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	<title>Create Digital Music &#187; documentation</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Logic Express Packs Most of Logic for Less; Apple Adds PDF Manual to Logic 9</title>
		<link>http://createdigitalmusic.com/2009/08/21/logic-express-packs-most-of-logic-for-less-apple-adds-pdf-manual-to-logic-9/</link>
		<comments>http://createdigitalmusic.com/2009/08/21/logic-express-packs-most-of-logic-for-less-apple-adds-pdf-manual-to-logic-9/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 14:49:30 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[documentation]]></category>
		<category><![CDATA[Logic]]></category>
		<category><![CDATA[logic-9]]></category>
		<category><![CDATA[logic-express]]></category>
		<category><![CDATA[logic-pro]]></category>
		<category><![CDATA[PDF]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/08/21/logic-express-packs-most-of-logic-for-less-apple-adds-pdf-manual-to-logic-9/</guid>
		<description><![CDATA[ 
I have to say I think Express is a model of what a more entry-level edition of a product could be. (I know Apple competitors reading this are shaking their heads and pointing out that Apple is in the comfortable position of selling pricey computers with big margins, but I think Apple still provides [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/08/logicexpressmontage.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="logicexpressmontage" border="0" alt="logicexpressmontage" src="http://createdigitalmusic.com/images/2009/08/logicexpressmontage_thumb.jpg" width="580" height="308" /></a> </p>
<p>I have to say I think Express is a model of what a more entry-level edition of a product could be. (I know Apple competitors reading this are shaking their heads and pointing out that Apple is in the comfortable position of selling pricey computers with big margins, but I think Apple still provides incentive to buy the Studio version without feeling the need to cripple Express.)</p>
<p>Nearly everything new in Logic Studio 9 is also in Logic Express 9, which Apple began shipping yesterday.</p>
<p>Apple Logic 9’s audio editing have been transformed, via a new means of squishing audio around in time (FlexTime) and new editing tools (Bounce in Place, one-step conversion to sliced sampler instruments, drum replacement, the ability to edit in takes, and reorganized contextual menus for regions). All of those features are in Express, as is the new Amp Designer and Pedalboard.</p>
<p><strong>What Express gives you: </strong>Express is basically all of Logic Pro, with all the major effects and instruments, mixing, notation, and stereo output. You ven get things like the UltraBeat drum machine.</p>
<p><strong>What Express doesn’t give you: </strong>The big ommissions from Logic Express are, naturally, the additional apps in the suite – MainStage for live performance, Soundtrack Pro for editing, and the lot. You also don’t get surround sound (no biggie). Most importantly, you miss out on some of my favorite sound design tools – the insane Sculpture physical modeling instrument and Space Designer convolution reverb and not to be found.</p>
<p>Logic still isn’t for everyone – well, anyway, I don’t really believe in “one size fits all” for music tech, generally. But if you do like Logic’s workflow and aren’t quite ready for the whole Studio suite, Express is a good choice, priced at US$199. That <em>almost</em> makes it the best bargain DAW available on the Mac – except that for non-commercial use, <a href="http://www.reaper.fm/download.php">Reaper</a>, now available on Mac, is cheaper (and for commercial use, roughly ties).</p>
<p><a title="http://www.apple.com/logicexpress/" href="http://www.apple.com/logicexpress/">http://www.apple.com/logicexpress/</a></p>
<p><a href="http://createdigitalmusic.com/images/2009/08/logicpdf.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="logicpdf" border="0" alt="logicpdf" src="http://createdigitalmusic.com/images/2009/08/logicpdf_thumb.jpg" width="556" height="214" /></a> </p>
<p><strong>In other Logic news</strong>, those of you wondering what happened to the PDF manual for Logic Studio 9, it’s back! Apparently there was a production delay that held up its release; Apple says it was never their intention to eliminate the PDF version. Also, if you do choose to use the default Mac help viewer, that incorporates the full text of the documentation available in previous versions as PDF and print, along with all the expanded documentation for Logic Studio 9. I still find the help viewer annoying, because it insists on staying the topmost window, but both it and the PDF version work. (For window management on the Mac, check out my new best friend <a href="http://lifehacker.com/5159586/twoup-makes-better-use-of-your-screen-real-estate">TwoUp</a>, which could help solve this problem if you’ve got a big display. It finally makes my Mac manages windows as well as, well, Windows.)</p>
<p><a href="http://documentation.apple.com/en/logicpro/usermanual/Logic%20Pro%209%20User%20Manual%20(en).pdf">Direct PDF documentation link from Apple</a> (thanks, dead_red_eyes on comments!)</p>
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		<title>Performance Videography: Get Up Close for More Exciting and Editable Footage</title>
		<link>http://createdigitalmusic.com/2009/06/24/performance-videography-get-up-close-for-more-exciting-and-editable-footage/</link>
		<comments>http://createdigitalmusic.com/2009/06/24/performance-videography-get-up-close-for-more-exciting-and-editable-footage/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 07:14:00 +0000</pubDate>
		<dc:creator>Jaymis Loveday</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CDMo]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[documentation]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[VJ]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6277</guid>
		<description><![CDATA[Segue &#8211; Reset (Live at Big Day Out 2008 Two-up Edit) from Jaymis on Vimeo.
How do you make live performance documentation that doesn&#8217;t suck? You&#8217;ve been there: you&#8217;re trying to shoot footage, you&#8217;re trying to edit footage someone else shot, or you&#8217;re trying to tell someone shooting footage how to take material you can actually [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="654"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1603556&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=bd0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1603556&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=bd0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="654"></embed></object>
<p><a href="http://vimeo.com/1603556">Segue &#8211; Reset (Live at Big Day Out 2008 Two-up Edit)</a> from <a href="http://vimeo.com/jaymis">Jaymis</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>How do you make live performance documentation that doesn&#8217;t suck? You&#8217;ve been there: you&#8217;re trying to shoot footage, you&#8217;re trying to edit footage someone else shot, or you&#8217;re trying to tell someone shooting footage how to take material you can actually use. Jaymis from Create Digital Motion talks a bit about a recent experience working on footage of Segue &#8211; or skip to the end for some tips, either for you or to give that young, eager videographer you hope can make you look cool. Got more thoughts? We&#8217;d love to hear them. -Ed.<span id="more-6277"></span></p>
<p><em>I&#8217;ve <a href="http://createdigitalmotion.com/2009/06/23/shooting-video-for-gigs-take-that-camera-close-and-make-it-look-like-stuff-happened/">posted about this on CDMo</a>, but the topic is applicable to musicians as much as visualists, so I think it&#8217;s worth repeating here.</em></p>
<p>I&#8217;m currently editing some video of a gig and interview, taken at an album launch party here in Brisbane. The promoter supplied me with a DVD containing about 10 minutes of interview, and about 45 minutes of &#8220;party&#8221; footage. If you&#8217;re in to documenting your work you&#8217;ve probably shot some just like it yourself: Crowd dancing. Shot of the artist. Over the shoulder of the artist tweaking his Lemur. Cute girls dancing. Repeat.</p>
<p>Of that 45 minutes of party action, I was able to extract only about 40 seconds of usable footage. It wasn&#8217;t badly shot, just homogenous. There was no shot variation, so it wasn&#8217;t interesting to watch, and there was no way to edit for continuity, to give an overall, consistent feel for what was going on.</p>
<p>The missing ingredient, which would allow me as an editor to glue it all together, was <em>closeups</em>.</p>
<p>Last year my collaborators <a href="http://seguesound.com/">Segue</a> had a high profile gig at the <a href="http://bigdayout.com/">Big Day Out</a>. At the last minute the festival organizers said we couldn&#8217;t provide our own visuals, so I took my camera along instead, with a view to shooting footage which could be used for a live video. As there was just a single camera, I tried to cover as much ground as possible, shooting from the front and back of the stage, out in the audience, getting wide shots of the crowd and zooming up close on details of the rig and artists. I&#8217;m not a very good cameraman, but I knew that with enough details, enough cutaways, enough different shots, I&#8217;d be able to tie everything together at the end.</p>
<p>Getting the footage back to my studio, I took over 9 hours to edit that 45 minutes of footage into a <a href="http://vimeo.com/1598545">single 7 minute live video</a>. At the time the band were wondering why it was such an intensive job, so I exported a two-up edit of the video to show them how I was able to use closeups, crowd shots, and details to take that single-camera shoot and make it look like there had been a team of ninja cameramen swarming the stage.</p>
<p>The two-up edit shows the final mix on top, and the original continuous camera feed underneath.</p>
<p>This edit took so long because I was very careful with the continuity of shots. If I was cutting from a wide shot of an artist drinking, the following closeup should show him putting the bottle back down. If he had headphones on, then subsequent shots should have them as well. It didn&#8217;t matter if those clips were dragged in from 20 minutes earlier in the set, because close shots don&#8217;t show enough of the stage detail for the viewer&#8217;s brain to realise that things are happening out of order.</p>
<p>I&#8217;m sure many CDMu readers have been lumped with the task of capturing video of your own performances, or those of your peers. You may have edited the video yourself, or given it to a handy visualist to have a crack. Even if you have someone else shooting video of your show, it&#8217;s worth giving them some direction on what you&#8217;d like to to see. Hence:</p>
<h3>Jaymis&#8217; Tips for Great, Editor-Friendly Gig Shooting</h3>
<p><strong>Leave the camera(s) running constantly</strong>: Even if there&#8217;s only one, you won&#8217;t miss anything. If there&#8217;s more than one camera, continuous tape makes multi-camera editing exponentially easier.<br />
<strong>Closeups are your friends</strong>: Close, detail shots allow you to tie disparate pieces of footage together and to cover camera moves. They also add variety, and show some intimate details of what&#8217;s happening on stage. Closeups of the crowd and venue are also great for adding context, without having the distraction of a full human body unrelated to the action.<br />
<strong>Keep the camera moving</strong>: If you just want to document your set for posterity, having it up the back on a tripod is fine. But if you want to produce some thing visually interesting, then get that camera moving around the space. Remember to hold it still in between moves so you don&#8217;t get stabbed by your editor. Take your cues for the music. Move a couple of beats, hold focus for a phrase. Make your moves in between sections of music. Wide shots for builds, close shots in the middle of a section.<br />
<strong>Don&#8217;t be scared of manual focus</strong>: Out of focus shots can be a great transition device. For fast, exciting music, hunting focus reinforces the frenetic nature of the action.</p>
<p>All of the other standard photography rules apply of course, so find someone to tell you about <a href="http://en.wikipedia.org/wiki/White_balance">white balance</a>, <a href="http://en.wikipedia.org/wiki/Aperture">aperture</a>, <a href="http://en.wikipedia.org/wiki/Shutter_speed">shutter speed</a>, <a href="http://en.wikipedia.org/wiki/Exposure_(photography)">exposure</a> etc. If you stuff those up though, there&#8217;s a lot which can be done in the edit, but we can&#8217;t make up interesting footage in post-production. That has to happen on the night.</p>
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