Through Friday, Making One-Button Objects, Chip-Infused Hackday Saturday

“Press play” … “button-mashing” … the very criticism of digital music is often directed at the button or switch, even as the cult hit monome spreads arrays of buttons like a virus. Well, we’re still interested in what you can do with a button, so to fully focus you, we’re only giving you one button with which to play. The challenge of limiting interaction to one button has already spawned an explosion of entries from game designers, who have fought their way through intense competition for the legendary Gamma indie/experimental game competition. We’ll see the winners at the Game Developer …

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Tablets, Slates, Multi-touch Everywhere, But Details Scant; Round Up of New Offerings

Could your next music controller be a tablet or slate? Dell’s “concept” points the way to what that might look like, but the wait continues for more shipping products. Photo: Dell. For all the focus on clever little music apps on your phone, it’s the slate/tablet form factor that seems to hold the greatest promise for live performance. Thanks to a larger screen area, these devices look far more usable for control – equipped with multi-touch, they could be reasonable substitutes for hardware control surfaces, a la the Lemur.And with greater horsepower under the hood, you might not need to …

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Music, Physics, Space in Perfect Fusion: Interview, Creators of Game Osmos

You’ll want superb music on loop, because it may … take some time to get out of this puzzle. Musicians and artists now have the power to fuse visuals, sound, and interaction, to make a spectacle, an album, and a game all at once. But with the blank canvas of three different media before you, what form should that fusion take? Space shooters with pounding electronic beats behind them have cleared some of the way. Now it’s ambient music’s turn. In the game Osmos, you become a mysterious particle, floating amongst gravity wells in various fields of material. By carefully …

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Kids Making Music: Interactive Music Box Draws Experience from Games

Ten minutes. Four or five kids (or adults). Make a song. Go. That’s the idea behind the Youth Music Box, developed by Silent Studios and Chris O’Shea. (Our friend Chris you may recall from various interactive projects and the blog pixelsumo; he sends this project our way.) The software is build in openFrameworks, the C++-based creative coding environment for artists. With keys, drums, and yes, even a scratching DJ-style interface, the music box brings together kids for quick music making, inspired by the phenomenon of musical games. The experience is guided by genre, with some effort to make sure whatever …

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Updated Lemur Touchscreen Display Coming

It’s still anyone’s guess exactly what fruit parent technology maker Stantum may soon ship, but the JazzMutant Lemur touchscreen is getting a component update soon. Nat Lecaude points to a quiet MySpace post from JazzMutant with the details of a coming manufacturing change. “…the next batch of Lemur will feature the latest generation of our multi-touch technology: better optical performances, higher precision, greater accuracy and responsiveness. It will be clearer and have brighter colors. We plan on launching the new Lemur in early October, and of course we will keep you updated as we get closer to launch date. We …

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Music on the Game Grid: Interactive Arpeggiators Al-Jazari, reacTogon

The step sequencer. The sixteen-pad drum machine. The piano roll. The step sequencing piano roll. The waveform editor. The multi-track recording. Live music is a dynamic and changing phenomenon, but much of our technology assumes fairly predictable interfaces with time. Elysium, which we saw early this week, breaks out of that mold by defining generative systems that live on a hexagonal grid or “honeycomb.” There’s lots of great reader feedback on that story, and Elysium’s creator wrote in to talk a bit about what influenced him. I want to highlight two sequencers that you play as if they’re games. (Just …

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Video Demo: Pages in Monome

pauk on pages from Pauk on Vimeo. Part of what sets apart the open source monome controller instrument (cdm tag | site) is that, despite its minimalist grid of pads, it really behaves like an extension of software. That grid can be thought of as touch-ready pixels. Using Pages, an app developed by phortran that allows you to overlay different, switchable functions on the same controls, you can navigate through different capabilities or move through the structure of a composition. Pauk has put together a video showing what this feature is all about. He’s got quite a bag of tricks …

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