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	<title>Create Digital Music &#187; drums</title>
	<atom:link href="http://createdigitalmusic.com/tag/drums/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<lastBuildDate>Fri, 20 Nov 2009 17:06:15 +0000</lastBuildDate>
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		<title>Going Mobile: Velocity-Sensitive Touch Pads &#8211; on an iPhone? iGOG Says Yes</title>
		<link>http://createdigitalmusic.com/2009/10/21/going-mobile-velocity-sensitive-touch-pads-on-an-iphone-igog-says-yes/</link>
		<comments>http://createdigitalmusic.com/2009/10/21/going-mobile-velocity-sensitive-touch-pads-on-an-iphone-igog-says-yes/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 03:37:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[drum-replacement]]></category>
		<category><![CDATA[drumagog]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[kits]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multi-sampling]]></category>
		<category><![CDATA[pads]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[triggering]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8063</guid>
		<description><![CDATA[The iPhone&#8217;s glass touchscreen may be a thing of beauty, but despite its multi-touch capabilities, it would seem this device is incapable of responding to how hard you tap it. But the developers at Wave Machines Labs apparently didn&#8217;t want to take no for an answer.
The iGOG drum suite for iPhone provides drum pads and [...]]]></description>
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<p>The iPhone&#8217;s glass touchscreen may be a thing of beauty, but despite its multi-touch capabilities, it would seem this device is incapable of responding to how hard you tap it. But the developers at Wave Machines Labs apparently didn&#8217;t want to take no for an answer.</p>
<p>The iGOG drum suite for iPhone provides drum pads and sample triggering in unique ways, most notably in its velocity-sensitive VelAUcity. How do you get velocity response from a device that&#8217;s supposedly not pressure-sensitive? Presumably there&#8217;s additional data in the touch events that makes this possible, but for now Wave Labs aren&#8217;t saying:</p>
<blockquote><p>iGOG’s proprietary VelAUcity technology does the unthinkable and turns the iPhone’s screen into touch sensitive drum pads. Play loud, play soft, or play a full-blown crescendo on a crash cymbal, iGOG will capture every nuance of your performance. Just plug in your headphones and start playing.</p></blockquote>
<p>Here&#8217;s the interesting twist: generally, when any of us say &#8220;iPhone,&#8221; what we really mean is &#8220;iPhone or iPod touch.&#8221; That&#8217;s not true in this case: &#8220;NOTE: VelAUcity is only available on iPhone devices.  if you&#8217;re using an iPod Touch, VelAUcity is disabled.&#8221; That seems to suggest that the trick is the built-in mic, or at the very least some private API that&#8217;s iPhone-specific. (Audio triggering is most likely, as this app comes from a developer with drum replacement experience.) That would also suggest to me that you might be able to pull this off with non-Apple mobile devices and controllers in the future.</p>
<p>As a result, though, I can&#8217;t test it &#8211; I have only the iPod touch.</p>
<p>Unconvinced or uninterested? iGOG has some other approaches to how the small Apple handheld can be made more useful as a set of pads:<span id="more-8063"></span></p>
<ul>
<li>Multi-positional pads that assign articulation based on location</li>
<li>A mic trigger mode &#8212; which may be more useful than the VelAUcity. This mode assigns any nearby sound (like rapping a table) as a trigger. (That&#8217;s possible, of course, with a variety of software, but having the device itself be portable could be handy, so to speak.)</li>
<li>Multi-samples, file management, and sequencing for doing more with the samples.</li>
<li>No, <strong><em>real multi-sampling</em></strong> &#8212; 384 multisamples per drum!</li>
</ul>
<p>Even if you&#8217;re skeptical of yet another iPhone app, I think there are some great ideas here for music software (mobile and otherwise). Here&#8217;s a look at the mic trigger mode in action:</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/fffUdO5p250&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fffUdO5p250&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Oh yes, and speaking of all this audio triggering, the same developer makes the superb Drumagog drum replacing plug-in. With pricing at US$199-379, you have to be pretty serious about drum replacement, but I know people who are who swear by it. There&#8217;s really nothing stopping you from whipping up your own solution, but Drumagog has a lot of niceties that make the process easier, quicker, and more powerful.</p>
<p><a href="http://www.drumagog.com">http://www.drumagog.com</a></p>
<p>If you are a Drumagog user, you can bring those files into iGOG. That makes this app all the more interesting &#8211; it can be both a fun toy for someone new to the idea, and a companion to a more serious (and more expensive tool).</p>
<p>More on iGOG:<br />
<a href="http://www.wavemachinelabs.com/igog/">http://www.wavemachinelabs.com/igog/</a></p>
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			<wfw:commentRss>http://createdigitalmusic.com/2009/10/21/going-mobile-velocity-sensitive-touch-pads-on-an-iphone-igog-says-yes/feed/</wfw:commentRss>
		<slash:comments>42</slash:comments>
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		<item>
		<title>Also New From Korg: A Pretty Stage Piano, A Better WaveDrum</title>
		<link>http://createdigitalmusic.com/2009/09/17/also-new-from-korg-a-pretty-stage-piano-a-better-wavedrum/</link>
		<comments>http://createdigitalmusic.com/2009/09/17/also-new-from-korg-a-pretty-stage-piano-a-better-wavedrum/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 16:30:14 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[drum-controllers]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[electric-piano]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[piano]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[stage-piano]]></category>
		<category><![CDATA[sv1]]></category>
		<category><![CDATA[wavedrum]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7540</guid>
		<description><![CDATA[KORG has other new product announcements, and I think both are going to be big hits for them. 
The SV-1 stage piano falls well into the category of &#8220;why didn&#8217;t anyone else do this first?&#8221; First, it looks beautiful &#8211; finally, a keyboard designed for the stage that actually looks good onstage. (I don&#8217;t know, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/09/sv1.jpg" alt="sv1" title="sv1" width="580" height="112" class="alignright size-full wp-image-7543" /></p>
<p>KORG has other new product announcements, and I think both are going to be big hits for them. </p>
<p>The SV-1 stage piano falls well into the category of &#8220;why didn&#8217;t anyone else do this first?&#8221; First, it looks beautiful &#8211; finally, a keyboard designed for the stage that actually looks good onstage. (I don&#8217;t know, maybe manufacturers assume us keyboardists are ugly?) Second, it combines all the sounds many gigging keyboardists need, instead of an odd assortment that covers some bases but not all, or overkill workstation keyboards that do too much and get too complex. Third, it&#8217;s finally a hardware keyboard that learns some recent lessons from software &#8211; you need to model the characteristics of the real thing, and people expect good amp models, and the like. Fourth, it&#8217;s&#8230; okay, it&#8217;s just really, really pretty, which I expect will change how everyone feels about the whole package.</p>
<p><strong>Updated:</strong> Yes, in fairness, Nord has potent competition waiting for the KORG, and available first. I think either the Nord Stage or Nord Combo win handily if organ sounds are important, and both are designed to double as external controllers if you do like software. The Nord also has more bells and whistles for editing and sound control. On the other hand, the KORG will clearly appeal to people who are in it mainly for the electric piano side of the coin. And pretty as the Nord is &#8211; as much as they&#8217;re both shades of red &#8211; I think the KORG is still pretty darned sexy-looking.</p>
<p>In addition to all the specs and such, KORG has the manual online, so you can get into the details. </p>
<p><a href="http://www.korg.com/Product.aspx?pd=562">SV1 Support</a></p>
<p>Oh, yeah, just one gripe &#8211; I always think it&#8217;s silly when you put a window in front of the tube. But I won&#8217;t knock it; I expect it helps on the sales floor. At least the side that faces the audience looks like a racecar.</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/H_BPiScinrk&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/H_BPiScinrk&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object><br />
<span id="more-7540"></span></p>
<p>Now, I have just one request for the whole industry: some of us really do like our computers. Can we please, please have <em>one</em> top-flight software keyboard controller that&#8217;s worth spending extra dollars on and looks like it means business? Unfortunately, the industry has decided the &#8220;pros&#8221; want nice hardware keyboards, and anyone using software is probably a basement producer &#8211; which is why you see the pros, when they want a software controller, using hardware like the Yamaha Motif for the job <em>even when there&#8217;s no actual sound coming out of it</em>. </p>
<p><img src="http://createdigitalmusic.com/images/2009/09/wavedrum.jpg" alt="wavedrum" title="wavedrum" width="399" height="391" class="alignright size-full wp-image-7544" /></p>
<p>The other announcement is a redesigned WAVEDRUM. For those of you who haven&#8217;t discovered the Cult of Wavedrum (and the rival Roland Handsonic),  this may be a bigger deal than you think. As it happens, the electronic music world often wants stuff that doesn&#8217;t fall in a predictable category. Digital virtual bongo head? Why, yes, people want that &#8211; to play virtual conga or tabla, or just as a controller for other sounds. The new Wavedrum is built with more sounds, more effects, and more sensors for a wider sonic palette, including newer features like physically-modeled sounds and the ability to apply different effects to different parts of the surface. I&#8217;m guessing it&#8217;s still no match for boutique controllers, but it could give the Handsonic a serious run for its money &#8211; not least because it looks a heck of a lot better. (Hey, it matters.)</p>
<p><a href="http://www.korg.com/wavedrum">WAVEDRUM Product Page</a></p>
<p>Let us know if either of these items strike your fancy and I can dig up more from my Long Island neighbors at KORG.</p>
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		<slash:comments>24</slash:comments>
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		<title>Advanced Ableton Live Tutorial: Modular-Style Unlinked Envelopes, Effects</title>
		<link>http://createdigitalmusic.com/2009/09/10/advanced-ableton-live-tutorial-modular-style-unlinked-envelopes-effects/</link>
		<comments>http://createdigitalmusic.com/2009/09/10/advanced-ableton-live-tutorial-modular-style-unlinked-envelopes-effects/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 18:04:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[advanced]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[envelopes]]></category>
		<category><![CDATA[gustavo-bravetti]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[modulation]]></category>
		<category><![CDATA[routing]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7420</guid>
		<description><![CDATA[iproducer #4 &#8211; Unlink and Conquer + Bonus from Gustavo Bravetti on Vimeo.
Exclusive to CDM (and Vimeo), Live guru Gustavo Bravetti offers a deep tutorial in sound creation in Ableton using &#8220;unlinked envelopes.&#8221; He assembles quasi-modular routings of effects into one another to create some unusual sounds. I think there are some inspiring techniques here, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5962875&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5962875&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="326"></embed></object>
<p><a href="http://vimeo.com/5962875">iproducer #4 &#8211; Unlink and Conquer + Bonus</a> from <a href="http://vimeo.com/gustavobravetti">Gustavo Bravetti</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Exclusive to CDM (and Vimeo), Live guru Gustavo Bravetti offers a deep tutorial in sound creation in Ableton using &#8220;unlinked envelopes.&#8221; He assembles quasi-modular routings of effects into one another to create some unusual sounds. I think there are some inspiring techniques here, even beyond Ableton Live &#8211; I&#8217;d watch it even if I weren&#8217;t a Live user.</p>
<p>Gustavo writes:</p>
<blockquote><p>&#8220;This workshop demo video is about using Live’s unique clip unlinked envelopes and Ableton’s effects to easily create elaborated sequenced sounds as well as a “how to” create a bass, a tuned bass drum, a clap and hi hats.&#8221;</p></blockquote>
<p>So, what&#8217;s the beauty of the &#8220;unlinked envelope&#8221;? By separating the envelope length from the length of a sample, you can take a sample of one length and modulate it in time independently with an envelope of a different length. A short sample can warp in a longer block of time for more variety &#8211; a 1/16th note sample, for instance, transformed over a bar or two. Add the ability to route the envelope into effect modulation, and you can start to think extreme sonic freakiness. Here, that serves Gustavo&#8217;s own electronic palette, but it could suit a variety of musical aims.<span id="more-7420"></span></p>
<p>You can also go the opposite direction: you could take a long sample and modulate it with a short envelope. For instance, you could select a 30-second oscillating texture, and apply a very short envelope, like a single sixteenth-note peak, in order to create an evolving high hat.</p>
<p>You can think of the unlinked envelope as a modulation source for a variety of sonic targets. It could be a short sample, a chain of effects, or a synth. Here, Gustavo sticks to built-in Live devices, but you could easily add your own plug-ins of choice &#8211; especially now that Live has added the ability to more easily choose which third-party plug-in parameters you wish to target.</p>
<p>Part of why I say this is about more than just Live is that you can begin to see how thinking in envelopes can make your musical content more dynamic, a technique you can apply to any environment that allows this sort of routing. It certainly illustrates the power of Live in a way that I think a lot of people miss.</p>
<p>To <a href="http://vimeo.com/5962875">watch the full HD version</a>, head to Gustavo&#8217;s Vimeo account.</p>
<p>I&#8217;m going to be organizing a compendium of our best Live tutorials soon; if you have external tutorials you&#8217;d like us to link up, let us know.</p>
<p>Previous Gustavo-fueled mayhem:<br />
<a href="http://createdigitalmusic.com/2008/05/10/weekend-inspiration-ableton-live-follow-actions-dummy-clips-making-snares/">Ableton Live Follow Actions, Dummy Clips, Making Snares</a><br />
<a href="http://createdigitalmusic.com/2008/03/26/ableton-live-tutorials-diy-808-idm-101-gustavo-strikes-again/">DIY 808, IDM 101</a><br />
<a href="http://createdigitalmusic.com/2008/02/05/gustavo-bravetti-show-us-how-to-glitch-out-ableton-live/">Gustavo Bravetti Show Us How To Glitch out Ableton Live</a><br />
<a href="http://createdigitalmusic.com/2009/01/30/hexagonal-sequencer-with-vvvv-midi-ableton-and-soon-wii-camera-input/">Hexagonal Sequencer with vvvv, MIDI, Ableton, and Soon Wii, Camera Input</a><br />
<a href="Live + FM8 = Drum Kit Love: Free FM8 Drum Kit Download">Live + FM8 = Drum Kit Love: Free FM8 Drum Kit Download</a></p>
]]></content:encoded>
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		<slash:comments>27</slash:comments>
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		<title>DIY, Free Drum Editors for Pd, RjDj – Patch-Phobic Tutorial Included!</title>
		<link>http://createdigitalmusic.com/2009/06/25/diy-free-drum-editors-for-pd-rjdj-%e2%80%93-patch-phobic-tutorial-included/</link>
		<comments>http://createdigitalmusic.com/2009/06/25/diy-free-drum-editors-for-pd-rjdj-%e2%80%93-patch-phobic-tutorial-included/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 11:26:54 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[kits]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[pure-data]]></category>
		<category><![CDATA[rjdj]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6292</guid>
		<description><![CDATA[Editing drum patterns in RjDj/Pd from Frank Barknecht on Vimeo.
If making your own musical tools seems like a lot of work, you&#8217;re not wrong. The beauty of making your own stuff is all about making your own reusable modules that help you build musical solutions more quickly. Finding those useful modules can also help people [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="420"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5272693&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5272693&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="420"></embed></object>
<p><a href="http://vimeo.com/5272693">Editing drum patterns in RjDj/Pd</a> from <a href="http://vimeo.com/user1902098">Frank Barknecht</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>If making your own musical tools seems like a lot of work, you&#8217;re not wrong. The beauty of making your own stuff is all about making your own reusable modules that help you build musical solutions more quickly. Finding those useful modules can also help people new to programming or patching.</p>
<p>In Pure Data, the free and open source cousin of Max/MSP, one form of these reusable modules is called the &#8220;abstraction.&#8221; It&#8217;s an object that you can stick into your creations to help build what you need without a lot of fuss.</p>
<p>Translation: even if you&#8217;ve never patched before, you can start making fun drum pattern makers quickly using all-free software. The folks at RjDj, who have been creating mobile interactive toys for the iPhone and iPod touch (see our <a href="http://createdigitalmusic.com/2008/10/10/exclusive-rjdj-interview-interactive-music-listening-everywhere-you-go/">interview</a>, <a href="http://createdigitalmusic.com/2009/04/06/the-generative-iphone-ipod-touch-rjdj-updates-albums-free-downloads/">recent story</a>) have also been building a library of useful abstractions. Because that library is also free and open source and built for Pd, it works with your Mac, Windows, or Linux machine.</p>
<p>Here&#8217;s a great starter tutorial, useful for even newcomers:<br />
<a href="http://more.rjdj.me/2009/06/23/editing-drum-patterns-in-rjdj/">Editing Drum Patterns in RjDj</a></p>
<p>For more Pd learning (see additional tips in comments):<br />
<a href="http://createdigitalmusic.com/2009/03/18/be-a-music-geek-ninja-with-electronic-music-programming-in-pd-new-book/">Be a Music Geek Ninja with Electronic Music Programming in Pd: New Book</a></p>
<p>If you create stuff with this, be sure to share with us! And it&#8217;s brand new, but feel free to come join our Pd group on the in-alpha/beta Noisepages:<br />
<a href="http://noisepages.com/groups/pd">Pd Group</a></p>
<p>I wish I could be in London in July, but since I can&#8217;t, hopefully some readers of this site can make it to the upcoming Music Hackday, which features RjDj and lots of other online music projects (Soundcloud, Last.fm, the music API for The Echo Nest, 7digital, more):<br />
<a href="http://musichackday.org/">http://musichackday.org/</a></p>
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		<title>Free and Discounted Ableton Live Learning in NYC, KJ Sawka&#8217;s Chops, Richie&#8217;s Controller</title>
		<link>http://createdigitalmusic.com/2009/06/19/free-and-discounted-ableton-live-learning-in-nyc-kj-sawkas-chops-richies-controller/</link>
		<comments>http://createdigitalmusic.com/2009/06/19/free-and-discounted-ableton-live-learning-in-nyc-kj-sawkas-chops-richies-controller/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 10:39:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[richie-hawtin]]></category>
		<category><![CDATA[techno]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6206</guid>
		<description><![CDATA[Richie Hawtin&#8217;s custom-built Ableton Live controller makes up part of his unique live music and visual rig as Plastikman. And, yes, I&#8217;ll bring the grassroots &#8220;do more as Plastikman&#8221; campaign to Mr. Hawtin when I see him. Side note: there&#8217;s more than a passing resemblance to certain features of the Akai APC40 here, huh?
We talk [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/06/ctrllive.jpg" alt="ctrllive" title="ctrllive" width="580" height="418" class="alignnone size-full wp-image-6208" /></p>
<div class="imgcaption">Richie Hawtin&#8217;s custom-built Ableton Live controller makes up part of his unique live music and visual rig as Plastikman. And, yes, I&#8217;ll bring the grassroots &#8220;do more as Plastikman&#8221; campaign to Mr. Hawtin when I see him. Side note: there&#8217;s more than a passing resemblance to certain features of the Akai APC40 here, huh?</div>
<p>We talk about tools a lot, but it&#8217;s really learning how to make tools expressive in your productions and performances that matters. DubSpot, the music tech production and DJ educational center here in New York, brings its multi-city Ableton Live Sessions tour to its hometown for several days of parties and workshops. If you&#8217;re in NYC and on a budget, we have a discount on the paid events and also some free events you can check out. If you&#8217;re not in NYC, we&#8217;re working on bringing free video coverage to the global CDM community shortly after the event.</p>
<p>This really isn&#8217;t a pitch for Live, either &#8211; part of why I&#8217;m excited to be able to hang out for the weekend is that I expect to learn quite a lot from some of the world&#8217;s most skilled Live users and producers.</p>
<p>Headlining the event is none other than global techno star Richie Hawtin &#8211; the Minus impresario some of our readers love to love and others love to hate. I hope we get to hear more about his unique Plastikman live rig &#8211; see the controller at top, with <a href="http://www.derivativeinc.com/Events/15-Plastikman/">more details from our friends</a> at visualist corps Derivative, whose TouchDesigner live visual tool powers 3D imagery in those sets. Hawtin will join in a conversation with Ambivalent about what the Minus musical process is about. Hawtin and friends will also play a real gem of New York&#8217;s club scene, Love on MacDougal Street &#8211; it&#8217;s a fantastic space that lives up to its name. </p>
<p><a href="http://www.flickr.com/photos/jpcandelier/276333565/"><img src="http://farm1.static.flickr.com/103/276333565_5de8f6bb1a.jpg?v=0"></a></p>
<div class="imgcaption">Ableton doesn&#8217;t have to be just people like me hunched over laptops. (My back is starting to bother me, by the way.) Witness Dub as a Weapon, as photographed by <a href="http://www.flickr.com/people/jpcandelier/">Jean Piere Candelier</a>. (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) They&#8217;re part of a dub lineup &#8211; yep, that &#8220;Dub&#8221; in &#8220;DubSpot&#8221; is serious.</div>
<p>On the dub side, Scientist aka Overton Brown, one of the world&#8217;s real stars of dub, a King Tubby protégé out of Jamaica, will return us to the roots of electronic dance music and show off his own take on the use of this technology. Scientist and Dub is a Weapon play Le Poisson Rouge and Scientist will close out the Live Sessions with a dub battle versus Badawi.</p>
<h3>KJ Sawka &#8211; Hell, Yes, Chops</h3>
<p>Before we get into the lineup, here&#8217;s just an example of how cool the faculty of this event is &#8211; KJ Sawka. Sawka is, of course, what we dream of in live laptop music. His musicianship is fantastic unplugged (see a <a href="http://www.youtube.com/watch?v=Zh0aF3h455Y">rooftop set video</a>, apparently sponsored by PBR), so the laptop becomes simply an extension of that.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/fkO0bL9gS58&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fkO0bL9gS58&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>KJ Sawka will have a full Drums workshop on Saturday as part of the paid program. If you&#8217;re new to Live, though, he&#8217;s doing a free intro on Thursday evening.</p>
<p>Here&#8217;s what to see and how to get the exclusive CDM discount.</p>
<p>By the way, if you&#8217;re in Los Angeles, that&#8217;s the next stop on this tour; stay tuned for details.<span id="more-6206"></span></p>
<h3>Schedule, Free Events, and Discounts</h3>
<p><strong>Thursday</strong></p>
<p>7-9p, <strong>FREE KJ Sawka Live 8 clinic</strong>, 675 Bar<br />
9p <strong>Funk Aid for Africa benefit</strong> release party, 675 Bar</p>
<p><strong>Friday:</strong> Richie Hawtin @ Love</p>
<p><strong>Saturday</strong></p>
<p>11-6: <strong>Ableton Live and Production Sessions:</strong> The first day focuses on moving a project through the production process, with KJ Sawka talking live recording of drums, DJ Kiva and Jon Margulies on developing and finishing materials, and veteran engineer Daniel Wyatt on mixing and mastering. The day finishes up with a chat with Richie Hawtin and Ambivalent.</p>
<p>6:30-9p <strong>FREE CDM Live Lounge party</strong> Saturday evening, we meet up at former sex club / former horse stables (really) turned chilled-out Meatpacking District lounge 675 Bar. We&#8217;ll have some surprise unusual Live controller rigs and music.</p>
<p><strong>Sunday</strong></p>
<p>11-6: <strong>Performing with Live, Live Onstage:</strong> The second day of workshops focuses on live performance, with Jon Margulies, DJ Rupture, and myself talking about working with performance-ready live sets, controllers, and Akai&#8217;s APC40. (With Jon covering the APC, I&#8217;ll focus instead on alternative and unusual controllers.) Barry Cole of Blue Mountain Publishing will go a different direction entirely &#8211; how to understand licensing and distribution and actually make money on your tracks.</p>
<p>7-9p: <strong>Scientist</strong> will talk about miking and live setup with Dub is a Weapon &#8211; and will mix them live.</p>
<p>9p: <strong>DubSpot Sessions party</strong>, Le Poisson Rouge, with live and DJ performances from Scientist, Dub is a Weapon, Badawi, Kiva, Rupture, etc.</p>
<p><strong>CDM DISCOUNT:</strong> Enter promo code &#8216;CDM&#8217; for $25 off the tour, or follow this link:<br />
<a href="http://www.dubspot.com/pages/abletontour.jsp?aff_ref=CDM">http://www.dubspot.com/pages/abletontour.jsp?aff_ref=CDM</a></p>
<p>The weekend is US$225 for both days ($200 after our discount); $125 for one day.</p>
<p>Here&#8217;s a wrap of what happened in San Francisco:<br />
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/jvk8oe9Almg&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jvk8oe9Almg&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>And if you&#8217;re there, do come say hi! It&#8217;s always nice to meet readers.</p>
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		<title>Loops for Real Drummers: Musicianship, Technology Don&#8217;t Have to Compete</title>
		<link>http://createdigitalmusic.com/2009/02/24/loops-for-real-drummers-musicianship-technology-dont-have-to-compete/</link>
		<comments>http://createdigitalmusic.com/2009/02/24/loops-for-real-drummers-musicianship-technology-dont-have-to-compete/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 17:33:29 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[acoustic-musicians]]></category>
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		<category><![CDATA[Logic]]></category>
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		<category><![CDATA[looping]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[musicianship]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[technique]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5158</guid>
		<description><![CDATA[Loops have gotten an unfortunate reputation as being a stand-in for real musicians or real musicianship &#8211; perhaps because, too often, they are. That&#8217;s why it&#8217;s always refreshing to see a discussion of how looping can incorporate musical technique. Like many electronic musicians, I have zero background in drumming; I&#8217;m a keyboardist and was trained [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/02/notation.jpg"></p>
<p>Loops have gotten an unfortunate reputation as being a stand-in for real musicians or real musicianship &#8211; perhaps because, too often, they are. That&#8217;s why it&#8217;s always refreshing to see a discussion of how looping can incorporate musical technique. Like many electronic musicians, I have zero background in drumming; I&#8217;m a keyboardist and was trained in Classical Piano. But then, part of the gift of being a composer is getting inside the heads of musicians who play instruments you can&#8217;t. And when it comes to understanding rhythm, there&#8217;s a limitless supply of work to explore from around the world.</p>
<p>Ryan Gauss writes us to share a blog that&#8217;s all about rhythm and drumming. Blogging can be a distraction from music making, but in this case, he&#8217;s using it to help be even more disciplined in building technique:</p>
<blockquote><p>Every day I record and post a new drum loop (with a link to the Logic session and .wav files).  I organize the beats by category (rock hip hop, jazz etc) and try to change up the production style with every loop.</p></blockquote>
<p>So far, there&#8217;s a terrific piece on &#8220;linear drumming&#8221; &#8211; a style in which you hit only one part of your kit at a time. (Now, this really inspires me in terms of some of the rhythmic sequencing ideas I&#8217;ve been thinking about &#8211; I&#8217;ll have to explore. Maybe I can build a linear pattern sequencer.) See notation at top.</p>
<p><a href="http://ryangruss.com/?p=543">Linear drumming for dummies. | ryangruss.com</a></p>
<p>There&#8217;s also a fantastic video from drummer Shawn Pelton, who to me really exemplifies the marriage of great drumming and sophisticated use of technology (Ableton Live, in this case).</p>
<p><a href="http://ryangruss.com/?p=522">Shawn Pelton&rsquo;s studio | ryangruss.com</a></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/DjgxaCerZpI&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DjgxaCerZpI&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>I&#8217;ll be reading this site, for sure. Thanks, Ryan.</p>
<p><a href="http://ryangruss.com/">http://ryangruss.com/ &#8220;Fresh Drum Loops Made Daily&#8221;</a><br />
(question &#8211; are they best hot, as with Krispy Kreme?)</p>
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		<title>NI Maschine: Fully Integrated Hardware-Software-Plug-In Drum Machine, Controller</title>
		<link>http://createdigitalmusic.com/2009/01/15/ni-maschine-fully-integrated-hardware-software-plug-in-drum-machine-controller/</link>
		<comments>http://createdigitalmusic.com/2009/01/15/ni-maschine-fully-integrated-hardware-software-plug-in-drum-machine-controller/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 21:36:34 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[controllers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4761</guid>
		<description><![CDATA[If you could have an ideal drum machine and sample-slicing workstation, taking the physical control of hardware but the flexibility of software, what would it look like? We talk a lot about hardware control of software, but hardware usually comes second &#8211; software gets designed first, and then either you have to figure out how [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/maschine.jpg" /></p>
<p>If you could have an ideal drum machine and sample-slicing workstation, taking the physical control of hardware but the flexibility of software, what would it look like? We talk a lot about hardware control of software, but hardware usually comes second &ndash; software gets designed first, and then either you have to figure out how to map hardware to it, or someone else comes along and designs gear. That means there&rsquo;s usually a disconnect in the design and workflow of the two, and most of the time, you have to reach for the mouse to make up the difference.</p>
<p>Maschine (pronounced as the German, mah-SCHEE-neh) was developed at Native Instruments with the goal to design the hardware and software simultaneously, not separately. That&rsquo;s not an easy goal, and I don&rsquo;t expect Maschine to be perfect or please everyone. But I got to visit the prototype at NI while I was in Berlin in October and see it in action, and I can say at the very least, the folks who created feel the way many of us do &ndash; they love software, they love hardware drum machines like the Elektron, and this is an attempt to be a real hybrid.</p>
<p>So, while contrary to rumors, NI does <em>not</em> have a box that does any audio generation in the hardware, this is a real attempt to fuse the controller and software in terms of design and workflow. The idea is to use the screen for visual feedback (you do have this big, pretty monitor on your desk or notebook), but to be able to work without a mouse.</p>
<p>Maschine can also work as a plug-in as well as a standalone app, depending on how you like to work (or how you want to play live). That means if you&rsquo;re already in love with something like Ableton Live, you ought to theoretically be able to put the two together. Unfortunately, you can&rsquo;t yet use it as a sequencer to drive other software, which would be an ideal next step; sequencing is as big a part of what Maschine does as sampling and sample manipulation. (No official statement on MIDI output has been made yet.)</p>
<p>Maschine&rsquo;s hardware also works as a controller. So, for those keeping score, you could put Maschine next to the just-announced Akai APC40 and use them both to control Live &ndash; or Maschine could compete with the APC for your Live-controlling dollar &ndash; even before you touch the Maschine drum machine software.</p>
<p>Here&rsquo;s NI&rsquo;s intro video, which gives you a sense of how this stuff ties together (and we are officially the first to post it).</p>
<p> <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QYVQR-YdVJI&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/QYVQR-YdVJI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object>
<p>We&rsquo;ll naturally be looking more closely at Maschine soon (I&rsquo;m going to buy a new espresso maker and not sleep for the next few months). Here&rsquo;s a quick overview:</p>
</p>
<p> <span id="more-4761"></span>
</p>
<ul>
<li>16 pressure-sensitive pads, which light up for visual feedback </li>
<li>Step sequencing </li>
<li>Polyphonic recording (so it is a real sequencer, too) </li>
<li>All software features are available quickly &ldquo;on the surface,&rdquo; so not only do you not need the mouse, but unlike a lot of hardware and even controllers, you don&rsquo;t have a bunch of submenus and buttons to press to do stuff. That includes tasks like automation editing and even sound editing </li>
<li>Automatic sample mapping, beat slicing, note repeat </li>
<li>Real-time audio recording <em>and</em> resampling &ndash; so you can not only record, but resample what you&rsquo;re working on, MPC style </li>
<li>Effects sends &ldquo;from conventional to experimental&rdquo; (basically, you can enjoy the kind of sound mangling goodness we&rsquo;ve had on Kore and Reaktor lately) </li>
<li>Kore-style sound browsing, with a multi-gig library to get you started </li>
</ul>
<p><strong>Availability: </strong>April 1</p>
<p><strong>Pricing: </strong>US$669 list (EUR 599)</p>
<p>The hardware has a top-notch feel and metal casing; at least from what I could judge from the prototype, this should look and feel absolutely fantastic. My only real disappointment was that there&rsquo;s no synth engine, but that&rsquo;s just because I love drum synths. Then again, I love the simplicity of Maschine, so perhaps the best fix would be to add the ability to either host plug-ins, as Kore does, or to provide MIDI output capability to other software, so that you could drive synths and other creations. (Heck, you could even sequence visuals in that case.)</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/maschine_screen.jpg" /></p>
<p>What&rsquo;s unique to me about Maschine is that it isn&rsquo;t simply an emulation of an MPC; it still takes a software approach to sequencing, it still supports plug-ins and the things you like about software, and it still has NI-style effects. By virtue of being software, in fact, you can really change how you use it relative to hardware. You can drop it in Live or even in a tracker like Renoise. You can use it not as a drum machine but a pattern-based effects unit and insert it after your voice or an instrument. Then you can switch to a VJ set, ignore the Maschine software, and use it as an intelligent plug-in for running live visuals for your friend&rsquo;s band. None of this is nearly as practical with a conventional hardware drum machine &ndash; and this is a whole lot cheaper.</p>
<p>Also, unlike some attempts to unify hardware and software in the past, the visual relationship isn&rsquo;t slavish. You see something that looks like it makes sense on a screen when you&rsquo;re editing; it looks like software, but you can easily control it with hardware and not the mouse. (Nothing against the mouse &ndash; it&rsquo;s fantastic for many jobs; sample slicing and music editing just happens not to be one of them.) When you&rsquo;re ready to perform, the displays on the device mean you don&rsquo;t have to look at the screen at all.</p>
<p>It&rsquo;s also worth noting that this is very different from today&rsquo;s Akai APC announcement. The Akai is clearly better suited to mixing and clip triggering, but the Maschine has velocity-sensitive pads the Akai lacks, and is better suited to hardware control of beat slicing and editing operations. (That said, someone may decide to use Max for Live to turn Maschine into a hybrid machine that also controls and edits Live itself, so everything is suddenly wide open.) And the APC is all about a host (Live), whereas Maschine is all about adding a drum machine / workstation to a host (which could be Live, or Renoise, or Pro Tools, or something else altogether).</p>
<p>In fact, to me, the real competition is Ableton Live&rsquo;s Drum Racks, groove extract, and slice to rack features. It&rsquo;s mouse-based, but it also integrates with a host and can host plug-ins itself. I&rsquo;m personally excited about using both, so it&rsquo;ll be interested to see which I wind up preferring for which tasks. And you can meanwhile bend your brain around the idea of Maschine instances running inside Ableton Live Drum Racks and other odd combinations.</p>
<p>If there&rsquo;s any criticism of Maschine, my guess it that it&rsquo;s likely to be criticized for over-simplicity: as opposed to the first release of Kore, the approach here is really minimalism; NI did less in the hopes that you&rsquo;d get more out of hardware integration, and the rest you can make up by working with your favorite existing tools and plug-ins. That&rsquo;s not to say it&rsquo;s dumbed-down, from what I can see, though I just have to use it.</p>
<p>Whether NI has nailed this one is another question, of course, and one I&rsquo;ll want to test vigorously. But I love the idea. Mainly, I just want to get my hands on one so we can try this out. You&rsquo;ll definitely want to stay tuned.</p>
<p><a href="http://www.native-instruments.com/maschine.info">http://www.native-instruments.com/maschine.info</a></p>
<p><strong>Corrections: </strong>In the first draft of this story, I suggested that Maschine could output MIDI to other software instruments or host plug-ins; at least as of version 1.0, the software can&rsquo;t. You can use it as a controller, though, and output MIDI to other hardware (so you could sequence hardware synths or even other drum machines). The thing I&rsquo;d like to see there is MIDI output to other software; we certainly have enough hosts (NI&rsquo;s Kore being one of those hosts). I also overstated the connection to Kore (which is why I was confused about plug-ins). Like Kore, Maschine is integrated hardware and software, it shares the Kore browser, and it shares some of the other design features of the current generation of NI software. But Maschine is its own creature &ndash; and honestly, that&rsquo;s a good thing. Stay tuned for more details.</p>
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		<title>Exclusive: Free Ableton Live Slicing Pack by Covert Operators</title>
		<link>http://createdigitalmusic.com/2008/12/12/exclusive-free-ableton-live-slicing-pack-by-covert-operators/</link>
		<comments>http://createdigitalmusic.com/2008/12/12/exclusive-free-ableton-live-slicing-pack-by-covert-operators/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 21:34:50 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[free]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/12/exclusive-free-ableton-live-slicing-pack-by-covert-operators/</guid>
		<description><![CDATA[    Slice of Winter from Bjorn Vayner on Vimeo.
Hate soundware and generic downloaded samples? You&#8217;ll love this. The &#8220;Slice of Winter&#8221; sound pack created by Covert Operators for CDM doesn&#8217;t have a single sound in it &#8211; not one; you bring your own. Instead, install this pack and you get a whole [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="565"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2396425&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2396425&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="565"></embed></object>    <br /><a href="http://vimeo.com/2396425">Slice of Winter</a> from <a href="http://vimeo.com/user375586">Bjorn Vayner</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Hate soundware and generic downloaded samples? You&rsquo;ll love this. The &ldquo;Slice of Winter&rdquo; sound pack created by Covert Operators for CDM doesn&rsquo;t have a single sound in it &ndash; not one; you bring your own. Instead, install this pack and you get a whole mess of slicing presents for use with Ableton Live&rsquo;s Slice to New MIDI Track feature. Grab an audio clip (or record your own), hit Slice to New MIDI Track, apply a preset, and you get a new Drum Rack instance with slices mapped to pads, effects, and live controls. (You can see what I mean as Bjorn plays around with the feature in the video.)</p>
<p>Naturally, this works nicely for drum loops, but if you apply to vocals or weird found sounds or other material, you can get all kinds of results. <strong>You&rsquo;ll need Live 7</strong> as it&rsquo;s a new feature, but you can use the free trial to try it out; the trial is still unlimited time-wise and now even saves for the first 14 days.</p>
<p>It&rsquo;s not so much that this is something other tools can&rsquo;t do &ndash; even some hardware drum machines have a similar feature. But in the context of Live, slicing takes on a different quality. It integrates with all the clips you have sitting around your session, can map to those warp markers, and gives you virtual drum machines with live controller mappings and the ability to insert effects (including third-party plug-ins) on each pad. </p>
<p>We feature this technique in the CDM Winter Guide for two reasons. One, it&rsquo;s a perfect antidote to sets that get boring because you have clips looping endlessly. Two, you can get a lot of mileage from this feature musically, so it&rsquo;s something to live with for a while (which was the idea of the guide). In the guide, we have a detailed tutorial for using the feature, how to make your own presets (which isn&rsquo;t clear in the manual), and some creative ideas. Francis Preve joins in with some tips; he used this feature heavily on his single &ldquo;Caboose.&rdquo; Previously:</p>
<p><a href="http://createdigitalmusic.com/2008/11/13/free-tutorials-techno-iphone-ringtone-from-francis-preve-celebrating-single-caboose/" target="_blank">Free Tutorials, Techno iPhone Ringtone from Francis Preve, Celebrating Single &ldquo;Caboose&rdquo;</a></p>
<h3>Get the Guide + the Pack</h3>
<p>So, be sure to not only grab the sound pack but download the free PDF, or get the bound treeware version to keep on your desk:</p>
<p><a href="http://www.lulu.com/content/5303201">Print Edition + Free PDF Download @ Lulu.com</a></p>
<p><a href="http://www.lulu.com/commerce/index.php?fBuyContent=5303201"><img alt="Support independent publishing: buy this book on Lulu." src="http://www.lulu.com/services/buy_now_buttons/images/blue.gif" border="0" /> </a></p>
<p>And for the free Live Pack download from Covert Operators:</p>
<p><a href="http://covops.org/cdm" target="_blank">http://covops.org/cdm</a></p>
<h3>More Brain Dumps on Live</h3>
<p><a href="http://www.covops.org/" target="_blank">Covert Operators</a> also makes other lovely stuff for Live and live performance, including software (like a utility for making better use of the BCR2000 controller), Live packs (free and fee), and an in-depth video subscription series with power tools for Live use.</p>
<p>If you want still more Live knowledge, Grooveboxmusic has a limited-time deal on three hours of free tutorials, on special through the end of the month: </p>
<p><a href="http://www.ableton.com/grooveboxmusic" target="_blank">Grooveboxmusic.com: Free video tutorials</a> [Ableton.com, via the <a href="http://www.synthtopia.com/content/2008/12/11/free-3-hour-long-ableton-live-video-tutorial/" target="_blank">ever-vigilant Synthtopia.com</a>]</p>
<p>Now pray for a snow day to actually get some Live time for music making! (I know I&rsquo;m hoping for one. Or an <a href="http://createdigitalmusic.com/2007/08/13/help-make-elton-johning-a-verb/" target="_blank">Elton John Day</a>.)</p>
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		<slash:comments>18</slash:comments>
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		<title>Free Analog Modular Drum Kit, Creative Commons-Licensed</title>
		<link>http://createdigitalmusic.com/2008/11/03/free-analog-modular-drum-kit-creative-commons-licensed/</link>
		<comments>http://createdigitalmusic.com/2008/11/03/free-analog-modular-drum-kit-creative-commons-licensed/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 18:04:24 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[Creative-Commons]]></category>
		<category><![CDATA[drum-kits]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[sounds]]></category>
		<category><![CDATA[soundware]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2008/11/03/free-analog-modular-drum-kit-creative-commons-licensed/</guid>
		<description><![CDATA[ fugwhump has uploaded a fantastic free kit of drum sounds, built with a Eurorack modular synth. It&#8217;s licensed as Creative Commons, so you can use it free. ccMixter even includes features for linking your own work (remixes, podcasts, videos, webpages, albums), in case you do decide to use it. It&#8217;s nice, fat, raw sounding [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display: inline; margin-left: 0px; margin-right: 0px" src="http://media.createdigitalmedia.net/cdmu/images/2008/10/fugwhump.jpg" align="right" /> fugwhump has uploaded a fantastic free kit of drum sounds, built with a Eurorack modular synth. It&rsquo;s licensed as Creative Commons, so you can use it free. ccMixter even includes features for linking your own work (remixes, podcasts, videos, webpages, albums), in case you do decide to use it. It&rsquo;s nice, fat, raw sounding stuff. There are a few loops &ndash; mostly useful for previewing &ndash; and nine single-shot samples. Enjoy!</p>
<p><a href="http://ccmixter.org/files/fugwhump/17527">Analog Kit Lite by fugwhump [ccMixer]</a></p>
<p>Found via <a href="http://twitter.com/thumbuki/statuses/987855308">Jacob Joaquin&#8217;s Twitter</a>. </p>
<p><strong>What are your favorite finds from ccMixter</strong> (or other Creative Commons samples sources)?<strong> </strong>Sample packs you&rsquo;ve uploaded? Ones you&rsquo;ve enjoyed using in your own work? Let us know in comments and we&rsquo;ll do a round-up soon.</p>
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		<slash:comments>11</slash:comments>
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		<title>IR-909, Roland TR-909 Clone for iPhone, Now Officially Available</title>
		<link>http://createdigitalmusic.com/2008/08/04/ir-909-roland-tr-909-clone-for-iphone-now-officially-available/</link>
		<comments>http://createdigitalmusic.com/2008/08/04/ir-909-roland-tr-909-clone-for-iphone-now-officially-available/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 17:55:28 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[909]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[clones]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[official-sdk]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2008/08/04/ir-909-roland-tr-909-clone-for-iphone-now-officially-available/</guid>
		<description><![CDATA[ 
The IR-909, a simple but lovely-looking Roland TR-909 drum machine clone, is now available for the iPhone. Description:
IR-909 is a drum machine for the iPhone inspired by the Roland TR-909. IR-909 features a 16-step sequencer, 4 patterns and 8 different drum sounds. IR-909 includes individual pitch, attack and length controls for each sample. By [...]]]></description>
			<content:encoded><![CDATA[</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/05/ir-909.jpg" /> </p>
<p>The IR-909, a simple but lovely-looking Roland TR-909 drum machine clone, is now available for the iPhone. Description:</p>
<blockquote><p>IR-909 is a drum machine for the iPhone inspired by the Roland TR-909. IR-909 features a 16-step sequencer, 4 patterns and 8 different drum sounds. IR-909 includes individual pitch, attack and length controls for each sample. By default IR-909 comes with 6 different sample packs, these include the original TR-909 pack, TR-808, TR-707 and TR-606 packs, plus two additional ones called &quot;Tech House&quot; and &quot;KÃ¤rv&quot;.</p>
</blockquote>
<p>This isn&rsquo;t without some caveats. Reader <a href="http://www.stackinpaper.com/">Todd</a> notes that it lacks pattern saving, audio export, and audio import, and tempo adjustment is a bit crude. Then again, it&rsquo;s available, it works (apparently), and maybe we&rsquo;ll see some other adjustments in the future. <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=286537777&amp;mt=8">US$4.99 via iTunes</a>.</p>
<div style="padding-right: 0px; padding-left: 0px; float: none; padding-bottom: 0px; margin: 0px; padding-top: 0px; display: inline" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:84143981-1049-49a8-98e0-c99432417ac6" class="wlWriterSmartContent">
<div><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/PJsL98uVA3k&amp;hl=en&amp;fs=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/PJsL98uVA3k&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></div>
</div>
<p> <span id="more-3712"></span>
<p>Interestingly, you can still download the beta for the 1.1.4 iPhone firmware for free &ndash; useful if you haven&rsquo;t yet taken the leap to the new firmware, which is causing some bugs and crashes for many readers.</p>
<p><a href="http://roventskij.net/index.php?p=2">IR-909 @ roventskij.net</a></p>
<p>The app we&rsquo;re really waiting for from developer Einar Andersson is his <a href="http://roventskij.net/index.php?p=3">iPhone synth</a>, a beautifully minimalist synth plus step sequencer with modulation via iPhone tilt.</p>
<p>I will actually stick by my earlier claims. The iPhone is cool, and there are some interesting apps for it, <em>but</em> you may actually get a richer experience on a cheaper device via the hacked gaming systems out there and even Palm and Windows Mobile. On the other hand, what we&rsquo;re hearing from many readers is that the iThings&rsquo; controller capability is the real star, and well worth jailbreaking your iPhone/iPod Touch for. (We expect some official controllers, sans jailbreaking, soon.) Then again, that&rsquo;s why choice is always, always a good thing. A &ldquo;state of the mobile plaforms&rdquo; post is clearly in order &ndash; expect something later in August.</p>
</p>
</p>
<p>Now, if you&rsquo;ll excuse me, I&rsquo;m back to playing with the DS-10 that just arrived. More soon.</p>
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		<slash:comments>13</slash:comments>
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