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	<title>Create Digital Music &#187; DAWs</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Details of SONAR 8.5, and the Dystopian Future in Which You Use It</title>
		<link>http://createdigitalmusic.com/2009/10/08/details-of-sonar-8-5-and-the-dystopian-future-in-which-you-use-it/</link>
		<comments>http://createdigitalmusic.com/2009/10/08/details-of-sonar-8-5-and-the-dystopian-future-in-which-you-use-it/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 17:15:39 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[64-bit]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[optimization]]></category>
		<category><![CDATA[processors]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[SONAR]]></category>
		<category><![CDATA[sonar-8.5]]></category>
		<category><![CDATA[technical-details]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[windows-7]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7879</guid>
		<description><![CDATA[What happens when you mix technical chatter on the Cakewalk forum, Samuel Beckett, and The Matrix? I&#8217;d wager you get something like the surreal video above. Prompted by the posting of technical details for a new update to Cakewalk&#8217;s SONAR production software for Windows, and empowered by a strange, new tool that generates eerie virtual [...]]]></description>
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<p>What happens when you mix technical chatter on the Cakewalk forum, Samuel Beckett, and <em>The Matrix</em>? I&#8217;d wager you get something like the surreal video above. Prompted by the posting of technical details for a new update to Cakewalk&#8217;s SONAR production software for Windows, and empowered by a strange, new tool that generates eerie virtual reality from typed text, we get banter like this:</p>
<blockquote><p>The arpeggiator is now on every track, so you are supposed to use it. It is one of the new rules of recording.</p>
<p>Yes, I came from the days of one-finger piano playing. This is a total blessing to me.</p></blockquote>
<p>I&#8217;m going to take that as a challenge and base my review of SONAR 8.5 on using an arpeggiator and step sequencer on every track. And I&#8217;ll have to pronounce all those hard g&#8217;s in the voice over, clearly.</p>
<p>And no, this is not some twisted viral campaign on the part of the folks of Cakewalk; I&#8217;ve been assured that this came from a user.</p>
<p>Okay, what was this post originally about? Oh, yeah &#8211; the <em>actual</em> technical details of the SONAR 8.5 release. Noel Borthwick talks about all the details of the new SONAR release on the Cakewalk forums. Apparently, some people care deeply about whether this is SONAR 9 or 8.5 or some conspiracy theory there, but what interests me is the technical details of the software itself.</p>
<p><a href="http://forum.cakewalk.com/tm.aspx?high=&#038;m=1841847&#038;mpage=1#1841847">SONAR 8.5 Fine Print</a></p>
<p>Noel goes down to a code level. Interesting tidbits: working with Intel, Cakewalk was able to do a demo of SONAR running an absurd number of tracks, instruments, effects, and live video without pegging the CPU, with a tiny 2 ms of latency. The Cakewalk engineering effort also has put together what may be the most highly-optimized VST support and richest 32-to-64-bit bridging on any platform, anywhere. </p>
<p>Whatever the opposite of &#8220;marketing speak&#8221; may be, I think that&#8217;s what Noel has achieved, getting into a sort of developer-to-developer level discussion. It is still readable, and worth digging through.</p>
<p>See also: <a href="http://blog.cakewalk.com/cakewalk-takes-the-stage-at-the-intel-developer-forum/">Intel Developer Forum details and video</a> on the Cakewalk blog</p>
<p>I could talk more about that, but let&#8217;s just leave it at step sequencers and arpeggiators on every track, okay?</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Free Linux Studio: How to Use LinuxDSP Effects with Ardour</title>
		<link>http://createdigitalmusic.com/2009/09/23/free-and-open-source-daw-how-to-use-linuxdsp-effects-with-ardour/</link>
		<comments>http://createdigitalmusic.com/2009/09/23/free-and-open-source-daw-how-to-use-linuxdsp-effects-with-ardour/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 16:31:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[101]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[beginners]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[jack]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[linuxdsp]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/09/23/free-and-open-source-daw-how-to-use-linuxdsp-effects-with-ardour/</guid>
		<description><![CDATA[ 
Alongside our Renoise + Indamixx netbook-optimized production competition, I’m kicking off this week a series of CDM and guest tutorials on working with Linux audio tools, Renoise, and more. First up, here’s a basic look at how to route the free-as-in-beer linuxDSP effects toolkit into the powerful, modern, open-source DAW Ardour. Correction:  I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp2.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp2" border="0" alt="ardourdsp2" src="http://createdigitalmusic.com/images/2009/09/ardourdsp2_thumb.jpg" width="580" height="187" /></a> </p>
<p>Alongside our Renoise + Indamixx <a href="http://createdigitalmusic.com/2009/09/22/indamixx-renoise-cdm-music-production-contest-tracker-ninjas-nows-your-chance/">netbook-optimized production competition</a>, I’m kicking off this week a series of CDM and guest tutorials on working with Linux audio tools, Renoise, and more. First up, here’s a basic look at how to route the free-as-in-beer <a href="http://www.linuxdsp.co.uk/">linuxDSP</a> effects toolkit into the powerful, modern, open-source DAW <a href="http://ardour.org/">Ardour</a>. <strong>Correction: <strong> I implied that linuxDSP had an open source license, which is not correct. It should be considered &#8220;freeware&#8221; but not free software. Ardour, of course, is fully open source, and this is as much a tutorial on how to use JACK to route effects as it is linuxDSP per se.</p>
<p><a href="http://www.linuxdsp.co.uk/">http://www.linuxdsp.co.uk/</a><span id="more-7621"></span>
<p>linuxDSP comes with a nice set of basic effects, including a 15-band graphic EQ, stereo reverb, valve-emulating overdrive and compressor, and parametric channel EQ, plus a much nicer graphical patchbay interface for using JACK to route audio between applications. (That last one probably deserves its own look.) linuxDSP is also bundled with upcoming builds of the <a href="http://indamixx.com">Indamixx</a> products, and it’s freely available, so if you’ve got Linux and Ardour, you can follow this tutorial&#160; &#8212; and if you’re interested in using Linux at all, you’ll want to give linuxDSP a look. <em>Note: The Indamixx version of LinuxDSP is optimized for Atom-based Netbooks and is an Indamixx exclusive.</em></p>
<p>For those of you used to running VST and AU plug-ins, you may find linuxDSP a bit confusing at first. Instead of opening them as you would a plug-in, you launch them as an application. Thanks to the power of JACK, though, you can freely route audio between software <em>without</em> a lot of the limitations normally associated with plug-in architectures. Of course, when you’re in the habit of doing things one way, that can feel a little strange. So I’m pleased to welcome Mike from the linuxDSP project, who shares with us his own tutorial for getting started with Ardour and linuxDSP.</p>
<p>Also, trust me – this may seem like a lot of steps in the case of a simple insert, but that’s partly because we’ve broken it down to make sure you’re clear on the process. Actually doing this can be pretty fast. And keep in mind that this works for <em>any</em> routing with <em>any</em> JACK-aware application – so you could side-chain a drum track into a surround-sound SuperCollider granular effect you’ve built, for instance. It’s easily worth a little extra effort to get around the comparative rigidity of conventional plug-ins, even before considering these are all free tools.</p>
<p>You can also save a session with routings you want so that Ardour acts like a virtual studio, in which your favorite effects and routings are ready to run. (In fact, because of the modular nature of a JACK Linux setup, you can think of Ardour more like a traditional mixer and patch bay than just a monolithic DAW – keeping in mind that Renoise, the tracker in our competition, now has full JACK support.)</p>
<h3>linuxDSP with a Simple Ardour Project</h3>
<p> <em></em>
<p><em>Mike from linuxDSP</em></p>
<p>1. <strong>Open Ardour and linuxDSP.</strong> Start up Ardour, and create or open an existing project. In this example, a simple project consisting of one stereo track will be used, as shown below:</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp1.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp1" border="0" alt="ardourdsp1" src="http://createdigitalmusic.com/images/2009/09/ardourdsp1_thumb.jpg" width="580" height="247" /></a> </p>
<p>In order to connect a linuxDSP plug-in as an insert on the track, we need to launch the plug-in and connect it via the Ardour mixer. Make sure the plug-in is running; you can do this by launching it, just like any other application. In this example, the CHEQ2 is used, since the track is stereo. <em>Ed.: That is to say, there’s both a stereo and mono version of the EQ, so grab the stereo one!</em></p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp3.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp3" border="0" alt="ardourdsp3" src="http://createdigitalmusic.com/images/2009/09/ardourdsp3_thumb.jpg" width="400" height="660" /></a> </p>
<p>2. <strong>Route an insert in the mixer. </strong>Next, select Ardour&#8217;s mixer window. Here, the stereo track the plug-in is to be inserted into is selected. Now make a new insert point. To do this, right click in the black area above the fader:</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/newinsert.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="newinsert" border="0" alt="newinsert" src="http://createdigitalmusic.com/images/2009/09/newinsert_thumb.jpg" width="227" height="301" /></a> </p>
<p>From the drop-down menu that appears, select New Insert. The Mixer window will now show the new insert point in the black area above the fader.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp5.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp5" border="0" alt="ardourdsp5" src="http://createdigitalmusic.com/images/2009/09/ardourdsp5_thumb.jpg" width="176" height="309" /></a></p>
<p>3. <strong>Select your insert. </strong>Double-click on “(insert 1)” in the Mixer window. This will open the insert dialogue.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp6.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp6" border="0" alt="ardourdsp6" src="http://createdigitalmusic.com/images/2009/09/ardourdsp6_thumb.jpg" width="580" height="297" /></a>     <br />4. <strong>Connect the linuxDSP effect to the Ardour insert point. </strong>The insert dialog allows you to connect the insert point to any external JACK application. In this case, the CHEQ2    <br />is going to be used, so the CHEQ2 tab is selected. You will see that the CHEQ2 has two    <br />inputs, &quot;inL&quot; and &quot;inR,&quot; and two outputs, &quot;outL&quot; and &quot;outR.&quot; In this example, we are going to route    <br />the signal from the channel insert send to the inL and inR connections on the CHEQ2, and then    <br />route the signal coming back out of the CHEQ2 &quot;outL&quot; and &quot;outR&quot; to the insert return.</p>
<p>Click on &quot;inL&quot; in the &quot;Available connections&quot; window. &quot;inL&quot; will now appear in the &quot;out 1&quot; box to the left. Click on &quot;inR&quot; in the &quot;Available connections&quot; window. &quot;inR&quot; will now appear in the &quot;out 2&quot; box to   <br />the left Next do the same for &quot;outL&quot; and &quot;outR&quot; in the &quot;Available Connections&quot; window on the right. </p>
<p>The insert dialogue should now look like this:</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp7.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp7" border="0" alt="ardourdsp7" src="http://createdigitalmusic.com/images/2009/09/ardourdsp7_thumb.jpg" width="580" height="200" /></a>&#160;</p>
<p>5. <strong>Activate the setup. </strong>Finally, return to Ardour&#8217;s mixer window and &#8216;activate&#8217; the insert by right clicking on it and selecting &quot;Activate&quot; from the drop-down menu.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp8.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp8" border="0" alt="ardourdsp8" src="http://createdigitalmusic.com/images/2009/09/ardourdsp8_thumb.jpg" width="245" height="404" /></a> </p>
<p>6. <strong>Save and re-use! </strong>Once this is set up, if you save the session, Ardour will take care of the routing for you next time the session is loaded. All you have to do is make sure the CHEQ2 has been launched before you start Ardour and load the session.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp9.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp9" border="0" alt="ardourdsp9" src="http://createdigitalmusic.com/images/2009/09/ardourdsp9_thumb.jpg" width="370" height="360" /></a></p>
<p>If you play the track in Ardour, adjusting the controls on the CHEQ2 will affect the sound.</p>
<p><em>Got more requests for tutorials? Let us know. Next on my slate is using the awesome powers of the JP1 patchbay. It’s a graphical patchbay for JACK, but made a <a href="http://www.linuxdsp.co.uk/download/jp1/index.html">whole lot prettier</a>. If you’re using it already and have some tips, let me know and I’ll incorporate them into the story.</em></p>
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		<slash:comments>5</slash:comments>
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		<title>DAW Day: Propellerhead Record is Here, with Lots of Free Training</title>
		<link>http://createdigitalmusic.com/2009/09/15/daw-day-propellerhead-record-is-here-with-lots-of-free-training/</link>
		<comments>http://createdigitalmusic.com/2009/09/15/daw-day-propellerhead-record-is-here-with-lots-of-free-training/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 02:26:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DAW-Day]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[propellerhead]]></category>
		<category><![CDATA[Reason]]></category>
		<category><![CDATA[Record]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[ReWire]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7497</guid>
		<description><![CDATA[Record is now shipping, and the beta closed &#8211; and now is a perfect time to talk about learning.
Okay, let me explain something. Propellerhead doesn&#8217;t want Record to be called a &#8220;DAW,&#8221; for Digital Audio Workstation. I personally overcame my own distaste for the strange acronym today because, well, there&#8217;s not another good name for [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/09/record_comp.jpg" alt="record_comp" title="record_comp" width="580" height="399" class="alignright size-full wp-image-7504" /></p>
<p>Record is now shipping, and the beta closed &#8211; and now is a perfect time to talk about learning.</p>
<p>Okay, let me explain something. Propellerhead doesn&#8217;t want Record to be called a &#8220;DAW,&#8221; for Digital Audio Workstation. I personally overcame my own distaste for the strange acronym today because, well, there&#8217;s not another good name for a related set of tools.</p>
<p>But I do think Record is different. Workstations are usually defined by being all-in-one environments, for hosting other third-party instruments and effects, and adding in additional features like notation and video scoring. Record is none of those things. You can even treat it like a virtual mixer or rack of processing tools and load it into your existing &#8220;DAW&#8221; of choice, or take something like Ableton Live and load it into Record for mastering. </p>
<p>But then, Record is the exception that proves the rule, isn&#8217;t it? Aggressively geared to be the anti-DAW, to avoid trying to be all things to all people, Record illustrates the variety of ways you can get your music making done.</p>
<p>We&#8217;ve had a good, healthy debate on this topic, so no reason to resurrect that. Instead, I have two pieces of news: one, Record is now actually shipping. Two, if you&#8217;re interested to learn how to use it, or just to see what they&#8217;ve done, the Props have assembled a terrific set of learning resources. For beginners, &#8220;Record U&#8221; promises to cover the basics of recording tasks as well as the software.  (So far, the first episode, &#8220;Recording Guitar,&#8221; is available.) You can add that to lovely ReWire tutorials from the folks who developed the technology, and mini-tips on how to use the tools. Whatever you think of the software, it&#8217;s an exemplary learning site, just the kind of thing you&#8217;d hope developers would do.</p>
<p><a href="http://www.youtube.com/watch?v=0ItujcTMOXo&#038;feature=player_embedded">Basics video</a><br />
<a href="http://www.propellerheads.se/substance/record-u/index.cfm?fuseaction=display_main">Record U</a><br />
<a href="http://www.propellerheads.se/substance/index.cfm?fuseaction=get_article&#038;article=tutorials">Tutorials Page</a><br />
<a href="http://www.propellerheads.se/products/record/index.cfm?fuseaction=get_article&#038;article=micro_tutorials">Micro Tutorials</a> and <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=329153703">iTunes podcast link</a></p>
<p>I&#8217;ve chosen my favorite so far. Love it or hate it, I think this illustrates some of the vision of Record. It makes moving tracks and devices as easy as racking up instruments and effects in Reason, and makes mixing and matching audio uncommonly easy. That could make Record a nice tool to have around for trying to take your pile of recordings and productions and turn them into finished tracks and albums. (A lot of this &#8220;love it or hate it&#8221; phenomenon seems to depend on your feelings about Reason, so Reason fans will also want to take a look at the <a href="http://www.youtube.com/watch?v=EGXPOryWpME&#038;feature=player_embedded">Reason &#8211; Record integration video</a>.)</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/Qs09qX6mwwQ&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Qs09qX6mwwQ&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="580" height="469"></embed></object></p>
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		<slash:comments>35</slash:comments>
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		<item>
		<title>DAW Day: Digital Performer 7 Adds Effects, Easier Access, PT8 Support</title>
		<link>http://createdigitalmusic.com/2009/09/15/daw-day-digital-performer-7-adds-effects-easier-access-pt8-support/</link>
		<comments>http://createdigitalmusic.com/2009/09/15/daw-day-digital-performer-7-adds-effects-easier-access-pt8-support/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 02:02:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[backing-tracks]]></category>
		<category><![CDATA[channel-strip]]></category>
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		<description><![CDATA[DP&#8217;s clever channel strip integrates quite a lot of functionality in every view.
I&#8217;d be remiss if I didn&#8217;t note another significant DAW release: DP7 is shipping this week. The Mac-only Digital Performer still has a loyal following, especially among the scoring crowd, some of whom have stuck with DP since the Performer days &#8211; one [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/09/dpchannelstrip.jpg" alt="dpchannelstrip" title="dpchannelstrip" width="580" height="376" class="alignright size-full wp-image-7489" /></p>
<div class="imgcaption">DP&#8217;s clever channel strip integrates quite a lot of functionality in every view.</div>
<p>I&#8217;d be remiss if I didn&#8217;t note another significant DAW release: DP7 is shipping this week. The Mac-only Digital Performer still has a loyal following, especially among the scoring crowd, some of whom have stuck with DP since the Performer days &#8211; one of the Mac&#8217;s first sequencers. I have to say, this particular update seems to focus more on bundled effects than core functionality &#8211; and, in fairness, because it&#8217;s tough to change core features without upsetting the stuff that keeps your users loyal, this isn&#8217;t uncommon. But DP has uncommonly rich support for being a Pro Tools HD front end, it&#8217;s Mac-savvy and Snow Leopard compatible, and given its popularity in scoring, a little touch like the Marker Counter could be huge news for its major following.</p>
<p>Full disclosure: I haven&#8217;t found much reason to touch DP lately, with plenty of other tools to keep my attention, so if there is a loyal DP user who would like to send in their dispatch, I&#8217;d love to run it on CDM.</p>
<p>In the meantime, I&#8217;ll keep this compact to give you a birds-eye view. First, the effects stuff:<span id="more-7480"></span><br />
<img src="http://createdigitalmusic.com/images/2009/09/dpliveroom.jpg" alt="dpliveroom" title="dpliveroom" width="580" height="413" class="alignright size-full wp-image-7490" /></p>
<ul>
<li><strong>Stompboxes:</strong> For the first time, you get a suite of guitar pedal effects, including emulations of Ibanez, BOSS, RXT, and Electro-Harmonix.</li>
<li><strong>Modeled amps:</strong> Simulations of the Fender Bassman, Marshall JTM45, and Marshall JCM800. So, sure, other suites offer more options &#8211; but these are three top picks.</li>
<li><strong>Physically-modeled guitar miking:</strong> The Live Room | G simulates a speaker cabinet and mic placement. Unlike the Logic 9 take on the same idea, you get a built-in EQ and four channels &#8211; but also unlike Logic, you get close / near / far rather rather free-form mic placement. That&#8217;s too bad, given the clever top-down view, though I suspect the default placements are typically all you need.</li>
<li><strong>Smarter strips:</strong> Access channel strips from a floating window, and see EQ <em>and</em> dynamics in-line on the mixing board. (Usually you get EQ, but not dynamics.) Plus, finally &#8211; unlike most other programs &#8211; your virtual rack of synths appears right on the mixing board. Mixer controls are also available in any edit window, not just the usual arrangement view.</li>
<li><strong>Better counters:</strong> A Large Counter resizes the counter to an arbitrary size &#8211; ideal for when you&#8217;ve rented an orchestra and are projecting counts (literally). And a Marker Counter displays markers and jumps to specific spots, which could be fantastic for backing tracks, recording, and scoring. It&#8217;s a simple thing &#8211; obvious, really &#8211; and yet I haven&#8217;t seen it done before.</li>
<li><strong>Real-time crossfades</strong> promise to speed editing.</li>
<li><strong>Automation by range</strong>.</li>
</ul>
<p><img src="http://createdigitalmusic.com/images/2009/09/dp7mixer.jpg" alt="dp7mixer" title="dp7mixer" width="579" height="333" class="alignright size-full wp-image-7493" /></p>
<div class="imgcaption">The DP mixer. Look closer, and you&#8217;ll see virtual instrument racks and even compressor instances integrated with the view.</div>
<p>There are also various notation improvements, including lead sheet generation &#8211; though I still think it&#8217;s touch to beat a dedicated scoring tool, or the recent inclusion of Sibelius in Pro Tools. More interesting, you get full support for running Pro Tools 8 on the back end, which is ideal for people who prefer DP (and that Marker Counter) as their front end. And there are also tweaks under the hood, including Wave64 support for massive broadcast files, side-chaining AU plug-ins, and a new sample rate conversion engine.</p>
<p>Guitar effects in this tool have to go up against Apple&#8217;s Logic Studio. I&#8217;d have to generally give the edge there to Apple, though, because the range of tools remains wider, and Apple also includes MainStage for rigging their effects into a performance-ready setup.</p>
<p>Guitar effects are nice, but I think enhancing the Counter, cleverly integrating some of the mixing controls, and making cross-fade editing faster could actually be more important. If you&#8217;re a DP user, do let us know what you think of the update.</p>
<p><a href="http://www.motu.com/products/software/dp/new-70.html">New in DP7</a> [MOTU]</p>
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		<title>DAW Day &#8211; SONAR 8.5 Production Tastiness, and the Smooth 64-bit Transition</title>
		<link>http://createdigitalmusic.com/2009/09/15/daw-day-sonar-8-5-production-tastiness-and-the-smooth-64-bit-transition/</link>
		<comments>http://createdigitalmusic.com/2009/09/15/daw-day-sonar-8-5-production-tastiness-and-the-smooth-64-bit-transition/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 16:17:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[64-bit]]></category>
		<category><![CDATA[arpeggiator]]></category>
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		<category><![CDATA[sonar-8.5]]></category>
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		<description><![CDATA[ 
SONAR&#8217;s AudioSnap now has cleaner markers, and an understandable interface &#8211; and does quite a few things Logic 9&#8217;s new Flex Time does not.
SONAR 8.5, I’m sure at some point, was to be SONAR 9. There’s an enormous amount of functionality in this release. But I think the surprise is some of the stuff [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/sonar85_as.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="sonar85_as" border="0" alt="sonar85_as" src="http://createdigitalmusic.com/images/2009/09/sonar85_as_thumb.jpg" width="580" height="450" /></a> </p>
<div class="imgcaption">SONAR&#8217;s AudioSnap now has cleaner markers, and an understandable interface &#8211; and does quite a few things Logic 9&#8217;s new Flex Time does not.</div>
<p>SONAR 8.5, I’m sure at some point, was to be SONAR 9. There’s an enormous amount of functionality in this release. But I think the surprise is some of the stuff that <em>won’t</em> necessarily appeal to the widest audio production audience. Here’s a DAW that’s adding unusual new features for arranging tracks, putting an integrated arpeggiator on every track, beefing up its step sequencer (really), and dumping a bunch of class LinnDrum samples into the package. Those are the kind of treats we like in these parts.</p>
<p>SONAR is really a “DAW” in the traditional sense. It does everything. It doesn’t hide features. Given a choice between taking something out and putting something in, it puts the thing in. It has a lot of knobs and buttons. There are positives and negatives to the approach – it’s the reason some readers of this site return to software on game machines that has more in common with early Amiga software. But if you like the feeling of a packed studio, a tool like SONAR can be terrific. As much as I love Ableton Live for sound design and live performance, I find myself returning to something like SONAR for arrangement. </p>
<p><a href="http://createdigitalmusic.com/images/2009/09/stepsequencer.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="stepsequencer" border="0" alt="stepsequencer" src="http://createdigitalmusic.com/images/2009/09/stepsequencer_thumb.jpg" width="580" height="348" /></a> </p>
<div class="imgcaption">SONAR had recently added a step sequencer, but improvements make this version the one to try.</div>
<p>Even with its competitors packing in features, SONAR 8.5 is a tool that really <em>loves</em> MIDI, just as other software focuses on audio. And it’s one of the best-performing tools around. Because it’s so well-tuned for Windows, that means you can drop it onto a wide variety of PC hardware without spending a lot of cash. Most importantly, it could be the first software on any platform that convinces you to try a 64-bit OS – just at about the time you may be doing a fresh install of Windows 7. </p>
<p>Here’s a first run-down of what’s new in 8.5 that I’m personally most interested in:</p>
<p> <span id="more-7479"></span>
<p><strong><a href="http://createdigitalmusic.com/images/2009/09/stepsequencer_closeup.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="stepsequencer_closeup" border="0" alt="stepsequencer_closeup" src="http://createdigitalmusic.com/images/2009/09/stepsequencer_closeup_thumb.jpg" width="526" height="404" /></a>&#160;</strong></p>
<div class="imgcaption">It&#8217;s once you start step sequencing controllers and getting deeper into per-step settings &#8211; and randomization &#8211; that things start to get compelling.</div>
<p><strong>MIDI lovers, step sequence and arpeggiate away. </strong>Every single instrument loaded in SONAR now has a step sequencer, and every track an arpeggiator. The new step sequencer has a lovely pane for controllers, deep control over each step, and probability controls. It could be reason enough to give SONAR 8.5 a try on its own. And yes, this does indeed take SONAR into FL Studio territory – but with a more conventional DAW bringing those kind of features together. FL users probably won’t be impressed, but if you longed for FL-style pattern sequencing but wanted to maintain an existing DAW, this could be for you.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/arpeggiator.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="arpeggiator" border="0" alt="arpeggiator" src="http://createdigitalmusic.com/images/2009/09/arpeggiator_thumb.jpg" width="371" height="239" /></a> </p>
<div class="imgcaption">You might have to squint to see it, but there&#8217;s a powerful arpeggiator on every track. Add that to existing powerful MIDI editing features.</div>
<p><strong>Drum sound goodies. </strong>Session Drummer 3 has long been a nice virtual drum tool, and now improves routing and mixing to come closer to what it feels like miking a new drum. But let’s skip the acoustic kits and get straight to the electronic ones: yes, there’s an 808 and 909, as you’d hope given Cakewalk is now “Cakewalk by Roland” but there’s also a 707, a <em>727</em>, and a <strong>Sequential Circuits Drumtraks and Linn Electronics LinnDrum</strong>. Oddly, you still have to look at a picture of a photorealistic drum kit – I’d like to see a visual representation of that LinnDrum, please. But it’s nice to have these sounds, unless you have a <em>really</em> big budget for eBay. There’s 2.5 GB of content, but I’ll skip to these files if I can.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/sonar85_as_closeup.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="sonar85_as_closeup" border="0" alt="sonar85_as_closeup" src="http://createdigitalmusic.com/images/2009/09/sonar85_as_closeup_thumb.jpg" width="580" height="156" /></a> </p>
<div class="imgcaption">It&#8217;s this clean dialog that makes working with AudioSnap 2 lovely.</div>
<p><strong>Easier-to-edit audio. </strong>I gave Apple deserved props, I think, for making Flex Time’s implementation in Logic 9 elegant and allowing squishing of audio materials around. But what frustrated me about their tool was that you couldn’t take your warped audio and do other stuff with it. <strong>AudioSnap 2 could blow it out of the water. </strong>SONAR had this going before, but I frankly found some of the selection tools and interface a little off-putting. The UI has now been cleaned up, the Transient Tool makes it easier to grab trasients in your audio, and selection looks better. You can do tempo detection, mapping, and syncing, so that this is useful not only for smooshing around your recorded audio but also mapping it to a tempo. And most interestingly, the transients you find in Audio Snap can be integrated with the new Step Sequencer. There are also audio fidelity improvements for working with vocal, reed, and brass instruments. </p>
<p><strong>A Media Browser brings files together. </strong>MIDI patterns, audio loops, grooves, and such can now be dragged-and-dropped into one place. That’s not a new idea, of course, but having <strong>custom presets</strong> for different locations is a welcome improvement (and why is it so hard to get other browsers to do that)?</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/matrixview.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="matrixview" border="0" alt="matrixview" src="http://createdigitalmusic.com/images/2009/09/matrixview_thumb.jpg" width="580" height="280" /></a> </p>
<div class="imgcaption">Okay, Matrix View does look a lot like Session View in Ableton Live. Also, unlike Live, it doesn&#8217;t stream from disk, so loading up lots of clips probably isn&#8217;t practical. I&#8217;ll give it a try and see if, in practice, it feels like SONAR or Live, but I&#8217;m still waiting for a really fresh take on this idea.</div>
<p><strong>A new way of improvising arrangements, “Matrix View.” </strong>A cell-based interface for non-linear triggering of audio and MIDI clips <em>sounds</em> like Ableton Live. But think of this more as an alternative way of trying out arrangement ideas. Because it loads from <strong>RAM only</strong> and not from the hard disk, and because SONAR is built more as a studio tool than a live tool, I don’t expect it to be a Live killer. But if you’re happy with the SONAR workflow and want to try out ideas in its environment, it could still be useful. (Cakewalk’s Project5 went a similar route, with similar results.) It’s just about the only copy I’ve seen of Ableton’s Session View, and it really <em>does</em> feel like a copy, so for that reason it’s probably the change I’m least interested in in SONAR. I do think there are other features here that are far more original, though.</p>
<p><strong>You get strips for working with vocals and drums. </strong>For vocals, the VX-64 is a combination tube-emulation mic pre + de-esser + compressor/expander + tube EQ + doubler + delay + output strip, which I already loved after seeing it bundled with the VS-100 hardware. For drums, the PX-64 is a combination pre + transient shaper + compressor + expander + contour EQ + delay + output strip – so, roughly the same thing, with some drum-specific tweaks. Cakewalk has done a lovely job with these strips, and they could be the sort of thing that justifies SONAR’s investment. I can’t imagine <em>not</em> liking the PX-64 having enjoyed the VX-64, both for its audio quality and the ease of drag-and-drop routings.</p>
<p><strong>Why you may finally go 64-bit. </strong>The BitBridge XR plug-in not only lets your 32-bit plug-ins work on the 64-bit operating system, but gives <em>each</em> of them 4 GB of RAM for up to 128 GB of RAM. That’s possible on the Mac side with Apple’s Logic – but only with its sampler, not with third-party plug-ins. And SONAR ships with a lot of 64-bit plug-ins in the box, not to mention that major vendors like Native Instruments are providing support.</p>
<p><strong>Improved performance, Windows 7 ready. </strong>You can now hotswap audio and MIDI interfaces without restarting, and audio and stability are improved. And when you do get the Windows 7 upgrade – which, based on my research so far, you <em>will </em>want to do from either XP or Vista – SONAR has been rigorously tested. I don’t want to just repeat that without supporting evidence, though, so stay tuned for a separate story.</p>
<p><a href="http://www.flickr.com/photos/eduardo_inflames/3852432518/"><img src="http://farm3.static.flickr.com/2633/3852432518_d5f97e8311.jpg" /></a></p>
<div class="imgcaption">Adding LinnDrum sounds is never a bad thing. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/eduardo_inflames/">Eduardo Carrasco</a>. </div>
<p>I still don’t think SONAR is for everyone – though, of course, I don’t really think <em>anything</em> is for everyone. (That’s the marketing people’s job, to claim that one product solves everyone’s problems.) Sitting in front of SONAR’s interface can still feel like getting into a jumbo jet cockpit. The Matrix View is not – and is apparently not intended to be – a replacement for Ableton Live’s live performance features. Open as SONAR is, I think it has new competition from the extensible architecture of Reaper. And, of course, all of this is meaningless to Mac users – though I hasten to add, while the Mac faces a tough 64-bit transition ahead, Windows users can grab SONAR, clean install 64-bit Windows 7, and possibly <em>barely notice anything at all </em>aside from a whole bunch of gobs of memory.</p>
<p>But I’ll say this: it’s funny how a few subtle changes can change how you think, but the combination of brilliant effects, this ridiculously-powerful step sequencer, and the possibility that AudioSnap really nails audio manipulation has me taking a second look at SONAR. Expect more details later this fall. (I’ll be writing this up for CDM and not <em>Macworld</em> for obvious reasons.)</p>
<p>Upgrades for existing SONAR 8 users are US$79 (Studio) &#8211; US$99 (Producer). If you purchased SONAR after July 1, the upgrade is free. For new users, SONAR is $499 for the Producer edition with the extra effects and instruments, or $299 for Studio without them. (But, really, I think you want the Z3TA+ synth; you’ll just have to trust me on that.)</p>
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		<title>DAW Day &#8211; Pro Tools 8.0.1: No Windows 7 or 10.6 Support, End of the Road for Legacy</title>
		<link>http://createdigitalmusic.com/2009/09/15/daw-day-pro-tools-8-0-1-no-windows-7-or-10-6-support-end-of-the-road-for-legacy/</link>
		<comments>http://createdigitalmusic.com/2009/09/15/daw-day-pro-tools-8-0-1-no-windows-7-or-10-6-support-end-of-the-road-for-legacy/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 15:14:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8.0.1]]></category>
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		<description><![CDATA[Pro Tools got an update at the end of August. A number of readers have pointed out that this is a milestone for what it includes, what it doesn’t include, and what it represents.
What’s in 8.0.1
If you’re an existing Pro Tools 8 owner, you’ll want 8.0.1:

Improved interface performance (“snappiness”!)
Improved selection drawing in audio
Workflow improvements, fixes

Those [...]]]></description>
			<content:encoded><![CDATA[<p>Pro Tools got an update at the end of August. A number of readers have pointed out that this is a milestone for what it includes, what it doesn’t include, and what it represents.</p>
<p><strong>What’s in 8.0.1</strong></p>
<p>If you’re an existing Pro Tools 8 owner, you’ll want 8.0.1:</p>
<ul>
<li>Improved interface performance (“snappiness”!)</li>
<li>Improved selection drawing in audio</li>
<li>Workflow improvements, fixes</li>
</ul>
<p>Those of you who grabbed the update in the last week or two, I’ll be curious to hear what you’ve found in some of those subtler improvements. Avid, to their credit, does do a lot of work on these point releases, not only in bugfixes but in other improvements, as well.</p>
<p><a href="http://digidesign.com/index.cfm?navid=48&amp;langid=100&amp;itemid=39491">Software update for 8.0.1</a> (LE + HD + M-Powered)</p>
<p><strong>End of the Line</strong></p>
<p>Pro Tools 8.0.1 is the end of the road for quite a range of &quot;legacy&quot; hardware. 8.0.1 (in one or several of its LE, HD, and M-Powered flavors) will be the last version to support:</p>
<ul>
<li><a href="http://digidesign.com/index.cfm?langid=1&amp;navid=54&amp;itemid=39671">Original Mbox</a></li>
<li><a href="http://digidesign.com/index.cfm?langid=1&amp;navid=54&amp;itemid=39672">Expansion|HD Chassis</a></li>
<li><a href="http://digidesign.com/index.cfm?langid=1&amp;navid=54&amp;itemid=39673">Macintosh PowerPC Computers</a></li>
<li><a href="http://digidesign.com/index.cfm?langid=1&amp;navid=54&amp;itemid=39674">Pro Tools MIX-era Peripherals</a></li>
</ul>
<p> <span id="more-7466"></span>
<p>See last week’s <a href="http://digidesign.com/index.cfm?navid=54&amp;itemid=39675&amp;langid=1">End of Software Support</a> announcement. Now, I suppose you can look at this as glass-half-empty or glass-half-full; it means if you have a studio with that gear in it and a PowerPC-based Mac at its center, you have a stable, modern, brisk version of Pro Tools that could last you a while. </p>
<p>PowerPC support is generally waning; Apple also dumped PowerPC for its own Logic. But there’s still a surprising amount of life in the processor. MOTU’s Digital Performer 7, released this week (news story on that coming) will actually run on a 1 GHz G4; see their <a href="http://www.motu.com/techsupport/technotes/what-are-the-system-requirements-for-digital-performer-7">System Requirements</a>. I wouldn’t recommend that system, necessarily, but if you’ve got a fast Mac tower with a PowerPC, it could still make a fine studio machine. And DP7 is also <a href="http://www.motu.com/products/software/dp/pro-tools.html">compatible with Pro Tools HD</a>, including Pro Tools 8. Ableton Live, also popular around these parts, also <a href="http://www.ableton.com/pages/faq/general_questions">still runs</a> on a PowerPC. </p>
<p><strong>New OSes? Not Yet.</strong></p>
<p>Absent from the 8.0.1 update is support for either Snow Leopard (Leopard only is supported) on the Mac side or Windows 7. Now, in fairness, Windows 7 isn’t even shipping yet, though in stark contrast to Vista’s RTM version, developers I’ve talked to have found their software runs without modification – and can run better without intervention than under the previous Vista release, which is something that almost never happens.</p>
<p>Ordinarily this wouldn’t be a problem, but it does mean that studios with “legacy” gear could wind up with a version that doesn’t support Mac OS X 10.6 or Windows 7, if 8.0.1 is in fact the last version of that gear. It obviously won’t matter for the PowerPC Macs, since they run neither Windows nor Snow Leopard, but I can imagine some folks with the HD chassis or MIX peripherals who won’t be thrilled. It’s a small handful of people, but – well, before you complain in comments, yep, I’ve figured it out, too.</p>
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		<title>Pro Tools Minus the Hardware? Mackie Says New Mixers Support M-Powered; Q&amp;A</title>
		<link>http://createdigitalmusic.com/2009/09/14/pro-tools-minus-the-hardware-mackie-says-new-mixers-support-m-powered-qa/</link>
		<comments>http://createdigitalmusic.com/2009/09/14/pro-tools-minus-the-hardware-mackie-says-new-mixers-support-m-powered-qa/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 16:36:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[audio-interface]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[compatibility]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[Digidesign]]></category>
		<category><![CDATA[FireWire]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[m-powered]]></category>
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		<category><![CDATA[Mackie]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/09/14/pro-tools-minus-the-hardware-mackie-says-new-mixers-support-m-powered-qa/</guid>
		<description><![CDATA[ 
It’s a Mackie mixer! It’s an audio interface! It’s both – and now it works with Pro Tools, despite the presence of an M-Audio or Digidesign logo anywhere on the case? The Mackie Onyx-i (note that it still has a hefty bulge below the back of the mixer).
It’s been one of the few constants [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/mackie820i.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="©Earl Harper" border="0" alt="©Earl Harper" src="http://createdigitalmusic.com/images/2009/09/mackie820i_thumb.jpg" width="570" height="404" /></a> </p>
<div class="imgcaption">It’s a Mackie mixer! It’s an audio interface! It’s both – and now it works with Pro Tools, despite the presence of an M-Audio or Digidesign logo anywhere on the case? The Mackie Onyx-i (note that it still has a hefty bulge below the back of the mixer).</div>
<p>It’s been one of the few constants in music technology. To use Pro Tools software, you need Pro Tools hardware – that means M-Audio interfaces for M-Powered (and now <a href="http://createdigitalmusic.com/2009/09/09/pro-tools-bundles-129-hardware-for-vocals-recording-keys/">Essentials</a>) and Digidesign interfaces for LE and HD. Without M-Audio or Digidesign hardware actively plugged in, the software refuses to run. And there’s no way for a third party to get their audio hardware working with the software.</p>
<p>Or so everyone thought. Without the cooperation of Avid, Mackie says they have managed to get their Onyx-i mixer line working with Pro Tools, and they’ll even “certify” compatibility. At the end of July, a number of audio sites (including <em>Mix</em> and <em>Sonic State</em>, but not CDM) received a package with one of Mackie’s new mixers, a video, and a copy of Pro Tools M-Powered. The message: a “secret” driver provided compatibility between Mackie’s mixer-audio interface package and Pro Tools. (See <a href="http://www.sonicstate.com/news/2009/07/31/mackie-cracks-the-digidesign-code/">Sonic State&#8217;s</a> writeup.)</p>
<p>So, what’s going on?</p>
<h3>Onyx-i – What’s “i”mproved</h3>
<p>Before I get into that, first, a word about Mackie’s new Onyx-i mixers. Viral videos aside, I already know many CDM readers <em>don’t actually like Pro Tools</em>, and the Onyx-i has plenty of other features to recommend it. The original Onyx was already an interesting solution, with the potential to combine a full-blown Mackie mixer with a FireWire audio interface. But the hardware was bulky, and adding FireWire support required buying and installing a separate add-in card.</p>
<p> <span id="more-7458"></span>
<p>The Onyx-i solves both problems. The entry-level Onyx 820i model adds a compact, inexpensive (street just US$500) 8-channel by 2-channel output option. Also, all of the new Onyx line (up to the 16&#215;16 1640i) have FireWire built-in – no expansion needed. The line still has a rather hefty bulge that sits below the mixers, but at least with the addition of the 820i, there’s an option I could imagine throwing in a backpack. (That’s good news, I think there are more scenarios where you might want simple mixing than need to lug around a 16&#215;16 mixer-interface.) The cheaper Onyx-i models are also competition for the <a href="http://createdigitalmusic.com/2009/08/20/cakewalk-v-studio-100-hands-on-mixer-interface-control-surface-macpc/">Cakewalk VS-100</a> I reviewed recently. The Onyx lacks the VS control surface, flash recorder, and the Cakewalk software bundle, but if you were more interested in the mixer to begin with, the Onyx series could be worth a look.</p>
<p>At the high end, the 1640i can stream full 16 x 16 audio channels in and out of your DAW.</p>
<p><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="©Earl Harper" border="0" alt="©Earl Harper" src="http://createdigitalmusic.com/images/2009/09/mackie1620.jpg" width="580" height="662" /> </p>
<p>The Onyx also makes “universal” compatibility a selling point, and that’s where this Pro Tools saga comes in. The Onyx-i is “qualified for use with all major DAWs,” including Logic, SONAR, Cubase, Ableton Live, and … Pro Tools M-Powered 8. Of course, the last entry was assumed to be technically impossible, and Avid has, to my knowledge, never been compatible with any hardware other than their own. (The only exception I can recall is the brief availability of something called Pro Tools FREE, which worked with standard audio drivers and cost nothing, though it had a number of other limitations.)</p>
<p>Mackie’s announcement came with this disclaimer:</p>
<blockquote><p>The Onyx-i Series Mixers are qualified by Mackie for use with Pro Tools® M-Powered™ 8. Mackie will release a driver (via <a href="http://mackie.us1.list-manage.com/track/click?u=814c8cf3ad9011275f600cec3&amp;id=8c79c31347&amp;e=be799dea13">www.mackie.com</a>) together with full details of how to use the Onyx-i series with Pro Tools® M-Powered™ 8 in the coming weeks.</p>
</blockquote>
<p>Avid has declined to comment for the time being on the Onyx-i compatibility claim, though they at least confirmed that they were not involved.</p>
<p>Shaunna Thompson of Mackie emphasized to CDM that there was “no reverse engineering” involved in creating the Onyx-i driver for Pro Tools M-Powered, and that they were “in discussions” with Avid but could not comment further on those discussions or how Avid would respond.</p>
<p>Conventional wisdom about Avid and Pro Tools has been that hardware “lock-in” – the reliance on their hardware – is good for their business. That may well be, and I do believe in hardware choice; it’s part of why Pro Tools hasn’t ever been my main DAW. I do have to point out, though, that <em>every other audio software maker</em>, from big developers to people maintaining open source software, will tell you compatibility is a huge pain. Massive amounts of time get spent on testing and compatibility, particularly when you start combining different operating systems and different combinations of hardware and drivers. So there’s no question that the other thing Avid has been able to do is to reduce some of that complexity, some of the additional sources of support problems, and all the costs associated with both. </p>
<p>But that made me all the more curious about just how the Onyx-i support works.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/mpowered.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="mpowered" border="0" alt="mpowered" src="http://createdigitalmusic.com/images/2009/09/mpowered_thumb.jpg" width="580" height="361" /></a> </p>
<div class="imgcaption">Pro Tools M-Powered software.</div>
<h3>Q&amp;A with Mackie</h3>
<p><strong>CDM: Can you comment on the inclusion of Pro Tools M-Powered?</strong></p>
<p>Mackie: The “Ransom Packages” that were sent out as part of a viral campaign included a copy of Pro Tools<sup>®</sup> M -Powered<sup>™</sup> 8. However, the mixers do not come with a copy of Pro Tools; users will need to purchase this separately.</p>
<p><strong>CDM: I&#8217;m sure you can&#8217;t talk about all the details, but is there anything you can say about how the M-Powered support was reverse-engineered?</strong></p>
<p>Mackie: Mackie did not ‘reverse engineer’ support for Pro Tools M-Powered 8. We created a custom universal driver that enables use with all major DAWs including Pro Tools<sup>®</sup> M -Powered<sup>™</sup> 8.</p>
<p><strong>CDM: For that matter, at the risk of asking the obvious, why would Mackie want to support Pro Tools given support for other hosts and your own DAW (Tracktion)?</strong></p>
<p>Mackie: The Onyx-i Series interfaces with all major DAW’s including Pro Tools<sup>®</sup> M -Powered<sup>™</sup> 8 and our very own Tracktion Software. Our customers have been telling us for years that they want a mixer that can interface with Pro Tools<sup>®</sup> &#8211; we are simply giving our customers what they want.&#160; </p>
<p><strong>CDM: Aside from the Pro Tools questions, I&#8217;m a little unclear &#8211; what&#8217;s new in the &quot;-i&quot; versus the original Onyx predecessors?</strong></p>
<p>Mackie: The biggest difference is that the Onyx-i Series has deep FireWire integration. Now you don’t have to buy a separate FireWire card because it’s already built into the mixer offering a significant increase in performance and value over the older Onyx Compact Series. This effectively means you get a premium analog mixer AND an ultra-high quality digital interface. These are the tools you need for serious computer recording.</p>
<p>Every channel on the mixers can be routed pre- or post- EQ to the computer, allowing the user to choose whether to implement EQ to tape or not. Returns from you computer can be routed back through the channel strip for integration into the mix or for mastering the Perkins EQ.</p>
<h3>So, Does it Matter?</h3>
<p>It seems that if this had happened a few years ago, it might have been explosive news, which is not the sense I got with Mackie’s attempt to “go viral” with that guy, his little dog, and his pantyhose mask. Then again, I’d better not speak too soon, lest I wind up with 100 comments on this post…</p>
<p>For many users, people who want hardware choice may already have found DAWs with which they’re happy. Pro Tools has its loyal users, and people make great music with it – it just happens that the same can be said of Ableton Live, Apple Logic, Reaper, and many others (just in descending order of recent reader interest on this site). And, of course, Mackie also makes their own Tracktion. Mackie actually risks overshadowing the other news here – the ability to buy a single piece of gear that’s both a Mackie mixer and a FireWire audio interface for under $500. </p>
<p>On the other hand, it’d be a fairly significant acheivement to release this driver, and perhaps even to get Avid’s support. And while I had to ask the question above, of course, Mackie wouldn’t do this if they weren’t getting customers bugging them for it. That’s why interoperability ultimately matters: users want certain choices, and (perhaps rightfully) don’t understand why they might be denied those choices.</p>
<p>I’m going to place the burden on Avid on this one, for one reason: Avid claims “interoperability” is one of their new corporate goals. It’s never been entirely clear what they mean. Some of that goal seems to have more to do with interoperability between products in their own product line. (In fairness, that seems a logical place to start!) So I hope whenever Avid and Mackie do finish their discussions, whatever Avid’s decision, we get clear communication for exactly what the “new” Avid’s interoperability goals are. If they feel they have a case for <em>not</em> supporting hardware like Mackie’s, that’s their prerogative. I’d just like to see clear communication from either company, to explain to their user base why they make those choices.</p>
<p>And, of course, I don’t expect that communication from either Mackie or Avid will come from anyone wearing a mask and a disguised voice.</p>
<p>I’ll be watching for the outcome of the discussions between these two industry giants. Stay tuned.</p>
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		<title>FL Studio 9 Arrives: Better Performance, More Toys, More Editing</title>
		<link>http://createdigitalmusic.com/2009/09/09/fl-studio-9-arrives-better-performance-more-toys-more-editing/</link>
		<comments>http://createdigitalmusic.com/2009/09/09/fl-studio-9-arrives-better-performance-more-toys-more-editing/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 18:20:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[editing]]></category>
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		<category><![CDATA[synth]]></category>
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		<category><![CDATA[vocoder]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7403</guid>
		<description><![CDATA[Click through for FL&#8217;s infamous Giant Screenshot of FL 9. See, it&#8217;ll look perfect on your 40&#8243; flat screen. Update: Despite discussion in comments, Image-Line assures us this is an image of FL9. We&#8217;ll have more shots once we try out the software, of course!
&#8220;Fruity Loops&#8221; has long proven that not all music making apps [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/fl9giant.jpg"><img src="http://createdigitalmusic.com/images/2009/09/fl9_thumb.jpg" alt="fl9_thumb" title="fl9_thumb" width="580" height="430" class="alignright size-full wp-image-7409" /></a></p>
<div class="imgcaption">Click through for FL&#8217;s infamous Giant Screenshot of FL 9. See, it&#8217;ll look perfect on your 40&#8243; flat screen. <strong>Update:</strong> Despite discussion in comments, Image-Line assures us this <em>is</em> an image of FL9. We&#8217;ll have more shots once we try out the software, of course!</div>
<p>&#8220;Fruity Loops&#8221; has long proven that not all music making apps have to look the same way. FL is quirky and different. Its editing interface is built as much around step sequencers and pattern sequencing as the conventional, mixer and audio-tape-derived views. But perhaps some of its real draw is that it packs, in its mid-level-and-higher packages, it&#8217;s packed with fascinating and unusual sonic toys. FL 9 looks to continue that tradition.</p>
<p>And because it&#8217;s FL, if you&#8217;ve <em>ever</em> bought FL, you get a free lifetime upgrade to this version. (Seriously, if you&#8217;re pirating FL, stop. You have absolutely no excuse.)</p>
<p>New toys in this version:</p>
<ul>
<li><strong>Autogun</strong> Derived from the excellent sounds of the Ogun synth, this instrument has &#8220;more than four billion presets.&#8221; (Wait&#8230; what?) I do agree with Image-Line&#8217;s description of &#8220;rich metallic and shimmering timbres&#8221; in Ogun; that&#8217;s exactly what it sounds like.</li>
<li><strong>Vocodex vocoder</strong>, the &#8220;last word in Vocoders.&#8221; (I thought the last word was, <a href="http://createdigitalmusic.com/2008/04/20/albeton-lives-non-existent-secret-vocoder-no-one-needs-a-vocoder/">&#8220;No one needs a vocoder,&#8221;</a> but I could be wrong.) Automatic speech enhancement plus up to 100 &#8220;variable-width, multi-parameter&#8221; bands does give this some interesting twists.</li>
<li><strong>Stereo Shaper</strong>.</li>
</ul>
<p>I think that improved performance and editing may be bigger news, however:</p>
<ul>
<li><strong>Multi-core CPU support, multithreaded generator, and multithreaded effects processing</strong>. This is the one that I expect most excites you crazy, synth-and-effects-routing mad scientists who have been pegging your CPU.</li>
<li><strong>Improved effects:</strong> sidechaining in the limiter, mid-side processing in the reverb, export and noise reduction in the awesome Edison and Slicex audio-editing instruments.</li>
<li>Improved Playlists with &#8220;Clip Track&#8221; features</li>
<li>A &#8220;Riff Machine&#8221; for automatically generating sequences in the Piano Roll</li>
<li>Multiple controller support for defining different instrument channels. (Okay, FL experts &#8211; did I miss something? That wasn&#8217;t present before?)</li>
</ul>
<p><span id="more-7403"></span></p>
<p>What comes in the box has been expanded, too. In all the editions, you get the new stereo shaper and Autogun. In &#8220;Fruity Edition&#8221; and higher, you get SimSynth Live, DrumSynth Live, the DX-10 FM synth, and cool-sounding WASP and WASP-XT. In Producer Edition, you get the Vocodex vocoder.</p>
<p>Unfortunately, Image-Line still continues some confusing a la carte options, and actually eliminates its XXL edition that gave you everything. So, there&#8217;s a new <strong>Gross Beat</strong> that manipulates pitch, position, and volume in real-time, but you only get the demo with FL 9. I can&#8217;t <em>really</em> complain about this because FL has so much in it, but it can all get a little hard to follow sometimes.</p>
<p>On the other hand, if you&#8217;re an FL fan, I think you could do some serious damage with the vocoder and new sequence generating features. </p>
<p>I&#8217;ve always wanted to do a better job of covering FL on this site, so FL users, get in touch!</p>
<p><a href="http://flstudio.image-line.com/documents/what.html">FL Studio product page</a><br />
<a href="http://flstudio.image-line.com/documents/download.html">Download the demo</a></p>
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		<title>Apple Logic Studio 9 Review for Macworld; What Stands Out</title>
		<link>http://createdigitalmusic.com/2009/08/31/apple-logic-studio-9-review-for-macworld-what-stands-out/</link>
		<comments>http://createdigitalmusic.com/2009/08/31/apple-logic-studio-9-review-for-macworld-what-stands-out/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 15:25:32 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7224</guid>
		<description><![CDATA[Flex Time is likely to be the feature that will have the biggest impact on users, by making audio more malleable.
Logic has been a big box of sound toys for some time, but I think what decides whether you really build a working relationship with software like Logic is whether you like editing in it. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/08/flextime.jpg" alt="flextime" title="flextime" width="580" height="250" class="alignright size-full wp-image-7229" /></p>
<div class="imgcaption">Flex Time is likely to be the feature that will have the biggest impact on users, by making audio more malleable.</div>
<p>Logic has been a big box of sound toys for some time, but I think what decides whether you really build a working relationship with software like Logic is whether you <em>like editing in it</em>. And that makes Logic Studio 9 worth a new look &#8211; and a must-upgrade for fans of the tool. Its combination of subtle tweaks to the editing interface, the ability to edit inside takes, the incredible Flex Time for squishing around audio like Play-Doh, and easy conversion to sampler tracks makes it really fun to edit audio in Logic. You can read the full, detailed review I wrote for <em>Macworld</em>:</p>
<p><a href="http://www.macworld.com/article/142321/logicstud09.html">Logic Studio: Music workstation suite adds flexible audio, improved editing and live performance, simulated amps and effects</a> [Macworld.com]</p>
<p><img src="http://createdigitalmusic.com/images/2009/08/playbackmainstage.jpg" alt="playbackmainstage" title="playbackmainstage" width="580" height="532" class="alignright size-full wp-image-7230" /></p>
<div class="imgcaption">MainStage adds backing track playback, looping, and ReWire hosting to make it more versatile for live performance.</div>
<p><span id="more-7224"></span></p>
<p>The amps and such are fun, but to me the other banner feature in Logic 9 is the vastly improved MainStage, which adds backing tracks, ReWire hosting, and other features that could make it more powerful for live performance. Apparently MainStage has crept into some big-name live shows; I&#8217;m going to work on getting more reports from the field. (Meanwhile, I&#8217;m trying to figure out how I can rework my own live set so it requires <em>less</em> software, but that&#8217;s me.)</p>
<p>Oh, and one little improvement I didn&#8217;t fit in the review: there are some amazing special effect convolution impulses Apple threw in with Space Designer, which should give you more fodder for sound design experimentation.</p>
<p>The record industry may be dying, the planetary economy failing, and music technology elusively complex to most average musicians,  yet competition in the DAW space just continues to heat up. I find it amusing that some claim Apple&#8217;s aggressive pricing is only possible because they sell hardware. I&#8217;d buy that, except for some of Apple&#8217;s own competitors. Digidesign will add a pretty powerful version of Pro Tools to a hardware bundle. Cakewalk&#8217;s SONAR, once a little more bare-bones in the extras department than Logic, now offers a lot of the same sorts of goodies to Windows users in its own (underrated, I think) DAW. And Reaper is a powerful, cross-platform option that costs just US$60, even for most commercial work (now that they&#8217;ve made the individual license more open). In fact, various tools are so good that I think it&#8217;s really hard to give people advice. Personal taste is more likely to dictate which you prefer, because the ineffable <em>feeling</em> of using these tools &#8211; as similar as they may look on paper &#8211; is very different. If I ever work out a good way to describe that in words &#8211; which does happen to be my job, whether I&#8217;m up to it or not &#8211; I&#8217;ll let you know.</p>
<p>Any tool you&#8217;re using is a tool that matters. And I know we have a number of readers using Logic. Later this week, I&#8217;m planning a Logic Q&#038;A to fit some of the technical revelations that didn&#8217;t fit in the review, so feel free to ask more questions or comment however you like on the Macworld review.</p>
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		<title>Snow Leopard: MOTU Confirms 10.6 Drivers; Working on 64-bit Support?</title>
		<link>http://createdigitalmusic.com/2009/08/28/snow-leopard-motu-confirms-10-6-drivers-working-on-64-bit-support/</link>
		<comments>http://createdigitalmusic.com/2009/08/28/snow-leopard-motu-confirms-10-6-drivers-working-on-64-bit-support/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 16:00:34 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[10.6]]></category>
		<category><![CDATA[compatibility]]></category>
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		<category><![CDATA[Digital-Performer]]></category>
		<category><![CDATA[drivers]]></category>
		<category><![CDATA[Hardware]]></category>
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		<category><![CDATA[snow-leopard]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7197</guid>
		<description><![CDATA[MOTU did not respond to CDM&#8217;s inquiry regarding Mac OS X 10.6 &#8211; but they have just posted the most interesting update I&#8217;ve seen yet. They have drivers ready for their hardware today, and (nearly) full compatibility for their entire product line. They also suggest that 64-bit support is in the works for their applications, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/08/snow-leopard-box.jpg"><img src="http://createdigitalmusic.com/images/2009/08/snow-leopard-box.jpg" alt="snow-leopard-box" title="snow-leopard-box" width="175" height="174" class="alignright size-full wp-image-7202" align="right" /></a>MOTU did not respond to CDM&#8217;s inquiry regarding Mac OS X 10.6 &#8211; but they have just posted the most interesting update I&#8217;ve seen yet. They have drivers ready for their hardware today, and (nearly) full compatibility for their entire product line. They also suggest that 64-bit support is in the works for their applications, which would make MOTU the first audio <em>software</em> developer I&#8217;ve heard even breathe a word of discussion of 64-bit. I couldn&#8217;t even get a solid commitment to 64-bit from Apple&#8217;s Pro Apps folks (though Apple tends not to talk about things until they&#8217;re done). The appeal would be clear &#8211; MOTU could give their sampling apps access to greater memory.</p>
<p>MOTU has a <a href="http://www.motu.com/newsitems/are-you-ready-to-tame-snow-leopard">comprehensive update page</a>, and I&#8217;ve added the news to the <a href="http://createdigitalmusic.com/snowleopard"> http://createdigitalmusic.com/snowleopard</a> round-up page.</p>
<p>That said, while MOTU has the greatest level of out-of-the-gate support I&#8217;ve seen from any vendor for 10.6, even they have run into a showstopper issue. Their Ethno Instrument isn&#8217;t yet compatible; an update is expected. Sure, that&#8217;s just one instrument. But the lesson here? If you don&#8217;t mind the occasional wrinkle, you can live on the bleeding edge. But if you want to keep your software up and running, your best bet is to <em>be patient and wait to upgrade</em>. That&#8217;s not to discourage you from testing the latest-and-greatest, it just means you need to have the expectations to match. </p>
<p>The news remains, though: MOTU does have updated drivers for those of you with MOTU hardware or software who want to get a head start on setting up Snow Leopard.</p>
<p>That does not seem to be the case with other hardware vendors (Pro Tools, M-Audio, Tascam, and PreSonus all suggest waiting), and even some of the drivers that will initially become available should be considered &#8220;beta.&#8221; That is, they may even be designed to work with 10.6, but could use additional testing. I think that could probably generally be said of this update for musicians &#8211; just as with any significant operating system update on any platform.</p>
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