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	<title>Create Digital Music &#187; found-sound</title>
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	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>Music from Nature Crafts Organic Rhythms, And More Sounds Made Music by Diego Stocco</title>
		<link>http://createdigitalmusic.com/2012/04/music-from-nature-crafts-organic-rhythms-and-more-sounds-made-music-by-diego-stocco/</link>
		<comments>http://createdigitalmusic.com/2012/04/music-from-nature-crafts-organic-rhythms-and-more-sounds-made-music-by-diego-stocco/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 22:45:03 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23663</guid>
		<description><![CDATA[We&#8217;ve passed from Record Store Day to Earth Day &#8211; and here&#8217;s the perfect segue. Having ventured into the woods to find a music release, now we can hear trees transformed, by way of sampling, into catchy rhythms. Our friend Diego Stocco, that evergreen source of creative timbres, now makes everything from trees to beans &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/music-from-nature-crafts-organic-rhythms-and-more-sounds-made-music-by-diego-stocco/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/4yEimDuL2t8" frameborder="0" allowfullscreen></iframe></p>
<p>We&#8217;ve passed from Record Store Day to Earth Day &#8211; and here&#8217;s the perfect segue. Having <a href="http://createdigitalmusic.com/2012/04/on-record-store-day-music-in-physical-places-in-a-forest-even/">ventured into the woods to find a music release</a>, now we can hear trees transformed, by way of sampling, into catchy rhythms. Our friend Diego Stocco, that evergreen source of creative timbres, now makes everything from trees to beans into sounds that are subtle and complex, full of personality and uniquely tied to their origin materials. There&#8217;s no real violence done to nature, either; you can make all of these noises with little more force than a small thundershower.</p>
<p>Remarkably, the video &#8211; shot as a promotional for Burt&#8217;s Bees &#8211; is all real-time. After-the-fact sampling manipulation is itself a fun activity, but there&#8217;s none of that business here; this is all improvisation, not editing or effects.</p>
<p>And that brings us to the real message of what Diego Stocco can do. Microphones matter, yes, but the real expertise here is not mic technique; it&#8217;s listening. Diego comes up with this great material because he&#8217;s had a lot of practice listening to the world around him. As the skill of his listening improves, so do his sounds, as though the planet unfolds new possibilities. (In fact, even the question of technical experience also comes down to the same idea: you&#8217;ll get better at mic selection and placement with more experimentation and listening closely to the results.)<span id="more-23663"></span></p>
<p>Other examples he&#8217;s released in the past months drive that point home. In &#8220;Improv on a Plate,&#8221; the composer and sound designer plays a plate as though it&#8217;s an instrument.</p>
<p><iframe src="http://player.vimeo.com/video/35846048" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<blockquote><p>I was about to cut a chocolate cake and when I moved the plate on the countertop I noticed a very interesting sound.<br />
One side of the plate was free to vibrate because the tiles were not perfectly even, so by applying pressure with one finger and tapping it with another I was able to create some tonal beats.<br />
I hope you&#8217;ll enjoy it!<br />
The recording setup was very simple, Røde NT5, Apogee ONE, Pro Tools 9.</p></blockquote>
<p>At a recent workshop at Berklee, Diego gave this advice to students explicitly: listen. (The suggestion comes across in a way that to me resonates with the teachings of Zen Buddhism &#8211; and, indeed, the teachings of just about all teachers in all disciplines. Observation is essential.)</p>
<p>He illustrated that point with a case study: a taxicab with a funny trunk can be the beginnings of a piece of music.</p>
<blockquote><p>One of the things that I talked about during my sound design lecture at Berklee <a href="http://bit.ly/y89Wtr">http://bit.ly/y89Wtr</a> was to listen to the world around you all the time.</p>
<p>There are many reasons, there could be something interesting happening from a sonic standpoint, you could enrich your sound vocabulary by building references, and most of the time you can create something useful out of that recorded material.</p>
<p>On my way back home, I took a cab from the airport, and I noticed that there was a strange chirping noise coming from the trunk. Of course, I recorded it right away : )<br />
I took that sound, did some work on it and created this short sound designed piece.<br />
You&#8217;ll hear the dry sound first, and then the sound designed version, enjoy!</p></blockquote>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F36742148&#038;show_artwork=true"></iframe></p>
<p>I can think of no better way to celebrate Earth Day than with that reflection: listening to your environment, &#8220;organic&#8221; and man-made, and the world all around you will help you discover possibilities you&#8217;ve missed. That&#8217;s not just sound design: it&#8217;s a way of (better) life. Happy Earth Day; hope you&#8217;ve all had a good weekend.</p>
<p><strong><a href="http://diegostocco.com/">http://diegostocco.com/</a></strong></p>
<p>For more hot mic-on-tree action this Earth Day, here&#8217;s the 2009 video <em>Music from a Tree</em>:<br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/fY-ZoVMwGKM" frameborder="0" allowfullscreen></iframe></p>
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		<title>Music Making, Shared: Communal Ambient Tracks Explore Instagram Photos, Lisbon, and More</title>
		<link>http://createdigitalmusic.com/2012/04/music-making-shared-communal-ambient-tracks-explore-instagram-photos-lisbon-and-more/</link>
		<comments>http://createdigitalmusic.com/2012/04/music-making-shared-communal-ambient-tracks-explore-instagram-photos-lisbon-and-more/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 17:17:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23637</guid>
		<description><![CDATA[This collection of Instagram photos inspired an ambient compilation at the end of last year &#8211; one well worth adding to your listening queue now. Since then, challenges opened to a community on SoundCloud have produced hundreds of terrific tracks &#8211; and the latest weekly challenge is on now, with a deadline midnight Monday. Where &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/music-making-shared-communal-ambient-tracks-explore-instagram-photos-lisbon-and-more/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/instagramphotos.jpg"><img src="http://createdigitalmusic.com/files/2012/04/instagramphotos-640x635.jpg" alt="" title="instagramphotos" width="640" height="635" class="alignnone size-large wp-image-23638" /></a></p>
<div class="imgcaption">This collection of Instagram photos inspired an ambient compilation at the end of last year &#8211; one well worth adding to your listening queue now. Since then, challenges opened to a community on SoundCloud have produced hundreds of terrific tracks &#8211; and the latest weekly challenge is on now, with a deadline midnight Monday.</div>
<p>Where do you get your ideas? Sometimes, it can be a challenge just to start a track, or can simply feel a bit, well, lonely. Finding fellow music makers can solve that. Artists gathering around SoundCloud and online ambient music chronicle Disquiet work together, with inspiration from recording ice to ancient found samples of music and spoken word. Disquiet itself has challenged artists with Instagram photos and the city of Lisbon. The results are imaginative, varied, superb music. And they&#8217;ve been surprisingly popular, earning lots of ears and inspiring still more music.</p>
<p>Now, given the Instagram sale for US$1 billion, I would value the free compilation inspired by its photo sharing at least a couple of million dollars. Finding a welcoming community both to spur on new musical ideas and share the results? Priceless.</p>
<p>And, okay, while perhaps they haven&#8217;t netted any massive Facebook buyouts, the past months have proven that ideas like this can motivate music makers and listeners alike.</p>
<p>The Disquiet Junto, started by Disquiet and its editor, Marc Weidenbaum, describes itself as &#8220;a collaborative music-making space in which restraints are used as a springboard for creativity.&#8221; New projects are announced on Thursday, and then you have until the following Monday just before midnight to upload tracks. In just fifteen weeks, that&#8217;s inspired some 700 tracks &#8211; not bad, especially considering ambient music, lovely as it is, is hardly considered a hot commodity as genres go. (Non-ambient submissions are welcome, too, so long as they fit the brief.)</p>
<p>This week&#8217;s challenge, for instance, due Monday the 23rd of April, starts with samples of a piece of sandpaper and a pair of dice. The challenge: make one the foreground, and one the background. (The samples came from free sharing site <a href="http://freesound.org">freesound.org</a>.) Previous challenges including Shostakovich and old rural music, bird song, a spoken word Benjamin Franklin autobiography, and old Edison cylinders as source material, and challenges like working from recordings of ice in a glass.</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/lisbonpolaroid.jpg"><img src="http://createdigitalmusic.com/files/2012/04/lisbonpolaroid.jpg" alt="" title="lisbonpolaroid" width="640" height="390" class="alignnone size-full wp-image-23644" /></a></p>
<div class="imgcaption">The city of Lisbon becomes musical muse, too &#8211; in sound source and inspiration. Photo, in Polaroid, (<a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>) <a href="http://www.bananeira.net/">Yasmina Haryono</a>.</div>
<p><span id="more-23637"></span></p>
<p>Weidenbaum has also been assembling some lovely compilations. The most recent &#8220;remixes&#8221; the city of Lisbon, entitled LX(RMX). Marc explains:</p>
<blockquote><p>It&#8217;s 16 tracks, two each by eight musicians &#8212; each musician recording one under a pseudonym, and one under their own name, all exploring the sounds of urban Lisbon:</p>
<p><a href="http://disquiet.com/2012/02/14/lxrmx-lisbon-remixed/">http://disquiet.com/2012/02/14/lxrmx-lisbon-remixed/</a></p>
<p>The 17th track is the source material.</p></blockquote>
<p>Here&#8217;s what the resulting tracks sound like:<br />
<iframe width="100%" height="450" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1485082&#038;show_artwork=true"></iframe></p>
<p>A separate compilation from the end of last year explored the notion of using photos on Instagram as source material. In two separate conversations, artists told me recently they felt that we lived in a &#8220;visual&#8221; culture, one in which the image was more important than sound. I&#8217;m still not convinced that&#8217;s true, or even how this oft-repeated statement is evaluated. But on the other hand, finding visual inspiration for music is a compelling exercise, a change to feed one part of the mind with stimulus from another.</p>
<p><iframe width="100%" height="450" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1443375&#038;show_artwork=true"></iframe></p>
<p>Marc reflected on the project when I spoke with him in January &#8211; long before Instagram became part of business history, and when the Junto group was just starting:</p>
<blockquote><p>The first week of release of Instagr/am/bient was much more intense than I had expected &#8212; intense in terms of how quickly it garnered an audience. The first week it averaged over 2,000 listens per day, not counting downloads (which I posted over on <a href="http://Archive.org">Archive.org</a>). I had hopes that the mix of visuals and sound would be of broader interest than some of this music (drones, abstractions, extended phonography) might be on its lonesome. Apparently that proved to be the case. Clearly, tying it to a familiar software (Instagram) helped ground people&#8217;s imaginations, as of course did the visuals. I think there&#8217;s a lesson in that. The correlation also functioned thematically: not just how the music was inspired by the photos, but how Instagram images and ambient music both involve, in their own ways, filters/processes that alter existing documents (photographs in one case, often field recordings in another).</p>
<p>It was interesting as well how the musicians acted on their assignments. Each of the 25 sent to me an Instagram photo they had taken. I then gave thought as to how to disperse them, sometimes assigning one to a musician whose work I thought it shared an aesthetic with, sometimes to a musician for whom I thought the image would provide a creative<br />
challenge. For example, I gave the image to Evan Cordes that showed the wheel of an office chair against floorboards. To my eye, the lines of the floorboards resembled sheet music, and indeed when I later discussed the project with Cordes he confirmed that he had interpreted it as a graphic score.</p>
<p>This project differed from past Disquiet.com projects in that it was looser. The assignments were fully conscious, but in the end one has less overall control over something when 25 geographically dispersed musicians working from 25 different source subjects are involved, versus when a dozen musicians are involved. The next major Disquiet.com project is very controlled, just eight musicians, all with a very specific assignment. It should be out in a few weeks.</p>
<p>The relative openness of the Instagr/am/bient project inspired me to push the idea a step further. So, I created a Soundcloud group for communal sound experiments, which launched today. It is called Disquiet-Junto. It already has 40 members, which is great. The idea is that I come up with a sound/music assignment and post the idea on a Friday, and then Monday by midnight the groups&#8217; members post their recordings in response to the assignment. Already there are a half dozen tracks based on the first assignment, which is to make music from the sound of ice in a glass.</p></blockquote>
<p>The aftermath of the Instagram compilation is itself a fascinating story. The compilation captured the imagination of writers well outside the world of music. But most tellingly, you can read how the group of 25 musicians worked to translate what they saw into sounds of their own creation &#8211; whether in the microcosm of technical details (gear used and such) or bigger ideas of how to work between the visual and aural media. Their reactions are sometimes formal, sometimes emotional, intuitive, or fanciful.</p>
<p>Evan Cordes even posted video of his Pd patch, ticking away:</p>
<p><object type="application/x-shockwave-flash" width="640" height="480" data="http://www.flickr.com/apps/video/stewart.swf?v=109786" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=4dd5bbd184&#038;photo_id=6551478659"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=109786"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=109786" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=4dd5bbd184&#038;photo_id=6551478659" height="480" width="640"></embed></object></p>
<p>Hilobrow has this <a href="http://hilobrow.com/2011/12/31/instagrambient/">revelatory review</a>:</p>
<blockquote><p>Imagine receiving a postcard in the mail. Ok, back up: remember the mail? Remember postcards?</p>
<p>Right, now imagine them. On one side, an image: a faraway place, an iconic sign, people smiling, a sunset. Perhaps someone has even scribbled on it, adding their own moustaches, thought bubbles, or other postal graffiti. “Having a wonderful time,” it inevitably says, “wish you were here.”</p>
<p>Or, does it? Turning it over, ostensibly to read, you find instead that it — sings.</p></blockquote>
<p>But, Instagram hype aside, consider what this could mean for finding inspiration anywhere, for reinvigorating your musical process. Actually, don&#8217;t think about it too long &#8211; just go do it.</p>
<p>You can check out the Juno group:<br />
<a href="http://soundcloud.com/groups/disquiet-junto">http://soundcloud.com/groups/disquiet-junto</a></p>
<p>And read up on the two curated compilations &#8211; each released under a <a href="http://creativecommons.org">Creative Commons</a> license:</p>
<p><a href="http://disquiet.com/2012/02/14/lxrmx-lisbon-remixed/">LX(RMX) / LISBON REMIXED</a></p>
<p><a href="http://disquiet.com/2012/01/01/instagrambient-after-party/">INSTAGR/AM/BIENT: 25 SONIC POSTCARDS</a></p>
<p><a href="http://disquiet.com">http://disquiet.com</a></p>
<p><strong>Note, too, that the SoundCloud Meetup Day</strong> is on the 17th of May. I expect to be keeping tuned into what&#8217;s happening in Berlin and involved in something in London, but wherever you are in the world, I&#8217;d love to hear what ideas you have for exchanging sound, and if you&#8217;ll be doing something to celebrate if you&#8217;re a SoundCloud user.</p>
<p><a href="http://blog.soundcloud.com/2012/04/19/getinvolved/">SoundCloud Global Meetup Day May 17th: Get Involved!</a></p>
<p><iframe width="100%" height="166" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F42636258&#038;show_artwork=true" frameborder="0" ></iframe></p>
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		<title>Sculpting Sound with Maja Ratkje [Film]</title>
		<link>http://createdigitalmusic.com/2012/04/sculpting-sound-with-matja-ratkje-film/</link>
		<comments>http://createdigitalmusic.com/2012/04/sculpting-sound-with-matja-ratkje-film/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 12:33:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23607</guid>
		<description><![CDATA[The worlds of sound open to us as musicians seem limitless, endlessly unfolding in variety and possibility. So, even in a series of impressionistic moments from an upcoming film, it&#8217;s a delight to see composer Maja Ratkje play with sound. The Norwegian musician and vocalist, an improviser frequent collaborator with artists like Jaap Blonk, is &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/sculpting-sound-with-matja-ratkje-film/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/VXsiiKawijA" frameborder="0" allowfullscreen></iframe></p>
<p>The worlds of sound open to us as musicians seem limitless, endlessly unfolding in variety and possibility. So, even in a series of impressionistic moments from an upcoming film, it&#8217;s a delight to see composer Maja Ratkje play with sound.</p>
<p>The Norwegian musician and vocalist, an improviser frequent collaborator with artists like Jaap Blonk, is seen making wild sounds with her voice, experimenting with found sounds from field recordings and music boxes, and playing, too, with electronics and technology. </p>
<p>There&#8217;s perhaps not much more to say about this other than to let the experience of exploring sound in music wash over you. (It&#8217;s nice to see what I believe is her kid getting in on the action, too!) More background:</p>
<blockquote><p>some impressions of the footage we filmed in 2010 (Berlin, Suffolk, Switzerland, Bruges, Trondheim, Oslo, and several other places all over Norway).</p>
<p>Edited by Ted Zbozien, Cleveland<br />
Produced by Genesis Film, Haugesund/Oslo in co-production with dffb and IJB, Berlin</p>
<p>For more information please contact <a href="http://genesisfilm.no">http://genesisfilm.no</a> or <a href="http://www.ijbiermann.com">http://www.ijbiermann.com</a></p></blockquote>
<p>The film was promised in 2011, though I couldn&#8217;t find anything on it; let us know if you can. Thanks to stkr/Pete for the tip.</p>
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		<title>What if You Could Make Timelapse Out of Sound? Free Mac+Windows App, Made with Max</title>
		<link>http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/</link>
		<comments>http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 14:44:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23580</guid>
		<description><![CDATA[&#8220;Timelapse&#8221; usually refers to the process of sampling small bits of video or film and piecing them together to form a sped-up version of reality. (Actually, that&#8217;s not entirely accurate. Any recording involves sampling small bits of time. Timelapse simply plays back those samples at a rate faster than reality, so that instead of playing &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/what-if-you-could-make-timelapse-out-of-sound-free-macwindows-app-made-with-max/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/13669078?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="480" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>&#8220;Timelapse&#8221; usually refers to the process of sampling small bits of video or film and piecing them together to form a sped-up version of reality. (Actually, that&#8217;s not entirely accurate. Any recording involves sampling small bits of time. Timelapse simply plays back those samples at a rate faster than reality, so that instead of playing back film frames recorded at 30 frames per second at a playback speed of 30 frames per second, you play back film recorded at one frame every ten minutes at 30 frames per second, for example.)</p>
<p>What if you made a timelapse of <em>sound</em>, and not simply image? Reader Andrew Spitz did that, building a sound-sampling app in visual development tool <a href="http://cycling74.com">Max/MSP</a>. He&#8217;s made the resulting tool available to anyone using Mac or Windows, for free, so you can try it yourself. In the demo video, what you get is a stuttering, rhythmic montage of found sound. But change the material or setting, and perhaps you can get very different results.</p>
<p>I love the word he&#8217;s using here: &#8220;phonography.&#8221;</p>
<blockquote><p>phonoLapse is a free desktop app for Mac and Windows that lets you create audio time-lapses. For the 2010 Enterferenze New Art Festival I put together a little <a href="http://www.soundplusdesign.com/?p=3895">Time Lapse Phonography</a> piece that followed me over the course of 24 hours (check the video below). I have been receiving emails from people wanting to create their own, and decided to work on a standalone version so you too can create some time-lapse phonography <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  .</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2012/04/phonoLapse2.jpg"><img src="http://createdigitalmusic.com/files/2012/04/phonoLapse2-640x270.jpg" alt="" title="phonoLapse2" width="640" height="270" class="alignnone size-large wp-image-23583" /></a></p>
<p>Grab it yourself:<br />
<a href="http://www.soundplusdesign.com/?p=5059">phonoLapse {+ software}</a> [sound+design]</p>
<p>By the way, Andrew is responsible for one of my other favorite recent projects:<br />
<a href="http://createdigitalmusic.com/2012/02/voice-messages-become-3d-paper-waveform-sculptures-paper-note/">Voice Messages Become 3D Paper Waveform Sculptures: Paper Note</a></p>
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		<title>A Small World, After All: Freesound.org Sounds on Earth, and an Ambient Musical Laboratory</title>
		<link>http://createdigitalmusic.com/2012/04/a-small-world-after-all-freesound-org-sounds-on-earth-and-an-ambient-musical-laboratory/</link>
		<comments>http://createdigitalmusic.com/2012/04/a-small-world-after-all-freesound-org-sounds-on-earth-and-an-ambient-musical-laboratory/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 13:06:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23556</guid>
		<description><![CDATA[Through the eyes of satellites, roving Google trucks, aerial imagery, and more, we have plenty of eyes on our planet. But what does it sound like here on Earth? In a Web application and accompanying art installation, the world turns as it echoes sounds recorded around the world on Creative Commons-licensed site Freesound.org. It&#8217;s stunning &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/a-small-world-after-all-freesound-org-sounds-on-earth-and-an-ambient-musical-laboratory/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/worldsoundmix.jpg"><img src="http://createdigitalmusic.com/files/2012/04/worldsoundmix-640x546.jpg" alt="" title="worldsoundmix" width="640" height="546" class="alignnone size-large wp-image-23562" /></a></p>
<p>Through the eyes of satellites, roving Google trucks, aerial imagery, and more, we have plenty of eyes on our planet. But what does it <em>sound</em> like here on Earth? </p>
<p>In a Web application and accompanying art installation, the world turns as it echoes sounds recorded around the world on Creative Commons-licensed site Freesound.org. It&#8217;s stunning to hear our world&#8217;s acoustic diversity &#8211; in some strange way, even more than seeing it, in that sounds can instantly give you a sense of place and time. You can load a version on your browser or on the iPad; then, from the world&#8217;s cities, listen as sounds mix automatically from one locale to another in an ambient sound score.</p>
<p><a href="http://labs.43d.jp/wsm/">Browser Version</a> (animates a bit slow for me, but works)<br />
<a href="http://itunes.apple.com/us/app/43d-world-sound-mix/id436958100">iPad World Sound Mix app</a> [free | iTunes]<br />
(via Hermann Helmholtz &#8211; great tip!)</p>
<p>The basic notion is something we see repeated regularly, even with this visualization; this is a fantasy those of us who work in sound routinely entertain. But it&#8217;s doubly worth mentioning, in that it&#8217;s an excuse to mention the lovely Japanese label/artist/laboratory 43d.</p>
<p>43d engages sound through a variety of tools. In the <a href="http://labs.43d.jp/">43d laboratory</a>, the spinning Earth interface finds its way into an installation (video below), iPad app, and browser app, as workshops send participants into the field to listen to their environment and gather more sounds. Such exercises have an added bonus for us electronic musicians, of course, as collected sounds can easily become the raw materials of music in any genre through the wonderful alchemy of our machines.</p>
<p><a href="http://labs.43d.jp/">http://labs.43d.jp/</a></p>
<p><iframe src="http://player.vimeo.com/video/27324207?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="428" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><span id="more-23556"></span></p>
<p>The installation and sound mix project:</p>
<blockquote><p>&#8220;World Sound Mix for BankART LIFE3&#8243; is a sound visual installation, generating new soundscape around the world. This work continues mixing the sounds at selected two points somewhere in the world from the database of huge quantities of environment sounds and generating new soundscape.</p>
<p>For this exhibition, we set up a magic box that resonates mixed soundscape in Sapporo and somewhere in the world. During the exhibition, a globe in the box keeps turning and resonating sounds in real time.</p>
<p>About sounds data:<br />
World Sound Mix is based on a sound database from Freesound project, its sounds have been recorded and gathered by sound hunters around the world. The use of sound data is under the CreativeCommons Sampling+ 1.0 License. By the username and &#8220;freesound sound ID&#8221; shown on the globe, listener can refer to original content.</p></blockquote>
<p><a href="http://www.43d.jp/wsm2011/">http://www.43d.jp/wsm2011/</a></p>
<p>Freesound.org, a terrific source of sounds:</p>
<p><a href="http://www.freesound.org/">http://www.freesound.org/</a></p>
<p>But what I especially like about all of this is that the environmental sounds don&#8217;t have to exist in a vacuum. 43d is also an ambient music label, the work of artist <a href="http://www.43d.jp/artists/">Junichi Oguro</a>:</p>
<p><a href="http://createdigitalmusic.com/files/2012/04/43d_manifesto_mono.jpg"><img src="http://createdigitalmusic.com/files/2012/04/43d_manifesto_mono-640x469.jpg" alt="" title="43d_manifesto_mono" width="640" height="469" class="alignnone size-large wp-image-23561" /></a></p>
<blockquote><p>A sound artist who widens the realm of music. Born in Sapporo in 1974.<br />
He started to compose music since his childhood, and received a grand prize at a national contest. In 2006 he visited Berlin for making music in various fields from commercial music for TV spots to sound space design in various areas of Europe. He also showcases sound art pieces in the realm of the contemporary art. He manages an ambient label &#8220;43d&#8221; which was established for creating leading edge sounds.</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2012/04/unfield.jpg"><img src="http://createdigitalmusic.com/files/2012/04/unfield.jpg" alt="" title="unfield" width="320" height="320" class="alignnone size-full wp-image-23560" /></a></p>
<p>The just-released &#8220;Unfield&#8221; is breathtaking, turning effortlessly from rough-shod digital glitches to icy-sweet ballads and intimate, gorgeous vocals by Malloy Nagasawa. It combines custom software and control with more conventional recording techniques:</p>
<p><a href="http://www.43d.jp/releases/">http://www.43d.jp/releases/</a></p>
<p>Have a listen:<br />
<iframe src="http://player.vimeo.com/video/38976954?portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Hope to hear more from this whole project.<br />
<strong><a href="http://43d.jp/">43d.jpg</a></strong></p>
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		<title>From Sounds to Wave Patterns to iPhone Cases, a Design Made from Footsteps</title>
		<link>http://createdigitalmusic.com/2012/03/from-sounds-to-wave-patterns-to-iphone-cases-a-design-made-from-footsteps/</link>
		<comments>http://createdigitalmusic.com/2012/03/from-sounds-to-wave-patterns-to-iphone-cases-a-design-made-from-footsteps/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 14:25:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23054</guid>
		<description><![CDATA[Adorn your iPhone with audio, courtesy 3D printers Shapeways and an unusual use of the SoundCloud API to get at the data. The content we watch on the Internet is, ultimately, just data. We view that data in fairly narrow, conventional ways, but there&#8217;s no reason that has to be the limit. In one of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/from-sounds-to-wave-patterns-to-iphone-cases-a-design-made-from-footsteps/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/03/vibephones.jpg"><img src="http://createdigitalmusic.com/files/2012/03/vibephones-640x387.jpg" alt="" title="vibephones" width="640" height="387" class="alignnone size-large wp-image-23055" /></a></p>
<div class="imgcaption">Adorn your iPhone with audio, courtesy 3D printers Shapeways and an unusual use of the SoundCloud API to get at the data.</div>
<p>The content we watch on the Internet is, ultimately, just data. We view that data in fairly narrow, conventional ways, but there&#8217;s no reason that has to be the limit. In one of the more novel applications of the API for audio-storing service SoundCloud, one 3D printer is happily turning your music tracks and recordings into custom iPhone cases, each uniquely based on the waveform of your sounds.</p>
<p>This week in Austin at South by Southwest, SoundCloud was attracting attention with that notion, as partner manager Caroline Drucker showed off a custom case built from the sound of her walking across a train platform a pair of signature high heels. (It&#8217;s the U6 U-Bahnhof Schwartzkopffstraße, if you must know, specifically. The USA Today featured the footwear and the case. &#8220;Must&#8217;ve been the shoes.&#8221;) </p>
<p><a href="http://createdigitalmusic.com/files/2012/03/caroline.jpg"><img src="http://createdigitalmusic.com/files/2012/03/caroline-640x480.jpg" alt="" title="caroline" width="640" height="480" class="alignnone size-large wp-image-23059" /></a></p>
<div class="imgcaption">Yes, Berlin, us North Americans can sport the scarf, too. SoundCloud&#8217;s Caroline shows off an iPhone case she made from a sound she made of footsteps, in a visual reminder that listening to the world and recording what you hear is always a good idea. (Speaking of which, I need to go scarf shopping &#8230; hmmm, maybe I can print <em>it</em> with an FFT &#8230;)</div>
<p>It&#8217;s primarily for fun, of course, but it does illustrate a point. Just having a smartphone along is enough to capture sound in all kinds of situations &#8211; don&#8217;t overlook the built-in mic. (Just make sure you&#8217;ve got ample focus on whatever you&#8217;re trying to record, since these mics are very vulnerable to background and ambient noise, and use an app that lets you record in a lossless format, making it more useful for musical sampling.) Odds are you&#8217;ve been in the situation Caroline was and &#8211; if you&#8217;re paying attention to your environment &#8211; got a great sound just walking around. </p>
<p>Here&#8217;s that original sound, as recorded with the iPhone SoundCloud app (equivalents are available for other platforms, too, so finally put that mic to use for something other than just calls):<span id="more-23054"></span><br />
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F10083274&#038;show_artwork=true"></iframe></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/shapeways-1.jpg"><img src="http://createdigitalmusic.com/files/2012/03/shapeways-1-640x410.jpg" alt="" title="shapeways-1" width="640" height="410" class="alignnone size-large wp-image-23061" /></a></p>
<div class="imgcaption">Okay, not everyone wants a new iPhone case (or owns an iPhone), but you have to admit, this interface is cool. You go directly from a sound you&#8217;ve uploaded to a physical object. And they say music is intangible. (Seen here with a track of mine, though it does work nicely with a short, percussive sample like Caroline&#8217;s.)</div>
<p>And if you do want to sport your sounds on an iPhone case, check out the cool Shapeways app. (And this might just give you other 3D printing or laser-cutting ideas, so go for it.)</p>
<p><strong><a href="http://www.shapeways.com/creator/thevibe">http://www.shapeways.com/creator/thevibe</a></strong></p>
<p>More on some of the other SoundCloud news soon.</p>
<p><em>You can visit CDM&#8217;s editor <a href="http://soundcloud.com/peterkirn">on SoundCloud</a>, of course. Lots of people send tracks, so if you share your work, send a note to go with it, please!</em></p>
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		<title>Music from Numbers: An Eclectic, Free (CC) Compilation of Numbers Station-Inspired Tracks</title>
		<link>http://createdigitalmusic.com/2011/03/music-from-numbers-an-eclectic-free-cc-compilation-of-numbers-station-inspired-tracks/</link>
		<comments>http://createdigitalmusic.com/2011/03/music-from-numbers-an-eclectic-free-cc-compilation-of-numbers-station-inspired-tracks/#comments</comments>
		<pubDate>Thu, 31 Mar 2011 23:07:29 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ambient]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17853</guid>
		<description><![CDATA[Photo (CC-BY) Chris M, of a Very Large Array. Number stations, making their appearance in the post-war radio landscape, were shortwave radio stations of streams of symbols, mysterious to their listeners and apparently code. Here, the idea of lost and indecipherable broadcasts inspires a wonderfully-varied collection of reflective artists, in a free, Creative-Commons licensed compilation &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/music-from-numbers-an-eclectic-free-cc-compilation-of-numbers-station-inspired-tracks/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/03/vla.jpg" alt="" title="vla" width="640" height="480" class="alignnone size-full wp-image-17855" /></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/79666107@N00/">Chris M</a>, of a Very Large Array.</div>
<p>Number stations, making their appearance in the post-war radio landscape, were shortwave radio stations of streams of symbols, mysterious to their listeners and apparently code. Here, the idea of lost and indecipherable broadcasts inspires a wonderfully-varied collection of reflective artists, in a free, Creative-Commons licensed compilation by PublicSpaces Lab. That Barcelona-based netlabel has been reliably curating some of the smartest, most forward-thinking music collections around. This time, the artists are impressive not only in their output but in their range of backgrounds and extra-musical sources of inspiration. </p>
<p><object height="345" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F668919&#038;secret_token=s-HKS4Q&#038;show_comments=true&#038;show_artwork=true&#038;color=93380f&#038;show_playcount=true"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="345" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F668919&#038;secret_token=s-HKS4Q&#038;show_comments=true&#038;show_artwork=true&#038;color=93380f&#038;show_playcount=true" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/publicspaceslab/sets/ps025-numberstations-partii">[PS025] Various Artists &#8211; Number Stations part II</a> by <a href="http://soundcloud.com/publicspaceslab">PublicSpacesLab</a></span><span id="more-17853"></span></p>
<p>The set, curated by Made by Robot (whose own, mechanical track lives up to the artist&#8217;s name), begins with an amiable and catchy vocal tune but then covers a wide gamut of constructed frequencies. Kieron James&#8217; Preska Zero Zero helps the compilation hits its stride with grooving repetition of numbers. ambienteer and (monome creator) Tehn sit comfortably back to back with cool-but-cosy layers of samples, stretched and pitched like tents. % and ro have gently-swinging, sparse takes on the theme. Marcus Fischer, Dionysiac, Weather Balloons, and Swaying Smoke really sound like strange, intercepted transmissions. Grooveshysta&#8217;s cinematic montage of scenes and beats sets up the otherworldwly conclusion. Concrete Sound System (Primus Luta, appearing Saturday at our own Handmade Music) launches the whole list into outer space with a dense, alien-sounding raucous wall of sound.</p>
<p>So many compilations release artists but tell you nothing about them; here, PSL has produced a thoughtful PDF insert that reveals a lot about the artists and their approaches to production. It&#8217;s not so much a matter of recording on tool XX as it is beginning to understand what happened that made the sounds you hear happen. For me, at least, it gave me a different appreciation of what I got from my ears, like adding an additional dimension.</p>
<p>We definitely need a new genre name, as I don&#8217;t hear leftfield often, ambient doesn&#8217;t really describe everything here, and IDM is &#8230; well, just sort of over. Smart electronica? Or just &#8230; music? I&#8217;m open to suggestions.</p>
<p>Head to the blog post to download the compilation as an MP3 or FLAC. (See tips on how to listen to lossless FLAC from earlier today) The files are hosted by The Internet Archive thanks to their free license.</p>
<p><a href="http://lab.pubspaces.com/2011/03/ps025-va-number-stations-part-ii/">[PS025] VA – Number Stations part II</a></p>
<p>And check out part 1 of this series, featuring many of the same artists &#8211; and some other surprises.</p>
<p><object height="360" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F77431&#038;show_playcount=true&#038;color=044368&#038;show_comments=true&#038;show_artwork=true"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="360" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F77431&#038;show_playcount=true&#038;color=044368&#038;show_comments=true&#038;show_artwork=true" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/publicspaceslab/sets/ps015-va-number-stations">[PS015] VA &#8211; Number Stations</a> by <a href="http://soundcloud.com/publicspaceslab">PublicSpacesLab</a></span></p>
<p><a href="http://lab.pubspaces.com/2010/01/ps015-va-number-stations/">[PS015] VA – Number Stations</a></p>
<p>(Note the low number of PSL releases &#8211; they are thoughtful about what they put out, rather than dumping too much stuff.)</p>
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		<title>Musical Machines, Piano-Playing Typewriters, Plastic Cups, and Invisible&#8217;s Physical Music</title>
		<link>http://createdigitalmusic.com/2009/06/musical-machines-piano-playing-typewriters-plastic-cups/</link>
		<comments>http://createdigitalmusic.com/2009/06/musical-machines-piano-playing-typewriters-plastic-cups/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 21:57:47 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<category><![CDATA[tangible]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6119</guid>
		<description><![CDATA[Greensboro, NC-based art music band Invisible are indiscriminate about technology &#8211; in a good way. Plastic cups, keyboards, typewriters, machines controlled by robotics, if it&#8217;s in the trash or at a thrift store, it has a place in the band. Sequences are executed in physical, radial player instruments, without a controlling computer anywhere in site. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/06/musical-machines-piano-playing-typewriters-plastic-cups/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/yXlGYr0rCOo&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yXlGYr0rCOo&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Greensboro, NC-based art music band Invisible are indiscriminate about technology &#8211; in a good way. Plastic cups, keyboards, typewriters, machines controlled by robotics, if it&#8217;s in the trash or at a thrift store, it has a place in the band. Sequences are executed in physical, radial player instruments, without a controlling computer anywhere in site. As voicemail tapes get sampled and typewriters tap lines of absurdist lyrics as each typed letter plays a piano note, something magical happens. Perhaps it&#8217;s that, novelty aside, somehow these sound-making objects come together for a reason &#8211; the machines assemble in the way the band does. And then a chair is a marimba.</p>
<p>The Rhythm 1001 takes &#8220;tangible&#8221; to a whole new level &#8212; everything sequenced is mechanical, triggering found objects. The video above features the sequencer at Charlottesville, Virginia&#8217;s Second Street Gallery. (Gents, if you ever visit Brooklyn&#8230;) Thanks to Evan Hill for the tip.</p>
<p>Is it &#8220;Digital Music&#8221;? I think it is very deeply so, perhaps because the objects get treated as discrete musical events (read: percussion).</p>
<p>Incidentally, guys, I agree with a lot of things you&#8217;re saying about the use of computers for music, but HAL here tell me he won&#8217;t let me fr</p>
<p>Transmission ends.</p>
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		<title>Ableton Live Sound Design with Field Recordings: 3 Video Tutorials, 3 Downloads</title>
		<link>http://createdigitalmusic.com/2009/06/ableton-live-sound-design-with-field-recordings-3-video-tutorials-3-downloads/</link>
		<comments>http://createdigitalmusic.com/2009/06/ableton-live-sound-design-with-field-recordings-3-video-tutorials-3-downloads/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 16:56:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/06/09/ableton-live-sound-design-with-field-recordings-3-video-tutorials-3-downloads/</guid>
		<description><![CDATA[Working with sound is, for many of us, the experience that attracted us to working with computers. Field recordings can be the best way to get close to sound – you’re attached to sounds you’ve found in the real world, you’ve experienced and collected, even if you transform them into something very different in production. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/06/ableton-live-sound-design-with-field-recordings-3-video-tutorials-3-downloads/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><em>Working with sound is, for many of us, the experience that attracted us to working with computers. Field recordings can be the best way to get close to sound – you’re attached to sounds you’ve found in the real world, you’ve experienced and collected, even if you transform them into something very different in production.</em></p>
<p><em>Nick Maxwell of the excellent </em><a href="http://nickstutorials.com/"><em>Nick’s Tutorials</em></a><em> Ableton Live production site shares some free explorations with us, complete with downloads you can reverse-engineer the instruments and play with the topics the video cover. You can also use these in your own work, royalty-free. </em></p>
<p><em>I really like some of the work here, from a kitchen knife to a found sound bass. Here’s Nick:</em></p>
<p><strong>“Icy Shimmer” Effect</strong></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/xnZe_OubmuI&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xnZe_OubmuI&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>In this video, I use a few field recordings of a kitchen knife being unsheathed as well as a door closing as the layers for the eventual sound effect.&#160; Basic things like reversing the waveforms, filtering , panning, and retuning are employed.&#160; I also go beyond that into some more interesting stuff like using a grain delay, simple delay, and an autofilter to create a little effects section to further realize the sound.</p>
<p><a href="http://www.nickstutorials.com/FieldSamplingVids/Ice_Shimmer-Download.zip">Download</a></p>
<p> <span id="more-6103"></span>
<p><strong>Two Drums Created From Samples</strong></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/h3sdlpcV-rM&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/h3sdlpcV-rM&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>In this video I use field recordings to create a kick drum as well as a snappy percussion sound. Some of the techniques include pitch and filter enveloping, working with non-zero crossings to create an interesting attack for your drum, layering samples, and more.</p>
<p><a href="http://nickstutorials.com/FieldSamplingVids/Drums-Download.zip">Download</a></p>
<p>“<strong>Jungle-Bass” (2 Parts)</strong></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/PRU5MEkh4l0&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PRU5MEkh4l0&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/It-ZGJ5FtYw&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/It-ZGJ5FtYw&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>In this video I use field recordings to create a bass patch that might be used in a Jungle or Drum&#8217;n'Bass production. I go over some basic intermodulation between LFO&#8217;s, describe the Saturator effect&#8217;s controls, use the morph parameter to create an interesting filter curve, and more. Additionally, I show two effects that were released with Live 8: The Limiter and the Frequency Shifter.</p>
<p><a href="http://nickstutorials.com/FieldSamplingVids/Jungle_Bass.zip">Download</a></p>
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		<title>Music Tech History Day: Inside BBC Radiophonic Workshop, and Delia&#8217;s Lampshade</title>
		<link>http://createdigitalmusic.com/2008/04/music-tech-history-day-inside-bbc-radiophonic-workshop-and-delias-lampshade/</link>
		<comments>http://createdigitalmusic.com/2008/04/music-tech-history-day-inside-bbc-radiophonic-workshop-and-delias-lampshade/#comments</comments>
		<pubDate>Fri, 25 Apr 2008 19:16:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/04/25/music-tech-history-day-inside-bbc-radiophonic-workshop-and-delias-lampshade/</guid>
		<description><![CDATA[The UK electronic music scene lost its pioneer Tristram Cary this week, so it&#8217;s the perfect time to look back again at the marvels of the BBC Radiophonic Workshop. Low-budget but long-running Doctor Who is unlikely to be remembered for breaking new ground in, say, fancy props, sets, or visual effects (though they did plenty &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2008/04/music-tech-history-day-inside-bbc-radiophonic-workshop-and-delias-lampshade/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img height="225" alt="image" src="http://createdigitalmusic.com/files/2008/04/image15.png" width="401" border="0" /> </p>
<p>The UK electronic music scene <a href="http://createdigitalmusic.com/2008/04/24/tristram-cary-tape-music-pioneer-vcs3-designer-composer-dies/" target="_blank">lost its pioneer Tristram Cary</a> this week, so it&#8217;s the perfect time to look back again at the marvels of the BBC Radiophonic Workshop. Low-budget but long-running <em>Doctor Who </em>is unlikely to be remembered for breaking new ground in, say, fancy props, sets, or visual effects (though they did plenty with what they had). But when it comes to sound and music, the BBC&#8217;s DIY approach to sound, ranging from <em>Who </em>to &quot;serious&quot; classical music (even my composition teacher Thea Musgrave worked there) remains significant today.</p>
<p>The BBC is again offering a look inside the storied workshop, now at its 50th birthday. (As their designs stand the test of five decades, I think perhaps electronic sound isn&#8217;t just about novelty after all.)</p>
<p>And one of their best finds? A lampshade.</p>
<p><a href="http://news.bbc.co.uk/1/hi/entertainment/7365970.stm" target="_blank">Four sound effects that made TV history</a> [ BBC News Magazine; happily this video works worldwide]</p>
<p>Thanks to <a href="http://www.myspace.com/tekkaz" target="_blank">Andy Tekkaz</a> for the tip.</p>
<p>Yes, the green lampshade pictured above was Delia Derbyshire&#8217;s favorite toy to sample, a reminder that sometimes the non-electrified object is an electronic composer&#8217;s best friend. Other gems: the room for the largest synth the BBC ever owned, ominously titled &quot;The Delaware&quot; like some kind of WWII aircraft carrier, which wouldn&#8217;t fit through the door. Or room #12, in which the <em>Doctor Who</em> theme was born. Or what must be the world&#8217;s oddest home-built mixer, encased in plexiglass. Or, below, the suitcase synth the Workshop custom-built. (Note the prominence of EMS VCS3 synths, designed by Tristram Cary.) <strong>Updated: </strong>Okay, I was confused as well by the terminology &quot;custom-built&quot; in regards to the synth (evidently a Synthi-A), but then again, given the relationship between EMS and BBC, it&#8217;s possible the Radiophonic Workshop was the initial customer. Anyone have any idea?</p>
<p>Host and Radiophonic vet Dick Mills also settles any lingering controversy about how you make a Dalek voice: it&#8217;s what (I think) is a VCS3, a ring modulator tuned to 30 Hz, and a little bass attenuation (Dick corrects his colleague on that). If that doesn&#8217;t sound like a Dalek, you&#8217;re probably not shouting enough.</p>
<p><img height="225" alt="image" src="http://createdigitalmusic.com/files/2008/04/image16.png" width="401" border="0" /></p>
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