DIY, Free Drum Editors for Pd, RjDj – Patch-Phobic Tutorial Included!

Editing drum patterns in RjDj/Pd from Frank Barknecht on Vimeo.

If making your own musical tools seems like a lot of work, you’re not wrong. The beauty of making your own stuff is all about making your own reusable modules that help you build musical solutions more quickly. Finding those useful modules can also help people new to programming or patching.

In Pure Data, the free and open source cousin of Max/MSP, one form of these reusable modules is called the “abstraction.” It’s an object that you can stick into your creations to help build what you need without a lot of fuss.

Translation: even if you’ve never patched before, you can start making fun drum pattern makers quickly using all-free software. The folks at RjDj, who have been creating mobile interactive toys for the iPhone and iPod touch (see our interview, recent story) have also been building a library of useful abstractions. Because that library is also free and open source and built for Pd, it works with your Mac, Windows, or Linux machine.

Here’s a great starter tutorial, useful for even newcomers:
Editing Drum Patterns in RjDj

For more Pd learning (see additional tips in comments):
Be a Music Geek Ninja with Electronic Music Programming in Pd: New Book

If you create stuff with this, be sure to share with us! And it’s brand new, but feel free to come join our Pd group on the in-alpha/beta Noisepages:
Pd Group

I wish I could be in London in July, but since I can’t, hopefully some readers of this site can make it to the upcoming Music Hackday, which features RjDj and lots of other online music projects (Soundcloud, Last.fm, the music API for The Echo Nest, 7digital, more):
http://musichackday.org/

Gestural Music Sequencer: Video, Processing, and Ableton Live

Gestural Music Sequencer from Unearthed Music on Vimeo.

Something as simple as remapping a single knob can give you new musical ideas. So expand that to entire gestures and live video input, and you can help push your performance in new directions and out of old habits. That’s why it’s always great to see projects like the Gestural Music Sequencer.

Built entirely in free tools – tools fairly friendly even to non-coders – the GMS lets composer and musician John Keston explore new ideas through gestures captured in a video stream. It’s easier to see than to talk about, so check out the just-completed documentary short by Josh Klos, with the aid of Julie Kistler and Brian Smith. (And yes, documentation makes a huge difference; we’d love to see more of this stuff!)

The ingredients:

  • Processing, the free, multiplatform coding environment [site | cdmu tag | cdmo tag]
  • controlP5, a lovely, light, quick-and-dirty library for UI controls
  • Ableton Live – though you could substitute other software via MIDI, Live makes a nice, familiar interactive music engine

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Android MIDI Controller, Musical App Updates with MIDI Over Wifi

Okay, Google Android fans — your apps are starting to arrive, especially as Google continues to improve the SDK.

First up, here’s a demo of the new app FingerPlay MIDI, which turns Android into a simple touch controller. True, we’ve seen similar things on iPhone, and Apple’s platform has precise multitouch which Android lacks, but it’s nice to see the concept extended across platforms. Big thanks to postromantic on Twitter for the tip! (Follow cdmblogs for more.)

FingerPlay MIDI

I can’t tell yet if this will be open source – that would actually be nice, I think, as it’d allow the community of developers to have a shared set of tools. (In fact, it seems a logical model would be to cash in on general-market apps and open source the more music-specific, niche stuff.)

In other Android mobile news, Christopher Souvey continues to work on his Musical application and the Musical Pro desktop app. The desktop client works with MIDI over Wifi, and thanks to the Cupcake OS update, latency is greatly reduced after a complete rewrite and the creation of custom drawing and event handling and controls. Check out the slick new tuner and UI Christopher has been developing, too.

http://www.souvey.com/ [blog with all the latest]
http://www.souvey.com/musical/

This play-along piano is probably not something any of you folks desperately need, but it is a good demonstration of what’s possible.

Another interesting thread to follow will be the growing power of Web apps. On Android, you’re already able to combine a Web app with the Java APIs, and going another level, mobile apps with native ARM code for the processor. Translation: while phones still have a fraction of the power of your computer, it’s getting easier for developers to work across platforms and to take advantage of what power is there. That’s leading to trends that could be of use not only to a single platform (Android, iPhone), but to mobile devices in general.

Ableton Live Sound Design with Field Recordings: 3 Video Tutorials, 3 Downloads

Working with sound is, for many of us, the experience that attracted us to working with computers. Field recordings can be the best way to get close to sound – you’re attached to sounds you’ve found in the real world, you’ve experienced and collected, even if you transform them into something very different in production.

Nick Maxwell of the excellent Nick’s Tutorials Ableton Live production site shares some free explorations with us, complete with downloads you can reverse-engineer the instruments and play with the topics the video cover. You can also use these in your own work, royalty-free.

I really like some of the work here, from a kitchen knife to a found sound bass. Here’s Nick:

“Icy Shimmer” Effect

In this video, I use a few field recordings of a kitchen knife being unsheathed as well as a door closing as the layers for the eventual sound effect.  Basic things like reversing the waveforms, filtering , panning, and retuning are employed.  I also go beyond that into some more interesting stuff like using a grain delay, simple delay, and an autofilter to create a little effects section to further realize the sound.

Download

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Learned in 60 Seconds: Intro to Free Synthesis Tool SuperCollider

SuperCollider, super fast: UK-based experimental musician mcldx has produced a 60-second intro to SuperCollider. Naturally, you won’t learn SuperCollider in one minute, but what’s nice about this is it does explain the very first steps you would take to get SuperCollider running – and because SC doesn’t have a single-window, “do everything here” interface, that first step actually confuses a lot of people.

Have a look, and you’ll at the very least understand step one. From there, you can start diving into tutorials and making other sounds. SuperCollider will repay an investment of time: it’s an elegant language, runs a really efficient synthesis engine, works with OpenSoundControl natively (and now even builds its UI in Java’s Swing for cross-platform compatibility), and has some incredibly powerful tools for things like manipulating live sequences.

You’ll find additional help built into the tool. Some quick platform-specific notes:

  • Linux: On Ubuntu, check out the nice integration with gedit, the default GNOME editor. It makes SuperCollider feel a little like Processing.
  • Mac: Apparently Safari 4 beta is causing trouble with the online help editor if opened from the menu.
  • Windows: I couldn’t get any love from the 3.2 build on Vista (sound driver problems), so I tried 3.3 “alpha” – and found the alpha perfectly stable, and an easier install.

http://supercollider.sourceforge.net/

Via fritcrate’s hackday blog.

Now, I think we should apply this to other things, but even faster – like ten-seconds:

  • Ableton Live: Okay, see those rectangles? Put things on them! Trigger them!
  • Sibelius: Just keep clicking “next” on the wizard, then eighth note, then type note names look for the blue arrow click and keep typing!
  • Max/MSP and Pd: Quick, add a – box and connect to other boxes. Toggle bang metro 30 now you have a metronome!
  • ChucK: Ummmm…. “SinOsc s => dac;”?
  • Processing: setup, draw, size 800 by 600, and erm, line(0,0,mouseX,mouseY) and screw around for a while.
  • A Yamaha DX7: Okay… plug this in and… jeez, I don’t remember button sequences. Try to find presets? Play something?
  • A Moog Modular: Jacks. Knobs. Cables. Now go. It’ll sound awful and you’ll run out of cables. But you’ll have a great time.

Other suggestions welcome.