Musical Sewing Machines, Electronic Honky-Tonk, and Handmade Music NYC Monday

Sewing together music: designer and techno-textile artist Lara Grant constructs music with a modded sewing machine and Max. Lara is one of the artists playing Handmade Music in New York next week; stay tuned here for more behind the scenes of what those folks are doing. Photo (CC-BY-SA) See-ming Lee.

Before evolutionary adaptation comes mutation. Some of the weirdest stuff, in other words, could be the future – just ask biology. That was the conversation I had with folks like artist Rosa Menkman in Old Amsterdam (the one in Holland). So, as we gather back in New Amsterdam (NYC), we get a chance to celebrate the unusual.

Wherever you are in the world, here’s a look at some of those new mutations: a sewing machine converted into a musical instrument, an expressive audiovisual instrument borrowing ideas from the trumpet, and an electro-country band that covers classic honky-tonk American hits.

If you are in the sliver of our audience who live in the NYC area, of course, you can catch these folks live in a variety show-meets-science fair format. We don’t charge admission for the weird, and you can buy beer. Thanks to our new home at Galapagos Art Space, the NYC edition of Handmade Music can offer a proper stage and a lineup of live performances, along with the noisemaking and friendly atmosphere.

Live, Monday, March 8
Where: Galapagos Art Space, DUMBO Brooklyn [directions]
When: Doors open 7p
Cost: FREE
Highlights online for the rest of the planet here, later

Augmented Sewing Machine + Ensemble

Circuit Bending Orchestra: Lara Grant at Diana Eng’s Fairytale Fashion Show, Eyebeam NYC / SML from See-ming Lee ??? SML on Vimeo.

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A Conversation with Robert Henke: Silence, Technology, and Process

Being a digital musician requires a new set of skills, a precise tack between the forces of engineering and creativity. Robert Henke aka Monolake is always someone I find thought-provoking, not only because he’s so open and articulate, but because he seems uniquely focused on balancing those two sides of his personality. As a media artist and producer, his work relies heavily on his own technological invention, but he is also able to keep true to his own aesthetic compass.

For acoustic evidence of where Robert’s mind is exploring, his full-length album Silence, released last month on his own Imbalance label, reverberates with clarity. To my own ears, its crystalline rhythms and finely-honed, always-foreground timbres and textures recall all the best of Monolake through the years, back to the early, pre-Ableton collaboration between Robert and (now Ableton CEO) Gerhard Behles. (For an eloquent review, see Fact Magazine’s take.)

As far as engineering in the sense of recording and production, Robert did a terrific interview with engineer/musician Caro Snatch for her blog; she gets some fascinating answers out of him and they even talk about his technique of avoiding compression on electronic sources. But I was interested in how engineering can work in the compositional sense: with open-ended tools like Ableton Live and Max/MSP, how do you create compositional systems? How do you wrestle with the potential of Max inside Live? Where do you draw limits?

As always, Robert has some sharp ideas – whether fodder for inspiration or disagreement, I think you’ll find things worth talking about. And indeed, while technology figures prominently, I think you’ll find some ideas that are really fundamentally about music, about compositional intent, thinking about sound, and thinking about rhythm.

Robert Henke performs at nextech 08. Photo (CC) Giulio Callegaro.

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Read Traktor-Timecoded Vinyl in Max, Max for Live, (Soon) Pd

This freaky-looking screen image: yours free. It looks like you’re navigating some microscopic rover on another planet. Awesome.

More software is speaking timecode, opening up control of digital sound to real, physical vinyl on turntables. The latest addition: Time TunnelXL is a pair of externals that decodes Native Instruments’ Traktor Scratch vinyl and scratches not only sound, but visuals or anything you can make in the open development environment Max.

Right now, it supports Max/MSP (and thus Max for Live) on the Mac, but support for Linux and Windows and the open-source Pure Data as well as Max are planned.

I’m actually hopeful a lot of these efforts can support Pd, too. Pd does some things more effectively than Max, just as Max does some things more effectively than Pd, and by supporting Linux, you can have a flexible computer rig running on an OS you can optimize and tune. It brings virtual vinyl full circle, too: the first commercial product ran on BeOS and Linux before Windows or Mac.

Of course, Max support and Max for Live can help DJs and turntablists invent their own live performance rigs in the Ableton environment, too.

Project site:
Time Tunnel XL @ komika.org

Touch: Bridge iPhone and Max/MSP Control

c74iphone

What happens when an interface is no longer locked to the screen? What about making control simply work from your hand, on a different screen, with awareness of the world around it? Simple as the early implementations may be, that’s really the vision behind mobile control applications for music and visuals.

c74 is a lovely iPhone-based app that uses a Max/MSP patch to generate interfaces from a patch that run on your handheld. It isn’t just a control surface, though; access to native APIs on the phone also provide other features.

  • GPS for specific location. (How you use that is up to you; I recommend the ability to switch between “West Coast” and “East Coast” beats.)
  • Accelerometer data, and specific “shake” gestures.
  • Compass orientation.
  • Proximity. (That means your proximity to the device, though it’d also be fun with mobile to use Bluetooth to tell when different devices are nearby.)

The external is free. It’s currently Mac OS X-only. (If people respond well, perhaps we can see about a Windows build.) The app itself is paid, but see below — Mac and Max/MSP users, I’ve got some codes to give away.

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DIY Community: Digitópia Seeks World’s Best Patchers, and More Open Source Competition

digitopia_controller

What if a competition didn’t just encourage entrants to try to make a better product? What if it encouraged friendly rivalry between makers to produce entries that were also shared across the community?

That’s the idea behind Digitópia’s upcoming series of competitions, now entering its third year. Digitópia itself is based in Porto, Portugal, at the Casa da Musica. But even if Portugal isn’t exactly in your neighborhood, entrants and onlookers alike can benefit from shared, open sourced contributions.

In fact, even the prizes itself are open projects. The simple, anthropomorphic-looking controller above is a free project. It’s dead-simple, a combination of an IKEA salad bowl, a potentiometer, and ultrasonic distance sensors. But as a result, it’s also inexpensive, simple to use (particularly with the addition of Digitópia’s custom-developed software), and a flexible starting point for further work. (Actually, handling multiple ultrasonics is a bit tricky, too, relative to things like infrared, so that’s a particularly nice addition.)

First up: Max and Pd patchers, your pride is on the line.

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