More Max+Unity Game Engine Goodness, with Powerful Toolkit for Max, Jitter, Pd

Take a powerful game engine (for animation, 2D and 3D graphics, physics, and on-screen interaction). Add the flexibility of a visual development environment for programming with virtual patch cords, for rich sonic and musical capabilities plus easy interaction with data and input. That’s the idea of combining something like Unity 3D with Max/MSP. In the example from earlier today, the solution simply routed basic data from a Unity-based game to a responsive music engine in Max. In the case of [myu] – the Max Unity Interoperability Toolkit – that integration goes further still. Developed at the DISIS (Digital Interactive Sound …

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Max 5 Bug Squash, Expo74 Max/MSP/Jitter Event in April

Max/MSP: it does a body good! Photo (CC Yao Chung-Han / worKingLab) If you haven’t been following Max 5 updates, the folks at Cycling ’74 have been aggressively bug squashing. The changelog for 5.0.6 alone is exhaustive. (Via @rekkerd on Twitter, of rekkerd.org.) Updated: Also new in Max 5, it’s now possible as of 5.0.6 to properly save your patches to a version control repository. Don’t know what that is? Now’s a perfect time to find out — it means it’ll be easier to track changes you make to your own patches, and easier to collaborate with other people. And …

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Ready to Learn Max/MSP/Jitter? Full-Week Intensive in NYC

We get the “where do I go to learn this stuff” question a lot in the inbox. With Max for Live coming later this year, bringing the powers of Max to Ableton Live, I imagine the hunger for knowledge on that tool will be all the greater. (At the same time, I think the growing popularity of DIY tools means that it won’t make alternative tools like SuperCollider, Pd, Csound and the like less popular — I think we’ll see a growing trend toward all of these tools, provided we can show folks how to use them and get better …

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Max For Live is Max In Live: MSP, Jitter, OSC, and All; The Open Source Side?

Standing on Max patches. Photo (CC) Sklathill. Many people are asking about what Max for Live can do. That’s a short answer: everything Max/MSP/Jitter can, plus some new stuff to make it work with Ableton Live. It might be better called “Max in Live.” Max for Live has all the objects that Max/MSP and Jitter have – all of them. Right now, I’m gathering a big part of the testing Cycling ‘74 is doing is to try to make anything not work, but so far, it sounds as though everything does. That means Max for Live is an environment for …

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We Are Hacks: Music and Visual Performance at HOPE, NYC – Preview

8-bit and robots and odd Max and Reaktor patches and custom visual software and visualizations of data packets and sound made from plants and mutant trumpets and gloves for DJing and laptop music – we’ve got quite a lineup here in New York this week. Friday night, a live audiovisual lineup from the worlds of createdigitalmusic.com / createdigitalmotion.com invades the HOPE conference, aka Hackers on Planet Earth, the three day-long convergence of tech hacking. $10, open to all, 11-2a Friday July 18 at the Hotel Pennsylvania in New York. It’s a live digital, technological variety show in a doomed NYC …

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Max 5 Available For Download Now

I love our readers. You’re just sitting on your hands waiting for Max 5 to arrive, because the moment it goes up my inbox is suddenly full. As of a few moments ago, the long-awaited upgrade to the popular modular patching environment for music and visuals has arrived. You can download Max 5 right now, and according to the C74 site, it will happily run alongside Max 4.6, so you can keep the old version for compatibility while you evaluate the new one. Let us know how you like the new release! Max 5 Downloads Max 5 Product Descriptions [links …

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Max/MSP 5 Release Date: Tuesday

Via our forums, April 22 is the magic release date for Max 5: Max 5 release date [Create Digital Noise] And if you’re lucky enough to be near Bellingham, Washington this week, you’ve got pretty good odds on winning the upgrade, plus a 100% chance of checking out some cool stuff. Atomic Afro, CDM regular and maestro of affordable Windows software, will be there. Max 5 has been a long time coming, and it’s exciting to see the direction the software is taking. In other news: the cycling74.com site is down possibly not down. So, we’ve learned the entire CDM …

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First Max 5 Preview: Music Patching, the Next Generation?

Not just skin deep: Changing the Max interface should make it easier and faster to produce patches for beginners and advanced users alike. What’s this new Max about, and why was it such a big deal at the AES trade show? To really understand, let’s turn to gaming for a moment. When Nintendo described their vision for the Wii, they talked about appealing to three groups of customers: The “hard-core” gamer; that is, their existing audience, of course “Lapsed” gamers: people who had done some gaming at some point but lost interest Entirely new gamers, across a variety of demographics …

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Cycling ’74 Releases Max 5 Details: Bringing Max Out of the 80s, Into the Future

Cycling ’74 hasn’t yet made a screen shot of the next version of Max public, so instead we offer this blurry picture of the current version, courtesy a lovely patch Peter Segerstrom was using with his Monome last night. If you squint really hard… Love it or hate it, there simply is no graphical development environment for musical and multimedia anywhere near as deep as Max. Max remains the most powerful “blank slate”, custom creative software around, and it’s allowed two decades of artists to create their own tools without coding. Today, David Zicarelli, the Big Kahuna at Cycling ’74 …

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Flickr Screen Grabs: Infinite Video Theremin, Odd, Free Musical Interfaces

Tommy responds to our call for screen grabs of software with this fascinating Jitter patch: He writes: used lloopp and jitter runtime to make this instrument that uses a firewire camera as a source for effecting sound generators. i like this shot because of the video feedback. What’s lloopp? Glad you asked. It’s a live improvisation / looping / performance tool built in Max/MSP and totally open source. That makes it ideally-suited to use if you’ve found other live performance tools to be overly restrictive on their own. lloopp Speaking of free, unusual interfaces, Tommy also sends along this elegant …

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