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	<title>Create Digital Music &#187; gear-lust</title>
	<atom:link href="http://createdigitalmusic.com/tag/gear-lust/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Music for an Olympic Bid: Making of Antipop&#8217;s Madrid 2016 Songs</title>
		<link>http://createdigitalmusic.com/2009/10/02/music-for-an-olympic-bid-making-of-antipops-madrid-2016-songs/</link>
		<comments>http://createdigitalmusic.com/2009/10/02/music-for-an-olympic-bid-making-of-antipops-madrid-2016-songs/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 17:37:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[composing]]></category>
		<category><![CDATA[gear-lust]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[olympics]]></category>
		<category><![CDATA[production]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7772</guid>
		<description><![CDATA[My own President Obama is this week off making his pitch for why Chicago should host the Olympic Games. Correction. Oops. I need to read the news. Chicago was eliminated first. But look out &#8211; our friends at Antipop (slogan: &#8220;antipop music for a pop music&#8221;) are using a different tool in their arsenal: music.
Watch [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/Gd-AtyNeKvs&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Gd-AtyNeKvs&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="580" height="469"></embed></object></p>
<p>My own President Obama is this week off making his pitch for why Chicago should host the Olympic Games. <strong>Correction. Oops. I need to read the news.</strong> Chicago was eliminated first. But look out &#8211; our friends at Antipop (slogan: &#8220;antipop music for a pop music&#8221;) are using a different tool in their arsenal: music.</p>
<p>Watch the video for some fun gear spotting, plus one vintage arcade cabinet. I could point out stuff I see, but that&#8217;d spoil the fun. Shout out in comments.</p>
<p>There&#8217;s definitely a commercial gloss on this, but it&#8217;s nicely executed, and felt so absurdly Olympic to me that I actually couldn&#8217;t help but smile listening. (In fairness, either Chicago or Madrid ought to be able to do better than New York did with 2012; I recall dignitaries in traffic while rowers paced the polluter waters of Flushing Meadows. Yipes.)</p>
<p>Here you go, probably the most commercial music we&#8217;ll ever run on CDM:<br />
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="100" ><param name="movie" value="http://bandcamp.com/EmbeddedPlayer.swf/album=3192550685/size=venti/bgcol=FFFFFF/linkcol=4285BB/"><param name="quality" value="high"><param name="allowScriptAccess" value="never"><param name="allowNetworking" value="always"><param name="bgcolor" value="#FFFFFF"><embed src="http://bandcamp.com/EmbeddedPlayer.swf/album=3192550685/size=venti/bgcol=FFFFFF/linkcol=4285BB/" width="400" height="100" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality=high allowScriptAccess=never allowNetworking=always bgcolor=#FFFFFF ></embed><noembed><a href="http://antipop.bandcamp.com/album/madrid-2016-songs">Madrid 2016 Corazonada by antipop</a></noembed></object></p>
<p>Makes me want to, like, train or something.</p>
<p><strong>Updated:</strong> From comments, I like these alternative suggestions by safd in place of &#8220;anti&#8221; pop:</p>
<blockquote><p> superpop, poppypop, hippop, popcore, purelypop, universapop</p></blockquote>
<p>Popcore is something I need to work on. It was worth posting this for that word alone.</p>
<p>Background: &#8220;Antipop is the Antonio Escobar music production personal studio, one of the most awarded Spanish producer and composer.&#8221; [sic]</p>
<p><strong>Update:</strong> Superpop or antipop, the song alone couldn&#8217;t melt the hearts of the Olympic Committee. Congrats to &#8211; <a href="http://hosted.ap.org/dynamic/stories/O/OLY_2016_BIDS?SITE=NYBUE&#038;SECTION=HOME&#038;TEMPLATE=DEFAULT">Rio!</a></p>
]]></content:encoded>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>V-Synth GT, the Sound Designer&#8217;s Synth, Keeps Getting Better with Age</title>
		<link>http://createdigitalmusic.com/2009/08/24/v-synth-gt-the-sound-designers-synth-keeps-getting-better-with-age/</link>
		<comments>http://createdigitalmusic.com/2009/08/24/v-synth-gt-the-sound-designers-synth-keeps-getting-better-with-age/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 15:53:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[gear-lust]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[jordan-rudess]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[richard-devine]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[v-synth]]></category>
		<category><![CDATA[v-synth-gt]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/08/24/v-synth-gt-the-sound-designers-synth-keeps-getting-better-with-age/</guid>
		<description><![CDATA[Photo (CC) Andez Ali / Andez Flamenco.
It’s hard out there for a hardware synth. There are all these new-fangled soft synths, capable of producing radical sounds via easy-to-navigate on-screen interfaces. I have a very very short mental list of hardware synths that still matter to me for one reason or another – and the Roland [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/andezflamenco/3334088031/"><img src="http://farm4.static.flickr.com/3626/3334088031_99e10f8065.jpg" /></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/andezflamenco/">Andez Ali / Andez Flamenco</a>.</div>
<p>It’s hard out there for a hardware synth. There are all these new-fangled soft synths, capable of producing radical sounds via easy-to-navigate on-screen interfaces. I have a very very short mental list of hardware synths that still matter to me for one reason or another – and the Roland V-Synth GT is one that keeps coming back. I had access to one temporarily for a review. It was like temporarily adopting a puppy. You try not to get too close to the thing, as you know you can’t keep it. The V-Synth is likely out of the budget of a lot of readers of this site, but it’s worth just knowing it’s there, and why it has become so beloved by sound design aficionados.</p>
<p>The V-Synth GT, itself a big upgrade from the original V-Synth, had a major software upgrade this summer that flew under a lot of people’s radar. But now as the days are getting shorter again and people are starting to think sound design, I hope we can give the V-Synth GT some attention as an instrument. It has inspired me even in my software work, just to see the perspective of the engineers at Roland and how the device is programmed.</p>
<p>First, a few notes about what the V-Synth GT is about – something I’m sure you’d like explained, given its US$3000 street price.</p>
<p><a href="http://www.flickr.com/photos/andezflamenco/3620658291/"><img src="http://farm4.static.flickr.com/3339/3620658291_395ac8dbe8.jpg" /></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/andezflamenco/">Andez Ali / Andez Flamenco</a>.</div>
<p>The experience of using the V-Synth is really different from a lot of the synths out there. You don’t get this sense of the excess of some of the workstations, the stuff you don’t need. You just get a whole bunch of toys for sound design, which combine in unusual ways that feel really playable but can also be warped to produce far-out results:</p>
<p> <span id="more-7108"></span>
</p>
<ul>
<li>Its <strong>AP “Articulative Phrase” synthesis</strong> method is really unusual, mimicing the organic qualities of how instruments respond in attack, note transition, and tuning. That’s fascinating enough, but the ability to get at some of these AP principles and create hybrid instruments is what makes the GT worth using. </li>
<li>The <strong>COSM models </strong>of favorite vintage Roland gear are decent enough on their own, but the ability to combine them in semi-modular routings helps the GT shine. </li>
<li>You can <strong>manipulate audio </strong>on the device in some unique ways, with real-time pitch and tempo stretching of loops and phrases, which can then be resampled. Okay, sure, your copy of Ableton Live can do this, but the experience of doing it on hardware – alongside the other V-Synth synthesis features – is unique. </li>
<li>It <strong>samples external sources</strong>, which you can edit on the touchscreen, and <strong>routes external audio through onboard effects</strong>, including the <strong>Vocal Designer</strong> vocoder / voice modeler. </li>
<li>It has <strong>lots of control</strong>, from the easy-to-navigate color screen to D-Beam controller and the signature X/Y pad. </li>
</ul>
<p>In other words, it’s really a Roland synth studio in a box. My <a href="http://www.keyboardmag.com/article/roland-v-synth/sep-07/31280">2007 review for <em>Keyboard Magazine</em></a> explains what all of this is like in practice. </p>
<p>From the software perspective, the V-Synth embodies a lot of what I admire about Roland. “Articulative Phrase” synthesis really <em>isn’t</em> a synthesis method in the conventional sense – it’s fair to say it’s a collection of tricks they’ve developed for making their instruments sound good. But coming from the hardware background, working in extreme memory constraints we no longer consider on computers, they’ve had to use tremendous economy with their sound designs. And rather than focusing on a “press a button” approach to sound, they’ve really built responsiveness and change into all of the onboard controllers, something that software sound programmers could, frankly, use.</p>
<p>So, that’s the V-Synth GT as released. But the V-Synth has gotten some significant updates, including 64-bit drivers for Windows and, most importantly, a massive 2.0 OS update.</p>
<h3>2.0: More Sounds, More Sampling, More Sound Design</h3>
<ul>
<li><strong>Import WAV and AIFF directly</strong> from USB key, making this more useful as a sample manipulator </li>
<li><strong>More sounds: </strong>Two new sound sets, new patches combining the V-Synth’s various sound shaping abilities, and a third sound set that’s a collection of vintage analog synths from various makers – including the entire Roland back catalog </li>
<li><strong>More sound design options: </strong>new arpeggiation styles, new step modulator templates, and effects ported from the Fantom G </li>
</ul>
<p>Demo video from Roland, <a href="http://www.synthtopia.com/content/2009/01/16/roland-v-synth-gt-version-20-quick-preview/">via Synthtopia</a>:</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/E-QjkCGjaNY&amp;hl=en&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/E-QjkCGjaNY&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<h3>Who’s Using It</h3>
<p>I recently spoke to Roland’s Dan Krisher about the V-Synth. His thoughts:</p>
<blockquote><p>There are many uses for the V-Synth GT, but the V-Synth GT has been exceptionally embraced by the sound design community.&#160; For example, Richard Devine creates sample libraries, from drum loops to intricate soundscapes, and the V-Synth GT is one of his main tools.&#160; The way the menus are built, it is very easy to get started making unique sounds right away.&#160; Players aren&#8217;t limited to the sounds inside the V-Synth GT either&#8212;any instrument can be plugged directly into the V-Synth GT.&#160; The instrument&#8217;s signal can be run through the GT&#8217;s synth AND effects engines.</p>
<p>Another popular use for the V-Synth GT is for people who are just looking for a huge-sounding synth to play live.&#160; There are a wealth of real-time controllers such as the D-Beam and front-panel knobs, that allow you to tweak sound in real time.&#160; The Vocal designer allows players to add to a vocal performance with harmonies on a whole different level than was possible before.</p>
</blockquote>
<p>Now, of course, this is the usual spiel you get from hardware makers, but this is one of the cases in which my anecdotal experience with users backs up what he’s saying.</p>
<p>Dan also said that the 2.0 update really grew out of user feedback, which makes sense. The V-Synth GT doesn’t get as much attention as a lot of other synths out there – even Roland themselves tend to focus more on their Fantom and JUNO &#8211; but the V-Synth’s user base, both users of the original and the GT, is really fiercely loyal.</p>
<p><a href="http://www.flickr.com/photos/andezflamenco/3789418905/"><img src="http://farm3.static.flickr.com/2675/3789418905_35650892a2.jpg" /></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/andezflamenco/">Andez Ali / Andez Flamenco</a>.</div>
<h3>V-Synth GT Videos</h3>
<p>There are some really quite amusing videos of the V-Synth GT out there. Now, don’t <em>necessarily </em>judge the sound of the synth from all of these videos – I was able to push it in ways that didn’t sound like conventional Roland synth sounds, too. (And no, I don’t know why some marketing videos – not the ones I’m listing here, but you know who you are – have to be so cheezy.)</p>
<p><strong>Updated: </strong>To really get a sense of the extraordinary sounds that can come out of the V-Synth series, you need to watch the 2003 debut video of the original V-Synth at NAMM. Six years later, nothing in hardware has touched this. And keep in mind, the GT has added a lot of sonic tools that the original didn’t have, so imagine this going even further. (Thanks to James Y for finding this, and Roland, <em>please</em> let’s see more videos like this!)</p>
<p>Is there a word for ear-dropping? (And this is YouTube audio quality&#8230;)</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/VFKa3XpezNs&amp;hl=en&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VFKa3XpezNs&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Tatsuya Nishiwaki, hilariously, confesses he can’t resist turning the V-Synth into an electric guitar as he does other synths, and then parties like it’s 1989. That name will be familiar to fans of Japanese music – he’s a major keyboard player in Japan, along with working with some big names here Stateside, after starting as a founding member of the band PAZZ. (More videos, <a href="http://www.roland.com/demos/en/i0025/index.html">direct from Roland</a>.)</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/YXy3-Ni-M5Y&amp;hl=en&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YXy3-Ni-M5Y&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>The best place to get a sense of the V-Synth GT in action is to watch Jordan Rudess playing it:</p>
<p><a href="http://www.roland.com/demos/en/i0008/index.html">Jordan Rudess V-Synth GT Demos, Roland Video Library</a></p>
<p>Rudess is a tremendously skilled player, but there is a certain conventional sound to Roland keyboards here and, perhaps even more so, in the other demos. You’ll just have to take my word for it that if you <em>abuse </em>some combinations of sounds, you can take the V-Synth in another direction. Here’s what the interface looks like, <a href="http://www.synthtopia.com/content/2009/05/26/roland-v-synth-gt-sound-design-tutorial/">again via Synthtopia</a>. Now just imagine turning knobs past the places you’re supposed to, and routing things wrong!</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/6NkF8i1ve-c&amp;hl=en&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6NkF8i1ve-c&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>And, because we can laugh at what we love, one comic strip, drawn for the awesome blog <a href="http://www.wiretotheear.com/">Wire to the Ear</a> by the site’s creator, Oliver Chesler:</p>
<p><a href="http://www.flickr.com/photos/thingstocomerecords/2716753046/"><img src="http://farm4.static.flickr.com/3218/2716753046_201f65f8b4.jpg" /></a></p>
<p>Funny and true – but only if you’re just trying to sound like a Jupiter-8. The nice thing about the V-Synth is that it really can sound unlike anything else, once properly pushed out of its comfortable preset zone to its extremes.</p>
<h3>V-Synth GT Users?</h3>
<p>One V-Synth user talks about the synth’s ability to produce “wild sounds” and demonstrates <a href="http://www.youtube.com/watch?v=BFS_0JvsC8E&amp;feature=related">some of his own creations on YouTube</a>. He concludes – news to me – that “I do not understan why owners are selling them for $800.”</p>
<p>Umm… Actually, yeah. The V-Synth is really, really awful. You don’t want it. You want to sell it to me for $800, or even less. (Maybe these are users of the original upgrading to the GT, so desperate to get the new model they’re unloading the original dirt cheap?)</p>
<p>I really can imagine the V-Synth GT as a desert island hardware synth. I’m curious to hear from users of either the V-Synth or V-Synth GT. Got sound design techniques you’ve discovered? Raves – or rants &#8211; you’d like to pass along to Roland?</p>
<p>Let us know.</p>
<p>And yeah, I know – now that I’ve done this, we need someone to write a love ode to Kyma.</p>
<p><a href="http://www.rolandus.com/products/productdetails.php?ProductId=847">V-Synth GT</a> [warning – Roland annoyingly makes their websites make lots of noise without asking]</p>
<p><a href="http://www.rolandus.com/support/downloads_updates/eula.php?FileName=V_Synth_GT_Ver_200.zip">2.0 Update Download</a></p>
]]></content:encoded>
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		<slash:comments>29</slash:comments>
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		<item>
		<title>Beautiful, Orgasmic Animation of Robots, Modular Synthesis</title>
		<link>http://createdigitalmusic.com/2009/07/24/beautiful-orgasmic-animation-of-robots-modular-synthesis/</link>
		<comments>http://createdigitalmusic.com/2009/07/24/beautiful-orgasmic-animation-of-robots-modular-synthesis/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 13:17:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[gear-lust]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[Motion-graphics]]></category>
		<category><![CDATA[pr0n]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[robotics]]></category>
		<category><![CDATA[synthesis]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6693</guid>
		<description><![CDATA[Voltage from Bam Studio on Vimeo.
Oh, sure, it&#8217;s all fun and games until your modular robots have a little too much fun and your rig erupts into a fireball.
But then, modular synthesis fans &#8211; you understand, nonetheless.
William Paiva sends us his work as one of the animators and writes:
Hi everybody. I&#8217;m a reader of both [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5734105&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=01AAEA&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5734105&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=01AAEA&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="326"></embed></object>
<p><a href="http://vimeo.com/5734105">Voltage</a> from <a href="http://vimeo.com/bamstudiofilms">Bam Studio</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Oh, sure, it&#8217;s all fun and games until your modular robots have a little too much fun and your rig erupts into a fireball.</p>
<p>But then, modular synthesis fans &#8211; you understand, nonetheless.</p>
<p>William Paiva sends us his work as one of the animators and writes:</p>
<blockquote><p>Hi everybody. I&#8217;m a reader of both Create Digital Music and Create Digital Motion, and I&#8217;ve just uploaded to Vimeo and to YouTube a short animation film about robots and synths. I think you might like it. Reards.</p></blockquote>
<p>And you have crazy, crazy dreams, man. Brilliant work. Here&#8217;s the team:<span id="more-6693"></span></p>
<blockquote><p>Directed by:<br />
Filippe Lyra e William Paiva</p>
<p>Produced by:<br />
Barros Melo Animation Studio</p>
<p>Director of photography:<br />
Filippe Lyra e William Paiva</p>
<p>Animation:<br />
Filippe Lyra<br />
William Paiva<br />
Marcio Vieira<br />
Felipe Soares<br />
Leo D.<br />
Tony Farias</p>
<p>Design:<br />
Filippe Lyra<br />
Marcio Vieira<br />
Felipe Soares<br />
William Paiva<br />
Natalia Franca</p>
<p>Illustration:<br />
Filippe Lyra<br />
Marcio Vieira<br />
Felipe Soares<br />
William Paiva<br />
Natalia Franca</p>
<p>Editor(s):<br />
William Paiva<br />
Leo D.<br />
Filippe Lyra</p>
<p>Sound:<br />
William Paiva e Leo D</p>
<p>Music:<br />
William Paiva e Leo D</p>
<p>Just like modular synthesizers, people connect with each other in order to achieve diverse objectives. In Voltage, robots, half-human and half-synthesizer, powered by a huge amount of energy, connect to each other in an electric and chaotic trance.</p></blockquote>
<p>Be sure to check out <a href="http://williampaiva.wordpress.com/2009/07/23/ja-estava-na-hora/">William&#8217;s blog</a>. [in Portuguese, which may get named as 2009's Language of Awesomeness on CDM.]</p>
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		<title>BeatKangz Beat Thang Drum Machine October, Virtual Version Now</title>
		<link>http://createdigitalmusic.com/2009/07/17/no-beatkangz-beat-thang-drum-machine-but-a-virtual-version/</link>
		<comments>http://createdigitalmusic.com/2009/07/17/no-beatkangz-beat-thang-drum-machine-but-a-virtual-version/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 16:23:56 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beat-kangz]]></category>
		<category><![CDATA[beat-thang]]></category>
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		<description><![CDATA[You&#8217;ve got to respect BeatKangz: here&#8217;s an independent company doing something new in the world of hardware drum machines. Their design is blinged out like crazy, the polar opposite of a minimalist MachineDrum, but with easy access to the controls you need. It&#8217;s a box that has personality in a world of gear that often [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/LWx_eAbnUJ8&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LWx_eAbnUJ8&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>You&#8217;ve got to respect BeatKangz: here&#8217;s an independent company doing something new in the world of hardware drum machines. Their design is blinged out like crazy, the polar opposite of a minimalist MachineDrum, but with easy access to the controls you need. It&#8217;s a box that has personality in a world of gear that often doesn&#8217;t. The team has at least some experience, too, having made the SB-246 drum machine for Zoom. (Okay, I hadn&#8217;t heard of it before, but it looks like a fun toy for about $200. Here&#8217;s a <a href="http://www.youtube.com/watch?v=OMiNUyU0Y8s">video review</a>.)</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/beatthang.jpg" alt="beatthang" title="beatthang" width="580" height="386" class="alignleft size-full wp-image-6557" /></p>
<div class="imgcaption"><strong>Pimp my drum machine:</strong> Hardware lovers likely won&#8217;t accept a virtual software substitute for <em>this</em> &#8211; even as a preorder treat.</div>
<p>I have to say I&#8217;ve done a pretty terrible job of covering their upcoming Beat Thang, mostly because, well, I just don&#8217;t know anything about it, beyond seeing the videos everyone else had. (And yes, I&#8217;ve heard the complaints about the fact that I haven&#8217;t been covering it.) So I&#8217;ve been waiting for some news about the actual hardware shipping.</p>
<p>Unfortunately, the shipping gear isn&#8217;t here just yet. The good news is, Beat Thang hardware is now promised for October, with a pre-sales price of US$999. The bad news is, for now you&#8217;ll have to live with a &#8220;virtual&#8221; software edition. What looks like a very cool hardware interface gets translated directly to the screen &#8211; where it just doesn&#8217;t make as much sense to me. It may just make you want the hardware all the more. (Full disclosure: I&#8217;m biased. I&#8217;ve never been a fan of software that emulates hardware. Even less so when you have the actual hardware to look forward to.) It could be really useful to someone who owns the hardware &#8211; if you&#8217;re on a bus with your laptop and can&#8217;t grab your hardware BeatThang. For hardware lovers, though, it&#8217;s a bit of a tease.</p>
<p>Still, if you&#8217;re starved for BeatKangz news, at least this gives you more of an idea of what to look forward to &#8211; and the workflow features look impressive indeed. My guess is they&#8217;ll use software sales to fund production. If you&#8217;re already committed to this concept, your US$149 spent on the software gets you a $149 off coupon on the final hardware &#8211; nice idea. </p>
<p>Feature set details from the company:<span id="more-6552"></span></p>
<p><img src="http://createdigitalmusic.com/images/2009/07/beatthang_virt.jpg" alt="beatthang_virt" title="beatthang_virt" width="580" height="431" class="alignleft size-full wp-image-6558" /></p>
<blockquote><ul>
<li>One octave pad layout with 8 banks so you can bang out beats or play the keys.
</li>
<li>16 tracks so you can create patterns that can be performed and remixed on the fly.</li>
<li>16 layers of velocity sensitivity for emotive performance.<br />
High Quality Sampler &#038; waveform editing. Sample your own sounds using your computer’s built in mic or line input.</li>
<li>Edit sample start and end times. Process samples using features like normalize, reverse and resample.
</li>
<li>Easy to use Realtime Sequencer. Create patterns in real time using quantize, swing, individual bar lengths, tap tempo then string them together in SONG mode.
</li>
<li>Mixer with built in FX Change track, pad and pan levels.<br />
Add 24bit reverb, delay, flange, phaser, pitch shift, old record and many more.
</li>
<li>Add BANG with onboard mastering.</li>
<li>Export your songs as .wav files or save them to your Beat Kangz Playa Thang equipped iPhone or iPod Touch.</li>
</ul>
</blockquote>
<p>I&#8217;ll say this: I&#8217;m intrigued. These guys may in fact find a sweet spot between the software drum machine capabilities out there and hardware, in a freestanding unit that doesn&#8217;t require a computer. So, while I doubt the software will satisfy impatient drum machine fans, we&#8217;ll know soon enough if the hardware is something special.</p>
<p><a href="http://www.beatkangz.com/index.php?option=com_content&#038;view=article&#038;id=106:beat-thang-virtual-for-mac-a-pc&#038;catid=44:hardware&#038;Itemid=96">The Beat Thang Virtual (For Mac &#038; PC)</a></p>
<p><a href="http://www.beatkangz.com/index.php?option=com_content&#038;view=article&#038;id=107:beat-thang&#038;catid=44:hardware&#038;Itemid=96">The Beat Thang Beat Machine</a> [yeah, this is the non-virtual hardware link)</p>
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		<title>Depeche Mode: Inside the Studio, Identify the Gear at Keyboard Mag</title>
		<link>http://createdigitalmusic.com/2009/03/20/depeche-mode-inside-the-studio-identify-the-gear-at-keyboard-mag/</link>
		<comments>http://createdigitalmusic.com/2009/03/20/depeche-mode-inside-the-studio-identify-the-gear-at-keyboard-mag/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 18:53:19 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
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		<category><![CDATA[depeche-mode]]></category>
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		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[keyboard-magazine]]></category>
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		<description><![CDATA[Depeche Mode&#8217;s latest album, &#8220;Sounds of the Universe,&#8221; is due April 20 internationally. I got the chance to cover the band for Keyboard Magazine, speaking with Martin Gore and Andrew Fletcher as well as returning producer Ben Hillier, who was a big part of the signature sound of 2005&#8217;s &#8220;Playing the Angel.&#8221; Martin developed eBay [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/depechemodestudio.jpg"></p>
<p>Depeche Mode&#8217;s latest album, &#8220;Sounds of the Universe,&#8221; is due April 20 internationally. I got the chance to cover the band for Keyboard Magazine, speaking with Martin Gore and Andrew Fletcher as well as returning producer Ben Hillier, who was a big part of the signature sound of 2005&#8217;s &#8220;Playing the Angel.&#8221; Martin developed eBay and KVR Audio addictions during the making of the album, so you can imagine just how much gear love was part of the process &#8211; with the talent of the musicians and Hillier&#8217;s vision as a producer managing to keep the resulting sound open and polished.</p>
<p>You&#8217;ll get to read the finished story in the May issue of Keyboard &#8211; meaning there&#8217;s still time to subscribe if (ahem) your subscription may have lapsed. But my editor at Keyboard got a great brainstorm. Ben Hillier and <a href="http://www.140db.co.uk/">140 dB</a> sent us some spy photos from inside the studio, so Keyboard has posted those shots and challenge their readers to identify just what&#8217;s going on.</p>
<p><a href="http://www.keyboardmag.com/article/depeche-mode-behind/mar-09/94029">Depeche Mode Behind the Scenes &#8211; Part I</a><br />
<a href="http://www.keyboardmag.com/article/depeche-mode-behind/mar-09/94105">Part II (with contest)</a><br />
<a href="http://www.keyboardmag.com/article/depeche-mode-behind/mar-09/94169">Part III</a></p>
<p>I&#8217;m doing this for entirely selfish reasons. One, I&#8217;d find it hilarious if a CDM reader won the contest. Two, I&#8217;m quite curious about the gear that isn&#8217;t identified with numbers or labeled in the captions. Now, I know what some of it is, but consider it a bonus challenge to those who find the first five too easy. (Well, some are very blurry shots, so that should help keep the difficulty amped up&#8230;) For those extras, feel free to comment here. (Well, obviously not the contest entries, or you&#8217;ll spoil the contest.)</p>
<p>As a thank-you, the winner gets the new album and a free subscription to the magazine.</p>
<p>This is not the contest image at top &#8211; it&#8217;s Martin Gore with the very gifted recording engineer Ferg Peterkin (whose name I also find strangely comforting).</p>
<p>Good luck. I&#8217;ll keep my mouth shut. We&#8217;ll have more available online, including some words from Ben Hillier on the techniques used in production, when the issue ships &#8211; stay tuned.</p>
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		<title>How They Work &#8211; NIN: Echoplex, Rehearsing Live with Lemur</title>
		<link>http://createdigitalmusic.com/2008/12/17/how-they-work-nin-echoplex-rehearsing-live-with-lemur/</link>
		<comments>http://createdigitalmusic.com/2008/12/17/how-they-work-nin-echoplex-rehearsing-live-with-lemur/#comments</comments>
		<pubDate>Wed, 17 Dec 2008 17:21:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gear]]></category>
		<category><![CDATA[gear-lust]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Lemur]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[musicianship]]></category>
		<category><![CDATA[NIN]]></category>
		<category><![CDATA[Nine-Inch-Nails]]></category>
		<category><![CDATA[practicing]]></category>
		<category><![CDATA[rehearsal]]></category>
		<category><![CDATA[synths]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/17/how-they-work-nin-echoplex-rehearsing-live-with-lemur/</guid>
		<description><![CDATA[    NIN: Echoplex &#8211; Live at Rehearsals, July 2008 from Nine Inch Nails on Vimeo.
Jaymis at Create Digital Motion was admiring this video and watching the Lemur action at the beginning. It further inspires me to custom-install a touch overlay on my laptop, which isn&#8217;t terribly expensive &#8211; having touch in a [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2300016&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2300016&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>    <br /><a href="http://vimeo.com/2300016">NIN: Echoplex &#8211; Live at Rehearsals, July 2008</a> from <a href="http://vimeo.com/ninofficial">Nine Inch Nails</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Jaymis at Create Digital Motion was admiring this video and watching the Lemur action at the beginning. It further inspires me to custom-install a touch overlay on my laptop, which isn&rsquo;t terribly expensive &ndash; having touch in a live playing situation is really quite nice.</p>
<p>But as I watched the video and its modular synth action and Novation gear, I actually found myself thinking about something else: why aren&rsquo;t more bands this tight? Most importantly, why don&rsquo;t more bands simply <em>use in-ear monitors </em>when they&rsquo;re working? Lots of bands now are adding drum machines again, working with more complex rhythms and harmonies, mixing electronic and acoustic elements. Yet you&rsquo;ll often see them playing live trying to stay together with a monitor on the floor, and they not surprisingly go out of tune and out of step.</p>
<p>Shure makes a number of fairly affordable models with different in-ear attachments for adapting to different situations. Frankly, just about anything would work. There&rsquo;s also no crime to routing a separate output with a click track. That&rsquo;s something even a lot of &ldquo;serious music&rdquo; contemporary composers are doing these days. It&rsquo;s not always the right answer, but there are now situations across genres where it makes sense.</p>
<p>The main thing is, set up so you can take advantage of the musicianship you&rsquo;ve got. And on that note, while readers here regularly knock Nine Inch Nails &ndash; something along the lines of, &ldquo;if they weren&rsquo;t NIN, you wouldn&rsquo;t care&rdquo; &ndash; imagine if you <em>hadn&rsquo;t</em> heard of this band. They&rsquo;re an extraordinary group of musicians. Plenty of brilliant musicians labor in obscurity, but it is comforting to know that some of the light of fame is hitting people who can play amazingly well.</p>
<p>Now, sing along: &ldquo;You will never ever ever ever / own this much gear.&rdquo;</p>
<p>What? That&rsquo;s not what they&rsquo;re singing?</p>
<p>(Actually, the lyrics &ldquo;You will never ever ever ever get to me in here&rdquo; can <em>also</em> work nicely on the door to your music studio.)</p>
<p><strong>NIN Visuals:</strong></p>
<p>For once, the visual environment is actually upstaging the sound gear lust. See this video on the &ldquo;stealth&rdquo; LED screens, cameras, particles, and &hellip; lasers. Mmmmm, lasers.</p>
<p><a href="http://createdigitalmotion.com/2008/12/16/leds-in-the-sky-momentfactorys-show-environment-for-nine-inch-nails/" target="_blank">LEDs In The Sky: MomentFactory&rsquo;s &ldquo;Show Environment&rdquo; for Nine Inch Nails</a> [Create Digital Motion]</p>
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		<title>Exclusive Behind the Scenes: Interpol&#8217;s Live Rig</title>
		<link>http://createdigitalmusic.com/2008/08/08/exclusive-behind-the-scenes-interpols-live-rig/</link>
		<comments>http://createdigitalmusic.com/2008/08/08/exclusive-behind-the-scenes-interpols-live-rig/#comments</comments>
		<pubDate>Fri, 08 Aug 2008 14:53:57 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[ 
You&#8217;ve seen plenty of live rigs with mile-high stacks of keyboards and sound modules. But this setup is different: one of the world&#8217;s best bands is using an elaborate setup of software synths. Binding it all together is one of the most sophisticated software configurations I&#8217;ve ever seen, the fruits of labors by of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kore.noisepages.com/2008/08/07/behind-the-scenes-with-interpol-obsessive-details-of-hardware-kore-software-rig/" target="_blank"><img src="http://media.createdigitalmedia.net/cdmu/images/2008/08/interpol_montage.jpg" /></a> </p>
<p>You&rsquo;ve seen plenty of live rigs with mile-high stacks of keyboards and sound modules. But this setup is different: one of the world&rsquo;s best bands is using an elaborate setup of software synths. Binding it all together is one of the most sophisticated software configurations I&rsquo;ve ever seen, the fruits of labors by of our friend Jonathan Adams Leonard &ndash; a talented musician and technologist &ndash; in Kore 2. I wouldn&rsquo;t exactly <em>recommend</em> this kind of setup to anyone else; it involved pushing Kore to its bleeding edge. But Jonathan&rsquo;s walk-through of the hardware and software programming for this show is an inspiring one. (For us mere mortals, Jonathan does have a <a href="http://kore.noisepages.com/2008/05/19/free-modular-power-tools-for-kore-2-a-guide-to-the-reaktor-toolpack/" target="_blank">fantastic, free collection of modular tools for Kore</a>, built and editable in Reaktor.)</p>
<p>Jonathan goes through every gory detail of the setup on our special Kore minisite. We&rsquo;ll have more on Interpol&rsquo;s tour soon to follow up:</p>
<p><a href="http://kore.noisepages.com/2008/08/07/behind-the-scenes-with-interpol-obsessive-details-of-hardware-kore-software-rig/" target="_blank">Behind the Scenes with Interpol: Obsessive Details of Hardware, Kore Software Rig</a> [Kore @ CDM, kore.noisepages.com]</p>
<p>And in addition to the software, there&rsquo;s the rich hardware setup, as assembled by Chad Miller (Lenny Kravitz), assisted by Ally Christie (QOTSA, Mogwai). Yes, these are some of the best techs on the planet, working hard for one of the biggest bands. Good stuff. I wish I could have been in Gdansk, Poland (seen below).</p>
</p>
<p><a href="http://kore.noisepages.com/2008/08/07/behind-the-scenes-with-interpol-obsessive-details-of-hardware-kore-software-rig/" target="_blank"><img src="http://media.createdigitalmedia.net/kore/images/2008/08/keys_poland.jpg" /></a></p>
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		<title>Hello? It&#8217;s the Future Calling. We Have Your Synth, the Omega Orion.</title>
		<link>http://createdigitalmusic.com/2008/07/31/hello-its-the-future-calling-we-have-your-synth-the-omega-orion/</link>
		<comments>http://createdigitalmusic.com/2008/07/31/hello-its-the-future-calling-we-have-your-synth-the-omega-orion/#comments</comments>
		<pubDate>Thu, 31 Jul 2008 13:48:24 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[The faux-Pan Am logo. The sleek, mod, curved white casing. The elegant controls. Yes, this is indeed a synth that would look at home in the space station in Kubrick&#8217;s 2001. Technically not the future so much as the 1960&#8217;s version of the future &#8211; but surely we&#8217;re getting around to reshaping our future to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/07/orion.jpg" /></p>
<p>The faux-Pan Am logo. The sleek, mod, curved white casing. The elegant controls. Yes, this is indeed a synth that would look at home in the space station in Kubrick&rsquo;s <em>2001</em>. Technically not the future so much as the 1960&rsquo;s version of the future &ndash; but surely we&rsquo;re getting around to reshaping our future to look more like that, right? At least for synths?</p>
<p>The synth in question is the Omega 8, a &ldquo;luggable&rdquo; 20-pound, 8-voice analog synth with individual stereo pairs for each voice. It&rsquo;s really, truly, old-school analog, with discrete analog oscillators, voltage-controlled filters of the 24dB and 12dB variety, multi-stage envelopes, and all the extras. In the &ldquo;new-school&rdquo; category, though, it is MIDI savvy, with MIDI destinations for just about everything (including the envelope breakpoints) and even breath controller support. How do I know this? Why, off the top of my head, of course; I&rsquo;ve got three. Erm. Okay, I <a href="http://www.studioelectronics.com/products_omega8.php">read it on the old Omega 8 page</a>, then lost half an hour dreaming of my new lounge-style studio where I adjust envelope breakpoints from a giant aluminum sphere like the one in <em><a href="http://en.wikipedia.org/wiki/Sleeper_(film)">Sleeper</a></em>.</p>
<p>All of that luxury will set you back US$4700. (If you can do with fewer voices, you can get down to a more Earth-bound US$1679. But that&rsquo;s only 10 pounds, so it must make <em>half </em>as much sound.) But normally, the Omega ships in a pedestrian-looking synth case, like every other synth. Enter the Orion rendition.</p>
<p><a href="http://www.studioelectronics.com/orion-galaxy.php">2008: An Orion Odyssey</a> Teaser Page</p>
<p><a href="http://www.studioelectronics.com/news.php">Studio Electronics News</a></p>
<p>As the manufacturers say:</p>
<blockquote><p>what is this? it is art. it is light. it is glorious design brought to life by Antoine Argentieres, the man, who sagely let his fondness for Stanley Kubrick&#8217;s past century enigmatic odyssian vision of the future (and re-visioning of pivotal past events) inspire a house fit for the majestic voice and verve of the Omega8&ndash;&ndash;a cathedral of transformation; the great work of the synth; a mind before matter mystical alignment of awareness: light and sound waves that reveal the ORION GALAXY, expanding and growing and luminous.</p>
</blockquote>
<p>I&rsquo;m not sure it&rsquo;s art, but it <em>is</em> spectacularly groovy. Studio Electronics also promises a special sound bank befitting its forward-looking body.</p>
<p>I&rsquo;ve heard varying answers to what availability will be from &ldquo;I can&rsquo;t conceive how expensive this is&rdquo; to &ldquo;rumors say it&rsquo;s a one-off.&rdquo; For their part, SE says it&rsquo;s</p>
<blockquote><p>available now for those who &quot;have the greatest enthusiasm and confidence in the mission.</p>
</blockquote>
<p>There you have it. You just have to believe. You have to think really, really hard about how you want it, and believe in why it matters, and you&rsquo;ll own it.</p>
<p>Okay, it must be really, really, really, <em>really</em> expensive.</p>
<p>But I do believe in the mission. Steampunk&rsquo;s over, folks. So is arbitrarily sticking cheap knobs into a cardboard box and rendering a &ldquo;polished aluminum sheen&rdquo; on the case by using duct tape. Let&rsquo;s get back to the future with our synth designs. (I&rsquo;m encouraged by the fact that our friend Nostromo found this for us on the SDIY list, by way of the <a href="http://lists.music-bar.org/cgi-bin/mailman/listinfo/music-bar">music bar list</a>.)</p>
<p>You still have time to do something for 2010.</p>
<p>See also: <a href="http://musicthing.blogspot.com/2008/07/omega-orion-analog-synth-as-designed-by.html">Music thing</a> (hmmm, Tom got the jump on me, so maybe I shouldn&rsquo;t have gotten so lost in that reverie of owning the thing&hellip;)</p>
<p>Update: <a href="http://musicthing.blogspot.com/2008/07/design-inspiration-behind-omega-orion.html">Music thing</a> also points to some artistic inspiration in the same vein. </p>
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		<title>More from Mutek: Tech and Gear Spottings, Ecology and the Planet</title>
		<link>http://createdigitalmusic.com/2008/06/04/more-from-mutek-tech-and-gear-spottings-ecology-and-the-planet/</link>
		<comments>http://createdigitalmusic.com/2008/06/04/more-from-mutek-tech-and-gear-spottings-ecology-and-the-planet/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 15:35:09 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Liz and Peter Dines continue to send dispatches from the epic MUTEK festival in Montreal. Stay tuned to our events.noisepages.com page for the latest. Among the new reports: various Reaktor spottings among artists, insane turntable abuse, and even a discussion of how arts events can reduce their impact on the planet. (Oddly enough, that last [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://events.noisepages.com/"><img src="http://createdigitalmusic.com/images/2008/05/cdmevents.jpg"></a></p>
<p>Liz and Peter Dines continue to send dispatches from the epic MUTEK festival in Montreal. Stay tuned to our events.noisepages.com page for the latest. Among the new reports: various Reaktor spottings among artists, insane turntable abuse, and even a discussion of how arts events can <a href="http://events.noisepages.com/2008/06/02/mutek-2008-panel-2-the-ecology-of-festivals-beyond-filling-venues/">reduce their impact on the planet</a>. (Oddly enough, that last panel evidently included Dan Seligman, with whom I worked at the Sierra Club on international trade and human rights issues in another life of mine.)</p>
<p>Check out the ongoing MUTEK coverage while we wait for Liz and Peter to finish off their stack of interviews &#8212; more soon!<br />
<a href="http://events.noisepages.com/tag/mutek/">MUTEK @ events.noisepages.com</a></p>
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		<title>NAMM Show Floor Anomalies: The Win/Fail List, Pt. II (Wins)</title>
		<link>http://createdigitalmusic.com/2008/01/23/namm-show-floor-anomalies-the-winfail-list-pt-ii-wins/</link>
		<comments>http://createdigitalmusic.com/2008/01/23/namm-show-floor-anomalies-the-winfail-list-pt-ii-wins/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 04:59:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
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		<description><![CDATA[<img src="http://createdigitalmusic.com/images/featured/0108_nammwin.jpg">]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve seen the &#8220;top picks&#8221; lists elsewhere online for the NAMM show, that massive Californian convergence of musical instruments and music-making gear. Add together the knobs and faders from such lists, and you could probably build a synthesizer Death Star and destroy Daft Punk&#8217;s hidden Rebel base. Of course, you&#8217;d only have a marginally larger Death Star than the identical one you could have built from last year&#8217;s gear.</p>
<p>We&#8217;re doing things a little differently: picking out entirely random stuff that managed to reach for the sublime &#8212; including the sublimely absurd. Bad is better than boring. We&#8217;ve seen strange things that simply <a href="http://createdigitalmusic.com/2008/01/21/namm-show-floor-anomalies-the-winfail-list-pt-i/">failed</a>, or at least substantially creeped us out.</p>
<p>Now, those moments of victory, of supreme revelation, of &#8211;</p>
<p><a href="http://www.flickr.com/photos/createdigitalmedia/2216192980/"><img src="http://farm3.static.flickr.com/2016/2216192980_b3ddc27c86.jpg?v=0"></a></p>
<p>Yeah, that&#8217;s Roger Linn, the LM-1 and former MPC designer without whom drum machines as we know them today wouldn&#8217;t exist, holding the &#8220;Drum Machines Have No Soul&#8221; bumper sticker he acquired. That&#8217;s why we were in Anaheim.</p>
<p>We&#8217;re still waiting on Barry Wood&#8217;s legendary <a href="http://www.otheroom.com/namm/">NAMM Oddities</a>, so we&#8217;ll focus on our own sense of the exceptional.</p>
<p>Other standout moments and products for reflection:</p>
<p><span id="more-2915"></span></p>
<p><a title="IMG_4348" href="http://www.flickr.com/photos/21681011@N08/2209020797/"><img alt="IMG_4348" src="http://static.flickr.com/2325/2209020797_1771223ccb.jpg" border="0"></a></p>
<p><strong><a href="http://www.voxamps.co.uk/daseries/da5.asp">Vox DA5</a> Portable Digital Amp as Mobile Show Floor Boombox @ Korg: </strong>Why have booth babes wander your booth when you can have <em>entire amps</em> doing the same? The Korg Kaossilator, all-in-one synth + effects box (and capable of producing entire albums), plus this portable amp, costs $340 street. Neither product is new &#8212; yet they still overshadow some other news from the show, so much show that they started showing up in &#8220;new products&#8221; roundups. <strong>WIN.</strong></p>
<p>Side note: I want the pink one, so I can then play the raunchiest, glitchiest sounds through it I can muster.</p>
<p><img src="http://farm3.static.flickr.com/2400/2215396767_ba420cce8e.jpg?v=0"> </p>
<p><strong>The Least Marketing Hype Award: </strong>CME, the brilliant Chinese music manufacturer, had set up this display for an upgrade board for their UF keyboard line. Topping that, it was difficult for anyone to tell us in English any of the details of the board. And yet, with show booths with giant BOSS pedals you can walk into (hello, Roland) and other gimmicks, we couldn&#8217;t be more pleased. <strong>WIN.</strong></p>
<p><a title="IMG_4379" href="http://www.flickr.com/photos/21681011@N08/2209021061/"><img alt="IMG_4379" src="http://static.flickr.com/2044/2209021061_333b6a0dc1.jpg" border="0"></a></p>
<p><strong>Access Going Glitch:</strong> German synth maker<strong>&nbsp;</strong><a href="http://www.access-music.de/snow/">Access</a> is known for pristine, virtual-analog sound and brilliant synths. But then something magical happened: granular oscillators. Richard Devine set up shop in the Access booth for the whole show and wowed crowds with the music pouring out of the minimal white boxes. Access told us the Virus Ti&#8217;s new grungy sounds were so popular, some visitors apparently missed the fact that it&#8217;s just a small part of the Virus. Glitch is in, <em>and</em> you have an all-white, THX-1138-style booth? That counts as a <strong>Triple WIN.</strong>&nbsp;</p>
<p>Thankfully, unlike last year&#8217;s NAMM show for Richard, this one was completely without brushes with death &#8212; seriously. More on that in our upcoming interview. I was a little nervous when we went to a particularly sketchy Anaheim IHOP with him that NAMM might again prove mortally dangerous for one of us, but we escaped unscathed. Everyone we care about, living through NAMM: <strong>WIN.</strong></p>
<p><a title="IMG_4412" href="http://www.flickr.com/photos/21681011@N08/2209816736/"><img alt="IMG_4412" src="http://static.flickr.com/2350/2209816736_9782629645.jpg" border="0"></a></p>
<p><strong>&#8220;<a href="http://www.flickr.com/photos/createdigitalmedia/2216220258/">Live. Play. Play</a>.&#8221; </strong><a href="http://cordobaguitars.com">Cordoba Guitars</a> reminds us with this booth campaign and slogan that you probably don&#8217;t want to be playing post-coital keytar. We <strong>FAIL</strong>. They <strong>WIN</strong>. Darned guitarists.</p>
<p>Side note: if you find a significant other who wants to listen to the granular oscillators on your new Virus | TI Snow in bed, keep him/her.</p>
<p><a title="IMG_4425" href="http://www.flickr.com/photos/21681011@N08/2209817566/"><img alt="IMG_4425" src="http://static.flickr.com/2388/2209817566_e19cf515cd.jpg" border="0"></a></p>
<p><strong>Hanukkah: </strong>Proof positive you can exhibit anything in a NAMM booth. As the NAMM slogan goes, &#8220;Believe in Music.&#8221; And believe in Hannukah. In &#8230; January. With a dove of peace bringing a dreidel to the world. <strong>WIN.</strong></p>
<p><a title="IMG_4430" href="http://www.flickr.com/photos/21681011@N08/2209817760/"><img alt="IMG_4430" src="http://static.flickr.com/2092/2209817760_e3e1907e2d.jpg" border="0"></a></p>
<p><strong>Booth Mounties: </strong>Okay, just <em>one </em>, um, soldier of some kind (see comments for evidence about why I shouldn&#8217;t be running a blog on military uniform, though it&#8217;s cool whether I know what it is or not). And we&#8217;re not totally sure what it has to do with <a href="http://www.beathive.com/">BeatHive.com</a>, a community for musicians to buy and sell loops. But it easily out-cools the various trashy girl-with-miniskirt look in all the guitar booths. <strong>WIN.</strong></p>
<p><a title="IMG_4450" href="http://www.flickr.com/photos/21681011@N08/2209818130/"><img alt="IMG_4450" src="http://static.flickr.com/2016/2209818130_7f9cb5c4b2.jpg" border="0"></a></p>
<p><strong>The LinnDrum II, in the flesh &#8212; sorta:</strong> Finally, we got our hands on the LinnDrum II, the drum machine / synth from Dave Smith and Roger Linn we&#8217;re dreaming about every night (formerly known as BoomChik). We could touch it, feel it &#8230; smell it. The one thing we couldn&#8217;t do was hear it, because a fully-functioning prototype isn&#8217;t ready yet. But the lights work.</p>
<p>Here&#8217;s the funny part: the LinnDrum II came up again and again as one of the top picks of the show from everyone we talked to, even if it couldn&#8217;t make sound. Never mind that Akai had a fully-functioning MPC5000 with hard disk recording. It gets handily beaten by a LinnDrum before the latter even makes a noise. That counts as <strong>FAIL</strong> for Akai, I&#8217;m afraid &#8212; and gives <a href="http://www.davesmithinstruments.com/">Dave Smith Instruments</a> an indisputable <strong>WIN.</strong></p>
<p><a title="IMG_4916" href="http://www.flickr.com/photos/21681011@N08/2209819270/"><img alt="IMG_4916" src="http://static.flickr.com/2380/2209819270_28a9004386.jpg" border="0"></a></p>
<p><strong>Best Non-Functional Prototype of the Show Award: </strong>Despite the LinnDrum II&#8217;s success, Yamaha easily beats it. I mean, have a look at this. It&#8217;s <em>incredibly</em> thin. Steve Jobs, MacBook AIR &#8212; eat your heart out. And it goes on a keychain. <strong>WIN.</strong></p>
<p>Wait, what&#8217;s that? Oh, okay, Yamaha did actually bring a working unit to Anaheim, and <a href="http://www.sonicstate.com/news/shownews.cfm?newsid=5974">Sonic State filmed a detailed demo</a>. But that&#8217;s what separates CDM from other media outlets. We take the time to take photos of, uh, cardboard keychains.</p>
<p><a title="IMG_4853" href="http://www.flickr.com/photos/21681011@N08/2209818626/"><img alt="IMG_4853" src="http://static.flickr.com/2381/2209818626_298e6d1b07.jpg" border="0"></a></p>
<p><strong>Guitar + Sitar = Crazy Delicious. </strong>Okay, maybe it&#8217;s an invitation to make terribly cheesy world music, but the instrument from <a href="http://www.mid-east.com/index.asp">Mid-East Manufacturing</a> sounds great, if not wholly sitarful. And so long as instruments continue to cross-breed, the future is bright. You know, via evolution.<strong> WIN.</strong></p>
<p><a href="http://www.flickr.com/photos/createdigitalmedia/2215375915/"><img src="http://farm3.static.flickr.com/2165/2215375915_d573bf0097.jpg?v=0"></a> </p>
<p><strong>Most underrated item at the show: </strong>Moog Music&#8217;s Minimoog Voyager Old School got all the love &#8212; and attracted all the haters along with it. But sitting <em>next to</em> the new Moog synth was the first real dedicated controller device in Moog&#8217;s history, the <a href="http://moogmusic.com/detail.php?main_product_id=21107">MP-201 Multi-Pedal</a>. It&#8217;s really beautiful, and sends not only MIDI (over both standard MIDI and USB) but control voltage, too. It even has tap tempo and internal oscillators. It could be the best device for your feet ever. <strong>WIN.</strong></p>
<p><a title="IMG_4911" href="http://www.flickr.com/photos/21681011@N08/2209023665/"><img alt="IMG_4911" src="http://static.flickr.com/2129/2209023665_43e8332ed8.jpg" border="0"></a></p>
<p><strong>Best Swag of the Show Award: </strong>Our friend Amanda Whiting scored one of these from the Ableton booth. They were apparently hidden, like in a secret bonus cavern or something. Sure, some anti-Ableton DJs might take the &#8220;evil&#8221; message literally &#8212; but no matter. We want one. And, darnit, Amanda beat us to it. <strong>WIN.</strong></p>
<p><a title="IMG_4921" href="http://www.flickr.com/photos/21681011@N08/2209024135/"><img alt="IMG_4921" src="http://static.flickr.com/2323/2209024135_3bdfcf778b.jpg" border="0"></a></p>
<p><strong>Silver Surfer + guitars:</strong> Okay, yes, I should have observed that this isn&#8217;t just any silver surfing man, it&#8217;s the surfer from Joe Satriani&rsquo;s &#8220;Surfing With The Alien&#8221;. And, believe it or not, but if I didn&#8217;t sit behind my computer blogging and making digital music all day, <em>this would be what my physique would look like</em>. I think that means, for me, FAIL. For the Ibanez Silver Surfer: <strong>WIN.</strong></p>
<p><a title="IMG_4926" href="http://www.flickr.com/photos/21681011@N08/2209024373/"><img alt="IMG_4926" src="http://static.flickr.com/2005/2209024373_dd673ccaa7.jpg" border="0"></a></p>
<p><strong><a href="http://www.roland.com/products/en/C-30/index.html">Roland&#8217;s Digital Harpsichord</a>: </strong>For the record, I&#8217;ve spent a reasonable amount of time (let&#8217;s say, more than the average person) playing real harpsichords. And this sounds and feels like the real thing &#8212; even the action is right, though it&#8217;s far more forgiving than the original. But it&#8217;s the fact that Roland kept going, that they staged a fake Baroque setting for their instrument in the midst of an otherwise generic NAMM booth, complete with real curtains, added faux stained glass to the sides, provide optional, interchangeable decoration&#8230; it&#8217;s just so beautiful. There are multiple tunings, including 415 Hz and 392 Hz (though fully-adjustable tunings would have been nice), and there are five types of temperaments.</p>
<p>And then, when they were done, they gave it a name. You or I might call it the Harpsitron or the Digichord. Roland called it the C-30. <strong>WIN.</strong> (Tom at Music Thing <a href="http://musicthing.blogspot.com/2008/01/roland-c-30-digital-harpsichord-comes.html">thinks so, too</a>.)</p>
<p>I want a C-30 and a new church gig.</p>
<p>And Roland, by boldly employ 21st Century digital technology to produce an 18th-Century sound in a case that looks unmistakably like a 17th-Century virginal, then giving it a product identifier that sounds like a 20th-Century military cargo plane, you win the <strong>Greatest Anomaly of NAMM 2008 Award</strong>.</p>
<p><em>Thanks to my colleague Quantazelle for her editorial and research assistance, and photographizing.</em></p>
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