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	<title>Create Digital Music &#187; Japan</title>
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	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
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		<title>New Open Grid Gear: DJ Mixer Meets monome Grid in MIDI + OSC Controller</title>
		<link>http://createdigitalmusic.com/2011/10/new-open-grid-gear-dj-mixer-meets-monome-grid-in-midi-osc-controller/</link>
		<comments>http://createdigitalmusic.com/2011/10/new-open-grid-gear-dj-mixer-meets-monome-grid-in-midi-osc-controller/#comments</comments>
		<pubDate>Wed, 12 Oct 2011 18:32:47 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[Creative-Commons]]></category>
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		<category><![CDATA[grid-controllers]]></category>
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		<category><![CDATA[Japan]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[monome]]></category>
		<category><![CDATA[open-hardware]]></category>
		<category><![CDATA[open-source-hardware]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20929</guid>
		<description><![CDATA[It had to happen &#8212; button triggering, as popularized by the monome, here meets a conventional two-channel DJ mixer. But the layout I must say is quite spare and lovely, the work of the Japanese-based PICnome project. Furthermore, it&#8217;s Open Source Hardware, covered as I have recommended by a ShareAlike Creative Commons license (with no &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/10/new-open-grid-gear-dj-mixer-meets-monome-grid-in-midi-osc-controller/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/30166842?title=0&amp;byline=0&amp;portrait=0&amp;color=ffff00" width="640" height="480" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>It had to happen &#8212; button triggering, as popularized by the monome, here meets a conventional two-channel DJ mixer. But the layout I must say is quite spare and lovely, the work of the Japanese-based PICnome project. Furthermore, it&#8217;s Open Source Hardware, covered as I have recommended by a ShareAlike Creative Commons license (with no commercial restrictions) and GPL v3. (The creator prefers the term &#8220;Free Hardware,&#8221; which I love theoretically but have avoided for fear of people demanding we mail them <a href="http://meeblip.com">MeeBlips</a> by sending us a self-addressed, stamped box.)</p>
<p>With clean, subtle markings and a nicely-composed layout, it&#8217;s hardware that doesn&#8217;t scream out its design with big decals or overblown features. It&#8217;s just a (colored) grid controller, similar to the monome, combined with controller setup laid out as a two-channel mixer, with the sorts of features you&#8217;d expect of each. I love the angled labels, at least aesthetically. (I should note that this is not related to the monome project; the monome is not open source hardware, though it works via open software and commercially-restricted availability to some schematics. It is, of course, deserving of credit for inspiring a whole generation of hardware.)</p>
<p>The controller works with both OSC (OpenSoundControl) and MIDI for maximum flexibility. And, incidentally, this could be an ideal live visual controller, too, especially with that native OSC support. </p>
<p>Good grief; I realize I filled this post with nothing but technical jargon. Hopefully, those of you who speak in such tongue-twisted terms have followed along, and everyone else just looked at the pretty pictures and video.</p>
<p>Carry on.</p>
<p><a href="http://atelier.tkrworks.net/picnome2802?lang=en">PICratchBOX – Sneak Preview</a> [atelier.tkrworks]</p>
<p><a href="http://made-in-yamamoto.com/">http://made-in-yamamoto.com/</a></p>
<p>Japan, hope to come visit you some day soon. Thanks, Regend, for the tip!</p>
<p><a href="http://createdigitalmusic.com/files/2011/10/tkrworksmixer.jpg"><img src="http://createdigitalmusic.com/files/2011/10/tkrworksmixer-640x621.jpg" alt="" title="tkrworksmixer" width="640" height="621" class="alignnone size-large wp-image-20930" /></a></p>
<div class="imgcaption">Courtesy tkrworks.</div>
<p><span id="more-20929"></span></p>
<p><strong>Update:</strong> Read in comments about some lingering frustration that the original PICnome project was derived from the monome; since the monome doesn&#8217;t permit the sale of derivative designs, that could be viewed as an abuse of the available specifications for the monome. In this case, based on what I see, however, I&#8217;m hard pressed to see this product as being subject to the same criticism by virtue of having buttons, unless there&#8217;s some detail I&#8217;m missing. If I am missing something, please let me know.</p>
<p>By the way, if you want to revisit the PICnome project and decide for yourself, <a href="http://post.monome.org/comments.php?DiscussionID=3843">that thread is still on the monome community</a>. It&#8217;s not accurate to say as some commenters do that the PICnome was a &#8220;bootleg&#8221; or simple clone of the monome, as it was re-implemented on a PIC chip. The issue is that the product was then made available for sale, because it was built on monome schematics; while those are readily available, they are not licensed for this kind of use. The firmware <em>is</em> free for use; it&#8217;s covered under a GPL license, which is non-revocable. However, to my knowledge, those same concerns may not necessarily apply to this project.</p>
<p>To recap: the PICnome project indeed is technically incompatible with the intentions and licensing of the monome project, but the new PICratchBox should be fine. So, here&#8217;s to the PICratchBox, which is more interesting precisely because it&#8217;s something new.</p>
<p>It is my view that the original PICnome project violated the terms of the licensing of the schematics; whether because of a misunderstanding or not, that&#8217;s not something to condone. But the new project does not do so, in my view. I contacted monome&#8217;s Brian Crabtree and while we didn&#8217;t have an on-the-record conversation, he took no issue with that statement.</p>
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		<title>PocoPoco, Kinetic Music Control Gone Whac-a-Mole, and Our Tactile Future</title>
		<link>http://createdigitalmusic.com/2011/09/pocopoco-kinetic-music-control-gone-whac-a-mole-and-our-tactile-future/</link>
		<comments>http://createdigitalmusic.com/2011/09/pocopoco-kinetic-music-control-gone-whac-a-mole-and-our-tactile-future/#comments</comments>
		<pubDate>Fri, 02 Sep 2011 16:06:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Japan]]></category>
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		<category><![CDATA[oddities]]></category>
		<category><![CDATA[physical-computing]]></category>
		<category><![CDATA[solenoids]]></category>
		<category><![CDATA[toshio-iwai]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20476</guid>
		<description><![CDATA[PocoPoco is a delightful, fanciful device that takes music control into the realm of kinetic sculpture. Normally, the relationship of music controller is primarily about the operator making physical actions. With PocoPoco, the hardware itself moves. The essential musical structure is familiar: it&#8217;s the grid of light-up buttons, with strong similarity to the ongoing interaction &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/pocopoco-kinetic-music-control-gone-whac-a-mole-and-our-tactile-future/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="510" src="http://www.youtube.com/embed/u8MnsB0h3OU?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>PocoPoco is a delightful, fanciful device that takes music control into the realm of kinetic sculpture. Normally, the relationship of music controller is primarily about the operator making physical actions. With PocoPoco, the hardware itself moves. The essential musical structure is familiar: it&#8217;s the grid of light-up buttons, with strong similarity to the ongoing interaction design of Toshio Iwai in the 90s and (Tenori-On) past decade. Even aesthetically, there are similarities &#8211; perhaps not coincidentally as this team is also Japan-based.</p>
<p>But adding in the element of solenoid-powered cylinders popping out of the grid adds a major element of surprise. There is also an unmistakable similarity to a certain arcade game, <a href="http://en.wikipedia.org/wiki/Whac-A-Mole">Whac-A-Mole</a>.</p>
<p>Whac-A-Mole might be ideal inspiration. The game itself is based on rhythm and time, and the ability (or inability) of the brain to deal with multiple simultaneous stimuli, much in the same way our brain has to track across lines of counterpoint in music. And Whac-A-Mole&#8217;s history might be instructive, too: it&#8217;s the creation of Creative Engineering, the pioneering kinetic and animatronic company behind Showbiz Pizza and Chuck E. Cheese. (Achievement unlocked: CDM legitimately references Chuck E. Cheese <a href="http://createdigitalmusic.com/2011/08/music-from-floating-balloons-via-kinect/">twice in one week</a>.) Founder and design Aaron Fechter&#8217;s animatronic shows might not seem a likely source for futuristic interaction design and music, but with the computer added to the equation, simple mechanical effects take on an entirely new significance.</p>
<p><img src="http://createdigitalmusic.com/files/2011/09/whacamole.jpg" alt="" title="whacamole" width="640" height="480" class="alignnone size-full wp-image-20480" /></p>
<div class="imgcaption">Ironically, if you prove really good at crushing cute, furry animals by hitting them in the head with a large mallet, you&#8217;re rewarded with a cute, furry animal to take home. I&#8217;m not entirely sure what message this game is sending, but this kid may be thinking about when she gets to start bludgeoning that pink monkey. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/edenpictures/">edenpictures</a> / <a href="http://www.nysonglines.com/">New York Songlines</a>.</div>
<p><span id="more-20476"></span></p>
<p>But back to the PocoPoco. As a musical instrument, I&#8217;m dubious. It&#8217;s fundamentally another a four-by-four step sequencer, so it&#8217;s not as though it <em>actually solves a problem</em>. (Well, if you&#8217;ve ever wished your step sequencer were also a game of Whac-a-Mole, it&#8217;s the invention you&#8217;ve been waiting for.) But even if it&#8217;s not actually <em>useful</em>, it&#8217;s no less intriguing. It could be seen as a tantalizing reminder that adding motion to interfaces could produce musical devices that double as moving sculptures, and performance tools that move rather than sit around waiting for you. </p>
<p>The timing seems right, too, as touch interfaces like the iPad make physical interaction fairly abstract (running your finger on undifferentiated glass), or gestural interfaces take away any touch at all (Kinect).</p>
<p>There&#8217;s a great interview at DJ Tech Tools. That&#8217;s fitting, as DJTT has popularized their own MIDI Fighter hardware, which accentuates the tactile feel of playing grids by swapping arcade buttons as the input, and likewise has a strong connection as this does to games and arcades. A must-read:</p>
<p><a href="http://www.djtechtools.com/2011/08/26/pocopoco-the-motorized-controller/">PocoPoco – The Motorized Controller</a> [Interview, DJ TechTools]</p>
<p>Takaharu Kanai, one of the designers from the IDEAA Lab team at Tokyo Metropolitan University, has some good things to say. </p>
<p>Seen other kinetic hardware, or worked on a design of your own? We&#8217;d love to see it.</p>
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		<title>Sonically-Rich Compilation for Japan Could be One of the Best You Hear All Year, via Microscopics, More</title>
		<link>http://createdigitalmusic.com/2011/04/sonically-rich-compilation-for-japan-could-be-one-of-the-best-you-hear-all-year-via-microscopics-more/</link>
		<comments>http://createdigitalmusic.com/2011/04/sonically-rich-compilation-for-japan-could-be-one-of-the-best-you-hear-all-year-via-microscopics-more/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 18:03:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18085</guid>
		<description><![CDATA[Artist Mat Jarvis in the studio. Yes, his gear collection is enviable &#8211; but more importantly, so, too, is his sound. Courtesy the artist. Musical tastes are fickle and diverse &#8211; it&#8217;s actually the disagreement that makes musical freedom such fun. So I can only ever speak for myself. But ever pick up a compilation, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/sonically-rich-compilation-for-japan-could-be-one-of-the-best-you-hear-all-year-via-microscopics-more/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/04/mat_jarvis_studio-26.jpg"><img src="http://createdigitalmusic.com/files/2011/04/mat_jarvis_studio-26-640x480.jpg" alt="" title="mat_jarvis_studio-26" width="640" height="480" class="alignnone size-large wp-image-18089" /></a></p>
<div class="imgcaption">Artist Mat Jarvis in the studio. Yes, his gear collection is enviable &#8211; but more importantly, so, too, is his sound. Courtesy the artist.</div>
<p>Musical tastes are fickle and diverse &#8211; it&#8217;s actually the disagreement that makes musical freedom such fun. So I can only ever speak for myself. But ever pick up a compilation, hear a couple of previews, and think to yourself &#8211; yup, this one&#8217;s going to be on heavy rotation for the coming months. </p>
<p>In an outpouring of love for one of our neighbors, everyone seems to have some sort of benefit for Japan. But Mat Jarvis and Microscopics have put together something really special, a multi-faceted, multi-course feast of electronic sound. The favorites and exclusives on this compilation represent what I feel is some of the best-crafted production technique around. As they describe it, it&#8217;s &#8220;a supercooled album fractured with exclusives, classics and the new.&#8221; Curator Mat Jarvis (Microscopics) writes:</p>
<blockquote><p>It&#8217;s quite a chilled electronic album with tracks and some exclusives from Roedelius ([collaborator of Brian] Eno, Cluster), Richard Barbieri (Japan, Porcupine Tree), Charles Webster (Furry Phreaks etc), Gas, High Skies, Woob and others;<br />
There&#8217;s also a bonus DJ mix version, mixed by Charles Webster for anyone who donates above the average.
</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2011/04/near_silence-cover1000.jpg"><img src="http://createdigitalmusic.com/files/2011/04/near_silence-cover1000-640x640.jpg" alt="" title="near_silence-cover1000" width="640" height="640" class="alignnone size-large wp-image-18099" /></a></p>
<p>I also like their donation model. This isn&#8217;t Japan&#8217;s sorrow being used for promotion (heck, <em>I&#8217;ll</em> promote the music, as it gives me real pleasure). The album is simply a gesture that you get back in exchange for donation. </p>
<p>Donation links directly to the Red Cross &#8211; any Red Cross and Red Crescent organization. (So, I&#8217;ll give to the <a href="http://www.redcross.org/">American Red Cross</a> and choose &#8220;where the need is greatest&#8221; both for disaster relief in Japan and anywhere it needs to go.)</p>
<p>And this is an appropriate time, I think, to recall that disaster and humanitarian crisis faces other people on Earth all over the world, right now spanning from Japan to Libya. Need can arise literally down the street, or a place that&#8217;s completely foreign to your experience. People can find themselves in need in the &#8220;developed&#8221; world or in the resource-poorest corners of the globe. At least in the new musical community, we get to share work, limited only by our own languages and the (increasingly-expansive) reach of the Internet. Artists are uniquely able to reframe those connections, and help express in ways words can&#8217;t how we feel about our own humanity.<span id="more-18085"></span></p>
<p>Just giving arbitrarily isn&#8217;t meaningful, but you can do your homework on an organization like the Red Cross and find that your donation really does go to places where it&#8217;s needed, with minimal administrative overhead. (This is, at least, my own opinion and based on volunteering with other NGOs.)</p>
<p>But since we&#8217;re musicians, I hope, too, that our musical expressions have some meaning independent of news headlines. I believe pretty strongly that they can be a place to go and reflect and share experience, now across those same geographies, and say something that the news alone can&#8217;t. On my darkest days, I find music I love can really make me feel hopeful. I&#8217;m sure a lot of you feel the same way, or you wouldn&#8217;t be here.</p>
<p>So, enjoy the work of:</p>
<blockquote><p>Woob<br />
January Tuesday<br />
Lo;rise<br />
Richard Barbieri<br />
High Skies<br />
Charles Webster<br />
Anne Garner<br />
Roedelius<br />
Richard Barbieri<br />
Gas<br />
High Skies</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2011/04/barbieri-photo-tom-oldham.jpg"><img src="http://createdigitalmusic.com/files/2011/04/barbieri-photo-tom-oldham-426x640.jpg" alt="" title="barbieri-photo-tom-oldham" width="426" height="640" class="alignnone size-large wp-image-18105" /></a></p>
<div class="imgcaption">Richard Barbieri live, as captured by Tom Oldham. Photo courtesy Microscopics.</div>
<p>&#8220;Supercooled,&#8221; indeed &#8211; each track is chilled-out, but as dynamic and dense as dry ice.</p>
<p>Anyway, I&#8217;ll stop drooling over this particular album and give you time to listen to it. Anyone who claims we don&#8217;t have an abundance of great music at our fingertips, from a stunning variety of artists of different backgrounds, probably isn&#8217;t looking very hard. </p>
<p><strong><a href="http://www.microscopics.co.uk/japan/">http://www.microscopics.co.uk/japan/</a></strong></p>
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		<slash:comments>25</slash:comments>
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		<title>A Beautiful Compilation from 40+ Artists Shows Support for Japan</title>
		<link>http://createdigitalmusic.com/2011/03/a-beautiful-compilation-from-40-artists-shows-support-for-japan/</link>
		<comments>http://createdigitalmusic.com/2011/03/a-beautiful-compilation-from-40-artists-shows-support-for-japan/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 20:33:22 +0000</pubDate>
		<dc:creator>Primus Luta</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[benefits]]></category>
		<category><![CDATA[compilation]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[kode-9]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[mux-mool]]></category>
		<category><![CDATA[nihon-kizuna]]></category>
		<category><![CDATA[world-events]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17584</guid>
		<description><![CDATA[In a more connected world, we begin to understand more profoundly the life we share on a planet that is both fragile and potentially destructive. I remember the sobering feeling of listening to radio reports from Haiti during NAMM last year. There are countless calls for support for Japan, and I hope that, as in &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/a-beautiful-compilation-from-40-artists-shows-support-for-japan/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><em>In a more connected world, we begin to understand more profoundly the life we share on a planet that is both fragile and potentially destructive. I remember the sobering feeling of listening to radio reports from Haiti during NAMM last year. There are countless calls for support for Japan, and I hope that, as in any disaster, people do learn more about disaster response worldwide, since any one of us can wind up as its recipient. But without covering every single one of those calls for aid, CDM contributor Primus Luta brings one wonderful musical compilation you may want to enjoy for some time to come. -Ed.</em></p>
<p>A week ago today a 9.0-magnitude earthquake shook northern Japan, leaving much of the area in utter devastation.  For the past week, all eyes have been on the island nation, most prominently due to the affects the quake has had on nuclear reactors in the area.  Only one day before the quake, <a href="http://www.lo-la.co.uk/">Laurent Fintoni</a> made his annual trip to the place he calls his spiritual home.  Laurent is the man behind the <a href="http://www.rhythm-incursions.com/">Rhythm Incursions</a> site, <a href="http://www.originalcultures.org/">Original Cultures</a> project and a host of other things in and around the world of modern electronic music.  In the immediate aftermath of the quake, he housed up with Rhythm Incursions co-presenters <a href="http://www.raids.jp/">Raid System</a> and started work on a compilation to be released to support the relief efforts.  Today, exactly one week after the quake, that compilation Nihon Kizuna has been released with a stellar lineup of over 40 artists including Kode 9, Kuedo, Rudi Zygadlo, Daisuke Tanabe, Paul White, Mux Mool, Ernest Gonzales, Onra and many more.</p>
<p>You can listen to a short mix of the music included in the compilation below or just go straight to the <a href="http://nihonkizuna.com">Nihon Kizuna</a> site and <a href="http://nihonkizuna.com/buy">purchase the compilation.</a></p>
<p><object height="425" width="425"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F652702&#038;g=1&#038;color=a52729&#038;player_type=artwork"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="425" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F652702&#038;g=1&#038;color=a52729&#038;player_type=artwork" type="application/x-shockwave-flash" width="425"></embed></object><span><br />
<a href="http://soundcloud.com/laurentfintoni/sets/v-a-nihon-kizuna">V.A. &#8211; Nihon Kizuna (日本絆)</a> by <a href="http://soundcloud.com/laurentfintoni">laurentfintoni</a></span></p>
<p><object data="http://bandcamp.com/EmbeddedPlayer/album=4119447270/size=venti/bgcol=FFFFFF/linkcol=4285BB//" type="text/html" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="100"><param name="movie" value="http://bandcamp.com/EmbeddedPlayer/album=4119447270/size=venti/bgcol=FFFFFF/linkcol=4285BB//"><param name="quality" value="high"><param name="allowNetworking" value="always"><param name="wmode" value="transparent"><param name="bgcolor" value="#FFFFFF"><param name="allowScriptAccess" value="never"><object data="http://bandcamp.com/EmbeddedPlayer/album=4119447270/size=venti/bgcol=FFFFFF/linkcol=4285BB//" type="text/html" width="400" height="100"></object></object></p>
<p><strong>Updated:</strong> TRUE CHIP TILL DEATH has a chip music compilation going, too. I know there are many others, so feel free to add them in comments.<br />
<a href="http://truechiptilldeath.com/japan/">http://truechiptilldeath.com/japan/</a></p>
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		<slash:comments>14</slash:comments>
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		<title>A Moment of Reflection for Japan; How to Support Relief</title>
		<link>http://createdigitalmusic.com/2011/03/a-moment-of-reflection-for-japan-how-to-support-relief/</link>
		<comments>http://createdigitalmusic.com/2011/03/a-moment-of-reflection-for-japan-how-to-support-relief/#comments</comments>
		<pubDate>Sun, 13 Mar 2011 20:33:51 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[world-events]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17385</guid>
		<description><![CDATA[(CC-BY-SA) Lloyd Morgan. We live in a fragile world, and I&#8217;m immensely grateful for the opportunities we&#8217;re gifted to share ideas about music making and engineering, sound and tools. I will continue our regular content, but I also want to ask all of our readers to reflect on our friends and colleagues impacted directly and &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/a-moment-of-reflection-for-japan-how-to-support-relief/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/03/japaneseflag.jpg" alt="" title="japaneseflag" width="640" height="427" class="alignnone size-full wp-image-17387" /></p>
<div class="imgcaption">(<a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>) Lloyd Morgan.</div>
<p>We live in a fragile world, and I&#8217;m immensely grateful for the opportunities we&#8217;re gifted to share ideas about music making and engineering, sound and tools.</p>
<p>I will continue our regular content, but I also want to ask all of our readers to reflect on our friends and colleagues impacted directly and indirectly by the aftermath of Friday&#8217;s tsunami, earthquake, and nuclear crisis. It is to date one of the most far-reaching disasters in its connection to the larger audience for this site, though we remain sensitive to loss throughout our community worldwide. I want to specifically send our thoughts to our Japanese readers, and our friends at Korg, Roland, Yamaha, and too many other manufacturers and press outlets to name as they face the challenges ahead. </p>
<p>We rely on electricity and network availability to even be connected to one another via this outlet; recent events in Egypt and Japan correlate to odd silences in countries that otherwise make large showings in server logs. But absent those connections, we can still contribute.</p>
<p>I&#8217;m sure there will be musical benefits; one such <a href="http://post.monome.org/comments.php?DiscussionID=11209&#038;page=1">sound design project</a> is being discussed at the monome forum. But as we as musicians and artists share one larger global community (this site alone registers visits from seven continents, and we&#8217;re English-only), here are good ways to give. All are in what I&#8217;ve been able to research efficient, generous, and well-respected organizations, and all equip themselves to handle not only these most recent events, but unexpected crises around the world. I&#8217;ll be giving on CDM&#8217;s behalf.</p>
<p><a href="https://www.rescue.org/">International Rescue Committee</a><br />
<a href="http://www.globalgiving.org/">Global Giving</a><br />
<a href="http://www.redcross.org/">American Red Cross</a> | <a href="http://www.ifrc.org/">International Federation of Red Cross and Red Crescent Societies</a><br />
Tech writer Rick Martin has compiled an <a href="http://storify.com/1rick/japan-quake-how-can-i-help">excellent list of ways to give</a> sorted by where you are in the world.</p>
<p><strong>Updated:</strong> See also the record label <a href="http://www.12k.com/index.php/site/news/earthquake_relief_fund/">12k online shop</a> who are giving 100% of profits (and are themselves supporters of Japanese music), and, in turn, their beneficiary <a href="https://www.japansociety.org/japan_earthquake_relief_fund">Japan Society&#8217;s relief fund</a></p>
<p>It&#8217;s easy for the other things we do to seem meaningless in the face of tragedy, but I believe that part of why we share with each other, commercially and culturally, with music and with tools, is because it is a gift to do so, to be part of a greater community of people. Wherever you are in the world, I can&#8217;t thank you enough for that.</p>
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		<title>A Stunning Live Performance on Roland&#8217;s 1996 Workstation, VS-880 (Bonus: MPC3000!)</title>
		<link>http://createdigitalmusic.com/2011/01/a-stunning-live-performance-on-rolands-1996-workstation-vs-880/</link>
		<comments>http://createdigitalmusic.com/2011/01/a-stunning-live-performance-on-rolands-1996-workstation-vs-880/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 05:08:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<category><![CDATA[vs-880]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15589</guid>
		<description><![CDATA[From comments (thanks, Charlie Cowper!), here&#8217;s a live performance by Japanese electronic artist Rei Harakami on nothing more than a 1990s-vintage multitrack digital workstation, Roland&#8217;s VS-880. (The VS-880 was introduced at NAMM in January 1996.) Harakami is a virtuoso on this machine, not simply playing back tracks but dancing through menus and settings and adding &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/01/a-stunning-live-performance-on-rolands-1996-workstation-vs-880/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="513"><param name="movie" value="http://www.youtube.com/v/9VB6S2qssKs?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9VB6S2qssKs?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="513"></embed></object></p>
<p>From comments (thanks, Charlie Cowper!), here&#8217;s a live performance by Japanese electronic artist Rei Harakami on nothing more than a 1990s-vintage multitrack digital workstation, Roland&#8217;s VS-880. (The VS-880 was introduced at NAMM in January 1996.) Harakami is a virtuoso on this machine, not simply playing back tracks but dancing through menus and settings and adding live mixing and effects. It&#8217;s a mix performance, yes &#8211; but it&#8217;s a seriously impressive one. And it shows how much this now-&#8221;vintage&#8221; machine can do, even with some simple parameters.</p>
<p>I&#8217;m almost afraid to mention the VS-880, lest we get an arbitrary direct translation of this device as a Roland iPad app. But perhaps the real point here is that choosing limitations, practicing with a tool over an extended period of time, and finding a working and performance method that matters to you is what really makes a difference. It&#8217;s not endless parades of iPad apps, not endless parades of VST plug-ins, not endless parades of hardware buys&#8230; the list goes on. (And to anyone who bugs you about whether you&#8217;ve seen the Gorillaz produce an album entirely with an iPad, I suggest you snarkily refer them back to the VS-880. Ironically, the VS faced the kinds of complaints about quality that mobile devices now face. Then, as now, one might refer instead to the quality of the musical input being recorded, not just the technical restrictions of the gear. Ahem.)</p>
<p>But I&#8217;m rambling. The video really says it all. And it&#8217;s a reminder that whatever you&#8217;re using, you&#8217;d better leave some time to practice. On that note&#8230;</p>
<p>(PS &#8211; how did we get on this topic in the first place? This workstation got our friend <a href="http://createdigitalmusic.com/2011/01/creating-in-2011-a-composers-view-of-mobile-game-audio-from-trends-to-slot-machine-sound-design/">Ben Long started on a career path</a> that would lead him to successful music and sound design work in gaming. There&#8217;s always a special place in your heart for that first real piece of gear&#8230;)</p>
<p><strong>But wait, there&#8217;s more&#8230;</strong> Okay, I was asking for it, I suppose. We&#8217;ve already got a submission for an Akai MPC3000, as suggested by Hernan Gonzalez. Unlike most of the countless MPC jams you can find online, though, this one includes a projected screen. Bonus points to Atom Heart TM. </p>
<p><object width="640" height="513"><param name="movie" value="http://www.youtube.com/v/nw3Nx9cpuQs?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nw3Nx9cpuQs?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="513"></embed></object></p>
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		<title>Korg M1 Keyboard Workstation, Reborn on Nintendo DS</title>
		<link>http://createdigitalmusic.com/2010/08/korg-m1-keyboard-workstation-reborn-on-nintendo-ds/</link>
		<comments>http://createdigitalmusic.com/2010/08/korg-m1-keyboard-workstation-reborn-on-nintendo-ds/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 05:08:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[aq]]></category>
		<category><![CDATA[ds-10]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=13112</guid>
		<description><![CDATA[The original M1, definitely larger than a DS. Photo (CC-BY-SA) Kevin Phillips. Having made their own DS-10 instrument, Korg and DS developer AQ Interactive yesterday presented something new for the handheld Nintendo. This time, they&#8217;re revisiting one of the all-time greatest hits of digital synthesis, the Korg M1 workstation. Markus Schroeder tips us off that &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/08/korg-m1-keyboard-workstation-reborn-on-nintendo-ds/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/08/korgm1.jpg" alt="" title="korgm1" width="580" height="388" class="alignnone size-full wp-image-13114" /></p>
<div class="imgcaption">The original M1, definitely larger than a DS. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/people/sketchyparrot/">Kevin Phillips</a>.</div>
<p>Having made their own DS-10 instrument, Korg and DS developer AQ Interactive yesterday presented something new for the handheld Nintendo. This time, they&#8217;re revisiting one of the all-time greatest hits of digital synthesis, the <a href="http://www.vintagesynth.com/korg/m1.php">Korg M1 workstation</a>.</p>
<p>Markus Schroeder tips us off that the M1 will be the next release for the DS. An iOS (iPhone/iPad) version may follow, as with Korg&#8217;s recent mobile rendition of the ElecTribe.</p>
<p>Markus is also kind enough to translate the Japanese contents of the presentation:</p>
<blockquote><p>Features are (subject to change / error):</p>
<ul>
<li>300 original M1 PCM Sounds
</li>
<li>8x multi timbral
</li>
<li>8 track  16 step sequencer 1 sequence max 64 pattern, max polyphonic sound 12
</li>
<li>master reverb, delay effect
</li>
<li>track overview, sound browser, sequence edit, mixer, keyboard. Simple and functional display
</li>
<li>notes/chords,/drum input mode by touch control
</li>
<li>data exchange by wireless transmit
</li>
<li>drag &#038; drop transpose
</li>
<li>sustained notes</li>
</ul>
<p>Release Date is set to 31st 12. 2010 over at <a href="http://amazon.co.jp">amazon.co.jp</a>.</p></blockquote>
<p>(With past experience as a guide, delivery outside Japan may happen later &#8211; and it&#8217;s a shame this won&#8217;t happen by the holidays, huh?)</p>
<p><a href="http://www.gearjunkies.com/news_info.php?news_id=5453">GearJunkies has a couple of screen shots</a>.</p>
<p>None other than Nobuyoshi Sano does the demonstration, the veteran Namco Bandai composer who contributed to legendary scores for <em>Ridge Racer</em> and the <em>Tekken</em> series, and was the producer of the KORG DS-10 application.</p>
<p>And so it continues: whereas once, only analog synths could be classics or inspire nostalgia, the digital instrument has clearly arrived. The digital follow-up to KORG&#8217;s own <a href="http://www.korg.com/product.aspx?pd=443">Legacy Collection</a> tried a similar revival of the M1, but there&#8217;s something about having it in a $150 handheld, let alone one that can also swap over to <em>Zelda</em>. Hey, maybe a lap of kart racing will wind up giving you a musical idea.</p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/Ll4aGXzj7Vw?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Ll4aGXzj7Vw?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>Check out <a href="http://www.youtube.com/frequencytestsystem">Markus&#8217; YouTube account</a> for more.</p>
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		<title>iPhones, Pencils: Hand-Drawn Music Interactions, Tokyo Subway Mobile Jam</title>
		<link>http://createdigitalmusic.com/2010/07/iphones-pencils-hand-drawn-music-interactions-tokyo-subway-mobile-jam/</link>
		<comments>http://createdigitalmusic.com/2010/07/iphones-pencils-hand-drawn-music-interactions-tokyo-subway-mobile-jam/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 15:30:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<category><![CDATA[busking]]></category>
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		<category><![CDATA[tokyo]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=12020</guid>
		<description><![CDATA[Musicians have long made pictures to represent musical ideas, share those ideas, and allow others to participate. Before computers, we created scores. Now, we can create interfaces, too. Of course, just because you&#8217;re using a digital interface doesn&#8217;t mean the pencil as prototyping tool has to go anywhere. It&#8217;s the quickest way to sketch out &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/07/iphones-pencils-hand-drawn-music-interactions-tokyo-subway-mobile-jam/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/oIGKHF7FvSY&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oIGKHF7FvSY&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>Musicians have long made pictures to represent musical ideas, share those ideas, and allow others to participate. Before computers, we created scores. Now, we can create interfaces, too. Of course, just because you&#8217;re using a digital interface doesn&#8217;t mean the pencil as prototyping tool has to go anywhere. It&#8217;s the quickest way to sketch out an idea. And if your hand is steady, it just might become a lovely, personal interface.</p>
<p>OtoBlock by Tsubasa Naruse is a hand-drawn music sequencer. The basic interface is nothing new, dropping blocks into sequence to make sounds, but the charm is the rough edges on the pencil-made buttons, and the whimsical hand-drawn characters that live on them.</p>
<p><img src="http://createdigitalmusic.com/files/2010/07/otoblockui.jpg" alt="" title="otoblockui" width="480" height="320" class="alignnone size-full wp-image-12025" /></p>
<p><a href="http://itunes.apple.com/us/app/otoblock/id378779203?mt=8">OtoBlock @ iTunes</a><br />
<a href="http://otonoasobiba.hiroimon.com/index.html">Tsubasa Naruse website</a>, in Japanese, but don&#8217;t miss the other adorable sketches<br />
Via <a href="http://matrixsynth.blogspot.com/2010/07/oto-block-iphone-apphand-written-rhythm.html">Matrixsynth</a>, by way of <a href="http://the-palm-sound.blogspot.com/2010/07/oto-block-video.html">Palm Sounds</a></p>
<p>Here is a 2009 experiment in &#8220;sonic interaction&#8221; by the same artist, also exploring<br />
some of these ideas. (<a href="http://www.kcm-sd.ac.jp">link</a>) I&#8217;m not sure I could even describe it, but the relationship of minimal electronic sounds to handmade animation is utterly irresistible.<span id="more-12020"></span></p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/gBAVl6So-vY&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gBAVl6So-vY&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>So, with mobile music tools like iPhones and portable amps from the likes of Roland and KORG, can you actually go out and make music in a subway? I recall people mocking an old M-Audio ad in which someone was doing laptop production on the subway platform. But when it comes to mobile busking, the same videographer who shot the hands-on video at top also captures an impromptu TB-303 jam in the Tokyo subway. (Apparently, this young woman did not inspire love from the police. Sadly, the app she&#8217;s using is entangled in some sort of <a href="http://www.pulsecodeinc.com/index.shtml">contract issues</a>.)</p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/1y_bS8pJvEo&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1y_bS8pJvEo&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>More great iOS videos on perfumepod&#8217;s channel; it&#8217;s a great way to explore different user interfaces:<br />
<a href="http://www.youtube.com/user/perfumepod">http://www.youtube.com/user/perfumepod</a></p>
<p>And yes, I&#8217;ve been tipped off to &#8220;Tokyo Techno Girl&#8221; before; I have to find out more about her.</p>
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		<title>Playing Music with Light Pens, Flourescent Bulbs, Brought to You By &#8230; Sony?</title>
		<link>http://createdigitalmusic.com/2009/02/playing-music-with-light-pens-flourescent-bulbs-brought-to-you-by-sony/</link>
		<comments>http://createdigitalmusic.com/2009/02/playing-music-with-light-pens-flourescent-bulbs-brought-to-you-by-sony/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 21:36:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<category><![CDATA[motion-tracking]]></category>
		<category><![CDATA[MP3]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5196</guid>
		<description><![CDATA[The urgency of being way behind a single dominant player can make electronics makers do some odd stuff to promote their products. iPod, once an icon of digital cool, has achieved such ubiquity that it doesn&#8217;t even try to be hip any more. The thing is being promoted with American Idol, for crying out loud &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/02/playing-music-with-light-pens-flourescent-bulbs-brought-to-you-by-sony/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/PusSVnRh3sw&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PusSVnRh3sw&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object> </p>
<p>The urgency of being way behind a single dominant player can make electronics makers do some odd stuff to promote their products. iPod, once an icon of digital cool, has achieved such ubiquity that it doesn&#8217;t even try to be hip any more. The thing is being promoted with <a href="http://www.apple.com/itunes/">American Idol</a>, for crying out loud &#8212; not exactly indie cred. We saw Microsoft enlisting indie musicians and animators to sell Zune, of course.</p>
<p>But here&#8217;s where things get surprisingly amazing: Sony is using weird and wonderful Japanese experimental music to promote Walkman. </p>
<p>Now we&#8217;re talking.</p>
<p>And whether or not Walkman is cool again, this is for sure: Japanese experimental musicians? Mind-blowingly cool. And, apparently, in love with using light as a controller for sound.</p>
<p>Atsuhiro Ito uses contact mics on a fluorescent bulb he dubs the Optron. Instead of just being stage eye candy, the bulbs are really making the sounds here; coupled with guitar effects, he can solo on the bulbs. It&#8217;s what the Knitting Factory will be like after the nuclear winter. I can&#8217;t wait.</p>
<p>Taeji Sawai uses a light pen to draw melodic lines and rhythmic onto a screen. The basic effect &#8211; track light from a single source &#8211; is old. Yet he&#8217;s clearly got a brilliant aesthetic mind that makes it all work; the elements are strikingly simple but never fail to be engaging. And there&#8217;s a strong connection to work by his fellow sonic inventor Toshio Iwai.</p>
<p>Thanks to our friend Donald Bell of cnet, aka very talented and (cool) musician Chachi Jones, who has a great write-up:</p>
<p><a href="http://reviews.cnet.com/8301-12519_7-10172634-49.html">Sony Walkman promos are awesome, confusing</a></p>
<p>Confusing? No, I&#8217;d say Sony is confusing; the real question is why their Walkman can&#8217;t be more like <em>these ads</em>. Plus, since neither Don nor I can read Japanese, how do we know those characters don&#8217;t say something like &#8220;Hey, guys, sorry for that bit with the lousy boring electronics &#8211; we&#8217;re coming back from the dark side to make awesome things again&#8221;? Okay, maybe not. (Do let me know if the next one says &#8220;Fine, you damned snarky blogger, I&#8217;d like to see you run a giant multinational corporation.&#8221;)</p>
<p>Admittedly, the problem here is this makes me want to toss my iPod touch out the window and build my own open source MP3 player with Popsicle sticks and wire, or, at best, mod an original Walkman so I can play circuit-bent OGG files using power from a bicycle. At the very least, I&#8217;m ready to add to my Atsuhiro Ito and Taeji Sawai collection. And I don&#8217;t think their full body of work is on iTunes. That&#8217;s just as well.</p>
<p>So, Sony, thanks. Now, will you let us run homebrew music apps on your PSP? Please?</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/0hdViona6Dw&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0hdViona6Dw&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<title>Korg&#8217;s DS-10 Nintendo DS Instrument is Getting International Release</title>
		<link>http://createdigitalmusic.com/2008/03/korgs-ds-10-nintendo-ds-instrument-is-getting-international-release/</link>
		<comments>http://createdigitalmusic.com/2008/03/korgs-ds-10-nintendo-ds-instrument-is-getting-international-release/#comments</comments>
		<pubDate>Tue, 18 Mar 2008 16:04:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Asides]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/18/korgs-ds-10-nintendo-ds-instrument-is-getting-international-release/</guid>
		<description><![CDATA[Good news: the Korg DS-10, a Nintendo DS musical instrument (synth + drum machine + sequencer) based on Korg&#8217;s MS-10, is not going to be limited to Japan, despite what the publisher&#8217;s website says. From the DS-10 blog: Hi there! my name is Tomi from AQI Inc.and I&#8217;ll be in charge of this product for &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2008/03/korgs-ds-10-nintendo-ds-instrument-is-getting-international-release/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2008/03/image-thumb.png" align="left"> Good news: the <a href="http://createdigitalmusic.com/2008/03/12/korg-stylus-controlled-tablet-synth-for-nintendo-ds-ds-10/" target="_blank">Korg DS-10</a>, a Nintendo DS musical instrument (synth + drum machine + sequencer) based on Korg&#8217;s MS-10, is not going to be limited to Japan, despite what the publisher&#8217;s website says. From the <a href="http://www.ds10blog.jp/?p=35" target="_blank">DS-10 blog</a>:</p>
<blockquote><p>Hi there! my name is Tomi from AQI Inc.and I&rsquo;ll be in charge of this product for international territories. For those of you out there wondering the release of DS-10 other than Japan, well, here&rsquo;s a good news. YES, we will release DS-10 worldwide and currently we&rsquo;re making an adjustment with each territory. So please be patient. Your support means a lot to us and we&rsquo;ll keep you all with the latest update of the international release as soon as possible.</p>
</blockquote>
<p><a href="http://matrixsynth.blogspot.com/2008/03/korg-ds10-to-be-released-internatinally.html" target="_blank">Via Matrixsynth</a>. </p>
<p>Thanks to Mark Mathews for the tip!</p>
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