One Man Band Watch: Gestures, TouchOSC, Pure Data, Breath Control, Oh, My

Every so often, I’m reminded of a simple fact: the greatest machine on the planet remains the human machine. So, yes, it may seem strange to one of the uninitiated to imagine strapping an iPhone to your wrist. And yes, musicianship in the digital age is partly about triggering, not just playing (though Onyx can really blow on his Akai wind controller.) But the bottom line is, the precision of movement and the genius of human musical creativity wins out. However unusual the technological solution, it can still tap into that power.

In the video above, our friend Onyx Ashanti shows off his proof-of-concept work-in-progress as he assembles a new musical rig. Open source patching software Pure Data (Mac/Windows/Linux) is the sound source, proof that you can substitute free software at the center. The controller is an iPhone running TouchOSC (though this makes me want to revisit ultra-portable, open, embedded hardware with sensors). And yes, that’s a Yamaha WX5 wind controller, a digital input tool of choice for those with a wind background. Onyx says this is only to be one of two iPhones.

Expect craziness to come, but I like watching things in progress, too – so I couldn’t resist sharing.

http://onyx-ashanti.ning.com/

Correction: Instead of looking closely at what Onyx was playing, I relied on my memory, and egregiously called the WX5 an Akai EWI. Thanks to commenters for spotting that.

Touch: Argos Builds Interfaces for Windows, Mac, and Soon iPhone, iPad, Beyond

Argos Interface Builder, v0.20 from Dimitri Diakopoulos on Vimeo.

You know the game: you decide you want exactly 8 knobs and 10 faders. But your hardware interface has 8 knobs and 8 faders. And then you realize you could use 4 more knobs.

The appeal of touch interfaces is clear: you get controls that grow and change. So now, a generation of mobile apps is working on giving you that flexibility on touch devices. The iPhone is just the start: now the iPad, with greater real estate, will go head to head with 5″, 8″, and laptop-sized screens running Android, Linux, and Windows.

Argos is an early-stages (but usable), free and open-source tool that could help you be ready. Built in openFrameworks, the C++-based cousin to Processing, the app lets you drag in basic widgets like buttons, sliders, toggles, and x-y pads, and assign them to OSC. That opens up control to various music and visual apps. (The OSC assignment tool does bear some similarity to that on the Lemur, though it’s simpler.) The openFrameworks roots should make this easier to port to multiple platforms.

http://argos.dimitridiakopoulos.com/

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Touch: Meet the Multitouch Guitar – Plus An Open Source, iPhone Solution, Too

misaguitar

As multitouch becomes more widely available, there’s an opportunity to re-imagine all sorts of interfaces. And yes, that includes the guitar.

I’m way behind on mentioning it, but thanks to all the readers who spotted the fascinating Misa digital guitar. Strings and frets are each replaced with digital touch controls, and the soundboard touchscreen is set up to control notes, velocity, pitch, and filters. In fact, it makes the guitar more like a keyboard, and less like a guitar. But as with all digital instruments, abstracting the gesture from the actual sound means that you can arbitrarily redefine what the instrument really does.

Engadget wrote up the Misa last month

Misa Digital of Sydney has a bare-bones site and waiting list / queries via email.

Don’t want to wait around on a list for the fully-integrated version? Thinking about how you could just strap an iPod touch or iPhone to an instrument and use that instead? You’re in luck. In fact, if you’ve got an Apple mobile and Ableton Live, you can start right now.

Photo courtesy Jim Purbrick; image by Steve Marshall (Stevie BM).

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Touch: Bridge iPhone and Max/MSP Control

c74iphone

What happens when an interface is no longer locked to the screen? What about making control simply work from your hand, on a different screen, with awareness of the world around it? Simple as the early implementations may be, that’s really the vision behind mobile control applications for music and visuals.

c74 is a lovely iPhone-based app that uses a Max/MSP patch to generate interfaces from a patch that run on your handheld. It isn’t just a control surface, though; access to native APIs on the phone also provide other features.

  • GPS for specific location. (How you use that is up to you; I recommend the ability to switch between “West Coast” and “East Coast” beats.)
  • Accelerometer data, and specific “shake” gestures.
  • Compass orientation.
  • Proximity. (That means your proximity to the device, though it’d also be fun with mobile to use Bluetooth to tell when different devices are nearby.)

The external is free. It’s currently Mac OS X-only. (If people respond well, perhaps we can see about a Windows build.) The app itself is paid, but see below — Mac and Max/MSP users, I’ve got some codes to give away.

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How A Great Product Can Be Bad News: Apple, iPad, and the Closed Mac

Would you use this object if it came with restrictions? Photo — of a hacked Moleskin, ironically — (CC-BY-SA) Alexandre Dulaunoy.

Apple’s iPad is here. It starts at $499. It’s a gorgeous, brilliantly-designed device that has the benefits of Apple’s cleverly-engineered, best-in-class developer tools for mobile. A lot are likely to sell. And unfortunately, to me that means bad news for the kind of creative computing we talk about on this site.

To put it briefly, I think the new, mobile Apple is doing immense harm to the computing legacy the company has forged. We could have had a Mac tablet today. Instead, we have a giant iPhone – and that’s a decision that has some serious repercussions. It’s a blow to open source alternatives, but also to open development in general: the power of interchangeable hardware and software, on which everything we do with music and visuals on computers is based.

For years, the Mac community railed against the perceived closed nature of Microsoft. Now, many are rallying behind an Apple with a vision more closed than Redmond’s.

This is important to both CDMs, because it’s on both these sites that I, along with readers and contributors, have advocated open computing as a creative outlet, for creation, sharing, and distribution of music, visuals, and knowledge.

I’m entirely biased by my own perspective. There are certain things I care about, that I believe in. I can talk about the technical, measurable values of each of those, but I can only speak for myself. With that in mind, the iPad, in a single device, embodies the exact opposite of all the reasons I’ve invested so much time in computing for the last 25 years.

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