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ROLI, Makers of Seaboard Instrument, Just Bought The Leading C++ Audio Framework

Here’s some important news that might impact you – even though you may never have heard of either the instrument maker or know anything about code libraries. Bear with us. But an experimental instrument builder and design shop just acquired the most popular framework used by audio developers, a set of free and open source gems. The film explaining the announcement: First, there’s ROLI. Now, to most of us in the music world, ROLI are the Dalston, London firm that make an alternative keyboard called the Seaboard – a sort of newer cousin to the Haken Continuum Fingerboard that uses …

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Open Source Multitouch Continuum-Style Controller, in Action

Cyril Stoller shares this project, for a variety of multitouch devices (Mac / Windows / Linux / Android, screens and projection) through the also-free-and-open-source Kivy framework. It’s inspired by the brilliant Haken Continuum fingerboard, but whereas that more tactile controller is hard to get, this runs cheaply all over the place. (It could also be a way to practice and save up for a Haken, it occurs to me.) Thanks to Graham Comerford for the tip. I wonder what other ideas might apply to playing multitouch as an instrument. More discussion on the excellent NUI forum – a great spot …

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Don’t Over-Interpret Apple: Cross-Platform Development Isn’t a Sin

Pictured: Looks native, but this app is built with a cross-platform library. And really, for music making – or great, immersive development, in general – does it matter? The iPad has inflamed plenty of passions online. On this site, I’ve gotten a little flak from iPad lovers and haters alike. It goes something like this: “wait a minute, you’ve got all these criticisms of the iPad’s restrictiveness, but then you’ve got all these amazing music apps.” Or, on the other side: “why do you keep covering all these iPad music apps?” In a word, yes. They’re not the same issue. …

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d-touch, Free Tangible Interfaces, and a Walnut Drum Machine

Software doesn’t have to mean virtualizing everything and letting go of physical objects. On the contrary, it can create all sots of imaginative, new ways of mapping musical ideas to the physical world. And that’s how we wind up with a walnut drum sequencer. There’s something about virtual drum machines and snacks. We’ve seen bubblegum and Skittles, beer bottle caps, soda bottles, and now walnuts. Don’t stop now: someone has to do Cheetos, even if it means dealing with orange stuff all over your fingers. That said, it’s not walnuts that make d-touch an important project. Built by Enrico Costanza …

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Calling Devs: New, Free Cocoa Framework for OpenSoundControl, MIDI

The uber-hip Monome controller is some of the new hotness to grow out of OpenSoundControl support. Photo: George P. Macklin, aka Granular Matter. You hear plenty of chatter about the powers of OpenSoundControl, the open, high-res, network-savvy control protocol for music and visuals. But standards are no good without implementation — and some implementations just aren’t very good. Now, users, you can go have a sandwich or whatever, but developers, pay attention. (And users, enjoy that sandwich in the knowledge that someone somewhere is giving you better toys to play with soon!) Our friend Ray, co-developer of live visual app …

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