Compact Foot Controller Mod: KORG nanoKEY for Your Feet

nanofoot

Compact MIDI controllers for your fingers are plentiful, but tiny foot controllers are far fewer. map~map aka Marcus Fischer decided to build his own by performing a simple but clever mod of the KORG nanoKEY. Now, personally, I find the nanoKEY the one product in the nano series that’s lacking; it feels more like a QWERTY keyboard than anything resembling a MIDI keyboard. But Marcus transforms it into the world’s most compact and portable foot controller. You may have to be somewhat delicate with your toes, but he says the solution works perfectly!

i’ve been wanting a compact usb midi foot pedal for a long time. i built one out of a usb number pad last year but it was less than ideal. tonight i popped all of the keys but five off of my korg nanokey in order to see how it would work as a pedal. it turned out that it worked really well. i cut some small pieces of plywood out to raise the key height and some scrap plexiglass to cover up the missing keys. a little spray paint and double stick tape and it was all finished.
i think it turned out pretty well. not bad for a cheap keyboard and scrap materials.

279 / nanopedal

Those wooden blocks look quite lovely. KORG, you may have inadvertently created a new product.

Going Mobile: Nintendo DS-10 Comes to North America

ds10

Today was full of good news for people interested in carrying pads in the palm of their hand.

Fans of the Nintendo DS in North America, the Korg DS-10 Plus synthesizer for Big N’s game system is now coming to your side of the Pacific Ocean. (That also bodes well, I think, for other parts of the world.) The DS-10 I think really deserves some credit for making a straight-up music title a hit on gaming platforms, and its success certainly surpassed my own expectations. It’s not a game, it’s not an interactive experience, it’s not a music game – it’s actually a synth and music workstation that happens to run on a game platform. The DS-10 Plus beefs up the original’s features, though it now has a commercially-available rival in the form of Rockstar’s Beaterator for PSP.

In Plus for both the DS and DSi:

  • MUTE/SOLO built into the SONG mode
  • EDIT/PLAY enabled for all modes within the SONG mode

Apparently DSi-exclusive (as I had speculated in the original story on the new edition):

  • Twice the analog synths (4 of them, instead of 2)
  • Twice the drum machines (8 instead of 4)
  • Twice the tracks (12 instead of 6)
  • Expanded song mode: programmable track mute, realtime editing (that is, edit parameters inside the song mode
  • Two effects layers instead of just the usual effects routing (the equivalent of running two instances of DS-10)

(Previously: Korg DS-10 Plus Coming, with Beefed-Up Features for Nintendo DSi)

I’m also pleased that, if the Joystiq story confirming North American distribution is correct, only the extra effects layers require the newer-model Nintendo DSi. It sounds as though the rest of this functionality works just fine on other DS models.

Correction: As Liam notes in comments, and as I’ve clarified above, many of the new features are indeed DSi-exclusive. That means this is probably worth upgrading if you have a DSi, and a reasonable purchase if you don’t already have DS-10, but something you’ll ignore if you have a pre-DSi system and the earlier DS-10 title. Joystiq apparently mis-interpreted the press release, which is easy enough to do; it’s confusingly written.

XSEED press release

Via Joystiq’s David Hinkle:
XSEED bringing Korg DS-10 Plus to North America

Also New From Korg: A Pretty Stage Piano, A Better WaveDrum

sv1

KORG has other new product announcements, and I think both are going to be big hits for them.

The SV-1 stage piano falls well into the category of “why didn’t anyone else do this first?” First, it looks beautiful – finally, a keyboard designed for the stage that actually looks good onstage. (I don’t know, maybe manufacturers assume us keyboardists are ugly?) Second, it combines all the sounds many gigging keyboardists need, instead of an odd assortment that covers some bases but not all, or overkill workstation keyboards that do too much and get too complex. Third, it’s finally a hardware keyboard that learns some recent lessons from software – you need to model the characteristics of the real thing, and people expect good amp models, and the like. Fourth, it’s… okay, it’s just really, really pretty, which I expect will change how everyone feels about the whole package.

Updated: Yes, in fairness, Nord has potent competition waiting for the KORG, and available first. I think either the Nord Stage or Nord Combo win handily if organ sounds are important, and both are designed to double as external controllers if you do like software. The Nord also has more bells and whistles for editing and sound control. On the other hand, the KORG will clearly appeal to people who are in it mainly for the electric piano side of the coin. And pretty as the Nord is – as much as they’re both shades of red – I think the KORG is still pretty darned sexy-looking.

In addition to all the specs and such, KORG has the manual online, so you can get into the details.

SV1 Support

Oh, yeah, just one gripe – I always think it’s silly when you put a window in front of the tube. But I won’t knock it; I expect it helps on the sales floor. At least the side that faces the audience looks like a racecar.


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Korg’s microSAMPLER: Sample from a Keyboard, and What Those iPod Slots Are For

It aims to do what for sampling what the insanely-popular microKORG keyboard has done for synths: that is, invade bedrooms and bands everywhere, and inspire a kind of love that other hardware finds elusive. But it also combines the micro-keyboard form factor and mic with everything that has made the KAOSS Pad series popular. It’s kind of a bundle of things about KORG that the masses love. So, perhaps that’s why the microSAMPLER leaked well before its introduction. I’m about the last to cover it, I think, so let’s see if I can get right to the point of what the microSAMPLER looks to be, and what it isn’t.

It’s a sampler for keyboard lovers. As the video notes, the world doesn’t need another sampler with pads. The keyboard is put to good use. It’s velocity-sensitive, though with mini keys to keep it compact. You can map different samples to different keys, slicing up your sample so that different lengths (from a 64th note to two measures). You can give keys different one-shot samples, for drum-style sounds. You can play looped samples. And you can map a single sample across the keyboard.

It’s built for capturing live. The mic has been torture-tested in lousy acoustic environments and onstage in the microKORG. It’s the design of the interface that makes this fun – and potentially worth considering over the software solutions that aim to do the same stuff. “Auto-Next” mode lets you tap in BPM from a source and automatically slice on the fly.

That isn’t an iPhone slot. The microSAMPLER has slots in which you can stick stuff, as noted by engadget. Yes, the photos and videos show iPhones and iPods, but they aren’t a dock, and you can put something more interesting in there – like a Game Boy or a PSP running LGPT. Rich Formidoni, the specialist you see in the video, tells me he’s tempted to use them for pretzels or mints. Heck yes. You can even sample the crunching sound. And I have just two words: aftermarket cupholder. (Coming soon to the CDM Store?)

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nanoKONTROL Myr for Ableton Live: Free, Powerful Control for Live

The nanoKONTROL set up on a desktop. Photo (CC) Danny Ku.

Getting handy with the $60 KORG Nano Series controllers and Ableton Live keeps getting more sophisticated. I did a "quick hack" using the text-based MIDI Remote Scripts with the nano as an example, and provided a download. Next, Raymond Weitekamp modified those scripts and added a monome for a full-blown Live performance. But now James Waterworth aka Myralfur takes the whole idea to the next level, with a fully custom set of scripts with control of additional channels, more control over tracks, and most importantly, interactive scene triggers.

I’ve built a custom python script for the nanoKontrol based on the hacked python scripts for the Axiom controller decompyled from live 7. It adds the ability to switch up to controlling channels 9-16 by changing midi channel (or changing up to scene 2 on the nanokontrol, which I had sending out on midi channel 2 instead of 1). It also has track on/off, solo/cue, panning, and also has the bottom row of buttons triggering clips on the relevant track, with forward and reverse skipping up and down scenes, and the loop button triggering the selected scene.

Best of all, you really don’t need to know – ahem – what you’re doing with scripting to make this work. Just follow the instructions below, and you’re ready to play – so you can get back to your set.

Now, James has polished off the script and fixed compatibility with Ableton Live 8, and this is ready for public testing. Give it a go and let us know what you think. I’ll work on a permanent home for all of this stuff, but for now, let’s just use comments for any issues. For some insane sounds, be sure to check out Myralfur’s music and DJ mixes on Soundcloud, too! He’s working on a rig that also incorporates a Sony PlayStation 3 controller.

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