Tron, Redux Redux: Trailer with Daft Punk Music, New Reaktor-Reason-Live Score

In a Hollywood overrun with remakes, a new Tron has quite a daunting challenge. The original film may be a cult hit for its 80s arcade cool, but it also was a seminal moment in the evolution of computer animation, at the nexus of obsessive-compulsive optical effects that came before and digital effects that came after. (Google Perlin Noise, if you must.) But where the bits of the effects look uneven or dated alongside the brilliant, it’s nearly impossible to top the genius of Wendy Carlos’ score. Her deft blend of choirs, orchestras, organs, and rich electronics wasn’t just forward looking: it’s fresh today, an alternative to some of the signature sameness in today’s games and films.

Perhaps Tron Legacy will do what other belated sequels have not: express love for the original. With Daft Punk helming the score and a reverent, inspired crew ready to make Tron live again, the trailer last week was the real sleeper hit of Comic-Con.

If that’s not enough layers of fandom, though, head to GearSlutz for a lesson in film scoring and a recreation of the trailer in Reason, custom Reaktor patches, and Ableton Live. This is not much of an infomercial for Live: because Ableton’s arrange view doesn’t quite understand frames, scoring with Live is a bit of a beast. (Live 9, anyone?) But it’s a great example of love for the movie and its original score. And hey, everyone need a source of joy, even a film.

Ableton Live for Sound Design :Tron Legacy [GearSlutz forum]

Stripped the original audio and redid all of the sound from scratch using Reason/NI Reaktor/Ableton Live 8. An M-Audio Axiom 49 was used to perform the Lightcycle Engine Oscillations

Wendy Carlos, if you’re out there, we get it. You revolutionized film scoring and electronic orchestration, and we’re all in your debt. It’s not so much that you switched on Bach or switched on Moog or even switched on Kubrick and guys in glowing skin-tight outfits. You switched on sound, and nothing has been quite the same since.

Now, we just have to hope 2010 can show us a good time, too.

Demystifying Sound Design: 15 Online Learning Resources for Film, Games, and More

Waveforms, pictured by altemark

Composer, musician, and sound designer W. Brent Latta knows something about sound design, currently working professionally on sound for games with Amaze Entertainment. As an enthusiast of what it takes to craft sound, he’s put together a list for us of where to go to learn more and hone your abilities, from fundamentals to the specifics required by film/video and games. -Ed.

Sound design is a fundamental aspect of nearly every form of digital media, from music production to games to commercial radio. Sometimes seen as a ‘dark art’, sound design can also be viewed as difficult and mysterious, often deterring would-be creators. Here are 15 sound design resources to help rookies and veterans alike.

Fundamentals

The fundamentals of sound design rest firmly on the core fundamentals of audio engineering. Without a working knowledge of basic audio engineering, your road to becoming a sound designer could be a long one. Here are some resources to help get you off on the right foot.

1. AudioTuts.com is a great place to start learning basic and advanced techniques for audio production. Even if you have no interest in producing music, taking the time to work through both sound design and music production tutorials will quickly give you practical, hands-on experience with the techniques you’ll need to get your sound design career moving.

2. Sound On Sound has a voluminous archive of audio, music and production tutorials. These range from the most fundamental techniques of sound synthesis, all the way up to specific techniques using outboard effects processors.

3. Digital Pro Sound has a nice archive of tutorials and articles covering a range of applications, plug-ins, and general techniques.

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Electronic Film Scoring: Waiting for Godard

Godard Anna Karina

Estesvan Carlos Benson sends along this film score he created for Godard’s Vivre sa Vie. Keep watching — he’s got a fantastic sense of picking up the rhythm of the actress. He explains:

It was basically produced with a Korg N364 and Sonar, back in 2004. Conceptually I just felt drawn to this scene. The original music created a stark irony (it was swing jazz I think). Additionally, and for whatever reasons, Anna Karina wasn’t quite dancing to the original rhythm. I was aiming for a tone that dealt with the larger aspect of the movie and her character, within the scene and outside of it.

Note to self: if I ever become one of the greatest directors of all time, be sure to get someone like Anna Karina in my movies.

Project details and lots more at his site:
estevancarlos.com

Estevan Carlos will hopefully be contributing some items to CDM in the future, so welcome him onboard!