Crazy Celebrity Quotes File: Ricardo Villalobos Trashes Ableton, Recalls “Purer” Digital

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Drum Machines Have No Soul.” Wait — “Drum Machines Have Soul, Ableton Has No Soul.” Photo: Leo-setä.

Given a choice between boring and crazy, I always choose crazy. After all, craziness is part of the artistic persona. So bring it on.

It’s been a while since we had a celebrity saying things that didn’t really make sense. It’d be unfair to ask Ricardo Villalobos live up to some of the titans – Bob Dylan saying CDs have “no stature” and “have sound all over them,” and Elton’ John’s classic call to “tear down the Internet.” (Not to mention, in the end I think we wound up agreeing with them and turned Elton’s quote into a brand-new verb.) As with Elton John and Bob Dylan, I love and respect Villalobos’ work, no less so as he says things with which I disagree. But Ricardo Villalobos does get special credit for claiming in a recent Resident Advisor interview, among other things, that what has really hurt sound quality today is the lack of cheap drum machines from the 80s, because they were analog. Or they weren’t, but it was as if they were. Or something. (If you think this might earn some ire from Ableton loyalists, you’re right.)

No. I think the development is going in the opposite direction because everyone is making tracks in programs like Ableton, which has an OK sound engine. When I started making music 20 years ago, you had to at least buy a mixer, then some synthesizers, a drum machine—which is the best quality possible of a sampled drum. There was a pureness of the source of the music. It was analog, direct.

Ah, yes, the good old days. Back in the day, digital samples of acoustic instruments played through digital-to-analog-converters were real digital samples of acoustic instruments played through digital -to-analog-converters. It was analog, direct – well, aside from the fact that it was digital and not direct, but it was real … um … analog … digital. Pulse code modulation was real, pure pulse code modulation, not like the pulse code modulation you kids have today. Not like now, when people don’t … own… mixers. It’s not like you kids today, you people who use Ableton, people like… Ricardo Villalobos. (Villalobos is, in fact, a notable Live user.)

I mean, at least it’s a novel argument. Usually, you get the “mixing in the box is bad” and “computers aren’t real” argument from crusty audio engineers with massive outboard analog mixing boards, not electronic musicians. Recently, many experienced engineers I’ve talked to have come to the side of accepting that “in-the-box” recordings in software can be just as good as their analog counterparts. So, we may have reached a real landmark, a world in which electronic musicians claim digital’s no good and turntables are the only way to listen, while engineers experienced with analog claim just the opposite.

Let’s go back in time. For the record, twenty years ago by my calculations would be 1989.

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Where’s the Party At: Bendable, Open-Source 8-bit Sampler Now Shipping

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If you hate modern samplers with all their supposed fidelity, longing instead for the glitchy digital distortion of samplers past, a DIY project has brought you the sounds you love. “Where’s the Party At?” has been inspiring tingly sensations in digital lovers since I first wrote about it in September.

Now, the kit version is shipping. It’s a unique-looking combination of reliability and sonic unreliability, good open source design engineering and, as the creator puts it, a certain “crustiness.”

Apocryphal Feature List and General Horn-Tooting:

  • 8-bit max sample depth, 1-bit minimum.
  • 20kHz (or so, user adjustable) max sample rate, no minimum.
  • 512k SRAM, about 26 seconds (minimum) or sample time.
  • Big, versatile 6 button, 7 knob, 8 LED user interface. For Cavemen.
  • Even more big and versatile full MIDI control in and out capability. Fully sequenceable. For people who use Live and general bespectacled electronic music nerds.
  • Sample banking — multi-timbral recording, playback and audio processing across all banks.
  • Sample multiplication, XOR, ABS, and all sorts of other weird sample processing and cross-modulation.
  • Real time overdubbing.
  • Preferences saved in permanent memory.
  • Hackable analog clock source which can be syncronized to other synths.
  • Non-Hackable crystal clock source which will always do Exactly What You Tell it.
  • Programmable clock jitter, bit rate reduction, aliasing, and sample clock errors all adjustable in real time.
  • All the normal backwards masking and half time and typical sampling features common to many commercial samplers.
  • On-The-Fly Granular reconstruction of samples.
  • Full pitch control of samples.
  • Self test mode for debugging.
  • 2.8Hz-357kHz frequency response (measured).
  • Sub-audible noise floor.
  • Looks nerdy and attracts people with stringy hair. Possibly bad skin.

Details on this kit, plus a video sampler version made for a specific party here in NYC, at creator Todd Bailey’s site:

http://narrat1ve.com/

Updated: Complete information on the kit itself, at US$75 – Some Assembly Required (read: you’d better have a soldering iron handy and know how to use it!)

Where’s the Party At, Hardware Version 1.01

I also love the bag of shiny hardware for aiding in making yours nice!

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LinnDrum 2: New Design, New “Beat-Centric” DAW-Synth, 2009?

The treachery of mock-ups: Roger Linn Design today released a new image of a design that Dave and Roger won’t be using.

The LinnDrum II (once the BoomChik) has become a somewhat mystical beast, looming over the horizon and taunting fans of synth and beat hardware. The collaboration between beat machine guru Roger Linn (of LinnDrum and MPC fame) and synth guru Dave Smith (of Dave Smith fame), the box has gone through various design revisions, each leaked and dissected by, well, people like me. Saturday brought a new set of news, as spotted by Tony Mission on Gearslutz.

Here’s what we know now:

We know that the LinnDrum will be a combination of Dave’s synthesis know-how and Roger’s approach to real-time sequencing and beatmaking. We know it’ll have digital and analog synth voices. We know it’ll do MPC-style real-time and 808-style step sequencing. It’s almost certain to retain onboard sampling, too. In fact, presumably the specs on Dave Smith’s site are still reasonably applicable.

What we don’t know is what the design will look like, or when it’ll ship. It won’t ship in 2008, so … 2009? The image above is not what the new LinnDrum II will look like. Roger released these images over the weekend, but they’ve already hit the wastebasket in favor a new design. On the design elements:

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Easy Digital Distortion with a Lo-Fi Arduino Guitar Pedal


Lo-fi Arduino Guitar Pedal from Kyle McDonald on Vimeo.

CDM regular Kyle McDonald keeps cranking out wonderful projects. Following up on a tangible music sequencer powered by Skittles (taste the rainbow of fruity beats), and last week’s cheap-but-effective DIY 3D interface, he’s now put the popular DIY electronics platform Arduino to work as a lo-fi effect. He writes:

There have been a bunch of projects bent on getting audio out of the Arduino, using them as synths — even Lady Ada’s more recent Wave Shield (http://www.ladyada.net/make/waveshield/). A friend of mine was looking for a sample rate reducing/bit crushing pedal, and I thought "I could probably do that with an Arduino". It turns out the audio isn’t as terrible as you’d expect (except when you want it to sound terrible!) so I put together an instructable for anyone interested in making their own.

http://vimeo.com/1460684

http://www.instructables.com/id/Lo_fi_Arduino_Guitar_Pedal/

Kyle’s site, complete with lots of other projects

Great stuff! Of course, the advanctage of these lo-fi digital effects is just that – they’re cheap digital effects to achieve. But this makes me wonder, will anyone be able to hack these effects for some twists of their own?

Dave Smith/Linn LinnDrum II Pre-order List Now; Specs

We’ve been eagerly awaiting the LinnDrum II since it was called the BoomChik. We called the non-functional prototype one of the best products of this January’s NAMM – reasoning being that, based on what we heard from showgoers, a silent LinnDrum still beat more evolutionary blandness from the rest of the industry. But I’d be lying if I didn’t say some of us were getting a wee bit impatient waiting for some kind of news. Now that news appears to be here — a rough estimate on availability and pre-order details. (Updated: Specs had been posted previously, as Cory observes in comments, but let’s savor them one more time.)

Availability: Late 2008 (“our best estimate,” so that’s not set in stone)

Cost: US$1400 for the all-digital LinnDrum II, or $1800 for the LinnDrum II Analog with the addition of four analog voices as seen in the Prophet ‘08 and Evolver, plus 32 dedicated encoders

Pre-order list: No commitment, no money down; just email support@rogerlinndesign.com and you’re in. Will there be a baby shower at some point?

Dave and Roger have also posted updated specs on the two units. Highlights include:

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