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	<title>Create Digital Music &#187; engineering</title>
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		<title>Björk&#8217;s Engineer-Music Director Damian Taylor Shares Thoughts on Music, Free Max/MSP Patch</title>
		<link>http://createdigitalmusic.com/2011/10/bjorks-engineer-music-director-damian-taylor-shares-thoughts-on-music-free-maxmsp-patch/</link>
		<comments>http://createdigitalmusic.com/2011/10/bjorks-engineer-music-director-damian-taylor-shares-thoughts-on-music-free-maxmsp-patch/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 14:02:39 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20871</guid>
		<description><![CDATA[Montreal-based Damian Taylor, music director and engineer for Björk, is the subject of an epic interview on cycling74.com, spanning music, life in Montreal, working with Björk and what makes her special, and what patching in Max/MSP can mean compositionally and creatively. Damian has some especially nice reflections on what having an open-ended music environment can &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/bjorks-engineer-music-director-damian-taylor-shares-thoughts-on-music-free-maxmsp-patch/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/10/bjorkvolta.jpg" alt="" title="bjorkvolta" width="640" height="479" class="alignnone size-full wp-image-20875" /></p>
<p>Montreal-based Damian Taylor, music director and engineer for Björk, is the subject of an epic interview on cycling74.com, spanning music, life in Montreal, working with Björk and what makes her special, and what patching in Max/MSP can mean compositionally and creatively.</p>
<p>Damian has some especially nice reflections on what having an open-ended music environment can mean.</p>
<blockquote><p>If you’re a musician or composer, Max is an amazing tool that will really open up a completely different way of thinking about music. If you’ve been working on sequencers, looking at time lines, working on tape, or reading off musical scores, then without really realizing it you start looking at music in this very linear way and your brain gets formed into a lot of similar patterns.</p>
<p>But the Max environment provides this whole alternate way of thinking, a whole different flow. Suddenly your own ways of thinking about time and harmony and melodies and everything, expands completely. Music kind of changes shape, you see it from this whole different side. So it’s really, really, really, worth putting in the effort!</p></blockquote>
<p><span id="more-20871"></span></p>
<p>It&#8217;s a great and well-deserved endorsement for Max, but I think it&#8217;s deeper than than any one tool &#8212; this way of thinking could also be applied to tools like Pd, AudioMulch (saw a great workshop on that last week), Reaktor, or code-based languages like Csound and SuperCollider. Or, for that matter, I think this notion of thinking in non-linear ways can even be applied to playing your acoustic instrument. It really gets at the heart of how to unlock creativity, I think.</p>
<p>In case you&#8217;re afraid of Max or other languages, Damian has some advice there, as well:</p>
<blockquote><p>If you’ve never done any code or computer language programming before, there are a lot of times where you just have to try to absorb things without really knowing what the hell they are for. And I mean that in the nicest possible way!</p>
<p>I just slowly worked my way through all the tutorials, largely without understanding what the hell I was doing, but just absorbing what was going on, trying to follow every step that was presented. And yeah, it really was a case of locking myself in a room. If there was another noise anywhere, I just couldn’t do it. It took really intense concentration; just trying to absorb what was going on and follow a tutorial from start to finish.</p>
<p>But then at some point I figured I needed to speed things up, so I got in touch with Harvestworks, in New York, who I actually was aware of through an interview on the Cycling ’74 web site. I got tutoring from Matthew Ostrowski — and it was amazing, a complete revelation.</p></blockquote>
<p>But best of all, for folks using Max/MSP, Damian gives you a leg up, with his nice Woodpecker tool available as a free download for MIDI sequencing.</p>
<blockquote><p>Woodpecker creates fast 16th note midi sequences from your keyboard input. It’s designed to allow you to bring this very electronic feel into a live ensemble, free of set tempos and click tracks. There are options to allow you to vary the feel of the sequence, play triplets, and explore various arpeggiation styles.
</p></blockquote>
<p><script type="text/javascript" src="http://cdn.topspin.net/javascripts/topspin_core.js?aId=14125&#038;timestamp=1317987935"></script></p>
<div class="topspin-widget topspin-widget-email-for-media">
  <object type="application/x-shockwave-flash" width="400" height="300" id="TSWidget101901" data="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1317987935" bgColor="#000000"><param value="always" name="allowScriptAccess"/><param name="allowfullscreen" value="true"/><param name="quality" value="high"/><param name="movie" value="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1317987935"/><param name="flashvars" value="highlightColor=0x00A1FF&amp;theme=black&amp;widget_id=http://cdn.topspin.net/api/v1/artist/14125/email_for_media/101901?timestamp=1317756470"/></object>
</div>
<p>(Nice use of Topspin for a Max patch download! Clever!)</p>
<p>Here&#8217;s some music for Damian, as well:<br />
<object height="325" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1169983&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="325" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1169983&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/missmanagement/sets/damian-taylor">Damian Taylor</a> by <a href="http://soundcloud.com/missmanagement">MissManagement</a></span></p>
<p><a href="http://damiantaylor.com">damiantaylor.com</a><br />
<a href="http://bjork.com">bjork.com</a></p>
<p>And absolutely read the full interview &#8211; it even has a nice shot of the Max rig in there:<br />
<strong><a href="http://cycling74.com/2011/10/06/an-interview-with-damian-taylor/">An Interview with Damian Taylor</a></strong> [cycling74.com]</p>
<p>Full disclosure: this terrific interview is by Marsha Vdovin, who&#8217;s also CDM&#8217;s business development manager. Thanks for the great work on this, Marsha; I enjoyed reading it, anyway!</p>
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		<title>Jim Reekes, The Man Behind Mac Sound</title>
		<link>http://createdigitalmusic.com/2010/03/jim-reekes-the-man-behind-mac-sound/</link>
		<comments>http://createdigitalmusic.com/2010/03/jim-reekes-the-man-behind-mac-sound/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 04:28:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[OMT in San Francisco #3: &#8216;Let it beep&#8217; from One More Thing on Vimeo. The legend of the early sounds of the Mac remains, apparently, an alluring one. Here, Jim Reekes talks to a Dutch documentary crew (though in English) about his thought process in designing sounds for the Mac, including the famous Mac startup &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/03/jim-reekes-the-man-behind-mac-sound/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9370716&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=1&amp;color=4f5875&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=9370716&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=1&amp;color=4f5875&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>
<p><a href="http://vimeo.com/9370716">OMT in San Francisco #3: &#8216;Let it beep&#8217;</a> from <a href="http://vimeo.com/onemorething">One More Thing</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The legend of the early sounds of the Mac remains, apparently, an alluring one. Here, Jim Reekes talks to a Dutch documentary crew (though in English) about his thought process in designing sounds for the Mac, including the famous Mac startup sound.</p>
<p>If you haven&#8217;t heard the story, it&#8217;s a great tale. But there&#8217;s more to why Jim Reekes matters. For one, his insight into how sound design impacts the way people feel about a product is telling. Years later, following an onslaught of still more microcontroller-packed gear and hideous cellphone ringtones, that lesson seems ignored by designers. I know countless phone users who find the traditional phone ring sound. They do so not out of habit (like those people I know who are too young to even remember pre-digital phones), but because it&#8217;s the least offensive choice. With all of the growth in sound, you might imagine we&#8217;d be finding smart, new interactions, not struggling to cover the basics.</p>
<p>No surprise, then, that Keith Lang at <a href="http://www.uiandus.com/blog/2010/2/12/creator-of-the-mac-startup-sound.html">UI&#038;us</a>, a blog centered on user experience, picks this up &#8211; it&#8217;s as interesting a question of design as it is Mac nostalgia. (I agree with the commenter there &#8211; tritone? The original sound doesn&#8217;t sound like a tritone to me.)</p>
<p>More importantly, though, Jim Reekes is worth revisiting because of the amount he contributed to sound on the Mac platform. That should be a reminder of how important it is to value the contributions of people who build intelligent sound into platforms, especially at a time when new platforms (iPhone, Android, Chrome) are emerging. Jim is credited (by his site and Wikipedia) for key engineering in QuickTime, he single-handedly created the Mac&#8217;s original Sound Manager, build early standalone radio appliances, helped support software on which the Mac multimedia revolution relied (from SoundEdit to Vision to HyperCard to Final Cut to Myst), and even built a jog wheel and hierarchical menu before the iPod.<span id="more-9864"></span></p>
<p>I like to believe that forward progress is still possible in computing and sound, not only in sexy apps and hardware, but in the decidedly un-sexy plumbing that lies inside our computing platforms. It often comes down to individual men and women who make it happen. And lest you think challenges are insurmountable or the process is glamorous and magical, here&#8217;s a good quote from Jim:</p>
<blockquote><p>The people on the outside think that, you know, it’s like this wonderful world of Oz or Disney going on and all of us are just all these brilliant amazing happy people and like ‘it’s not’ it’s like a sausage factory, I mean, you really don’t want to know how this stuff happens.  A lot of it is just bad arguments and politics and working around the rules and, and and not doing the right thing and apologizing for it later and getting fired a few times, I mean, that’s how things got done.  It’s definitely like “Don’t pay attention to the man behind the curtain.”  Jim Reekes.</p></blockquote>
<p><a href="http://www.profcast.com/blog/?p=31">Source: ProfCast blog</a> (ProfCast, incidentally, a great little tool for making enhanced podcasts and lectures on Mac and Windows)</p>
<p>And that&#8217;s to say nothing of the days during which Apple Corps was going after Apple Computer for making products that could make music. (Jim to Boing Boing: &#8220;I was getting really tired of this whole thing when the laywers told me I had to change an API from the &#8220;noteCmd&#8221; to &#8220;frequencyCmd.&#8221; Good thing they didn&#8217;t make 440Hz off-limits.) Now, all that is history, and The Beatles are in a video game.</p>
<p>With that in mind, here&#8217;s more on the creation of Mac sound &#8211; and its signature sounds.</p>
<p><a href="http://musicthing.blogspot.com/2005/05/tiny-music-makers-pt-4-mac-startup.html">TINY MUSIC MAKERS: Pt 4: The Mac Startup Sound</a> [Music thing - we miss you, you great blog - 2005]</p>
<p><a href="http://en.wikipedia.org/wiki/Jim_Reekes">Jim Reekes at Wikipedia</a> (a degree in composition and theory? What use could that ever possibl&#8212; oh.)</p>
<p><a href="http://www.boingboing.net/2005/03/24/early-apple-sound-de.html">Early Apple sound designer Jim Reekes corrects Sosumi myth</a> [Boing Boing, 2005]</p>
<p><a href="http://www.reekes.net/reekes/Jim_Reekes.html">Jim Reekes homepage</a></p>
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		<title>Sorry, Majors: &#8220;Indie&#8221; Artists, Labels Clean Up Again at Grammys</title>
		<link>http://createdigitalmusic.com/2010/02/indie-artists-indie-labels-clean-up-again-at-grammys-including-taylor-swift/</link>
		<comments>http://createdigitalmusic.com/2010/02/indie-artists-indie-labels-clean-up-again-at-grammys-including-taylor-swift/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 16:50:34 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Taylor Swift may have been invading your TV this year. But did you know she was an indie artist? Photo (CC-BY-ND) Wendy aka freshfruit. The one thing you probably aren&#8217;t thinking while watching the Grammys is &#8220;wow, look at this amazing showcase for independent music.&#8221; (Last night, I expect you were thinking something more along &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/02/indie-artists-indie-labels-clean-up-again-at-grammys-including-taylor-swift/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/freshfruit/4235704320/"><img src="http://farm5.static.flickr.com/4009/4235704320_6ab4cef162.jpg"></a></p>
<div class="imgcaption">Taylor Swift may have been invading your TV this year. But did you know she was an indie artist? Photo (<a href="http://creativecommons.org/licenses/by-nd/2.0/deed.en">CC-BY-ND</a>) <a href="http://www.flickr.com/people/freshfruit/">Wendy aka freshfruit</a>.</div>
<p>The one thing you probably aren&#8217;t thinking while watching the Grammys is &#8220;wow, look at this amazing showcase for independent music.&#8221; (Last night, I expect you were thinking something more along the lines of, &#8220;I was supposed to get 3D glasses for this? Augh! I&#8217;m dizzy! Switch it off!&#8221;)</p>
<p>But keep score, and independent artists and labels are a huge part of the Grammy Award-winning roster. And with indies invading even the most mainstream of music events, that&#8217;s a strong indication of how big a part of the industry independent music is becoming. (Side note: yes, I&#8217;m aware that the definition of &#8220;indie&#8221; is murky at best. But looking at the broad trend, there&#8217;s still something here. There&#8217;s a difference between an artist self-releasing and being on RCA; examples below. <strong>In short, this may not be what most of us would call &#8220;indie,&#8221; but it&#8217;s a big shift away from the traditional role of the &#8220;major.&#8221;)</strong></p>
<p>Want an example? How about &#8220;Album of the Year&#8221; Taylor Swift&#8217;s <em>Fearless</em>? And it&#8217;s not incidental that Taylor Swift thanked said label for allowing her to write all her own songs. (My own personal fandom of Taylor Swift ranks up there somewhere with Kanye West&#8217;s, but I think that&#8217;s worth noting.)</p>
<p>One of the groups keeping score at the Grammy Awards is A2IM, a not-for-profit that represents the independent music community. This year, says A2IM, some 43 awards can be considered &#8220;indie,&#8221; including the categories Pop, Rock, Alternative, Country, New Age, Jazz, Gospel, Tropical Latin, Tejano, Norteno, Bando, Americana, Bluegrass, Blues, Folk, Hawaiian, Native American, Zydeco/Cajun, World, Spoken Word, Comedy, Surround Sound, &#038; Classical genres, and also scored for Best Recording Package.<span id="more-9294"></span></p>
<p>Artists (aside from Taylor Swift) include PHOENIX, Steve Earle, and one of my long-time personal favorites, Buckwheat Zydeco. Looking over the list, I see quite a few indie selections. Rounder Records alone won Best Pop Instrumental Performance (Béla Fleck), Best Bluegrass Album (winner Steve Martin &#8212; yes, <a href="http://www.nytimes.com/2009/02/02/arts/music/02banjo.html"><em>that </em>Steve Martin</a> &#8212; and nominee Rhonda Vincent), and two nominations for a Woody Guthrie re-issue. Rounder last year won best album of 2009 for &#8220;Raising Sand.&#8221;</p>
<p>Electronic music gets just one category, and that was won by Lady Gaga. (Interscope, her label, is part of Universal so, erm, definitely not indie.) But nominee The Crystal Method went their own way with <em>Divided by Night</em>, releasing on their own Tiny E Records. When I talked to the duo in the spring, they talked about how important it was to focus on their own creative muse rather than the demands of a major label. </p>
<p><a href="http://www.flickr.com/photos/poptech2006/2970564338/sizes/m/"><img src="http://farm4.static.flickr.com/3238/2970564338_b1f2afeea3.jpg"></a></p>
<div class="imgcaption">Grammy Award winner Imogen Heap.  Photography by <a href="http://staticphotography.com/">Kris Krüg</a>; (<a href="http://creativecommons.org/licenses/by/2.0/deed.en">CC-BY</a>) <a href="http://www.flickr.com/people/poptech2006/">Pop!Tech</a>.</div>
<p>Being an independent artist isn&#8217;t necessarily the right decision for every artist. Imogen Heap is signed to RCA. But being an artist who&#8217;s independently-minded, too, can be important.</p>
<p>I think it&#8217;s a really powerful statement that Imogen Heap won a Grammy for &#8220;Best Engineered Album, Non-Classical&#8221; for her record <em>Ellipse</em>. It&#8217;s rare for artists engineering their own albums to win, period, and this is a profoundly dude-dominated category, to boot. Whoever you&#8217;re signed to, you know it&#8217;s the artists who are motivated who can achieve the most. Imogen Heap&#8217;s savvy use of Twitter, her connection with her fans, and her ability to manage her own career must make the folks at RCA and Megaphonic Records very, very happy. And incidentally, even this demonstrates the way the majors themselves have changed: a lot of the majors have gone to small imprints that operate with the agility of the indie labels. </p>
<p><a href="http://www.imogenheap.com/forum/viewtopic.php?t=8060">Discussion of Imogen Heap&#8217;s win on her fan forums</a></p>
<p>It&#8217;s a new world out there &#8211; even if we still have those dorky 3D glasses from the 50s.</p>
<p>The full list:<br />
<a href="http://www.grammy.com/nominees">http://www.grammy.com/nominees</a></p>
<p><em>*Disclaimer: I can&#8217;t actually stand the Grammys, generally speaking. But that&#8217;s why I looked for something interesting to pull out of it, which this, to me, was. It means even at the awards ceremony that&#8217;s the greatest expression of major label power, major label power is waning. I&#8217;m sure I won&#8217;t be misunderstood, of course, that each commenter will read with great care all the nuances of what I&#8217;m saying.</em></p>
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		<title>Details of SONAR 8.5, and the Dystopian Future in Which You Use It</title>
		<link>http://createdigitalmusic.com/2009/10/details-of-sonar-8-5-and-the-dystopian-future-in-which-you-use-it/</link>
		<comments>http://createdigitalmusic.com/2009/10/details-of-sonar-8-5-and-the-dystopian-future-in-which-you-use-it/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 17:15:39 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[What happens when you mix technical chatter on the Cakewalk forum, Samuel Beckett, and The Matrix? I&#8217;d wager you get something like the surreal video above. Prompted by the posting of technical details for a new update to Cakewalk&#8217;s SONAR production software for Windows, and empowered by a strange, new tool that generates eerie virtual &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/10/details-of-sonar-8-5-and-the-dystopian-future-in-which-you-use-it/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="471"><param name="movie" value="http://www.xtranormal.com/players/jwplayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars"value="height=390&#038;width=480&#038;file=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_medium-flv.flv&#038;image=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_poster.jpg&#038;link=http://www.xtranormal.com/watch?e=20091007201614247&#038;searchbar=false&#038;autostart=false"/><embed src="http://www.xtranormal.com/players/jwplayer.swf" width="580" height="471" allowscriptaccess="always" allowfullscreen="true" flashvars="height=471&#038;width=580&#038;file=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_medium-flv.flv&#038;image=http://newvideos.xtranormal.com/standard/0e3e471a-b391-11de-a8e1-003048d6740d_12_standard_poster.jpg&#038;link=http://www.xtranormal.com/watch?e=20091007201614247&#038;searchbar=false&#038;autostart=false"></embed></object><object width="580" height="471"><param name="movie" value="http://www.xtranormal.com/players/embedded-xnl-stats.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.xtranormal.com/players/embedded-xnl-stats.swf" width="1" height="1" allowscriptaccess="always"></embed></object></p>
<p>What happens when you mix technical chatter on the Cakewalk forum, Samuel Beckett, and <em>The Matrix</em>? I&#8217;d wager you get something like the surreal video above. Prompted by the posting of technical details for a new update to Cakewalk&#8217;s SONAR production software for Windows, and empowered by a strange, new tool that generates eerie virtual reality from typed text, we get banter like this:</p>
<blockquote><p>The arpeggiator is now on every track, so you are supposed to use it. It is one of the new rules of recording.</p>
<p>Yes, I came from the days of one-finger piano playing. This is a total blessing to me.</p></blockquote>
<p>I&#8217;m going to take that as a challenge and base my review of SONAR 8.5 on using an arpeggiator and step sequencer on every track. And I&#8217;ll have to pronounce all those hard g&#8217;s in the voice over, clearly.</p>
<p>And no, this is not some twisted viral campaign on the part of the folks of Cakewalk; I&#8217;ve been assured that this came from a user.</p>
<p>Okay, what was this post originally about? Oh, yeah &#8211; the <em>actual</em> technical details of the SONAR 8.5 release. Noel Borthwick talks about all the details of the new SONAR release on the Cakewalk forums. Apparently, some people care deeply about whether this is SONAR 9 or 8.5 or some conspiracy theory there, but what interests me is the technical details of the software itself.</p>
<p><a href="http://forum.cakewalk.com/tm.aspx?high=&#038;m=1841847&#038;mpage=1#1841847">SONAR 8.5 Fine Print</a></p>
<p>Noel goes down to a code level. Interesting tidbits: working with Intel, Cakewalk was able to do a demo of SONAR running an absurd number of tracks, instruments, effects, and live video without pegging the CPU, with a tiny 2 ms of latency. The Cakewalk engineering effort also has put together what may be the most highly-optimized VST support and richest 32-to-64-bit bridging on any platform, anywhere. </p>
<p>Whatever the opposite of &#8220;marketing speak&#8221; may be, I think that&#8217;s what Noel has achieved, getting into a sort of developer-to-developer level discussion. It is still readable, and worth digging through.</p>
<p>See also: <a href="http://blog.cakewalk.com/cakewalk-takes-the-stage-at-the-intel-developer-forum/">Intel Developer Forum details and video</a> on the Cakewalk blog</p>
<p>I could talk more about that, but let&#8217;s just leave it at step sequencers and arpeggiators on every track, okay?</p>
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		<title>Gallo&#8217;s Right Round A&#8217;Diva Ti Speakers, and a Chat with the Designer</title>
		<link>http://createdigitalmusic.com/2007/01/gallos-right-round-adiva-ti-speakers-and-a-chat-with-the-designer/</link>
		<comments>http://createdigitalmusic.com/2007/01/gallos-right-round-adiva-ti-speakers-and-a-chat-with-the-designer/#comments</comments>
		<pubDate>Mon, 29 Jan 2007 17:47:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[<img src="http://www.createdigitalmusic.com/files/featured/0107_gallo.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2007/01/gallos-right-round-adiva-ti-speakers-and-a-chat-with-the-designer/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.createdigitalmusic.com/files/2007/jan/ti.jpg"></p>
<p>For many of us, our studio and our home are one and the same. The speakers we use to monitor mixes are the ones we use for rehearsals, improvisations, and casual listening. I first got interested in the Anthony Gallo A&#8217;Diva series speakers partly because I&#8217;ve long admired Gallo&#8217;s home speaker products, but also because the Gallos seemed to be comfortable walking this home/studio line. </p>
<p>Normally, engineers steer far clear of home audio equipment when it comes to monitoring. But producer Neal Pogue has been using the A&#8217;Diva speakers for just that, including five songs on the new Stevie Wonder album, and projects for Nelly Furtado, Indie Ari, Earth Wind and Fire, and Outkast. (See <a href="http://www.studioexpresso.com/profiles/nealpogue.htm">studioexpresso profile</a>, or a <a href="http://emusician.com/mag/emusic_playing_ear/">2004 interview in Electronic Musician</a> for more about Pogue&#8217;s production background.) That&#8217;s pretty unusual for speakers aimed at the home market.</p>
<p>Having lived with a 2.1 set of the A&#8217;Diva Ti satellites for a while, I&#8217;m impressed, as well. The sound is uncolored and clear, with really gorgeous high-frequency definition. It makes these speakers sound both much larger than they are (you can fit them in your hand), and much more expensive. (They run just over US$200 a speaker, but you could easily fool someone into thinking they went for more.) That could make these ideal for complementing your existing set of monitors. I got to talk to Anthony Gallo, the speaker&#8217;s creator, about his background and, most importantly, why the speakers are spherical in the first place.<span id="more-1851"></span></p>
<p><img src="http://www.createdigitalmusic.com/files/2007/jan/ticloseup.jpg"></p>
<h3>A&#8217;Divas on Test</h3>
<p>First, if you&#8217;re like me, you&#8217;ve probably had some less-than-amazing experience with small speakers. There are plenty of small speakers that sound great at lower levels, but become harsh as you drive them. I was able to crank my A&#8217;Diva Ti setup to nearly painfully-loud levels without losing any clarity. It&#8217;s actually a little spooky: normally, &#8220;transparent&#8221; sound refers to the acoustic properties of speakers, but in the case of these two little spheres sitting on a shelf, there&#8217;s something unnerving about little tiny speakers making so much sound.</p>
<p>The drivers on the speakers are a combination of titanium and paper, hence the name and greater treble extension performance. There&#8217;s a 1&#8243; voice coil for greater dynamic range, and to me, part of the reason these sound so good has to do with dynamic range and not just frequency range. I moved them around my living room studio and tried them both as traditional monitors and in a home stereo setup, and was pleased with the results for both. They&#8217;re small enough, as well, that you could easily mount them even in close quarters. Normally, that would allow you to set up a home theater, but it also happens to make them ideal as a secondary set of monitors for a studio.</p>
<p>The A&#8217;Diva Ti 2.1 setup I received for testing was mated with a 250-watt <a href="http://roundsound.com/tr-2-subwoofers.htm">TR-2 subwoofer</a>. Subwoofers are where home equipment tends to really reveal itself as a home product, but the TR-2 sounds terrific: rather than sounding boomy, it retains dynamic clarity right through the low end. (It&#8217;s good enough, in fact, that it revealed all kinds of nasty low-end mastering errors in my DVD collection, particularly with TV shows. Some disturbing up-mixing and down-mixing tends to happen when shows get tossed on DVD.) And, of course, those 250 watts are powerful in a way that&#8217;s incompatible with Manhattan living; after some brief fun in the middle of the afternoon, I decided I had to turn the level down as much as I could just to avoid getting evicted. (+6 dB boost? Uh, no, thanks, say the people on the fourth floor.) I think the 100-watt TR-1 would probably be fine if you&#8217;re in an 850 square-foot apartment. But if you want theater-sized bass and happen to live in the suburbs, you might look at the TR-2.</p>
<p>Just as with the satellites, the subwoofer eschews a rectangular design for a cylindrical enclosure. Unlike most subwoofers, the result feels well-crafted and looks quite lovely on its own. I was also pleased to find some decent options on the TR-2: low- and high-level I/O, plus EQ and a continuously-variable knob for phase. </p>
<p>Back to the original question, though: why am I bothering talking about &#8220;home theater&#8221; speakers on CDM in the first place? I can see a number of reasons why these would make sense. First, while I wouldn&#8217;t rely on them as my only studio monitors, they make a perfect second set, particularly when you want to experience what a 2.1 setup will do to your mix &#8212; but without the added coloration and, frankly, poor performance of a lot of inexpensive home speakers. Second, their size and shielding are perfect any time you need flexible placement. I&#8217;ve been looking for good speakers to use for installations, so I&#8217;m interested in them even for that. But when you&#8217;re in cramped quarters, even studio placement becomes an issue. Lastly, a lot of us have limited budgets and need speakers for our home setups. You want those to sound as good as your studio monitors, and you want them to be able to occasionally do double-duty. For me, at least, the A&#8217;Diva Ti&#8217;s fit the bill.</p>
<p>Now, I&#8217;m a fan of a very simple monitoring philosophy: listen in as many different ways as possible. I wish I still had my old Volvo 240 so I could try out mixes on its blown-out cassette and stereo system; if a mix worked there, it worked anywhere. &#8220;Mastering&#8221; is a pretty misleading concept because it suggests you know what people will listen on, when you don&#8217;t. So, I&#8217;m still going to hook up mixes &#8212; especially anything I&#8217;m considering for surround delivery &#8212; to some low-end setups, as well. But having the A&#8217;Diva setup to hear what&#8217;s going on across the frequency and dynamic range in more detail, and hear it the way it will sound in a 2.1 or 5.1 configuration, and have the setup for listening for enjoyment &#8212; that, to me, is the ideal.</p>
<p>I would never make a speaker recommendation blind (or is that deaf?); Gallo gets wide distribution so odds are you may have a set nearby you can go hear for yourself, and compare to some of the other available offerings. I will, however, stand by my feeling that you need more than one set of speakers to give your mix a good listening. And I&#8217;ll say, as well, more affordable surround setups like the Gallo could be just what we need to dip into surround, which has largely remained elusive to the home musician.</p>
<p>Of course, the one major downside of the A&#8217;Diva line is that they are configured as 2.1, which may rule them out as your primary monitors. Gallo is aware of this feedback, though, so perhaps we&#8217;ll see speakers geared for the studio in the future.</p>
<p><a href="http://roundsound.com/adiva-stereo-speakers.htm">A&#8217;Diva Speaker Series Product Page</a> (I evaluated the slightly higher-end Ti series with titanium drivers)</p>
<p><a href="http://roundsound.com/tr-2-subwoofers.htm">TR-2 subwoofers</a>; <a href="http://roundsound.com/home-theater-system.htm">Full surround line</a></p>
<h3>Conversation with Anthony Gallo</a></p>
<p>Anthony Gallo Acoustics really is the result of the designs of an engineer named Anthony Gallo. I always enjoy talking to the people who actually design the stuff, so I was pleased to get to talk to Anthony a bit about his background and the thinking behind his designs. </p>
<p>Anthony began building sound equipment early in his teenage years, designing speakers as young as 13. He told me that his early work with electrostatics had a big influence on his current designs. (He notes in the <a href="http://roundsound.com/anthony-gallo-designs.htm">company history</a> that he got a &#8220;shocked a zillion times.&#8221; Well, they are electrostatics, after all.) I&#8217;ve found most designers I&#8217;ve talked to got started with childhood tinkering, all the more reason to encourage <a href="http://www.makezine.com/blog">Make Magazine-style experimentation</a> in the next generation of young men and women.</p>
<p>A brief excerpt from our conversations:</p>
<p><B>Peter: It seems like there&#8217;s a resurgence of DIY electronics, after a long lull. Do you see more people becoming interested in DIY electronics?</b></p>
<p>Anthony: It&rsquo;s harder to know if there are more DIY&rsquo;ers out there today. It seems like there are because of the internet. You notice a lot more of them, but to say it&rsquo;s a trend I&rsquo;m really not sure. I&rsquo;m glad to see there are a lot of people out there that have the same passion as I do.</p>
<p><B>Peter: Did those early experiments impact your work today?</b></p>
<p>Yes it does. However, when I was experimenting on my own over 20 years ago I didn&rsquo;t have the resources to develop drivers or even enclosures that I knew in my heart would sound much better than wood. Such as utlra-rigid spherical structures and enclosures with curves. They are inherently much more rigid.</p>
<p><b>Peter: There&#8217;s a lot of confusion, it seems, about speaker wire. I know you sell your own wire for your speakers. What kinds of differences do you hear between different speaker wire; what differentiates yours?</b></p>
<p>Anthony: For every person you ask, everyone will have a different opinion on the sound of wire. I have selected a wire that is cost-effective and sounds excellent with our products. And in general, I tend to like solid core wire, rather than a lot of the stranded alternatives.</p>
<p>Depending on the type of wire, it could range from a grungy, bloated sound quality, to a crisp, clear transparent on the other extreme. And then there is every variation in between.</p>
<p><b>Peter: For the layperson, why spheres? And can you talk about how you personally came across spherical cabinets?</b></p>
<p>Anthony: Firstly, it is the lowest coincidence of external diffraction. External diffraction is what occurs when sound leaves the driver and wraps itself around the enclosure. If there are sharp projections, such as edges on a box speaker, it will interfere with the propagation of the driver and projects different frequencies. Also, the sphere is the most rigid enclosure and since it&rsquo;s so rigid, the wall can be made very thin, which saves internal air volume and allows the speaker to be smaller than wooden/plastic boxes.</p>
<p>I read about it back in the 70&rsquo;s, however it&rsquo;s been well documented as early as the 30&rsquo;s, that the sphere is the optimal shape for sound. (See attached the graph with frequency response for various enclosure shapes). Since I discovered this, I started seeking out hollow round structures that could be used. </p>
<p><img src="http://www.createdigitalmusic.com/files/2007/jan/enclosurechart.jpg"></p>
<div class="imgcaption">Finding this graph in a textbook was an &#8220;ah-hah&#8221; moment in his own designs, Anthony says.</div>
<p>I know some readers here build their own loudspeakers, so I&#8217;ll be curious to see your own non-commercial designs, as well &#8212; and if we now have Anthony as a CDM reader, you can share them with someone who&#8217;s well-known in the business!</p>
<p>We&#8217;ll keep an eye on the new designs coming from Gallo in the future, as it sounds as though they&#8217;ve become more interested in the audio/music production market as well as home theaters. In the meantime, as usual, I expect there are many of you who know more about this than I do, so we welcome comments as always.</p>
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		<title>Simulating Phase Shifter Pedals in Software, Using Math for MIDI</title>
		<link>http://createdigitalmusic.com/2005/12/simulating-phase-shifter-pedals-in-software-using-math-for-midi/</link>
		<comments>http://createdigitalmusic.com/2005/12/simulating-phase-shifter-pedals-in-software-using-math-for-midi/#comments</comments>
		<pubDate>Wed, 14 Dec 2005 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[In answer to my earlier question, yes, people are using circuit simulation software to develop music software. Chris Randall of the very cool plug-in development house Audio Damage writes us: We use SPICE when we&#8217;re modeling for Audio Damage products. We recreate the circuitry of whatever unit we&#8217;re modelling in order to better understand the &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2005/12/simulating-phase-shifter-pedals-in-software-using-math-for-midi/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>In answer to my <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1049&#038;Itemid=44">earlier question</a>, yes, people are using circuit simulation software to develop music software. Chris Randall of the very cool plug-in development house <a href="http://audiodamage.com/l33t/" target="new">Audio Damage</a> writes us:<P><br />
<blockquote>We use <a href="http://createdigitalmusic.com/index.php?option=com_content&#038;task=view&#038;id=1049&#038;Itemid=44">SPICE</a> when we&#8217;re modeling for Audio Damage products. We recreate the circuitry of whatever unit we&#8217;re modelling in order to better understand the signal flow; we also do some analysis using the SPICE model. (By &#8220;we&#8221; I mean Adam, of course. I sit in my office and play <a href="http://www.microsoft.com/games/riseofnations/">Rise Of Empires</a> until he sends me a build to test.)</p></blockquote>
<p><P><br />
<img src="http://createdigitalmusic.com/files/storiespre2k6/dubstationscreen.gif"><P><br />
To which I say &#8212; hey, Rise of Empires sounds great! I&#8217;m sure you CDM readers can find something to do (like learning electrical engineering and circuit simulation software); I&#8217;m off to teach Chris how powerful my Persian Army is.<P><br />
In all seriousness, I can&#8217;t wait to see Audio Damage&#8217;s upcoming recreation of the <a href="http://www.superpage.com/riffs/desc_mutron.html" target="new">Mutron Bi-Phase effects pedal</a>. (<B>Warning:</b> Bi-phase goodness, MP3s, and nostalgia after that link.) Any chance you&#8217;re busy simulating those circuits right now, Audio Damage?<P><br />
And while we&#8217;re on the subject of geeky software meets cool musical applications, reader m15a spots this fantastic add-on to <a href="http://www.mathworks.com/">MatLab</a> for analyzing and visualizing MIDI files. Can you say: slick visuals for your doctoral dissertation? (Oh, yes, I must be getting back to that one of these days. After one more Rise of Empires game, anyway.)<P><br />
<a href="http://www.jyu.fi/musica/miditoolbox/" target="new">MidiToolbox:  MIDI Analysis / Visualization for Matlab</a><P><br />
Anyone got some nifty MIDI visualization images? Send `em in!</p>
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		<title>Music for Engineers/Scientists: LabVIEW as a Synthesizer</title>
		<link>http://createdigitalmusic.com/2005/12/music-for-engineersscientists-labview-as-a-synthesizer/</link>
		<comments>http://createdigitalmusic.com/2005/12/music-for-engineersscientists-labview-as-a-synthesizer/#comments</comments>
		<pubDate>Thu, 08 Dec 2005 05:00:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[synths]]></category>

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		<description><![CDATA[Please ensure your seat belts are tight and low across your waist, because here&#8217;s the most limited audience for a CDM post ever (and yet it&#8217;s still an interesting story). Ryan writes us: Long-time reader, first-time commenter I am a technical writer at National Instruments in Austin, TX. NI has a graphical programming language called &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2005/12/music-for-engineersscientists-labview-as-a-synthesizer/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/storiespre2k6/honeydew.jpg">Please ensure your seat belts are tight and low across your waist, because here&#8217;s the <b>most limited audience for a CDM post ever</b> (and yet it&#8217;s still an interesting story). Ryan writes us:<P></p>
<blockquote><p>Long-time reader, first-time commenter <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   I am a technical writer at National Instruments in Austin, TX.  NI has a graphical programming language called <a href="http://www.ni.com/labview">LabVIEW</a>.  A couple months ago, we released the LabVIEW DSP Module, which is an add-on for LabVIEW that targets a DSP board we produce called the NI-SPEEDY 33.  My friend <B>Brady Duggan</b> is a developer for the LV DSP Module and created a program that uses the DSP hardware as a synthesizer.  The code is in LabVIEW but the program itself runs on the DSP chip embedded in the board.<P><br />
You need a copy of LV, the DSP Module, and the NI-SPEEDY 33 board to run it, but in case any of your users have all this hardware &#038; software, they can <a href="http://sine.ni.com/apps/we/niepd_web_display.display_epd4?p_guid=F72ADD2532273D4BE0340003BA7CCD71&#038;p_node=201877&#038;p_source=external">download the program</a> [from National Instruments].</p></blockquote>
<p><span id="more-1044"></span><br />
<P><br />
Okay, I&#8217;m guessing most of you don&#8217;t have LabVIEW &#8212; it&#8217;s a &#8220;graphical development environment for creating flexible and scalable test, measurement, and control applications.&#8221; But if you follow the link, you can see they actually did figure out a very simple and elegant interface for producing music.<P><br />
<B>Here&#8217;s where I could see this being useful:</b> it&#8217;s a perfect opportunity to &#8220;cross the quad&#8221; at universities and get the science and engineering folks (betcha there&#8217;s a department that owns this setup) talking to the music people. Electronic musicians can always benefit from better understanding how sound works, and this demonstrates that quite nicely. On the flipside, music and sound are a terrific metaphor for exploring design and hearing how physical waves function. (Ryan, not sure if that&#8217;s what you had in mind &#8212; could be other possibilities, as well.)<P><br />
And if there are any of you white lab coat types out there, say hello! (As shown in the image below of a LabVIEW user, you also wear flannel shirts.) You probably have some ideas, too. And now you have access to a great DSP-powered synth, if you can sneak access to it after hours.<P><br />
<img src="http://createdigitalmusic.com/files/storiespre2k6/labview.jpg"></p>
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