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	<title>Create Digital Music &#187; guitar</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Reason and Record Patching and Guitar, New Propellerhead Testing?</title>
		<link>http://createdigitalmusic.com/2010/03/16/reason-and-record-patching-and-guitar-new-propellerhead-testing/</link>
		<comments>http://createdigitalmusic.com/2010/03/16/reason-and-record-patching-and-guitar-new-propellerhead-testing/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 15:07:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[CV]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[propellerhead]]></category>
		<category><![CDATA[Reason]]></category>
		<category><![CDATA[Record]]></category>
		<category><![CDATA[techniques]]></category>
		<category><![CDATA[testing]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9833</guid>
		<description><![CDATA[52 Reason and Record Tips Week 4 &#8211; Unlocking the Secrets of CV and Gate. from James Bernard on Vimeo.
Reason and Record may lack plug-in support, but what they do have &#8211; open-ended patching between the available modules, in the tradition of analog synthesizers &#8211; opens up plenty of creative possibilities. The only sad news [...]]]></description>
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<p><a href="http://vimeo.com/10089876">52 Reason and Record Tips Week 4 &#8211; Unlocking the Secrets of CV and Gate.</a> from <a href="http://vimeo.com/user3205543">James Bernard</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Reason and Record may lack plug-in support, but what they do have &#8211; open-ended patching between the available modules, in the tradition of analog synthesizers &#8211; opens up plenty of creative possibilities. The only sad news is that many Reason uses don&#8217;t take full advantage of that depth.</p>
<p>Here are three tutorials to get you started, if you&#8217;re not familiar with how to do this (or if you need a video to send your friends to get them patching). At top, James Bernard continues his 52 tips in 52 weeks series with a general look at how the CV and gate connections work. From Propellerhead&#8217;s Matt Piper, we have two videos with guitar, one routing through Malström and the other through the Thor synth. Matt tells me that in the Malström vid, &#8220;once the patch creation portion starts (at 0:36), there are no edits thereafter&#8211; it is a &#8216;live performance&#8217; that I hope is somewhat musical.&#8221;<span id="more-9833"></span></p>
<p>It&#8217;s all good stuff, and of course it&#8217;s terrific to be able to combine Reason and Record in order to get audio routing through the modular system &#8211; &#8220;&#8217;bout time&#8221; I believe is the phrase I&#8217;m looking for. At the same time, I&#8217;m sure that doesn&#8217;t ease the frustration of Reason users who don&#8217;t like the idea of having to buy Record just to get audio. I can understand the perception there, though at least there are some crossgrade offers. It&#8217;s a tricky question: the Props could have added basic audio functionality to Reason, but then, once you do have audio, you might start asking for all the other stuff that&#8217;s in Record. (The mixer, more audio effects, audio track management and editing &#8211; work through that wish list, and you can see why they have another product.) To me, the interesting question now will be who will upgrade and who won&#8217;t.</p>
<p>Speaking of Propellerhead news, a number of readers have noted this announcement on the Propellerhead site:</p>
<blockquote><p>&#8220;Do you want to help us test the music software of the future? Are you a Reason/Record power user? Can you keep a secret? If your answer is yes to all three questions, maybe you would like to join the Propellerhead Test Pilots?&#8221;</p></blockquote>
<p>I don&#8217;t actually know whether this is Reason 5 or something else. I expect I will find out, at which point I&#8217;ll be sworn to secrecy. In the meantime, for anyone else who doesn&#8217;t know, feel free to commence the rampant speculation. And if you&#8217;re a current user, you can <a href="http://www.propellerheads.se/test-pilot/index.cfm">try signing up for the limited testing pool</a>.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/ewdt7yPZSpE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ewdt7yPZSpE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>And here&#8217;s part two of using guitar and synth in Reason/Record, which also includes a downloadable Combinator patch.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/sX8Wlt734TQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sX8Wlt734TQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p><a href="http://line6.com/community/community/line_6_blog/blog/2010/03/12/propellerhead-record-reason-playing-guitar-through-the-reason-synths-part-two">Propellerhead Record + Reason: Playing Guitar Through the Reason Synths (Part Two)</a></p>
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		<slash:comments>9</slash:comments>
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		<title>Touch: Meet the Multitouch Guitar &#8211;  Plus An Open Source, iPhone Solution, Too</title>
		<link>http://createdigitalmusic.com/2010/02/11/touch-meet-the-multitouch-guitar-plus-an-open-source-iphone-solution-too/</link>
		<comments>http://createdigitalmusic.com/2010/02/11/touch-meet-the-multitouch-guitar-plus-an-open-source-iphone-solution-too/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 18:14:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[control-surface]]></category>
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		<category><![CDATA[guitar]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[live-api]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mrmr]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9485</guid>
		<description><![CDATA[As multitouch becomes more widely available, there&#8217;s an opportunity to re-imagine all sorts of interfaces. And yes, that includes the guitar.
I&#8217;m way behind on mentioning it, but thanks to all the readers who spotted the fascinating Misa digital guitar. Strings and frets are each replaced with digital touch controls, and the soundboard touchscreen is set [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2010/02/misaguitar.jpg" alt="misaguitar" title="misaguitar" width="580" height="347" class="alignright size-full wp-image-9492" /></p>
<p>As multitouch becomes more widely available, there&#8217;s an opportunity to re-imagine all sorts of interfaces. And yes, that includes the guitar.</p>
<p>I&#8217;m way behind on mentioning it, but thanks to all the readers who spotted the fascinating Misa digital guitar. Strings and frets are each replaced with digital touch controls, and the soundboard touchscreen is set up to control notes, velocity, pitch, and filters. In fact, it makes the guitar more like a keyboard, and less like a guitar. But as with all digital instruments, abstracting the gesture from the actual sound means that you can arbitrarily redefine what the instrument really does.</p>
<p><a href="http://www.engadget.com/2010/01/18/misa-digital-guitar-cuts-the-strings-brings-the-noise/">Engadget wrote up the Misa last month</a></p>
<p><a href="http://www.misadigital.com/">Misa Digital</a> of Sydney has a bare-bones site and waiting list / queries via email.</p>
<p>Don&#8217;t want to wait around on a list for the fully-integrated version? Thinking about how you could just strap an iPod touch or iPhone to an instrument and use that instead? You&#8217;re in luck. In fact, if you&#8217;ve got an Apple mobile and Ableton Live, you can start right now.</p>
<p><a href="http://www.flickr.com/photos/steviebm/4125684991/in/set-72157622856858738/"><img src="http://farm3.static.flickr.com/2598/4125684991_52acb69d9e.jpg"></a></p>
<div class="imgcaption">Photo courtesy Jim Purbrick; image by Steve Marshall (<a href="http://www.flickr.com/people/steviebm/">Stevie BM</a>).</div>
<p><span id="more-9485"></span></p>
<p>Jim Purbrick first experimented with iPhone performance at an open <a href="http://jimpurbrick.com/2009/05/12/london-geek-community-iphone-oscestra/">OSCestra</a>. Unlike the Misa, his guitar remains a real guitar. The addition of an iPhone (or an iPod touch, if you&#8217;d rather) is simply a way to augment the instrument. In the grand tradition of the one man band, touch control with the open-source control application Mrmr allows him to manipulate Ableton Live tracks.</p>
<p>The solution is an open source Python hack that connects his mobile device to Ableton Live through Live&#8217;s LiveAPI. And incidentally, this solution requires far less effort &#8211; and yields more immediate integration &#8211; than running a Max for Live device. (I have to point that out, because while I&#8217;m impressed by Max&#8217;s extraordinary capabilities inside Live, there are practical ways in which direct OSC integration is better for controlling Live itself.)</p>
<p>And good news, Windows users &#8211; this all works on your OS, too.  In fact, the only problem is the lack of an interface builder for Mrmr on Windows, which is something I think we&#8217;ll soon solve. (JavaFX would be a nice choice, as you&#8217;d have a cross-platform Java interface that looks nice but runs anywhere, without the pain of developing in Swing. That last sentence will be meaningful only to Java developers; everyone else, pretend I just temporarily started speaking in tongues.)</p>
<p>Details and full instructions for the hack:</p>
<p><a href="http://jimpurbrick.com/2009/12/17/open-source-guitar-mounted-multi-touch-wireless-osc-interface-ableton-live/">An Open Source, Guitar Mounted, Multi Touch, Wireless, OSC Interface for Ableton Live</a> [The Creation Engine No. 2 (Jim's blog)]</p>
<h3>Videos</h3>
<p>For further inspiration, here&#8217;s both the Misa and Jim&#8217;s own (real) guitar augmented by touch, in action:</p>
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		<slash:comments>30</slash:comments>
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		<title>Apogee GiO: Foot Control, Audio for GarageBand, Logic, MainStage</title>
		<link>http://createdigitalmusic.com/2009/07/30/apogee-gio-foot-control-audio-for-garageband-logic-mainstage/</link>
		<comments>http://createdigitalmusic.com/2009/07/30/apogee-gio-foot-control-audio-for-garageband-logic-mainstage/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 23:07:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apogee]]></category>
		<category><![CDATA[bass]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[foot-controller]]></category>
		<category><![CDATA[GarageBand]]></category>
		<category><![CDATA[gio]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Logic]]></category>
		<category><![CDATA[logic-9]]></category>
		<category><![CDATA[logic-studio]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MainStage]]></category>
		<category><![CDATA[pedalboard]]></category>
		<category><![CDATA[previews]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6801</guid>
		<description><![CDATA[The market is clear: guitarists (and other instrumentalists) want to plug in a piece of hardware, fire up their Mac, and start playing with GarageBand right away. The announcement of Apple&#8217;s new Logic Studio 9 last week coincided with the release of new hardware from Apogee, the audio vendor that has gone Mac-only and Apple-centric. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/07/gio1.jpg" alt="gio1" title="gio1" width="580" height="234" class="alignleft size-full wp-image-6806" /></p>
<p>The market is clear: guitarists (and other instrumentalists) want to plug in a piece of hardware, fire up their Mac, and start playing with GarageBand right away. The announcement of Apple&#8217;s new Logic Studio 9 last week coincided with the release of new hardware from Apogee, the audio vendor that has gone Mac-only and Apple-centric. Today during a meeting with Apple, I got my first in-person look at the GiO (pronounced &#8220;Geo,&#8221; like the compact car, not G.I.O. as would rhyme with G.I. Joe).</p>
<p>A number of impressions that I didn&#8217;t get from the press announcement:<span id="more-6801"></span></p>
<p><strong>The hardware looks great.</strong> It&#8217;s tough to describe until you see in person, but while it seems to look almost cheap or toy-like in photos, the hardware is quite substantial, solid, and attractive. It&#8217;s also nice to see a pedalboard that&#8217;s fairly simple, with ample clearance between controls &#8211; essential for playing with your feet.</p>
<p><strong>It has awesome colored lights.</strong> No, really. Not only do the lights change color, but they&#8217;re actually color coded. So you can see, for instance, <em>which stompboxes you&#8217;re using</em> based on the color.</p>
<p><strong>It uses MIDI.</strong> Let&#8217;s get this out of the way. Apogee made such a big deal of saying this was compatible with GarageBand and Logic that I began to wonder if they&#8217;d somehow found a way to make something as simple as a pedalboard incompatible with everything else! Not so &#8211; the GiO just sends standard MIDI over USB. I&#8217;ll have to ask Apogee how this maps, and you may still be Mac-only assuming they wrote their own drivers. But I would imagine at the very least, if you want to swap between Logic and AmpliTube or Logic, you should be okay.</p>
<p><a href="http://www.apogeedigital.com/products/gio.php">GiO</a> [Apogee Digital]</p>
<p>If you&#8217;re in love with Logic and GarageBand, GiO looks quite nice. $399 would be steep for a few buttons for your feet, but in a nice housing with an audio interface, if you get heavy use out of it, you may feel differently. You get integrated control, low-latency audio (instrument in + line out), 5 stompbox buttons + 5 transport controls + next/previous controls, and expression control. Of course, this is not news if you&#8217;re happy with similar solutions from IK Multimedia, Line6, Native Instruments, and WAVES &#8211; all of which also have impressive software and integrated hardware. And there&#8217;s nothing stopping you from using that hardware, or other MIDI pedalboards, even with Logic. And I&#8217;ll just keep dreaming of a thin-but-large magical pedalboard that I can toss in a bag with a laptop. My feet need more to do.</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/gio2.jpg" alt="gio2" title="gio2" width="580" height="101" class="alignleft size-full wp-image-6807" /></p>
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		<slash:comments>20</slash:comments>
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		<title>Moog&#8217;s Lovely MuRF Resonant Filter, Now with MIDI, Double Bands</title>
		<link>http://createdigitalmusic.com/2009/07/20/moogs-lovely-murf-resonant-filter-now-with-midi-double-bands/</link>
		<comments>http://createdigitalmusic.com/2009/07/20/moogs-lovely-murf-resonant-filter-now-with-midi-double-bands/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 09:00:51 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[bass]]></category>
		<category><![CDATA[bass-guitar]]></category>
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		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[Moog]]></category>
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		<category><![CDATA[moogerfooger]]></category>
		<category><![CDATA[sequenced]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6576</guid>
		<description><![CDATA[Moog&#8217;s Moogerfoogers, the boutique all-analog hardware effects units, are brilliant piece of sound gear. They&#8217;re accessible, terrific sounding, and exquisitely-designed in terms of interface and control. Even as a software person, I just have a lot of respect for the design of these boxes.
I&#8217;m sure Moog Music hopes you collect these things (oh, if I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/07/moogerfooger_murfM.jpg" alt="moogerfooger_murfM" title="moogerfooger_murfM" width="580" height="476" class="alignleft size-full wp-image-6579" /></p>
<p>Moog&#8217;s Moogerfoogers, the boutique all-analog hardware effects units, are brilliant piece of sound gear. They&#8217;re accessible, terrific sounding, and exquisitely-designed in terms of interface and control. Even as a software person, I just have a lot of respect for the design of these boxes.</p>
<p>I&#8217;m sure Moog Music hopes you collect these things (oh, if I had that budget), but if you had to take just one Moogerfooger, the just-announced MF-105M might be your strongest candidate. First, it combines the two previous Moogerfooger MuRFs &#8211; that&#8217;s the Bob Moog-designed Multiple Resonance Filter Array. The MuRF (rhymes with &#8220;Smurf&#8221;) is basically eight filters which are sequenced to &#8220;animate&#8221; the effects in interesting ways. The original MuRF led to a set of bass filters, aimed at bass players or guitar players &#8220;looking for a heavier, darker sound.&#8221; Previously, you&#8217;d have to buy two separate Moogerfoogers to get both; the MF-105M just gives you both in one box.</p>
<p>More importantly, the &#8220;M&#8221; in the MF-105M stands for MIDI. Modulation is only fun if you have something with which you can modulate. As on the whole Moogerfooger line, you can use Control Voltage, but the MF-105M also uses MIDI, as seen in the demo video below.</p>
<ul>
<li>Change from pattern to pattern using MIDI Program Change</li>
<li>Sync your patterns to tempo with MIDI Clock, so you can play along with a drum machine, Ableton Live, whatever</li>
<li>Control any front panel with MIDI Control Change messages &#8211; for instance, control the envelope with your Mod Wheel</li>
<li>Play the filters with MIDI notes</li>
</ul>
<p>It&#8217;s still US$479, but you get what would otherwise require two of these units plus a MIDI-to-CV converter. And it&#8217;s all set up to use out of the box. It&#8217;s definitely a keyboardist and synthesist-friendly Moogerfooger &#8211; and for guitarists with MIDI guitars and a lot of imagination.</p>
<p><a href="http://www.moogmusic.com/moogerfooger/?section=product&#038;product_id=21339">Moog Moogerfooger MF-105M</a></p>
<p>Thanks to Ben Hovey over at Moog for sending this our way. (And yes, everyone is free to send us your product news, please &#8211; can&#8217;t guarantee it won&#8217;t get lost in my frightening inbox, but&#8230;)</p>
<p>Available in August. Video (silly titles, but about halfway through they have some useful demos):<span id="more-6576"></span></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/8FLd-q_iRTs&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8FLd-q_iRTs&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<slash:comments>5</slash:comments>
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		<title>Propellerhead Record In-Depth Preview: Recording, Reason-Style; Beta Test Now</title>
		<link>http://createdigitalmusic.com/2009/05/11/propellerhead-record-in-depth-preview-recording-reason-style/</link>
		<comments>http://createdigitalmusic.com/2009/05/11/propellerhead-record-in-depth-preview-recording-reason-style/#comments</comments>
		<pubDate>Mon, 11 May 2009 08:29:02 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/05/11/propellerhead-record-in-depth-preview-recording-reason-style/</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/images/featured/0509_record.jpg">]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/05/recordinterface.png" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Record Interface" border="0" alt="Record Interface" src="http://createdigitalmusic.com/images/2009/05/recordinterface-thumb.png" width="580" height="404" /></a> </p>
<p>What do you really want from a recording tool on a computer? The Digital Audio Workstation answer to that question has for years been on giving you a generalized set of tools that try to anticipate every possible need. The “workstation” approach puts a whole bunch of functionality in one place, in particular adding features like plug-in hosting for supporting third-party effects and instruments, video editing and scoring, and music notation.</p>
<p>Record is a different animal: it’s a <em>specialized </em>tool focused on making music with audio, instead of a generalized tool. Reason has focused on synths, with a distinctive set of hardware-styled modules in a virtual rack. Record focuses on sound, with a distinctive set of hardware-styled modules in a virtual rack. Get it?</p>
<p>What’s left out is important. There’s no plug-in support, but by limiting use to the internal sound modules, Record is entirely agnostic about things like sample rate and can be far more flexible with modular audio routing and fluid tempo changes. (There&#8217;s also no MIDI out support, but if you&#8217;re looking to sequence external hardware, I might look elsewhere, anyway &#8211; especially with gems like <a href="http://www.five12.com/">Numerology</a> out there.) Record also supports ReWire and has various export features, so the assumption is that – as with Reason – when you really want plug-ins, you can use your existing environment of choice.</p>
<p>Maybe you can call the results a DAW, if you really want to. But the one thing that isn’t debatable: Record is Reason for sound.</p>
<p>CDM was first with the official story from Propellerhead over the weekend, talking about the philosophy behind Record. Now we can talk about the specifics inside – and I have a test version here I’ve been working with while on the road.</p>
<p>Basically, Record combines comp-based recording with Reason-style racks and a whole load of goodies for processing and mixing your sound, including Line 6 guitar effects and an emulated SSL mixing desk. Why am I excited to begin working with it? Basically, it’s what happens when you flip the Record interface around. The most important screenshot (see any of these shots bigger by clicking on them):</p>
<p><a href="http://createdigitalmusic.com/images/2009/05/recordrackbackside.png" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Record Rack Backside" border="0" alt="Record Rack Backside" src="http://createdigitalmusic.com/images/2009/05/recordrackbackside-thumb.png" width="580" height="404" /></a> </p>
<p>Here’s what you get:</p>
<p> <span id="more-5857"></span>  <object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/oe7Iapsu_38&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oe7Iapsu_38&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
<ul>
<li><strong>All about “Record”ing – with comps:</strong> As the name implies, the real soul of Record is recording. Comping is built in from the beginning so that you get a take you want, and each track even includes an integrated tuner by default. This is really a tool that assumes you’re actually one person plugging in an instrument and playing. </li>
<li><strong>Music and tempo-based sound: </strong>“Tempo-independent” audio is almost the reverse of what this is. When you record sound, the idea is that you always have some musical information in mind – beats and bars. Record lets you then change the tempo of that audio fluidly, without <em>ever</em> having to think about warping or slicing or markers or loops or anything like that. Propellerhead says they’re especially proud of the audio quality of the stretching algorithm working behind the scenes to make these changes sound good, which is what we’re already hearing (unofficially, of course) from beta testers in comments and elsewhere. </li>
<li><strong>Tempo changes: </strong>Unlike other tools that have focused on DJ-style or electronica-style master tempo, Record assumes fluid changes in tempo from version 1.0. There’s always a “conductor” track, a main tempo lane, which can have subtle, curved tempo changes (accel./rit.). When you export your audio, that information is exported as MIDI, so this musical information travels with you to other tools. </li>
<li><strong>An integrated recording/mixing/arrangement environment: </strong>This is the one DAW-like part of Record, though it still feels more like Reason than anything else. Each track gets three things: a channel routed into the mixer, an individual device module you can insert into the rack (as in Reason), and a sequencing lane for MIDI and audio. </li>
<li><strong>Sequencing: </strong>This is the most traditional part of Record – you do get conventional sequencer lanes. Clips can arbitrarily contain audio, MIDI, and automation data. The important thing to note is that, because Record doesn’t support plug-ins, you can count on consistent integration of automation – if there’s a knob in a module, you can automate it in the sequencer, just as in Reason. </li>
<li><strong>Hardware-style mixing: </strong>No software-style mixer here: the mixer inside Record is a direct simulation of hardware, not a loosely-inspired emulation. The Record mixer is modeled after an SSL 9000k analog mixing desk, so that it intends to look, work, and sound like the real thing. (SSL was not officially involved, so you’ll just have to count the Propellerheads as SSL fans.) </li>
<li><strong>Reason-style effects: </strong>In addition to the mixer, you get Reason-style modules for EQ, dynamics, and other effects. </li>
<li><strong>Line 6 guitar effects: </strong>Line 6’s virtual POD is built in, so you get their guitar amps and cabinets built in. I’m guessing those should be quite nice with keyboards, too. </li>
</ul>
<p><a href="http://createdigitalmusic.com/images/2009/05/recordsequencer.png" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Record Sequencer" border="0" alt="Record Sequencer" src="http://createdigitalmusic.com/images/2009/05/recordsequencer-thumb.png" width="580" height="404" /></a></p>
<p><strong>Arrangement: </strong>Looking at the birds-eye view, Record <em>does</em> admittedly look like a DAW. But dig in a little bit to how these modules work, and there’s more Reason DNA than anything else. It’ll be interesting to work with these modules over the coming months. Also, most important to recognize is that when you see audio in Record, it will <em>always</em> obey tempo changes you make, including gradual speed increases and decreases – no warping or slicing required. When you do want to slice up audio, you could, say, drop Record as a ReWire client into an Ableton Live set, or even export your audio with tempo changes from Record as one track and put your sliced audio in a different rack.</p>
<p><strong><a href="http://createdigitalmusic.com/images/2009/05/recordmixingconsole.png" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="RecordMixingConsole" border="0" alt="RecordMixingConsole" src="http://createdigitalmusic.com/images/2009/05/recordmixingconsole-thumb.png" width="580" height="404" /></a> </strong></p>
<p><strong>The mixing desk: </strong></p>
<p>The thing is, it’s not so much what Record does as what it does in a Reason-style way. So while this is a preview, not a review, here’s what makes Record more like Reason:</p>
<p><a href="http://createdigitalmusic.com/images/2009/05/reasonmodulemenu.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="reasonmodulemenu" border="0" alt="reasonmodulemenu" src="http://createdigitalmusic.com/images/2009/05/reasonmodulemenu-thumb.jpg" width="326" height="577" /></a> </p>
<p>For Reason users, this one image pretty much sums everything up. The workflow is still essentially a Reason workflow – if you love that, you’re likely already salivating. If not, it’ll likely take more convincing from the other aspects of the tool.</p>
<ul>
<li><strong>Every track is a rack: </strong>Each time you create a track, you get a modular rack, which translates to the inserts you see in the mixer. For advanced users, this means you can do anything with routing you want. You get a full-blown rack on each track, with all the usual goodies for routing. For beginners, it means you can call up easy presets for whatever you’re doing, and the parameters show up as plain-English knobs in the mixer. You don’t have to think about routing or what everything represents; you just focus on sound. For beginners and advanced users, the ability to “see” all of this routing with virtual cables and such means sophisticated mixing and routing setups aren’t quite so abstract. </li>
<li><strong>It’s a Reason interface: </strong>Everything looks and feels like Reason, even with a much more involved UI. All the new views continue on the theme of adjustable navigation panes. These views either get combined into a single-window interface, or can be detached if you’d prefer. But there are almost no dialog boxes, with one notable exception: </li>
<li><strong>You get Reason patches and patch browsing, for audio: </strong>Reason users will feel right at home, as Record extends the patch browsing metaphor from Reason. And because track effects inserts use what are essentially Combinators, those inserts just feel like Reason devices inside a mixer. </li>
<li><strong>Reason + Record: </strong>If you have Reason, you have access to all your Reason modules. And since Record has a big Reason rack – well, you get the idea. Instead of recording inside Reason, what Reason users get is Reason inside a bigger version of Reason that understands not only recording, but mixing and audio arrangement, and treats audio like music, with tempo. </li>
<li><strong>ReWire: </strong>Record is a ReWire client (slave), not a host (master). That should be your first clue Propellerhead aren’t trying to replace Pro Tools, Live, and Logic. But it does mean you could easily use, say, Record for recording purposes on your own, then drop it into a Pro Tools session in the studio, or Record to do some song-writing that you then bring into an Ableton live PA or remix set. </li>
<li><strong>Reason-style automation and control. </strong>Most notably, this is the first audio production tool I’ve seen that was set up from the beginning to be used with keyboards, as Reason was. It’s funny: right now, M-Audio are pitching using a keyboard to control Pro Tools with their Axiom Pro / HyperControl product. This essentially goes the other way: like Reason, Record uses the “Remote” protocol, which was effectively the first to “automap” your keyboard controller and control surface to the software. That means you can comfortably produce an entire work from your keyboard, while adding guitar or vocals as an audio recording. </li>
<li><strong>Oh yeah, it’ll be fun even if you only use synths: </strong>In case you haven’t guessed already, for Reason users, this means mixing and processing and arrangement tools that weren’t available before, so even if you never hook up a mic to Record, I imagine you could use almost all of these tools. (Only the tuner and audio comps become redundant.) </li>
</ul>
<p><a href="http://createdigitalmusic.com/images/2009/05/rack.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="rack" border="0" alt="rack" src="http://createdigitalmusic.com/images/2009/05/rack-thumb.jpg" width="580" height="400" /></a> </p>
<p>It’s really the relationship of the device rack to the mixer and tracks in Record that make it unique, and will be fun to explore over the coming months. When you create devices and Combinators, you can easily see them in the mixer and track sections. Sends are named as the actual sound parameter, too. Because it <em>doesn’t</em> support plug-ins, that also means you never have to worry about the way parameter names are handled in formats like VST, though you can always return to your favorite host when you do want plug-ins since Record is also a ReWire client.</p>
<p><a href="http://createdigitalmusic.com/images/2009/05/line6.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="line6" border="0" alt="line6" src="http://createdigitalmusic.com/images/2009/05/line6-thumb.jpg" width="580" height="124" /></a> </p>
<p>Line6 guitar and bass amps are available out of the box as insertable modules. This is all you need for the interface: it’s aggressively simple.</p>
<p><a href="http://createdigitalmusic.com/images/2009/05/patchwindow.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="patchwindow" border="0" alt="patchwindow" src="http://createdigitalmusic.com/images/2009/05/patchwindow-thumb.jpg" width="467" height="404" /></a> </p>
<p>The patch window will look familiar to Reason users. But if you’re new to this, what it means is that you can easily surf through, say, Line 6 guitar presets and hear immediately what they sound like.</p>
<p>So, what does the music sound like? <a href="www.joshmobley.com">Josh Mobley</a> via <a href="http://twitter.com/jmob">Twitter</a> tells us about his official demo song, “Push Me Down,” made in Record for Propellerhead. All the songs in the embedded player below were made in Record, with the exception of “Narrow Escape,” the demo for Reason 4.</p>
<p><img style="width: 0px; height: 0px; visibility: hidden" border="0" src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyNDIwNTM1NTc1NDAmcHQ9MTI*MjA1MzYwOTg4OSZwPTI3MDgxJmQ9bWluaV9tdXNpY19wbGF5ZXJfZmlyc3RfZ2VuJmc9MSZ*PSZvPWZkY2I1Yjc5MzdiYTRjNTQ5YTQyZGMyNzQyMzhkOWUwJm9mPTA=.gif" width="0" height="0" /><embed type="application/x-shockwave-flash" src="http://cache.reverbnation.com/widgets/swf/13/widgetPlayerMini.swf?emailPlaylist=artist_420152&amp;backgroundcolor=EEEEEE&amp;font_color=000000&amp;posted_by=artist_420152&amp;shuffle=&amp;autoPlay=false" height="83" width="262" /><br/><a href="http://www.reverbnation.com/c./a4/13/420152/Artist/420152/Artist/link"><img alt="Josh%20Mobley" border="0" height="12" src="http://cache.reverbnation.com/widgets/content/13/footer.png" width="262" /></a><br/><img style="visibility:hidden;width:0px;height:0px;" border="0" width="0" height="0" src="http://www.reverbnation.com/widgets/trk/13/artist_420152/artist_420152/t.gif" /><a href="http://www.quantcast.com/p-05---xoNhTXVc" target="_blank"><img src="http://pixel.quantserve.com/pixel/p-05---xoNhTXVc.gif" style="display: none" border="0" height="1" width="1" alt="Quantcast" /></a>  </p>
<h3>About that Dongle</h3>
<p>The other bit of news &#8211; and the one item that&#8217;s likely to be most divisive &#8211; is that Propellerhead is changing the authorization scheme in Record, as explained here:</p>
<p><a href="http://www.propellerheads.se/products/record/index.cfm?fuseaction=get_article&#038;article=ignition_key">Ignition Key</a></p>
<p>The good news: &#8220;demo&#8221; mode / non-authorized mode is actually only &#8220;open&#8221;-disabled. You can even save files in the demo; you just can&#8217;t open existing files. The Ignition Key comes free with the tool rather than being a separate purchase as with some iLok products, and if you lose or break it, a replacement is available for a nominal fee. (Some manufacturers actually have the gall to charge for the full purchase price of the product or close to it, which is utterly ridiculous.) Also, if you don&#8217;t want to use the key, there is an Internet authorization. </p>
<p>The bad news: it is still a dongle. Internet authorization requires a consistent connection <em>while you&#8217;re working</em>; the moment that&#8217;s dropped, the software reverts to demo mode. I would personally much rather have seen one-time Internet authorization as is available from Ableton and Native Instruments, among others, especially as Record would be fun to use on a bus or train without plugging in a dongle. Propellerhead say they&#8217;ve put some thought into this and wanted to do copy protection right, but I expect they&#8217;ll hear about it anyway.</p>
<p>The one upside I do see is for people who use a lot of machines (like myself, for one). You can use just the dongle without any other authorization, and you can use it on as many machines as you want. So that means you can move from a studio to a Mac laptop to a PC laptop to a netbook just by moving your dongle around, and never have to fill out a registration form or worry about if you&#8217;ve run out of authorizations. </p>
<p>Also, I&#8217;d suggest that people use this as an opportunity to freely try the demo without any annoying limitations and decide if you like the tool before you buy it.</p>
<h3>Availability / pricing</h3>
<p>Beta testing is starting now, today – sign-up at the site below.</p>
<p>September 9, 2009 is the official release date.</p>
<p>Suggested retail: US$299, EUR299. No word yet on what bundles will be available for existing or new Reason users, but Propellerhead says that it will have special bundle pricing of some kind. </p>
<p>Videos and more info at:</p>
<p><a href="http://www.record-you.com">www.record-you.com</a></p>
<p>It’s been a long, long wait for side-by-side Reason and audio racks and recording in Reason, but there’s no question that this is a big announcement. </p>
<p>Since many of you will be beta-testing this alongside me, I look forward to hearing your opinions of the tool and any tips or techniques you discover.</p>
<p></embed></p>
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		<title>iPhone as Serious Instrument: New Synthable iSyn, Strummable Star Guitar</title>
		<link>http://createdigitalmusic.com/2009/04/10/iphone-as-serious-instrument-new-synthable-isyn-strummable-star-guitar/</link>
		<comments>http://createdigitalmusic.com/2009/04/10/iphone-as-serious-instrument-new-synthable-isyn-strummable-star-guitar/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 23:22:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5608</guid>
		<description><![CDATA[The iPhone and iPod touch are getting more in the way of playable software instruments that could ease its transformation into a handheld idea-capturing gadget. noise.io lays claim to being the first full-featured soft synth on the platform, with unusual FM synthesis control &#8211; and I still like the fact that it isn&#8217;t anything like [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/04/isyn.jpg"></p>
<p>The iPhone and iPod touch are getting more in the way of playable software instruments that could ease its transformation into a handheld idea-capturing gadget. <a href="http://createdigitalmusic.com/2008/08/05/noiseio-first-synth-for-iphoneipod-touch-coming-soon-with-gestural-fm-synthesis-control/">noise.io lays claim</a> to being the first full-featured soft synth on the platform, with unusual FM synthesis control &#8211; and I still like the fact that it <em>isn&#8217;t</em> anything like most soft synths on your PC. And of course there have been beat machines like the surprisingly capable <a href="http://createdigitalmusic.com/2008/06/08/intua-beatmaker-music-suite-for-iphone-and-ipod-touch/">Intua BeatMaker</a> drum machine/suite. On mobile platforms, though, the more the merrier &#8211; especially given the bargain-basement prices. So I&#8217;m pleased to see the likes of noise.io and Beatmaker joined by two recent apps.</p>
<p>Released today, iSyn is a mini-suite of music apps released by online retailer AudioMIDI.com and a known quantity in soft synth design &#8212; VirSyn, makers of Tera and Cube. I&#8217;m giving this a try now, but the feature list looks impressive:</p>
<ul>
<li>Touchable drum pads, keyboard</li>
<li>Three-track sequencer: two virtual analog synth tracks, one drum track</li>
<li>Programmable virtual analog synths with tilt, X/Y pad for modulation control</li>
<li>Sample playback drum machines pre-loaded with 808, 909, synth drums, other retro kits</li>
</ul>
<p>It&#8217;s a little vanilla compared to noise.io &#8211; though the more conventional UI may be welcome to some for the same reason. It&#8217;s apparently missing the ability to use your own drum sets as on the iDrum app (with the desktop app) and Beatmaker. But it nonetheless looks promising, even a little reminiscent of the Korg DS-10 for Nintendo DS in presenting a simple combination of 2 synths and 1 kit.</p>
<p>Oh, yeah &#8212; and it&#8217;s a quite-reasonable $4.99.</p>
<p>Full information, videos, forum and such at the app site:</p>
<p><a href="http://www.isynapp.com/">iSynApp.com</a></p>
<h3>A Strummable Virtual Guitarist</h3>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/lXv_qcQ6GjU&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lXv_qcQ6GjU&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>(Ocarina killer? Hmmm&#8230; Amidio / Smule smackdown, perhaps?)</p>
<p>In a different vein, Star Guitar, from the makers of noise.io, simulates a guitar in software, down to passable imitation of the sound and strumming patterns. Tap the chords you want, choose a style and timbre, and Star Guitar produces accompaniment that&#8217;s more than good enough to noodle with song ideas. It could be a huge boon to songwriters, especially with mic input for iPhone and second-gen iPod touch.<span id="more-5608"></span></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/04/starguitar.jpg"></p>
<p>The sounds are similar to Steinberg&#8217;s Virtual Guitarist, but the developers at Amidio get the idea right: a virtual guitarist makes a lot more sense when it fits in your pocket and costs $3.99. Star Guitar is ideal for quickly sketching out an idea while laying on a hotel bed or working out a new chord progression on the bus. The strums are mechanical, to be sure, but realistic enough to get an idea flowing. A metronome means it can even become a practice tool. Not being a guitarist, I was surprised to find myself trying new ideas I might not have sitting at a piano. (But where&#8217;s the flat-13 button?)</p>
<p>Details on this and other apps:<br />
<a href="http://amidio.com">Amidio</a> [makers of Star Guitar, noise.io]</p>
<p>And that to me is ultimately the way in which these apps start to make sense. Transposed to a mobile device, the instruments take on a different meaning, and you use them in different ways.</p>
<p>The challenge is also on to me to provide these kinds of capabilities on other mobiles. The Google Android currently lacks real-time synthesis capabilities &#8211; something that otherwise should be perfectly workable, even without a floating-point unit onboard (as on the G1). As far as I know, the Palm Pre SDK lacks these capabilities, too. Windows Mobile has long been capable of such things, but the instability of that platform, middling handset quality, and other problems have prevented breakout synth hits. So while I really like the idea of something like Android, it&#8217;ll be interesting to see if it can deliver these kinds of features. (In fairness, the iPhone didn&#8217;t even have an SDK in its early months, so we&#8217;ll see.) I raise the point only because I think there is great potential to making music way, way out of the studio.</p>
<p>We&#8217;ll have some hands-on tests of these apps and a guide to actual music workflows on the iPod touch and iPhone. So here&#8217;s a question: how would you like us to cover these apps? (I&#8217;m thinking hands-on tips for actual production, rather than just some dry reviews or round-ups.) And if you could wish for any mobile music app, what would it be?</p>
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		<slash:comments>20</slash:comments>
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		<title>Macworld Reviews GarageBand 09, Missing MIDI, Alternative Learning Tools</title>
		<link>http://createdigitalmusic.com/2009/02/11/macworld-reviews-garageband-09-missing-midi-alternative-learning-tools/</link>
		<comments>http://createdigitalmusic.com/2009/02/11/macworld-reviews-garageband-09-missing-midi-alternative-learning-tools/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 16:15:11 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Chris Breen at Macworld does exceptional, tough reviews of consumer sound software. He&#8217;s tackled GarageBand &#8216;09 in depth in a review published this week at Macworld.com. If you&#8217;re a beginning user, this review is for you &#8211; and if not, Chris will help you understand what that perspective is like for countless typical Mac users:
Unless [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/02/gblesson.jpg"></p>
<p>Chris Breen at Macworld does exceptional, tough reviews of consumer sound software. He&#8217;s tackled GarageBand &#8216;09 in depth in a review published this week at Macworld.com. If you&#8217;re a beginning user, this review is for you &#8211; and if not, Chris will help you understand what that perspective is like for countless typical Mac users:</p>
<blockquote><p>Unless you have an active interest in producing podcasts or creating a musical score, it&rsquo;s likely you&rsquo;ve opened GarageBand once and then never bothered with it again. Of all the programs that make up the iLife suite, none is more overlooked than this application. And, given its original focus, that&rsquo;s not too surprising. Making music requires a skill not common in the general population of computer users.</p></blockquote>
<p><a href="http://www.macworld.com/article/138701/2009/02/garageband09.html">Review: GarageBand &rsquo;09 | Macworld</a></p>
<p>I&#8217;ve gotten to spend some time with this review as the tech editor for the story, and testing GarageBand along with it, I definitely agree. The new lessons are really terrific &#8211; they won&#8217;t teach you to play, necessarily, but they&#8217;re polished, and they can whet musicians&#8217; appetite for additional training options and real music lessons. The guitar effects sound terrific. The UI has been improved in subtle but significant ways that make things easier to find.</p>
<p>The one real disadvantage of the new version is that these terrific-sounding guitar effects don&#8217;t support MIDI control. They do support automation, but you can&#8217;t control them with anything other than the mouse. </p>
<p>To me, that means you may actually struggle to find a reason to get this upgrade on its own &#8211; which would be a problem, except that you&#8217;re either getting the new release with a new Mac or are also getting major upgrades to iPhoto and iMovie. So, okay &#8212; there&#8217;s your reason. And for people with an older version wanting to get into something simple, I&#8217;d still easily recommend GarageBand.</p>
<p>If it&#8217;s video lessons that interest you, though, Chris has done a complete overview of video instructions options on the Mac. If you do get GarageBand 09, I think you&#8217;re likely to hunger for more than Apple currently offers, making this a useful resource. And if GarageBand 09 <em>doesn&#8217;t</em> interest you, this gives you some other choices for computer-assisted music learning.</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/02/iplayguitar.jpg"></p>
<p><a href="http://www.macworld.com/article/138596/2009/02/play_instrument.html">Learn to play an instrument | Macworld</a></p>
<p>Incidentally, it&#8217;s too bad Apple doesn&#8217;t offer a way for musicians to build their own lessons in GarageBand; I think that&#8217;d be a big hit.</p>
<p>All of that said, I do think Apple is doing a whole lot to make music software more accessible to the first-time user. The fact that GarageBand is just there on a new Mac, and that steps in 09 make sure that if you click the icon you get something friendly and musical, really is significant.</p>
<p>Using the new GarageBand? Do let us know what you think of it.</p>
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		<title>Goodies for Guitars: IK&#8217;s Wah Pedal That&#8217;s Also an Interface, Official Fender Software</title>
		<link>http://createdigitalmusic.com/2009/01/15/goodies-for-guitars-iks-wah-pedal-thats-also-an-interface-official-fender-software/</link>
		<comments>http://createdigitalmusic.com/2009/01/15/goodies-for-guitars-iks-wah-pedal-thats-also-an-interface-official-fender-software/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 18:33:50 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/15/goodies-for-guitars-iks-wah-pedal-thats-also-an-interface-official-fender-software/</guid>
		<description><![CDATA[ 
Today is set to be an orgy of computer music-y, Abletronic, drum machine-loaded, Max-patching news, so let&#8217;s throw one out to the guitarists. IK Multimedia has two new announcements today that are actually quite cool. The StealthPedal is a Wah pedal that&#8217;s actually an audio interface, sort of like a James Bond pen that&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/ikfender.jpg" /> </p>
<p>Today is set to be an orgy of computer music-y, Abletronic, drum machine-loaded, Max-patching news, so let&rsquo;s throw one out to the guitarists. IK Multimedia has two new announcements today that are actually quite cool. The StealthPedal is a Wah pedal that&rsquo;s actually an audio interface, sort of like a James Bond pen that&rsquo;s also a gun. And IK also landed the only official Fender-endorsed software amp emulation.</p>
<p>Here&rsquo;s a quick look at the specs. By the way, I&rsquo;ve consulted everyone I know (especially as I&rsquo;m not a guitarist), and basically what we&rsquo;ve come up with is that a whole bunch of the guitar emulations out there (Apple, IK, NI, and Waves) are pretty damned good. Apple recently upgraded their own guitar emulations, meaning even what you get in GarageBand &lsquo;09 is a big leap forward (and I have it on good authority that they sound terrific). NI has a guitar announcement coming later today, too. I&rsquo;d choose based on taste, basically; each has a unique personality. </p>
<p><strong>AmpliTube Fender</strong></p>
<ul>
<li>12 Fender guitar amps (Twin Reverb, &lsquo;59 Bassman LTD, Super-Sonic, Metalhead) </li>
<li>12 matching cabinets </li>
<li>9 microphones </li>
<li>6 stomp effects, 6 rack effects (tape echo, Fender reverb, fuzz/wah, triangle flanger, wah, the works) </li>
<li>Digital tuner, stomp pedal board, amp head, cabinet plus mic, rack effects. (Here&rsquo;s one point of differentiation: NI, for instance, has more toys here; IK plays it a little more conventionally; that&rsquo;s a matter of taste.) </li>
<li>SpeedTrainer, RiffWorks T4 recording included </li>
<li>&ldquo;Certified&rdquo; by Fender </li>
<li><strong>US$229.99</strong> for the full set, or get the LE (4 amps, 5 cabinets, 2 stomp, 2 mic, 2 rack FX) with the StealthPlug USB audio interface for <strong>US$139.99</strong> </li>
<li><strong>Available</strong> late February </li>
</ul>
<p>It&rsquo;s a pretty stunning deal if you&rsquo;re a Fender fan.</p>
<p><a title="http://www.amplitube.com/fender" href="http://www.amplitube.com/fender">http://www.amplitube.com/fender</a></p>
<p><strong>Stealth Pedal</strong></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/stealthpedal.jpg" /> </p>
<ul>
<li>Looks like a wah pedal &ndash; same form factor </li>
<li>Works as a controller (it&rsquo;s basically an assignable expression pedal) </li>
<li>Comes with a double foot switch, and you can optionally add a second expression pedal via a foot input </li>
<li>Also a USB audio interface (24-bit, 44.1/48) </li>
<li>&ldquo;Low-noise&rdquo; input stage </li>
<li>Headphone out, volume control, LEDs for use as a tuner or level indicator </li>
<li>ASIO PC, Core Audio Mac drivers </li>
<li>Software bundle </li>
<li><strong>US$269.99</strong> </li>
<li><strong>Available </strong>late April </li>
</ul>
<p>This looks just incredibly functional for someone wanting something compact. There have been controller/audio interface bundles before from IK, NI, and others, but this you can throw easily in your case.</p>
<p><a href="http://www.stealthpedal.com"><u>http://www.stealthpedal.com</u></a></p>
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		<title>Guitar Adds iPod touch Controls, Plays Ableton, Lovely Ambient Music</title>
		<link>http://createdigitalmusic.com/2008/12/23/guitar-adds-ipod-touch-controls-plays-ableton-lovely-ambient-music/</link>
		<comments>http://createdigitalmusic.com/2008/12/23/guitar-adds-ipod-touch-controls-plays-ableton-lovely-ambient-music/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 17:43:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[ambient]]></category>
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		<category><![CDATA[eno]]></category>
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		<category><![CDATA[guitar]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/23/guitar-adds-ipod-touch-controls-plays-ableton-lovely-ambient-music/</guid>
		<description><![CDATA[


So, the guitar with the Korg KAOSS Pad KP3 built-in wasn&#8217;t enough for you, huh? Here&#8217;s an axe with two iPod touch units attached. The sounds that result, with Ableton Live, the Eno/Chilvers app Bloom, and bowed guitar, are quite lovely. That shows some of the power of these apps: playing along with the generative/interactive [...]]]></description>
			<content:encoded><![CDATA[</p>
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<div><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/Ndf5VzNM21c&amp;hl=en&amp;fs=1&amp;rel=0&amp;hl=en"></param><embed src="http://www.youtube.com/v/Ndf5VzNM21c&amp;hl=en&amp;fs=1&amp;rel=0&amp;hl=en" type="application/x-shockwave-flash" width="425" height="355"></embed></object></div>
</div>
<p>So, the guitar with the <a href="http://createdigitalmusic.com/2008/11/24/monster-hybrid-kaoss-pad-3-electric-guitar-zoybar-modular-hardware-platform/" target="_blank">Korg KAOSS Pad KP3</a> built-in wasn&rsquo;t enough for you, huh? Here&rsquo;s an axe with two iPod touch units attached. The sounds that result, with Ableton Live, the Eno/Chilvers app Bloom, and bowed guitar, are quite lovely. That shows some of the power of these apps: playing along with the generative/interactive music app Bloom is a bit like having an intelligent composition to work with. If these devices were more open and allowed easy creation of your own musical toys, you could built generative machines to play along with you. And it also demonstrates how touch and smart devices can extend the performance possibilities of a traditional instrument, in a way a rig of effects pedals and stomboxes &ndash; no matter how sophisticated &ndash; never could. (Thanks, <a href="http://www.gorehole.org/nostromo/" target="_blank">nostromo</a>!)</p>
<p>My favorite part: because Bloom uses the accelerometer, shaking the guitar clears patterns in Bloom. That demonstrates how a gesture that&rsquo;s gimmicky on its own could be really useful in a particular performance situation.</p>
<p>Creator Brian William Green has some notes on his creation. And he cautions that this is just a quick, informal jam; it&rsquo;ll be interesting to see how this evolves as he practices.</p>
<p> <span id="more-4647"></span><br />
<blockquote>
<p>This video is a quick demonstration of my guitar with 2 itouch ipods mounted onto the body of the guitar.</p>
<p>The ipod closest to the guitar pick ups is running Itouch Midi&#8217;s Matrix app which I&rsquo;m using to send midi to Ableton Live on my Macbook via wifi.</p>
<p>And the itouch near the bottom is running Bloom designed by Brian Eno and Peter Chilvers, Bloom is a generative music application.</p>
<p>Note: in this video bloom is just being run through my mixer when i play live it is run through various patches to alter it a bit.</p>
<p>The reason i shake the guitar is to clear bloom and start a new pattern, each time i shake it, it clears the boards and lets you start again.</p>
<p>Note: this video is just me messing around with a quick live set i through together just for the video its nothing real special but it shows kinda what im doing for my live sets, one thing that im not using in the video that is in my live setup is various Pd(puredata) patches.</p>
<p>More Videos Soon.      <br />Thanks       <br />-Brian Green </p>
</blockquote>
<p>Other guitarists using similar rigs? Let us know!</p>
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		<title>Plattabass, DIY Hybrid Bass &#8211; Turntable, Coming Soon</title>
		<link>http://createdigitalmusic.com/2007/02/15/plattabass-diy-hybrid-bass-turntable-coming-soon/</link>
		<comments>http://createdigitalmusic.com/2007/02/15/plattabass-diy-hybrid-bass-turntable-coming-soon/#comments</comments>
		<pubDate>Thu, 15 Feb 2007 16:41:22 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2007/02/15/plattabass-diy-hybrid-bass-turntable-coming-soon/</guid>
		<description><![CDATA[Winning the award this month for &#8220;Most Insane Project Mockup&#8221;, I give you the Plattabass. It&#8217;s a bass. It&#8217;s a record player. It has magnetic sensors embedded in the neck. And yes, that is a crossfader. Even crazier: Mobius (Ray Belden) plans to actually build this thing. We&#8217;ll be watching.
Proposed specs, courtesy Ray:

2 assignable cross [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.createdigitalmusic.com/images/2007/feb/basstable.jpg"></p>
<p>Winning the award this month for &#8220;Most Insane Project Mockup&#8221;, I give you the Plattabass. It&#8217;s a bass. It&#8217;s a record player. It has magnetic sensors embedded in the neck. And yes, that is a crossfader. Even crazier: Mobius (Ray Belden) plans to actually build this thing. We&#8217;ll be watching.</p>
<p>Proposed specs, courtesy Ray:</p>
<blockquote><ol>
<LI>2 assignable cross faders, an extreme pitch control that goes to zero RMP, a thumb worn magnet that triggers a sensor inlaid in the back of the neck</li>
<p><LI>Three control knobs, and 2 TRS stereo outputs</li>
<li>Fender P bass neck, Basslines 1/4 pound pickups, and Fender flat-wound strings</li>
<p><LI>Technics 1200 motor, plater , and controls</liL>
<li>The experimental, spring loaded ,3 pole, zero drag stylus cartridge caddy / Bas string bridge, will be a one off custom piece of metal work</li>
<p><LI>I will need a dsp unit that has a phono preamp built in, I was thinking I could cannibalize a Rane TTM-56</li>
</ol>
</blockquote>
<p>What, no built-in refrigerator for the brewskis? Can&#8217;t really see the purpose, then.</p>
<p>For those of you who are unbelievers, Ray says he is photographing work on a prototype as he builds it. Hopefully we&#8217;ll have photographic evidence soon.</p>
<p>Believe it or not, though, this isn&#8217;t the strangest project we&#8217;ve seen yet involving <a href="http://mspinky.com/">Ms. Pinky</a>, the brilliant-yet-affordable control vinyl system (see CDM <a href="http://createdigitalmusic.com/tag/ms-pinky/">Ms. Pinky tag</a>). It&#8217;s only right that it&#8217;d get built into a bass having already been used <a href="http://createdigitalmusic.com/2005/09/30/david-ellis-turntable-trunks-and-other-digital-deck-art/">inside tree trunks</a> and <a href="http://createdigitalmusic.com/2005/10/20/turntable-controlled-vibrating-chaise-longue/">powering vibrating chaise lounges</a>. Got an unusual Pinky project of your own? Do let us know.</p>
<p>Thanks, Ray and Wallace! (Close-up image after the jump.)<span id="more-1889"></span></p>
<p><img src="http://www.createdigitalmusic.com/images/2007/feb/basstable2.jpg"></p>
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