AudioKit

Free AudioKit Lets iOS, Mac Developers Code Synths and Sound

AudioKit is a promising-looking new open source tool set for coding synthesizers, music, and sound on Apple platforms (though it could certainly be ported to other places if you have the time). The draw: you get not only a robust library but loads of examples and tests, too, for a variety of applications, in both Objective-C and Apple’s new Swift language. And it’s free. The contributors will look familiar – and the core engine comes from community contributions around that most enduring of synthesis tools, Csound. (For those worried about obsolescence and the pace of technology, Csound has its roots …

READ MORE →
syncengine

Can an Open Source Library Fix MIDI Sync on iOS?

ATastyPixel, maker of the wonderful Loopy, is busily working on the cleverly named Loopy: Masterpiece Edition – taking all that looping goodness and making it more robust for serious applications, from loop functionality to how it works with other tools. That’s already good news. But developer Michael Tyson yesterday announced he’s going one step further. Not satisfied simply by finding a solution for MIDI Clock sync in his own app, he wants to create an open implementation all app developers can use, for free. The vision: make apps and hardware all sync together with better performance, in a more usable …

READ MORE →
Shevannai-wallpaper-web-copia1

Fake Your Own Lord of the Rings with an All-Elven Software Instrument

The Lord of the Rings movies have come to a close, but that doesn’t mean the elf sonic action has to stop. Yes, there really is a sound sample library called Shevannai, The Voice of Elves. It’s 3.6 GB of nothing but elven samples, adapted to a Kontakt 5 instrument. From a technical standpoint, it shows what Kontakt can do. For any TV and film composer who suddenly gets a call from a client saying “elves!” (I’m not kidding; I’m sure that happens), it’s an emergency solution that will get you there under deadline. For the rest of us – …

READ MORE →
Processed with VSCOcam with se3 preset

ROLI, Makers of Seaboard Instrument, Just Bought The Leading C++ Audio Framework

Here’s some important news that might impact you – even though you may never have heard of either the instrument maker or know anything about code libraries. Bear with us. But an experimental instrument builder and design shop just acquired the most popular framework used by audio developers, a set of free and open source gems. The film explaining the announcement: First, there’s ROLI. Now, to most of us in the music world, ROLI are the Dalston, London firm that make an alternative keyboard called the Seaboard – a sort of newer cousin to the Haken Continuum Fingerboard that uses …

READ MORE →
volcasample

Meet KORG’s New Sample Sequencing volca – And its SDK for Sampling

The KORG volca sample is here – and it’s more open than we thought. We’ve seen KORG’s affordable, compact, battery-powered volca formula applied to synths (BASS and KEYS) and a drum machine (BEATS). I’m especially partial to the booming kick of the BASS, the sound of the KEYS (which despite the name also works as a bass synth), and the clever touch sequencing interface. Well, now having teased the newest addition to the family, we’re learning about the details of the KORG sample. It’s not a sampler per se – there’s no mic or audio input – but what KORG …

READ MORE →
win93

Windows 93 OS in Your Browser Comes with LSDJ, Pd, Nanoloop Music Apps

It’s a nostalgia trip. It’s a net art piece. It’s a parallel dimension. It’s also working music apps running (sort of) in your browser. It feels a little bit like playing with an elaborate doll house where you can open the fridge and add tiny food and the oven pretends to work. But in case you haven’t already been infected with the quantum distraction power of the Windows 93 browser yet, it might interest you to know that there are music apps inside.

READ MORE →

Live 9.1 Preview: Dual Monitors, More Push Sequencing, High-Quality Sample Rate Conversion

In the midst of a pop-up week of events held with Köln’s Kompakt Records, Ableton has offered a surprise peek into what’s coming soon to Live. 9.1 is a free update for all users, adding some widely-requested features. There’s no release date yet – we’re awaiting a more formal announcement with details soon – but we have gotten a look at what’s in store. Ableton’s Dennis DeSantis gave attendees a demo of three upcoming features: 1. Dual-monitor support, finally allowing you to see Arrangement and Session Views side by side 2. More functionality in Push, including step sequencing of melodies …

READ MORE →
Dan Deacon, in action - and judging by that array of gear oddities, one of us. Photo (CC-BY) Joshua Rothhaas.

Dan Deacon Makes Phones Into Instruments and a Live Light Show [iOS, Android, Dev Interview]

Cigarette lighters in the air may have given way to smartphones – but it’s hardly fitting at a concert to watch everyone checking their SMS inbox. In a new twist, Dan Deacon concerts use all that computational power in people’s pockets to make these devices part of the show, refocusing fans on the music. The work of Wham City Apps and developer Keith Lea, the Dan Deacon app synchronizes sound and light to make a sea of phones into objects of wonderment rather than business machines or Facebook hubs. Away from the show, the app doubles as a musical instrument. …

READ MORE →

Grid Machine Slice: Custom Kontakt Sample Library, Gone Mad

I tend to tune out when it comes to sample libraries, but here’s one that takes the scripting capabilities of Native Instruments’ Kontakt sampler to extremes. The Grid Machine line developed by Lindon Parker (Channel Robot) and distributed by LoopMasters brings to Kontakt the sort of grid-based, sliced-up sample manipulation we’ve seen in the monome community and in custom tools in environments like Ableton Live and Renoise. Using KSP, the scripting environment in Kontakt, these produce entirely-custom instruments that cut, chop, stutter, reverse, mix, trigger, sub-loop, re-trigger, and modulate. You can change speed, mute, skip, reorder, and play patterns, and …

READ MORE →

Rainlith: A Robotic, Responsive Rainstick, Powered by Kinect

In a responsive, real-time sculpture, the simple sonic qualities of a rainstick become electronically enhanced. Rainlith, a “kinetic sound art” work by Rui Gato, makes the rainstick itself robotic, its sounds transformed in space in a way that is itself sculptural. Responding to movement in the space using Microsoft’s Kinect, the apparatus is a geektastic brew of just about every tool you could imagine involved in this sort of construction. The artist shares full details, reproduced here in both English and Portugese – and Rui, thanks for sending this in:

READ MORE →