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	<title>Create Digital Music &#187; ge-wang</title>
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	<description>Making music with technology</description>
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		<title>&#8220;I Am T-Pain&#8221; Brings Auto-Tune to iPhone, &#8220;I&#8217;m on a Boat&#8221; To You</title>
		<link>http://createdigitalmusic.com/2009/09/i-am-t-pain-brings-auto-tune-to-iphone-im-on-a-boat-to-you/</link>
		<comments>http://createdigitalmusic.com/2009/09/i-am-t-pain-brings-auto-tune-to-iphone-im-on-a-boat-to-you/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 16:47:29 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[antares]]></category>
		<category><![CDATA[auto-tune]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[ge-wang]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[smule]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[t-pain]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7288</guid>
		<description><![CDATA[Smule, the iPhone/iPod touch development house that has released an Ocarina and a Leaf Trombone to the iPhone, has now partnered with T-Pain and Auto-Tune to bring a T-Pain-branded app to the mobile platform. I interviewed Ge Wang earlier; he gets exceptional music geek cred for the creation of the real-time synthesis language ChucK. But &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/09/i-am-t-pain-brings-auto-tune-to-iphone-im-on-a-boat-to-you/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/-NkBHMl8zI0&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-NkBHMl8zI0&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>Smule, the iPhone/iPod touch development house that has released an Ocarina and a Leaf Trombone to the iPhone, has now partnered with T-Pain and Auto-Tune to bring a T-Pain-branded app to the mobile platform. I interviewed <a href="http://createdigitalmusic.com/2009/07/22/interview-smules-ge-wang-on-iphone-apps-ocarinas-and-democratizing-music-tech/">Ge Wang earlier</a>; he gets exceptional music geek cred for the creation of the real-time synthesis language <a href="http://chuck.cs.princeton.edu/">ChucK</a>. </p>
<p>But this app goes further. It isn&#8217;t just called Auto-Tune for iPhone, or T-Pain Presents Auto-Tune by Smule or <a href="http://createdigitalmusic.com/2009/09/03/inside-beaterator-rockstar-games-new-psp-beat-maker-with-gory-technical-bits/">something like that</a>. It actually <em>promises to turn you into T-Pain</em>, sort of like the toys that make you sound like Darth Vader. And that means it has exactly one application &#8211; one essential application, I&#8217;d say. It means you can do amazing covers of &#8220;I&#8217;m on a Boat.&#8221;</p>
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Something has jumped a shark here, but I&#8217;m not sure which. Maybe it jumped over the shark onto the boat.</p>
<p>Two more serious observations:</p>
<p>One, this theoretically could be a useful addition to your mobile arsenal. Mike Una uses Auto-Tune to map the continuously-varying pitch of his <a href="http://createdigitalmusic.com/2008/11/12/beep-it-portable-open-diy-optical-theremin/">&#8220;Beep-It&#8221;</a> optical Theremin to a scale. Of course, the problem is that the iPhone lacks an audio input jack, though maybe someone has an idea for how to solve that.</p>
<p>Two, a question: just when, exactly, will we get basic audio DSP coding on a platform that&#8217;s not the iPhone? Sony&#8217;s PSP is arguably more powerful, but requires you to take your game system into a back alley to modify it to run homebrewed software. Google&#8217;s Android has more powerful hardware in the pipeline, at least, but there&#8217;s still not really official support for running native audio code (even though that&#8217;s how the phone&#8217;s own audio system was built). People are starting to simply say &#8220;iPhone app&#8221; when what they mean is &#8220;mobile app,&#8221; and that&#8217;s a shame.</p>
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		<title>Interview: Smule&#8217;s Ge Wang on iPhone Apps, Ocarinas, and Democratizing Music Tech</title>
		<link>http://createdigitalmusic.com/2009/07/interview-smules-ge-wang-on-iphone-apps-ocarinas-and-democratizing-music-tech/</link>
		<comments>http://createdigitalmusic.com/2009/07/interview-smules-ge-wang-on-iphone-apps-ocarinas-and-democratizing-music-tech/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 10:32:30 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
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		<category><![CDATA[alternative-interfaces]]></category>
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		<category><![CDATA[ccrma]]></category>
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		<category><![CDATA[leaf-trombone]]></category>
		<category><![CDATA[mobile]]></category>
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		<category><![CDATA[ocarina]]></category>
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		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6587</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/files/featured/0709_smallworld.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2009/07/interview-smules-ge-wang-on-iphone-apps-ocarinas-and-democratizing-music-tech/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/6RmxcFGhuno&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6RmxcFGhuno&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>For many, mobile technology and developing for the iPhone and the iPod touch is a fad and a Gold Rush. Good designers, though, take a longer view of how interaction can be expressive. And there are few people with a better sense of the big picture of small devices than Dr. Ge Wang. The co-founder, CTO, and Chief Creative Officer of Smule has a background that goes well beyond the latest Apple platform. Along with Perry Cook at Princeton, Ge Wang is the co-originator of ChucK, a real-time programming language for synthesis so efficient some people use it live onstage. (ChucK, as an open source project, now has a terrific <a href="http://chuck.cs.princeton.edu/doc/authors.html">team of people</a> behind it.) ChucK is the sonic engine that powers Smule&#8217;s projects. Ge Wang also teaches at Stanford, working with students and fellow researchers to explore new ways of interacting with music technology.</p>
<p>Ge Wang joined me for a lengthy phone conversation recently. He really contextualized why the iPhone is important in the grand scheme of things, but also how the people at Smule and Stanford (and Princeton) can approach technology for musical interaction, focusing on what devices are rather than what they&#8217;re not.</p>
<p>(The audio here, believe it or not, is extensively edited &#8211; Ge Wang is that easy to talk to. I hope the next time it&#8217;s over beers rather than Skype.)</p>
<p>The full interview can be played below, or downloaded directly.</p>
<p>[podcast]http://createdigitalmusic.com/files/media/podcasts/2009/07/gewang.mp3[/podcast]</p>
<p><a href="http://createdigitalmusic.com/files/media/podcasts/2009/07/gewang.mp3">Download MP3 of the interview</a></p>
<p>Thanks to <a href="http://www.korgnano.com/">KORG and the Nano Series</a> for their support of programming on createdigitalmusic.com.</p>
<p><strong>Lastly: a video of the Smule team headquarters</strong> and playing around with Leaf Trombone for a Zelda duet!</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/3gkZpetT0rI&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3gkZpetT0rI&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>More information:<br />
<a href="http://themulewashere.blogspot.com/">The Mule Chronicles</a> [Smule Blog]<br />
<a href="http://smule.com/">http://smule.com/</a><br />
<a href="http://ccrma.stanford.edu/">Center for Computer Research in Music and Acoustics (CCRMA), Stanford University</a></p>
<p>Previously, for more on Ge Wang and CCRMA:<br />
<a href="http://createdigitalmusic.com/2009/03/03/maketv-meets-stanford-musical-inventors-feedback-piano/">Make:TV Meets Stanford Musical Inventors, Feedback Piano</a></p>
<h3>Video + Audio Subscriptions, iTunes Podcast</h3>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=323710320"><img src="http://createdigitalmusic.com/files/2009/07/cdmsounds.jpg" alt="cdmsounds" title="cdmsounds" width="170" height="168" class="alignright size-full wp-image-6636" align="right" /></a>CDM is now launching regular audio content on the artists and inventors we cover as part of our series CDM Sounds. You can subscribe (and review the podcast) via iTunes, where you&#8217;ll also find our new video series:</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=323710320">cdm Sounds Podcast</a> [audio]<br />
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=322147421">cdm TV</a> </p>
<p>Or using your software of choice, subscribe directly to RSS. (I like to follow podcasts with Banshee and Winamp this way.)</p>
<p>We&#8217;ve fixed some transcoding issues for iPod touch/iPhone on the video podcast. Please do test this and let us know if you have any issues on your software/hardware.</p>
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