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	<title>Create Digital Music &#187; effects</title>
	<atom:link href="http://createdigitalmusic.com/tag/effects/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Subcycle: Multitouch Sound Crunching with Gestures, 3D Waveforms</title>
		<link>http://createdigitalmusic.com/2009/10/15/subcycle-multitouch-sound-crunching-with-gestures-3d-waveforms/</link>
		<comments>http://createdigitalmusic.com/2009/10/15/subcycle-multitouch-sound-crunching-with-gestures-3d-waveforms/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 17:26:50 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[granular]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[Logic]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[massive]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[Reaktor]]></category>
		<category><![CDATA[synthesis]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7998</guid>
		<description><![CDATA[multi-touch the storm &#8211; interactive sound visuals &#8211; subcycle labs from christian bannister on Vimeo.
What if you could mash, mangle, mush, and morph sounds with your fingers on a screen, watching the waveforms dance in response in three dimensions? That &#8220;what if&#8221; is expressed beautifully in a project by musician-developer Christian Bannister of Portland, Oregon, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="319"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7000376&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7000376&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="319"></embed></object>
<p><a href="http://vimeo.com/7000376">multi-touch the storm &#8211; interactive sound visuals &#8211; subcycle labs</a> from <a href="http://vimeo.com/user2148150">christian bannister</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>What if you could mash, mangle, mush, and morph sounds with your fingers on a screen, watching the waveforms dance in response in three dimensions? That &#8220;what if&#8221; is expressed beautifully in a project by musician-developer Christian Bannister of Portland, Oregon, who works as Subcycle Labs. </p>
<p>The result is like being able to touch sound directly.</p>
<p>Three-dimensional forms morph and vibrate using visuals programmed in <a href="http://processing.org">Processing</a>, making architectural-organic shapes and spaces that really begin to &#8220;look&#8221; like sound. These forms can represent synthesis and effects parameters (Christian has done some work with the <a href="http://www.native-instruments.com/#/en/products/producer/massive/">Massive</a> synth from Native Instruments), or can allow navigation through loops using touch. Gestures remap offsets and duration for audio, scrub and slice, and apply granular resynthesis.<br />
<a href="http://createdigitalmusic.com/images/2009/10/4_green.jpg"><img src="http://createdigitalmusic.com/images/2009/10/4_green.jpg" alt="4_green" title="4_green" width="535" height="533" class="alignright size-full wp-image-8001" /></a><br />
<span id="more-7998"></span></p>
<p>Controls use multiple touch points on a screen (apparently via <a href="http://nuicode.com/projects/tbeta">Community Core Vision</a> and <a href="http://reactivision.sourceforge.net/">reacTIVision</a>), with sound from Logic, Reaktor, and Max/MSP, and auxiliary control with a joystick array and KORG KAOSS Pad.</p>
<p>Here&#8217;s what happens with a Massive bass line:<br />
<object width="580" height="319"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6173836&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6173836&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="319"></embed></object>
<p><a href="http://vimeo.com/6173836">low frequency entity &#8211; subcycle labs</a> from <a href="http://vimeo.com/user2148150">christian bannister</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>It&#8217;s spectacular, gorgeous work, and I can&#8217;t wait to see more.  It&#8217;s well worth reading through the whole description on the blog for more details, technical, musical, and artistic:</p>
<p><a href="http://www.subcycle.org/">http://www.subcycle.org/</a></p>
]]></content:encoded>
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		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Free Linux Studio: How to Use LinuxDSP Effects with Ardour</title>
		<link>http://createdigitalmusic.com/2009/09/23/free-and-open-source-daw-how-to-use-linuxdsp-effects-with-ardour/</link>
		<comments>http://createdigitalmusic.com/2009/09/23/free-and-open-source-daw-how-to-use-linuxdsp-effects-with-ardour/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 16:31:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[101]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[beginners]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[jack]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[linuxdsp]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/09/23/free-and-open-source-daw-how-to-use-linuxdsp-effects-with-ardour/</guid>
		<description><![CDATA[ 
Alongside our Renoise + Indamixx netbook-optimized production competition, I’m kicking off this week a series of CDM and guest tutorials on working with Linux audio tools, Renoise, and more. First up, here’s a basic look at how to route the free-as-in-beer linuxDSP effects toolkit into the powerful, modern, open-source DAW Ardour. Correction:  I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp2.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp2" border="0" alt="ardourdsp2" src="http://createdigitalmusic.com/images/2009/09/ardourdsp2_thumb.jpg" width="580" height="187" /></a> </p>
<p>Alongside our Renoise + Indamixx <a href="http://createdigitalmusic.com/2009/09/22/indamixx-renoise-cdm-music-production-contest-tracker-ninjas-nows-your-chance/">netbook-optimized production competition</a>, I’m kicking off this week a series of CDM and guest tutorials on working with Linux audio tools, Renoise, and more. First up, here’s a basic look at how to route the free-as-in-beer <a href="http://www.linuxdsp.co.uk/">linuxDSP</a> effects toolkit into the powerful, modern, open-source DAW <a href="http://ardour.org/">Ardour</a>. <strong>Correction: <strong> I implied that linuxDSP had an open source license, which is not correct. It should be considered &#8220;freeware&#8221; but not free software. Ardour, of course, is fully open source, and this is as much a tutorial on how to use JACK to route effects as it is linuxDSP per se.</p>
<p><a href="http://www.linuxdsp.co.uk/">http://www.linuxdsp.co.uk/</a><span id="more-7621"></span>
<p>linuxDSP comes with a nice set of basic effects, including a 15-band graphic EQ, stereo reverb, valve-emulating overdrive and compressor, and parametric channel EQ, plus a much nicer graphical patchbay interface for using JACK to route audio between applications. (That last one probably deserves its own look.) linuxDSP is also bundled with upcoming builds of the <a href="http://indamixx.com">Indamixx</a> products, and it’s freely available, so if you’ve got Linux and Ardour, you can follow this tutorial&#160; &#8212; and if you’re interested in using Linux at all, you’ll want to give linuxDSP a look. <em>Note: The Indamixx version of LinuxDSP is optimized for Atom-based Netbooks and is an Indamixx exclusive.</em></p>
<p>For those of you used to running VST and AU plug-ins, you may find linuxDSP a bit confusing at first. Instead of opening them as you would a plug-in, you launch them as an application. Thanks to the power of JACK, though, you can freely route audio between software <em>without</em> a lot of the limitations normally associated with plug-in architectures. Of course, when you’re in the habit of doing things one way, that can feel a little strange. So I’m pleased to welcome Mike from the linuxDSP project, who shares with us his own tutorial for getting started with Ardour and linuxDSP.</p>
<p>Also, trust me – this may seem like a lot of steps in the case of a simple insert, but that’s partly because we’ve broken it down to make sure you’re clear on the process. Actually doing this can be pretty fast. And keep in mind that this works for <em>any</em> routing with <em>any</em> JACK-aware application – so you could side-chain a drum track into a surround-sound SuperCollider granular effect you’ve built, for instance. It’s easily worth a little extra effort to get around the comparative rigidity of conventional plug-ins, even before considering these are all free tools.</p>
<p>You can also save a session with routings you want so that Ardour acts like a virtual studio, in which your favorite effects and routings are ready to run. (In fact, because of the modular nature of a JACK Linux setup, you can think of Ardour more like a traditional mixer and patch bay than just a monolithic DAW – keeping in mind that Renoise, the tracker in our competition, now has full JACK support.)</p>
<h3>linuxDSP with a Simple Ardour Project</h3>
<p> <em></em>
<p><em>Mike from linuxDSP</em></p>
<p>1. <strong>Open Ardour and linuxDSP.</strong> Start up Ardour, and create or open an existing project. In this example, a simple project consisting of one stereo track will be used, as shown below:</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp1.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp1" border="0" alt="ardourdsp1" src="http://createdigitalmusic.com/images/2009/09/ardourdsp1_thumb.jpg" width="580" height="247" /></a> </p>
<p>In order to connect a linuxDSP plug-in as an insert on the track, we need to launch the plug-in and connect it via the Ardour mixer. Make sure the plug-in is running; you can do this by launching it, just like any other application. In this example, the CHEQ2 is used, since the track is stereo. <em>Ed.: That is to say, there’s both a stereo and mono version of the EQ, so grab the stereo one!</em></p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp3.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp3" border="0" alt="ardourdsp3" src="http://createdigitalmusic.com/images/2009/09/ardourdsp3_thumb.jpg" width="400" height="660" /></a> </p>
<p>2. <strong>Route an insert in the mixer. </strong>Next, select Ardour&#8217;s mixer window. Here, the stereo track the plug-in is to be inserted into is selected. Now make a new insert point. To do this, right click in the black area above the fader:</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/newinsert.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="newinsert" border="0" alt="newinsert" src="http://createdigitalmusic.com/images/2009/09/newinsert_thumb.jpg" width="227" height="301" /></a> </p>
<p>From the drop-down menu that appears, select New Insert. The Mixer window will now show the new insert point in the black area above the fader.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp5.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp5" border="0" alt="ardourdsp5" src="http://createdigitalmusic.com/images/2009/09/ardourdsp5_thumb.jpg" width="176" height="309" /></a></p>
<p>3. <strong>Select your insert. </strong>Double-click on “(insert 1)” in the Mixer window. This will open the insert dialogue.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp6.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp6" border="0" alt="ardourdsp6" src="http://createdigitalmusic.com/images/2009/09/ardourdsp6_thumb.jpg" width="580" height="297" /></a>     <br />4. <strong>Connect the linuxDSP effect to the Ardour insert point. </strong>The insert dialog allows you to connect the insert point to any external JACK application. In this case, the CHEQ2    <br />is going to be used, so the CHEQ2 tab is selected. You will see that the CHEQ2 has two    <br />inputs, &quot;inL&quot; and &quot;inR,&quot; and two outputs, &quot;outL&quot; and &quot;outR.&quot; In this example, we are going to route    <br />the signal from the channel insert send to the inL and inR connections on the CHEQ2, and then    <br />route the signal coming back out of the CHEQ2 &quot;outL&quot; and &quot;outR&quot; to the insert return.</p>
<p>Click on &quot;inL&quot; in the &quot;Available connections&quot; window. &quot;inL&quot; will now appear in the &quot;out 1&quot; box to the left. Click on &quot;inR&quot; in the &quot;Available connections&quot; window. &quot;inR&quot; will now appear in the &quot;out 2&quot; box to   <br />the left Next do the same for &quot;outL&quot; and &quot;outR&quot; in the &quot;Available Connections&quot; window on the right. </p>
<p>The insert dialogue should now look like this:</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp7.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp7" border="0" alt="ardourdsp7" src="http://createdigitalmusic.com/images/2009/09/ardourdsp7_thumb.jpg" width="580" height="200" /></a>&#160;</p>
<p>5. <strong>Activate the setup. </strong>Finally, return to Ardour&#8217;s mixer window and &#8216;activate&#8217; the insert by right clicking on it and selecting &quot;Activate&quot; from the drop-down menu.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp8.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp8" border="0" alt="ardourdsp8" src="http://createdigitalmusic.com/images/2009/09/ardourdsp8_thumb.jpg" width="245" height="404" /></a> </p>
<p>6. <strong>Save and re-use! </strong>Once this is set up, if you save the session, Ardour will take care of the routing for you next time the session is loaded. All you have to do is make sure the CHEQ2 has been launched before you start Ardour and load the session.</p>
<p><a href="http://createdigitalmusic.com/images/2009/09/ardourdsp9.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ardourdsp9" border="0" alt="ardourdsp9" src="http://createdigitalmusic.com/images/2009/09/ardourdsp9_thumb.jpg" width="370" height="360" /></a></p>
<p>If you play the track in Ardour, adjusting the controls on the CHEQ2 will affect the sound.</p>
<p><em>Got more requests for tutorials? Let us know. Next on my slate is using the awesome powers of the JP1 patchbay. It’s a graphical patchbay for JACK, but made a <a href="http://www.linuxdsp.co.uk/download/jp1/index.html">whole lot prettier</a>. If you’re using it already and have some tips, let me know and I’ll incorporate them into the story.</em></p>
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		<slash:comments>5</slash:comments>
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		<title>DAW Day: Digital Performer 7 Adds Effects, Easier Access, PT8 Support</title>
		<link>http://createdigitalmusic.com/2009/09/15/daw-day-digital-performer-7-adds-effects-easier-access-pt8-support/</link>
		<comments>http://createdigitalmusic.com/2009/09/15/daw-day-digital-performer-7-adds-effects-easier-access-pt8-support/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 02:02:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[backing-tracks]]></category>
		<category><![CDATA[channel-strip]]></category>
		<category><![CDATA[DAW]]></category>
		<category><![CDATA[DAW-Day]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[Digital-Performer]]></category>
		<category><![CDATA[dp]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[guitar-amps]]></category>
		<category><![CDATA[guitars]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[Pro-Tools]]></category>
		<category><![CDATA[pro-tools-hd]]></category>
		<category><![CDATA[scoring]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7480</guid>
		<description><![CDATA[DP&#8217;s clever channel strip integrates quite a lot of functionality in every view.
I&#8217;d be remiss if I didn&#8217;t note another significant DAW release: DP7 is shipping this week. The Mac-only Digital Performer still has a loyal following, especially among the scoring crowd, some of whom have stuck with DP since the Performer days &#8211; one [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/09/dpchannelstrip.jpg" alt="dpchannelstrip" title="dpchannelstrip" width="580" height="376" class="alignright size-full wp-image-7489" /></p>
<div class="imgcaption">DP&#8217;s clever channel strip integrates quite a lot of functionality in every view.</div>
<p>I&#8217;d be remiss if I didn&#8217;t note another significant DAW release: DP7 is shipping this week. The Mac-only Digital Performer still has a loyal following, especially among the scoring crowd, some of whom have stuck with DP since the Performer days &#8211; one of the Mac&#8217;s first sequencers. I have to say, this particular update seems to focus more on bundled effects than core functionality &#8211; and, in fairness, because it&#8217;s tough to change core features without upsetting the stuff that keeps your users loyal, this isn&#8217;t uncommon. But DP has uncommonly rich support for being a Pro Tools HD front end, it&#8217;s Mac-savvy and Snow Leopard compatible, and given its popularity in scoring, a little touch like the Marker Counter could be huge news for its major following.</p>
<p>Full disclosure: I haven&#8217;t found much reason to touch DP lately, with plenty of other tools to keep my attention, so if there is a loyal DP user who would like to send in their dispatch, I&#8217;d love to run it on CDM.</p>
<p>In the meantime, I&#8217;ll keep this compact to give you a birds-eye view. First, the effects stuff:<span id="more-7480"></span><br />
<img src="http://createdigitalmusic.com/images/2009/09/dpliveroom.jpg" alt="dpliveroom" title="dpliveroom" width="580" height="413" class="alignright size-full wp-image-7490" /></p>
<ul>
<li><strong>Stompboxes:</strong> For the first time, you get a suite of guitar pedal effects, including emulations of Ibanez, BOSS, RXT, and Electro-Harmonix.</li>
<li><strong>Modeled amps:</strong> Simulations of the Fender Bassman, Marshall JTM45, and Marshall JCM800. So, sure, other suites offer more options &#8211; but these are three top picks.</li>
<li><strong>Physically-modeled guitar miking:</strong> The Live Room | G simulates a speaker cabinet and mic placement. Unlike the Logic 9 take on the same idea, you get a built-in EQ and four channels &#8211; but also unlike Logic, you get close / near / far rather rather free-form mic placement. That&#8217;s too bad, given the clever top-down view, though I suspect the default placements are typically all you need.</li>
<li><strong>Smarter strips:</strong> Access channel strips from a floating window, and see EQ <em>and</em> dynamics in-line on the mixing board. (Usually you get EQ, but not dynamics.) Plus, finally &#8211; unlike most other programs &#8211; your virtual rack of synths appears right on the mixing board. Mixer controls are also available in any edit window, not just the usual arrangement view.</li>
<li><strong>Better counters:</strong> A Large Counter resizes the counter to an arbitrary size &#8211; ideal for when you&#8217;ve rented an orchestra and are projecting counts (literally). And a Marker Counter displays markers and jumps to specific spots, which could be fantastic for backing tracks, recording, and scoring. It&#8217;s a simple thing &#8211; obvious, really &#8211; and yet I haven&#8217;t seen it done before.</li>
<li><strong>Real-time crossfades</strong> promise to speed editing.</li>
<li><strong>Automation by range</strong>.</li>
</ul>
<p><img src="http://createdigitalmusic.com/images/2009/09/dp7mixer.jpg" alt="dp7mixer" title="dp7mixer" width="579" height="333" class="alignright size-full wp-image-7493" /></p>
<div class="imgcaption">The DP mixer. Look closer, and you&#8217;ll see virtual instrument racks and even compressor instances integrated with the view.</div>
<p>There are also various notation improvements, including lead sheet generation &#8211; though I still think it&#8217;s touch to beat a dedicated scoring tool, or the recent inclusion of Sibelius in Pro Tools. More interesting, you get full support for running Pro Tools 8 on the back end, which is ideal for people who prefer DP (and that Marker Counter) as their front end. And there are also tweaks under the hood, including Wave64 support for massive broadcast files, side-chaining AU plug-ins, and a new sample rate conversion engine.</p>
<p>Guitar effects in this tool have to go up against Apple&#8217;s Logic Studio. I&#8217;d have to generally give the edge there to Apple, though, because the range of tools remains wider, and Apple also includes MainStage for rigging their effects into a performance-ready setup.</p>
<p>Guitar effects are nice, but I think enhancing the Counter, cleverly integrating some of the mixing controls, and making cross-fade editing faster could actually be more important. If you&#8217;re a DP user, do let us know what you think of the update.</p>
<p><a href="http://www.motu.com/products/software/dp/new-70.html">New in DP7</a> [MOTU]</p>
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		<slash:comments>17</slash:comments>
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		<title>Gustavo&#8217;s Live Tutorial, Now en Español, Condensed to 60 Seconds</title>
		<link>http://createdigitalmusic.com/2009/09/14/gustavos-live-tutorial-now-en-espanol-condensed-to-60-seconds/</link>
		<comments>http://createdigitalmusic.com/2009/09/14/gustavos-live-tutorial-now-en-espanol-condensed-to-60-seconds/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 14:56:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[bravetti]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[envelopes]]></category>
		<category><![CDATA[español]]></category>
		<category><![CDATA[gustavo-bravetti]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7448</guid>
		<description><![CDATA[If you thought Gustavo&#8217;s tutorial on unlinked envelopes in Ableton Live was faster before, watch in 60 seconds! (It&#8217;s a teaser video, but maybe if you don&#8217;t blink and watch it a few times, you&#8217;ll learn subliminally.)
If you or anyone you know speaks Spanish as a native language and you&#8217;d prefer not to have to [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/RztcTn0QY4A&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RztcTn0QY4A&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>If you thought Gustavo&#8217;s tutorial on unlinked envelopes in Ableton Live was faster before, watch in 60 seconds! (It&#8217;s a teaser video, but <em>maybe</em> if you don&#8217;t blink and watch it a few times, you&#8217;ll learn <em>subliminally</em>.)</p>
<p>If you or anyone you know speaks Spanish as a native language and you&#8217;d prefer not to have to translate, there&#8217;s also a Spanish-language version:</p>
<p><a href="http://sturly.com/bravetti4">http://sturly.com/bravetti4</a></p>
<blockquote><p>Una muestra corta puede “estirarse” en variaciones en un bloque de tiempo mayor – una muestra de 1/16 de duración por ejemplo puede ser llevada a un compás o dos. Suma la posibilidad de utilizar esta envolvente para modular un efecto, y ya puedes comenzar a pensar en extremas rarezas sónicas. Y aunque en esta ocasión se encuentran al servicio de la “paleta” de sonidos de Gustavo, esta técnica puede encajar en diversos fines musicales.</p>
<p>Puedes ir también en sentido contrario: Tomar una muestra larga y modularla con una envolvente corta. Por ejemplo, puedes tomar una textura oscilante de una duración de 30-segundos, y aplicar una envolvente realmente corta, como un único pico de 1/16 para crear un platillo (hi hat) que evoluciona en el tiempo.</p>
<p>Puedes pensar en las envolventes desconectadas como una fuente de modulación aplicable a varios estilos o fines musicales. Puede ser una muestra corta, una cadena de efectos, o un sintetizador. Aquí Gustavo se limita a los efectos incluidos en Ableton Live, pero tu puedes elegir tus efectos favoritos especialmente ahora que Live te permite seleccionar fácilmente cuales parámetros quieres controlar cuando utilizas efectos de terceros (VST, etc.). </p></blockquote>
<p>That was actually my writing; thanks, Gustavo!</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Advanced Ableton Live Tutorial: Modular-Style Unlinked Envelopes, Effects</title>
		<link>http://createdigitalmusic.com/2009/09/10/advanced-ableton-live-tutorial-modular-style-unlinked-envelopes-effects/</link>
		<comments>http://createdigitalmusic.com/2009/09/10/advanced-ableton-live-tutorial-modular-style-unlinked-envelopes-effects/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 18:04:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[advanced]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[envelopes]]></category>
		<category><![CDATA[gustavo-bravetti]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[modulation]]></category>
		<category><![CDATA[routing]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7420</guid>
		<description><![CDATA[iproducer #4 &#8211; Unlink and Conquer + Bonus from Gustavo Bravetti on Vimeo.
Exclusive to CDM (and Vimeo), Live guru Gustavo Bravetti offers a deep tutorial in sound creation in Ableton using &#8220;unlinked envelopes.&#8221; He assembles quasi-modular routings of effects into one another to create some unusual sounds. I think there are some inspiring techniques here, [...]]]></description>
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<p><a href="http://vimeo.com/5962875">iproducer #4 &#8211; Unlink and Conquer + Bonus</a> from <a href="http://vimeo.com/gustavobravetti">Gustavo Bravetti</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Exclusive to CDM (and Vimeo), Live guru Gustavo Bravetti offers a deep tutorial in sound creation in Ableton using &#8220;unlinked envelopes.&#8221; He assembles quasi-modular routings of effects into one another to create some unusual sounds. I think there are some inspiring techniques here, even beyond Ableton Live &#8211; I&#8217;d watch it even if I weren&#8217;t a Live user.</p>
<p>Gustavo writes:</p>
<blockquote><p>&#8220;This workshop demo video is about using Live’s unique clip unlinked envelopes and Ableton’s effects to easily create elaborated sequenced sounds as well as a “how to” create a bass, a tuned bass drum, a clap and hi hats.&#8221;</p></blockquote>
<p>So, what&#8217;s the beauty of the &#8220;unlinked envelope&#8221;? By separating the envelope length from the length of a sample, you can take a sample of one length and modulate it in time independently with an envelope of a different length. A short sample can warp in a longer block of time for more variety &#8211; a 1/16th note sample, for instance, transformed over a bar or two. Add the ability to route the envelope into effect modulation, and you can start to think extreme sonic freakiness. Here, that serves Gustavo&#8217;s own electronic palette, but it could suit a variety of musical aims.<span id="more-7420"></span></p>
<p>You can also go the opposite direction: you could take a long sample and modulate it with a short envelope. For instance, you could select a 30-second oscillating texture, and apply a very short envelope, like a single sixteenth-note peak, in order to create an evolving high hat.</p>
<p>You can think of the unlinked envelope as a modulation source for a variety of sonic targets. It could be a short sample, a chain of effects, or a synth. Here, Gustavo sticks to built-in Live devices, but you could easily add your own plug-ins of choice &#8211; especially now that Live has added the ability to more easily choose which third-party plug-in parameters you wish to target.</p>
<p>Part of why I say this is about more than just Live is that you can begin to see how thinking in envelopes can make your musical content more dynamic, a technique you can apply to any environment that allows this sort of routing. It certainly illustrates the power of Live in a way that I think a lot of people miss.</p>
<p>To <a href="http://vimeo.com/5962875">watch the full HD version</a>, head to Gustavo&#8217;s Vimeo account.</p>
<p>I&#8217;m going to be organizing a compendium of our best Live tutorials soon; if you have external tutorials you&#8217;d like us to link up, let us know.</p>
<p>Previous Gustavo-fueled mayhem:<br />
<a href="http://createdigitalmusic.com/2008/05/10/weekend-inspiration-ableton-live-follow-actions-dummy-clips-making-snares/">Ableton Live Follow Actions, Dummy Clips, Making Snares</a><br />
<a href="http://createdigitalmusic.com/2008/03/26/ableton-live-tutorials-diy-808-idm-101-gustavo-strikes-again/">DIY 808, IDM 101</a><br />
<a href="http://createdigitalmusic.com/2008/02/05/gustavo-bravetti-show-us-how-to-glitch-out-ableton-live/">Gustavo Bravetti Show Us How To Glitch out Ableton Live</a><br />
<a href="http://createdigitalmusic.com/2009/01/30/hexagonal-sequencer-with-vvvv-midi-ableton-and-soon-wii-camera-input/">Hexagonal Sequencer with vvvv, MIDI, Ableton, and Soon Wii, Camera Input</a><br />
<a href="Live + FM8 = Drum Kit Love: Free FM8 Drum Kit Download">Live + FM8 = Drum Kit Love: Free FM8 Drum Kit Download</a></p>
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		<slash:comments>27</slash:comments>
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		<title>FL Studio 9 Arrives: Better Performance, More Toys, More Editing</title>
		<link>http://createdigitalmusic.com/2009/09/09/fl-studio-9-arrives-better-performance-more-toys-more-editing/</link>
		<comments>http://createdigitalmusic.com/2009/09/09/fl-studio-9-arrives-better-performance-more-toys-more-editing/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 18:20:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[fl-studio]]></category>
		<category><![CDATA[Fruity-Loops]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[synth]]></category>
		<category><![CDATA[upgrades]]></category>
		<category><![CDATA[vocoder]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[workflow]]></category>
		<category><![CDATA[workstations]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7403</guid>
		<description><![CDATA[Click through for FL&#8217;s infamous Giant Screenshot of FL 9. See, it&#8217;ll look perfect on your 40&#8243; flat screen. Update: Despite discussion in comments, Image-Line assures us this is an image of FL9. We&#8217;ll have more shots once we try out the software, of course!
&#8220;Fruity Loops&#8221; has long proven that not all music making apps [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/fl9giant.jpg"><img src="http://createdigitalmusic.com/images/2009/09/fl9_thumb.jpg" alt="fl9_thumb" title="fl9_thumb" width="580" height="430" class="alignright size-full wp-image-7409" /></a></p>
<div class="imgcaption">Click through for FL&#8217;s infamous Giant Screenshot of FL 9. See, it&#8217;ll look perfect on your 40&#8243; flat screen. <strong>Update:</strong> Despite discussion in comments, Image-Line assures us this <em>is</em> an image of FL9. We&#8217;ll have more shots once we try out the software, of course!</div>
<p>&#8220;Fruity Loops&#8221; has long proven that not all music making apps have to look the same way. FL is quirky and different. Its editing interface is built as much around step sequencers and pattern sequencing as the conventional, mixer and audio-tape-derived views. But perhaps some of its real draw is that it packs, in its mid-level-and-higher packages, it&#8217;s packed with fascinating and unusual sonic toys. FL 9 looks to continue that tradition.</p>
<p>And because it&#8217;s FL, if you&#8217;ve <em>ever</em> bought FL, you get a free lifetime upgrade to this version. (Seriously, if you&#8217;re pirating FL, stop. You have absolutely no excuse.)</p>
<p>New toys in this version:</p>
<ul>
<li><strong>Autogun</strong> Derived from the excellent sounds of the Ogun synth, this instrument has &#8220;more than four billion presets.&#8221; (Wait&#8230; what?) I do agree with Image-Line&#8217;s description of &#8220;rich metallic and shimmering timbres&#8221; in Ogun; that&#8217;s exactly what it sounds like.</li>
<li><strong>Vocodex vocoder</strong>, the &#8220;last word in Vocoders.&#8221; (I thought the last word was, <a href="http://createdigitalmusic.com/2008/04/20/albeton-lives-non-existent-secret-vocoder-no-one-needs-a-vocoder/">&#8220;No one needs a vocoder,&#8221;</a> but I could be wrong.) Automatic speech enhancement plus up to 100 &#8220;variable-width, multi-parameter&#8221; bands does give this some interesting twists.</li>
<li><strong>Stereo Shaper</strong>.</li>
</ul>
<p>I think that improved performance and editing may be bigger news, however:</p>
<ul>
<li><strong>Multi-core CPU support, multithreaded generator, and multithreaded effects processing</strong>. This is the one that I expect most excites you crazy, synth-and-effects-routing mad scientists who have been pegging your CPU.</li>
<li><strong>Improved effects:</strong> sidechaining in the limiter, mid-side processing in the reverb, export and noise reduction in the awesome Edison and Slicex audio-editing instruments.</li>
<li>Improved Playlists with &#8220;Clip Track&#8221; features</li>
<li>A &#8220;Riff Machine&#8221; for automatically generating sequences in the Piano Roll</li>
<li>Multiple controller support for defining different instrument channels. (Okay, FL experts &#8211; did I miss something? That wasn&#8217;t present before?)</li>
</ul>
<p><span id="more-7403"></span></p>
<p>What comes in the box has been expanded, too. In all the editions, you get the new stereo shaper and Autogun. In &#8220;Fruity Edition&#8221; and higher, you get SimSynth Live, DrumSynth Live, the DX-10 FM synth, and cool-sounding WASP and WASP-XT. In Producer Edition, you get the Vocodex vocoder.</p>
<p>Unfortunately, Image-Line still continues some confusing a la carte options, and actually eliminates its XXL edition that gave you everything. So, there&#8217;s a new <strong>Gross Beat</strong> that manipulates pitch, position, and volume in real-time, but you only get the demo with FL 9. I can&#8217;t <em>really</em> complain about this because FL has so much in it, but it can all get a little hard to follow sometimes.</p>
<p>On the other hand, if you&#8217;re an FL fan, I think you could do some serious damage with the vocoder and new sequence generating features. </p>
<p>I&#8217;ve always wanted to do a better job of covering FL on this site, so FL users, get in touch!</p>
<p><a href="http://flstudio.image-line.com/documents/what.html">FL Studio product page</a><br />
<a href="http://flstudio.image-line.com/documents/download.html">Download the demo</a></p>
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		<slash:comments>41</slash:comments>
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		<title>Video Tips on Live 8&#8217;s Vocoder, Collision Devices, Plus Live 8 Review</title>
		<link>http://createdigitalmusic.com/2009/07/27/video-tips-on-live-8s-vocoder-collision-devices-plus-live-8-review/</link>
		<comments>http://createdigitalmusic.com/2009/07/27/video-tips-on-live-8s-vocoder-collision-devices-plus-live-8-review/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 16:02:11 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[collision]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[live-8]]></category>
		<category><![CDATA[physical-modeling]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[video-tutorials]]></category>
		<category><![CDATA[vocoder]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6730</guid>
		<description><![CDATA[Still evaluating Live 8 &#8211; or want to learn more about how to use it? You can now read my review of Ableton Live 8 free on Keyboard Magazine&#8217;s site:
Ableton Live 8 Review [Keyboard Magazine]
See also (via comments) Nick Rothwell&#8217;s review for Sound on Sound June [subscription or US$1.49 fee required]
Keyboard doesn&#8217;t yet have comments, [...]]]></description>
			<content:encoded><![CDATA[<p><object id="flashObj" width="580" height="491" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9/14080861001?isVid=1&#038;publisherID=13421268001" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=30600685001&#038;playerID=14080861001&#038;domain=embed&#038;" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9/14080861001?isVid=1&#038;publisherID=13421268001" bgcolor="#FFFFFF" flashVars="videoId=30600685001&#038;playerID=14080861001&#038;domain=embed&#038;" base="http://admin.brightcove.com" name="flashObj" width="580" height="491" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></p>
<p>Still evaluating Live 8 &#8211; or want to learn more about how to use it? You can now read my review of Ableton Live 8 free on Keyboard Magazine&#8217;s site:</p>
<p><a href="http://www.keyboardmag.com/article/ableton-live-8/jul-09/98725">Ableton Live 8 Review</a> [Keyboard Magazine]<br />
See also (via comments) <a href="http://www.soundonsound.com/sos/jun09/articles/live8.htm">Nick Rothwell&#8217;s review for Sound on Sound June</a> [subscription or US$1.49 fee required]</p>
<p>Keyboard doesn&#8217;t yet have comments, so feel free to discuss &#8211; or disagree &#8211; here.</p>
<p>I wanted to back up a little bit and consider Live as if for the first time. Now, I had also personally heard at least Robert Henke complain at one point that reviews of Live were uncritical. That to me would be a flaw as a reviewer, because all software designs involve compromises, so no software can ever be perfect. Here, I still feel there&#8217;s legitimate room for improvement in terms of the way Live handles interactive clip triggering and how it assigns control. Of course, we&#8217;re not just passively complaining about it &#8211; there&#8217;s also a community of Live users working to hack in functionality they need using the Live API, both via Python and forthcoming Max for Live.</p>
<p>Also for the review, I shot some quick video demos of features that were easier to show than describe, namely the new instrument Collision and the Vocoder effect. These are basically mini-tutorials on these creations. See Collision at top, Vocoder after the break at bottom. <strong>Fixed! Now the top video is actually the Collision video. (Oops.)</strong></p>
<p>I&#8217;m a huge fan of physical modeling and Applied Acoustics, and Collision is one of the best percussion models I&#8217;ve seen. It starts to approach some of what&#8217;s possible in Apple&#8217;s Sculpture in Logic, but in a much more focused context, and with some unparalleled resonators (which you can also use on their own in the form of Corpus). See the top video for a walkthrough of the interface.<span id="more-6730"></span></p>
<p>We may need to revisit the vocoder issue as there&#8217;s a new vocoder in FL Studio (<a href="http://www.image-line.com/documents/news.php?entry_id=1248108095">Vocodex in the current beta</a>), plus the existing vocoder in Reason. Sounds like there&#8217;s an article here waiting to happen. I like Ableton&#8217;s vocoder, though; it&#8217;s a different implementation and coupled with their unique Frequency Shifter, you can get some really unusual sounds.</p>
<p><object id="flashObj" width="580" height="491" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9/14080861001?isVid=1&#038;publisherID=13421268001" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=30587230001&#038;playerID=14080861001&#038;domain=embed&#038;" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9/14080861001?isVid=1&#038;publisherID=13421268001" bgcolor="#FFFFFF" flashVars="videoId=30587230001&#038;playerID=14080861001&#038;domain=embed&#038;" base="http://admin.brightcove.com" name="flashObj" width="580" height="491" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></p>
<p>For more Live 8 learning (and a more in-depth discussion of different ways of approaching the Frequency Shifter):</p>
<p><a href="http://createdigitalmusic.com/2009/06/03/live-8-videos-new-warping-explained-apc-remote-sl-integration/">Live 8 Videos: New Warping Explained, APC + ReMOTE SL Integration</a></p>
<p><a href="http://createdigitalmusic.com/2009/04/27/ableton-live-8-misuse-ping-pong-psuedo-scratching-effect-video-tutorial/">Ableton Live 8 Misuse: Ping Pong Psuedo Scratching Effect Video Tutorial</a></p>
<p><a href="http://createdigitalmusic.com/2009/04/14/ableton-live-8-creative-tutorial-videos-using-and-misusing-groove-extraction/">Ableton Live 8 Creative Tutorial Videos: Using and Misusing Groove Extraction</a></p>
<p><a href="http://createdigitalmusic.com/2009/04/14/ableton-live-8-creative-tutorial-videos-misusing-frequency-shifter/">Ableton Live 8 Creative Tutorial Videos: Misusing Frequency Shifter</a></p>
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		<slash:comments>19</slash:comments>
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		<title>What&#8217;s New in Apple&#8217;s Logic Studio 9: Flex Time, MainStage Gets More Road-Worthy</title>
		<link>http://createdigitalmusic.com/2009/07/23/whats-new-in-apples-logic-studio-9-flex-time-mainstage-gets-more-road-worthy/</link>
		<comments>http://createdigitalmusic.com/2009/07/23/whats-new-in-apples-logic-studio-9-flex-time-mainstage-gets-more-road-worthy/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 14:38:53 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[<img src="http://createdigitalmusic.com/images/featured/0709_logic9.jpg">]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/07/logicstudiombp.jpg" alt="logicstudiombp" title="logicstudiombp" width="580" height="337" class="alignleft size-full wp-image-6655" /></p>
<p>Apple has released Logic Studio 9 today. Banner features: &#8220;Flex Time&#8221; audio warping, new goodies for guitarists (plus integration with a new audio interface and pedalboard from Apogee), expanded support for working with video and outputting compression, and most interestingly, tools for making MainStage a feature you might actually take onstage.</p>
<p>I&#8217;m meeting with Apple next week, so if you think of any smart questions, do pass them along. I should receive my testing copy then, too, so expect more details. In the meantime, here&#8217;s how it looks &#8220;on paper,&#8221; in a nutshell.</p>
<h3>Live Performance</h3>
<p>This to me is the interesting one. I loved the <em>idea</em> of MainStage when it came out, but I had a number of complaints in regards to what musicians would actually want to do for live performance. Specifically:</p>
<ul>
<li>MainStage needs a way of playing backing tracks, particularly for bands and acoustic players and soloists.</li>
<li>ReWire is a must, so people using tools like Ableton Live (or Reason, or the awesome tracker Renoise) can work with them in a MainStage rig.</li>
<li>Better control mapping was needed for real performance &#8211; including grouping.</li>
<li>Musicians need a way of recording their gigs.</li>
</ul>
<p>Well, guess what? Apple says they&#8217;ve added all of that to MainStage 2. ReWire support should make this particularly interesting, as solutions like a Logic-Live rig now become practical. And this is the first DAW to really try to do backing tracks in a way bands can use, even including Ableton Live.</p>
<p>Grouped controls allow you to drag and drop layouts of controls as macros. It&#8217;s a nice implementation, and different from what&#8217;s currently out there. </p>
<p>There&#8217;s also a live loop recorder, tape style. My first impression of this is that this doesn&#8217;t appear to match things like the new looper in Ableton Live 8, which can set an entire project tempo &#8211; it&#8217;s more like a basic stompbox effect, as we&#8217;ve seen previously in Native Instruments&#8217; Guitar Rig. Still, that matches the simplicity of some of the other tools here.</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/playback.jpg" alt="playback" title="playback" width="580" height="358" class="alignleft size-full wp-image-6656" /></p>
<p>Augh&#8230; and yes, that is Apple&#8217;s now-ubiquitous album art view as the browser mechanism for templates, proving they really don&#8217;t know where to stop. At least it seems they haven&#8217;t used that for the entire UI.</p>
<p>Of course, performance is everything in these implementations, so it&#8217;ll be fun to torture test MainStage 2 and see how it stands up.</p>
<p>And for anyone who wanted Live clips and Sculpture in one session, this could be interesting.<span id="more-6650"></span></p>
<h3>Flex Time Audio Manipulation</h3>
<p>The music software market is already crowded with tools that promise to let you manipulate audio independent of its original tempo &#8211; but this implementation is more interesting than you might first think. You actually drag the mouse on the waveform itself, turning the sound into a Silly Putty-like, warpable view. Very much like Ableton Live, Logic also adds modes based on material (rhythmic, polyphonic, slicing), and an audio quantize mode that applies the feel of one track to another.<br />
<img src="http://createdigitalmusic.com/images/2009/07/flex.jpg" alt="flex" title="flex" width="580" height="360" class="alignleft size-full wp-image-6658" /></p>
<p>There&#8217;s also a slightly gimmicky record start/stop effect, which I&#8217;m sure will be a boon to anyone doing editing for MTV.</p>
<p>But make no mistake about it: Flex Time could heat things up.</p>
<p><strong>Side note:</strong> Does Sibelius &#8211; now owned by industry titan and major Apple rival Avid &#8211; really not care that Apple lifted the name of its &#8220;FlexTime&#8221; technology, which I thought was trademarked? Did Apple pay off Avid to grab that name? (Especially funny after MainStage had a similarity to Plasq&#8217;s OnStage from Rax, a virtually identical feature.)</p>
<h3>For Guitarists</h3>
<ul>
<li>A new pedalboard full of effects</li>
<li>An &#8220;Amp Designer&#8221; for combining 25 amps, 25 speaker cabinets, and 3 mics, plus a library of new presets</li>
<li>Integration with Apogee&#8217;s new GiO interface in both Logic and MainStage</li>
</ul>
<p>Apple is obviously committed to providing a one box solution, so you never have to buy anything for music making that <em>doesn&#8217;t</em> have an Apple logo on it &#8211; something I&#8217;m sure doesn&#8217;t make Native Instruments, Waves, IK Multimedia, and other competitors exactly thrilled. Those solutions are already really good, but I have heard Apple&#8217;s implementation is quite nice, and I&#8217;ve heard it from people who are actual guitarists.</p>
<h3>Notation Enhancements</h3>
<p>Ornaments have been expanded with a broader notation library, and a set of some 4000 chord grids beef up tab capabilities for guitars.</p>
<p>I still think you&#8217;d be nuts to use Logic in place of something like Sibelius for major notation editing, just because I find the dedicated tool much quicker to use. On the other hand, Logic was born as &#8220;Notator,&#8221; so it has notation in its blood.</p>
<h3>Other Improvements</h3>
<ul>
<li>Turn tracks into sampler tracks (again, the first time I&#8217;ve seen a good implementation like this outside Ableton Live)</li>
<li>Drum replacement</li>
<li>Improved editing inside take folders &#8211; so you can adjust recordings while keeping your takes</li>
<li>Better bouncing, track import</li>
<li>More bizarre warp effects for Space Designer (okay, I have to admit, I&#8217;ve gotten addicted to using convolution reverbs for special effects, so curious what they put in there)</li>
<li>A Vocal Jam Pack</li>
</ul>
<p>There&#8217;s also a new browser for instruments, it appears, apparently to make this more accessible to new users. On the other hand, that&#8217;s a bit like holding a toddler&#8217;s hand before putting him in the seat of your Ferrari, when it comes to interfaces like Ultrabeat. (See what I mean <a href="http://images.apple.com/logicstudio/plug-ins/images/instruments_ultrabeat20090721.png">on Apple&#8217;s site</a>.) But I suppose it can&#8217;t hurt &#8211; and meanwhile, the market for educational products remains.</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/soundtrack_mbp1.jpg" alt="soundtrack_mbp" title="soundtrack_mbp" width="580" height="351" class="alignleft size-full wp-image-6663" /></p>
<h3>Soundtrack Pro 3</h3>
<p>Soundtrack Pro is the oft-overlooked audio editor bundled with Logic. Part of the promise of Soundtrack is working well with Final Cut, so it&#8217;s nice to see some new features that help distinguish this tool. (I have to say, on the Mac I do prefer working in Soundtrack to working in Peak &#8212; call me crazy.)</p>
<ul>
<li>Vocal Level Match applies a vocal level from one clip to another clip &#8211; fantastic for podcasting and production for video, if it works as advertised</li>
<li>Editing by frequency (&#8217;bout time &#8212; I&#8217;m hoping this means we can work directly in the frequency view, as you should be able to do)</li>
<li>Advanced Time Stretch</li>
<li>Compressor output workflows</li>
</ul>
<h3>Breakfast of Champions</h3>
<p>Apple has also added greater emphasis to artists, mirroring what they&#8217;re doing with GarageBand &#8212; though any hopes for Pro Artist Lessons with Logic are sadly thwarted so far. What they are doing is &#8220;Pro Sessions,&#8221; in which you can download actual session files. (I&#8217;m guessing that doesn&#8217;t include some third-party plug-ins they used, and it&#8217;s no match for, say, remix stems, but&#8230;)</p>
<p><a href="http://www.apple.com/logicstudio/in-action/">Logic Studio in Action</h3>
<p> (Yep, people use Logic)</p>
<p><a href="http://www.apple.com/logicstudio/artist-sessions/">Artist Sessions</a> (one nice gem in there &#8212; a Santigold remix&#8230; but was Santigold herself not a user of Logic?)</p>
<h3>What&#8217;s Not in this Upgrade</h3>
<p>As near as I can tell, Logic will not support 64-bit memory addressing or 64-bit mixing. The former is extremely unfortunate for users of big sample libraries, although third-party tools do fill some of that gap. (Even so, native 64-bit memory support would be welcome.) It&#8217;s possible we may see this in an update, however; if it&#8217;s &#8220;in the future,&#8221; we just won&#8217;t know because Apple makes a policy of commenting only once things are released.</p>
<p>Also, it appears that Logic&#8217;s increasingly long-in-the-tooth library of effects and synths &#8212; once part of the core appeal of the tool &#8212; are left as-is in this release, which would be unfortunate. On the other hand, with options like Native Instruments&#8217; Komplete to fill that need, and a price of US$499, it&#8217;ll be hard to fault Apple on this.</p>
<p>Many folks expected some sort of iPhone / iPod touch app, given that third parties have built them for control and the like. They were wrong, but I&#8217;m not surprised &#8212; Apple likes to keep its consumer and pro features fairly separate.</p>
<p>Any other omissions you notice, or things you&#8217;d like me to ask about? Let me know.</p>
<p>At least I have a fairly decent working list for what I&#8217;m likely to be hard at work testing when this arrives in the mail.</p>
<p>And Logic has some intense competition, too, with even a new entry on the scene this year (Propellerhead&#8217;s Record). </p>
<p>Let the games begin&#8230;</p>
<p><a href="http://www.apple.com/logicstudio/">Apple Logic Studio</a></p>
<p>All images Courtesy of Apple.</p>
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		<title>Moog&#8217;s Lovely MuRF Resonant Filter, Now with MIDI, Double Bands</title>
		<link>http://createdigitalmusic.com/2009/07/20/moogs-lovely-murf-resonant-filter-now-with-midi-double-bands/</link>
		<comments>http://createdigitalmusic.com/2009/07/20/moogs-lovely-murf-resonant-filter-now-with-midi-double-bands/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 09:00:51 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[Moog&#8217;s Moogerfoogers, the boutique all-analog hardware effects units, are brilliant piece of sound gear. They&#8217;re accessible, terrific sounding, and exquisitely-designed in terms of interface and control. Even as a software person, I just have a lot of respect for the design of these boxes.
I&#8217;m sure Moog Music hopes you collect these things (oh, if I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/07/moogerfooger_murfM.jpg" alt="moogerfooger_murfM" title="moogerfooger_murfM" width="580" height="476" class="alignleft size-full wp-image-6579" /></p>
<p>Moog&#8217;s Moogerfoogers, the boutique all-analog hardware effects units, are brilliant piece of sound gear. They&#8217;re accessible, terrific sounding, and exquisitely-designed in terms of interface and control. Even as a software person, I just have a lot of respect for the design of these boxes.</p>
<p>I&#8217;m sure Moog Music hopes you collect these things (oh, if I had that budget), but if you had to take just one Moogerfooger, the just-announced MF-105M might be your strongest candidate. First, it combines the two previous Moogerfooger MuRFs &#8211; that&#8217;s the Bob Moog-designed Multiple Resonance Filter Array. The MuRF (rhymes with &#8220;Smurf&#8221;) is basically eight filters which are sequenced to &#8220;animate&#8221; the effects in interesting ways. The original MuRF led to a set of bass filters, aimed at bass players or guitar players &#8220;looking for a heavier, darker sound.&#8221; Previously, you&#8217;d have to buy two separate Moogerfoogers to get both; the MF-105M just gives you both in one box.</p>
<p>More importantly, the &#8220;M&#8221; in the MF-105M stands for MIDI. Modulation is only fun if you have something with which you can modulate. As on the whole Moogerfooger line, you can use Control Voltage, but the MF-105M also uses MIDI, as seen in the demo video below.</p>
<ul>
<li>Change from pattern to pattern using MIDI Program Change</li>
<li>Sync your patterns to tempo with MIDI Clock, so you can play along with a drum machine, Ableton Live, whatever</li>
<li>Control any front panel with MIDI Control Change messages &#8211; for instance, control the envelope with your Mod Wheel</li>
<li>Play the filters with MIDI notes</li>
</ul>
<p>It&#8217;s still US$479, but you get what would otherwise require two of these units plus a MIDI-to-CV converter. And it&#8217;s all set up to use out of the box. It&#8217;s definitely a keyboardist and synthesist-friendly Moogerfooger &#8211; and for guitarists with MIDI guitars and a lot of imagination.</p>
<p><a href="http://www.moogmusic.com/moogerfooger/?section=product&#038;product_id=21339">Moog Moogerfooger MF-105M</a></p>
<p>Thanks to Ben Hovey over at Moog for sending this our way. (And yes, everyone is free to send us your product news, please &#8211; can&#8217;t guarantee it won&#8217;t get lost in my frightening inbox, but&#8230;)</p>
<p>Available in August. Video (silly titles, but about halfway through they have some useful demos):<span id="more-6576"></span></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/8FLd-q_iRTs&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8FLd-q_iRTs&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<title>Native Instruments Komplete $399 Fire Sale; NI Noisepages Networking</title>
		<link>http://createdigitalmusic.com/2009/07/01/native-instruments-komplete-399-fire-sale-ni-noisepages-networking/</link>
		<comments>http://createdigitalmusic.com/2009/07/01/native-instruments-komplete-399-fire-sale-ni-noisepages-networking/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 09:42:56 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Reaktor&#8230; you know, for kids! Oli, age 7. Photo (CC) Laura Whitehead.
Normally, pricing announcements and sales press releases bore me to tears, but this is actually news &#8211; Native Instruments is selling Komplete for July only at just US$/EUR 399, instead of $1139/EUR999. 
That means if you were looking for Reaktor alone &#8211; about as [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/thewhiteheads/2277081369/"><img src="http://farm3.static.flickr.com/2097/2277081369_4e31c291f9.jpg?v=0"></a></p>
<div class="imgcaption">Reaktor&#8230; you know, for kids! Oli, age 7. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/thewhiteheads/">Laura Whitehead</a>.</div>
<p>Normally, pricing announcements and sales press releases bore me to tears, but this is actually news &#8211; Native Instruments is selling Komplete for July only at just US$/EUR 399, instead of $1139/EUR999. </p>
<p>That means if you were looking for Reaktor <em>alone</em> &#8211; about as good a desert island music software choice as you can find &#8211; this would be a good deal. You also get Absynth, the absurdly deep (if sometimes baffling) synth with surround sound envelopes and a workflow that could change how you think about sound, the very nice effects and loop recording in Guitar Rig, and the scriptable sampler Kontakt, as well as the Battery drum sampler and lovely Massive synth. </p>
<p>As recession specials go, this is a tough one to beat.</p>
<p><a href="http://www.native-instruments.com/komplete5.info">http://www.native-instruments.com/komplete5.info</a></p>
<p>In other news, we&#8217;re opening up more discussion of tools like Reaktor (among many others) to the community here on noisepages; check out Peter Dines&#8217; recent <a href="http://modulations.noisepages.com/">modulations blog</a> for thoughts on Reaktor (and the free and open source SuperCollider), or his just-formed Reaktor group, on which he asks, <a href="http://noisepages.com/groups/reaktor/forum/topic/29">&#8220;what problems are you solving with Reaktor?&#8221;</a></p>
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