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	<title>Create Digital Music &#187; grooves</title>
	<atom:link href="http://createdigitalmusic.com/tag/grooves/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>In Korg iKaossilator 2, Beatmaker for iPad, iPhone, Extended Collaborative Features</title>
		<link>http://createdigitalmusic.com/2011/11/in-korg-ikaossilator-2-beatmaker-for-ipad-iphone-extended-collaborative-features/</link>
		<comments>http://createdigitalmusic.com/2011/11/in-korg-ikaossilator-2-beatmaker-for-ipad-iphone-extended-collaborative-features/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 22:04:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beatmaker]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[intua]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[kaossilator]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[sync]]></category>
		<category><![CDATA[virtual-midi]]></category>
		<category><![CDATA[wireless]]></category>
		<category><![CDATA[wist]]></category>
		<category><![CDATA[workstations]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21630</guid>
		<description><![CDATA[The stream of iPad and iPhone apps for musicians gushes endlessly, but among that river of software, there are some visible trends. Demanded by users, features for sharing between apps &#8211; and other mobile artists &#8211; flourish. Hardware heavyweight KORG has been one of the developers that&#8217;s been especially good at offering that kind of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/in-korg-ikaossilator-2-beatmaker-for-ipad-iphone-extended-collaborative-features/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/11/kaoss2_ipad.jpg"><img src="http://createdigitalmusic.com/files/2011/11/kaoss2_ipad-640x426.jpg" alt="" title="kaoss2_ipad" width="640" height="426" class="alignnone size-large wp-image-21631" /></a></p>
<p>The stream of iPad and iPhone apps for musicians gushes endlessly, but among that river of software, there are some visible trends. Demanded by users, features for sharing between apps &#8211; and other mobile artists &#8211; flourish.</p>
<p>Hardware heavyweight KORG has been one of the developers that&#8217;s been especially good at offering that kind of support. Their just-announced iKaossilator 2 app adds native iPad screen support (previously iPhone-optimized only), and a new &#8220;flex play&#8221; for fills and breaks.</p>
<p>But most notably, it offers options for sharing:</p>
<ul>
<li><strong>Audio export</strong> for saving your audio &#8211; ideal for use elsewhere or sharing
</li>
<li><strong>SoundCloud</strong> export (increasingly popular in desktop and mobile software of all stripes)</li>
<li><strong>AudioCopy</strong> for sharing audio between apps &#8211; adopted by many indie developers, this feature is becoming a demanded addition even if you&#8217;re releasing an app costing only a couple of bucks</li>
</ul>
<p>This is addition to WIST, &#8220;WIreless Sync-starT,&#8221; Korg&#8217;s mechanism for syncing up multiple wireless apps. That&#8217;s ideal if you&#8217;ve got a friend with a device and want to jam. (It&#8217;s, unfortunately, iOS-only based on its reliance on Apple&#8217;s wireless sharing tech.)</p>
<p>The upshot of all of these features is, naturally, to help ease the tablet/phone app into the larger workflow, with desktop software and other tools. Korg&#8217;s other apps are similarly flexible &#8211; their iMS-20 synth works with MIDI and SoundCloud, for instance, and it and iElecTribe will wirelessly sync.</p>
<p><a href="http://korg.com/ikaossilator">Korg iKaossilator</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/11/bm21_ipad_studioseq.png"><img src="http://createdigitalmusic.com/files/2011/11/bm21_ipad_studioseq.png" alt="" title="bm21_ipad_studioseq" width="507" height="410" class="alignnone size-full wp-image-21637" /></a></p>
<p>KORG isn&#8217;t alone. An updated Intua BeatMaker &#8211; more of a full-fledged beat-making and groove production workstation &#8211; added loads of similarly sharing-focused features.<span id="more-21630"></span></p>
<p>Indeed, Intua goes further than KORG. Developers have been working together to route MIDI signals between apps with something they&#8217;re calling Virtual MIDI. (That deserves its own article, clearly, but worth mentioning in this context; see <a href="https://groups.google.com/forum/#!topic/open-music-app-collaboration/fbB2M2lVjAI">discussion on Google Groups</a>.) As desktop apps have allowed collaboration between plug-ins and hosts, or multiple apps, this allows a MIDI app to control a synth app. It&#8217;s less powerful, arguably, on the limited horsepower of an iPad than it might be on a beefy desktop, but it can still be very useful for combining one controller or sequencer with something else that makes sound.</p>
<p>As reported on Synthtopia, Virtual MIDI is just one of a number of MIDI-centric features in the new version:</p>
<p><a href="http://www.synthtopia.com/content/2011/11/26/beatmaker-getting-all-sorts-of-midi-love/">BeatMaker Getting All Sorts Of MIDI Love</a> [Synthtopia]</p>
<p>There&#8217;s MIDI Out, yes, but also Thru and MIDI-over-WiFi for talking to other MIDI gadgets. There&#8217;s Virtual MIDI for communicating with other iOS devices. You can hot-plug MIDI and the app keeps working (essential onstage). And in place of SoundCloud support as in the KORG offering, there&#8217;s Dropbox file sharing support. </p>
<p>You can export and import MIDI &#8211; not just audio, but actual patterns &#8211; as well as read and write slice points in Apple Loops.</p>
<p>In fact, Intua even support Korg&#8217;s own WIST, so you could sync BeatMaker to KORG&#8217;s iElecTribe or the modulation of the iMS-20 and get synchronized rhythms between apps from different developers.</p>
<p><a href="http://itunes.apple.com/us/app/beatmaker-2/id417020234?mt=8">Intua BeatMaker @ iTunes</a></p>
<p>This is not to say iOS devices are identical to a desktop experience &#8211; in fact, their limitations and unique features are clearly part of their appeal. Instead, it seems part of an increased awareness that connectivity with other applications and other users is of growing importance to musicians. iOS developers seem eager to make these central design features, both emulating what&#8217;s been done right on desktops &#8211; and where there have been missed opportunities. It&#8217;ll be fascinating to see if other, non-iOS platforms follow the same trend.</p>
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		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Computer, Meet Groovebox: A VST Editor for Korg Electribe</title>
		<link>http://createdigitalmusic.com/2010/11/computer-meet-groovebox-a-vst-editor-for-korg-electribe/</link>
		<comments>http://createdigitalmusic.com/2010/11/computer-meet-groovebox-a-vst-editor-for-korg-electribe/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 15:43:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[editors]]></category>
		<category><![CDATA[electribe]]></category>
		<category><![CDATA[electribe-mx]]></category>
		<category><![CDATA[grooveboxes]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15001</guid>
		<description><![CDATA[Hardware workflows can be musically productive and rock-solid reliable. But why choose between hardware and software? Combine them. DirectEMX is a VST Editor for a Korg Electribe MX. Now, why would you want to drag a mouse around when you have physical knobs? DirectEMX has a number of answers to that. You can copy and &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/11/computer-meet-groovebox-a-vst-editor-for-korg-electribe/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/11/directemx-640x133.jpg" alt="" title="directemx" width="640" height="133" class="alignnone size-large wp-image-15018" /></p>
<p>Hardware workflows can be musically productive and rock-solid reliable. But why choose between hardware and software? Combine them.</p>
<p>DirectEMX is a VST Editor for a Korg Electribe MX. Now, why would you want to drag a mouse around when you have physical knobs? DirectEMX has a number of answers to that. You can copy and paste patterns and parts. You can dump content from the groovebox for backup or fine-tuning. You can record and automate every parameter from inside your VST host of choice, for tightly-controlled sequences. And you do all of this without lots of mucking about with MIDI messages, which can be complicated on a groovebox. In fact, you can even import and export patches from inside your host, right from the plug-in.</p>
<p>EUR25, Windows-only, and sounds like a major, major hit with Korg owners. Naturally, those with the ESX groove sampler want support, too, and it sounds like the developer is considering adding that.</p>
<p><a href="http://directsynth.com/">http://directsynth.com/</a></p>
<p>Thanks to reader cooptrol for the tip! Oddly, he starts his note with &#8220;I know you&#8217;re not a fan of grooveboxes.&#8221; I&#8217;m not sure where he got that idea. Some of my best friends are grooveboxes. If you&#8217;ve got groovebox (or other) stories to share, feel free to let us know.</p>
<p>In particular, got a groovebox + computer workflow you like?</p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/2KuxPmS9q3I?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/2KuxPmS9q3I?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
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		</item>
		<item>
		<title>Online, Generative Tool Searches for the Perfect Groove; New MicroTonic Coming</title>
		<link>http://createdigitalmusic.com/2010/06/online-generative-tool-searches-for-the-perfect-groove-new-microtonic-coming/</link>
		<comments>http://createdigitalmusic.com/2010/06/online-generative-tool-searches-for-the-perfect-groove-new-microtonic-coming/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 15:17:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[AU]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[microtonic]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[soniccharge]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=11330</guid>
		<description><![CDATA[The grooves are fun, but the generated names for the groove are even more so. Need a new band name, anyone? Generative: the rhythmic frontier. These are the voyages of the starship MicroTonic. Its online mission: to explore strange new grooves, to seek out new beats and new musical cultures &#8230; Yes, Patternarium, by software &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/06/online-generative-tool-searches-for-the-perfect-groove-new-microtonic-coming/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/06/patternarium.jpg" alt="" title="patternarium" width="580" height="348" class="alignnone size-full wp-image-11332" /></p>
<div class="imgcaption">The grooves are fun, but the generated <em>names</em> for the groove are even more so. Need a new band name, anyone?</div>
<p>Generative: the rhythmic frontier. These are the voyages of the starship MicroTonic. Its online mission: to explore strange new grooves, to seek out new beats and new musical cultures &#8230;</p>
<p>Yes, Patternarium, by software scientists Magnus and Fredrik Lindström of SonicCharge (Synplant, µTonic, Reason&#8217;s Malström), have built a server-based rhythmic generation tool. You, the human, don&#8217;t have to do much: reality TV show-style, just vote up or down patterns you hear, and the generative scripts will continue spawning new, evolved rhythms. I suppose if you believe in the power of democratic action, eventually this could lead to some sort of new replacement for the &#8220;<a href="http://en.wikipedia.org/wiki/Amen_break">Amen break</a>.&#8221; </p>
<p>I actually am more in love with the interface than the thought of servers making beats for me. The results play as a lovely, radial arrangement of rectangles. As for the accompanying starfield and <em>Star Trek: <del datetime="2010-06-09T21:36:03+00:00">Wrath of Kahn</del> The Motion Picture</em> typography, well, that&#8217;s just a bonus.</p>
<p><a href="http://www.soniccharge.com/patternarium">http://www.soniccharge.com/patternarium</a></p>
<p>These aren&#8217;t just beats for your browser, though. You can download the results to SonicCharge&#8217;s fantastic synthesis-powered drum machine (VST, AU/PC, Mac). And that brings us to the real news hidden in this story: SonicCharge are cooking up a new version of MicroTonic, which is good news, indeed. They&#8217;re not saying much, but they <em>are</em> willing to reveal that the new version supports drag and drop of patterns as MIDI files, meaning that you&#8217;ll be able to easily create a bank of pattern-triggering clips in something like Ableton Live. (A recent update to Native Instruments&#8217; Maschine did the same, suggesting drag-able grooves are something we&#8217;ll see more often.)</p>
<p>Always delicious, always rhythmically nutritious, µTonic aka &#8220;MicroTonic&#8221;:<br />
<a href="http://www.soniccharge.com/mtonic">http://www.soniccharge.com/mtonic</a></p>
<p>Can&#8217;t be bothered to try it yourself? Need a narration? Here&#8217;s Torley with a video, <a href="http://www.synthtopia.com/content/2010/06/08/sonic-charge-patternarium/">via Synthtopia</a>.</p>
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		<title>iPhone Gets New Groove Boxes: Is it Live Synthesis, or is it Canned?</title>
		<link>http://createdigitalmusic.com/2009/08/iphone-gets-new-groove-boxes-is-it-live-synthesis-or-is-it-canned/</link>
		<comments>http://createdigitalmusic.com/2009/08/iphone-gets-new-groove-boxes-is-it-live-synthesis-or-is-it-canned/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 16:57:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6971</guid>
		<description><![CDATA[The iPhone has become an almost absurdly-popular platform for music apps this year, even given more capable, more plentiful PCs. But to those who don&#8217;t yet &#8220;get&#8221; the appeal, talk to a mobile music addict: having the ability to be creatively musically in corners of time that would otherwise go unused, like a cramped bus &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/08/iphone-gets-new-groove-boxes-is-it-live-synthesis-or-is-it-canned/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/55JQK5300D4&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/55JQK5300D4&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p><em>The iPhone has become an almost absurdly-popular platform for music apps this year, even given more capable, more plentiful PCs. But to those who don&#8217;t yet &#8220;get&#8221; the appeal, talk to a mobile music addict: having the ability to be creatively musically in corners of time that would otherwise go unused, like a cramped bus ride, can be a beautiful thing. (Now, you start talking about taking away my PC/Mac experience, and I will start screaming in agony &#8211; but that&#8217;s a topic for a separate post.) The question is, what form should that app take? Today, I&#8217;ve got an iPhone round-up going as I clear out my news inbox, but that thread lies beneath all the stories&#8230;</em></p>
<p>I&#8217;m working on putting together a collection of truly productive, non-gimmicky/non-toy music apps now that the platform is maturing. But two apps released this week I think deserve special mention, and mention together &#8211; partly because of the different angle they take.</p>
<p>They&#8217;re both essentially handheld grooveboxes. They&#8217;re both relatively powerful, bringing desktop-style production to the platform. They&#8217;re both good options, and at this price, you might go buy both. But as I go off to test these two apps, I&#8217;m already struck by the contrast between the two. </p>
<p>One is the kind of app that we&#8217;re seeing a whole lot of on the iPhone, just as we once saw it in me-too apps on desktop computers. It assumes that the way to reach more people is to give them a whole bunch of canned loops that already sound like the styles they might want to play, and assume they&#8217;ll be pretty limited in their ability to do much with those loops.</p>
<p>The other of the two apps eschews the obligatory audio loops for real synthesis, and strips out the usual &#8220;let&#8217;s try to look like hardware&#8221; interface for something a lot more minimal and (I think) touch device friendly. That&#8217;s a design lesson that might well be applied beyond the iPhone, too. </p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/RP65emrK1Js&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RP65emrK1Js&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>First, consider the looped audio approach.<span id="more-6971"></span></p>
<p>From IK Multimedia, GrooveMaker is a real-time app for manipulating audio loops. Interestingly, IK brought it over from the Mac/PC software. There are some powerful features, real-time control over audio, WiFi upload to your computer. It&#8217;s all well and good, so far.</p>
<p>The problem is that GrooveMaker is yet another app that assumes the only way people can have fun is to start with a bunch of canned loops and genres. GrooveMaker comes with hundreds of loops in house, hip-hop, and club styles. But that&#8217;s it &#8211; there&#8217;s no way to really easily start a track from scratch. (<strong>Update:</strong> Note that I should say you can at least <em>sequence</em> from scratch, but only with the stock content &#8211; which would have made GrooveMaker bigger news on this platform were it not for the release of iDrum and BeatMaker first.)</p>
<p>Now, don&#8217;t get me wrong. I&#8217;m not anti-sample. It&#8217;s not my own working style because it just doesn&#8217;t inspire me, but that&#8217;s a personal feeling, and not one I&#8217;d impose on anyone else. In fact, some of my best friends (ahem) are capable of doing things with sampled loops that blow my mind. The problem I have is with lowest-common-denominator thinking. In fact, I think synthesized tracks, tracks that give you real control over the sound, are often <em>more</em> fun for beginners.</p>
<p>Take, for instance, Smule. As founder Ge Wang discussed with CDM, their <a href="http://createdigitalmusic.com/2009/07/22/interview-smules-ge-wang-on-iphone-apps-ocarinas-and-democratizing-music-tech/">Ocarina and Leaf Trombone app</a> are aimed really at non-musicians. But because these instruments use synthesized sound, people are free to really play with them and make whatever noise with them they like, rather than getting stuck with canned sounds to &#8220;remix.&#8221;</p>
<p>Now, perhaps a future version of GrooveMaker will make it easier to bring in other audio. Even then, it&#8217;ll have a lot of catching up to do with Intua&#8217;s far more powerful <a href="http://intua.net/products.html">BeatMaker</a> having been on the market for some time and offering features like integration with <a href="http://noise.io/">noise.io&#8217;s soft synth</a>. But let&#8217;s talk for a moment about the flexibility of synthesis.</p>
<p><a href="http://createdigitalmusic.com/files/2009/08/motionpage2.jpg"><img src="http://createdigitalmusic.com/files/2009/08/motionpage2.jpg" alt="motionpage2" title="motionpage2" width="480" height="320" class="alignright size-full wp-image-6986" /></a></p>
<h3>More Funner, with Synths?</h3>
<p>bleep!BOX takes a different approach. Now, there have already been some 808 and 909 emulations on the iPhone. But you really have to see this instrument in action. Creator David Wallin has done some interesting work to make lots of sound parameters accessible.</p>
<p>David writes us:</p>
<blockquote><p>I wanted to drop you a line to let you know that my iPhone groove box app is finally approved and live in the app store. It features 10 drum/synth parts (808 / 909 emulations of snares, hihats, etc and 4x 2-Oscillator analog synth parts). All sounds are generated realtime and are highly tweakable &#8211; no samples are used.
</p></blockquote>
<p>Compare the results: with the canned loop, you get something that sounds good right away &#8211; though it also sound predictable. It then actually requires a fair amount of effort to make that sound your own, if you succeed at all.</p>
<p>Using synthesized sound, on the other hand, you initially get, well, nothing at all. But you can very quickly get to something you&#8217;ve created yourself, even if your skill level isn&#8217;t all that high.</p>
<p>That&#8217;s an oversimplification, of course, but I think it&#8217;s at least born out in the design philosophies here; bleep!BOX allows the user to be more constructive than passive. (Audio manipulation techniques are capable of some tricks all their own &#8211; especially when you get into time manipulation and granular resynthesis. But that&#8217;s just the means to the end. There&#8217;s a difference between synthesizing music and consuming &#8211; or even passively remixing &#8211; music.)</p>
<p>I&#8217;m looking forward to spending some time with bleep!BOX  as a sketchpad for beats. I&#8217;ll be interested to see how it might evolve to allow easier integration with desktop music workflows. </p>
<p>But notice what you can do with synthesized sounds &#8211; you can actually <em>play</em>. I think this is part of what made the Korg DS-10 such a smash hit on the Nintendo DS, even given the DS&#8217; extremely constrained audio fidelity. (The iPhone &#8211; and, incidentally, Sony&#8217;s PSP &#8211; fare much better.)</p>
<p>Whether you&#8217;re a beginner or advanced user, &#8220;play&#8221; and expression are really what it&#8217;s about. A kazoo, for instance, doesn&#8217;t have canned sounds. It doesn&#8217;t come with presets. It can, frankly, embarrass you. But it&#8217;s fun to play, because you can feel a certain amount of freedom with it.</p>
<p>Ironically, I think it actually requires a fairly advanced user to have that kind of freedom with pre-canned loops. Aiming at a &#8220;lowest common denominator&#8221; is too often disparaged, when it can really mean aiming at a large public.</p>
<p>But maybe the reason &#8220;lowest common denominator&#8221; gets a bad name is that more advanced tools are often more fun. I&#8217;d love to see more work done on synthesized sound that&#8217;s really fun to play with.</p>
<p>The choice is yours, naturally. The two instruments:</p>
<p><a href="http://www.groovemaker.com/">http://www.groovemaker.com/</a><br />
<a href="http://www.bleepboxapp.com/">http://www.bleepboxapp.com/</a></p>
<p>So, iPhone/iPod touch users &#8211; now that the novelty has worn off, have you found apps you continue to use over time? </p>
<p>And, since you do come to CDM for opinions, anyone care to disagree with my take (or nod approvingly)?</p>
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		<title>Future Grooves: Breeding Beats Like DNA, Lemur + Ableton Live + Max 5</title>
		<link>http://createdigitalmusic.com/2009/02/future-grooves-breeding-beats-like-dna-lemur-ableton-live-max-5/</link>
		<comments>http://createdigitalmusic.com/2009/02/future-grooves-breeding-beats-like-dna-lemur-ableton-live-max-5/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 17:59:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[jazz-mutant]]></category>
		<category><![CDATA[Lemur]]></category>
		<category><![CDATA[max-5]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[max-msp]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[sequencers]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4975</guid>
		<description><![CDATA[DyNAmic sequencer from Lo-Fi Massahkah on Vimeo. Ready for some musical genetic engineering? Much of the sound of electronic music today grows out of the use &#8211; and abuse &#8211; of specific designs. The electronica beats bred in discos and techno, Detroit and Berlin have a direct lineage to analog step sequencers and the rigid &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/02/future-grooves-breeding-beats-like-dna-lemur-ableton-live-max-5/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="437"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2684254&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2684254&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="437"></embed></object><br /><a href="http://vimeo.com/2684254">DyNAmic sequencer</a> from <a href="http://vimeo.com/user454089">Lo-Fi Massahkah</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Ready for some musical genetic engineering?</p>
<p>Much of the sound of electronic music today grows out of the use &#8211; and abuse &#8211; of specific designs. The electronica beats bred in discos and techno, Detroit and Berlin have a direct lineage to analog step sequencers and the rigid precision of Roland&#8217;s early electronic devices. These designs create limitations to embrace and to oppose &#8211; just as music notation or theoretical convention did for composers for centuries.</p>
<p>Okay, that&#8217;s a lofty way to put it &#8212; the question here is, how do you re-engineer music, even an ounce at a time? If you&#8217;re a composer a few centuries ago, you make subtle changes to your craft, working inside a convention, and write that down. (Just as with electronic music, there is a layer of separation &#8211; only then, it was a piece of paper.) If you&#8217;re an electronic artist today, you can likewise change what you&#8217;re able to control, and how, playing live. The differences at first may be imperceptible, but just like learning an instrument, the long-term payoff can be huge.</p>
<p>I asked for examples of what people are doing with the Lemur multi-touch touchscreen controller and its recently updated V2 software. This isn&#8217;t just about the Lemur &#8211; it illustrates what&#8217;s possible when the musical device and the controller can flow freely out of a musician&#8217;s imagination. That could apply to hardware or software designs well beyond the Lemur.</p>
<p>Mikael BjÃ¶rk of Sweden responded with a terrific example, a &#8220;dynamic&#8221; sequencer available to all Lemur users via JazzMutant. The open-ended screen layout of the Lemur has allowed the creator to provide all kinds of unusual control over morphing beats, with your fingertips manipulating simulated physics as beats twist around you. It&#8217;s not just electronica and sampling and DJing, either &#8211; he also has an incredible clip working with a very talented vocalist. It sounds markedly different from the more conventional, Loopstation-style loop performance.</p>
<p><a href="http://flickr.com/photos/bjarkebech/2495338994/"><img src="http://farm4.static.flickr.com/3250/2495338994_1ba76984d6.jpg?v=0"></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/bjarkebech/">bjarkebech</a>.</div>
<p><span id="more-4975"></span></p>
<blockquote><p>DyNAmic is a sophisticated step sequencer managed by a Max patch, and tightly connected to a Live rack. The Live rack consisting of two Simpler devices containing basic sine waves for low and high percussions, a Simpler containing noise for your hi-hats, and one containing a square wave for your bass sounds. In addition, each Simpler feeds an Autofilter and Redux for effects modulation, all of this being controlled from your Lemur of course.</p></blockquote>
<p>Template created by MikaÃ«l BjÃ¶rk aka Lo-Fi Massahkah.<br />
<a href="http://www.lofimassahkah.net">http://www.lofimassahkah.net</a></p>
<p>What he says in a separate post on his blog sums up a lot of what I have to say about sequencers and samplers, too:</p>
<blockquote><p>Sequencing. Sequencing. Sequencing.</p>
<p>You&rsquo;d think that that&rsquo;s all I&rsquo;m about. Perhaps. Sequencers are fun when you can&rsquo;t really play an instrument. They might also be fun if you CAN play an instrument. I like my new sequencer &#8211; and I hope you&rsquo;ll like it too.</p></blockquote>
<p>See: <a href="http://www.lofimassahkah.net/LFM/ongoing/Poster/2008/3/25_Hip_to_be_square_2.html">Hip to be Square</a></p>
<p>The upcoming release of Max for Live should mean that Live can work more seamlessly with the Lemur and the control configuration &#8212; more on that soon. But this doesn&#8217;t have to even be about Live; I imagine we&#8217;ll see other setups moving this direction, too.</p>
<p>And having an open music controller means that, pricey as the Lemur is, you get added value from this kind of artist contribution. (See also: monome, on <a href="http://createdigitalmusic.com/tag/monome">CDM</a> or the <a href="http://monome.org">monome project site</a>.) You can use this sequencer layout as is &#8212; use it in a different way musically &#8212; or modify it, or create your own. The whole patch and extensive how-tos are right on JazzMutant&#8217;s site:</p>
<p><a href="http://www.jazzmutant.com/workshop_templateslist.php?id=dynamic">JazzMutant Workshop: DyNAmic</a></p>
<p>So, cool as that is, I&#8217;m sure many of you were expecting the glitchy beat modulations that result. Here&#8217;s a related project that moves in a very different direction. </p>
<p><object width="579" height="437"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2248287&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2248287&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="437"></embed></object><br /><a href="http://vimeo.com/2248287">Schack &#038; Wetterberg Live looping</a> from <a href="http://vimeo.com/user454089">Lo-Fi Massahkah</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<blockquote><p>Esben Schack and Andreas Wetterberg doing a set on CafÃ© Zusammen in Copenhagen. Esben on vocals and guitar, Andreas on Live (looping) and Lemur. </p></blockquote>
<p>And for more of this stuff, you can follow the Vimeo feed:<br />
<a href="http://www.vimeo.com/user454089">http://www.vimeo.com/user454089</a></p>
<p>Not much to add &#8211; when the tech is working right, your traditional musicianship (if you&#8217;re lucky enough to have it) can come out. And while the occasional touchscreen tap may not seem as dynamic by comparison, I think the way to think of the Lemur is as a compositional device &#8211; the vocalist is the real &#8220;player,&#8221; in a conventional sense, whereas the Lemur is acting as a composer &#8212; remixer, however you want to think of it &#8212; in real-time.</p>
<p>My respect for the Lemur has really grown as it has matured; the folks at JazzMutant have addressed some of my design complaints. Its cost is, like most boutique instruments that aren&#8217;t made in huge quantities, a premium &#8211; no argument there. Likewise, you can sacrifice some of that unique design and get a cheap commodity device. In the end, I think there&#8217;s a value in both. To me, the more important thing is what people are doing musically. So I&#8217;ll be sure to follow both &#8211; and hopefully share some how-to people for our Lemur owners and DIY touchscreen users (or other controllers) alike. Even if you just have a box with a few knobs on it, it is possible to move in some new directions. </p>
<p>Got more examples? We&#8217;d love to see them.</p>
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		<title>Digidesign&#8217;s New Groovemaking Instrument in Free Preview</title>
		<link>http://createdigitalmusic.com/2008/05/digidesigns-new-groovemaking-instrument-in-free-preview/</link>
		<comments>http://createdigitalmusic.com/2008/05/digidesigns-new-groovemaking-instrument-in-free-preview/#comments</comments>
		<pubDate>Fri, 09 May 2008 15:38:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Digidesign]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[looping]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Pro-Tools]]></category>
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		<category><![CDATA[Software]]></category>
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		<description><![CDATA[Slicing, remixing, looping, &#34;live performance-oriented features&#34; &#8230; this is Digidesign we&#8217;re talking about, right? Digi&#8217;s Advanced Instrument Research (A.I.R.) unit, the fruits of the acquisition of Wizoo, may have a pretentious name, but they&#8217;ve been doing some pretty great work on new instruments. The new project, Transfuser, will have to enter some crowded waters. Loop &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2008/05/digidesigns-new-groovemaking-instrument-in-free-preview/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2008/05/transfuser.jpg"><img border="0" alt="transfuser" src="http://createdigitalmusic.com/files/2008/05/transfuser-thumb.jpg" width="576" height="476" /></a> </p>
<p>Slicing, remixing, looping, &quot;live performance-oriented features&quot; &#8230; this is Digidesign we&#8217;re talking about, right? Digi&#8217;s Advanced Instrument Research (A.I.R.) unit, the fruits of the acquisition of Wizoo, may have a pretentious name, but they&#8217;ve been doing some pretty great work on new instruments. The new project, Transfuser, will have to enter some crowded waters. Loop slicing and handling already works pretty nicely in Ableton Live (especially with Live 7&#8242;s drum racks), in instrument form in <a href="http://createdigitalmusic.com/2008/03/24/fl-studio-8-arrives-fruity-loops-more-brilliant-than-ever/">FL Studio 8&#8242;s</a> awesome Edison and Slicex, and in tools like <a href="http://www.fxpansion.com/index.php?page=4&amp;tab=21">fxpansion&#8217;s GURU</a>. (Superficially, at least, Transfuser bears more than a passing resemblance to the latter in its overall UI layout. And then there&#8217;s the fact that the knobs look like they were lifted directly from Live.)</p>
<p>Of course, Transfuser isn&#8217;t for FL Studio users. As with previous AIR releases, the Digi-owned Wizoo now make plug-ins for Pro Tools only. And if you are a Pro Tools user, you don&#8217;t have to listen to me or try to squint at the screenshots: you can take Transfuser for a test drive free. Download the plug-in for Pro Tools (LE/HD/M-Powered) before June 25, and it&#8217;ll operate for three months, no restrictions.</p>
<p><a href="http://www2.digidesign.com/transfuserpreview/index.cfm?ref=transfuserpreview&amp;langid=1">Transfuser Preview</a> [Digidesign]</p>
<p>I can already see from these shots that this isn&#8217;t <em>quite</em> the way I&#8217;d want to work, personally, let alone enticing enough to make me deal with Pro Tools as a host. But &quot;groove-making&quot; is different for different people, so I&#8217;d be very eager to hear what someone else thinks. If you&#8217;d like to write up a mini-review for CDM, let us know.</p>
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		<title>GrooveStep: New Step Sequencer, Pattern Maker for Nintendo DS</title>
		<link>http://createdigitalmusic.com/2008/04/groovestep-new-step-sequencer-pattern-maker-for-nintendo-ds/</link>
		<comments>http://createdigitalmusic.com/2008/04/groovestep-new-step-sequencer-pattern-maker-for-nintendo-ds/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 21:23:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo-ds]]></category>
		<category><![CDATA[patterns]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[sequencers]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2008/04/07/groovestep-new-step-sequencer-pattern-maker-for-nintendo-ds/</guid>
		<description><![CDATA[&#160; The DS&#8217; stylus and touchscreen make an ideal pocket-able interface: they&#8217;re coupled with friendly, conventional arcade buttons, but provide precise control of visual interfaces without using a mouse. (Touch with fingertips is not nearly as accurate, especially on tiny screens.) That&#8217;s already inspired quite a bit of music software, but GrooveStep earns extra points &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2008/04/groovestep-new-step-sequencer-pattern-maker-for-nintendo-ds/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>&nbsp;
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<div><a href="http://www.youtube.com/watch?v=LaBy4cvbRAk&amp;hl=en" target="_new"><img src="http://createdigitalmusic.com/files/2008/04/video14cce3fa19fa.jpg" galleryimg="no" onload="var downlevelDiv = document.getElementById('9fbaeeb4-3633-4a99-8c3d-6575d58774f8'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;425\&quot; height=\&quot;355\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/LaBy4cvbRAk&amp;hl=en\&quot;&gt;&lt;\/param&gt;&lt;param name=\&quot;wmode\&quot; value=\&quot;transparent\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/LaBy4cvbRAk&amp;hl=en\&quot; type=\&quot;application/x-shockwave-flash\&quot; wmode=\&quot;transparent\&quot; width=\&quot;425\&quot; height=\&quot;355\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div>
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<p>The DS&#8217; stylus and touchscreen make an ideal pocket-able interface: they&#8217;re coupled with friendly, conventional arcade buttons, but provide precise control of visual interfaces without using a mouse. (Touch with fingertips is not nearly as accurate, especially on tiny screens.) That&#8217;s already inspired quite a bit of music software, but GrooveStep earns extra points for employing a friendly interface for easy, quick pattern sequencing.</p>
<p><span id="more-3297"></span></p>
<p><a href="http://www.groovestep.com/" target="_blank">Official GrooveStep Site</a>, which includes a limited Flash editor interface demo.</p>
<p><a href="http://createdigitalmusic.com/files/2008/04/pattern-editor-info.gif"><img border="0" alt="pattern_editor_info" src="http://createdigitalmusic.com/files/2008/04/pattern-editor-info-thumb.gif" width="512" height="192"></a></p>
<p>Liz and I got to meet up with GrooveStep creator Martin Robaszewski at winter NAMM, but we weren&#8217;t allowed to talk about it &#8212; until now. What I can tell you that might <em>not</em> come across in the video:</p>
<ul>
<li>It&#8217;s ridiculously fun.</li>
<li>The samples sound fantastic. (That humble DS headphone jack can make sounds, folk.)</li>
<li>It&#8217;s really, really fast: the minimal interface makes on-the-fly pattern making pretty quick.</li>
</ul>
<p>Official specs so far:</p>
<blockquote><p><strong>Song Features:</strong><br />16 tracks with up to 2 samples per track<br />Tempo: 30-300 BPM
<p><strong>Pattern Editor features:</strong><br />Variable pattern length: 1-64 steps<br />Variable pattern playback speeds: 1x, 2x, 4x</p>
</blockquote>
<p>That&#8217;s all we have in the way of official info: release information is all in the future (when, where, how much, publisher, etc.). But with this and Korg&#8217;s DS-10, plus <a href="http://createdigitalmusic.com/2008/03/24/pixelh8-music-tech-pro-performer-brings-live-performance-to-game-boy/" target="_blank">Pro Performer</a>, <a href="http://nitrotracker.tobw.net/" target="_blank">NitroTracker</a>, and <a href="http://dsmidiwifi.tobw.net/" target="_blank">DSMusic Interface</a> (now including Wifi and serial alike), the DS is one hot little mobile music platform.</p>
<p><em>Side note &#8212; hey, bad news; it looks like the <a href="http://www.electrobee.com/product_info.php?cPath=5&amp;products_id=20" target="_blank">DSerial2</a>, the DS serial interface with tilt, is no more? Anyone heard more about this?</em></p>
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