The World’s Hugest Sampler?

Getting fed up with all this Lilliputian nonsense of mobile devices and ever-smaller portable music gadgets? Well, here’s a massive leap in the opposite direction: DIY sound electronics maker and David Crowder*Band drummer Bwack created the biggest, most oversized sampler he could design. From emprise34’s xanga blog, details of Bwack’s Herculean creation:

he was commissioned by our good friends from the band family force 5 to construct the largest sampler in the history of live rock music. and, with the assistance of his carpentry proficient padre, don bwack, he has done it. there were a few necessary requirements: one, it needed to withstand much energetic punching, and kicking, and general jovial abuse from one of the rowdiest live bands on the planet. there was also the need for it to dominate space with an aesthetic presence large enough to compete with one of the more style conscious outfits on the planet; the family has panache in spades and this thing had to be classy to occupy a stage such thoughtfully coifed hair and magically coordinated garmentry.

You have to see the results to fully appreciate the monster:

The only real challenge: topping this. I suggest, perhaps, a three-story high modular synth with firehoses for patch cables.

Thanks to Bill van Loo, Friend of Bwack (and creator of his own manner of wonderful things), for the heads-up!

Hello? It’s the Future Calling. We Have Your Synth, the Omega Orion.

The faux-Pan Am logo. The sleek, mod, curved white casing. The elegant controls. Yes, this is indeed a synth that would look at home in the space station in Kubrick’s 2001. Technically not the future so much as the 1960’s version of the future – but surely we’re getting around to reshaping our future to look more like that, right? At least for synths?

The synth in question is the Omega 8, a “luggable” 20-pound, 8-voice analog synth with individual stereo pairs for each voice. It’s really, truly, old-school analog, with discrete analog oscillators, voltage-controlled filters of the 24dB and 12dB variety, multi-stage envelopes, and all the extras. In the “new-school” category, though, it is MIDI savvy, with MIDI destinations for just about everything (including the envelope breakpoints) and even breath controller support. How do I know this? Why, off the top of my head, of course; I’ve got three. Erm. Okay, I read it on the old Omega 8 page, then lost half an hour dreaming of my new lounge-style studio where I adjust envelope breakpoints from a giant aluminum sphere like the one in Sleeper.

All of that luxury will set you back US$4700. (If you can do with fewer voices, you can get down to a more Earth-bound US$1679. But that’s only 10 pounds, so it must make half as much sound.) But normally, the Omega ships in a pedestrian-looking synth case, like every other synth. Enter the Orion rendition.

2008: An Orion Odyssey Teaser Page

Studio Electronics News

As the manufacturers say:

what is this? it is art. it is light. it is glorious design brought to life by Antoine Argentieres, the man, who sagely let his fondness for Stanley Kubrick’s past century enigmatic odyssian vision of the future (and re-visioning of pivotal past events) inspire a house fit for the majestic voice and verve of the Omega8––a cathedral of transformation; the great work of the synth; a mind before matter mystical alignment of awareness: light and sound waves that reveal the ORION GALAXY, expanding and growing and luminous.

I’m not sure it’s art, but it is spectacularly groovy. Studio Electronics also promises a special sound bank befitting its forward-looking body.

I’ve heard varying answers to what availability will be from “I can’t conceive how expensive this is” to “rumors say it’s a one-off.” For their part, SE says it’s

available now for those who "have the greatest enthusiasm and confidence in the mission.

There you have it. You just have to believe. You have to think really, really hard about how you want it, and believe in why it matters, and you’ll own it.

Okay, it must be really, really, really, really expensive.

But I do believe in the mission. Steampunk’s over, folks. So is arbitrarily sticking cheap knobs into a cardboard box and rendering a “polished aluminum sheen” on the case by using duct tape. Let’s get back to the future with our synth designs. (I’m encouraged by the fact that our friend Nostromo found this for us on the SDIY list, by way of the music bar list.)

You still have time to do something for 2010.

See also: Music thing (hmmm, Tom got the jump on me, so maybe I shouldn’t have gotten so lost in that reverie of owning the thing…)

Update: Music thing also points to some artistic inspiration in the same vein.

Crazy Idea Watch: A Guitar Player’s Stand for iPhone Tablature

Brian Kane sends along this whimsical proposal for iPhone/iPod Touch users reading tab. "It’s a portable practice device, also suitable for performance," says Kane of his concept. It’s like a harmonica holster, but for your tab. Attach this to yourself, pull up tab of a song, and fake your way through any tune you like. (Brian also suggested "Practice anywhere; get laid quicker." I’ll leave that to you to determine.)

No, you can’t buy this yet. But never say never. It’s certainly not the strangest idea for an Apple accessory I’ve ever seen.

Study for musical assistive device [at Brian's blog.slashboing.com]

Trinity’s Indamixx, Fully Mobile Music Studio with EnergyXT and Ardour – Take Note, Developers

Trinity, the folks who have been pushing the notion of a Linux-based handheld audio studio for some time now, have launched a full product today. It’s called the Indamixx Mobile DAW, and it’s a full software studio running on Samsung’s Q1 Ultra (formerly known as an Ultra Mobile PC). In fact, it might more accurate to say that it’s multiple DAWs, as you have various, full-blown software choices you can use pre-optimized on a handheld computer.

For anyone unimpressed by people tapping on iPhones and such, this is the real thing. Software includes, among other things:

  • Just-added special version of EnergyXT, the increasingly-popular music production tool (as pictured here)
  • Ardour, the powerful, open-source DAW software
  • Hydrogen drum machine, Seq24 sequencer, Ardour audio editor
  • Powerful Linux tools: LADSPA and VST effects support, synth and sound tools, and utilities

You also get tools like Skype and Pidgin, plus the usual Linux Internet apps, so I could imagine this would be a really powerful tool to have with you in world travels. Find wifi, call whomever you like.

It’s all about form factor. Some people will, naturally, be perfectly happy with a no-compromises laptop. But for people who prefer a handheld machine that could fit easily atop a keyboard or music stand, this finally gives you some real power – and a full-blown Linux OS. (The addition of EnergyXT to me is really the killer app.)

The hardware features:

  • 7”, 1024×600 screen and VGA output
  • 802.11g wifi and Ethernet
  • 40 GB hard drive (not sure about real-world track count on that; I’ll try to find out)
  • 2 USB 2.0 ports, so you could use this with a MIDI or audio interface
  • Touch screen and physical keys, plus an 8-way joystick
  • 1G RAM expandable to 2GB, reasonably speedy (very much so for a mobile device) Intel processor

Cost: US$999 as a special intro offer through 8/31 or until supplies are gone.

Availability: Now.

Whether or not you’re running out to buy one of these, I think the message to developers is clear. You can no longer assume the traditional computer and mouse is the target platform. With touch capabilities in Windows 7 and likely on Mac OS, with killer apps on everything from the iPhone to the DS, the growth of Linux laptops like the Eee, and touch and mobile interfaces everywhere, the potential diversity of computing is finally being realized. That means UI design will increasingly have to accommodate alternative modes of control (like touch), scale to different screen sizes (including higher resolutions as well as lower ones), and think about mobile. And Linux – already capable of emulating Windows well enough to run many music apps, and ready to host VSTs – could have a new window of opportunity. The change may not happen immediately, but smart developers will be prepared for whatever direction their customers may take.

Indamixx Portable Studio Site

We Are Hacks: Music and Visual Performance at HOPE, NYC – Preview

8-bit and robots and odd Max and Reaktor patches and custom visual software and visualizations of data packets and sound made from plants and mutant trumpets and gloves for DJing and laptop music – we’ve got quite a lineup here in New York this week.

Friday night, a live audiovisual lineup from the worlds of createdigitalmusic.com / createdigitalmotion.com invades the HOPE conference, aka Hackers on Planet Earth, the three day-long convergence of tech hacking. $10, open to all, 11-2a Friday July 18 at the Hotel Pennsylvania in New York. It’s a live digital, technological variety show in a doomed NYC landmark hotel with an audience of famous and infamous hackers. (Think Kevin Mitnick and MythBusters’ Adam Savage and Steven Levy, all in one place.)

Facebook event page; also on Going.com

Here’s a look at the performers and projects. If you can’t be in New York, this should give you a little taste of the range of work people are doing here and in our community in general, and I hope to have more coverage after the event.


Michael Una performing at SYNC Fest 08 from Michael Una on Vimeo.
Robot drummer from Michael Una on Vimeo.

Michael Una’s live-looping, robot-drumming, circuit-bending experience

CDM contributor, Circuit Bending Challenge coordinator and sage of all things DIY and sound art Michael joins the ensemble with robotic assistance:

I will be using custom-built interface devices, acoustic and circuit-bent instruments, and a robot drummer to create a rhythmic, textured and melodic sonic experience on the fly.

http://una-love.com

(Hey, does anyone know why Renee and Michael’s site is being blocked by Google? Was it the beat bike or the prayer wheel? What gives?)

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Aurora: Gorgeous, Open Source DJ-Style USB Controller; Details from the Creators

The Aurora 224 is a DJ-style controller geared for software like Ableton Live. The design is, as you can see, gorgeous: not only is it at the high end of aesthetics in open gear, but it celebrates its DIY nature by exposing the circuit board. It’s USB powered, and offers easy mixing control functions in a 2-channel, DJ-oriented layout. And it lights up and makes pretty colors.

Hack a Day broke the story –

Aurora open source hardware mixer

– but to be clear, it’s not actually a mixer; that is, it doesn’t mix audio signal. It’s just a controller in a mixer layout; any mixing and DJ functions are provided by your software. But it is freely-licensed from the ground up, under a Creative Commons license. (We’ve been seeing CC more and more in music projects, as opposed to the narrower and more programmer-oriented GPL and other licenses. There’s no word yet on which CC license applies to this project, whether it has non-commercial or ShareAlike restrictions, etc.; I’ll post an update soon. See discussion on the Virtual Turntable blog.)

A video with Ableton Live, plus CDM chats with the creators about more details:

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Handmade Music is Tomorrow Night in NYC; Gestural DJing in Videos


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A reminder to those in the NYC area: CDM again joins up with Etsy.com and Make Magazine for Handmade Music night, a relaxed meet-and-greet of music technologists and people who make noise with things they’ve made. Currently expected:

  • Chiptune / game music stuff, including Peter Swimm’s littlepiggytracker setup, Harsid4U SID (a la Commodore 64) synth
  • Wii control (I’m bringing a Balance Board)
  • Gian Pablo Villamil’s DIY synths, including the brand-new Mutation Synth. (See the previous Rhythmic Synth causing all manner of havoc with Nancy Garcia at the helm, playing with Thurstom Moore at NY’s No Fun Festival. An instrument that may actually inspire fear.)
  • New handmade instruments from Ranjit, maker of all kinds of wonderfulness (like robotic Theremins and ironing board instruments, in past episodes of this event)
  • A new addition – Roger TSAI and team’s “Groovy Hands” gestural glove for DJing, seen in videos here!

Come join us on the Facebook event page, and drop an rsvp@etsy.com email, but the event is free:

Handmade Music @ Facebook

Gestural DJing Preview

Designer/DJ Roger has created a set of interactive gloves for DJing that I really enjoy, not least because they have a great sense of humor. He built them as part of an NYU ITP class project in collaboration with Tommy TSENG and Eric Chiu.

Groovy Hand Project Site

Here are some videos of the gestures he can produce:

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Journal: The Mind Meld Audiovisual Retreat in New England

Last month, I was lucky enough to head to a gathering of music and visual artists at the studio of artist Duncan Laurie in Jamestown, Rhode Island, accompanied by performances in Providence and Boston. Among the cast: Richard Devine, Josh Kay (Phoenicia/Schematic), Steve Nalepa, Todd Thille (Synesthete), Vidvox’s David Lublin, Josh Randall (Robotkid/Harmonix), Aerostatic, Brian Kane (former Emergency Broadcast Network), and Ooah (Glitch Mob).

And then there were the rocks and coconuts. Duncan Laurie and electrical engineer Gordon Salisbury have been sonifying natural signal sources, hooking up vintage radionics equipment and connecting rocks and bananas and such to signals. Richard and Josh brought along part of their formidable collection of modular equipment, and a great crackling, screaming analog racket resulted.

Fans of vintage gear, big knobs, and audiovisual mayhem will surely be jealous. (Photos above courtesy Todd Thille, Arrow.)

mind-meld.org

Flickr set 

Here’s co-organizer Todd Thille (aka Synesthete) describing the full event.

Mind Meld 2008 – Event Wrap by Todd Thille

The full crew, illuminated by the glass block floor. Photo: Arrow.

Todd writes: The weekend of Friday the 13th marked the 3rd annual Mind Meld gathering at Duncan Laurie’s Jamestown, Rhode Island studio. An incredible assortment of audio and video artists were assembled, ostensibly to relax, but with so much talent in one place, a show or two is inevitable.

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A Dreamy Prototype for Ableton Live Control Finally Mimics UI

Ableton Live controllers are suddenly everywhere, in commercial products and DIY creations. But an in-progress prototype being designed by Serbia-based creator Sasa Djuric, found on the CDM Flickr pool, goes the extra distance to integrate more effectively with the software. The hardware looks more like the on-screen UI, for starters – an elusive objective for many controllers. And by working with the Mackie Control protocol, Sasa is able to make communication between hardware and software fully bi-directional, so the controller gives you essential feedback. There’s even a facility for scratching. The design is based on the popular MIDIbox platform.

Sasa writes with details of what the creation process is like. It’s all still very much in progress, so we’re really excited to see how it evolves into a finished design.

Sasa explains (with videos to follow):

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MachineCollective: Open, DIY Modular Controller Platform Coming Soon

Something very funny has happened in the world of music controllers. It started with the rising popularity of Ableton Live, along with the likes of Reaktor and Max/MSP, as musicians started creating more dynamic, rich live performances with computers. Supposedly, this shift should have created new controller designs. If Live was the killer app, where was the killer hardware?

Instead, what we’ve gotten is a sort of primordial soup of controller experimentation, with people hacking together circuits, appropriating Wii remotes, abusing and warping commercial controllers, and generally resisting any standardization. The results have been, in short, fabulously chaotic. And maybe that’s the point – just as, even with relatively standardized music tools, musical variety remains virtually infinite.

Of course, there’s one little problem: working from scratch might (ahem) not leave you any time to make the actual music. (Doh!) So, if there’s not a killer single piece of hardware, what might a platform for experimentation look like. MachineCollective responds to a pretty nice wish list:

  • Modular components you can mix and match at will
  • Agnostic components that might be picked up by people building instruments, synths, controllers, circuit-bent projects, visual apps, or even non-musical electronics projects
  • Easy combination with platforms like Arduino and Wiring and software like Processing, Max, vvvv, Flash, and other programming environments
  • Rapid prototyping and manufacturing
  • Get stuff shipped, or use your own local tools / local fab facility
  • Fully open source licensed (it’s actually not clear which license – the CC non-commercial license would presumably mean you couldn’t build one of these and sell it, which I think builders might want to do)

That sounds great. So what is it, actually? The “platform” for now is just the physical components: a top panel of acrylic, an aluminum base, and a bottom panel. You do get machined holes and connectors, though, which could help you radically speed through the stuff that’s hard to do on your own – that is, machine solid cases. And if this catches on, it’s not hard to imagine people swapping circuits and software patches and such that puts some life into that case.

Looks great on paper; we’ll have to see what the actual platform is like. But in the long run, could locally-manufactured, open platforms someday stand alongside the conventional musical hardware industry? I think it’s very possible.

Thanks to everyone who sent this my way!

machinecollective.org