Volume Wars: Dynamic Range Strikes Back with Campaign, Plug-in

Photo: Orin Zebest.

Are you sick of the death of dynamic range? Are you mad as hell at squashed audio that means to be “loud” and only wind up with the actual sounds smooshed out? Alternatively, are you guilty of some detail-squishing dynamic abuse yourself?

A campaign is on to get the dynamic war out of comment threads and forums and onto the streets. Taking a positive tack, the Pleasurize Music Foundation isn’t simply attacking overcompression and dynamic distortion: they’re suggesting an alternative path, in which restored dynamic ranges bring back joy to your life. There are opportunities to sign up as listeners, labels, producers, mixing and mastering engineers, even the consumer electronics and music tech industries.

There’s also a free (Windows-only) plug-in for checking the dynamic range of your mix. There are plenty of other tools that do the same thing, but the idea is nice.

pleasurize music!

Thanks to Mormo at Basement Hum for the additional heads-up.

Now, the idea of crushed dynamic range is nothing new. But via comments, mastering engineer Tobias Anderson points out that it’s not always the mastering that’s to blame — some people are actually distorting at the digital conversion stage. (That’s, incidentally, not the fault of digital recording, either – to screw that up, you have to be really careless, which evidently people are.)

Tobias’ comments below. Now, obviously, this is an issue that can generate some controversy. But start talking about simply preserving dynamic range? I think just about everyone can get behind that. The idea of “quality” can often be loaded, but talking about dynamics as pleasure is as universal as hearing.

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Be a Music Geek Ninja with Electronic Music Programming in Pd: New Book

Okay, it looks a little scary, but just think of that as an added way of convincing your friends you’re a total badass.

You may have heard about Pure Data (Pd), the open-source cousin to Max/MSP and a powerful tool for visual programming or “patching” music and multimedia. Pd has even appeared in the iPhone app RjDj and creating generative music for EA’s hit game Spore. But actually learning how to use the thing? Or learning some of the more advanced possible techniques in sound synthesis and processing? That’s another matter.

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Handmade Music: Creative Hardware + Software, Plus Make Your Own Noise Toy


Wall•E Loves Noise Toys (part 1) from Gian Pablo Villamil on Vimeo.

This Thursday night, if you’re in NYC, you’ll want to be in Brooklyn – and around the world, stay tuned as always to CDM.

Handmade Music projects will again explode into the nerdster party in Brooklyn, with more ways to get involved worldwide. The science fair-meets-music lounge event hits Thursday night, and this time, you can walk home with your very own noisemakers – no musical or electronic experience required.

Tristan Perich, composer, sound artist, inventor, and 1-bit music maker will be onhand from Loud Objects to share the Noise Toy kit. He’ll walk you through making one, talk about how it works, and we’ll make a little racket.

And once we get a few of those kits made, you’ll be welcome to join in an impromptu Noise Toy Ensemble!

If you fancy higher-fi, digital music and virtual reality, we’ve got you covered, too, with a whole bunch of software projects.

  • Noise Toy workshop with Loud Objects / Tristan Perich: Learn how this cheap kit can make glitchy sounds like Bzzzzrrrreeeeepehkhkhkhhhhhhhk! Workshop + kits – make one for free, $10 suggested donation to take it home!
  • Force fields: Pulsantes is pulsating musical sequencer software with interconnected rings and force fields generating rhythms, created by Spanish artist Jaime Munarriz. (Jaime can’t be there, so I’m bringing his work!)
  • Nintendo instruments and organic musical chemistry: glitchDS is a free cellular autamaton-based musical sequencer, ported from Nintendo DS to PC/Mac – this and other sound toys by Bret Truchan.
  • Artificial musical realities: jReality is a Java library for creating real-time interactive audiovisual apps in 3D, with fully three-dimensional sound and visuals, motion tracking, stereo projection, and more. Peter Brinkmann shows off the work of the jReality project, including his own sound components.
  • Wireless Sound Objects by Eric Beug are the equivalent of a wire-free modular synthesizer, for improvisation, performance, and education.
  • Free business-card kits for exploring basic sound circuitry from PAiA didn’t ship in time for last month’s event, but they’re here now — get your free kit while they last, then draw your own sound controllers with pencils!

Presented by createdigitalmusic.com with our friends at music trend-setters XLR8R.com, DIY bible makezine.com, and self-made marketplace Etsy.com

Hosted by artists’ facility and happening location 3rd Ward

7:30pm, Thursday, March 19 – FREE!
3rd Ward is located at 195 Morgan Ave., at the corner of Stagg St., in East Williamsburg, Brooklyn.
(near the Grand St L train)
Directions
RSVP: handmade@3rdward.com

More on the projects – and many of these are available online, so I’m still working on ways of holding virtual Handmade Music parties, too.

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Live Artists as Free Ableton Live Artist Packs, Via Puremagnetik

I love the idea of artists translating their work into interactive packs of sonic exploration – like releasing an album for fellow electronic musicians. If you’re enjoying our exclusive 808 “less cowbell” Live Pack for Ableton Live and want more sound goodness for free, good news. Puremagnetik has released a set of entirely free “artist packs” with drum kits, clips, and (from Neon Stereo) effect racks. Note that even if you don’t have Live or just want to use a different app, the audio contents of these packs will work anywhere.

In this lineup: Gregory Shiff, our friend Elijah B Torn, Paul Rose, Kalahari Surfers, Brian Best, Kamoni (Micah Frank), and Neon Stereo. You do need to sign up for a Puremagnetik account, but there’s no financial obligation.

For more tips and mad scientist antics from Elijah, see our previous story:
Elijah B Torn on Odd Sound Techniques, Ableton Live

And I got to drop by the DUMBO, Brooklyn studio of Puremagnetik’s own Micah Frank, as pictured here. It’s quite small and packed with fantastic gear in regular rotation. The good folks of TRASH_AUDIO had a nice interview spotlight on Micah late last year:
Workspace and Environment: Kamoni
You can also check out Kamoni’s new rig on his site.

All of this is well and good, but being, erm, me, I’d love to see more oddball stuff, too. How about a Pd Pack or Csound Kit – anyone?

Monolake as I’ve said before once released an album with a Max/MSP patch. In a way, this sort of release of sonic content could be a way of releasing music in a different way, one that assumes active participation by your listener. There was a time when people regularly passed around Max patches and sort of influenced each others’ music virally. I think there’s plenty more to explore in this category – and I’d happily buy sonic content alongside music releases, too, from folks I love.

Puremagnetik Artist Page

Free Exclusive Ableton Operator Download: “Less Cowbell” 808 Sounds, New EP

The simple interface of Ableton’s Operator belies some truly lovely soundmaking capabilities. Our friend Francis Preve, a principle Ableton sound designer who has contributed hundreds of presets since 2004, has a new single out that makes use of some of those sonic possibilities, combining Operator with juicy spectral and granular effects in Live 7. As a gift to Ableton users on CDM, he’s giving us both the rack he used and some tips on squeezing noise out of the Ableton instrument. (By the way, I’m open to tips for other platforms, not just Ableton — ask for what you want!)

First, the EP: “Hasown / Less Cowbell” is out as a Beatport exclusive on Josh Gabriel’s new label, Different Pieces.
Hasown / Less Cowbell EP

Go to Beatport.com Get These Tracks Add This Player

Lots of the sound of “Less Cowbell” comes from some creative recreations Fran made of the 808 Cowbell, using Operator and Live effects (hello, grains). This is the actual patch he used. If you think this is some generic cowbell preset, think again: give the knobs a twist, and some wild sounds come out. I asked Fran to walk us through the patch:

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