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	<title>Create Digital Music &#187; Italy</title>
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		<title>Pirating a Fundraising Album for an Italian Quake &#8211; Really?</title>
		<link>http://createdigitalmusic.com/2009/05/28/pirating-a-fundraising-album-for-an-italian-quake-really/</link>
		<comments>http://createdigitalmusic.com/2009/05/28/pirating-a-fundraising-album-for-an-italian-quake-really/#comments</comments>
		<pubDate>Thu, 28 May 2009 13:32:33 +0000</pubDate>
		<dc:creator>Jo Ardalan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activism]]></category>
		<category><![CDATA[file-sharing]]></category>
		<category><![CDATA[intellectual-property]]></category>
		<category><![CDATA[Italy]]></category>
		<category><![CDATA[legal]]></category>
		<category><![CDATA[licensing]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[piracy]]></category>
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		<description><![CDATA[
Ligabue, one of the contributing artists, live in Berlin. Photo (CC) Matthias Muehlbradt.
Sure, many issues around intellectual property are gray. But contributor Jo Ardalan has a disturbing story: what happens when a fundraising album gets pirated? Did illegal file sharing users know what they were doing &#8212; is there a need for a donation mechanism [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/u2005/2435495463/"><img src="http://farm3.static.flickr.com/2360/2435495463_eceb3c2aee.jpg?v=0"></a></p>
<div class="imgcaption">Ligabue, one of the contributing artists, live in Berlin. Photo (<a href="http://creativecommons.org/licenses/by-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/u2005/">Matthias Muehlbradt</a>.</div>
<p><em>Sure, many issues around intellectual property are gray. But contributor Jo Ardalan has a disturbing story: what happens when a fundraising album gets pirated? Did illegal file sharing users know what they were doing &#8212; is there a need for a donation mechanism for these services &#8212; or is it really this bad? Apologies if this is old news &#8211; catching up during travel &#8211; but a question well worth considering. -Ed.</em></p>
<p>We all know piracy forces labels, artists and developers to incur a huge cost.  Recently, however, illegal file-sharing cost a bundle for the fundraising efforts aimed to raise money for reconstructing parts of Italy after a recent and devastating April quake. Universal Music and Italian pop artists collaborated on a track entitled &#8220;Domani 21/4/09&#8243; that sells digitally for 2 Euros and will later be sold in stores for 5 Euros. According to Variety, the track has been downloaded illegally 2 million times. </p>
<p>Caterina Caselli, who produced the track for free says that this project is (translated from Italian) &#8220;sort of &#8216;mission impossible&#8217;: in one project between eighty artists and musicians doing almost everything in one day. All have dealt with air travel at their own expense, technicians and porters have worked for free, as do the catering&#8230;Universal does not gain anything.&#8221; </p>
<p>Artists inovled are Jovanotti, Ligabue, Zucchero and Elisa and many others. </p>
<p><a href="http://www.variety.com/article/VR1118003748.html?categoryid=19&#038;cs=1">http://www.variety.com/article/VR1118003748.html?categoryid=19&#038;cs=1</a><br />
<a href="http://discomania2.myblog.it/archive/2009/05/09/domani-21-4-09-con-jovanotti-e-altri-60-artisti-serve-a-racc.html">http://discomania2.myblog.it/archive/2009/05/09/domani-21-4-09-con-jovanotti-e-altri-60-artisti-serve-a-racc.html</a> [Italian]</p>
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		<title>Muon: Spectacularly Beautiful Speakers, with Gorgeous Sonic Visualization in Processing</title>
		<link>http://createdigitalmusic.com/2007/05/31/muon-spectacularly-beautiful-speakers-with-gorgeous-sonic-visualization-in-processing/</link>
		<comments>http://createdigitalmusic.com/2007/05/31/muon-spectacularly-beautiful-speakers-with-gorgeous-sonic-visualization-in-processing/#comments</comments>
		<pubDate>Thu, 31 May 2007 16:42:45 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[FFT]]></category>
		<category><![CDATA[Italy]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[speakers]]></category>
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		<category><![CDATA[visualists]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[visuals]]></category>

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		<description><![CDATA[The Speakers and Processing-coded visualization got a fittingly-lovely venue in Italy. Photo by Chris O&#8217;Shea, via Flickr.
Looks can be a powerful agent for changing how we think about sound. Pairing liquid, organic speakers with equally fluid and dynamic visualizations, the launch of Muon last month in Italy made this principle readily apparent. I&#8217;m all about [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/pixelsumo/468873065/in/set-72157600110130473/"><img src="http://farm1.static.flickr.com/225/468873065_c59b02f8d3.jpg?v=0"></a></p>
<div class="imgcaption">The Speakers and Processing-coded visualization got a fittingly-lovely venue in Italy. Photo by Chris O&#8217;Shea, via <a href="http://www.flickr.com/photos/pixelsumo/468873065/in/set-72157600110130473/">Flickr</a>.</div>
<p>Looks can be a powerful agent for changing how we think about sound. Pairing liquid, organic speakers with equally fluid and dynamic visualizations, the launch of Muon last month in Italy made this principle readily apparent. I&#8217;m all about lo-fi, cheap gear here on CDM, but if you absolutely <I>must</i> launch luxurious aluminum speakers with spectacular animated visuals at a posh party in an Italian salon, I sure won&#8217;t complain. Pass the prosecco, please?</p>
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<div class="imgcaption">This short YouTube video gives you an idea of the speakers and visualization, though there are better videos at Chris&#8217; site &#8212; see link.</div>
<p><a href="http://www.chrisoshea.org/projects/muon/">Muon Project Page</a>, <a href="http://www.chrisoshea.org/projects/muon/video/">documentation videos</a> at chrisoshea.org<br />
See coverage at <a href="http://www.dimitris-zoz.com/blog/?p=32">ze | d | esign</a>, toxi&#8217;s <a href="http://www.toxi.co.uk/blog/2007/04/kef-muon-launch.htm">project blog</a>, <a href="http://mocoloco.com/archives/004025.php">MoCo Loco</a>, <a href="http://www.chrisoshea.org/projects/muon/coverage/">elsewhere</a>. (Yeah, CDM&#8217;s motto is: cover things last. Was a bit busy with Maker Faire!)<br />
Created by <a href="http://movingbrands.com">Moving Brands</a></p>
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<p>Details on the installation and how it was done:<span id="more-2168"></span></p>
<p><B>Liquid-y Speakers:</b> The speakers themselves were beautiful enough. Designed by UK speaker research center <a href="http://www.kef.com/">KEF Audio</a>  and <a href="http://www.rosslovegrove.com/">Ross Lovegrove</a>, a champion of organic, 21st Century design and one of the most respected designers on the planet, the key to the design is super-formed aluminum. The process does for metal something like what vacuum forming does for plastic: you heat sheets of aluminum so they can be molded into unique forms. The speakers themselves are formed out of single, 6-foot pieces of metal, into an acoustically-conceived, flowing form. I haven&#8217;t heard them, but we&#8217;ve already discussed (at a radically lower price point) <a href="http://createdigitalmusic.com/2007/01/29/gallos-right-round-adiva-ti-speakers-and-a-chat-with-the-designer/">why speakers really don&#8217;t have to be &#8212; or even shouldn&#8217;t be &#8212; rectangular</a>.</p>
<p><b>Liquid-y Visualization:</b> And that&#8217;s just the speakers. Part of the beauty of digital media is that they can make the invisible and the impossible visible in a dynamic way. So Muon creators employed London&#8217;s responsive media firm <a href="http://movingbrands.com">Moving Brands</a>, who in turn brought in two of our favorite people &#8212; responsive media guru <a href="http://www.chrisoshea.org/">Chris O&#8217;Shea</a> (see his blog <a href="http://pixelsumo.com">Pixelsumo</a>, and artist and <a href="http://processing.org">Processing ninja</a> <a href="http://toxi.co.uk/">Toxi</a> (aka Karsten Schmidt). Working with creative director David Eveleigh-Evans, the team created a dynamic animation on a huge LED screen that could visualize the sound coming from the speakers and reflect in motion what the speakers do in product design.</p>
<p><a href="http://www.flickr.com/photos/toxi/463390569/in/set-72157600087671752/"><img src="http://farm1.static.flickr.com/176/463390569_d47b12cb5e.jpg?v=0"></a></p>
<div class="imgcaption">Digital luxury: check out the LEDs and the extraordinary form of the aluminum. Photo by toxi, via <a href="http://www.flickr.com/photos/toxi/463390569/in/set-72157600087671752/">Flickr</a>.</div>
<h3>How They Did It</h3>
<p>The animation isn&#8217;t just a pretty visualization; it organically reflects what&#8217;s happening with the sound. Performing a spectral analysis of the sound (via a Fast Fourier Transform or FFT), the software uses amplitude levels in different zones of frequencies to produce particle objects, which spring and bob based on polarity, turning the peaks in amplitude in sound into a pulsating pool of fluid. The model itself is actually 3D, but it&#8217;s squashed into 2D space (or you can imagine looking at the 3D space from above). The other essential element is that the software looks at a history of amplitudes over time, so that overall changes can be adjusted (a bit like the simple &#8220;peak&#8221; meter on a consumer stereo EQ).</p>
<p>If you imagine an EQ meter using a pool of mercury instead of simple bars, that&#8217;s the basic idea.</p>
<p>The implementation is, as I&#8217;d expect from this team, simple and elegant &#8212; a few basic elements are tweaked to produce a maximal effect. Here&#8217;s the gear (software and hardware) used to pull it off:</p>
<p><a href="http://processing.org">Processing</a>, the open-source, Java-based, simple coding environment for graphics and multimedia. (Trust me. You can code in it. Even a 10-line sketch can often be interesting, though sound-related stuff tends to get a lot more involved fast.)</p>
<p><a href="http://www.tree-axis.com/Ess/">Ess</a>, which is one of a few competing sound libraries for Processing based on the Java sound API. (See also the JSyn-based <a href="http://sonia.pitaru.com/">Sonia</a>, though there seem to be some compatibility issues with that one, and the newer, tongue-twisting <a href="http://code.compartmental.net/tools/minim">Mimin</a>.)<br />
<a href="http://www.cs.princeton.edu/%7Etraer/physics/">traer.physics</a>, a wonderful and easy-to-use physics library. (I&#8217;ve used it in a few projects &#8212; a must-download.)</p>
<p><a href="http://code.google.com/p/toxiclibs/">Toxi&#8217;s own libraries</a>.</p>
<p><a href="http://www.sojamo.de/iv/index.php?n=12">ControlP5</a> for debugging, a library that places on-screen controls in your sketch. (I imagine it&#8217;d also be hugely useful for performance, and can&#8217;t believe I haven&#8217;t tried it before!)</p>
<p>And don&#8217;t forget the ginormous LED screen from <a href="http://www.ctlondon.com/">Creative Technology</a>, &#8220;containing 73,728 full colour LEDs over a 10 x 5 metre floor, using the Barco MiTrix system.&#8221; Yum. 73,000 LEDs.</p>
<p><img id="image2169" src="http://media.createdigitalmedia.net/cdmu/images//2007/05/muonscreenshot.jpg" alt="Muon screenshot" /></p>
<div class="imgcaption">Testing is everything. Using the ControlP5 library, toxi and Chris were able to more easily debug their code and evaluate what was happening &#8212; smart. Screenshot from Chris O&#8217;Shea via his <a href="http://www.chrisoshea.org/projects/muon/description/">project site</a>. See also his <a href="http://www.chrisoshea.org/projects/muon/behind-scenes/">behind-the-scenes snaps of testing in action</a>.</div>
<p>More stuff from Chris on the way. If you&#8217;ve got a Processing project for sound, we&#8217;d love to hear about it. It&#8217;s better-known on the visual side (and a regular subject on <a href="http://createdigitalmotion.com/tag/processing.org">Create Digital Motion</a>), but there are still MIDI and audio tasks at which it excels, even if you have access to tools like Max/MSP/Jitter. Right tool for the right job, and whatnot.</p>
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