<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Create Digital Music &#187; Max/MSP</title>
	<atom:link href="http://createdigitalmusic.com/tag/maxmsp/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<lastBuildDate>Fri, 19 Mar 2010 20:05:59 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Musical Sewing Machines, Electronic Honky-Tonk, and Handmade Music NYC Monday</title>
		<link>http://createdigitalmusic.com/2010/03/05/musical-sewing-machines-electronic-honky-tonk-and-handmade-music-nyc-monday/</link>
		<comments>http://createdigitalmusic.com/2010/03/05/musical-sewing-machines-electronic-honky-tonk-and-handmade-music-nyc-monday/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 05:11:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[brooklyn]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[conductive]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[handmade-music]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[NYC]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[physical-computing]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[sewing-machine]]></category>
		<category><![CDATA[textiles]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9703</guid>
		<description><![CDATA[Sewing together music: designer and techno-textile artist Lara Grant constructs music with a modded sewing machine and Max. Lara is one of the artists playing Handmade Music in New York next week; stay tuned here for more behind the scenes of what those folks are doing. Photo (CC-BY-SA) See-ming Lee.
Before evolutionary adaptation comes mutation. Some [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/seeminglee/4390053625/"><img src="http://farm3.static.flickr.com/2685/4390053625_30c93e140b.jpg"></a>
<div class="imgcaption">Sewing together music: designer and techno-textile artist Lara Grant constructs music with a modded sewing machine and Max. Lara is one of the artists playing Handmade Music in New York next week; stay tuned here for more behind the scenes of what those folks are doing. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/photos/seeminglee/">See-ming Lee</a>.</div>
<p>Before evolutionary adaptation comes mutation. Some of the weirdest stuff, in other words, could be the future &#8211; just ask biology. That was the conversation I had with folks like artist <a href="http://rosa-menkman.blogspot.com/2010/02/hotpot-and-alternative-composing-at_24.html">Rosa Menkman</a> in Old Amsterdam (the one in Holland). So, as we gather back in New Amsterdam (NYC), we get a chance to celebrate the unusual.</p>
<p>Wherever you are in the world, here&#8217;s a look at some of those new mutations: a sewing machine converted into a musical instrument, an expressive audiovisual instrument borrowing ideas from the trumpet, and an electro-country band that covers classic honky-tonk American hits. </p>
<p>If you are in the sliver of our audience who live in the NYC area, of course, you can catch these folks live in a variety show-meets-science fair format. We don&#8217;t charge admission for the weird, and you can buy beer. Thanks to our new home at Galapagos Art Space, the NYC edition of Handmade Music can offer a proper stage and a lineup of live performances, along with the noisemaking and friendly atmosphere.</p>
<p><strong>Live, Monday, March 8</strong><br />
Where: <a href="http://www.galapagosartspace.com/audience.html">Galapagos Art Space</a>, DUMBO Brooklyn [<a href="http://www.galapagosartspace.com/directions.html">directions</a>]<br />
When: Doors open 7p<br />
Cost: FREE<br />
<strong>Highlights online for the rest of the planet</strong> here, later</p>
<h3>Augmented Sewing Machine + Ensemble</h3>
<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9784116&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=9784116&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>
<p><a href="http://vimeo.com/9784116">Circuit Bending Orchestra: Lara Grant at Diana Eng&#8217;s Fairytale Fashion Show, Eyebeam NYC / SML</a> from <a href="http://vimeo.com/seeminglee">See-ming Lee ??? SML</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><span id="more-9703"></span></p>
<p>Lara Grant&#8217;s Augmented Sewing Machine, entitled &#8220;16TH AND MISSION,&#8221; takes the workings of the device and transforms it into musical control. Contact between needle and fabric and onboard switches and knobs (with help from Arduino and Max/MSP) make it a novel controller.</p>
<p>Lara joins myself and Matt Ganucheau providing additional electronic sounds (and possibly a surprise DIY creation or two from me), forming three quarters of the ensemble we formed to play a wearable technology fashion show. The <a href="http://www.fairytalefashion.org/">Fairytale Fashion</a> show, by Diana Eng, is documented below by <a href="http://blog.makezine.com/archive/2010/02/fairytale_fashion_show_2010_-_diana.html">MAKE&#8217;s</a>/Adafruit&#8217;s Phil Torrone, with our group&#8217;s live (PA) music in the background. (See also an <a href="http://blog.seeminglee.com/2010/02/diana-engs-fairytale-fashion-collection.html">extensive photoblog of the designs</a> by designer-technology See-ming Lee.) </p>
<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9740959&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=9740959&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>
<p><a href="http://vimeo.com/9740959">fairytale fashion 2010</a> from <a href="http://vimeo.com/adafruit">adafruit industries</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Missing but rejoining me next week in San Francisco is Lara&#8217;s sister Sarah Grant. Together, the Grant Sisters work on conductive fabric sound. If you&#8217;re interested in how to work with textiles in sonic electronics, they&#8217;ve promised to share more of what they&#8217;re doing:<br />
<a href="http://fsp.fm">http://fsp.fm</a></p>
<h3>The TOOB: An Audiovisual Hypertrumpet</h3>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/jBwvcPp8RHE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jBwvcPp8RHE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>How do you build on the idea of a trumpet? Give it digital control and control over audio and visuals, of course:</p>
<blockquote><p>Arvid Tomayko-Peters plays The TOOB &#8211; a unique wireless electronic wind instrument that gives the performer a vast but intuitive and malleable range of sonic material, allowing creative freedom in solo or group improvisation. The instrument senses breath, finger pressure, tilt and acceleration and utilizes sound captured and processed on the fly to create expressive soundscapes ranging from comic to tragic to &#8220;a force of nature&#8221; and abstract live video.</p></blockquote>
<p>At top, a recent short audiovisual improvisation recorded on the instrument, provided to CDM by the artist. The TOOB even made an appearance at SIGGRAPH, the geektastic visual conference. More information:</p>
<blockquote><p>Short live video from SIGGRAPH:<br />
<a href="http://arvidtp.net/music.php#siggraph2009<br />
">http://arvidtp.net/music.php#siggraph2009</a></p>
<p>How it works:<br />
<a href="http://arvidtp.net/portfolio/instruments.php">http://arvidtp.net/portfolio/instruments.php</a></p>
<p>Performance with the TOOB:<br />
<a href="http://arvidtp.net/portfolio/index.php#toob">http://arvidtp.net/portfolio/index.php#toob</a></p></blockquote>
<p>And here&#8217;s what the creation looks like. Notice the clever use of a project enclosure, tubing, and force sensing resistors. (Getting the job done always earns bonus points in my book.)</p>
<p><a href="http://createdigitalmusic.com/images/2010/03/toob1.jpg"><img src="http://createdigitalmusic.com/images/2010/03/toob1.jpg" alt="" title="toob" width="580" height="445" class="alignnone size-full wp-image-9748" /></a></p>
<h3>Owen Lake, Electro-Country, and New Handmade Instrument Designs</h3>
<p><a href="http://createdigitalmusic.com/images/2010/03/owenlake1.jpg"><img src="http://createdigitalmusic.com/images/2010/03/owenlake1.jpg" alt="" title="owenlake1" width="580" height="624" class="alignnone size-full wp-image-9737" /></a></p>
<div class="imgcaption">Jeff Snyder is a country artist. He&#8217;s also an electronic artist. He&#8217;s also an inventor, creating instruments like the one he&#8217;s holding. Can you say &#8220;crossover&#8221;? (Then again, we&#8217;re all standing on the shoulders of the great Les Paul &#8211; so it&#8217;s time to hone our musical chops, our hardware-hacking chops, and our rebellious sonic side, all in parallel.) Photo courtesy Owen Lake.</div>
<p>They call it electro-country. This isn&#8217;t modern, top-of-the-charts, watered down Nashville pop. Think covers of classic 1950s honky-tonk, covered on modular synths and custom electronic instruments.  The instrumental lineup for Owen Lake:</p>
<p>Owen Lake (jeff snyder) &#8211; voice and manta<br />
Penny Hunt (kate soper) &#8211; voice and synthesizer<br />
Tommy Byrd (matt hough) &#8211; voice and guitar<br />
Frank Arnold (spencer russell) &#8211; bass<br />
Buck Flash (alex ness) &#8211; live video</p>
<p>But alongside his love of country music, bandleader Jeff Snyder  moonlights as inventor. His Manta is a fascinating new small-run, boutique touch controller with a hexagonal layout. I had been meaning to check out the Manta anyway. (Its design has caught the eye of folks like Cycling &#8216;74 engineer <a href="http://blogs.oreilly.com/digitalmedia/2009/04/yanc-on-yet-another-controller.html">Darwin Grosse</a>, one of the key minds behind Max.) Now I get to see it in person, with a full electro-country band behind it. Expect a full report thereafter.</p>
<p><a href="http://createdigitalmusic.com/images/2010/03/angled-manta-hands.jpg"><img src="http://createdigitalmusic.com/images/2010/03/angled-manta-hands.jpg" alt="" title="angled-manta-hands" width="450" height="338" class="alignnone size-full wp-image-9746" /></a></p>
<p>Just don&#8217;t get too rowdy with the beers and start tossing them at the band in excitement, like that scene from <em>The Blues Brothers</em>. (Ah, though maybe we should put all these players together and try to cover &#8220;Stand By Your Man.&#8221;)</p>
<p>The hardware project:<br />
<a href="http://www.snyderphonics.com/">http://www.snyderphonics.com/</a></p>
<p>The band project:<br />
<a href="http://www.owenlake.com/">http://www.owenlake.com/</a></p>
<h3>Gesture-Controller Exploration, by Matt + Lisa</h3>
<p><object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8581939&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8581939&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>
<p><a href="http://vimeo.com/8581939">Gesture-Control Deomonstration</a> from <a href="http://vimeo.com/user414741">Mouse &amp; the Billionaire</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>M Bethancourt wowed us at a previous event with an elegantly-designed gestural controller. Such devices are hardly new, fundamentally, but the GCe3 is beautifully refined, in a gorgeous wood housing. Since then, Mouse and the Billionaire (aka Matt + Lisa, though I&#8217;m not sure which one is which) have been practicing &#8211; because it&#8217;s not only the invention of the thing, but practicing on it to get good. Here&#8217;s what they&#8217;re up to:</p>
<blockquote><p>The Gesture-Controller Exploration is a study of innovative musical instrument / controllers that investigates the relationship between movement, physical space and musical performance. The most recent incarnation, the GCe3, combines a musical software suite built in Max/Msp with an intuitive physical form to create a rich musical experience. Dipping, swinging, swaying, tilting, and turning the The Gesture-Controller sends signals to the computer running the audio software, informing its sound-making functions. This allows for a more satisfying performance, leveraging the power of the computer and helping the electronic musician to use physical means to create and manipulate digital electronic sounds in new and interesting ways.</p></blockquote>
<p><a href="http://www.mouseandthebillionaire.com/gce/">http://www.mouseandthebillionaire.com/gce/</a><br />
<a href="http://vimeo.com/tag:gesturecontrolexploration">http://vimeo.com/tag:gesturecontrolexploration</a></p>
<h3>The Event</h3>
<p><a href="http://handmademusic.noisepages.com/2010/03/handmade-music-brooklyn-monday-38-at-galapagos-free/">Event details</a></p>
<p><a href="http://handmademusic.noisepages.com/">http://handmademusic.noisepages.com/</a></p>
<p><a href="http://www.facebook.com/event.php?eid=387643270864&#038;ref=mf">on Facebook</a></p>
<p><strong>Bonus! Saturday</strong> we&#8217;re hanging out with Babycastles, the indie arcade, and the folks of Loud Objects, chip-programming sound scientists. Bring a soldering iron (if you own one; if not, it&#8217;s a worthy investment), and stop in for hacking controllers and making one-button objects. <a href="http://createdigitalmusic.com/2010/03/01/through-friday-making-one-button-objects-chip-infused-hackday-saturday/">Previous details</a> | <a href="http://www.facebook.com/event.php?eid=335180204826&#038;ref=mf">on Facebook</a></p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/03/05/musical-sewing-machines-electronic-honky-tonk-and-handmade-music-nyc-monday/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>A Conversation with Robert Henke: Silence, Technology, and Process</title>
		<link>http://createdigitalmusic.com/2010/02/25/a-conversation-with-robert-henke-silence-technology-and-process/</link>
		<comments>http://createdigitalmusic.com/2010/02/25/a-conversation-with-robert-henke-silence-technology-and-process/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 03:30:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[albums]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[monolake]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[robert-henke]]></category>
		<category><![CDATA[silence]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[techniques]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9600</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/images/2010/02/0210_silence1.jpg">]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/02/silence.jpg"><img src="http://createdigitalmusic.com/images/2010/02/silence.jpg" alt="" title="silence" width="580" height="434" class="alignright size-full wp-image-9622" /></a></p>
<p>Being a digital musician requires a new set of skills, a precise tack between the forces of engineering and creativity. Robert Henke aka Monolake is always someone I find thought-provoking, not only because he&#8217;s so open and articulate, but because he seems uniquely focused on balancing those two sides of his personality. As a media artist and producer, his work relies heavily on his own technological invention, but he is also able to keep true to his own aesthetic compass.</p>
<p>For acoustic evidence of where Robert&#8217;s mind is exploring, his full-length album <em>Silence</em>, released last month on his own Imbalance label, reverberates with clarity. To my own ears, its crystalline rhythms and finely-honed, always-foreground timbres and textures recall all the best of Monolake through the years, back to the early, pre-Ableton collaboration between Robert and (now Ableton CEO) Gerhard Behles. (For an eloquent review, see <a href="http://www.factmag.com/2010/01/12/monolake-silence/">Fact Magazine&#8217;s</a> take.)</p>
<p>As far as engineering in the sense of recording and production, Robert did a terrific <a href="http://www.carosnatch.com/2010/02/monolake-interview-producing-an-album-with-no-compression/">interview with engineer/musician Caro Snatch for her blog</a>; she gets some fascinating answers out of him and they even talk about his technique of avoiding compression on electronic sources. But I was interested in how engineering can work in the compositional sense: with open-ended tools like Ableton Live and Max/MSP, how do you create compositional systems? How do you wrestle with the potential of Max inside Live? Where do you draw limits?</p>
<p>As always, Robert has some sharp ideas &#8211; whether fodder for inspiration or disagreement, I think you&#8217;ll find things worth talking about. And indeed, while technology figures prominently, I think you&#8217;ll find some ideas that are really fundamentally about music, about compositional intent, thinking about sound, and thinking about rhythm.</p>
<p><a href="http://www.flickr.com/photos/hulio/2959034033/"><img src="http://farm4.static.flickr.com/3230/2959034033_21fc764829.jpg"></a></p>
<div class="imgcaption">Robert Henke performs at nextech 08. Photo (<a href="http://creativecommons.org/licenses/by/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/hulio/">Giulio Callegaro</a>.</div>
<p><span id="more-9600"></span></p>
<p><strong>PK: It seems that you&#8217;ve always had a really particular approach to timbre, and that it&#8217;s especially focused and evolved on this record. There&#8217;s a certain purity of tone to which you tend to gravitate, as I hear it. Can you talk a bit about how you approach timbral color? </strong></p>
<p>RH: I can only nail it down to personal taste. I enjoy timbres with inharmonic content, and I like the contrast between very sharp transients and very lush, airy sounds.</p>
<p><strong>I know that Silence, as with your other work, combines synthesized and found sounds. There is a sense that you get to an almost atomic level with each, however, that the synthesized are becoming organic and the recorded sounds are deconstructed to the point that become almost primitive and synthesized. Is there a different approach to each of these, or is that something that happens naturally?</strong></p>
<p>The ambiguity of sonic events always fascinates me. That border between &#8216;real&#8217; and &#8217;synthetic&#8217; is a quite interesting one, not only in sound design, but also in visual arts. Working with synthetic sound generation sharpens my senses for the real sounds around me, and often I am surprised by how much they can blend. We are not talking any more of sound generation with a single square wave oscillator and a lowpass filter, but methods that are capable of creating highly complex and rich timbres. Those methods&#8217; sonic definition matches the complexity of real sounds and this is where the fun starts.  I like to place a recording of a metal thing next to a physical model of a metal thing next to a processed sample next to an FM timbre and see how they become a nice ensemble of similar sounds.</p>
<p><strong>What&#8217;s your workflow like now in Ableton Live? On some level, it&#8217;s a tool that does things that you have conceived or asked for, or that reworks things you&#8217;ve created. On another, of course, it&#8217;s also this commercial tool that has been adapted to a generalized audience. Are there areas of it that you tend to work in most? Are there areas or features you tend to ignore or even avoid?</strong></p>
<p>I try to avoid &#8216;content&#8217;. I am not interested in &#8216;throwing beat loops together&#8217;. I do not use presets from other people when it comes to synthesis, this all is just not my way of thinking. Why should I leave that great part of composition which is coming up with interesting timbres, to someone else? I am also not using time stretching / warping as a tool to match beats. I don&#8217;t like time stretch artefacts, unless I drive it in the very extreme as a special effect. I don&#8217;t need factory groove templates, in fact I never you groove at all, if i want to achieve it, I move notes by hand.</p>
<p>Apart from that, I&#8217;d say I use everything Live has to offer. There is not typical workflow, it highly depends on what I want to do. The most significant difference to the old pre-Live times is to me that I can make lots of sketches without any special idea in mind, just let go, and save the result once I am bored with it. And much later I can open all those sketches, and see if anything in there is of interest. Then I grab that element and continue working on the basis of this. I have a lot of complex tree structures of fragments on my hard-disk, and this a great source of material and inspiration.</p>
<p><a href="http://createdigitalmusic.com/images/2010/02/maxmonolake.jpg"><img src="http://createdigitalmusic.com/images/2010/02/maxmonolake.jpg" alt="" title="maxmonolake" width="551" height="196" class="alignright size-full wp-image-9626" /></a></p>
<div class="imgcaption">The PX-18 sequencer, the handmade Max patching creation central to the Monolake sound, reborn as a freely-available Max for Live patch.</div>
<p><strong>Recently, you shared some of your early, personal Max patches as Max for Live creations. Were any of these patches used on Silence?</p>
<p>I don&#8217;t mean to focus exclusively on the technology, but it seems that these Max patches &#8211; even more than any element of Live &#8211; really embody some of your aesthetic and taste, yes? They&#8217;re a bit like experiencing a Monolake album interactively. Do you conceive them in that way, as a sort of compositional thought formed into a tool?</strong></p>
<p>The tools have a strong influence on the result. Take the Monolake PX-18 sequencer. Its way of expanding a one bar loop into something that repeats in longer cycles is based on such a rigid concept, that it enforces a quite specific rhythmical approach. Some patterns are simply not possible, some are very easy to achieve. This is exciting and this is very musical; a piano is an instrument which makes it very easy to treat all twelve notes of a well tempered scale the same. And it is an instrument which makes it impossible to play with any notes that do not fit in such a scale. This is exactly the same interesting tension between enabling and inhibiting expression as with the rhythmical limitation of the PX-18.</p>
<p>There is an interesting interaction going on between developing tools and achieving musical results. The whole process is far from being linear and entirely result orientated. The idea at the beginning is shaped by first results and experiences gained from playing with a simple prototype of a part of the functionality, this drives the further development of the tool, but also influences the musical idea. If I try to build a granular time freezer, and after initial tests I figure out that I need a lot of overlapping grains to get the sound I want, I can also start thinking in swarms of particles, and this might lead to musical ideas that shape how I try to improve the grain thing. Working this way often provides far more interesting results than sticking to an initial plan. As an interesting side note, this way of thinking also finds its way more and more into general software/hardware development and interface/functionality design. The tools of the future need to _feel_ right. One cannot design a multi touch screen application on a piece of paper, implement it and think it will work. It would, technically, but it might not be inspiring to use and therefor most likely not a success in a competitive market.</p>
<p><a href="http://createdigitalmusic.com/images/2010/02/stepmod.jpg"><img src="http://createdigitalmusic.com/images/2010/02/stepmod.jpg" alt="" title="stepmod" width="580" height="458" class="alignright size-full wp-image-9629" /></a></p>
<div class="imgcaption">Inside Robert&#8217;s step modulator, also available as a free Max for Live patch.</div>
<p><strong>A few years ago, when you were in New York, you made a couple of comments that stuck with me. One was that you thought that the tech press sometimes wasn&#8217;t critical enough of technology, that, for instance, they weren&#8217;t saying critical things about Ableton Live. Another was that you felt like there was less need for Max/MSP partly because of what Live itself does. I&#8217;m curious if you have any new thoughts on either of those?</strong></p>
<p>I find myself doing a lot of things in Max these days, since the integration in Live made it so easy and rewarding. When I made that Max statement in NYC, I felt that coding is a trap when it comes to actually creating music. One simply does spend to much time with non-musical problems.In many ways, Max 5 and Max for Live reduced the time needed to get results. And this makes the whole package very attractive again.</p>
<p>I started teaching sound design at the Berlin University of Arts a year ago. I can show my students how to create a simple two-operator FM synthesizer with an interesting random modulation within fifteen minutes and the result is a Live set including the Max for Live part, which I can save and send to the students as an email so they can open it again an continue working on it. If stuff can be done that fast, it leaves enough headroom to actually use it in a musical context. In retrospective a lot of 90s IDM music was way to much driven by exploring technology. At some point one has to step back and say: okay, now lets actually have a look at the composition and not only at the technical complexity of the algorithm.</p>
<p>So, what&#8217;s the role of the press in this? One experience I gain from reading the Ableton user forum and from talking with students is that there is a great amount of insecurity about which technology to use. It&#8217;s the abundance paradox. Which software sounds best? Which compressor do i need to use? Which plugins do I need for mastering housy dub music with a hint of pop and some acoustic guitar? Having the choice between 5000 compressor plugins whilst not understanding what makes a compressor really sound the way it does it pretty much my idea of hell. So often I have that impulse telling the world: hey, you can use the sidechain input of the compressor you already have in Live, and you can feed that sidechain with a slightly delayed version of the original signal. You could also apply saturation, filtering, or even reverb or again an instance of the compressor in that side chain signal to shape its timing and response to its input. This will have a result of the compression curve, and this means you can build anything from a very normal compressor up to the most exotic effect you can imagine. And you can store those structures for later re-use. You can automate every single aspect of it. You can use ten or twenty instances of it in a song.  Are you guys aware that you have more power right in front of you than the best music producers and hardware designers just ten years ago would have dreamed off?</p>
<p>I simply do not want to read any more articles about new compressor, be it hardware or software, unless it provides insight into the amazing possibilities we already have. I don&#8217;t want to read anymore sound quality discussions that deal with the last bit of a 24-bit file in a world where people listen to mp3 over mobile phones and enjoy those artefacts.</p>
<p>The most exciting new music comes from young kids guys running some audio software in a bedroom, listening to the result over a shitty hi-fi and use Melodyne all the way wrong. Those folks do not read gear magazines, they could not care less about yet another mastering EQ, but create the most stunning beauty. If people talk too much about gear I usually do not expect too much good music.  I am often trapped in this twilight zone between engineer and composer too, so I know what I am talking about here&#8230;</p>
<p><strong>As far as your own music, do you find you need some critical distance from a tool as an artist? Or does that fall away once you&#8217;re in the process of actually making the record? (It seems, after all, we&#8217;re all a bit spoiled by the various excellent tools we have at our disposal.)</strong></p>
<p>Deadlines help. If I know that a project needs to be finished, I simply stop investing time in technology at some point, and instead use what&#8217;s there. Its a question of discipline and experience too. I try to teach my students that if they are working on a technically challenging project they need to define a deadline for the technical side. If not, they might work till the very last moment on technical stuff and loose focus on the artistic part.  At the end, the result counts, not the beautiful MAX patch, which could possible create a nice result.</p>
<p><a href="http://www.flickr.com/photos/dis_patch/2508484269/"><img src="http://farm4.static.flickr.com/3209/2508484269_3e775bd83a.jpg"></a></p>
<div class="imgcaption">Monolake live with the Monodeck (custom-built controller hardware). Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/photos/dis_patch/">DIS-PATCH Festival</a>.</div>
<p><strong>And have you ever considered trying to return to just building something simple in, say, Max, and limiting yourself to that? Or are you able to find necessary formal limitations in the tools you have?</strong></p>
<p>I am constantly limiting myself. I set up a multi-dimensional network of constraints and bounce off its walls. Exhausting but it helps getting stuff done. A typical constraint:  No more patching in Max till that project is finished, or try to get all Melodyne processing done in one afternoon and use those results.</p>
<p><strong>I&#8217;m particularly interested in how you conceive rhythm. It seems like some of the ideas about sequencing rhythm in ATOM are also present here. Some of these rhythms are relatively symmetrical, pulse-like. Then you have these stuttering rhythms, as though a vibration has been set in motion and is naturally playing itself out in space. How do you work rhythmically?</strong></p>
<p>I contrast totally straight 16th grooves with material that itself constitutes a rhythmical quality off that grid. In &#8216;Silence&#8217; obviously I often used gravity driven processes with their inherent accelerations. Or I played notes with an arpeggiator that is not synced to song time but where I control its rate with a slider. Something Gerhard already did on the very first Monolake track &#8216;Cyan&#8217; in 1995. Silence offers quite a few hidden connections to Monolake history. My general approach to groove is simple: I change things in time till it feels right.</p>
<p><strong>What was your compositional process like, generally, for these works? Did they start with some of those sounds? With a rhythmic motive?</strong></p>
<p>There is no general rule. I often just open Live to explore an idea, and end up doing something else because I found an interesting detail along the way. Or I have to work on a highly specific project, and have to discard a lot of the results because they do not work in a given context. Instead of throwing them away, I keep them and this might form the basis for another composition.</p>
<p><a href="http://createdigitalmusic.com/images/2010/02/silence_leafover.jpg"><img src="http://createdigitalmusic.com/images/2010/02/silence_leafover.jpg" alt="" title="silence_leafover" width="580" height="426" class="alignright size-full wp-image-9631" /></a></p>
<div class="imgcaption">Robert&#8217;s travels have inspired sounds in the past; here, images from the album liner for <em>Silence</em>.</div>
<p><strong>The title, &#8220;Silence,&#8221; certainly recalls John Cage. Was that intentional? Were there other meanings here? In an album that&#8217;s not silent, what is the role of silence?</strong></p>
<p>Silence is such a great concept. There is no silence, unless in a vacuum, its that great mystic world which cannot exist in our world. Also, in music the time between the musical events is as important as the events itself. But I really leave it up to the associations of the listener to make sense of the title. And of the liner notes and the photographs and the music.  I think there is a lot of room for all sorts of connections and connotations.</p>
<p><strong>When we talked at the end of last year, we got to reflect a bit about winter. I&#8217;m editing this as I watch a snowstorm here in Manhattan, having come from snowstorms in Stockolm. It seems that winter is again a thread on this record. How did winter play into the album?</strong></p>
<p>I grew up in the Bavarian countryside. Winter there equals silence, introversion, deep thinking, and general inwards focus. I like this.</p>
<p><a href="http://monolake.de/">http://monolake.de/</a><br />
Free Max for Live patch downloads: <a href="http://monolake.de/technology/m4l.html">http://monolake.de/technology/m4l.html</a><br />
Silence: <a href="http://monolake.de/releases/ml-025.html">http://monolake.de/releases/ml-025.html</a></p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/02/25/a-conversation-with-robert-henke-silence-technology-and-process/feed/</wfw:commentRss>
		<slash:comments>35</slash:comments>
		</item>
		<item>
		<title>Read Traktor-Timecoded Vinyl in Max, Max for Live, (Soon) Pd</title>
		<link>http://createdigitalmusic.com/2010/02/15/read-traktor-timecoded-vinyl-in-max-max-for-live-soon-pd/</link>
		<comments>http://createdigitalmusic.com/2010/02/15/read-traktor-timecoded-vinyl-in-max-max-for-live-soon-pd/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:22:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dvs]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[pure-data]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[timecode]]></category>
		<category><![CDATA[Traktor]]></category>
		<category><![CDATA[traktor-scratch]]></category>
		<category><![CDATA[vinyl]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9528</guid>
		<description><![CDATA[This freaky-looking screen image: yours free. It looks like you&#8217;re navigating some microscopic rover on another planet. Awesome.
More software is speaking timecode, opening up control of digital sound to real, physical vinyl on turntables. The latest addition: Time TunnelXL is a pair of externals that decodes Native Instruments&#8217; Traktor Scratch vinyl and scratches not only [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.createdigitalmusic.com/images/2010/02/timetunnel.jpg"><img src="http://www.createdigitalmusic.com/images/2010/02/timetunnel.jpg" alt="" title="timetunnel" width="400" height="321" class="alignright size-full wp-image-9530" /></a></p>
<div class="imgcaption">This freaky-looking screen image: yours free. It looks like you&#8217;re navigating some microscopic rover on another planet. Awesome.</div>
<p>More software is speaking timecode, opening up control of digital sound to real, physical vinyl on turntables. The latest addition: Time TunnelXL is a pair of externals that decodes Native Instruments&#8217; Traktor Scratch vinyl and scratches not only sound, but visuals or anything you can make in the open development environment Max.</p>
<p>Right now, it supports Max/MSP (and thus Max for Live) on the Mac, but support for Linux and Windows and the open-source Pure Data as well as Max are planned.</p>
<p>I&#8217;m actually hopeful a lot of these efforts can support Pd, too. Pd does some things more effectively than Max, just as Max does some things more effectively than Pd, and by supporting Linux, you can have a flexible computer rig running on an OS you can optimize and tune. It brings virtual vinyl full circle, too: the first commercial product ran on BeOS and Linux before Windows or Mac.</p>
<p>Of course, Max support and Max for Live can help DJs and turntablists invent their own live performance rigs in the Ableton environment, too. </p>
<p>Project site:<br />
<a href="http://www.komika.org/komika/overview/time_tunnelxl/50950;jsessionid=oko2x289mtev">Time Tunnel XL @ komika.org</a></p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/02/15/read-traktor-timecoded-vinyl-in-max-max-for-live-soon-pd/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Touch: Bridge iPhone and Max/MSP Control</title>
		<link>http://createdigitalmusic.com/2010/02/11/touch-bridge-iphone-and-maxmsp-control/</link>
		<comments>http://createdigitalmusic.com/2010/02/11/touch-bridge-iphone-and-maxmsp-control/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 17:08:32 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[networked]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9477</guid>
		<description><![CDATA[What happens when an interface is no longer locked to the screen? What about making control simply work from your hand, on a different screen, with awareness of the world around it? Simple as the early implementations may be, that&#8217;s really the vision behind mobile control applications for music and visuals.
c74 is a lovely iPhone-based [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2010/02/c74iphone.jpg" alt="c74iphone" title="c74iphone" width="580" height="289" class="alignright size-full wp-image-9482" /></p>
<p>What happens when an interface is no longer locked to the screen? What about making control simply work from your hand, on a different screen, with awareness of the world around it? Simple as the early implementations may be, that&#8217;s really the vision behind mobile control applications for music and visuals.</p>
<p>c74 is a lovely iPhone-based app that uses a Max/MSP patch to generate interfaces from a patch that run on your handheld. It isn&#8217;t just a control surface, though; access to native APIs on the phone also provide other features.</p>
<ul>
<li>GPS for specific location. (How you use that is up to you; I recommend the ability to switch between &#8220;West Coast&#8221; and &#8220;East Coast&#8221; beats.)</li>
<li>Accelerometer data, and specific &#8220;shake&#8221; gestures.</li>
<li>Compass orientation.</li>
<li>Proximity. (That means your proximity to the device, though it&#8217;d also be fun with mobile to use Bluetooth to tell when different devices are nearby.)</li>
</ul>
<p>The external is free. It&#8217;s currently Mac OS X-only. (If people respond well, perhaps we can see about a Windows build.) The app itself is paid, but see below &#8212; <strong>Mac and Max/MSP users, I&#8217;ve got some codes to give away</strong>.<span id="more-9477"></span></p>
<p>The app is called c74, but it&#8217;s entirely unofficial, the work of Dutch developer Leo van der Veen. (The site even has the cheeky name nr74.org; Cycling &#8216;74, I&#8217;d say you have a fan. And, um, I&#8217;m glad you&#8217;re a small company rather than a litigious big one &#8211; that&#8217;s better for everyone.)</p>
<p>This isn&#8217;t the only app to attempt something like this. The iPhone app Mrmr attempts to produce an entire interface protocol for exchanging templates; I&#8217;m collaborating now with the developer of that app on &#8230; something. I won&#8217;t jinx it by saying more for now; stay tuned. (It&#8217;s nothing earth-shaking; I just want to finish it!) The idea of Mrmr is that a performer could beam a control template to a friend, or you could walk up to an art installation and grab the template on your own mobile; eventually, it could even work on different devices (not just Apple ones).</p>
<p><a href="http://www.flickr.com/photos/gonzalobaeza/4032781619/in/set-72157622511450089/"><img src="http://farm3.static.flickr.com/2623/4032781619_19f16d8c73.jpg"></a></p>
<div class="imgcaption">iPhone on the beach. Now, just get Leo to add over-mobile-network control for the app, and you can literally phone in your performance. Photo (<a href="http://creativecommons.org/licenses/by/2.0/deed.en">CC-BY</a>) <a href="http://www.flickr.com/people/gonzalobaeza/">Gonzalo Baeza Hernández</a>.</div>
<p>c74 is distinct from that effort in a couple of ways. It&#8217;s very specific to the iPhone APIs. It&#8217;s really specific to Max, and focuses on generating those templates from a Max patch in a flexible manner. It doesn&#8217;t actually even use OpenSoundControl, though the principle is the same &#8211; it opens a network socket and communicates wirelessly. (In fact, just as you can represent MIDI messages without using a 5-pin MIDI DIN cable, you can use OSC-formatted messages without needing the whole protocol. And underneath OSC is really just a bunch of standard networking protocols &#8211; that&#8217;s part of the point. So we almost need another name for general-purpose, open &#8220;networking.&#8221; Actually, maybe the word &#8220;networking&#8221; works.)</p>
<p>Right now, there isn&#8217;t a whole lot of interoperability between different development environments, different mobile devices (there is a big world beyond iPhone), and different template apps (which are growing in number by the day). But I&#8217;m not overly concerned about that. Right now, I think it&#8217;s just as well that people try a lot of different experiments.</p>
<p>As that evolves, the next step could really be finding ways of communicating template information in standard ways, based on the real-world experience of how these apps work. <a href="http://www.tuio.org/">TUIO</a> has already caught on as a way of describing multitouch input, as seen first on the ReacTable.  What that protocol does is actually fairly cool: it just takes a set of practices used by real artists, and builds the standard protocol around those practices, rather than the other way around. I think it should be possible to continue to expand on these kinds of descriptions. </p>
<p><strong>Want a copy of c74 for your iPhone / iPod touch and your Max 5-running Mac?</strong> I have just ten copies to give away. So tell us in comments what Max patch project you&#8217;d like to run with this, and convince me that you&#8217;ll send us a short video of the results. I&#8217;ll take the first ten compelling comments and email you a code. (That means you DO need to leave an email in the comment form; only the site admins and I can see it.)</p>
<p>I&#8217;m in touch with Leo, as well, so we&#8217;ll certainly keep this discussion going about control in general.</p>
<p>Project site:<br />
<a href="http://www.nr74.org/c74.html">http://www.nr74.org/c74.html</a></p>
<p><strong>Update &#8211; important &#8211; US ONLY</strong> for codes.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/02/11/touch-bridge-iphone-and-maxmsp-control/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>DIY Community: Digitópia Seeks World&#8217;s Best Patchers, and More Open Source Competition</title>
		<link>http://createdigitalmusic.com/2010/02/03/diy-community-digitopia-seeks-worlds-best-patchers-and-more-open-source-competition/</link>
		<comments>http://createdigitalmusic.com/2010/02/03/diy-community-digitopia-seeks-worlds-best-patchers-and-more-open-source-competition/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 02:55:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Competition]]></category>
		<category><![CDATA[contests]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[Creative-Commons]]></category>
		<category><![CDATA[digitopia]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[diy-day]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-hardware]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[freesound]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[open-source-hardware]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[Portugal]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9321</guid>
		<description><![CDATA[What if a competition didn&#8217;t just encourage entrants to try to make a better product? What if it encouraged friendly rivalry between makers to produce entries that were also shared across the community?
That&#8217;s the idea behind Digitópia&#8217;s upcoming series of competitions, now entering its third year. Digitópia itself is based in Porto, Portugal, at the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/02/digitopia_controller.JPG"><img src="http://createdigitalmusic.com/images/2010/02/digitopia_controller.JPG" alt="digitopia_controller" title="digitopia_controller" width="580" height="580" class="alignright size-full wp-image-9323" /></a></p>
<p>What if a competition didn&#8217;t just encourage entrants to try to make a better product? What if it encouraged friendly rivalry between makers to produce entries that were also shared across the community?</p>
<p>That&#8217;s the idea behind Digitópia&#8217;s upcoming series of competitions, now entering its third year. Digitópia itself is based in Porto, Portugal, at the Casa da Musica. But even if Portugal isn&#8217;t exactly in your neighborhood, entrants and onlookers alike can benefit from shared, open sourced contributions.</p>
<p>In fact, even the prizes itself are open projects. The simple, anthropomorphic-looking controller above is a free project. It&#8217;s dead-simple, a combination of an IKEA salad bowl, a potentiometer, and ultrasonic distance sensors. But as a result, it&#8217;s also inexpensive, simple to use (particularly with the addition of Digitópia&#8217;s custom-developed software), and a flexible starting point for further work. (Actually, handling multiple ultrasonics is a bit tricky, too, relative to things like infrared, so that&#8217;s a particularly nice addition.)</p>
<p>First up: Max and Pd patchers, your pride is on the line.<span id="more-9321"></span></p>
<p>Think your Max/MSP or Pure Data multimedia patch is the most original around? Prove it. An international competition will find the best patches, and all of them (whether made in Max or Pd) will be released under a free software license. A panel will judge the results, led by Pedro Rebelo, composer, digital artist and Director of Education at the School of Music and Sonic Arts, Queen’s University Belfast. <strong>New deadline: February 14.</strong> (That&#8217;s right, polish off your best patch, send it into battle, and then take your pumped-up sense of masculinity / femininity out for a fantastic Valentine&#8217;s Day dinner.)</p>
<p>There are other competitions, too. The third-annual Musical Miniatures Competition is looking for musical works or &#8220;gestures&#8221; of <strong>15 seconds or less</strong>. (If you&#8217;ve ignored other calls for works, this one should leave you no excuse.) The sounds will be licensed under a Creative Commons license for <a href="http://www.freesound.org/">freesound.org</a>, adding to that communal repository of sounds. Bram de Jong, legendary developer and freesound.org guru, will judge the results. <strong>Deadline: May 28</strong>.</p>
<p>Produce the best sound or the best patch, and you get the controller above and accompanying software. But the for third competition, you get the futuristic controller of your dreams. You submit the idea, and Digitópia builds the results. The entrants are judged on &#8220;innovation, originality, feasibility and inclusive potential.&#8221; (Yes, it needs to be feasible in order for them to build it &#8212; no electronic music equivalents of <a href="http://simpsons.wikia.com/wiki/"The_Homer"">The Homer</a>.)</p>
<p>Oh, yes, and the Dreams Competition has me as the judge. <strong>Deadline: April 3</strong>. Keep a dream journal.</p>
<p>The beauty of all of this is that these are contests that give back. We&#8217;ll have sounds, patches, inventions, and hardware documentation for the prize and the entrants; stay tuned as that documentation becomes available. </p>
<p>Speaking of getting something out of this for yourself&#8230; don&#8217;t have any dream ideas? No good at Max and Pd patching? For an absurdly-cheap €15 for three whole days of seminars, Digitópia will teach you patching skills in these two tools. Jeez, for that price, you could afford a flight to beautiful Portugal and still come out ahead. No details on the new seminars for spring up yet, but I&#8217;ll put up a notice when they are. (I&#8217;m also teaching a seminar at Digitópia the first week of June.)</p>
<p><a href="http://digitopia-cdm.net/competitions/">Digitópia Competitions 2010</a></p>
<p><a href="http://digitopia-cdm.net/digitopia-en/">Digitópia – Platform for the Development of Digital Music Communities</a></p>
<p><a href="http://createdigitalmusic.com/images/2010/02/digitopia_patch.jpg"><img src="http://createdigitalmusic.com/images/2010/02/digitopia_patch.jpg" alt="digitopia_patch" title="digitopia_patch" width="325" height="620" class="alignright size-full wp-image-9324" /></a></p>
<div class="imgcaption">One of the free (as in beer and freedom) included patches for the Digitópia controller.</div>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/02/03/diy-community-digitopia-seeks-worlds-best-patchers-and-more-open-source-competition/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Ms. Pinky + Max for Live = Scratch Anything in Ableton</title>
		<link>http://createdigitalmusic.com/2010/01/22/ms-pinky-max-for-live-scratch-anything-in-ableton/</link>
		<comments>http://createdigitalmusic.com/2010/01/22/ms-pinky-max-for-live-scratch-anything-in-ableton/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 16:22:20 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[control-vinyl]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[dvs]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[ms-pinky]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Scratch]]></category>
		<category><![CDATA[vinyl]]></category>
		<category><![CDATA[vinyl-control]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9216</guid>
		<description><![CDATA[Ms. Pinky Revised from Mastah Lee on Vimeo.
What should DJing in Ableton Live look like? How could conventional vinyl cueing and scratching be integrated with the Live environment? Serato and Ableton gave us one possible answer to that question last week with The Bridge. Their solution: use your Serato DJ set normally, and simply sync [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8904168&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8904168&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>
<p><a href="http://vimeo.com/8904168">Ms. Pinky Revised</a> from <a href="http://vimeo.com/mastahlee">Mastah Lee</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>What should DJing in Ableton Live look like? How could conventional vinyl cueing and scratching be integrated with the Live environment? Serato and Ableton gave us one possible answer to that question last week with The Bridge. Their solution: use your Serato DJ set normally, and simply sync the transport of Ableton Live when the two run simultaneously.</p>
<p>That solution could be ideal for some users, but it falls short of what many expected, which was the ability to scratch audio elements from Live as though they were on vinyl. Scratching Live clips would seem to be the best of both worlds: you get all the live sequencing features of Live, but you can still manipulate sound as you would on a turntable.</p>
<p>Enter Ms. Pinky. The vinyl control system has long been a highly-precise, solid-performing alternative to better-known names. Its ace in the hole has long been open control from your own custom patches, via an external object for the graphical programming language Max/MSP. The results have ranged from custom visual performance to a <a href="http://createdigitalmusic.com/2005/10/20/turntable-controlled-vibrating-chaise-longue/">vibrating chaise lounge controlled by a turntable</a>. With Max patches now able to interact more deeply with Live through Max for Live, that opens up the chance to build your own DJ-Ableton integration.</p>
<p>Ms. Pinky and Max for Live user Lee Goodrich has just done that. We saw an early version of the patch last month, but a new version irons vastly expands on the integration with Live, making this a truly complete solution for digital DJing.<br />
<a href="http://www.mspinky.com/phpBB2/viewtopic.php?p=3591">Post on the patch with download</a><br />
<a href="http://www.mspinky.com/phpBB2/viewtopic.php?p=3641#3641">Information on the update</a></p>
<p>Some of the tasty features you get:</p>
<ul>
<li>Set Ms. Pinky to any track and use clips in that track</li>
<li>Trigger a clip as you would normally, and it cues right into Ms. Pinky for scratching (see Lee in comments for more, but do note that the catch is that Ms Pinky actually loads the original file, because clips in Live don&#8217;t yet provide access to their playhead)</li>
<li>Trigger different sequences of audio clips using a pattern contained in a MIDI clip (essentially automated cueing)</li>
<li>Record clips using Live&#8217;s recording facility</li>
<li>Scratch away with control vinyl</li>
</ul>
<p><span id="more-9216"></span></p>
<p>In relative mode, you can proceed directly to the beginning of the next clip without back-cueing.</p>
<p>The net result of all of this: Ms. Pinky acts like a scratch-anything device you can drop right into your existing Live set. With clever use of sampling and re-sampling, that opens up integration with any synths or external audio sources, not just audio clips.</p>
<p>Ironically, this is much closer to what I had predicted the Serato &#8211; Ableton collaboration would resemble.</p>
<p>Lee shares some comments about his experience:</p>
<blockquote><p>I understand the concern people have about the one big caveat of Max For Live programming (You gotta pay to play, and no free runtime limits potential casual users), but honestly I think Max for Live is a slick enough product to overcome this. Making Max For Live patches has been the most fun programming I&#8217;ve ever had, and it is amazing how much you can do and how easy it is to do it. If other programmers are having as much fun as I am, then the bevy of awesome patches that come out of this product will end up being worth paying $300 at the door.</p>
<p>Perhaps the only other thing I&#8217;d like to say is that I&#8217;m not actually affiliated with Ms. Pinky at all, just another customer who wanted some functionality and due to the versatility of the software was able to extend it. So big  thanks to Down Low Pinkstah and whoever else has worked on Ms. Pinky to make it so easily extensible.
</p></blockquote>
<p>Thanks, Lee! It&#8217;ll be interesting to see where else this may lead. </p>
<p>If you start using this in your sets, let us know &#8211; and get some photos / videos / mixes / whatever.</p>
<p>Oh, yeah, and I want to see a vibrating chaise lounge interface inside Ableton, too.</p>
<p><a href="http://www.mspinky.com/">http://www.mspinky.com/</a></p>
<p><a href="http://www.flickr.com/photos/ghostdad/1263765591/"><img src="http://farm2.static.flickr.com/1012/1263765591_6c46974f6a.jpg"></a></p>
<div class="imgcaption">Another essential feature of Ms. Pinky: it&#8217;s just <em>extra</em> awesome having pink control vinyl. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/people/ghostdad/">ghostdad</a>.</div>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/01/22/ms-pinky-max-for-live-scratch-anything-in-ableton/feed/</wfw:commentRss>
		<slash:comments>73</slash:comments>
		</item>
		<item>
		<title>OpenSoundControl: Now Compatible with Magical Unicorns</title>
		<link>http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/</link>
		<comments>http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 03:49:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[max-5]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[networking]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[tongue-in-cheek]]></category>
		<category><![CDATA[unicorns]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/</guid>
		<description><![CDATA[ 
For anyone whose complaint about OSC aka OpenSoundControl is that it lacks broad hardware support, I have one word for you:
Unicorns. 
OSC now runs on magical unicorns. (Would a unicorn not want high-resolution, human-readable messages encoded with time-stamps? I think they would. And because OSC is transport-independent, it can absolutely run on magical Unicorn [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/oscicorn.jpg" class="thickbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="oscicorn" border="0" alt="oscicorn" src="http://createdigitalmusic.com/images/2009/11/oscicorn_thumb.jpg" width="580" height="432" /></a> </p>
<p>For anyone whose complaint about OSC aka <a href="http://opensoundcontrol.org">OpenSoundControl</a> is that it lacks broad hardware support, I have one word for you:</p>
<p>Unicorns. </p>
<p>OSC now runs on magical unicorns. (Would a unicorn not want high-resolution, human-readable messages encoded with time-stamps? I think they would. And because OSC is transport-independent, it can absolutely run on magical Unicorn Beams.)</p>
<p><strong><em>No idea what this post is about?</em></strong> Don&#8217;t worry &#8212; I&#8217;ll have a talking unicorn narrate a proper, sophisticated, complete introduction to OSC for beginners soon. They&#8217;re magical, so they can make complex topics lucid to any audience.</p>
<p><span id="more-8388"></span>
<p>Yesterday, I wrote, entirely tongue in cheek and not expecting anything to actually come of it:</p>
<blockquote><p>I think maybe I’ll start running screaming headlines with things I want in them, if only for good luck. Tomorrow on CDM: “You Know What Annoys Me? The Fact That We Don’t Have Unicorns. Magic Unicorns. Who Speak OSC.”</p>
</blockquote>
<p>Today, via Twitter, Max patcher and audiovisual Merlock Andrew Lovett-Barron of Toronto wrote to me:</p>
<blockquote><p>@<a href="http://twitter.com/peterkirn">peterkirn</a> I made you a unicorn that speaks OSC.</p>
</blockquote>
<p>And here it is, for your enjoyment, in Max 5 patch format:</p>
<p><a href="http://andrewlb.com/max/Oscicorn_for_CDM.maxpat">http://andrewlb.com/max/Oscicorn_for_CDM.maxpat</a></p>
<p>This is, of course, very silly. But it’s an excuse to pitch Andrew’s site, which has lots of patching and coding goodies and visual creations:</p>
<p><a href="http://andrewlb.com/">http://andrewlb.com/</a></p>
<p>And perhaps more importantly, OSC now has a mascot. That means t-shirts, plushies, costumes, the lot. Your job: what should the <em>name</em> of this unicorn be?</p>
<p>All MIDI has is an antiquated DIN cable. Oh, yeah, that and millions of compatible devices. We hope OSC support won’t be as rare as unicorns.</p>
<p><em>Side note: please don’t troll this post, tempting as that may be. It’ll make the unicorn cry.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Novation Launchpad OSC Wrapper Makes MIDI More Readable</title>
		<link>http://createdigitalmusic.com/2009/11/11/novation-launchpad-osc-wrapper-makes-midi-more-readable/</link>
		<comments>http://createdigitalmusic.com/2009/11/11/novation-launchpad-osc-wrapper-makes-midi-more-readable/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 05:24:57 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[launchpad]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[Novation]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[pure-data]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8306</guid>
		<description><![CDATA[A new, free software release for Novation&#8217;s Launchpad could make your device a lot more usable &#8211; and it shows how useful OSC can be for hardware, even if that isn&#8217;t OSC hardware. (Now, imagine what OSC-native hardware can do.)
There are plenty of misunderstandings about OSC and the monome out there. Among them, there&#8217;s the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/10/launchpad_modes.jpg"></p>
<p>A new, free software release for Novation&#8217;s Launchpad could make your device a lot more usable &#8211; and it shows how useful OSC can be for hardware, even if that isn&#8217;t OSC hardware. (Now, imagine what OSC-native hardware can do.)</p>
<p>There are plenty of misunderstandings about OSC and the monome out there. Among them, there&#8217;s the notion that OSC won&#8217;t work without &#8220;extra software,&#8221; or that the only reason to use OSC messages with something like Novation&#8217;s Launchpad grid controller would be to emulate a monome.</p>
<p>Here&#8217;s the secret: even if you still don&#8217;t know what OpenSoundControl is, the idea is to make messages readable.</p>
<p>Novation released the MIDI message mappings for its Launchpad &#8212; that&#8217;s a good thing! (See <a href="http://createdigitalmusic.com/2009/11/02/novation-releases-all-midi-details-for-launchpad/">previous post</a>.) But because of the utilitarian and somewhat arbitrary way in which MIDI describes devices, MIDI messages just aren&#8217;t terribly readable. For instance, one button is called 50h (in hex), or 80 (in decimal). Where&#8217;s 80? Uh&#8230;. yeah, no one knows. And simple grid devices like the Launchpad and monome illustrate just how abstract MIDI is. The Launchpad has an 8&#215;8 grid of buttons. You might expect them to be numbered from 0,0 to 7,7, or 1,1 to 8,8. But that&#8217;s not actually possible in MIDI.</p>
<p><a href="http://createdigitalmusic.com/images/2009/11/launchpad_max.jpg"><img src="http://createdigitalmusic.com/images/2009/11/launchpad_max.jpg" alt="launchpad_max" title="launchpad_max" width="580" height="311" class="alignright size-full wp-image-8311" /></a></p>
<p>Will Crossland to the rescue. He&#8217;s been working on an OSC wrapper for the Launchpad in Max/MSP (easily ported to other environments if you like). This makes the Launchpad more usable and more logical. It&#8217;s just one of what I think could be plenty of efforts to use arrays of buttons on music controllers more fluidly and flexibly. That, in turn, could take the DIY musical ingenuity shown by the monome community to the next level.</p>
<p>Oh, and Will even has an open MIDI networking tool, also built in Max &#8211; relevant to the earlier discussion of the day.</p>
<p><a href="http://www.chippanfire.com/SoccoChico/Software">http://www.chippanfire.com/SoccoChico/Software</a></p>
<p>Will&#8217;s full description follows. <span id="more-8306"></span></p>
<blockquote><p>I thought you might be interested in an OSC wrapper I have been making for the new Launchpad.</p>
<p>From the off, this IS NOT simply a way to make the Launchpad act like a Monome. Oh no. This is a wrapper for converting the MIDI communication provided by Novation into a more human readable (and memorable!) OSC formatted protocol. Additionally the wrapper incorporates a banking system that provides one layer of unaltered MIDI communication (for connection and use with Ableton Live, with all the expected features in-tact) and eight layers (switchable from the Launchpads surface) of OSC transmitting (and controlled) decoupled grid action.</p>
<p>The wrapper is based in MaxMSP, but uses it only for selecting MIDI IO ports, udp communication to the &#8216;localhost&#8217; (via netsend/netreceive to make it Pd compatible) and a single [js] object with the actual handler/wrapper inside it. Oh, and there&#8217;s a local loopback function for testing you have the write MIDI IO selected for each Launchpad you hookup&#8230; The wrapper (theoretically, not that I own a fleet) supports up to six Launchpads, each uniquely addressable. If you get really greedy, the javascript could be altered to support more; it is just a 3d array of data elements at its core, currently limited to [6] in one dimension&#8230;. The limit of six is a reflection of the maximum number of control surfaces Ableton Live supports.</p>
<p>Specs at a glance:</p>
<p> &#8211; Supports up to 6 Launchpad devices, each individually addressable via OSC/MIDI<br />
 &#8211; Retention of the default MIDI mode for use with Ableton (via internal midi bus)<br />
 &#8211; 8 OSC mode &#8216;user banks&#8217; (per device) where the Launchpad (well, technically the wrapper) sends/receives OSC using a markup similar to that used by another popular &#8216;grid&#8217; device [though it does not directly support Monome markup, as row/col/frame etc messages are not used)<br />
 &#8211; user bank switching from the Launchpad via top row of buttons<br />
 &#8211; retains all data received on any bank (even if the Launchpad is not currently focused on it) and updates the surface accordingly when swiching banks</p>
<p>As the handler magic is ALL done via a single javascript file, ANYONE can edit the functionality in their favourite text editor. You then need only MaxRuntime to run the code inside. While this is not an &#8216;open-source&#8217; solution by any stretch, it can at least be tailored to an individuals needs without spending any money. As the wrapper will communicate happily with Pure Data, an avenue exists for freeware development of OSC patches that use the Launchpad as an interface (via the wrapper).</p>
<p>The appropriate files (along with suitably concise/detailed) documentation can be downloaded from my website (http://www.chippanfire.com/SoccoChico/Software) </p>
<p>Finally, the OSC protocol I have used is fully detailed in the download. It is essentially an extended version of the basic subset (i.e. /press and /led) employed by the Monome. My intention is not provide a &#8216;Monome Emulator&#8217;; the similarity in protocol is both a courteous nod to the Monome creators, and logical progression. The Monome OSC protocol is clearly well thought and well suited to addressing a 2D grid so why reinvent the wheel? I&#8217;d expect any sensible grid based OSC controller to use a similar markup as the original is so well thought out&#8230;</p>
<p>I have added extensions that allow for the multiple device/multiple bank addressing, as well as some extra &#8216;data&#8217; for the extended colour set available to the LEDs. If you want to use the wrapper with Monome apps you&#8217;ll have to get your hands dirty converting between the two OSC protocols (not that that would be too difficult). The lack of support for /row, /column etc messages is just one example of why this is technically an inferior device to the Monome; that said, i&#8217;d still be making a wrapper like this for the banking/multiple device features it enables if I had the budget to buy such a beautiful device&#8230;</p>
<p>p.s. Where I am saying OSC, at this stage I really mean &#8216;OSC formatted&#8217;. The implementation is limited to using the netsend/netreceive objects in Max (which perhaps limits their reception to Max/Pd?). I&#8217;m a bit too new to using OSC to say I am &#8216;definitely&#8217; sending Full Packet Messages that could be picked up by any OSC client&#8230;. I&#8217;d be happy for someone with more know-how to take the final steps in making it truly OSC compliant&#8230;</p></blockquote>
<p>I imagine this could generate plenty of feedback, so fire away.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/11/11/novation-launchpad-osc-wrapper-makes-midi-more-readable/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Max for Live Beta is Here; Final Version November 23</title>
		<link>http://createdigitalmusic.com/2009/11/04/max-for-live-beta-is-here-final-version-november-23/</link>
		<comments>http://createdigitalmusic.com/2009/11/04/max-for-live-beta-is-here-final-version-november-23/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 16:25:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[live-api]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[noisepages]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8245</guid>
		<description><![CDATA[Max For Live Sneak Peak from max4live on Vimeo.
Suddenly, I have an image of American Ableton hackers patching on their MacBook over Thanksgiving turkey.
After a long, long wait, a public beta of Max for Live is available. The software incorporates the full version of Max/MSP/Jitter &#8211; complete with visual output, video processing, and 3D capabilities [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6770439&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6770439&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="326"></embed></object>
<p><a href="http://vimeo.com/6770439">Max For Live Sneak Peak</a> from <a href="http://vimeo.com/max4live">max4live</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Suddenly, I have an image of American Ableton hackers patching on their MacBook over Thanksgiving turkey.</p>
<p>After a long, long wait, a public beta of Max for Live is available. The software incorporates the full version of Max/MSP/Jitter &#8211; complete with visual output, video processing, and 3D capabilities &#8211; with the Live host. Max patches operate with all their usual capabilities as devices inside Live. User interface elements are available to give Max patches conventional Ableton device interfaces, and there are even pre-built elements for useful functions like frequency displays and MIDI patterns. Via the Live API, Max for Live patches are also able to control most elements of the Live interface.</p>
<p>Because of Max&#8217;s networking capabilities, Max for Live devices can also be used to route OpenSoundControl data into Live. That isn&#8217;t necessarily with the same ease as you might route MIDI, and there&#8217;s still no native support in the Live interface, but it is a step forward.</p>
<p>Our friend Michael at <a href="http://max4live.info/">max4live.info</a> has been busy documenting the new software. His overview video is at top, and for OSC coverage, see his tutorial [<a href="http://max4live.info/content/osc-tutorial-part-1-our-osc-tutorial-series">part 1</a> | <a href="http://max4live.info/content/tutorial-open-sound-control-part-2">part 2</a>].</p>
<p><strong>Updated: Pricing has now been announced.</strong><br />
Max for Live is not included with Live 8 or even (perhaps surprisingly) Live Suite. It will be a US$299 / EUR249 download, available separately, on top of the cost of Live 8 or Live Suite 8. If you already own Max, you&#8217;ll have a set of crossgrades available:<br />
1. You own Live. You can add Max for Live for US$99.<br />
2. You don&#8217;t own Live, and want just Live. You can get that and Max for Live for US$449.<br />
3. You don&#8217;t own Live, and want the whole Suite. Suite plus Max for Live crossgrade, US$699.</p>
<p><strong>Total cost:</strong><br />
Max owners without Live: US$449-699<br />
Live owners without Max: US$299 + cost of the upgrade to Live 8<br />
Max + Live owners: US$99 + cost of the upgrade to Live 8</p>
<p>I think this could arguably be worth the investment, but given the discontinuation of support for developing VST, RTAS, and AU plug-ins in Max &#8211; a feature that was formerly free &#8211; I expect some resistance. Also, as previously announced, there is no known Max for Live &#8220;runtime,&#8221; meaning Max patch developers don&#8217;t really have a distribution outlet for work made in Max for Live, other than other Max for Live users.</p>
<p>Sign up for the public beta on Ableton&#8217;s site, and you&#8217;ll be able to grab the downloads (details below). You <strong>must be an Ableton Live 8 owner</strong>, though you don&#8217;t need to own Max 5:<br />
<a href="http://www.ableton.com/maxforlive/beta">http://www.ableton.com/maxforlive/beta</a><span id="more-8245"></span></p>
<p>At the bottom of the page, you&#8217;ll have a direct link to download Live 8.1 (the official current build of Live is 8.0.9 otherwise), and a link to Cycling&#8217;s site to <a href="http://www.cycling74.com/downloads/maxforlive">download Max</a>. (Note: the Max link <del datetime="2009-11-04T17:01:53+00:00">worked this morning, then promptly disappeared, so it&#8217;s possible they&#8217;re uploading an updated build</del> is now back up.)</p>
<p>There are full instructions there. I was able to simply click a button and become a beta tester; hopefully you have the same experience. You&#8217;ll need to install two pieces of software, both Ableton Live 8.1 on the Live side and Max 5.1. </p>
<p><a href="http://createdigitalmusic.com/images/2009/11/device_patching.png"><img src="http://createdigitalmusic.com/images/2009/11/device_patching.png" alt="device_patching" title="device_patching" width="556" height="517" class="alignright size-full wp-image-8256" /></a></p>
<p>For the Python-based Live API, and the MIDI and OSC interfaces based on it, this should also come as good news. Live 8.1 should theoretically represent a more stable, feature-complete, fully documented version of the Live API under the hood in Live. That means even without Max for Live, it may be possible to, say, route an OSC input into Live as easily as a MIDI control surface.</p>
<p>If you&#8217;d like to join in with other people working on hacking Ableton Live and ask questions, try out our Noisepages group, which should now be functioning properly with a forum, wire, and networking features. More to come with this, with Max for Live, with OSC, with other tools, with&#8230; yeah, I&#8217;m glad I own a coffee maker.</p>
<p><a href="http://noisepages.com/groups/ableton-hackers">http://noisepages.com/groups/ableton-hackers</a></p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/11/04/max-for-live-beta-is-here-final-version-november-23/feed/</wfw:commentRss>
		<slash:comments>88</slash:comments>
		</item>
		<item>
		<title>Novation Releases All MIDI Details for Launchpad</title>
		<link>http://createdigitalmusic.com/2009/11/02/novation-releases-all-midi-details-for-launchpad/</link>
		<comments>http://createdigitalmusic.com/2009/11/02/novation-releases-all-midi-details-for-launchpad/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 16:14:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[launchpad]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[Novation]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8180</guid>
		<description><![CDATA[Novation&#8217;s Launchpad, its affordable (]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/10/twolaunchpads.jpg"></p>
<p>Novation&#8217;s Launchpad, its affordable (<$200) "grid" controller, may have a big Ableton logo on it. But underneath, it's just a MIDI controller. Bi-colored LEDs, containing a red and green element for red, green, and amber output (amber = red+green), can be triggered using simple MIDI note and control messages. That means, whether you're looking forward to Max for Live or you're sequencing in a tracker or writing Processing sketches, you can use the Launchpad just like any other MIDI controller. </p>
<p>One of the things I thought was a major demerit for Akai was the fact that they failed to ship a MIDI implementation for the Akai APC40. MIDI implementations are the charts of MIDI messages we've had since the very first MIDI devices came out in the 80s. They're usually printed in the back pages of the manual, and even the cheapest gear has often had one.</p>
<p><img src="http://createdigitalmusic.com/images/2009/11/launchpadillus.jpg" alt="launchpadillus" title="launchpadillus" width="580" height="309" class="alignright size-full wp-image-8188" /></p>
<p>Score: Novation 1, Akai 0. Novation has done the MIDI documentation, and then some. Its MIDI &#8220;Programmers Reference&#8221; is out even before the official Launchpad ship date. And rather than just doing a MIDI chart and assuming people know how to read it, they&#8217;ve taken the care to fully explain the way MIDI messages work, how to calculate the right messages, and how to really use this. Experts will have all the information they need, but newcomers will also find they can spend a little time and learn how to do what they want.</p>
<p><a href="http://www.novationmusic.com/support/launchpad/">Launchpad Support with Downloads</a> (see Programmer&#8217;s Reference at the bottom)<br />
Via: <a href="http://nezoomie.wordpress.com/2009/10/28/novation-released-launchpad-programming-guide-and-protocol/">Novation released Launchpad Programming Guide, and Protocol</a> [Nezoomie's Zen Wave Blog - great read]</p>
<p>It&#8217;s listed as &#8220;for Max/MSP programmers,&#8221; but anyone using MIDI will want to have a look; that&#8217;s obviously relevant to far more than just Max. (In fact, there&#8217;s not a single mention of anything specific to Max in the document.)</p>
<p>What might people do with stuff like this? Well, as of just four hours ago, Matt DiFonzo lets us know he&#8217;s written a simple monome emulator. It&#8217;s even got a clever name:</p>
<p><a href="http://post.monome.org/comments.php?DiscussionID=6245&#038;page=1#Item_1">nonome &#8211; monome emulator for Novation Launchpad</a></p>
<p>There&#8217;s some bad news mixed with the good. Even with something as simple as a grid of buttons, MIDI isn&#8217;t as friendly as it could be. I still would like to have a MIDI editor for the Launchpad so you can reassign buttons if you like &#8212; that&#8217;s a feature, incidentally, available on rival Ohm and Block hardware from <a href="http://www.lividinstruments.com/#">Livid Instruments</a>. Also, the documentation reveals that Launchpad uses &#8220;a low-speed version of USB,&#8221; which runs at a maximum of 400 messages per second, thus taking 200 milliseconds to update a Launchpad&#8217;s LEDs. (There are some workarounds, but they&#8217;re &#8230; more work. <strong>Clarification:</strong> Once you double up messages, though, you can get this to a more acceptable gap, and that&#8217;s for updating all the LEDs, not the latency of input messages.)<span id="more-8180"></span></p>
<p>Also, here&#8217;s a hint to Novation: use a <a href="http://creativecommons.org/">Creative Commons license</a> for that document. That way, your users will be free to document even more ingenious solutions and friendly guides. You win, and your users win. For instance, I have the illustration here, which I should be able to do for purposes of reporting on this story. But can I write my own how-to guide using your guide? Why not make it explicit to encourage me to do so? (They list the PDF as &#8220;proprietary,&#8221; though there&#8217;s no explicit license, and I think they just mean &#8220;proprietary&#8221; as in &#8220;what we&#8217;ve done on our hardware.&#8221;)</p>
<p>That&#8217;s a difference between open hardware and closed hardware, but I don&#8217;t even want to belabor the point &#8212; CC licenses are something a commercial company like Novation could easily use. In fact, if anyone at Novation or Ableton would like to talk to me about why I think it&#8217;s a good idea, I&#8217;d like to extend an open invitation. I&#8217;m no legal expert, but I can explain what it means to me as a user and developer, and connect you with some of the right people at Creative Commons and the CC-using community.</p>
<p>But those gripes aside, kudos to Novation for getting this documentation out here. I think it&#8217;s really good news for people experimenting with grid controllers. And we&#8217;ll be looking at how all of these tools, hardware and software, fit together, and how open source development can make them more powerful. </p>
<p>Patchers and coders and hackers: if you&#8217;re interested in working on interoperability between all this stuff, let us know.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/11/02/novation-releases-all-midi-details-for-launchpad/feed/</wfw:commentRss>
		<slash:comments>72</slash:comments>
		</item>
	</channel>
</rss>
