entire SX4 upgrade based on some leaked, unofficial screen shots. I&#8217;d say take them as a small taste, and wait for the official stuff. Don&#8217;t expect the competition to stay still, either; aside from the imminent Ableton Live 6, I would expect Logic Pro to get a large update some time soon. Stay tuned.</p>
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		<title>Keyboard Shortcut Stickers: Pro Tools, Reason, Cubase, SONAR, and now Logic Pro</title>
		<link>http://createdigitalmusic.com/2006/08/15/keyboard-shortcut-stickers-pro-tools-reason-cubase-sonar-and-now-logic-pro/</link>
		<comments>http://createdigitalmusic.com/2006/08/15/keyboard-shortcut-stickers-pro-tools-reason-cubase-sonar-and-now-logic-pro/#comments</comments>
		<pubDate>Tue, 15 Aug 2006 15:27:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[Logic]]></category>
		<category><![CDATA[Pro-Tools]]></category>
		<category><![CDATA[Reason]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[SONAR]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2006/08/15/keyboard-shortcut-stickers-pro-tools-reason-cubase-sonar-and-now-logic-pro/</guid>
		<description><![CDATA[EditorsKeys shortcut keyboards use stickers overlaid on your existing keyboard rather than requiring you to replace your keyboard. That has some definitely advantages: I&#8217;m not letting go of my beloved Microsoft keyboard, and the custom &#8220;shortcut&#8221; keyboards sold for programs like Logic and Pro Tools are often absurdly expensive. The EditorsKeys sticker sets cost under [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/stories/2006/august2006/logickeyboard.jpg"></p>
<p>EditorsKeys shortcut keyboards use stickers overlaid on your existing keyboard rather than requiring you to replace your keyboard. That has some definitely advantages: I&#8217;m not letting go of my beloved Microsoft keyboard, and the custom &#8220;shortcut&#8221; keyboards sold for programs like Logic and Pro Tools are often absurdly expensive. The EditorsKeys sticker sets cost under US$20, and right now they&#8217;re 20% off.</p>
<p><a href="http://www.editorskeys.com/shortcut_keyboards.asp">EditorsKeys Shortcut Keyboards</a></p>
<p>EditorsKeys tells us they&#8217;ve now unveiled a new set for Logic Pro, the first to be semi-transparent, so you can move the stickers to different keys if you&#8217;ve remapped your shortcuts. </p>
<p><a href="http://www.editorskeys.com/logickeyboard.asp">Logic Pro Keyboard</a></p>
<p>Other sets include Pro Tools, Reason, Cubase, and SONAR, all updated for the latest releases, plus graphics software like Avid, Vegas, Final Cut, Photoshop, Premiere, and After Effects.</p>
<p>Now all I want is a keyboard with tiny LEDs that can change shortcuts depending on the active software. (And yes, I know a prototyped attempt to do just that evidently failed. Maybe later.) In the meantime, these are the most affordable solution.</p>
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		<slash:comments>13</slash:comments>
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		<title>Cubase SX/SL 3.1: Hardware Integration, Dolby, Pro Features</title>
		<link>http://createdigitalmusic.com/2005/07/12/cubase-sxsl-31-hardware-integration-dolby-pro-features/</link>
		<comments>http://createdigitalmusic.com/2005/07/12/cubase-sxsl-31-hardware-integration-dolby-pro-features/#comments</comments>
		<pubDate>Tue, 12 Jul 2005 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Steinberg]]></category>
		<category><![CDATA[surround]]></category>
		<category><![CDATA[upgrades]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Yamaha]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2005/07/12/cubase-sxsl-31-hardware-integration-dolby-pro-features/</guid>
		<description><![CDATA[Want proof that you can&#8217;t keep on top of which DAW is best? Updates are now nearly round-the-clock, and point-one updates can bring serious features. Hot on the heels of MOTU&#8217;s free 4.6 upgrade to DP, Steinberg has over 50 new features in Cubase SL/SX 3.1, coming as a free download in August. Some of [...]]]></description>
			<content:encoded><![CDATA[<div class="legacyimage"><img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/cubasesx3.jpg"></div>
<p>Want proof that you can&#8217;t <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=677&#038;Itemid=44">keep on top of which DAW is best</a>? Updates are now nearly round-the-clock, and point-one updates can bring serious features. Hot on the heels of MOTU&#8217;s free <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=676&#038;Itemid=44">4.6 upgrade to DP</a>, Steinberg has over 50 new features in Cubase SL/SX 3.1, coming as a free download in August. Some of what&#8217;s new:<P></p>
<blockquote><p><B>External hardware integration:</b> Updated Studio Connections technology lets you monitor external hardware&#8217;s audio as if it were an internal VST. One caveat: this comes out of Steinberg&#8217;s ongoing partnership with its now-parent-company Yamaha, so your hardware manufacturer must rhyme with Lamaha.<P><br />
<B>Freeze; you&#8217;re surrounded!</b> Dolby Digital and DTS Encoder support<P><br />
<B>Processor optimization</b> for the latest multiprocessor Macs and PCs, plus optimization for new AMD and Intel DualCore processors and Hyperthreading (that last feature means you can now make the Kessel Run in . . . oh, never mind.)<P><br />
&#8220;Equal Power&#8221; panner<P><br />
MIDI delay compensation (more hardware integration, remember?), plus &#8220;freezing&#8221; of MIDI track playback<P></p></blockquote>
<p>Got all that? This will have decidedly less mainstream appeal than some of the other updates announced this week, but for some Cubase hardcores and pros, it should come as good news. Of course, this update runs on Mac and PC only &#8212; sorry, Atari ST users.</p>
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		<slash:comments>0</slash:comments>
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		<title>Cubase News: Forum Users Locked Out Without Key; Tiger Update</title>
		<link>http://createdigitalmusic.com/2005/05/26/cubase-news-forum-users-locked-out-without-key-tiger-update/</link>
		<comments>http://createdigitalmusic.com/2005/05/26/cubase-news-forum-users-locked-out-without-key-tiger-update/#comments</comments>
		<pubDate>Thu, 26 May 2005 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[copy-protection]]></category>
		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Steinberg]]></category>
		<category><![CDATA[Tiger]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2005/05/26/cubase-news-forum-users-locked-out-without-key-tiger-update/</guid>
		<description><![CDATA[It&#8217;s two, two, two Cubase stories in one. Here goes:
Cubase.net forum will require USB key number: Don&#8217;t like entering serial numbers and the like when you&#8217;re installing software or talking to tech support? Now you may need them just to post to a forum. The revised forum policy on Cubase.net requires users to add their [...]]]></description>
			<content:encoded><![CDATA[<div class="legacyimage"><img src="http://media.createdigitalmedia.net/cdmu/images/storiespre2k6/Project_Master_big.jpg"></div>
<p>It&#8217;s two, two, two Cubase stories in one. Here goes:<P><br />
<B>Cubase.net forum will require USB key number:</b> Don&#8217;t like entering serial numbers and the like when you&#8217;re installing software or talking to tech support? Now you may need them just to post to a forum. The <a href="http://www.cubase.net/phpbb2/viewtopic.php?t=16413">revised forum policy</a> on Cubase.net requires users to add their USB key number (the dongle&#8217;s identifier) to a hidden field in their user profile. Refuse to comply, and you won&#8217;t be able to post Cubase SX-related technical questions. Users of Cubase software without a key, like Cubase LE, can continue to post normally, and all the general chat is still open. But ongoing piracy lockdowns just keeping getting more annoying for those of us who have legit investments in our software. (via <a href="http://www.gearjunkies.com/news_info.php?news_id=603">gearjunkies</a>) And in other Cubase news . . .<P><br />
<B>Cubase LE/SE installers incompatible with Tiger:</b> No, Cubase itself is compatible with Mac OS X 10.4. The problem seems to be the installers: if you&#8217;ve got a pre-installed copy of LE or SE 1.07, you&#8217;re fine, but you can&#8217;t install anew on a Tiger system. See <a href="http://forum.cubase.net/phpbb2/viewtopic.php?t=15968">Steinberg&#8217;s forum post</a>. A fix is promised.</p>
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		<slash:comments>13</slash:comments>
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