Android MIDI Controller, Musical App Updates with MIDI Over Wifi

Okay, Google Android fans — your apps are starting to arrive, especially as Google continues to improve the SDK.

First up, here’s a demo of the new app FingerPlay MIDI, which turns Android into a simple touch controller. True, we’ve seen similar things on iPhone, and Apple’s platform has precise multitouch which Android lacks, but it’s nice to see the concept extended across platforms. Big thanks to postromantic on Twitter for the tip! (Follow cdmblogs for more.)

FingerPlay MIDI

I can’t tell yet if this will be open source – that would actually be nice, I think, as it’d allow the community of developers to have a shared set of tools. (In fact, it seems a logical model would be to cash in on general-market apps and open source the more music-specific, niche stuff.)

In other Android mobile news, Christopher Souvey continues to work on his Musical application and the Musical Pro desktop app. The desktop client works with MIDI over Wifi, and thanks to the Cupcake OS update, latency is greatly reduced after a complete rewrite and the creation of custom drawing and event handling and controls. Check out the slick new tuner and UI Christopher has been developing, too.

http://www.souvey.com/ [blog with all the latest]
http://www.souvey.com/musical/

This play-along piano is probably not something any of you folks desperately need, but it is a good demonstration of what’s possible.

Another interesting thread to follow will be the growing power of Web apps. On Android, you’re already able to combine a Web app with the Java APIs, and going another level, mobile apps with native ARM code for the processor. Translation: while phones still have a fraction of the power of your computer, it’s getting easier for developers to work across platforms and to take advantage of what power is there. That’s leading to trends that could be of use not only to a single platform (Android, iPhone), but to mobile devices in general.

Save that Old PDA: Run Reware, Play Pd Musical Creations, Android (OFFF, NYC)

Reware your PDA from Hans-Christoph Steiner on Vimeo.

Give a hoot – don’t pollute with your old mobile gear. Make musical creations with it instead, powered by Linux.

Sure, there are wonderful things happening with mobile music applications on platforms like the shiny, new iPhone. But remember how technology was supposed to democratize access? Lots of us don’t have the money for a new iPhone or iPod. And how many of us have outdated Pocket PCs and Palms collecting dust? How many of these highly toxic devices get thrown away?

Linux to the rescue.

One of the biggest hits of my talk at the OFFF Festival in Lisbon, Portugal was the mention of the Reware, a project by Hans-Christopher Steiner, who is doing research at New York’s Eyebeam. He has literally a box full of old PDAs – the kind a lot of people would give away at this point – which he has rescued in order to reuse as development platforms and musical devices.

There’s something just stunning about watching an old Pocket PC transformed into an interesting musical device. It’s like the feeling you get when you save a puppy with the help of a rescue / adoption agency, and instead of being put down, Buster turns out to be an agility champion. (Sorry. I really love dogs.)

Reware Project at Eyebeam

For a sample project, here you can dual-boot Linux on an old Palm:

Reware your PDA: dual boot Linux on a Palm TX from an SD card

Once you’ve done that, you can run your own creations and even Pd patches on your mobile. Even old iPods can work.

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Android, Apple, and Multi-Touch, from the Man Who Hacked the G1

We’ve got further compelling evidence Apple doesn’t really own multi-touch and multi-touch gestures — and that other devices and interfaces will press forward (which is a good thing for everyone). Lest you think I’m straying too far from creating digital music, by the way, I think this means lots of new music apps – as musicians have devoured multi-touch more than any other group (and certainly have used it for the coolest stuff).

I am concerned about how multi-touch innovation will wrangle with over-zealous intellectual property legal wrangling. But hopefully I made it clear that, even with my concerns about Apple, the report that Google had pulled multi-touch capabilities to please Apple was full of question marks.

Luke Hutchison is more of an expert in this field than any Silicon Valley rumor reporter. Luke pulled off the kernel module hack that turns the Android G1 into a multi-touch gesture-capable device (with, incidentally, some examples that have tantalizing possibilities for musical applications). He has detailed instructions on that, if you’re interested – and his familiarity with the code gives him a compelling argument that Google did not cave to Apple – and Apple may not even have relevant patents in this case.

It’s worth reading his whole story as it’s full of technical details as far as multi-touch’s future on G1, but here’s the executive summary as far as Apple blocking multi-touch on Android:

(1) The G1 was simply never intended to be a multi-touch device.
(2) Apple’s multitouch patent may not even cover the pinch gesture.
(3) Google *is* interested in multitouch capabilities, it’s just nowhere near the top of their priority list.
(4) Google will deal with legal issues if and when they come up, but that hardly stops them doing something they think should be done.
(5) Apparently the driver for a resistive MT-capable/iPhone-like touchscreen was checked into the git kernel tree after the 1.0 release, so we now have (at least?) two MT-capable drivers in the tree.

In other words, if you make an iClone, expect to hear from Apple legal. If you just want to use or develop multi-touch devices and interfaces, rest easy – because even if Apple decides to make trouble, they’re likely facing even more multi-touch gesture-controlled devices and law teams to back them up.

Definitely worth reading, at Luke’s blog:
The Android Multi-Touch Conspiracy… and more tinfoil hats

Zoom-Zoom-Zoom — Get Multi-Touch Zooming Support on your T-Mobile G1 TODAY (and by the way, you can hack the kernel on new G1s without the Android developer unit?)

Intellectual Property, Multi-Touch: Will Apple IP Stifle Innovation?

The iPhone launch, two short years ago. Photo David Pham.

Apple’s iPhone should be a herald of a new age in interface design. But now, with speculation that Apple and Palm could get into a patent battle, and murky concerns about patents in multi-touch interface design in general, it’s unclear how much intellectual property legal wrangling will have to happen first.

I’m going to resist turning this into a long rant – partly because I think the jury is out on so many issues. It’s never been entirely clear what Apple continues sacred in its intellectual property on the iPhone. It’s even less clear – with similar multi-touch designs spreading back decades and murky law around gestures in general – what their legal standing is. No one knows at this point whether there will actually be a lawsuit between Palm and Apple (or which direction). But one thing I can say with confidence: we need alternatives to Apple. Even if you love your iPhone, I think you’ll agree it’d be tragic if other vendors didn’t push the technology forward. And we need alternatives like Google Android that support real open development, release free and open source code, and provide an option to Apple’s deeply proprietary, restrictive development platform. Innovative music software in particular won’t be able to thrive if alternatives are closed or nonexistent.

Here’s a quick look at where we’ve been, and where things are:

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Universal Music: Out with DRM, In with Google Android and Mobile

Photo (CC) lee leblanc.

CNET has a terrific interview with Rio Caraeff of Universal Music Group’s eLabs. Caraeff is a new breed of record exec – the kind of people we’d actually want running the industry. He’s a software guy and a mobile guy.

UMG digital chief on iTunes, DRM, and Android [CNET Digital Media]

The record industry has clearly seen the light on DRM, so that’s not really news, except that now you can see them saying it in public (and I imagine there has been long-running internal lobbying from those in the industry who got it long ago).

The news for me really what he has to say about the mobile space – his expertise. On iPod, he says what we don’t need is more proprietary alternatives: “I don’t think having more devices and more proprietary software or hardware in the market is the right answer.”

But most encouraging to me is how bullish he is on Google’s Android platform – and the fact that the proof is already available in the numbers available now. It seems the Web world is attracted to whatever is shiny, new, and not-ready-for-primetime, so bloggers last week forgot about Android and moved on to Palm’s (not-shipping) WebOS and Palm pre. That’s all fine and good, and WebOS certainly follows some of the same trends Android does, but let’s not lose focus just yet, right?

Universal worked with Amazon on their integrated Android store, and the results sound very impressive.

…now Amazon will tell you that Android is their single largest source of downloads from any third-party partnership that they’ve ever done. It’s a tremendous amount of consumption that we’re seeing once you integrate it seamlessly into a user experience that’s elegant and easy to use. It’s not 10 clicks. It’s very elegant and easy. We’re starting to see consumption increase significantly.

It’s early days on Android. There’s not that many out there on T-Mobile, but even with the small amount out there, they’re downloading and purchasing a ton of music over the air on T-Mobile.

This to me points to some encouraging signs:

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