This Week at the Game Developer Conference, San Francisco, Push the Button

What can you do with this? Game designers and artists find out this week at GDC. (Pictured: my own submission, up close.)

Why should Create Digital Music and Create Digital Motion (and, well, their editor) go to a game conference? This year, in particular, the annual gathering of game developers in San Francisco means a real convergence of gaming culture and digital music and motion, of ideas about how interactivity can work (and the challenges of making interaction design creative), of generative and adaptive music and new cultures of digital media. Aside from that, of course, there’s no particular reason.

A quick look at some event highlights with which I’m involved:
Tonight (Wednesday) is the debut gala for Gamma IV, the creative game design challenge by the Kokoromi Collective. You can check out the winning games on the show floor, as well.
http://www.kokoromi.org/gamma4/

The games themselves offer plenty of inspiration for live visualists and people exploring new interfaces for music. But there’s also a music lineup alongside, with Starpause, Phil Fish, Moldover, Baiyon, Class Prez, and Future Boy. A big thanks to my mate Starpause for putting that lineup together; I’ll also be doing a short live set.

Unrelated to GDC (but working out nicely since I’m in town), Thursday night is a meeting of the illustrious Bay Area Computer Music Technology Group (BArCMuT), with a big, all-female lineup of creative artists finding expressive new interfaces for musical performance. I’ll be giving a lightning talk before the full program, so say hi if you’re around.
http://www.meetup.com/barcmut/calendar/12702241/

Friday night is the free evening of One Button Objects, a set of interactive art pieces that explore what can be done with a single button. I’ll be talking more about that later this week; it really wound up being a great exercise, and even if you believe in rich, expressive control for music, forcing yourself to work with a single button is nothing if not enlightening. I co-curated the show with Heather Kelley of Kokoromi.
Event details: One Button Objects: Kokoromi + Gray Area Foundation for the Arts

Musical Sewing Machines, Electronic Honky-Tonk, and Handmade Music NYC Monday

Sewing together music: designer and techno-textile artist Lara Grant constructs music with a modded sewing machine and Max. Lara is one of the artists playing Handmade Music in New York next week; stay tuned here for more behind the scenes of what those folks are doing. Photo (CC-BY-SA) See-ming Lee.

Before evolutionary adaptation comes mutation. Some of the weirdest stuff, in other words, could be the future – just ask biology. That was the conversation I had with folks like artist Rosa Menkman in Old Amsterdam (the one in Holland). So, as we gather back in New Amsterdam (NYC), we get a chance to celebrate the unusual.

Wherever you are in the world, here’s a look at some of those new mutations: a sewing machine converted into a musical instrument, an expressive audiovisual instrument borrowing ideas from the trumpet, and an electro-country band that covers classic honky-tonk American hits.

If you are in the sliver of our audience who live in the NYC area, of course, you can catch these folks live in a variety show-meets-science fair format. We don’t charge admission for the weird, and you can buy beer. Thanks to our new home at Galapagos Art Space, the NYC edition of Handmade Music can offer a proper stage and a lineup of live performances, along with the noisemaking and friendly atmosphere.

Live, Monday, March 8
Where: Galapagos Art Space, DUMBO Brooklyn [directions]
When: Doors open 7p
Cost: FREE
Highlights online for the rest of the planet here, later

Augmented Sewing Machine + Ensemble

Circuit Bending Orchestra: Lara Grant at Diana Eng’s Fairytale Fashion Show, Eyebeam NYC / SML from See-ming Lee ??? SML on Vimeo.

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Scenes from Amsterdam’s Music Inventors: When Circuits, Code, and Concept Meet

Making your own instruments may not be for everyone, but getting to witness the bleeding edge of musical DIY can give real insight into how electronic music performance can work, and what matters in sound. Last week, the famous sound research center in Amsterdam STEIM generously hosted an edition of Handmade Music, inviting inventors to make noises and performances with their self-made creations and to talk about their work.

Ben Terwel, one of the artists, shot the video above. It includes discussion in both Dutch and English, but if you don’t speak Dutch, you’ll still get the gist of a lot of the musical demonstrations. (It’s actually nice to hear the native language included, since I came in and spoke English, which you get plenty of here on CDM!)

A number of themes emerged from the work we saw:

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The Man-Robot with an iMac Head, and Handmade Music Amsterdam

The Body, The Circuit, The Computer and The Voice: robot cowboy from STEIM Amsterdam on Vimeo.

If you want to look for some of the roots of live electronic musical performance, STEIM is one place to start. Founded in 1969 by a group of Dutch composers (Misha Mengelberg, Louis Andriessen, Peter Schat, Dick Raaymakers, Jan van Vlijmen, Reinbert de Leeuw, and Konrad Boehmer), and led by the late “founding father” Michel Waisvisz, it has remained an important hub for inventing music technologies. It was one of the first places that gave an indication that these kind of experiments could extend beyond academic labs into grassroots DIY movements and DJ/VJ club culture alike.

Amsterdam has been looking to do a Handmade Music series for a while, and this Wednesday we kick it off. There’s a huge lineup, so I’m packing two video cameras and one audio recorder into my luggage today before flying out.

You can check out the whole lineup on the STEIM blog, for a sense of what the Dutch DIY community is up to:
Feb 17 2010: Hotpot Lab #2 – Handmade Music Amsterdam

The event is Wednesday night; doors open at 20:00 and it’s free. See the STEIM concerts page.

I’ll also be doing an informal “State of the Union” address on the state of DIY tech, where things might go, and where people may get involved – and most importantly, what we can do to make these developments musically productive. One of the things that came out of comments last week is that we need better documentation. If people want to get involved in a broader community, outside even our traditional music community, DIY platforms for software and hardware must first be better documented, more usable, and more accessible.

Anyway, I’m thrilled to have a chance to bridge New Amsterdam (NYC) with Old Amsterdam, and start that conversation by listening and learning from a great group of people. Stay tuned.

We’ll have some guest posts through the week while I’m traveling, as well, and I’ll be back on home soil next week.

DIY Music Tech Community Round-up; Reflecting on the State of Music DIY?

The elegant patterns of a circuit board, as photographed by / (CC-BY)

Last week, what was intended to be a day of posts wound up being several days of updates on events centered around music technology and DIY creation. Here’s a birds-eye view of what we covered, some of the events you can catch in person, and some of what these events reveal.

It’s worthwhile just putting these posts in one spot so you can easily mark your calendar – and you can see, even in this small slice, the amount and breadth of activity happening now.

At STEIM in Amsterdam, I’ll be talking about the state of DIY and open source technology for musicians and artists, and what that means for creative people — both the potential and some of the challenges. So I’d be curious to hear your thoughts before I begin waxing poetic. Readers here aren’t shy, so let us know your concerns in comments.

Now, here’s your guide and calendar to DIY. Tell us what we’ve missed. I’m hoping to devote a permanent spot on Noisepages to an events calendar; anyone with slick WordPress/BuddyPress-based solutions, give us a shout.

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