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	<title>Create Digital Music &#187; DSi</title>
	<atom:link href="http://createdigitalmusic.com/tag/dsi/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>Rhythm Core Alpha: New Music Making App for Nintendo DS &#8211; DSiWare</title>
		<link>http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/</link>
		<comments>http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 16:15:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[DSi]]></category>
		<category><![CDATA[DSiware]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[independent-games]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo-ds]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=13408</guid>
		<description><![CDATA[With the recently-announced Korg M1 app and DS-10, the Nintendo DS handheld remains a surprisingly-good choice for handheld music making. A new app could take that further. Nintendo may have struck a blow to homebrew music developers by successfully blocking hardware that allowed it to run. But while it&#8217;s not nearly as open to development &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[
<a href='http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/k5ae-rhythmcorealpha-softegg-blockscreen-272x408/' title='K5AE-RhythmCoreAlpha-SoftEgg-BlockScreen-272x408'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/09/K5AE-RhythmCoreAlpha-SoftEgg-BlockScreen-272x408-150x150.png" class="attachment-thumbnail" alt="K5AE-RhythmCoreAlpha-SoftEgg-BlockScreen-272x408" title="K5AE-RhythmCoreAlpha-SoftEgg-BlockScreen-272x408" /></a>
<a href='http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/k5ae-rhythmcorealpha-softegg-editscreen-272x408/' title='K5AE-RhythmCoreAlpha-SoftEgg-EditScreen-272x408'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/09/K5AE-RhythmCoreAlpha-SoftEgg-EditScreen-272x408-150x150.png" class="attachment-thumbnail" alt="K5AE-RhythmCoreAlpha-SoftEgg-EditScreen-272x408" title="K5AE-RhythmCoreAlpha-SoftEgg-EditScreen-272x408" /></a>
<a href='http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/k5ae-rhythmcorealpha-softegg-patternscreen-272x408/' title='K5AE-RhythmCoreAlpha-SoftEgg-PatternScreen-272x408'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/09/K5AE-RhythmCoreAlpha-SoftEgg-PatternScreen-272x408-150x150.png" class="attachment-thumbnail" alt="K5AE-RhythmCoreAlpha-SoftEgg-PatternScreen-272x408" title="K5AE-RhythmCoreAlpha-SoftEgg-PatternScreen-272x408" /></a>
<a href='http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/k5ae-rhythmcorealpha-softegg-solokeyscalescreen-272x408/' title='K5AE-RhythmCoreAlpha-SoftEgg-SoloKeyscaleScreen-272x408'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/09/K5AE-RhythmCoreAlpha-SoftEgg-SoloKeyscaleScreen-272x408-150x150.png" class="attachment-thumbnail" alt="K5AE-RhythmCoreAlpha-SoftEgg-SoloKeyscaleScreen-272x408" title="K5AE-RhythmCoreAlpha-SoftEgg-SoloKeyscaleScreen-272x408" /></a>
<a href='http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/k5ae-rhythmcorealpha-softegg-soloscreen-272x408/' title='K5AE-RhythmCoreAlpha-SoftEgg-SoloScreen-272x408'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/09/K5AE-RhythmCoreAlpha-SoftEgg-SoloScreen-272x408-150x150.png" class="attachment-thumbnail" alt="K5AE-RhythmCoreAlpha-SoftEgg-SoloScreen-272x408" title="K5AE-RhythmCoreAlpha-SoftEgg-SoloScreen-272x408" /></a>
<a href='http://createdigitalmusic.com/2010/09/rhythm-core-alpha-new-music-making-app-for-nintendo-ds-dsiware/rhythmcorealpha-nintendo-dsiware-screendemo1-c/' title='RhythmCoreAlpha-Nintendo-DSiWare-ScreenDemo1-C'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/09/RhythmCoreAlpha-Nintendo-DSiWare-ScreenDemo1-C-150x150.jpg" class="attachment-thumbnail" alt="RhythmCoreAlpha-Nintendo-DSiWare-ScreenDemo1-C" title="RhythmCoreAlpha-Nintendo-DSiWare-ScreenDemo1-C" /></a>

<p>With the recently-announced <a href="http://createdigitalmusic.com/2010/08/31/korg-m1-keyboard-workstation-reborn-on-nintendo-ds/">Korg M1 app</a> and <a href="http://createdigitalmusic.com/2009/10/21/going-mobile-nintendo-ds-10-comes-to-north-america/">DS-10</a>, the Nintendo DS handheld remains a surprisingly-good choice for handheld music making. A new app could take that further. </p>
<p>Nintendo may have struck a blow to homebrew music developers by successfully blocking hardware that allowed it to run. But while it&#8217;s not nearly as open to development as Apple&#8217;s iOS, Nintendo&#8217;s DSiWare can work for an independent developer. The proof: Rhythm Core Alpha, created by T.B. Trzepacz. </p>
<p>What&#8217;s unique about this application is that it emphasizes real-time production. Sound playback never stops during editing. The crowded interface packs some fairly powerful-looking features:</p>
<ul>
<li>A Drum Grid with 12 tracks x 64 beats x 122 sounds</li>
<li>A Note Grid with 8 tracks x 64 beats x 166 sounds</li>
<li>A Solo Mode that places six octaves of notes onscreen for playing</li>
<li>A 1000-step pattern mode with chord, drum, and note modes, plus looping</li>
<li>7 velocity levels for everything (okay, not a lot, but that provides simple velocity control)</li>
<li>Quite-nice scale mapping (see screenshots) to keep you in tune &#8211; and yes, it&#8217;s also possible to override them</li>
</ul>
<p>See the video demonstrations below.</p>
<p>Pricing is 500 Nintendo Points, or US$5. Naturally, you&#8217;ll need to have a DSiWare-capable handheld in a location with access to the store, but assuming you&#8217;ve got a newer model, this is much easier than the homebrew route, and pricing is similar to iOS apps.</p>
<p><iframe src="http://player.vimeo.com/video/14814433?color=CC0000" width="580" height="435" frameborder="0"></iframe>
<p><a href="http://vimeo.com/14814433">Rhythm Core Alpha &#8211; Unrehearsed Jam at Kulak&#8217;s Woodshed, April 2010 &#8211; V2</a> from <a href="http://vimeo.com/user4287975">SoftEgg</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><a href="http://www.softegg.com">http://www.softegg.com</a><br />
<a href="http://www.<br />
facebook.com/group.php?gid=123510537671498<br />
">Facebook group</a><span id="more-13408"></span></p>
<p><iframe src="http://player.vimeo.com/video/14665777?color=CC0000" width="580" height="290" frameborder="0"></iframe>
<p><a href="http://vimeo.com/14665777">Rhythm Core Alpha on Nintendo DSiWare panel with SoftEgg&#8217;s Tim Trzepacz at Pasadena Rock &#8216;n Comic Con</a> from <a href="http://vimeo.com/user4287975">SoftEgg</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>NAMM Picks: Dave Smith Mopho Keyboard, $800; Video</title>
		<link>http://createdigitalmusic.com/2010/01/namm-picks-dave-smith-mopho-keyboard-800-video/</link>
		<comments>http://createdigitalmusic.com/2010/01/namm-picks-dave-smith-mopho-keyboard-800-video/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 17:20:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[Dave-Smith]]></category>
		<category><![CDATA[dave-smith-instruments]]></category>
		<category><![CDATA[DSi]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mopho]]></category>
		<category><![CDATA[mopho-keyboard]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[subtractive]]></category>
		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9171</guid>
		<description><![CDATA[Dave&#8217;s got a new keyboard, and the headline gives it all away: it&#8217;s a Mopho, but adding keys and more control, all for $800. There&#8217;s a myth out there that the computer music user and hardware synth lover are two different people. Au contraire, mon ami. Thanks, indeed, to Dave Smith himself, the computer and &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/01/namm-picks-dave-smith-mopho-keyboard-800-video/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/uqTtOWtEZWY&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uqTtOWtEZWY&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Dave&#8217;s got a new keyboard, and the headline gives it all away: it&#8217;s a Mopho, but adding keys and more control, all for $800.</p>
<p>There&#8217;s a myth out there that the computer music user and hardware synth lover are two different people. Au contraire, mon ami. Thanks, indeed, to Dave Smith himself, the computer and the synth get along just fine. But if you&#8217;ve got scant few dollars, which synth is really unique enough, elegant enough in use to justify those dollars?</p>
<p>Dave Smith Instruments is on the top of the list. They&#8217;ve got personality, accessibility, and terrific sound. And the DSI instruments are even starting to look like they themselves recognize the invention of the computer, with the addition of USB MIDI and software editors.  Oh, yeah, and Dave Smith&#8217;s creations are also uncommonly good values: analog synths the everyman can afford. The new Mopho keyboard is in late prototype phase, and it already looks to fill that mold.</p>
<p>The Mopho keyboard has all the analog sonic goodness of the <a href="http://www.davesmithinstruments.com/products/mopho/">mopho synth module</a>, an overwhelming CDM reader favorite in 2008. Like the Mopho module, you get a rich monophonic analog synth on a budget. That voice is roughly the equivalent of a single voice from the Prophet &#8217;08, but with the addition of sub-octave generators and audio input and feedback options. Because you can input audio signal, that makes the Mopho a doubly-interesting possibility alongside a computer, as basically a big modulation source. (The Moog Little Phatty has earned some fans for the same reason.)<span id="more-9171"></span></p>
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<p>The one thing I didn&#8217;t much like on the Mopho module was its minimalist controller section. The keyboard is different, as you can see in our rough video walk-through. There&#8217;s a clever set of controls that let you manipulate either oscillator 1, oscillator 2, or both simultaneously. The knobs themselves feel lovely, too, and you have a lot more onboard programmability. There&#8217;s MIDI-controlled feedback. And there are pots everywhere, without any menu diving &#8211; nearly everything is accessible via shift keys.</p>
<p>What I also love about the Mopho is its compact size; it&#8217;s easy to carry and lift.</p>
<p>As always, some of the biggest competition to Dave Smith&#8217;s synths are other Dave Smith synths. So you do have to weight the Mopho keyboard against the Mono and Poly Evolver keyboards. Those have deeper sound architectures (even on the Mono Evolver), and while they don&#8217;t have 100% analog signal path, you don&#8217;t (cough) really need that, necessarily. </p>
<p>There aren&#8217;t any specs up on the Dave Smith site, and even the final appearance may differ slightly. (I liked the little bit of yellow peeking out from beneath the more refined wood and front panel; I hope that makes it onto the finished model.) But you can expect the Mopho keyboard very soon, some time this spring, at MAP US$799. Stay tuned.</p>
<p><a href="http://www.davesmithinstruments.com/">Dave Smith Instruments</a></p>
<p>(PS, I&#8217;m blanking on the name of the gentleman in the video and I neglected to photo your name badge as I should, so since my memory is worse than a preset-less early analog synth, please drop me a line.)</p>
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		<slash:comments>31</slash:comments>
		</item>
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		<title>Korg DS-10 Plus Coming, with Beefed-Up Features for Nintendo DSi</title>
		<link>http://createdigitalmusic.com/2009/06/korg-ds-10-plus-coming-with-beefed-up-features-for-nintendo-dsi/</link>
		<comments>http://createdigitalmusic.com/2009/06/korg-ds-10-plus-coming-with-beefed-up-features-for-nintendo-dsi/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 15:18:30 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[ds-10]]></category>
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		<category><![CDATA[gaming]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[nintendo-ds]]></category>
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		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6312</guid>
		<description><![CDATA[Fans of the Nintendo DS may have been immune to the siren song of Nintendo&#8217;s tweaked DSi model. Unfortunately, I have a feeling a bunch of you are about to upgrade your handheld game system. Why? Because the folks at AQ Interactive are doing an upgraded version of the DS-10 software synth for the game &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/06/korg-ds-10-plus-coming-with-beefed-up-features-for-nintendo-dsi/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/c_4YOTTiIME&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/c_4YOTTiIME&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Fans of the Nintendo DS may have been immune to the siren song of Nintendo&#8217;s tweaked DSi model. Unfortunately, I have a feeling a bunch of you are about to upgrade your handheld game system. Why? Because the folks at AQ Interactive are doing an upgraded version of the DS-10 software synth for the game platform, now on the DSi. <a href="http://the-palm-sound.blogspot.com/2009/06/korg-ds-10-plus.html">Palm Sounds gets the scoop</a>.</p>
<p>New in this version:</p>
<ul>
<li>Twice the analog synths (4 of them, instead of 2)</li>
<li>Twice the drum machines (8 instead of 4)</li>
<li>Twice the tracks (12 instead of 6)</li>
<li>Expanded song mode: programmable track mute, realtime editing (that is, edit parameters <em>inside</em> the song mode</li>
</ul>
<p>They&#8217;re also announcing distribution through retailers. The new features appear to be platform-specific &#8212; that is, all this doubling business appears to be thanks to the greater horsepower of the DSi. My guess &#8211; though this is unconfirmed &#8211; is that if you can get this for the pre-DSi DS, you won&#8217;t be able to switch to the &#8220;Dual Mode.&#8221; The other slight disappointment is that it doesn&#8217;t sound as though online features or collaborative features have been enhanced. On the other hand, AQ is promising that they&#8217;ll be in brick-and-mortar retailers, not the online-only distribution they had on the original. I&#8217;m hopeful that may also mean distribution outside the US &#8212; either for an online DSi purchase, perhaps, or for the cartridge. (The DSi still supports physical carts &#8211; hence the mention of retailers.)</p>
<p>The best part of all of this, though, is watching Nobuyoshi Sano &#8211; the composer/arranger behind Namco games like Ridge Racer and Tekken &#8211; do a Steve Jobs keynote impression.</p>
<p>Via <a href="http://www.offworld.com/2009/06/aqi-parody-jobs-keynote-to-ann.html">Brandon at the best-game-blog Offworld</a>, who notes that in US dollars this represents a $10 discount.</p>
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		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Jamie Lidell &#8220;Remixes&#8221; the Nintendo DSi; How About DSiTracker in an App Store?</title>
		<link>http://createdigitalmusic.com/2009/04/jamie-lidell-remixes-the-nintendo-dsi-how-about-dsitracker-in-an-app-store/</link>
		<comments>http://createdigitalmusic.com/2009/04/jamie-lidell-remixes-the-nintendo-dsi-how-about-dsitracker-in-an-app-store/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 20:10:23 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/28/jamie-lidell-remixes-the-nintendo-dsi-how-about-dsitracker-in-an-app-store/</guid>
		<description><![CDATA[Well, fine, Jamie Lidell. Now you go and ruin it for the rest of us. See, none of us playing with a Nintendo DSi will possibly look as good as you do. I jest, of course. Jamie Lidell, the wildly-talented vocalist, picks up the new, online-savvy take of the Nintendo DS and breathes cool into &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/04/jamie-lidell-remixes-the-nintendo-dsi-how-about-dsitracker-in-an-app-store/">Continue &#8594;</a>]]></description>
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<p>Well, fine, Jamie Lidell. Now you go and ruin it for the rest of us. See, none of us playing with a Nintendo DSi will possibly look as good as you do.</p>
<p>I jest, of course. Jamie Lidell, the wildly-talented vocalist, picks up the new, online-savvy take of the Nintendo DS and breathes cool into it. This is what Sony ads <em>tried</em> to do, but Jamie does masterfully. And, okay, don’t expect the built-in sound app on the DSi to do as much as it appears to be doing here – there’s quite a lot of non-real-time, non-DSi remixing going on, even though what he does do with the simple app is genius.</p>
<p>Thanks to <a href="http://www.lizrevision.com/jamie-lidell-figured-me-out-nintendo-dsi-remix.html">Liz Revision</a> for finding this one.</p>
<p>This does bring us to a burning question: Nintendo and Sony, I’m looking at you. When will we be able to run eccentric and niche music creation apps as official software on your machine? Imagine NitroTracker on the DSi download store or PSPSEQ and PSPRhythm on the Sony Store.</p>
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<p>It’s not lost on me, either, that I’ve complained about Apple’s App Store approval for iPhone and iPod touch as being vague and inconsistent with a <em>few</em> apps, while Nintendo and Sony and Microsoft’s Xbox only allow a few apps to ever see distribution. But now that the game makers have online distribution, I wonder if that could change. Movie multiplexes once promised that, amidst a few dozen screens, one would show Bollywood and experimental film. Perhaps these stores could have an “enter at your own risk” category for homebrew. Sony, after all, is desperate to recover sales lost on its PSP. And I have to admit, I think homebrew is, sadly, partly at fault. Homebrew developers and users painstakingly document hacking steps because it’s the only way to get their software on the device – only to have the same system abused by people who don’t want to pay for games.</p>
<p>Korg came out with its DS-10 app for the Nintendo handheld officially, and it was an enormous, runaway success, spawning YouTube virals and entire bands. Now, granted, the app had a major commercial publisher behind it (AQ Interactive), adding credibility – but distribution was limited by the physical cartridge, and the app itself didn’t shy away from Big Boy, niche soft synth controls.</p>
<p>8-bit musicians will likely never touch the DSi, preferring the vintage Game Boy. But a few hard-core gamers are also hard-core handheld musicians. Underground is great, and there’s a certain ethos around hacking. But access isn’t such a bad thing. If just one advocate at Sony or Nintendo would consider it, I think wonderful things could happen.</p>
<p>Now, if you’ll excuse me, I have to see if it’s possible to get a DS homebrew music app running in an emulator on my Android.</p>
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