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	<title>Create Digital Music &#187; drumagog</title>
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		<title>Going Mobile: Velocity-Sensitive Touch Pads &#8211; on an iPhone? iGOG Says Yes</title>
		<link>http://createdigitalmusic.com/2009/10/going-mobile-velocity-sensitive-touch-pads-on-an-iphone-igog-says-yes/</link>
		<comments>http://createdigitalmusic.com/2009/10/going-mobile-velocity-sensitive-touch-pads-on-an-iphone-igog-says-yes/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 03:37:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[drum-replacement]]></category>
		<category><![CDATA[drumagog]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[kits]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multi-sampling]]></category>
		<category><![CDATA[pads]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[triggering]]></category>

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		<description><![CDATA[The iPhone&#8217;s glass touchscreen may be a thing of beauty, but despite its multi-touch capabilities, it would seem this device is incapable of responding to how hard you tap it. But the developers at Wave Machines Labs apparently didn&#8217;t want to take no for an answer. The iGOG drum suite for iPhone provides drum pads &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/10/going-mobile-velocity-sensitive-touch-pads-on-an-iphone-igog-says-yes/">Continue &#8594;</a>]]></description>
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<p>The iPhone&#8217;s glass touchscreen may be a thing of beauty, but despite its multi-touch capabilities, it would seem this device is incapable of responding to how hard you tap it. But the developers at Wave Machines Labs apparently didn&#8217;t want to take no for an answer.</p>
<p>The iGOG drum suite for iPhone provides drum pads and sample triggering in unique ways, most notably in its velocity-sensitive VelAUcity. How do you get velocity response from a device that&#8217;s supposedly not pressure-sensitive? Presumably there&#8217;s additional data in the touch events that makes this possible, but for now Wave Labs aren&#8217;t saying:</p>
<blockquote><p>iGOG’s proprietary VelAUcity technology does the unthinkable and turns the iPhone’s screen into touch sensitive drum pads. Play loud, play soft, or play a full-blown crescendo on a crash cymbal, iGOG will capture every nuance of your performance. Just plug in your headphones and start playing.</p></blockquote>
<p>Here&#8217;s the interesting twist: generally, when any of us say &#8220;iPhone,&#8221; what we really mean is &#8220;iPhone or iPod touch.&#8221; That&#8217;s not true in this case: &#8220;NOTE: VelAUcity is only available on iPhone devices.  if you&#8217;re using an iPod Touch, VelAUcity is disabled.&#8221; That seems to suggest that the trick is the built-in mic, or at the very least some private API that&#8217;s iPhone-specific. (Audio triggering is most likely, as this app comes from a developer with drum replacement experience.) That would also suggest to me that you might be able to pull this off with non-Apple mobile devices and controllers in the future.</p>
<p>As a result, though, I can&#8217;t test it &#8211; I have only the iPod touch.</p>
<p>Unconvinced or uninterested? iGOG has some other approaches to how the small Apple handheld can be made more useful as a set of pads:<span id="more-8063"></span></p>
<ul>
<li>Multi-positional pads that assign articulation based on location</li>
<li>A mic trigger mode &#8212; which may be more useful than the VelAUcity. This mode assigns any nearby sound (like rapping a table) as a trigger. (That&#8217;s possible, of course, with a variety of software, but having the device itself be portable could be handy, so to speak.)</li>
<li>Multi-samples, file management, and sequencing for doing more with the samples.</li>
<li>No, <strong><em>real multi-sampling</em></strong> &#8212; 384 multisamples per drum!</li>
</ul>
<p>Even if you&#8217;re skeptical of yet another iPhone app, I think there are some great ideas here for music software (mobile and otherwise). Here&#8217;s a look at the mic trigger mode in action:</p>
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<p>Oh yes, and speaking of all this audio triggering, the same developer makes the superb Drumagog drum replacing plug-in. With pricing at US$199-379, you have to be pretty serious about drum replacement, but I know people who are who swear by it. There&#8217;s really nothing stopping you from whipping up your own solution, but Drumagog has a lot of niceties that make the process easier, quicker, and more powerful.</p>
<p><a href="http://www.drumagog.com">http://www.drumagog.com</a></p>
<p>If you are a Drumagog user, you can bring those files into iGOG. That makes this app all the more interesting &#8211; it can be both a fun toy for someone new to the idea, and a companion to a more serious (and more expensive tool).</p>
<p>More on iGOG:<br />
<a href="http://www.wavemachinelabs.com/igog/">http://www.wavemachinelabs.com/igog/</a></p>
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