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	<title>Create Digital Music &#187; effects</title>
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	<description>Making music with technology</description>
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		<title>Korg&#8217;s Kaossilator 2, Mini Kaoss 2: Handheld Sonic Fun That&#8217;s Not an iPhone</title>
		<link>http://createdigitalmusic.com/2012/01/korgs-kaossilator-2-mini-kaoss-2-handheld-sonic-fun-thats-not-an-iphone/</link>
		<comments>http://createdigitalmusic.com/2012/01/korgs-kaossilator-2-mini-kaoss-2-handheld-sonic-fun-thats-not-an-iphone/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 13:31:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[flash-memory]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[kaoss]]></category>
		<category><![CDATA[kaoss-pad]]></category>
		<category><![CDATA[kaossilator]]></category>
		<category><![CDATA[kaossilator-2]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[mini-kaoss-pad-2]]></category>
		<category><![CDATA[mini-sd]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm-12]]></category>
		<category><![CDATA[phrase-synth]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[recorder]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[SD]]></category>
		<category><![CDATA[synth]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22522</guid>
		<description><![CDATA[Photo: Marsha Vdovin for CDM. Remember when electronic sound gear hid in hulking, rack-sized cases? Korg&#8217;s Kaossilator series had already begun shrinking the desktop KAOSS Pad gear, but even the first-generation Kaossilator wouldn&#8217;t fit in your pocket, given its square shape and corners. (Well, unless you were wearing overalls.) The Kaossilator 2 and Mini Kaoss &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/korgs-kaossilator-2-mini-kaoss-2-handheld-sonic-fun-thats-not-an-iphone/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/kaossilator2.jpg"><img src="http://createdigitalmusic.com/files/2012/01/kaossilator2-640x426.jpg" alt="" title="kaossilator2" width="640" height="426" class="alignnone size-large wp-image-22523" /></a></p>
<div class="imgcaption">Photo: Marsha Vdovin for CDM.</div>
<p>Remember when electronic sound gear hid in hulking, rack-sized cases? Korg&#8217;s Kaossilator series had already begun shrinking the desktop KAOSS Pad gear, but even the first-generation Kaossilator wouldn&#8217;t fit in your pocket, given its square shape and corners. (Well, unless you were wearing overalls.) The Kaossilator 2 and Mini Kaoss Pad 2, on the other hand, are scaled perfectly to your hand and would tuck neatly into a pocket in your pants or bag. And while I know some readers were hoping for a new Pro addition to the KAOSS line, these little bundles of joy have added some functionality that could make them musically useful. Being dedicated hardware, they also won&#8217;t suffer from a battery sapped by phone calls or the interruption of a Facebook message &#8211; and that input jack is built in.</p>
<p>We saw the new models at the NAMM show this month. The highlights:<span id="more-22522"></span></p>
<p>The Kaossilator 2 is a PCM-based phrase synth, inspired by the original Kaosillator, for improvising melodic lines. What&#8217;s new is some handy recording functionality:</p>
<ul>
<li>Scale Key and Note Range so every note is &#8220;right,&#8221; effectively, as on the original</li>
<li>Drum sounds</li>
<li>Gate Arpeggiator with adjustable gate time and swing settings</li>
<li>Loop recording to layer phrases and add as many overdubs as you like</li>
<li>&#8220;Dual Loop Recording banks allow DJ-Style mutes and cross-fades&#8221;</li>
<li>Record using the built-in mic; or use the mic input for recording of external input</li>
<li>microSD/SDHC, so you can cheaply add up to 32G of removable storage</li>
</ul>
<p>That crossfader, of course, is entirely new, and Korg does mention &#8220;dance music&#8221; in the sounds and focus. It&#8217;s easy, then, to imagine this as a pocket-able instrument for jamming or something you&#8217;d use to make musical ideas on the go, and it does look like a lot of fun. </p>
<p>The Mini Kaoss Pad 2 is an effects box to the Kaossilator 2&#8242;s synth &#8211; and it even has a built-in MP3 player, so you can load up sounds and tracks ahead of time:</p>
<ul>
<li>MP3 player with microSD card slot for data storage/exchange &#8211; or record performances and mixes</li>
<li>100 effect programs, with 3 favorite slots</li>
<li>Looper, Vinyl Break, and Ducking Comp from the Kaoss Pad Quad (actually, need to find out if all the slicer effects from the Quad are there)</li>
<li>Internal mic plus external audio inputs</li>
<li>I&#8217;ll quote them directly on this: &#8220;Support for pitch change and cue point settings allows serious DJ play.&#8221;</li>
</ul>
<p>Now, it&#8217;s a little hard to imagine DJing on something the size of a deck of cards, but, of course, I hope somewhere out there tries. I like the idea of putting your tracks on there and improvising a little mix, especially with the ability to record. Again, you could use it as a little sketchpad. </p>
<p>I got some hands-on time on the first morning of the show, and they&#8217;re a blast to play with, certainly. See the official Korg videos.</p>
<p>The other advantage of dedicated hardware here is, again, having a dedicated resistive touch interface. On a phone, the highly-sensitive capacitive interface can lead to missed triggers, and you have to fiddle around with menus and the like. There is something to be said for this dedicated gadget, at least for some. And it seems worth comparing, since many of you have a smartphone. What do you think &#8211; are you intrigued at all by these latest Korg gadgets?</p>
<p>With a US$160 street, if you are, they may be hard to resist. We&#8217;ll watch for when these start shipping.</p>
<p><strong><a href="http://www.korg.com/kaossilator2">http://www.korg.com/kaossilator2</a></p>
<p><a href="http://www.korg.com/minikaosspad2">http://www.korg.com/minikaosspad2</a></strong></p>
<p>Previews of each, then the two together:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/OeArHaC0e9U" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/FmQeP3y1F2w" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/-VZnSKT-gWI" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Apollo: UA Adds Low-Latency Effects in Audio Interface, Proves FireWire, Thunderbolt are Cool</title>
		<link>http://createdigitalmusic.com/2012/01/apollo-ua-adds-low-latency-effects-in-audio-interface-proves-firewire-thunderbolt-are-cool/</link>
		<comments>http://createdigitalmusic.com/2012/01/apollo-ua-adds-low-latency-effects-in-audio-interface-proves-firewire-thunderbolt-are-cool/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 18:08:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog-emulation]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[FireWire]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Lion]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mastering]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm-2012]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[snow-leopard]]></category>
		<category><![CDATA[thunderbolt]]></category>
		<category><![CDATA[Universal-Audio]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[windows-7]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22373</guid>
		<description><![CDATA[Universal Audio has long had a successful business selling hardware DSP effects, many of them carefully-modeling classic analog gear. These products use dedicated DSP hardware for number-crunching, requiring that you connect an extra box to your computer. UA has certainly had their loyalists, and for fans of the products, the dedicated gear is simply a &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/apollo-ua-adds-low-latency-effects-in-audio-interface-proves-firewire-thunderbolt-are-cool/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/2_apollo_mbp.jpg"><img src="http://createdigitalmusic.com/files/2012/01/2_apollo_mbp-640x462.jpg" alt="" title="2_apollo_mbp" width="640" height="462" class="alignnone size-large wp-image-22378" /></a></p>
<p>Universal Audio has long had a successful business selling hardware DSP effects, many of them carefully-modeling classic analog gear. These products use dedicated DSP hardware for number-crunching, requiring that you connect an extra box to your computer. UA has certainly had their loyalists, and for fans of the products, the dedicated gear is simply a convenient way to get all of these sound-processing goodies. But it&#8217;s fair to ask the question, as many producers have who read this site, what&#8217;s the advantage? Why not simply use native processing on your computer?</p>
<p>Apollo, UA&#8217;s new hardware, answers that question more emphatically. By integrating the processing prowess of the UA platform into a high-quality audio interface, you can now add UA effects live, as you record and mix, with extreme low latencies. UA reports latencies below a couple of milliseconds. That&#8217;s possible, theoretically, on a desktop computer, but not generally on a laptop and very often not with any real reliability. You can do it in a lab, but it&#8217;s not something typical users see.</p>
<p>So, in one box, you effectively get your whole studio: the audio interface, the DSP power, and real low-latency sound processing. It&#8217;s not the first audio interface with DSP, but it might be the most compelling case yet for why that combination make sense. </p>
<p>And here&#8217;s where things get interesting: via Thunderbolt, a single MacBook Air, costing just around $1000, could be your whole studio machine. And while Apollo runs a couple grand above that, that means the <em>total price tag</em> is stunningly low compared to what you&#8217;d pay just a short time ago.</p>
<p>UA briefed me earlier this week on the technology. Even as NAMM raves about iPads, you begin to see the real power of conventional computers. Steve Jobs once compared those computers to &#8220;trucks&#8221; &#8211; while quietly leading a company that profits on how cool trucks are, too. With an Air, adding only slightly to the weight of an iPad and at only twice the cost, you can connect to vastly greater native processing power, greater outboard processing power, and greater I/O. And now with Thunderbolt, you could connect a high-res display or two, a big, fast hard drive, and the audio interface, all without running out of power or impacting performance. (No, seriously &#8211; you can. The reason you haven&#8217;t seen this in action is that we haven&#8217;t had the hardware to show it off. Apollo will be a compelling case for that.)<span id="more-22373"></span></p>
<p>All of this is academic until you actually have something to do with sound. So, UA is also expanding their developer platform to additional outside development; more on that soon.</p>
<p>Apollo isn&#8217;t for everyone; obviously, some people won&#8217;t like being tied to hardware, and native plug-ins <em>do</em> work for a lot of people. But it does solve problems for many potential producer customers by making something reliable, predictable, low-latency, extensible with lots of excellent processing tools, and all in one single-box solution.</p>
<p>Apollo will initially be Mac-only, but will come to Windows, too &#8211; and with more PCs supporting Thunderbolt in 2012, that means the MacBook is far from your only choice. So, you&#8217;ve got one add-on that&#8217;s your interface, your pres, and your mix/master/effect toolbox.</p>
<p>More specs:</p>
<ul>
<li>18 x 24 FireWire/Thunderbolt-ready audio interface, 24-bit/192 kHz</li>
<li>&#8220;Premium&#8221; mic pres &#8211; UA stresses that they&#8217;re also building on their mic pre reputation, and they claim the &#8220;lowest THD and highest dynamic range&#8221; in their class</li>
<li>Dedicated front-panel controls: preamp gain, channel selection, mic pad, +48V phantom power, low cut, monitor level, and dual headphone controls.</li>
<li>4 digitally-controlled analog mic preamps, 8 balanced line inputs and outputs, dual front-panel JFET DIs, digitally-controlled analog monitor outputs, 8 channels of ADAT, 2 channels of S/PDIF, word clock I/O, FireWire 800 (standard), and a Thunderbolt expansion bay — making it a well-equipped centerpiece for the modern project studio.</li>
<li>Core Audio drivers; ASIO coming, so you can use this with your DAW of choice</li>
<li>Console application and plug-in for recalling all your interface and plug-in settings at once</li>
<li>UAD-2 acceleration</li>
<li>Analog emulation plug-ins from Ampex, Lexicon, Manley, Neve, Roland, SSL, Studer, etc.</li>
<li>Thunderbolt will be available on a sold-separately Option Card; UA says it reduces latency and audio buffer sizes, improves high sample-rate performance, and allows greater UAD plug-in instances over FireWire.</li>
</ul>
<p><a href="http://createdigitalmusic.com/files/2012/01/3_apollo_back.jpg"><img src="http://createdigitalmusic.com/files/2012/01/3_apollo_back-640x84.jpg" alt="" title="3_apollo_back" width="640" height="84" class="alignnone size-large wp-image-22379" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/4_apollo_3qtr.jpg"><img src="http://createdigitalmusic.com/files/2012/01/4_apollo_3qtr-640x148.jpg" alt="" title="4_apollo_3qtr" width="640" height="148" class="alignnone size-large wp-image-22380" /></a></p>
<p>Of course, because Thunderbolt also connects to FireWire devices, you don&#8217;t lose your FireWire investment. The only bad news is that you only get Thunderbolt here as an Option Card; I imagine we&#8217;ll eventually see UA ship Thunderbolt connections standard.</p>
<p>There are both two-core and four-core versions, powered by Analog Devices SHARC processors, running an estimated street of US$1999 and $2499, respectively. Apollo’s Thunderbolt Option Card will be shipping in the first half of 2012, with pricing TBD.</p>
<p><strong><a href="http://www.uaudio.com/apollo">www.uaudio.com/apollo</a></strong></p>
<p>Videos are available on the UA blog: <a href="http://www.uaudio.com/blog/apollo-intro-video">http://www.uaudio.com/blog/apollo-intro-video</a></p>
<p>Windows 7 summer; 10.6 and 10.7 Mac OS X when it ships.</p>
<h3>Software Images</h3>
<p><a href="http://createdigitalmusic.com/files/2012/01/5_apollo_Console-Application-Screen.jpg"><img src="http://createdigitalmusic.com/files/2012/01/5_apollo_Console-Application-Screen-640x368.jpg" alt="" title="5_apollo_Console Application Screen" width="640" height="368" class="alignnone size-large wp-image-22381" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/6_apollo_Console-Recall-Plug-In.jpg"><img src="http://createdigitalmusic.com/files/2012/01/6_apollo_Console-Recall-Plug-In.jpg" alt="" title="6_apollo_Console Recall Plug-In" width="350" height="400" class="alignnone size-full wp-image-22382" /></a></p>
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		<slash:comments>23</slash:comments>
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		<title>KORG monotron DUO, monotron DELAY Bring Fun Back, via Mono/Poly, MS Circuits and Pocket Size</title>
		<link>http://createdigitalmusic.com/2011/11/korg-monotron-duo-monotron-delay-bring-fun-back-via-monopoly-ms-circuits-and-pocket-size/</link>
		<comments>http://createdigitalmusic.com/2011/11/korg-monotron-duo-monotron-delay-bring-fun-back-via-monopoly-ms-circuits-and-pocket-size/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 14:08:03 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[analog-circuits]]></category>
		<category><![CDATA[battery-powered]]></category>
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		<category><![CDATA[Korg]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mono/poly]]></category>
		<category><![CDATA[monotribe]]></category>
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		<category><![CDATA[ms-20]]></category>
		<category><![CDATA[pocket]]></category>
		<category><![CDATA[retro]]></category>
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		<category><![CDATA[vintage]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21263</guid>
		<description><![CDATA[Every so often, something comes along that&#8217;s just irresistibly lovable. So it was with the Korg monotron. With a price of US$60 (or far less), a pocketable size, the ability to run on batteries, a nice, glowing red LFO knob, a delicious filter, and toy-like playability, everyone loves the monotron. People who have racks of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/korg-monotron-duo-monotron-delay-bring-fun-back-via-monopoly-ms-circuits-and-pocket-size/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/11/monotrondelay.jpg"><img src="http://createdigitalmusic.com/files/2011/11/monotrondelay-640x384.jpg" alt="" title="monotrondelay" width="640" height="384" class="alignnone size-large wp-image-21268" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/11/monotron_duo.jpg"><img src="http://createdigitalmusic.com/files/2011/11/monotron_duo-640x400.jpg" alt="" title="monotron_duo" width="640" height="400" class="alignnone size-large wp-image-21269" /></a></p>
<p>Every so often, something comes along that&#8217;s just <a href="http://www.dailymail.co.uk/news/article-1096345/VIDEO-Big-mamma-hippo-shows-adorable-new-calf-Paula-taking-swim.html">irresistibly lovable</a>. So it was with the Korg monotron. With a price of US$60 (or far less), a pocketable size, the ability to run on batteries, a nice, glowing red LFO knob, a delicious filter, and toy-like playability, everyone loves the monotron. People who have racks of vintage synths love the monotron. People who have never seen a synth before love the monotron.</p>
<p>Then, along came the Korg Monotribe, which grafted ultra-simplified analog drum circuitry and a sequencer, and &#8230; somehow, you <em>wanted</em> to love the thing instead of just loving it. I talked to a number of people who struggled to find something to say about the Monotribe &#8211; it didn&#8217;t have that magical effect the monotron did. Readers didn&#8217;t like thd drum sounds. The unit was bigger and pricier, but still lacked real control voltage or MIDI without hacking. Some of these units found very happy homes, to be sure, some mods were impressive, and it was great to see the <a href="http://createdigitalmusic.com/2011/09/korg-releases-monotribe-drum-schematics-mod-and-breadboard-away/">circuit designs</a>, which are quite clever, released. (Look closely at that design, and I think you begin to appreciate what was beautiful about the Monotribe that a lot of people missed: the circuits for the drums, while some folks maligned them, are incredibly elegant and simple.) But the bottom line: the Monotribe simply wasn&#8217;t the sensation the monotron was.</p>
<p>Well, Korg has wisely returned to the cute, impossible-not-to-buy, pocket-sized monotron package with two new models. And suddenly, that feeling &#8212; that &#8220;yeah, I <em>have</em> to have that&#8221; feeling, rather than the &#8220;I think I might want it&#8221; &#8212; is back.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/RArDfAqTH3I?rel=0" frameborder="0" allowfullscreen></iframe><span id="more-21263"></span></p>
<p>The monotron DUO looks like it&#8217;s just a monotron with a new paint job, but it&#8217;s not. In addition to bumping from one VCO to a far more interesting two, the X-MOD circuitry comes straight out of Korg&#8217;s ridiculously-brilliant Mono/Poly classic. (<strong>Edit:</strong> I should add that the X-MOD is not <em>specifically</em> what made the Mono/Poly great &#8211; but it is nice to see anything off the original. In this case, it&#8217;s essentially a pitched FM, as readers point out, and as you can see in the video.) And that turns to another lesson learned from the monotron: bring back great circuits (like the filter on the MS) into modern designs. Like tasting the Tootsie Roll candy you had as a kid, it remains every bit as sweet. It&#8217;s otherwise the same monotron VCO square wave synth (double doubling your enjoyment in the process), but the addition of X-Mod should be good fun, as was the LFO on the previous model. <strong>Update:</strong> it appears the DUO also has the key range switch present on the Monotribe &#8211; bonus!</p>
<p>Then there&#8217;s the monotron DELAY. The silkscreen looks like it escaped from a movie tie-in toy for <em>The Last Starfighter</em>. But what you get is both that brilliant analog filter (the MS-10/MS-20) <em>and</em> a new &#8220;Space Delay.&#8221; I&#8217;m guessing the delay is digital, as it offers &#8220;analog-style echoes,&#8221; but no matter. Korg may have just created something more useful than the original monotron, because now you have a simple delay unit and the filter and the Stylophone-style controls in one unit, with an audio input jack. </p>
<p>Yeah, the ongoing emphasis on the &#8220;analog muscle&#8221; in these is a little funny, but let&#8217;s be honest: you want these. 2011 just got its first obvious Christmas list entries. And some of us will be looking for a holiday we can make up just to get them sooner.</p>
<p>Hope to have a hands-on &#8212; and some sound samples of the delay, which we know only by <del datetime="2011-11-03T13:47:57+00:00">its silkscreen</del> YouTube demos from Korg JP right now &#8212; soon.</p>
<p><strong><a href="http://korg.com/monotrons">http://korg.com/monotrons</a></strong></p>
<p>See also <a href="http://de-bug.de/musiktechnik/archives/5335.html">DE:BUG  coverage</a> [Deutsch] &#8211; hi, guys, see you tonight at your Berlin Music Days party!</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/CNXOI1AIjKo?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/wWLOxRSll5Q?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Good Listening: King Britt, Carl Craig&#8217;s Planet E Label, and Some Mastering Talk</title>
		<link>http://createdigitalmusic.com/2011/10/good-listening-king-britt-carl-craigs-planet-e-label-and-some-mastering-talk/</link>
		<comments>http://createdigitalmusic.com/2011/10/good-listening-king-britt-carl-craigs-planet-e-label-and-some-mastering-talk/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 16:46:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Asides]]></category>
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		<category><![CDATA[artists]]></category>
		<category><![CDATA[Carl Craig]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21059</guid>
		<description><![CDATA[Carl Craig. Photo (CC-BY-ND) James Kendall. &#8220;It must be a Thursday. I never could get the hang of Thursdays.&#8221; -Arthur Dent, in Douglas Adams&#8217; The Hitchhikers&#8217; Guide to the Galaxy If you&#8217;re having any issue getting through your Thursday, it&#8217;s tough to beat some proper, good techno &#8211; the kind of techno anyone can love, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/good-listening-king-britt-carl-craigs-planet-e-label-and-some-mastering-talk/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/10/carlcraig.jpg"><img src="http://createdigitalmusic.com/files/2011/10/carlcraig-640x428.jpg" alt="" title="carlcraig" width="640" height="428" class="alignnone size-large wp-image-21066" /></a></p>
<div class="imgcaption">Carl Craig. Photo (<a href="http://creativecommons.org/licenses/by-nd/2.0/deed.en">CC-BY-ND</a>) <a href="http://www.flickr.com/photos/thejameskendall/">James Kendall</a>.</div>
<p>&#8220;It must be a Thursday. I never could get the hang of Thursdays.&#8221; -Arthur Dent, in Douglas Adams&#8217; <em>The Hitchhikers&#8217; Guide to the Galaxy</em></p>
<p>If you&#8217;re having any issue getting through your Thursday, it&#8217;s tough to beat some proper, good techno &#8211; the kind of techno anyone can love, even if they keep shouting about how they &#8220;hate&#8221; it.</p>
<p>Techno pioneer Carl Craig is still going strong, the kind of artist whose work seems to flow freely. He&#8217;s got the roots, having begun with Derrick May in Detroit, but he&#8217;s remained a font of new work and invention since, mixing his work with live and jazz music and even endeavoring to introduce young people to new music through a self-started not-for-profit. (Check the cat&#8217;s <a href="http://www.carlcraig.net/about.html">bio</a>.) If you haven&#8217;t checked in with him lately, he&#8217;s touring &#8230; well, nearly everywhere, and is keeping the new sounds going through his Planet E label. Planet E turned ten earlier this year, accompanied by new a full-length and remix EPs, but here&#8217;s a quick test of what&#8217;s coming out of this label via SoundCloud.</p>
<p><object height="225" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fusers%2F1347051&#038;show_playcount=true&#038;color=32BBE9&#038;show_comments=true&#038;show_artwork=true"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="225" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fusers%2F1347051&#038;show_playcount=true&#038;color=32BBE9&#038;show_comments=true&#038;show_artwork=true" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/carlcraiginc">Latest tracks by carlcraignet</a></span></p>
<p>I have Carl on the brain partly because I&#8217;ve learned King Britt (Saturn Never Sleeps) has new music with him. I owe King and SNS&#8217; Rucyl Mills a good weekend hiding out during Tropical Storm Irene, where I got in to see King&#8217;s workflow &#8211; mixing MIDI with CV triggers, Mono/Poly with Maschine, analog sequencing with Ableton Live. (We maintained power through the storm. Can I please evacuate to a chilled-out studio session more often? I&#8217;m a very, very blessed person, and believe me, I&#8217;m grateful for those gifts, those moments.)<span id="more-21059"></span></p>
<p>The resulting sound represents the best, most organic feel of the different generations we&#8217;ve seen of this music. Whereas once production was laborious, we now get to cherry-pick the most comfy tools, the looseness of live playing and analog gear twiddling and sequencing with the speed of a Maschine or Ableton setup on a laptop. And it comes out, with tracks that are improvisatory, relaxed, and naturally grooving. I think you can hear it in Carl&#8217;s new stuff, and I know I can hear it in King&#8217;s, having listened in and jammed as some things were made.</p>
<p>Remember handing burned CDs to DJs? In this case, Carl got hold of King&#8217;s tracks and King of Carl via email and Twitter.</p>
<p>For a glimpse, see the informal video. (I shot some video of King, too, but want to wait to get his and Rucyl&#8217;s word on their collaboration. Oh, and I need to, like, upload it. I&#8217;ll just ask my extensive video production department to&#8211; doh!)</p>
<p>Give King&#8217;s upcoming tracks on Planet E a listen.</p>
<p><object height="225" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1196342&#038;show_playcount=true&#038;color=d0ff00&#038;show_comments=true&#038;show_artwork=true"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="225" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1196342&#038;show_playcount=true&#038;color=d0ff00&#038;show_comments=true&#038;show_artwork=true" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/planetedetroit/sets/king-britt-presents-dynamic">King Britt presents Dynamic &#8211; Secret of the Stars b/w Things Take Time</a> by <a href="http://soundcloud.com/planetedetroit">planetedetroit</a></span></p>
<p>Here&#8217;s a look inside the session (and yes, that is a KORG vocoder):</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/4UhVViJG2gk?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>King&#8217;s been doing this a long while, and his craft I feel is razor sharp, which lets him keep those tracks feel as loose as they do. He talks about how he tunes tracks in the mastering process on the Universal Audio blog. He definitely lets his UA fan side show, but he also gets loads of mileage out of some specific UA plugs &#8211; and the basic techniques here you can easily apply to any mastering plug-ins you like. (Readers recently brought up the excellent and underrated <a href="http://www.samplitude.com/en/">Samplitude</a>, which is also a good choice with its integrated mastering tools.)</p>
<p>Give King talking UA and mastering workflow a read:</p>
<p><a href="http://www.uaudio.com/blog/producers-corner-bit-by-bit/">King Britt on Mixing &#8220;Bit by Bit,&#8221; by Saturn Never Sleeps</a> [Universal Audio Producers' Corner]</p>
<p><a href="http://createdigitalmusic.com/files/2011/10/britt_fairchild.jpg"><img src="http://createdigitalmusic.com/files/2011/10/britt_fairchild-640x435.jpg" alt="" title="britt_fairchild" width="640" height="435" class="alignnone size-large wp-image-21069" /></a></p>
<div class="imgcaption">Mastering Fairchild style, with Universal Audio. Photo courtesy UA / King Britt.</div>
<p>More, mailing lists and blogs and whatnot:</p>
<p><a href="http://kingbritt.com/2011/10/15/king-britt-x-planet-e-x-dynamic/">King Britt.com</a><br />
<a href="http://planet-e.net/blog/">http://planet-e.net/blog/</a><br />
<a href="http://www.carlcraig.net/">http://www.carlcraig.net/</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/10/kingbritt.jpg"><img src="http://createdigitalmusic.com/files/2011/10/kingbritt.jpg" alt="" title="7-2" width="640" height="418" class="alignnone size-full wp-image-21064" /></a></p>
<div class="imgcaption">King in Philadelphia at his Saturn Never Sleeps monthly party, with friend of the site Onyx Ashanti of Berlin (more on him soon), talking about &#8230; just how big the fish was he caught? Photo by me, CC-whatever.</div>
<p><a href="http://createdigitalmusic.com/files/2011/10/carlcraig2.jpg"><img src="http://createdigitalmusic.com/files/2011/10/carlcraig2-640x426.jpg" alt="" title="carlcraig2" width="640" height="426" class="alignnone size-large wp-image-21071" /></a></p>
<div class="imgcaption">Carl gets hands on with his music. Photo by James Kendall.</div>
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		<title>Max 6 in Public Beta; For Home-brewing Music Tools Graphically, Perhaps the Biggest Single Update Yet</title>
		<link>http://createdigitalmusic.com/2011/10/max-6-in-public-beta-for-home-brewing-music-tools-graphically-perhaps-the-biggest-single-update-yet/</link>
		<comments>http://createdigitalmusic.com/2011/10/max-6-in-public-beta-for-home-brewing-music-tools-graphically-perhaps-the-biggest-single-update-yet/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 12:57:32 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Cycling-74]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20967</guid>
		<description><![CDATA[Above: Cycling 74&#8242;s just-released video highlights enhanced audio quality; our friend, French artist protofuse, has a go at working with the beta and showing off the new user interface. (See C74&#8242;s official take on the new UI below. Max 6 in Public Beta; For Home-brewing Music Tools Graphically, Perhaps the Biggest Single Update Yet Just &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/max-6-in-public-beta-for-home-brewing-music-tools-graphically-perhaps-the-biggest-single-update-yet/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/QTZlWaIVjTg?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/_XME_YqR_Iw?rel=0" frameborder="0" allowfullscreen></iframe></p>
<div class="imgcaption">Above: Cycling 74&#8242;s just-released video highlights enhanced audio quality; our friend, French artist <a href="http://protofuse.net/">protofuse</a>, has a go at working with the beta and showing off the new user interface. (See C74&#8242;s official take on the new UI below.</div>
<p>Max 6 in Public Beta; For Home-brewing Music Tools Graphically, Perhaps the Biggest Single Update Yet</p>
<p>Just because a music tool fills your screen with tools and options doesn&#8217;t necessarily make it easier to realize your ideas. From the beginning, the appeal of Max &#8211; as with other tools that let you roll your own musical tools from a set of pre-built building blocks &#8211; has been the blank canvas.</p>
<p>Max 6 would appear to aim to make the gap between your ideas and those tools still narrower, and to make the results more sonically-pleasing. The reveal: it could also change how you work with patches in performance and production. I was surprised when early teasers failed to impress some users, perhaps owing to scant information. Now, Max 6 is available in public beta, and the details are far clearer. Even if Max 5 was the biggest user interface overhaul in many years, Max 6 appears to be the biggest leap in actual functionality. </p>
<p>It&#8217;s what I&#8217;d describe as a kitchen-sink approach, adding to every aspect of the tool, so there&#8217;s almost certain to be some things here you won&#8217;t use. What could appeal to new users, though, are I think two major changes.</p>
<p><strong>More visual patching feedback and discoverability.</strong> First, building upon what we saw in Max 5, Max&#8217;s approach is  to provide as much visual information as possible about what you&#8217;re doing. It&#8217;s probably the polar opposite of what we saw earlier this week in something like the live-coding environment Overtone: Max&#8217;s UI is actively involved with you as you patch. There are visual tools for finding the objects you want, then visual feedback to tell you what those objects do, plus an always-visible reference bar and rewritten help. This more-active UI should make Max more accessible to people who like this sort of visual reference as they work. No approach will appeal to everyone &#8211; some people will find all that UI a bit more than they like &#8211; but Max&#8217;s developers appear to be exploiting as much as they can with interactive visual patching.</p>
<p><strong>Multiple patches at once.</strong> New objects for filters and data, a 64-bit audio engine, and low-level programming are all well and good. But the change that may more profoundly impact users and workflow is be the way Max 6 handles multiple patches. Max &#8211; and by extension Pd &#8211; have in the past made each patch operate independently. Sound may stop when you open a patch, and there&#8217;s no easy or fully reliable way to use multiple patches at once. (Compare, for example, SuperCollider, which uses a server/client model that lacks this limitation.) That changes with Max 6: you can now operate multiple patches at the same time, mix them together with independent volume, mute, and solo controls, and open and close them without interrupting your audio flow. (At least one reader notes via Twitter that you can open more than one patch at once &#8211; I&#8217;d just say this makes it better, with more reliable sound and essential mixing capabilities.) <em>Update: since I mentioned Pd, Seppo notes that the pd~ object provides similar functionality in regards to multiple patches and multi-core operation. This has been an ongoing discussion in the libpd group, so I think we&#8217;ll revisit that separately!</em></p>
<p><span id="more-20967"></span></p>
<p>One upshot of this change: some users have turned to Ableton Live just to host multiple patches. For users whose live performance set involves Ableton, that&#8217;s a good thing. But it could be overkill if all you want to do is bring up a few nifty patches and play with them. Now, I think we&#8217;ll start to see more people onstage with only Max again. (Check back in a few months to see if I&#8217;m right.)</p>
<p>Here&#8217;s an overview of what&#8217;s new:</p>
<ul>
<li>
<p><strong>Discoverability:</strong> A &#8220;wheel&#8221; makes the mysterious functions of different objects immediately visible; Object Explorer makes them easier to find, and new help and reference sidebar keep documentation close at hand.</p>
</li>
<li>
<p><strong>64-bit audio engine</strong></p>
</li>
<li>
<p><strong>Open multiple patches</strong>, solo and mute them, open and close them without stopping audio, mix audio between them with independent volume, and take advantage of multiple processors with multiple patches.</p>
</li>
<li>
<p><strong>Low level building blocks:</strong> You don&#8217;t get new synth objects, but you could build them yourself. New low-level data-crunching goodness work with MSP audio, Jitter Matrix, and OpenGL textures </p>
</li>
<li>
<p><strong>More JavaScript:</strong> An overhauled JavaScript engine makes JS scripting faster and more flexible, and there&#8217;s a proper text editor with syntax highlighting (though, of course, you may still prefer your own).</p>
</li>
<li>
<p><strong>New visuals:</strong> Vector graphics and &#8220;HTML5 Canvas-like&#8221; UI scripting (though to me it&#8217;s a shame this isn&#8217;t just the HTML5 Canvas). There are also massively-expanded Jitter powers, but those are best left to our sister site Create Digital Motion.</p>
</li>
<li>
<p><strong>Filters:</strong> New filter-visualizing tools for audio filter construction and manipulation.</p>
</li>
<li>
<p><strong>Dictionary data type</strong> and associated objects let you describe information in a more structured way (all kinds of potential here from control to composition)</p>
</li>
<li>
<p><strong>Projects</strong> now let you organize data, media, and scripts in the manner more associated with conventional development environments</p>
</li>
<li>
<p><strong>What about Ableton?</strong> No news on that front, but I expect more soon. Max for Live users will at the very least get the advantages above, since Max for Live is really Max <em>inside</em> Live.</p>
</li>
</ul>
<p>Looking over all that Max does, I have to say, I&#8217;m really amazed. I wonder if computer musicians ever pause to consider how fortunate we are. Even if this isn&#8217;t the tool for you, its availability &#8211; compounded by the availability of a range of other tools &#8211; is itself worth reflection.</p>
<p>Max is a program that shouldn&#8217;t exist, doing a number of things it shouldn&#8217;t do, for a user base that shouldn&#8217;t exist, doing things they shouldn&#8217;t be doing.</p>
<p>It doesn&#8217;t make sense that you could maintain a commercial project for this kind of audience, that you&#8217;d wind up with something this mature and powerful that had a continuous lineage stretching back to the 1980s. It doesn&#8217;t make sense that musicians would embrace such a tool and produce invention. The only explanation is sheer love.</p>
<p>Then, even as Max reaches new heights, some of the alternatives you have for making your own music tools are simultaneously growing by leaps and bounds. They provide very different approaches to music making (compare Overtone and SuperCollider, or Pd and libpd, or AudioMulch, or new Web audio tools). There really aren&#8217;t many fields that have this kind of choice, free and commercial, in their medium. In science and engineering, there&#8217;s private and public funding, producing some amazing tools but nothing with this kind of meeting of power and accesibility. There&#8217;s just something about music.</p>
<p>The fact that Cycling &#8216;74 can maintain a business model &#8211; just as open source projects maintain volunteer contributions &#8211; is a testament to sheer passion and love for music, and a commitment to perpetually re-imagining how that music is made from an atomic level up. There was a <a href="http://herbsutter.com/2011/10/12/dennis-ritchie/">wonderful piece on C creator and UNIX co-creator Dennis Ritchie</a>, whom I <a href="http://createdigitalmusic.com/2011/10/farewell-to-dennis-ritchie-whose-language-underlies-digital-music-software/">remembered yesterday</a>, that observed that what he did was to do what others said couldn&#8217;t be done. From Max itself to what people make with it, I think that fits nicely.</p>
<p>So, have a look at the public beta, and let us know what you think. The release of Max 6 has caused more people to ask what this means for Pd and other tools, or even whether to patch things from scratch at all, but I&#8217;ll leave that question to a bit later. (I do have my own opinion about which tool fits which circumstance and user, but that&#8217;s best left to a separate discussion.) For now, you can try Max yourself and see what the fuss is about. If it doesn&#8217;t fit your means of music-making, know that you have a wide array of other options &#8211; pre-built to low-level code to old-fashioned tape-and-mic approaches, and everything in between. Go out and listen and see what you discover.</p>
<p><strong><a href="http://cycling74.com/downloads/max-6-public-beta/">http://cycling74.com/downloads/max-6-public-beta/</a></strong></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/UH6XyuOgCc0?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/rrzwTyECsmI?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Meet the Little-Known DIY Music Pioneer of the Czech Republic, Standa Filip</title>
		<link>http://createdigitalmusic.com/2011/09/meet-the-little-known-diy-music-pioneer-of-the-czech-republic-standa-filip/</link>
		<comments>http://createdigitalmusic.com/2011/09/meet-the-little-known-diy-music-pioneer-of-the-czech-republic-standa-filip/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 15:51:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20786</guid>
		<description><![CDATA[From behind the long-gone, so-called &#8220;iron curtain,&#8221; nearly-lost musical innovation is beginning to become available. But perhaps more than any geo-political change, the power of an Internet-based community hungry to share knowledge is making national borders that once isolated information melt away. Earlier this week, I shared reflections I wrote up for Amsterdam&#8217;s STEIM on &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/meet-the-little-known-diy-music-pioneer-of-the-czech-republic-standa-filip/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/29250072?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>From behind the long-gone, so-called &#8220;iron curtain,&#8221; nearly-lost musical innovation is beginning to become available. But perhaps more than any geo-political change, the power of an Internet-based community hungry to share knowledge is making national borders that once isolated information melt away.</p>
<p>Earlier this week, I shared reflections I wrote up for Amsterdam&#8217;s STEIM on the significant of DIY Music. But one group of artists, the Standuino team from Brno, Czech Republic, really exemplified that spirit. First off, their hardware is utterly brilliant and eminently practical, an Arduino-based platform on which they&#8217;ve made it easy to create and modify designs, and share useful tools like the sampler they demonstrated for us in Amsterdam. Secondly, they&#8217;re international &#8211; the performance brought together a Brazilian, Czech, and Dutch artist in their presentation. Third, they took &#8220;DIY&#8221; straight to the transportation, hitchhiking all the way from Brno to Amsterdam to be part of our performance, for which we&#8217;re all incredibly grateful!</p>
<p>The Standuino crew emphasize that they also wish to make the innovation of the Czech people more visible to the rest of the world. You know Bob Moog or Morton Subotnick, for instance, but do you know the name Standa Filip?</p>
<p>You should. The maker of extensive DIY instruments, interactive work, robotic installations, and new media, Standa (hence Standuino) is inspiring a new generation of artists &#8211; first in the Czech Republic, eventually in the world. Those artists, led by Standuino, are recreating some of his work, as well as making new work that carries on his spirit.</p>
<p>Check out the videos here to see him talk about his history and play his instruments, then learn more &#8211; and find the Arduino-based hardware designs, which I&#8217;ll cover more next week &#8211; at the Standuino site:</p>
<p><strong><a href="http://www.standuino.eu/">http://www.standuino.eu/</a></strong></p>
<p>But there you go &#8211; from Rio to Singapore, once I hit publish, just about anybody can learn what it was like to be a lone DIYer in Communist Czechoslovakia &#8211; then go find open source ideas with which they can make music from the new generation of creators in the Czech Republic, in a matter of seconds. </p>
<p>Yeah, we overhype the Internet. But that&#8217;s pretty damned awesome. I&#8217;m going out in the sunshine now for a bit, because that&#8217;s awesome, too, but I&#8217;m pretty happy that I get to make this my day job. And thanks to you for making that possible, because with you as a reader, none of this would be true.</p>
<p><iframe src="http://player.vimeo.com/video/29263936?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe><span id="more-20786"></span></p>
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<p><iframe src="http://player.vimeo.com/video/29252456?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p><iframe src="http://player.vimeo.com/video/29252456?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p><iframe src="http://player.vimeo.com/video/29181474?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
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		<title>Line 6 Turns Your iPhone into a POD &#8211; and Makes High-Quality Digital In for iOS, Free App</title>
		<link>http://createdigitalmusic.com/2011/09/line-6-turns-your-iphone-into-a-pod-and-makes-high-quality-digital-io-for-ios-free-app/</link>
		<comments>http://createdigitalmusic.com/2011/09/line-6-turns-your-iphone-into-a-pod-and-makes-high-quality-digital-io-for-ios-free-app/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 04:39:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[It&#8217;s small, but I think it&#8217;ll be pretty huge. We&#8217;ve seen plenty of guitar audio interface adapters out there. Here&#8217;s the dirty little secret: they&#8217;re pretty awful. Because they connect to the audio jack of the iPhone or iPad, there are issues with impedance matching and noise / signal-to-noise. (Read: they don&#8217;t sound great. I&#8217;ve &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/line-6-turns-your-iphone-into-a-pod-and-makes-high-quality-digital-io-for-ios-free-app/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/09/mobilein.jpg"><img src="http://createdigitalmusic.com/files/2011/09/mobilein-640x447.jpg" alt="" title="mobilein" width="640" height="447" class="alignnone size-large wp-image-20617" /></a></p>
<p>It&#8217;s small, but I think it&#8217;ll be pretty huge. We&#8217;ve seen plenty of guitar audio interface adapters out there. Here&#8217;s the dirty little secret: they&#8217;re pretty awful. Because they connect to the audio jack of the iPhone or iPad, there are issues with impedance matching and noise / signal-to-noise. (Read: they don&#8217;t sound great. I&#8217;ve tried them, and since they all use the same in/out jack, they all sound more or less the same.)</p>
<p>The Mobile In from Line 6 has three things going for it. First, it works with Line 6&#8242;s <strong>POD effects and guitar amp modeling</strong>, which is already popular with guitarists. Second, the app that it works with the audio interface is <strong>free</strong>. No paid app, no add-on fee for presets &#8211; you buy the hardware and get all of the software for free. </p>
<p>Third, and most importantly, the Mobile In connects to the proprietary Apple 30-pin connector, so you get <strong>digital audio I/O</strong> rather than relying on the jack. That means the quality of the Mobile In is, well, the quality of the Mobile In. Without a test unit, it&#8217;s impossible to say for sure, but Line 6 at least claims a 110 dB dynamic range on the guitar input and a 98 dB range on the stereo line input. There&#8217;s up to 24-bit/48 kHz support, but I&#8217;m happy just to get a portable device with line and guitar ins. They&#8217;ve even tossed in a 6-foot guitar cable. Total price: US$79.</p>
<p>The <a href="http://line6.com/mobilein/mobilepod.html">Mobile POD app</a>, while free, is no slouch, either: you get 10,000 presets, a built-in tuner, 64 amps and effects and more, even with a neat iTunes play-along mode. And it&#8217;s free for everyone, whether or not you have the hardware. And if you want to use a different mobile app, of course, you can do that, too, if you do use the hardware.</p>
<p>With specs like that, this looks like a must-have for the iPhone and iPad, even if you use them exclusively for practicing guitar. Now, I just wish the beautiful <a href="http://www.newsignalprocess.com/site/nsp-breakout-series-overview/">New Signal Process</a> accessories, which turn iOS gadgets into stompboxes, had a MIDI-only version. Maybe there&#8217;s a MIDI-compatible controller that could eventually be compatible with these. (Line 6, you listening?)</p>
<p><strong>There&#8217;s only one catch.</strong> Stereo line in. Guitar in. There&#8217;s something missing here &#8211; output. That means that the Camera Connection Kit with a USB audio interface could be a better option if you have an iPad. You&#8217;re still limited by the headphone output jack here &#8211; no other output is available. That makes this fine for practice, but people wanting more flexible ins and outs (well, outs period, beyond the headphone connection) will want to consider a USB audio interface. (Of course, the free app is still cool.)</p>
<p>My other wish? It&#8217;d be nice to see the Android platform compete with, well, any of this. Theoretically, there may be a way to do digital audio I/O on that platform, too; sounds like a research question. We&#8217;ll see if, Android or otherwise, another tablet/mobile platform starts to evolve these sort of features. </p>
<p>Any mobile guitarists who want to test this out for CDM, and share your music in the process? Let us know.</p>
<p><strong><a href="http://line6.com/mobilein/">http://line6.com/mobilein/</a></strong></p>
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		<title>Roland&#8217;s GR-55 Guitar Synth Powers Unlocked with TouchOSC and iPad, and on Mac-Windows-Linux</title>
		<link>http://createdigitalmusic.com/2011/09/rolands-gr-55-guitar-synth-powers-unlocked-with-touchosc-and-ipad/</link>
		<comments>http://createdigitalmusic.com/2011/09/rolands-gr-55-guitar-synth-powers-unlocked-with-touchosc-and-ipad/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 19:09:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20594</guid>
		<description><![CDATA[Roland&#8217;s GR-55 guitar synth is one powerful accessory for guitarists &#8211; maybe a little too powerful. With its various modeling, effects, and synthesis powers hidden in layers of menus, navigating all those sonic capabilities can be a chore. Enter one user from the GR-55&#8242;s dedicated community of guitar synthesists. Marc Benigni used TouchOSC control software &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/rolands-gr-55-guitar-synth-powers-unlocked-with-touchosc-and-ipad/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/09/GR55FX.jpg"><img src="http://createdigitalmusic.com/files/2011/09/GR55FX-640x477.jpg" alt="" title="GR55FX" width="640" height="477" class="alignnone size-large wp-image-20595" /></a></p>
<p>Roland&#8217;s GR-55 guitar synth is one powerful accessory for guitarists &#8211; maybe a little too powerful. With its various modeling, effects, and synthesis powers hidden in layers of menus, navigating all those sonic capabilities can be a chore. Enter one user from the GR-55&#8242;s dedicated community of guitar synthesists. Marc Benigni used TouchOSC control software for the iPad and set up a template that makes all of that functionality touchable, direct, and accessible. </p>
<p><strong>But wait &#8212; there&#8217;s more!</strong> There&#8217;s also a dedicated, free and open source editor for Mac, Windows, and Linux. (There&#8217;s even a fresh Lion build for Mac users.) So, score one for the Roland user community stepping in and doing more than the actual manufacturer (and I haven&#8217;t yet seen any maker do a Linux version, or, for that matter, release their editor as open source). Thanks to Marty Cutler for the tip!</p>
<p>&#8220;Yeah, sure,&#8221; you say, &#8220;it&#8217;s open source software. Probably looks totally ugly and primitive.&#8221;</p>
<p>Nope. Looks damned slick, actually:</p>
<p><a href="http://createdigitalmusic.com/files/2011/09/gr55_screenshot1.jpg"><img src="http://createdigitalmusic.com/files/2011/09/gr55_screenshot1.jpg" alt="" title="gr55_screenshot1" width="600" height="358" class="alignnone size-full wp-image-20602" /></a><span id="more-20594"></span></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/gr55_desktop2.jpg"><img src="http://createdigitalmusic.com/files/2011/09/gr55_desktop2.jpg" alt="" title="gr55_desktop2" width="600" height="368" class="alignnone size-full wp-image-20601" /></a></p>
<p>And all this means you&#8217;ve got a powerful editor without the need for an iPad.<br />
<a href="http://grfloorboard.sourceforge.net/">http://grfloorboard.sourceforge.net/</a><br />
<a href="http://sourceforge.net/projects/grfloorboard/">Project information</a></p>
<p><strong>If you&#8217;ve got an iPad&#8230;</strong></p>
<p>Marc writes and describes that project:</p>
<blockquote><p>I recently developed a TouchOSC layout that serves as a patch editor for Roland&#8217;s GR-55. The GR-55 is an impressive guitar synth and guitar preamp, but it&#8217;s UI leaves *much* to be desired, and Roland has stated that they will not be releasing a PC-based editor for it. With this layout, an OSC interface, and of course a copy of TouchOSC, the user can easily and intuitively edit patches, or modify GR-55 settings in real-time during performance.</p>
<p>Details concerning development can be found in this thread on the VGuitar forums, with photos of the interface on more recent pages:<br />
<a href="http://www.vguitarforums.com/smf/index.php?topic=3205.msg30263#msg30263">http://www.vguitarforums.com/smf/index.php?topic=3205.msg30263#msg30263</a></p></blockquote>
<p>The mind still boggles at all those controls, but now it looks far more usable. You can bet that iPad apps may soon be a trend for manufacturers, too, though sometimes &#8211; freed from any commercial aspirations &#8211; what the users come up with works pretty well on its own. I&#8217;m eager to try some layouts out for both iOS and Android touch devices; just because it&#8217;s fun as a developer, I&#8217;m toying a bit with the latter.</p>
<p>Of course, this tool is a great head start on iOS:<br />
<a href="http://hexler.net/software/touchosc">http://hexler.net/software/touchosc</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/GR55MFX11.jpg"><img src="http://createdigitalmusic.com/files/2011/09/GR55MFX11-640x478.jpg" alt="" title="GR55MFX1" width="640" height="478" class="alignnone size-large wp-image-20597" /></a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/09/rolands-gr-55-guitar-synth-powers-unlocked-with-touchosc-and-ipad/&via=cdmblogs&text=Roland's GR-55 Guitar Synth Powers Unlocked with TouchOSC and iPad, and on Mac-Windows-Linux&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/09/rolands-gr-55-guitar-synth-powers-unlocked-with-touchosc-and-ipad/&via=cdmblogs&text=Roland's GR-55 Guitar Synth Powers Unlocked with TouchOSC and iPad, and on Mac-Windows-Linux&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/09/rolands-gr-55-guitar-synth-powers-unlocked-with-touchosc-and-ipad/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<slash:comments>16</slash:comments>
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		<item>
		<title>SunVox, Production Tool That Runs Almost Everywhere, Gets Updates; Watch Videos</title>
		<link>http://createdigitalmusic.com/2011/08/sunvox-production-tool-that-runs-almost-everywhere-gets-updates-watch-videos/</link>
		<comments>http://createdigitalmusic.com/2011/08/sunvox-production-tool-that-runs-almost-everywhere-gets-updates-watch-videos/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 19:44:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[compression]]></category>
		<category><![CDATA[drum-synths]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Palm]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[sidechain]]></category>
		<category><![CDATA[sidechaining]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[sunvox]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[trackers]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[videos]]></category>
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		<category><![CDATA[windows-mobile]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20299</guid>
		<description><![CDATA[God Bless Russian engineering. As of this summer, it&#8217;s the only ticket to and from our space station, via a capsule that Just Works. It gaves us the very first electronic instrument (thanks, Professor Theremin). And it gives us an insane music tracker slash production tool slash soft synth selection slash modular hosting environment that &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/sunvox-production-tool-that-runs-almost-everywhere-gets-updates-watch-videos/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="510" src="http://www.youtube.com/embed/fjR2rVmZh58" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/daMCjo8B57s" frameborder="0" allowfullscreen></iframe></p>
<p>God Bless Russian engineering. As of this summer, it&#8217;s the only ticket to and from our space station, via a capsule that Just Works. It gaves us the very first electronic instrument (thanks, Professor Theremin). And it gives us an insane music tracker slash production tool slash soft synth selection slash <em>modular hosting environment</em> that runs on Windows, Mac, Linux, Palm, Windows Mobile (yes, you&#8217;re reading this list right), and now iOS and iPad.</p>
<p>Well, don&#8217;t just thank Russian engineering. Thank Alex Zolotov, who sends along his latest work. Highlights:</p>
<ul>
<li>Waveform drawing</li>
<li>A drum synth</li>
<li>Sample recording
</li>
<li>Side chain compression (top)
</li>
<li>iPad MIDI keyboard support (second from top)</li>
</ul>
<p>Fortunately, if you&#8217;re not a mad scientist, we&#8217;ve got a lineup of videos that show you what all of this does and how to get started with this eminently affordable, insanely powerful tool. (Cue someone complaining in comments that they can&#8217;t read the interface, etc. Uh&#8230; well, you can&#8217;t have everything, eh? Bifocals?)</p>
<p>And in case you don&#8217;t believe this is a music tool, we even have some music created in it. (Actually <em>creating</em> digital music &#8211; interesting.)</p>
<p>Now, let&#8217;s Crash Adobe Flash(TM) with a bunch of videos:<span id="more-20299"></span></p>
<h3>More New Features</h3>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/EBdJPFISe0g" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/C_SCQdZBGKg" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/oSDbZWKdWwU" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/-48kAhPIh8c" frameborder="0" allowfullscreen></iframe></p>
<h3>Where to Start</h3>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/FJh6yiKPqE4" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/MB8QcQY_-C8" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/bLuh1u9We0o" frameborder="0" allowfullscreen></iframe></p>
<p>And yes, even where to start performing live on an iPhone / iPod touch:</p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/5WJFQfq0CmY" frameborder="0" allowfullscreen></iframe></p>
<p><strong>More video tutorials:</strong></p>
<p><a href="http://www.warmplace.ru/forum/viewtopic.php?f=3&#038;t=1223">SunVox Video Tutorials @ warmplace.ru Forum</a></p>
<p><strong>Official SunVox page:</strong><br />
<a href="http://www.warmplace.ru/soft/sunvox/">http://www.warmplace.ru/soft/sunvox/</a></p>
<p><img src="http://createdigitalmusic.com/files/2011/08/sunvoxdevices.png" alt="" title="sunvoxdevices" width="640" height="365" class="alignnone size-full wp-image-20306" /></p>
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		<slash:comments>14</slash:comments>
		</item>
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		<title>Moogerfooger Cluster Flux Analog FX: Hands-on with Moog&#8217;s Chief Engineer; Sound Samples</title>
		<link>http://createdigitalmusic.com/2011/08/moogerfooger-cluster-flux-analog-fx-hands-on-with-moogs-chief-engineer-sound-samples/</link>
		<comments>http://createdigitalmusic.com/2011/08/moogerfooger-cluster-flux-analog-fx-hands-on-with-moogs-chief-engineer-sound-samples/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 16:30:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[chorus]]></category>
		<category><![CDATA[create-analog-music]]></category>
		<category><![CDATA[cyril-lance]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[engineers]]></category>
		<category><![CDATA[flange]]></category>
		<category><![CDATA[flanger]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[handmade-music]]></category>
		<category><![CDATA[handmade-music-lounge]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[mass-moca]]></category>
		<category><![CDATA[modulation]]></category>
		<category><![CDATA[Moog]]></category>
		<category><![CDATA[moog-music]]></category>
		<category><![CDATA[processing]]></category>
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		<category><![CDATA[vibrato]]></category>
		<category><![CDATA[wilco]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20258</guid>
		<description><![CDATA[There&#8217;s a new analog Moog effect in town. So who better to tell us about it and get us some hands-on time than Moog Music&#8217;s Chief Engineer? Moog&#8217;s next Moogerfooger, the Cluster Flux or &#8220;MF-108M&#8221; if you want to sound more serious, promises to be a versatile analog effect processor. It&#8217;s a flanger / chorus &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/08/moogerfooger-cluster-flux-analog-fx-hands-on-with-moogs-chief-engineer-sound-samples/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/gx1VnBeB_hQ" frameborder="0" allowfullscreen></iframe></p>
<p>There&#8217;s a new analog Moog effect in town. So who better to tell us about it and get us some hands-on time than Moog Music&#8217;s Chief Engineer?</p>
<p>Moog&#8217;s next Moogerfooger, the Cluster Flux or &#8220;MF-108M&#8221; if you want to sound more serious, promises to be a versatile analog effect processor. It&#8217;s a flanger / chorus / vibrato unit with loads of modulation, meaning you can either go the classic chorus/flange route or go further out with your sound sculpting. Mono in, stereo out, all-analog signal path, coming soon at US$599 list (street should be lower). </p>
<p>That&#8217;s the unit. But I often find it&#8217;s most interesting to talk to the people who actually design the gear. At our Handmade Music event, presented with Moog and curated by myself and Wilco&#8217;s lead keyboardist Mikael Jorgensen, we had gathered a bunch of makers of musical devices, from independent one-off production to, well, Moog. Getting to talk to each other was a real gift; makers confessed what attracted them to electronic music instrument making, and the trial and error necessary to make something. (Yes, there are even trials with experienced engineers at mighty Moog.) Videos of all of that will be appearing in the coming days.</p>
<p>Cyril Lance is Chief Engineer at Moog. He&#8217;s the guy who&#8217;s led a lot of the work behind the MF-108M and many other recent Moog Music inventions. When he talks about the Cluster Flux, it seems he can barely contain a certain glee at why he&#8217;s excited to produce it, and what he believes makes it special. And we had a blast with him, not only talking Moog but playing with everything else in our Handmade Music Lounge.</p>
<p>This isn&#8217;t a review; it&#8217;s a chance to listen to one of the makers of the box talk directly about why it makes him happy. I look forward to getting a Cluster Flux when it&#8217;s ready. Our impromptu sound is, not surprisingly, less-than stellar. So, I asked Moog Music to record for CDM some exclusive audio snippets of the Moogerfooger in action &#8211; totally dry, just a Moog guitar, the MF-108M, and an amp. Sounds included via the CDM SoundCloud account below:</p>
<p><object height="225" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1027871"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="225" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1027871" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/cdm/sets/moogerfooger-cluster-flux-mf">Moogerfooger Cluster Flux MF-108 &#8211; Exclusive Demo Sounds</a> by <a href="http://soundcloud.com/cdm">cdm</a></span> </p>
<p>Otherwise, you&#8217;ll have to take my word for it: whether this box is for you or not, I have to say, it sounds really brilliant. I spent a big chunk of the afternoon with our <a href="http://meeblip.com">MeeBlip open source synth</a> hooked up to the Cluster Flux, and I could get used to the combination. (Glad we could share the MeeBlip with Moog, too!)</p>
<p>Coming soon: videos of some of the other folks we shot at Mass MOCA, conversations about making, and a broader chat with Cyril about what it&#8217;s like running engineering for Moog (and, incidentally, why he&#8217;s excited about the DIY movement, even if it might make things that compete with Moog&#8217;s own offerings).</p>
<p>More on the Moogerfooger:<br />
<a href="http://createdigitalmusic.com/2011/06/moogerfooger-cluster-flux-flanger-chorus-vibrato-lfo-pricing-and-availability-details/">Moogerfooger Cluster Flux: Flanger + Chorus + Vibrato + LFO; Pricing and Availability Details</a> [CDM]</p>
<p><a href="http://www.moogmusic.com/news/coming-soon-moogerfooger-mf-108m-cluster-flux%E2%84%A2">Coming Soon: The Moogerfooger MF-108M Cluster Flux</a> [Moog Music News]</p>
<p>And some specs/features (most illustrated in the video above):<span id="more-20258"></span></p>
<p>LFO waveforms: Sine, Triangle, Square, Saw, Ramp and Random</p>
<p>MIDI in, for control of Delay Time, Range, Feedback, Output Level, LFO Waveform, LFO Rate, LFO Amount and Mix</p>
<p>CV control of Delay Time, LFO Rate, Feedback, LFO Amount, Mix</p>
<p>LFO sync to MIDI Clock or Tap Tempo</p>
<p>Send/Return Insert for external processing of BBD feedback loop</p>
<p>Configurable Stereo Out</p>
<p>Spillover mode, for &#8220;drones and other feedback effects&#8221; (actually, didn&#8217;t get to play with this one, so we&#8217;ll have to do that in the review &#8230; I love me some drones.)</p>
<p>Delay Time, Mix, and Feedback configurable in Chorus</p>
<p>Wide-ranging LFO rate (yeah, this bit is a lot of fun)</p>
<p>Bi-polar feedback for flanging, even or odd harmonic emphasis (again, lots of fun, got to play a little but hope to play more)</p>
<p>Full details on the Moog site; more to come.</p>
<p><em>&#8220;Bi-polar feedback&#8221; sounds a little bit like Web comments, so it&#8217;s worth saying this: I heard the feedback loud and clear that you&#8217;d like to see a wider variety of coverage of this kind of gear. We&#8217;re on it. It takes some time, but I&#8217;d absolutely love to see this kind of coverage &#8212; looking in-depth at the gear and talking to the maker &#8212; of more devices. And whatever our name may or may not imply, that includes hardware as well as software, analog as well as digital. (Analog and digital circuitry coexist in most gear these days in some sense &#8211; certainly, you can find something digital in almost anything analog since the year I was born, so our name lets us do whatever we want.)</em></p>
<p><a href="http://createdigitalmusic.com/files/2011/08/clusterflux1.jpg"><img src="http://createdigitalmusic.com/files/2011/08/clusterflux1-529x640.jpg" alt="" title="clusterflux1" width="529" height="640" /></a></p>
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