Lights and Music: Lo-Fi DIY Game System as Music Toy, on the Grid

Imagine an alternative universe in which simple digital handheld games evolved into sophisticated music tools. Oh, and they also made lots of really purty lights flash. Mmmmm … flashing lights.

Well, that alternative universe seems to be right here. Mike Una gave us a massive dump of unusual new DIY sequencers, crafted from the ground up to rework techno into sonic objects. Some are unquestionably indebted to the analog step sequencer, but others take as much from 80s digital toys.

Working with the Meggy, Jr. DIY handheld game platform – with a stunning 8×8 pixel resolution – Darius Kazemi has begun building a music app. He calls it “MeggySynth,” and says he’s conceptualizing it as much a video performance as it is sonic performance. Let the video get at least part of the way in, as the colors really pick up – full RGB LEDs really are a beautiful thing (and something you don’t get from projects like monome).

Our friend and Handmade Music regular, the talented hacker Collin Cunningham, covers this for MAKE:
MAKE: Blog: MeggySynth makes music

Collin rightfully compares this to Tenori-On. Part of what strikes me about Toshio Iwai’s work – not only Tenori-On for Yamaha and ElektroPlankton for Nintendo, but his installation work stretching back to the 90s – is that it often incorporates game aesthetics. Designs are reduced to their elemental interaction and visual representation, which very often includes low-resolution, pixellated grids. (Photo: Julie Delvaux.)

Now, being the greedy person I am, I really want this style of RGB grid, but with other sound sources. But I think there’s a lot of potential, and just as grids of lights can function on roadsigns, there’s no reason even a small number of pixels can’t be expressive. Just ask your local Tamigotchi.

Toshio Iwai evangelizes the beauty of grids for music in Manchester. Photo (CC) Mc-Q.

The best part of simplicity? Darius, designing level editors — in Excel.

Tiny Subversions: My Meggy Level Editor

A Dreamy Prototype for Ableton Live Control Finally Mimics UI

Ableton Live controllers are suddenly everywhere, in commercial products and DIY creations. But an in-progress prototype being designed by Serbia-based creator Sasa Djuric, found on the CDM Flickr pool, goes the extra distance to integrate more effectively with the software. The hardware looks more like the on-screen UI, for starters – an elusive objective for many controllers. And by working with the Mackie Control protocol, Sasa is able to make communication between hardware and software fully bi-directional, so the controller gives you essential feedback. There’s even a facility for scratching. The design is based on the popular MIDIbox platform.

Sasa writes with details of what the creation process is like. It’s all still very much in progress, so we’re really excited to see how it evolves into a finished design.

Sasa explains (with videos to follow):

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AirPiano: Touch-Free, Sensing Gestural Music Controller

Omer Yosha has created a beautiful, elegant interface that uses infrared sensors to control music applications. Touch-free interfaces, of course, date back to the Theremin, but Omer is trying some new things here, creating an invisible matrix of controls in the air. And I love the way the physical object looks. He writes to tell us about the details:

I’m an Interface Design student from the FH Potsdam (near Berlin), i have a musical background, and the idea to create an AirPiano developed as i was playing around with the Arduino board, Processing and some IR sensors in my free time. It was fun controlling MIDI through moving my hands in the air, so i eventually found a way to set it all up in a way that makes sense and that is easy to control.
The concept behind the AirPiano is having a matrix in the air, with virtual keys & faders. The location of each key must be very clear for the user and easily learnt. The AirPiano is therefore only one example of an application that could adopt this concept. Since it is only the first prototype i built, it features at the moment a matrix with 3 layers, 8 keys for each layer. As long as a key is triggered, a note plays and an LED underneath the virtual key turns on (unfortunately it is hard to see it on the videos). The LEDs give the user additional feedback. The device is connected through USB and communicates with the AirPiano Software, which allows the user to assign each key/fader with a Note/Controller number, Channel and Velocity as well as transpose and save/load presets. The AirPiano Software can communicate with any MIDI instrument/sequencer. It is of course a polyphonic controller.
The AirPiano is not only fun to play, it also invites to experiment, to explore endless arrangements and develop new playing techniques. It might be useful for DJ performance, as a music therapy instrument or as a toy.
I’m at the moment trying to look for investors and people that could help me take this idea further. I presented the prototype two months ago in the Hannover Messe and received very good feedback. The concept is protected as a Provisional U.S. Patent Application.

If you can help him, chime in! I’d love to see what develops.

Here it is controlling Ableton Live:

More photos and another video to give you a sense of how this works (it’s particularly clear once you see the software interface):

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Awesomeness of Daft Punk: A Meta-Roundup

Photo: André Felipe, capturing Daft Punk in Tronworld São Paulo.

Daft Punk is on a mind-blowingly cool tour. Aside from, you know, being Daft Punk, they’ve assembled dazzling futuristic visuals, slick leather jumpsuits, and sophisticated, animated LED helmets.

What? You want to tour with LED helmets, too? It’s easy, outlined in a PDF by the creators. I can make the steps even more brief:

1. Cast your face and make a bust of the face and clay models of all the parts.
2. Modify a motorcycle helmet for the electronics.
3. Design your own LED display and controller board.
4. Glue in LEDs … one … at … a time … and connect three feet of wiring per LED.
5. Build another custom PC board for a control keypad on the armband. (Hey, step #3 was easy enough, right?)
6. Custom manufacture all the exterior plastic and finishing.
7. Paint

What, you’re telling me not only do you not have your own custom-designed leather jumpsuits and LED helmets, you don’t even have your own toy? Photo by Skull Kid, via Flickr.

The best way to experience all of this is in person, naturally, but here’s a roundup of some terrific coverage.

Daft Punk Concert report and lots of technical details, via our friend Chris O’Shea / Pixelsumo (who points to all the details on the visuals and costumes)

Word of an Upcoming Daft Punk Movie, from our friend and CDM contributor Quantazelle (Liz McLean Knight)

Many, many, many Daft Punk videos on dailymotion.com

Brilliant black-and-white snaps backstage on Flickr from leather jumpsuit designer Hedi Slimane

Alien, futuristic action figures — because they can.

Yet another live shot, by .hmuk, via Flickr

Gobs of videos of the pair in action:

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Yamaha to Ship Toshio Iwai’s Tenori-On, But Will Open Hardware Win?

In June 2005, we first saw the Tenori-On, a futuristic music-making device covered in a grid of interactive, lit buttons, designed by the talented interactive artist Toshio Iwai as a prototype for Yamaha. Last week, Yamaha revealed some details about plans to make Iwai’s experimental device into a shipping product. (I missed this in preparations to fly off to Oahu.)

Basic specs: 16×16 grid of buttons, MIDI out, sequencing, and perhaps most surprising, built-in sampling and Motif sound capabilities with internal speakers (plus line-out, naturally). (Notably missing: any mention of network capabilities, which was arguably the most compelling part of the prototype. MIDI out would be notably limited in this respect. Perhaps these features will resurface.)

Anticipated price: £500.
Availability: Unknown, but soon — UK launch first, evidently.

Tenori-On specs [Future Music blog]
Hands-on Tenori-On video [Sonic State]
Tenori-On official site, Toshio Iwai Tenori-On blog, neither of which have been updated as I write this

Much like a car maker releasing a concept car as a factory model, it’s exciting to see this happen. Now there’s only one problem: a lot has happened since June 2005, and light-up buttons you can turn on and off aren’t exactly inaccessible technology. Here’s a quick review of what’s been developing in the world beyond Yamaha since 2005:

An open-source rival to the still-not-shipping Tenori-On, the Monome emphasizes hacking, customization, and open software support. And you can built it into nifty wooden cases like this one.

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