Robotic Guitars, Lyrics as Art Installation

Saadane Afif Power Chords installation

A beautiful art installation; pray they’re not programmed to play Stairway to Heaven. Saadane Afif’s Power Chords, view of the installation at the Lyon Biennial 2005. Image by Galerie Michel Rein.

Maybe it’s something about music making in the digital age, the alienation of music technology. Or maybe there’s just something fun about mechanical objects making sound on their own. Whatever it is, artists lately have been fascinated by mechanical instruments. Here’s yet another one:

French artist Saadane Afif makes sometimes-chilly installations out of musical objects, like a minimalist collection of guitars and amps, strummed by mechanical apparatus, in his piece Power Chords. Or, in art world-speak, he…

…works with notions of displacement and contrast. His pieces, vibrating with multiple meanings, function by using collusion as their driving force. He employs objects, scale models, installations, sounds, and writing to classify the unclassifiable and mirror-in the work of art itself - the dialog that arises between the viewer and the artist. This dialog is continuously fueled by various allusions and is infiltrated on every side by historic, psychological, social, and cultural elements.

It always has to be about displacement, doesn’t it? Always has to be the dialog between viewer and event? Darned art writers.

Anyway, in plain English he puts 13 guitars in a room and they play mysterious, ethereal strumming sounds as you walk through, a bit like a minimalist haunted Guitar Center.

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Game Boy Drum Machine Software Bangs Real-Word Stuff

Game Boy Drum Machine

You know how drummers tap desks, objects, and anything around them incessantly, often unaware of the fact that they’re doing it, until people get annoyed? Well, now you don’t need a drummer around: you can program a Game Boy to do the same thing.

Jowan Sebastian has built a brilliant, elegant application for Game Boys called kBANG. Wire up a Game Boy to other objects — like solenoids, simple mechanical devices that can perform a tapping action — and you’ve got a real-world drum machine. Enough glitchy beats: physical objects become percussion.

kBANG: Game Boy Drum Machine

Here it is in action:

If you want to try this yourself, he has posted a ROM, but you’ll be on your own building the interface.

Related:
music albums and synths on Game Boy, a tracker-style music app for Nintendo DS, and, very much along these lines, how to build a mechanical “sequencer” controlled by Game Boy.

Thanks to Pedro Marques for the heads-up!