Volume Wars: Dynamic Range Strikes Back with Campaign, Plug-in

Photo: Orin Zebest.

Are you sick of the death of dynamic range? Are you mad as hell at squashed audio that means to be “loud” and only wind up with the actual sounds smooshed out? Alternatively, are you guilty of some detail-squishing dynamic abuse yourself?

A campaign is on to get the dynamic war out of comment threads and forums and onto the streets. Taking a positive tack, the Pleasurize Music Foundation isn’t simply attacking overcompression and dynamic distortion: they’re suggesting an alternative path, in which restored dynamic ranges bring back joy to your life. There are opportunities to sign up as listeners, labels, producers, mixing and mastering engineers, even the consumer electronics and music tech industries.

There’s also a free (Windows-only) plug-in for checking the dynamic range of your mix. There are plenty of other tools that do the same thing, but the idea is nice.

pleasurize music!

Thanks to Mormo at Basement Hum for the additional heads-up.

Now, the idea of crushed dynamic range is nothing new. But via comments, mastering engineer Tobias Anderson points out that it’s not always the mastering that’s to blame — some people are actually distorting at the digital conversion stage. (That’s, incidentally, not the fault of digital recording, either – to screw that up, you have to be really careless, which evidently people are.)

Tobias’ comments below. Now, obviously, this is an issue that can generate some controversy. But start talking about simply preserving dynamic range? I think just about everyone can get behind that. The idea of “quality” can often be loaded, but talking about dynamics as pleasure is as universal as hearing.

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whitelabel: Free VST Plug-ins for PC, with Cool Granular, Delay, Sidechain FX

Plug-in crafter daz disley writes to alert us to his Windows VST plug-in collection. The beta-grade plug-ins are all available as donationware. There are various warnings about “try at your own risk,” which reads to me as an invitation. Three effects have been polished into finished versions; you can get all three for EUR25 if you want to use them beyond 28 days. But the betas are free to try.

There’s some nice-looking stuff in the beta-level collection, including:

  • granulOSO: a granular “sample masher,” a bit like some of the Reaktor ensembles out there — and delicious as a result. Note that “granulOSO uses a mono trigger with polyphonic pitch so each new note’s samples join in rather than start again so it can be used as a gnarly harmonizer. “
  • voldeLAY: a delay chain that uses volume to determine delay (that is, it integrates a side-chained compressor). Similar: freqDELAY uses multiple bands for delay, and deeeeeLAY, a “stoopidly” long delay. You could route something similar depending on the capabilities of your host, but nice to have it in one virtual box.
  • wavePLAY: a “wave-explorer” synthesizer from a sound artist.
  • sidePRESS, a hard knee compressor with virtual sidechain inputs — meaning you don’t need a host capable of sidechaining to use it (nice!)

… just for starters; you’ll find plenty of others. And they all have quite lovely interfaces, true to their name.

whiteLABEL plug-ins

I may be tossing this into my sound design / mangling arsenal this week, so stay tuned!

“Loudness War”: Music Over-Compression, Demonstrated on YouTube

Talk to everyone from armchair music production critics to dyed-in-the-wool pro engineers, and you’re likely to hear about how today’s records are over-compressed. (We think this is what Bob Dylan meant when he said records “have sound all over them.” But we made fun of him anyway.)

To audio lay people, though, it may be tough to describe exactly what this means. One music fan has taken the battle to YouTube, with a graphical and aural demonstration of exactly what the technique (technically “brick wall limiting”) does to the sound. Rather than approach this the traditional way, he takes a nice, clean 80s track and imagines what it might sound like in 2007. It’s actually not an implausible result:

(thanks to Matrix of Matrixsynth fame)


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