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	<title>Create Digital Music &#187; gigging</title>
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	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Studiologic Numa Nero: Finally, a Serious, High-End 88-Key Software Controller?</title>
		<link>http://createdigitalmusic.com/2009/09/28/studiologic-numa-nero-finally-a-serious-high-end-88-key-software-controller/</link>
		<comments>http://createdigitalmusic.com/2009/09/28/studiologic-numa-nero-finally-a-serious-high-end-88-key-software-controller/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 17:25:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[fatar]]></category>
		<category><![CDATA[gigging]]></category>
		<category><![CDATA[hammer-action]]></category>
		<category><![CDATA[keyboards]]></category>
		<category><![CDATA[laptop-performance]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[stage-piano]]></category>
		<category><![CDATA[studiologic]]></category>
		<category><![CDATA[USB]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/09/28/studiologic-numa-nero-finally-a-serious-high-end-88-key-software-controller/</guid>
		<description><![CDATA[ 
There’s a curious distinction in hardware keyboards. You’ll find plenty of keyboards geared for performance with software at the low-end to mid-range. But if you want a keyboard with uncompromising durability and action – and you’re willing to pay more and lift more weight – those choices suddenly disappear. Suddenly, you have to buy [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/numanero.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="numanero" border="0" alt="numanero" src="http://createdigitalmusic.com/images/2009/09/numanero_thumb.jpg" width="580" height="328" /></a> </p>
<p>There’s a curious distinction in hardware keyboards. You’ll find plenty of keyboards geared for performance with software at the low-end to mid-range. But if you want a keyboard with uncompromising durability and action – and you’re willing to pay more and lift more weight – those choices suddenly disappear. Suddenly, you have to buy a workstation keyboard or something with built-in sounds or even built-in speakers. What if you want a really uncompromising keyboard <em>to use with software</em> and nothing else?</p>
<p>It’s almost as though manufacturers assume “serious” musicians want to gig with built-in sounds on a standalone keyboard. That’s a pretty stunning assumption in the year 2009, given the versatility, reliability, and unmatched sound quality and diversity of software instruments. If you’re looking for a controller alone, your options are limited. M-Audio, Novation, and others have some great affordable options, but nothing really high-end. Roland, Yamaha, and Casio have some nice controllers, but the higher-end models aren’t dedicated to the task, and therefore there’s no way to dedicate all your dollars to the controller itself. (Dig deeper, and there’s still more sacrifices to make – yes, you can have x, but then we take away y…) My short list would probably be Doepfer’s lovely keyboard in a road case and Studiologic – and that’s about it.</p>
<p>Studiologic’s new Numa Nero, therefore, looks like the serious controller a lot of us have been waiting for. It’s a full, 88-note keyboard made for serious musicians. Yes, part of it is plastic, but plastic doesn’t necessarily mean “cheap” – good-quality plastic can be more durable than other materials. And the design itself finally focuses on getting you the best-possible keybed and action, assuming your software will take care of the sound generation.</p>
<p> <span id="more-7656"></span>
<ul>
<li>Graded hammer action (essential for piano players, as it makes the lower end heavier than the higher end)</li>
<li>The last key mechanism design by late Fatar founder/designer Lino Ragni</li>
<li>Double-dipped, “full-body” solid black keys – <em>not</em> hollow black keys. (The press release points out that most digital pianos have hollow keys, which is something I can verify. Unless you play in C major all the time, this is a major problem.)</li>
<li>20 dynamic curve settings which “sense” playing in real-time and respond accordingly. It sounds like the piano action equivalent of anti-lock brakes; I have to try it to understand what they mean!</li>
<li>4 zones with independent velocity curves, MIDI, program, pedal, and control settings</li>
<li>Two pedal inputs, plus an illuminated side wheel controller. (The side is an unusual place for a wheel, but I could still see being able to reach it live.)</li>
</ul>
<p><a href="http://createdigitalmusic.com/images/2009/09/numanero_close.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="numanero_close" border="0" alt="numanero_close" src="http://createdigitalmusic.com/images/2009/09/numanero_close_thumb.jpg" width="580" height="573" /></a> </p>
<p>Now, what’s missing from all of this is a control surface, which bothered me initially – you don’t, for instance, get faders to use as drawbars. Upon reflection, though, I actually think having all that empty space is a huge advantage. If you’re an organ player, you can add a drawbar controller. If you’re controlling unusual instruments, you could add a touchscreen-equipped laptop. Or add a monome. You get the idea.</p>
<p>And the best feature of all may be this: “An aluminum back piece slides out to support another keyboard, sound module, or laptop, without the need for another stand.”</p>
<p>No, my only remaining gripe is that, while the keyboard supports aftertouch, it’s monophonic aftertouch, not polyphonic. Poly aftertouch seems to be a dying breed, but it would certainly have qualified this keyboard as “ultimate.” I’m nonetheless dying to play the Numa Nero. I’ve been waiting a long time for a worthy controller that <em>doesn’t</em> try to make sounds or arrange beats for you or do anything other than talk to your software setup, and this could be it.</p>
<p>US$1274, which goes to prove my point – focus entirely on the controller, and you can keep the cost low without compromise. Weight: 57.3 ponds.</p>
<p>There’s also a 22-pound <a href="http://www.fatar.com/Studiologic/Pages/NUMANANO.html">Numa Nano</a> coming at winter NAMM; keep your eyes out for that one – if it could be just as brilliantly-designed but more liftable, it could be the perfect companion, a nano on the road and a Nero back in the studio (or when you’ve got transport).</p>
<p><a href="http://www.fatar.com/Studiologic/Pages/NUMANERO.html">Numa Nero Product Page</a></p>
</p>
<p>And yes, it’s worth considering the entire <a href="http://www.fatar.com/Studiologic/Pages/intro_cat.htm">Studiologic range</a>. Ironically, the line they call “vintage” is the one with lots of added controls. They’re absurdly cheap for the quality, have action that can beat most of the pricier options out there, and immensely logical designs that pack maximum playability into the weight and form factor. The designs are, charitably, “workmanlike,” but if it’s more playable, who cares? I also understand they’re easy to service. Now, the only remaining question is why the Italian-based Studiologic seems to be so alone in getting this area right.</p>
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		<slash:comments>29</slash:comments>
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		<item>
		<title>Tip: Sync Traktor Music Collections, Max Patches, More with SugarSync</title>
		<link>http://createdigitalmusic.com/2009/07/30/tip-sync-traktor-music-collections-max-patches-more-with-sugarsync/</link>
		<comments>http://createdigitalmusic.com/2009/07/30/tip-sync-traktor-music-collections-max-patches-more-with-sugarsync/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 21:11:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[gigging]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[patches]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[sugarsync]]></category>
		<category><![CDATA[sync]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[Traktor]]></category>
		<category><![CDATA[Traktor-Pro]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6792</guid>
		<description><![CDATA[A Traktor setup, ready to go. Now make sure your files are, too. Photo (CC) Stefan Schmidt (not the one who&#8217;s creator of Reaktor).
Here&#8217;s a superb reader tip: DJ Josef Prusa has been using SugarSync to synchronize Native Instruments&#8217; Traktor Pro DJ software, so that he and his brother have their full music collection at [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/loopkid/3668600623/"><img src="http://farm4.static.flickr.com/3389/3668600623_c347cc60f4.jpg"></a></p>
<div class="imgcaption">A Traktor setup, ready to go. Now make sure your files are, too. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://loopkid.net/">Stefan Schmidt</a> (not the one who&#8217;s creator of Reaktor).</div>
<p>Here&#8217;s a superb reader tip: DJ Josef Prusa has been using SugarSync to synchronize Native Instruments&#8217; Traktor Pro DJ software, so that he and his brother have their full music collection at the ready at gigs. (Naturally, this same technique means that if one of their MacBooks should die, bro to the rescue!) Not only does music get synced, but playlists, collections, MIDI mappings, and settings do, too. Now, you could use something like the ubiquitous free command line utility <a href="http://www.samba.org/rsync/">rsync</a> to do the same thing, but SugarSync has the advantage of giving you cloud storage, too, so you have an additional backup and always-on access to your files.</p>
<p>Traktor is just one example. You could do the same with any other essential files. Josef also syncs Max/MSP patches for monome, plus a promising-looking, in-progress <a href="http://http://www.flickr.com/photos/prusajr/3207283233/">wifi controller</a>. File sync in SugarSync works across Mac, PC, and now iPhone, Windows Mobile, cell phones, and Android. (One gripe: no Linux support, something DropSync can muster.)</p>
<p><a href="http://prusadjs.cz/2009/07/synchronize-multiple-collections-of-traktor-pro-automatically/">Synchronize multiple collections of Traktor PRO automatically</a></p>
<p>Before this becomes a SugarSync ad, though, I am interested in what other solutions people are using. There are various cloud storage and sync services. SugarSync is fairly unique in providing both true sync/remote access with cloud storage. But maybe you have added your home server to the mix, or found another solution.</p>
<p>Josef seems to be the perfect geek DJ &#8211; check out his <a href="http://prusadjs.cz/2009/07/iphone2midi-control-your-software-finally-clever/">iPhone-MIDI hack</a> and (while not musical) <a href="http://http://josef-prusa.eu/obsah/blog/iphone-controlled-rc-car-eng.html">iPhone R/C car control</a>.</p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>Take it to the Stage: Reflections on Live Laptop Music from Artists</title>
		<link>http://createdigitalmusic.com/2009/07/21/take-it-to-the-stage-reflections-on-live-laptop-music-from-artists/</link>
		<comments>http://createdigitalmusic.com/2009/07/21/take-it-to-the-stage-reflections-on-live-laptop-music-from-artists/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 10:39:58 +0000</pubDate>
		<dc:creator>primusluta</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8-bit-weapon]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[daedelus]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[electronic-music]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[gig-rigs]]></category>
		<category><![CDATA[gigging]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[laptop-music]]></category>
		<category><![CDATA[live pa]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[mark-de-clive]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[Performing]]></category>
		<category><![CDATA[Reaktor]]></category>
		<category><![CDATA[richard-devine]]></category>
		<category><![CDATA[rigs]]></category>
		<category><![CDATA[techniques]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6549</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/images/featured/0709_onstage.jpg">]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/07/daedelus_large.jpg" alt="daedelus_large" title="daedelus_large" width="480" height="321" class="alignleft size-full wp-image-6599" /></p>
<div class="imgcaption">Live rig &#8211; Daedelus. Photo: Dania Gennai.</div>
<p><em>Defining and re-imagining performance with computers and technology is an ongoing theme of this site. In a special guest column, artist Primus Luta goes deeper into that question with some of our favorite artists to look at practical and philosophical dimensions of playing electronics.</em></p>
<p>Today, the fruits of electronic musical labor can be heard in every corner of culture, from academic to niche to popular. Still, there remains a perceptual disconnect between traditional and electronic music, especially in the context of performance.  With traditional instruments, performance proficiency can be measured as a physical accomplishment.  Electronic performance, on the other hand, is generally understood as music made by computers. That poses a question: if the music is being made by the machines, what exactly does the musician do?  To find out, I talked with some of the best electronic performers on the road, and got a glimpse of what exactly is going on behind the screen. </p>
<div id="attachment_6601" class="wp-caption alignleft" style="width: 490px"><img src="http://createdigitalmusic.com/images/2009/07/mark1.jpg" alt="Live Rig: Mark de Clive-Lowe" title="http://plpheads.noisepages.com/files/2009/07/cdmrigs_0000_mdcl.jpg" width="480" height="320" class="size-full wp-image-6601" /><p class="wp-caption-text">Live Rig: Mark de Clive-Lowe</p></div>
<div class="imgcaption">Live Rig: Mark de Clive Lowe.</div>
<h3><strong>From the Studio to the Stage</strong></h3>
<p>Historically, performance long preceded recorded music.  Early recordings weren&#8217;t what we think of today as studio productions, but rather recordings of performances.  Electronic music is a bit of an anomaly.  While some early electronic compositions were created for live performance, most electronic music today begins with a recording.<span id="more-6549"></span></p>
<p>Translating the high production values heard on a record into a live performance isn&#8217;t an easy task. It isn&#8217;t always possible to recreate the same aesthetic on stage, but it is important to make the connection.</p>
<p>&#8220;We can multi-track sounds in the studio,&#8221; explains <a href="http://www.8bitweapon.com/" target="_blank">8 Bit Weapon</a>,  &#8220;but live, you are stuck with all the limitations the vintage computers, consoles and sound chips have to offer.  So we have to trim down parts or add parts that are recorded by recreating them live.&#8221;</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/8bitweapon.jpg" alt="8bitweapon" title="8bitweapon" width="480" height="320" class="alignleft size-full wp-image-6603" /></p>
<div class="imgcaption">Live Rig: 8 Bit Weapon. Image by Rachel McCauley.</div>
<p>For <a href="http://www.richard-devine.com/" target="_blank">Richard Devine</a>, assembling the live performance begins in the studio with &#8220;trying to translate all the programmed MIDI data and song transitions into Ableton [Live]. Ableton is running the pieces of my tracks. I have hundreds of audio clips running in session view.&#8221;  Onstage, this allows Devine to &#8220;mix and match breaks, intros, or builds for different tracks, and even manipulate how those are played if I select them. I can really do anything with the arrangement of the original track. It is now total remixing and producing on the fly.&#8221; </p>
<p>What this means for electronic performance is the ability to condense what could be days of production work into a performance piece of a few minutes. &#8220;It&#8217;s really similar to my studio process, on fast-forward!&#8221; says <a href="http://www.markdeclivelowe.net/" target="_blank">Mark de Clive-Lowe</a>. </p>
<p>&#8220;We create tracks in the studio in the normal fashion,&#8221; says J Tonal of <a href="http://theflyingskulls.com/" target="_blank">The Flying Skulls</a>.  &#8220;They get broken up in to drum and bass parts, which get played live on the MPC, melody and lead parts which get played on the MS2000, and samples and other melody parts which get broken down into [Ableton] Live clips and played from [an M-Audio] Trigger Finger.&#8221;  These pieces are then used live to create what they call <em>deconstruxions</em>.</p>
<p>As <a href="http://www.markdeclivelowe.net/" target="_blank">Mark de Clive-Lowe</a> explains, &#8220;the idea of reinterpreting and translating the same pieces to different audiences with different bands and setups is nothing new.&#8221; In other words, rearranging electronic music for performance contexts does have its roots in a larger musical tradition.</p>
<p>For some, this has resulted in working to restore the historical role of performance as the heart of a recording.  &#8220;The experience of participating in a musical happening is ephemeral and never translates to a record,&#8221; says <a href="http://www.timexile.com/index.php" target="_blank">Tim Exile</a>.  &#8220;I have developed a number of paths of improvisation which you could consider scores&#8230; these are adaptive positive feedback responses to features of the musical environments I&#8217;ve been in. These features can be very local, such as the slight manufacturing error in one of the buttons on the control surfaces causing it to be slightly harder to hit to be sure of pressing it, to the very wide, such as the proliferation of a new genre changing the way audiences categorize and respond to certain musical structures.&#8221; </p>
<p>This interplay of the studio and performance feeds the creative loop to take a new shape each time the artist goes on stage.  &#8220;Most of my studio output is mellow,&#8221; says <a href="http://daedelusmusic.com/" target="_blank">Daedelus</a>. &#8220;Most performances are riotous or at least dance-able.  So finding relationships and movement in my own output is quite fun, and leads to disaster in the best nights.&#8221;</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/mark2.jpg" alt="mark2" title="mark2" width="480" height="360" class="alignleft size-full wp-image-6610" /></p>
<div class="imgcaption">Mark de Clive-Lowe playing live.</div>
<h3><strong>Is It Live Or Memorex?</strong></h3>
<p>When it comes to electronic music performance, is the music is being performed or played? As technology like Ableton Live evolves, the line between the two may blur to the point of irrelevance.  As <a href="http://www.timexile.com/index.php" target="_blank">Tim Exile</a> explains, &#8220;the discussion lies more in the boundaries between performance of compositions and improvisation.  Most of what I see being played live these days seems of the live arrangement variation, focusing mostly on compression or expansion of set arrangements in response to the environment. This is live and adaptive and of the same genus as the style of performance exercised in DJing.&#8221;</p>
<p>Whatever the prepared sources, this adaptive style is undeniably a performance.  &#8220;I can’t always reproduce the same exact show twice now,&#8221; says <a href="http://www.richard-devine.com/" target="_blank">Richard Devine</a>. &#8220;There are now so many different variables that can change or be manipulated.&#8221;</p>
<p>&#8220;I employ a lot of pre-made loops,&#8221; says <a href="http://daedelusmusic.com/" target="_blank">Daedlus</a>.  &#8220;In some regards the legos are in a large box and I try to make spaceships or castles accordingly.&#8221; </p>
<p><img src="http://createdigitalmusic.com/images/2009/07/devinesetup.jpg" alt="devinesetup" title="devinesetup" width="425" height="640" class="alignleft size-full wp-image-6606" /></p>
<div class="imgcaption">Richard Devine&#8217;s live setup, looking like the bridge of the Enterprise.</div>
<p>&#8220;There are a lot of our songs that have a prerecorded studio version,&#8221; says J Tonal.  &#8220;That gets played for about two minutes, and then we switch it up into a deconstruction and play a live remixed version of the same song.&#8221;  Over top of backing tracks from their songs, Seth and Michelle of <a href="http://www.8bitweapon.com/" target="_blank">8 Bit Weapon</a> &#8220;play the Commodore 64 and 128 live like pianos, and use the Apple IIc as a mono synth in the same fashion. The Game Boy can do very basic live sounds and sequences.&#8221;  </p>
<p><img src="http://createdigitalmusic.com/images/2009/07/exilerig.jpg" alt="exilerig" title="exilerig" width="480" height="360" class="alignleft size-full wp-image-6614" /><br />
<img src="http://createdigitalmusic.com/images/2009/07/timexile_reaktor.jpg" alt="timexile_reaktor" title="timexile_reaktor" width="480" height="360" class="alignleft size-full wp-image-6615" /></p>
<div class="imgcaption">Tim Exile&#8217;s live rig (top) and Reaktor brain (bottom).</div>
<h3><strong>The Nucleus</strong></h3>
<p>At the center of any musical performance is the instrument. For electronic music, that instrument is the live rig.  That rig can be a single laptop or an intricate hybrid of hardware and software; the possible configurations are limitless. Combining controllers, sound sources, mixing, and effects determines the breadth of available sound. The shape the rig takes becomes the defining point for the artist. </p>
<p>No matter how large, most rigs contain a center &#8211; a nucleus from which the soundscape is derived.  For <a href="http://daedelusmusic.com/" target="_blank">Daedelus</a> that nucleus is the monome. &#8220;My preoccupation is with the Monome,&#8221; he explains, &#8220;especially MLR and added goodies tailored for use. I find it the most freeing from linear shackles, figuartive handcuffs, and my own preconceptions. It is improvisatory in the same way jamming in a jazz ensamble is, but with samples.&#8221;</p>
<p>Even if your rig is multi-faceted, the improvisational aspect is essential.  As <a href="http://www.richard-devine.com/" target="_blank">Richard Devine</a> explains, his hybrid rig provides &#8220;maximum flexibility to change anything at any point in my show.&#8221;  At the center  is a MacBook Pro running Ableton Live 8 which syncs his three primary controllers.  &#8220;The Monome is dedicated to doing random FM synth triggering with Max, and the MonoMachine is doing lots of synth and baselines, while the Machine Drum handles the huge analogue kick drums, and skeletal backbone percussion.&#8221;  </p>
<p>Equally complex is the hybrid rig of <a href="http://www.8bitweapon.com/" target="_blank">8 Bit Weapon</a>.  There&#8217;s still a laptop, but along with it they have &#8220;a Commodore 64 computer, a Commodore 128 computer, a Game Boy,  a Apple IIc computer, Elektron Sid Station [containing a C64 sound chip], Nintendo Entertainment System, KORG microKORG vocoder, and a 12-channel mixer.&#8221;  </p>
<p>While a laptop does all of the number crunching for <a href="http://www.timexile.com/index.php" target="_blank">Tim Exile</a>, the true center of his rig is his two Behringer BCR2000&#8217;s and one BCF2000.  &#8220;The 2-way control is perfectly implemented, and there are hacks around that allow you to use every single button on the surface. I&#8217;ve made my own context-sensitive control for layer switching in Reaktor. Pretty much all the state info I need is right there on the controllers.&#8221;</p>
<p><a href="http://www.markdeclivelowe.net/" target="_blank">Mark de Clive-Lowe&#8217;s</a> rig may look like that of a keyboardist with a Rhodes, Clavinet, and other synths.  But what he calls &#8220;the heart of the show&#8221; is the MPC3000 he uses to program beats live.  &#8220;The tactile interface means i can really get into playing the drum machine like an instrument.&#8221;  </p>
<p>For <a href="http://theflyingskulls.com/" target="_blank">The Flying Skulls</a>, each performer takes different instrumental roles. Bringing those instruments together is the Rane Empath. &#8220;It operates like a master mixing console for several elements of the show: Snareface on the MPC, Jerome on the MS2000, and a channel from Live running on J Tonal&#8217;s laptop.&#8221; Using the Empath&#8217;s Flex-FX, they  &#8220;get real-time access to over 100 effects that can be applied to any or all of the channels with touch-sensitive parameter control.&#8221;  </p>
<p><img src="http://createdigitalmusic.com/images/2009/07/flyingskulls.jpg" alt="flyingskulls" title="flyingskulls" width="480" height="318" class="alignleft size-full wp-image-6612" /></p>
<div class="imgcaption">The Flying Skulls Live. Image by Eric Weisz.</div>
<h3>Audience: Engaged</h3>
<p>There is always the need to engage the audience.  &#8220;This is crucial,&#8221; says <a href="http://www.richard-devine.com/" target="_blank">Richard Devine</a>.  &#8220;You have to somehow connect with them. I usually try to play some songs that people know, and of course try to play out lots of new material that hasn’t been heard. I like to program large builds and breaks to take the audience on a roller coaster ride, if you will.&#8221;  </p>
<p>Leading the audience through the performance is no easy task with all the variables in a complex rig, but getting the audience to link the performance to what they are hearing aurally is its own reward.</p>
<p>&#8220;Movement is as important as sound in this respect,&#8221; says <a href="http://www.timexile.com/index.php" target="_blank">Tim Exile</a>.  &#8220;I&#8217;ve noticed that audiences respond well when they make connections between movements and sounds which they&#8217;ve never made before. So if they can see you directly controlling a sound structure which they&#8217;d only heard devoid from its kinetic correlate before (a lot of electronic sounds) then they will have a transformative experience.&#8221; </p>
<p>&#8220;They are seeing a full studio production created at break-neck speed live on stage in front of them,&#8221; says <a href="http://www.markdeclivelowe.net/" target="_blank">Mark de Cliv-Lowe</a>. &#8220;They go on a journey via the music &#8211; the rhythm, the harmony and the melody.&#8221;</p>
<p>Artists can adapt the journey by feeding off the audience. &#8220;They are the ocean currents,&#8221; says <a href="http://daedelusmusic.com/" target="_blank">Daedelus</a> muses. &#8220;Fighting directly against [them] is useless. I mean, you can tack the ship against the prevailing winds, but you don&#8217;t get very far. I like having a direction, but watching and listening and being willing to go elsewhere.&#8221; </p>
<p>This doesn&#8217;t eliminate the value of more traditional ways of audience engagement.  &#8220;Definitely always have a mic to talk to yer crowd,&#8221; advises J Tonal.  &#8220;We like to make sure the audience is on the same page as us,&#8221; <a href="http://www.8bitweapon.com/" target="_blank">8 Bit Weapon</a> shares.  &#8220;We check in from time to time between songs using fun banter.&#8221;  There is always room in any musical performance for fun banter, but <a href="http://daedelusmusic.com/" target="_blank">Daedelus</a> warns, &#8220;never let audience members try to speak to you in drug-addled states during performance.  It is a careless whisper, no Wham reference.&#8221;<br />
<img src="http://createdigitalmusic.com/images/2009/07/flyingskullsrig.jpg" alt="flyingskullsrig" title="flyingskullsrig" width="425" height="640" class="alignleft size-full wp-image-6616" /></p>
<div class="imgcaption">Live Rig: The Flying Skulls. Image by Eric Weisz.</div>
<h3><strong>There Will Be FAIL</strong></h3>
<p>With all of the amazing things we&#8217;ve been able to do with technology, we&#8217;ve yet to perfect the anti-fail science.  If only repairing a crashed hard drive were as simple as changing a guitar string.  </p>
<p>&#8220;I&#8217;ve had MPC&#8217;s blow up and melt down right before and during gigs,&#8221; recalls <a href="http://www.markdeclivelowe.net/" target="_blank">Mark de Clive-Lowe</a>.  &#8220;I have played many shows,&#8221; says <a href="http://www.richard-devine.com/">Richard Devine</a>, &#8220;where my computer had crashed right before I was to play or I had some hardware sync problems.&#8221;</p>
<p>&#8220;We have sent the Sidstation back to Sweden for repairs 2 or 3 times,&#8221; <a href="http://www.8bitweapon.com/" target="_blank">8 Bit Weapon</a> recalls.  &#8220;A drunk club patron tore it right off the stage and it slammed on the floor.&#8221; </p>
<p>Managing these inevitable situations is as much a part of the performance as anything else.  &#8220;The biggest skill for a live performer,&#8221; <a href="http://www.markdeclivelowe.net/" target="_blank">Mark de Clive-Lowe</a> says, &#8220;is to be able to take a mistake and flip it so it was never a mistake.&#8221; &#8220;When you have only a short amount of time to play &#8212; when something goes wrong, you have to have a back up plan, which may be having another computer ready to go on standby or another piece of hardware that you can use to play,&#8221; says Richard Devine. &#8220;There is nothing worse then flying around the world to play a show and running into technical problems.&#8221;</p>
<p>But perhaps the absolute worst scenario is, as <a href="http://www.timexile.com/index.php" target="_blank">Tim Exile</a> says, &#8220;not being in the right mood. There&#8217;s very little you can do about that. There are no other mistakes.&#8221;</p>
<p><em>Primus Luta is a musician, technologist and a writer.  When not working to finish his Heads Project, he&#8217;s trying to convince himself he&#8217;s got it in him to write that book he always wanted to write.</em></p>
<p><em>Primus Luta&#8217;s blog on noisepages, featuring computer music performance techniques, Plogue Bidule tips, and a lot more:</em></p>
<p><a href="http://plpheads.noisepages.com/">http://plpheads.noisepages.com/</a></p>
<p><strong>See the <a href="http://createdigitalmusic.com/2009/07/21/video-gallery-live-acts-live-electronic-performance-done-right/">companion video gallery</a> for this story, featuring live performances from the artists interviewed.</strong> [about to be posted]</p>
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		<title>Video Gallery: Live Acts &#8211; Live Electronic Performance, Done Right</title>
		<link>http://createdigitalmusic.com/2009/07/21/video-gallery-live-acts-live-electronic-performance-done-right/</link>
		<comments>http://createdigitalmusic.com/2009/07/21/video-gallery-live-acts-live-electronic-performance-done-right/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 10:35:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6619</guid>
		<description><![CDATA[As a companion to Primus Luta&#8217;s story on artists and live electronic music performance, we&#8217;ve compiled a gallery of videos of the artists featured in action live.
Daedelus


Richard Devine

Tim Exile

8 Bit Weapon
With the fabulous ComputeHer on visuals, using her Apple II.

Mark de Clive-Lowe
 
 
The Flying Skulls
Not actually a video that does this crew justice, but [...]]]></description>
			<content:encoded><![CDATA[<p>As a companion to Primus Luta&#8217;s <a href="http://createdigitalmusic.com/2009/07/21/take-it-to-the-stage-reflections-on-live-laptop-music-from-artists/">story on artists and live electronic music performance</a>, we&#8217;ve compiled a gallery of videos of the artists featured in action live.</p>
<h3>Daedelus</h3>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/yCzHpQtNduE&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yCzHpQtNduE&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p><span id="more-6619"></span></p>
<h3>Richard Devine</h3>
<p><object height="435" width="580"><param name="movie" value="http://s3.amazonaws.com/stlth/static/production/swf/videoPlayer.swf" /><param name="wmode" value="opaque" /><param name="flashvars" value="mediaPath=http://drop.io/download/public/hxpheffdwf4hu1suf8tj/f56dc932c30c5e569df24efbc1c15b329e52225a/a067d340-4f44-012c-0dc0-f29293c35cc9/851ad1b0-4f45-012c-9890-f3285d229226/v2/content&#038;autoplay=false&#038;mediaTitle=Richard Devine Live NYE 2008.mp4" width="400" /><embed allowfullscreen="true" src="http://s3.amazonaws.com/stlth/static/production/swf/videoPlayer.swf" wmode="opaque" type="application/x-shockwave-flash" height="435" flashvars="mediaPath=http://drop.io/download/public/hxpheffdwf4hu1suf8tj/f56dc932c30c5e569df24efbc1c15b329e52225a/a067d340-4f44-012c-0dc0-f29293c35cc9/851ad1b0-4f45-012c-9890-f3285d229226/v2/content&#038;autoplay=false&#038;mediaTitle=Richard Devine Live NYE 2008.mp4" width="580"></embed></object></object></p>
<h3>Tim Exile</h3>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/Qan4zE7T-ww&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Qan4zE7T-ww&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<h3>8 Bit Weapon</h3>
<p>With the fabulous <a href="http://www.computeher.net/">ComputeHer</a> on visuals, using her Apple II.</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/OAATFEGlw3w&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/OAATFEGlw3w&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<h3>Mark de Clive-Lowe</h3>
<div style="text-align: left; color: #595653; font-size: 11px; font-family: Verdana, sans-serif; padding-top: 10px; padding-right: 5px;"> <br />
<object height="435" width="580"><param name="movie" value="http://s3.amazonaws.com/stlth/static/production/swf/videoPlayer.swf" /><param name="wmode" value="opaque" /><param name="flashvars" value="mediaPath=http://drop.io/download/public/hxpheffdwf4hu1suf8tj/75a2344ecbb56ac5ec4502f6ace6aaa308b9c9a0/a067d340-4f44-012c-0dc0-f29293c35cc9/b24bfb50-4f45-012c-d60d-fd734816ce19/v2/content&#038;autoplay=false&#038;mediaTitle=mdcl_freeman_gabriel_021709.wmv" width="580" /><embed allowfullscreen="true" src="http://s3.amazonaws.com/stlth/static/production/swf/videoPlayer.swf" wmode="opaque" type="application/x-shockwave-flash" height="435" flashvars="mediaPath=http://drop.io/download/public/hxpheffdwf4hu1suf8tj/75a2344ecbb56ac5ec4502f6ace6aaa308b9c9a0/a067d340-4f44-012c-0dc0-f29293c35cc9/b24bfb50-4f45-012c-d60d-fd734816ce19/v2/content&#038;autoplay=false&#038;mediaTitle=mdcl_freeman_gabriel_021709.wmv" width="580"></embed></object></object> </p>
<h3>The Flying Skulls</h3>
<p><em>Not actually a video that does this crew justice, but you get the idea&#8230;</em></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/OmY-4xplUAI&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/OmY-4xplUAI&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<slash:comments>69</slash:comments>
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		<title>Cellist Zoe Keating on Quitting Your Day Job, Going on Tour</title>
		<link>http://createdigitalmusic.com/2009/07/08/cellist-zoe-keating-on-quitting-your-day-job-going-on-tour/</link>
		<comments>http://createdigitalmusic.com/2009/07/08/cellist-zoe-keating-on-quitting-your-day-job-going-on-tour/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 10:49:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acoustic-instruments]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[cello]]></category>
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		<category><![CDATA[experimental]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6435</guid>
		<description><![CDATA[Should you quit your day job and go on tour with a rock band?
That&#8217;s the question answered by cellist Zoe Keating at Ignite, the 5-minute hyperpresentation series put on by O&#8217;Reilly. (At an NYC event, I gave a talk explaining why understanding basic programming concepts was as important as calculating your tip on a bill.)
Zoe [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/1hzq-uT9siQ&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1hzq-uT9siQ&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>Should you quit your day job and go on tour with a rock band?</p>
<p>That&#8217;s the question answered by cellist Zoe Keating at Ignite, the 5-minute hyperpresentation series put on by O&#8217;Reilly. (At an NYC event, I gave a talk explaining why understanding basic programming concepts was as important as calculating your tip on a bill.)</p>
<p><a href="http://ignite.oreilly.com/2009/07/zoe-keating-on-should-you-join-a-rock-band.html">Zoe Keating on Should you join a rock band?</a> [Ignite's Brady Forrest]</p>
<p>Zoe debunks the myth of the glamorous tour with some sobering realities with which I&#8217;m sure at least some readers here are already far too familiar. The presentation is snappy, sharp, and more than occasionally hilarious, a perfect Igniter.</p>
<p>If that&#8217;s got you down, though, the same post points to this brilliant &#8220;Quantum Cello&#8221; piece in which Zoe explains how she works with loops, blending electronic techniques with a 17th-century instrument. That&#8217;s the kind of old meets new sensibility we love. And by the way, when Zoe tours with a rock band, she does have good taste &#8212; she hit the road with the Dresden Dolls&#8217; fabulous Amanda Palmer.</p>
<p><a href="http://blogs.wnyc.org/radiolab/2008/08/25/quantum-cello/">Quantum Cello, WNYC Radio Lab</a> [Audio podcast / interview]</p>
<p><a href="http://www.flickr.com/photos/seany/2767049790/in/set-72157606251380687/"><img src="http://farm4.static.flickr.com/3098/2767049790_49d20c2478.jpg?v=0"></a></p>
<div class="imgcaption">Layover cello: Zoe Keating plays SFO airport. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a> <a href="http://www.flickr.com/people/seany/">seany</a>). Sean also points us to his video of Zoe playing at this gig a cover of Muse&#8217;s <a href="http://www.youtube.com/watch?v=4jiWF91DssM">&#8220;Time is Running Out&#8221;</a>. The title of the song is appropriate for an airport, though the <a href="http://www.lyrics007.com/Muse%20Lyrics/Time%20Is%20Running%20Out%20Lyrics.html">lyrics </a>are only if you&#8217;re, um, a member of the Mile High Club.</div>
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		<title>Processing Credit Cards on Tour with New iPhone App; PayPal, Other Alternatives?</title>
		<link>http://createdigitalmusic.com/2009/04/27/processing-credit-cards-on-tour-with-new-iphone-app-paypal-other-alternatives/</link>
		<comments>http://createdigitalmusic.com/2009/04/27/processing-credit-cards-on-tour-with-new-iphone-app-paypal-other-alternatives/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 09:48:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
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		<category><![CDATA[iphone]]></category>
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		<category><![CDATA[merch]]></category>
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		<category><![CDATA[mobile]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/27/processing-credit-cards-on-tour-with-new-iphone-app-paypal-other-alternatives/</guid>
		<description><![CDATA[ 
Selling merch on the road – whether your band has CDs and shirts or you run your own enterprising business in geeky goods as our contributor Liz McLean Knight does – is a big challenge. Buying a full-blown credit card terminal is expensive. That’s why I’m absolutely with Hypebot’s Virgil Dickerson: running credit card [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/04/iphone-cc.jpg" rel="lightbox"><img title="iphone_cc" style="border-right: 0px; border-top: 0px; display: inline; border-left: 0px; border-bottom: 0px" height="350" alt="iphone_cc" src="http://createdigitalmusic.com/images/2009/04/iphone-cc-thumb.jpg" width="578" border="0" /></a> </p>
<p>Selling merch on the road – whether your band has CDs and shirts or you run your own enterprising business in geeky goods as our contributor Liz McLean Knight does – is a big challenge. Buying a full-blown credit card terminal is expensive. That’s why I’m absolutely with Hypebot’s Virgil Dickerson: running credit card numbers on an iPhone is a game changer.</p>
<p><a href="http://www.hypebot.com/hypebot/2009/04/iphone-app-adds-mobile-credit-card-processing-to-diy-toolkit.html">iPhone App Adds Mobile Credit Card Processing to DIY Toolkit</a></p>
<p>The application in question is called <a href="http://www.innerfence.com/">Innerfence</a>, and Apple gets it, too, as they’ve added it to a new TV ad. The app is US$49.99, pricey for an iPhone app but a whole lot less money – and a whole lot more convenient &#8211; than a big, clunky conventional terminal. Right now, you also get a $50 gift certificate to iTunes, so you can catch up on LOST and buy the new Depeche Mode and feel like the whole thing is free. The back end is powered by Authorize.net, one of the major vendors of online credit card processing. Unlike Authorize.net’s tangled website, though, this is a beautiful, polished app that works the way you want. Ironically, it puts to shame the terminals Apple employees themselves use at the Apple Store. (In fact, it sounds as though Apple will indeed &#8212; unsurprisingly &#8212; replace those Windows Mobile-powered devices with iPhones, says <a href="http://www.appleinsider.com/articles/09/04/10/apple_stores_to_ditch_windows_easypay_systems_for_iphone_tech.html">AppleInsider</a>.)</p>
<p>There’s no physical scanner, but for casual sales that’s probably okay.</p>
<p> <span id="more-5738"></span>
<p>You’ll need to pay US$25 in fees monthly, though, so this is probably something you’d choose if you’re also interested in running Authorize.net on your website for CC sales. The transaction fees aren’t that bad, and you get some hard-core fraud protection features, Apple Keychain support, and all the Authorize.net features – email receipts, QuickBooks accounting integration, and the like. </p>
<p>Cool, but this immediately makes me wonder why we aren’t seeing <strong>more of this sort of thing</strong>. I’m a fan of apps, so to me the app here looks a whole lot friendlier than a web page. But that said, theoretically if you don’t have an iPhone or use someone other than Authorize.net, surely there’s a way to access some of the Web virtual terminals via our mobile device’s increasingly-powerful web browsers, right?&#160; </p>
<p>One key advantage to having an app may be that your fans would be a little less nervous watching you key in their Credit Card number, but maybe there’s a way.</p>
<p><strong>PayPal and Google Checkout</strong>, I’d love to see some apps that run with this idea, too. (Google, it seems your own Android OS would be a primary target, eh? I’m hoping all those Google employees who now own G1s are starting to think about their stuff running on the phone.) The advantage of PayPal in particular – which a smart on-the-road merch seller could offer alongside a real terminal like this – is that hipster eBay addicts may already have some cash in those accounts ready to spend.</p>
<p>I also imagine we’ll soon see more <strong>netbooks with data plans</strong>, which will open up another way to do this. (Radio Shack has a deal with Acer and AT&amp;T that makes the netbook cost almost nothing.) So, perhaps the follow up for this story ought to be a) how do you make some good merch and b) how do these credit card payment plans compare.</p>
<p>I know there are times where I wanted to buy a CD but didn’t have cash handy, so I might use this as a customer. </p>
<p>Found via:</p>
<p><a title="http://twitter.com/artistshouse" href="http://twitter.com/artistshouse">http://twitter.com/artistshouse</a></p>
<p>… Artists House Music, a great blog/Twitter feed to follow for more on making business work for music. </p>
<p><a title="http://blog.artistshousemusic.org/" href="http://blog.artistshousemusic.org/">http://blog.artistshousemusic.org/</a></p>
<p>Thanks:</p>
<p><a title="http://twitter.com/TomDavenport" href="http://twitter.com/TomDavenport">http://twitter.com/TomDavenport</a></p>
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		<title>A Multi-Touch Interface for Ableton Live, with the New Lemur Firmware</title>
		<link>http://createdigitalmusic.com/2008/10/07/a-multi-touch-interface-for-ableton-live-with-the-new-lemur-firmware/</link>
		<comments>http://createdigitalmusic.com/2008/10/07/a-multi-touch-interface-for-ableton-live-with-the-new-lemur-firmware/#comments</comments>
		<pubDate>Tue, 07 Oct 2008 16:59:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[control-surfaces]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[gigging]]></category>
		<category><![CDATA[laptop-performance]]></category>
		<category><![CDATA[Lemur]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[live-api]]></category>
		<category><![CDATA[live-sets]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[macbook-pro]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[remix]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4216</guid>
		<description><![CDATA[ If you could control your music with all of your digits, and get interactive feedback on a display, what would your setup look like? Expert Lemur user and software engineer Bryant Place has one such answer. It shows off just how much the Lemur&#8217;s software has evolved over a series of revisions, and reveals [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://media.createdigitalmedia.net/cdmu/images/2008/10/lemurhw.jpg" target="_blank"><img src="http://media.createdigitalmedia.net/cdmu/images/2008/10/lemurhw_t.jpg" /></a> If you could control your music with all of your digits, and get interactive feedback on a display, what would your setup look like? Expert <a href="http://createdigitalmusic.com/tag/lemur" target="_blank">Lemur</a> user and software engineer Bryant Place has one such answer. It shows off just how much the Lemur&rsquo;s software has evolved over a series of revisions, and reveals a bit of what can go into performing with Ableton Live.</p>
<p>Photos/screens: Bryant Place. Used by permission. (Click for larger versions.)</p>
<p><em>Side note: for a look at <a href="http://kore.noisepages.com/2008/10/07/reaktor-touchscreen-touch-grains-touch-performances-wild-uis/" target="_blank">live touch interfaces with Native Instruments&rsquo; Reaktor</a>, see our story for our NI minisite. To really understand how touch is impacting live playing, I think it&rsquo;s helpful to see what&rsquo;s going on with different software platforms.</em></p>
<h3>Multi-touch, Lemur, and Going Live</h3>
<p>Part of the appeal of Ableton Live is that it behaves as a hybrid between arrangement software and musical instrument. Early versions even carried the tagline &ldquo;Sequencing Instrument,&rdquo; but that sums up the problem: instruments generally aren&rsquo;t sequencers, and visa versa. To &ldquo;play&rdquo; your sequencer live is challenging enough, but added to that is the fundamental mouse-pointer interface that&rsquo;s been in the marketplace for over twenty years. To really control live, you need more direct access.</p>
<p>The Lemur multi-touch hardware promised just such control when unveiled. In an early review, I saw this as promising but cautioned that the custom software the Lemur runs was overly rigid. Since then, firmware updates have gradually added more custom features.</p>
<p>On a recent trip to Los Angeles, I got to watch as Bryant showed off a set of templates he&rsquo;s been developing that exploit these features for deeper, more interactive control of Ableton Live. Bryant&rsquo;s session was brief enough that you could blink and miss it, but an awed crowd of assembled Live gurus revealed that he&rsquo;d showed something really special. It&rsquo;s a dream multi-touch setup. He&rsquo;s using the new <a href="http://createdigitalmusic.com/2008/10/07/lemur-star-trek-like-multi-touch-hardware-gets-firmware-v2/" target="_blank">v2 firmware for Lemur</a>, which we see in a screenshot from Jazz Mutant has also been used in their own template for Live. Not all the features come from v2 firmware, but those tabs make a big difference, and I can imagine continuing to go hog-wild with envelopes and such.</p>
<p><a href="http://media.createdigitalmedia.net/cdmu/images/2008/10/lemurscreen.png" target="_blank"><img src="http://media.createdigitalmedia.net/cdmu/images/2008/10/lemurscreen_t.png" /></a> </p>
<p>The basic idea: set up effects for live performance and make them readily accessible from the futuristic-looking, multi-touch, colored Lemur control surface. With a few compact screens, and interface elements that respond dynamically to what&rsquo;s happening in software, it&rsquo;s possible to use touch gestures to control elaborate effects arrangements in ways that would be very different than the results you could get from conventional knobs and faders.</p>
<p> <span id="more-4216"></span>
</p>
<p>Have a look at the pictures to really get a feel for what this means. I asked Bryant to describe to us a little more about how it all works. He cautions he&rsquo;s &ldquo;more of an engineer than a writer.&rdquo; (Add &ldquo;Damnit, Jim&rdquo; to the beginning of that line, <em>Star Trek</em> fans.) But he actually has quite a lot to say, and you can feel free to ask some follow-up questions in comments.</p>
<h3>Behind the Scenes with Bryant</h3>
<blockquote><p>My Live set is designed to take complete songs (preferably electronic dance music), and remix and affect the sound in such a way what I can take an original mix and completely transform its sound and rhythm.</p>
<p>I&rsquo;m using only Live&#8217;s [internal] effects for the following reasons: stability, [efficient use of] CPU resources, tempo changes. I am thinking of adding some Sugar Bytes and possibly Audio Damage &#8211; we&#8217;ll see. <em>[Ed.: Yes, I have to at least observe that third-party plug-ins are often as stable and sometimes more CPU-efficient &ndash; depending on the specific application.]</em></p>
</blockquote>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/10/lemurscreen2.png" /> </p>
<blockquote><p>Some notes and tips, as I have learned building this project:</p>
<ul>
<li>Using the Lemur to control Live, which I can then do very quickly and naturally, has allowed me to discover the nature and quirks behind some of Live&#8217;s effects. </li>
<li>Live and is amazing at changing tempo &#8211; especially evident when there are quantized auto-filters. </li>
<li>Changing tempo while holding [instances of] Beat Repeat can cause some problems with the groove as Beat Repeat uses a good amount of audio buffer. </li>
<li>Playing fast songs (for example, 135 bpm) at a slow tempo (e.g., 75 bpm) usually sounds weird. This can be somewhat enhanced by the following procedure: use two of the exact same audio clip, one using the &quot;beats&quot; algorithm and one using &quot;complex.&quot; Together, they have a much better texture than you&rsquo;d get using just one. </li>
</ul>
</blockquote>
<p><a href="http://media.createdigitalmedia.net/cdmu/images/2008/10/liveset.png" target="_blank"><img src="http://media.createdigitalmedia.net/cdmu/images/2008/10/liveset_t.png" /></a> </p>
<blockquote><p>The signal flow and layout:</p>
<ul>
<li><strong>Four Audio Tracks: </strong>I have four audio tracks for clips. Two A and Two B &#8211; I use the crossfader to fade between set A and B.&#160; A1,A2,&#160;&#160; B1,B2: These four tracks are &quot;sends only&quot; </li>
<li><strong>Seven Sends, with Pre-Configured Routing: </strong>I have seven sends.&#160; A1,A2, are sent to sends: A Hi, B Mid, C, Low (the seventh send is simply a DRY track &quot;G&quot;). B1, B2, are sent to the hi mid lo sends D E F </li>
<li><strong>Effects Inserts: </strong>Sends Set A (ABC) and Sends Set B (DEF) contain independent auto-filters, multi-band compression tuned to their specific frequencies and auto pan. </li>
<li><strong>Effects in performance: </strong>The effects are controlled by the Lemur in a very magical way. :) (I spent a lot of time tuning the MIDI mapping)&#160; This allows me to create a separate groove from the original song [using the resulting effects] &#8211; AND one that is frequency-independent.&#160; (I had to compensate some things due to buffer limitations and CPU [utilization] for my MacBook Pro.) </li>
<li><strong>Returns, and More Effects: </strong>Next I take the sends and route them back to specific audio tracks.&#160; I route A Hi to X Hi also D Hi to X Hi, and so on. This is where I add band-independent instances of [Ableton&rsquo;s] Beat Repeat and Simple Delay. (By the way, these delays are far deeper than they seem on the surface.) I have full control of them using the Lemur &#8211; you can see the delay units in the images.&#160; Lastly, I use a multi-ball object to control Hi, Mid, Lo. Chorusing tuned to their respective frequencies.&#160; (When used correctly and with taste &#8211; the effect is mind-blowing) </li>
<li><strong>Recording: </strong>Lastly, I have my FIRE track which I use as a pre-Master (Xhi Xmid Xlow are sent to FIRE) &#8211; so I can record my performances.&#160; I also use some mastering plug-ins to finalize the sound. <em>[Ed.: Interesting, though I&rsquo;d be inclined to do that after recording!]</em> </li>
</ul>
</blockquote>
<p><a href="http://media.createdigitalmedia.net/cdmu/images/2008/10/livesetmidi.png" target="_blank"><img src="http://media.createdigitalmedia.net/cdmu/images/2008/10/livesetmidi_t.png" /></a> </p>
<blockquote><p>The result is called LiveFIRE. I am using v2 Lemur Firmware but I haven&#8217;t used many new features &#8212; only the tabbed container object, color options, and other little tidbits. <em>[Ed. That may be, but having worked in the Lemur editor, sometimes having just that one object you need can make a huge difference. If you saw an early revision, like the one I first tested, many of these objects are also the result of a series of new features.]</em></p>
<p><strong>Technical notes: </strong>I can&rsquo;t use my Live set to its fullest capacity due to my MacBook Pro&rsquo;s limitations with audio buffer.&#160; I have already scrapped my audio interface in turn for my integrated sound card &#8211; as it allows a larger audio buffer size. (This problem occurs only when I have audio on all four tracks playing at the same time.)&#160; <em>[Ed.: I&rsquo;m actually not sure about this detail; we&rsquo;ll have to discuss it more. Switching to internal audio is usually the opposite of what&rsquo;s necessary, so we&rsquo;ll have to have a separate conversation about exactly what&rsquo;s going on, what the symptoms are, and what the cause may be. An inability to get a sufficient audio buffer, or problems running out of CPU horsepower to complete the tasks, would be symptomatic of either trying to push the envelope a bit too far with the set or encountering some driver-OS-software issue. Then again, it sounds as though Bryant is intentionally modifying the buffer to get certain results &ndash; an interesting and unorthodox technique. We&rsquo;ve kicked off the discussion, so we can look at this some more.]</em></p>
<p>My future plans are to naturally incorporate the LiveAPI, which will take some time and a lot of remapping. <em>[Ed.: The <a href="http://www.remix.net/wiki/AbletonLive" target="_blank">Live API</a> is a user-supported way of customizing functionality in Ableton Live &ndash; it&rsquo;s a hack, and requires a bit of Python coding knowledge in order to make it your own, but it&rsquo;s a very powerful outlet and well worth revisiting here later.]</em></p>
</blockquote>
<p>I really look forward to continuing this discussion. What would your ultimate touch controller look like for Ableton Live or other software? Or would you rather dump the touch and stick with tangible hardware control?</p>
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		<title>Beyond Mobile Music Making: Organizational Musical Uses for iPhone, Other Smart Devices</title>
		<link>http://createdigitalmusic.com/2008/07/14/beyond-mobile-music-making-organizational-musical-uses-for-iphone-other-smart-devices/</link>
		<comments>http://createdigitalmusic.com/2008/07/14/beyond-mobile-music-making-organizational-musical-uses-for-iphone-other-smart-devices/#comments</comments>
		<pubDate>Mon, 14 Jul 2008 15:23:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[blackberry]]></category>
		<category><![CDATA[gigging]]></category>
		<category><![CDATA[gtd]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[pda]]></category>
		<category><![CDATA[phones]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[travel]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2008/07/14/beyond-mobile-music-making-organizational-musical-uses-for-iphone-other-smart-devices/</guid>
		<description><![CDATA[ 
Despite my complaints, you will find some useful music apps in the iTunes App Store &#8211; you can at least get some fine tuners. (Andy Ihnatko was excited on Twitter that one of them helps him tune his ukulele, thanks to four string support!) We do expect more hefty music tools in the coming [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://media.createdigitalmedia.net/cdmu/images/2008/07/evernote.jpg" /> </p>
<p><a href="http://createdigitalmusic.com/2008/07/11/itunes-app-store-is-here-but-early-music-entries-may-disappoint/#comments">Despite my complaints</a>, you will find some useful music apps in the iTunes App Store &ndash; you can at least get some fine tuners. (<a href="http://twitter.com/Ihnatko">Andy Ihnatko</a> was excited on Twitter that one of them helps him tune his ukulele, thanks to four string support!) We do expect more hefty music tools in the coming months, and via the jailbroken platform.</p>
<p>But some of the real stars on the iPhone &ndash; or whatever your favorite smart mobile device may be &ndash; have to do with simply storing ideas and keeping your life together. That means one of the best downloads so far for the iPhone is <a href="http://evernote.com">Evernote</a>. As <a href="http://www.grahamenglish.net/">Graham English</a> writes in comments on CDM:</p>
<blockquote><p>The app I&rsquo;m most excited about for music is Evernote. You can record voice notes, text notes, and it even recognizes the text in iPhone pictures. So next time you write a killer hook on a bar napkin, snap a picture and sync it. Cool.</p>
</blockquote>
<p>I&rsquo;m a huge user of Evernote on my desktops and, via its web browser, on my Blackberry. The iPhone app looks especially great, though; I&rsquo;m jealous.</p>
<p><a href="http://evernote.com/about/download/iphone/">Evernote for iPhone</a></p>
</p>
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</p>
<p>My friend Francis Preve has written a whole set of useful tips for DJs that apply to any gigging musician / artist (which he&rsquo;s been refining since the first iPod, in fact):</p>
<p><a href="http://www.beatportal.com/feed/item/top-10-iphone-tricks-for-djs/">Top 10 iPhone tricks for DJs</a> [Beatportal]</p>
<p>Some highlights:</p>
<ul>
<li>Keeping email templates for <strong>gig announcements</strong> on your device so you can send them quickly. (Recognize this scenario? &ldquo;Hey, what&rsquo;s new?&rdquo; &ldquo;I&rsquo;m playing Friday.&rdquo; &ldquo;Oh, really?&rdquo;) </li>
<li><strong>Mapping</strong>: Some providers require you to enable mapping capabilities on your device. Do it. Both the &ldquo;real&rdquo; GPS (via a dedicated radio) and the assisted GPS can be lifesavers if you travel at all. (The iPhone 2.0 update adds this feature, in the assisted form.) </li>
<li><strong>Rescue tracks</strong>: The iPhone is a capable music player, so it can, um, save you when your laptop dies or someone <a href="http://createdigitalmusic.com/2008/04/17/someone-stole-matthew-dears-hard-drive-while-he-was-playing/">steals your hard drive</a>. It even has video out capability, for you <a href="http://createdigitalmotion.com">Create Digital Motion</a> readers. </li>
</ul>
</p>
</p>
</p>
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</p>
<p>And the fact is, you can easily apply these ideas to whatever phone / smart device is your favorite. These could also put you over the top as far as cameras with phones &ndash; not because you&rsquo;ll necessarily be taking attractive photos (dedicated cameras are a must for that) but because they can aid visual memory. (Airport parking spot? Check!)</p>
<p>I especially like Fran&rsquo;s idea of <strong>logging creative time</strong>. Invoicing aside, I find that it&rsquo;s so often a fight to get time to yourself that I really like the idea of keeping track of that time, whether it&rsquo;s in the studio or just sitting in the park thinking about a new song. It could help give you some positive reinforcement for setting aside some working time or even badly-needed quiet time.</p>
<p>Going back to my first Palm (the PalmPilot Professional, no less), I&rsquo;ve always found even simple mobile devices can help reduce stress, particularly on the road. And that to me is priceless.</p>
<p>Other ideas that boost your productivity, in terms of gigging, travel, and creativity? Let us know.</p>
<p>Previously:</p>
<p><a href="http://createdigitalmusic.com/2008/05/08/ipod-touchiphone-for-music-round-up/">iPod Touch/iPhone for Music Round-up</a> (which, surprisingly, isn&rsquo;t all that outdated by the App Store launch &ndash; we expect bigger announcements in the coming weeks)</p>
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