Musical Machines, Piano-Playing Typewriters, Plastic Cups, and Invisible’s Physical Music

Greensboro, NC-based art music band Invisible are indiscriminate about technology – in a good way. Plastic cups, keyboards, typewriters, machines controlled by robotics, if it’s in the trash or at a thrift store, it has a place in the band. Sequences are executed in physical, radial player instruments, without a controlling computer anywhere in site. As voicemail tapes get sampled and typewriters tap lines of absurdist lyrics as each typed letter plays a piano note, something magical happens. Perhaps it’s that, novelty aside, somehow these sound-making objects come together for a reason – the machines assemble in the way the band does. And then a chair is a marimba.

The Rhythm 1001 takes “tangible” to a whole new level — everything sequenced is mechanical, triggering found objects. The video above features the sequencer at Charlottesville, Virginia’s Second Street Gallery. (Gents, if you ever visit Brooklyn…) Thanks to Evan Hill for the tip.

Is it “Digital Music”? I think it is very deeply so, perhaps because the objects get treated as discrete musical events (read: percussion).

Incidentally, guys, I agree with a lot of things you’re saying about the use of computers for music, but HAL here tell me he won’t let me fr

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Ableton Live Sound Design with Field Recordings: 3 Video Tutorials, 3 Downloads

Working with sound is, for many of us, the experience that attracted us to working with computers. Field recordings can be the best way to get close to sound – you’re attached to sounds you’ve found in the real world, you’ve experienced and collected, even if you transform them into something very different in production.

Nick Maxwell of the excellent Nick’s Tutorials Ableton Live production site shares some free explorations with us, complete with downloads you can reverse-engineer the instruments and play with the topics the video cover. You can also use these in your own work, royalty-free.

I really like some of the work here, from a kitchen knife to a found sound bass. Here’s Nick:

“Icy Shimmer” Effect

In this video, I use a few field recordings of a kitchen knife being unsheathed as well as a door closing as the layers for the eventual sound effect.  Basic things like reversing the waveforms, filtering , panning, and retuning are employed.  I also go beyond that into some more interesting stuff like using a grain delay, simple delay, and an autofilter to create a little effects section to further realize the sound.

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Music Tech History Day: Inside BBC Radiophonic Workshop, and Delia’s Lampshade

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The UK electronic music scene lost its pioneer Tristram Cary this week, so it’s the perfect time to look back again at the marvels of the BBC Radiophonic Workshop. Low-budget but long-running Doctor Who is unlikely to be remembered for breaking new ground in, say, fancy props, sets, or visual effects (though they did plenty with what they had). But when it comes to sound and music, the BBC’s DIY approach to sound, ranging from Who to "serious" classical music (even my composition teacher Thea Musgrave worked there) remains significant today.

The BBC is again offering a look inside the storied workshop, now at its 50th birthday. (As their designs stand the test of five decades, I think perhaps electronic sound isn’t just about novelty after all.)

And one of their best finds? A lampshade.

Four sound effects that made TV history [ BBC News Magazine; happily this video works worldwide]

Thanks to Andy Tekkaz for the tip.

Yes, the green lampshade pictured above was Delia Derbyshire’s favorite toy to sample, a reminder that sometimes the non-electrified object is an electronic composer’s best friend. Other gems: the room for the largest synth the BBC ever owned, ominously titled "The Delaware" like some kind of WWII aircraft carrier, which wouldn’t fit through the door. Or room #12, in which the Doctor Who theme was born. Or what must be the world’s oddest home-built mixer, encased in plexiglass. Or, below, the suitcase synth the Workshop custom-built. (Note the prominence of EMS VCS3 synths, designed by Tristram Cary.) Updated: Okay, I was confused as well by the terminology "custom-built" in regards to the synth (evidently a Synthi-A), but then again, given the relationship between EMS and BBC, it’s possible the Radiophonic Workshop was the initial customer. Anyone have any idea?

Host and Radiophonic vet Dick Mills also settles any lingering controversy about how you make a Dalek voice: it’s what (I think) is a VCS3, a ring modulator tuned to 30 Hz, and a little bass attenuation (Dick corrects his colleague on that). If that doesn’t sound like a Dalek, you’re probably not shouting enough.

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Weekend Inspiration: Coke Bottle as Tribal Percussion, and the Future of Adaptive Music

Troels Folmann is one of our favorite composers at CDM. The fact that he’s a game composer both incidental and essential — it’s not that he’s scoring a Tomb Raider title that matters, it’s that game composition requires a new, fluid way of thinking about form, and Dr. Folmann (he did a dissertation topic on the subject) is up to the challenge.

Digging through recent entries on Troels’ blog is definitely a source of weekend inspiration. I’m fond of found samples, but I tend to record sound making things around the house up close with a mobile recorder for a more intimate sound. Troels drags them over to a concert hall and uses the natural reverb to turn a candle light holder and Coke bottle into something that sounds like massive, tribal percussion. To keep himself disciplined, he limited himself to objects in a random photo. Here’s what it sounds like:

To add to the ambience, he uses the Timefreezer plug-in ($99 for Mac, Windows, Mac Intel, the lot). As the name implies, it “freezes” samples of sound as an effect or instrument. I’ve done some similar things as DIY patches, but it sounds like they’ve done a nice job of implementation.

This approach to sampling percussion with natural reverb, and making an art of the samples, is part of why they pay Troels the big bucks. Be sure to hear his percussion demo for more of the sounds. Little wonder that he blogs the meditation on autism that’s been making the YouTube rounds: sampling sounds requires an almost extrasensory focus on the world around us that we spend most of our time shutting out.

So there you have some fiddling with household objects. What about this “future of adaptive music” business?

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Video: Found Music at the Bottom of the World

Got some time on your hands? Wine glasses, stuff to knock? Camera? Happen to be deep in the Southern Hemisphere at the British Antarctic Survey’s Rothera Research Station and your fellow scientists have a winter film festival on? Scientists Rob Webster (music) and Jim Elliot (video) found themselves in that situation, and came up with this rather beautiful creation:

(No need to adjust your set: that opening is silent, as I expect the Rothera Research Station is sometimes.)

It’s all another reminder that musical ideas are all around you, wherever you may be — and sometimes it’s very good to get away from the computer screen.

Also, to those of you constantly complaining about the weather in Berlin – considered Antarctica?