Ed: Brent’s back, not only with a review of the massive EastWest Stormdrum sample library, but some ideas on how you might use it as a composer of game or film scores. Read on . . . -PK
Where Art Thou, Boomy Percussion?
If you’ve watched any of the more epic-styled Hollywood films lately, no doubt you’ve noticed a musical trend that is taking hold of the industry. Films such as the Lord of the Rings trilogy and Gladiator feature original scores from notable film composers, and all films rely heavily on the use of what I affectionately call “boomy” percussion. This trend of large, hard-hitting and, at times, almost tribal percussion usage has crossed over into television, music, and of course videogames. Original game soundtracks such as God of War, Metal Gear Solid
and The Chronicles of Riddick utilize this same style of western orchestral music, underscored by heavy percussion.
For the contemporary composer and studio musician, it can be a bit of a challenge to create these sounds with existing software, and it is even more of a challenge to find and record the instruments themselves. Anyone who has seen a live Taiko performance can sympathize with the roadies who have to haul those drums from place to place. Orchestral libraries will typically provide bass drums, timpani, and possibly even toms of some kind or another. However, none of these quite capture the sound of those epic soundtracks from Hollywood composers. (Read more . . .)
East West Quantum Leap Stormdrum (product page from East West Samples
Stormdrum at soundsonline.com
/* Buy links if custom fields not null and not in cat or search results */ ?>
/* End Buy links if custom fields not null and not in cat or search results */ ?>