The impressive, futuristic physical form of the 4DSOUND system. Photo: George Schroll.

Spatial Sound, in Play: Watch What Hackers Did in One Weekend with 4DSOUND

You can’t really hear the results of the Spatial Audio Hacklab sitting at your computer – by definition, you had to be there to take in the experience of sounds projected in space. But you’ll probably feel the enthusiasm and imagination of its participants. And that’s why it’s a pleasure to share the video documentation, produced for 4DSOUND by a team from FIBER – the Dutch audiovisual events and art platform – at Amsterdam Dance Event last month. In unleashing a diverse group of artist-experimenters on 4DSOUND’s unique speaker installation, we got a chance to create a sonic playground, a …

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Simple Isn’t Easy: Keezy Drummer is Easy, Free, and – Maybe Too Minimal [iPhone]

Introducing Keezy Drummer from Elepath, Inc. on Vimeo. Here is a plot line we’ve heard before: Musical interfaces are complicated. That makes them unfriendly to beginners. They give you options you don’t need. (So far, no argument.) The solution, of course, is some new product. Each time we hear this plot line, someone talks about it like they’ve discovered it for the first time. This time, it’s Keezy Drummer, a new, simple drum machine app. You can hear them talking to The Verge about why this will change music technology, and why apparently in several decades of drum machines, they’re …

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Beyond Traditional Instruments, a Status Report from the SoundLab

There’s nothing more personal than creative expression. And so experimenting with how you make music is more than just novelty: it’s a way to understand the fundamentals of how we relate to machines. And thinking outside the normal avenues means the ability to reach new people, as SoundLab is doing with audiences with learning disabilities. Ashley Elsdon joins us to give us the latest of how the project is going. A little while ago, CDM kindly posted a piece on our SoundLab project, which aims to help people with learning disabilities make music and collaborate in music creation. That was …

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Auxy Is The Best Piano Roll Editor for iPad Yet – And Not Much Else – By Design [Free]

It’s been asked over and over again: can a simpler software tool attract more people to music making? But the next question is, invariably – what’s the right stuff to leave out? Auxy, released today, is an extreme exercise in app minimalism. It radically reduces what’s in the UI by focusing on making and cueing patterns — and leaving out the rest. It’s also free. Built exclusively for iPad, Auxy centers on a grid as its main screen. You’ve got four tracks in which you can create, edit, then trigger different patterns. Tap on one rectangle, and you draw in …

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Don’t Miss Five of the Most Futuristic Music and Audio Hacks: Pictures from SF

Put some of the best brains in music and sound together in a room. Give them a deadline. Tell them to invent the future as quickly as they can. What results is crazy, from better ways of teaching music production to composing inside Minecraft to strapping displays on your wrist to simulate the Apple Watch before anyone’s even able to get one. So, we sent one of the smartest brains we know to find the best stuff – that’ll be Gina Collecchia, engineer, technologist, and data scientist as well as writer/musician, the kind of person who studies acoustics in Peru …

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Meet Those SoundCloud Premier Partners, Advertisers – And Look Back 5 Years Ago

SoundCloud’s On SoundCloud program, which includes the ability to add optional advertising to your content as a revenue source, is initially available only to Premier partners. Premier is a new, invite-only membership level that has extra features the rest of the community doesn’t get – though, as with advertising, SoundCloud says most of those features will eventually be available to all paid users. But just who are those Premier partners getting the list? SoundCloud sent over the complete launch list to CDM so we can all have a look. It includes some big names (Sony, BMG), but also artists, comedy …

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These Apps Use Quicker Interfaces To Encourage More People to Use Sound

Convincing musicians to make use of sound is easy. And electronic musicians are even content with stunningly-complex interfaces, in exchange for deep control of sound. But what about everyone else? Users on mobile are certainly uploading sounds. Part of the intense interest in SoundCloud even outside music and audio audiences is simple to explain: the site is ridiculously popular. By 2012, it had reached 10 hours of uploads per minute. And once sound is uploaded, it attracts listeners. As of last fall, users had skyrocketed from 200 to 250 million users in just a few months. That’s another reason last …

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Reason 8 Overhauls UI, Adds New Softube Amp Models [Video, Gallery]

Let’s face it: Reason has started to look a little bit crowded lately. What began as a small rack of virtual effects and instruments has grown to add an enormous mixing console. Sequencing features have, since the beginning, been squeezed to tiny lanes at the bottom of the UI. And a browser floated around in a window. Reason 8’s individual parts aren’t so different from Reason versions you’ve seen before. But it’s the way they fit together that has changed – rather radically.

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As Touch and Laptops Converge, Finally Potential for Music Making? [Prelude]

“Where are my touch laptops?” It’s becoming the “where are my flying cars?” of the laptop music age. And so it is that I’m here in Taipei, Taiwan, having spent today hanging out with Acer as they talk about what they’re doing with touch on their computers (laptops and tablets). The touch laptops are here in force – not a couple of netbooks or tablet PC oddities, but with the full-blown force of the PC industry behind them. The question now is whether we actually want them. 2012 was a little early to ask that question for the music audience; …

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Bleeding-Edge Musical Innovation, Live from CCRMA; Full Report, Monolake + Tarik Barri Live

Ivory tower, let down your hair. Make no mistake. The slightly-impossible-to-pronounce acronym CCRMA (“karma”), standing for the not-terribly-sexy “Center for Computer Research in Music and Acoustics,” is one of the world’s hotbeds for innovation in electronic music. From the lowest-level DSP code to the craziest live performances, this northern California research center nesting at Stanford is where a lot is going on. So, when they put on a concert, this isn’t just another dry exposition of “tape” pieces, academics scratching their chins and trying not to nod off. (Trust me: I’ve … on occasion darned nearly rubbed my chin raw …

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