Maschine 1.1 Beta: Software Drum Machine Gets Proper MIDI, Slicing

Photo (CC) our friends over at Synthtopia.

I was one of the first people outside Native Instruments to lay eyes on Maschine, and immediately I saw something with real potential. Here was a software drum machine that was different: it was a real attempt to fuse some of the advantages of a software interface with some of the working methods of hardware. Software and hardware had really grown up together, instead of the latter simply being fitted to the former. And, of course, it had NI-style effects and UI look-and-feel, for fans of the software house’s style.

But 1.0 releases are a funny thing. As someone who spends a bit of my life developing tools, you always wind up with a choice of delaying the release, implementing something partway, or choosing not to implement it so it can be done properly later. And Maschine 1.0 lacked for me the one thing that was really essential to workflow – proper MIDI input and output support. Without that, I felt it was difficult to even give it a fair test. You’d wind up getting hung up on what was missing.

Well, good news: Maschine 1.1 gets all the little features I feel are essential to making it a viable and valuable part of the production workflow. It’s in public beta now, and I’m giving it a proper test. But here are the current changes in the present build, which includes all of the major items on my must-have list:

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Also New From Korg: A Pretty Stage Piano, A Better WaveDrum

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KORG has other new product announcements, and I think both are going to be big hits for them.

The SV-1 stage piano falls well into the category of “why didn’t anyone else do this first?” First, it looks beautiful – finally, a keyboard designed for the stage that actually looks good onstage. (I don’t know, maybe manufacturers assume us keyboardists are ugly?) Second, it combines all the sounds many gigging keyboardists need, instead of an odd assortment that covers some bases but not all, or overkill workstation keyboards that do too much and get too complex. Third, it’s finally a hardware keyboard that learns some recent lessons from software – you need to model the characteristics of the real thing, and people expect good amp models, and the like. Fourth, it’s… okay, it’s just really, really pretty, which I expect will change how everyone feels about the whole package.

Updated: Yes, in fairness, Nord has potent competition waiting for the KORG, and available first. I think either the Nord Stage or Nord Combo win handily if organ sounds are important, and both are designed to double as external controllers if you do like software. The Nord also has more bells and whistles for editing and sound control. On the other hand, the KORG will clearly appeal to people who are in it mainly for the electric piano side of the coin. And pretty as the Nord is – as much as they’re both shades of red – I think the KORG is still pretty darned sexy-looking.

In addition to all the specs and such, KORG has the manual online, so you can get into the details.

SV1 Support

Oh, yeah, just one gripe – I always think it’s silly when you put a window in front of the tube. But I won’t knock it; I expect it helps on the sales floor. At least the side that faces the audience looks like a racecar.


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Korg’s microSAMPLER: Sample from a Keyboard, and What Those iPod Slots Are For

It aims to do what for sampling what the insanely-popular microKORG keyboard has done for synths: that is, invade bedrooms and bands everywhere, and inspire a kind of love that other hardware finds elusive. But it also combines the micro-keyboard form factor and mic with everything that has made the KAOSS Pad series popular. It’s kind of a bundle of things about KORG that the masses love. So, perhaps that’s why the microSAMPLER leaked well before its introduction. I’m about the last to cover it, I think, so let’s see if I can get right to the point of what the microSAMPLER looks to be, and what it isn’t.

It’s a sampler for keyboard lovers. As the video notes, the world doesn’t need another sampler with pads. The keyboard is put to good use. It’s velocity-sensitive, though with mini keys to keep it compact. You can map different samples to different keys, slicing up your sample so that different lengths (from a 64th note to two measures). You can give keys different one-shot samples, for drum-style sounds. You can play looped samples. And you can map a single sample across the keyboard.

It’s built for capturing live. The mic has been torture-tested in lousy acoustic environments and onstage in the microKORG. It’s the design of the interface that makes this fun – and potentially worth considering over the software solutions that aim to do the same stuff. “Auto-Next” mode lets you tap in BPM from a source and automatically slice on the fly.

That isn’t an iPhone slot. The microSAMPLER has slots in which you can stick stuff, as noted by engadget. Yes, the photos and videos show iPhones and iPods, but they aren’t a dock, and you can put something more interesting in there – like a Game Boy or a PSP running LGPT. Rich Formidoni, the specialist you see in the video, tells me he’s tempted to use them for pretzels or mints. Heck yes. You can even sample the crunching sound. And I have just two words: aftermarket cupholder. (Coming soon to the CDM Store?)

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Pro Tools Minus the Hardware? Mackie Says New Mixers Support M-Powered; Q&A

©Earl Harper

It’s a Mackie mixer! It’s an audio interface! It’s both – and now it works with Pro Tools, despite the presence of an M-Audio or Digidesign logo anywhere on the case? The Mackie Onyx-i (note that it still has a hefty bulge below the back of the mixer).

It’s been one of the few constants in music technology. To use Pro Tools software, you need Pro Tools hardware – that means M-Audio interfaces for M-Powered (and now Essentials) and Digidesign interfaces for LE and HD. Without M-Audio or Digidesign hardware actively plugged in, the software refuses to run. And there’s no way for a third party to get their audio hardware working with the software.

Or so everyone thought. Without the cooperation of Avid, Mackie says they have managed to get their Onyx-i mixer line working with Pro Tools, and they’ll even “certify” compatibility. At the end of July, a number of audio sites (including Mix and Sonic State, but not CDM) received a package with one of Mackie’s new mixers, a video, and a copy of Pro Tools M-Powered. The message: a “secret” driver provided compatibility between Mackie’s mixer-audio interface package and Pro Tools. (See Sonic State’s writeup.)

So, what’s going on?

Onyx-i – What’s “i”mproved

Before I get into that, first, a word about Mackie’s new Onyx-i mixers. Viral videos aside, I already know many CDM readers don’t actually like Pro Tools, and the Onyx-i has plenty of other features to recommend it. The original Onyx was already an interesting solution, with the potential to combine a full-blown Mackie mixer with a FireWire audio interface. But the hardware was bulky, and adding FireWire support required buying and installing a separate add-in card.

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Pro Tools Bundles: $99-129, Hardware for Vocals, Recording, Keys

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For people looking to get into music recording and production on a computer, for the first time, there’s a bundle that says “Pro Tools” on the box that costs correction: as little as just $99. It really is Pro Tools software; it’s certainly streamlined (some basic track limits, no multitrack recording), but still with a serious complement of recording, mixing, and effects, and even some nice virtual instruments. Beyond that, your choice is which hardware you’d like in your “value meal”:

For vocalists: The Vocal Studio has a cardoid condenser mic – that’s a USB mic you can connect directly – plus a stand and a case.

For “recording:” The Recording Studio gives you a simple 2-in/2-out audio interface so you can connect your own mic/line/instrument input.

For keyboardists: The KeyStudio is a 49-key synth-action keyboard with mod and pitch bend, plus and an audio interface (the 1-in, 1-out M-Audio USB Micro).

Correction: $99 is the price for the keyboard and vocal bundles, $129 for the recording bundle with Fast Track. (I had an early press release that said pricing was $129 for all three.)

The target readership for CDM may not be in the market for this bundle — though it is a ridiculously cheap way to add Pro Tools compatibility to your rig, if you just need to trade session files. But I know we also have a lot of readers who offer expertise to other folks. Do let us know what they think – if they’re turned on, or turned off.

See additional analysis on what the larger implications of Avid’s strategic shift may be.

If you’re a beginning user, I don’t doubt that this software will get you started. You get over 5 GB of instruments and loops, 60 virtual instrument sounds, reverb / chorus / delay / flanger / phaser / compression / EQ effects, reasonable track counts (16 audio, 8 instrument, 8 MIDI), 3 insert slots per track for “up to 3 simultaneous effects,” buses and send/return routing, and 2 simultaneous audio inputs and outputs. So you can’t do simultaneous multitrack input or surround hardware, but you’d need a different audio interface for that, anyway.

Actually, so that you can email this story to your nephew or niece who’s just starting out and considering options, let me translate to English:

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