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	<title>Create Digital Music &#187; mechanical</title>
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	<description>Making music with technology</description>
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		<title>PocoPoco, Kinetic Music Control Gone Whac-a-Mole, and Our Tactile Future</title>
		<link>http://createdigitalmusic.com/2011/09/pocopoco-kinetic-music-control-gone-whac-a-mole-and-our-tactile-future/</link>
		<comments>http://createdigitalmusic.com/2011/09/pocopoco-kinetic-music-control-gone-whac-a-mole-and-our-tactile-future/#comments</comments>
		<pubDate>Fri, 02 Sep 2011 16:06:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animatronics]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dj-techtools]]></category>
		<category><![CDATA[grid-controllers]]></category>
		<category><![CDATA[grids]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[kinetic]]></category>
		<category><![CDATA[mechanical]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[physical-computing]]></category>
		<category><![CDATA[solenoids]]></category>
		<category><![CDATA[toshio-iwai]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20476</guid>
		<description><![CDATA[PocoPoco is a delightful, fanciful device that takes music control into the realm of kinetic sculpture. Normally, the relationship of music controller is primarily about the operator making physical actions. With PocoPoco, the hardware itself moves. The essential musical structure is familiar: it&#8217;s the grid of light-up buttons, with strong similarity to the ongoing interaction &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/pocopoco-kinetic-music-control-gone-whac-a-mole-and-our-tactile-future/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="510" src="http://www.youtube.com/embed/u8MnsB0h3OU?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>PocoPoco is a delightful, fanciful device that takes music control into the realm of kinetic sculpture. Normally, the relationship of music controller is primarily about the operator making physical actions. With PocoPoco, the hardware itself moves. The essential musical structure is familiar: it&#8217;s the grid of light-up buttons, with strong similarity to the ongoing interaction design of Toshio Iwai in the 90s and (Tenori-On) past decade. Even aesthetically, there are similarities &#8211; perhaps not coincidentally as this team is also Japan-based.</p>
<p>But adding in the element of solenoid-powered cylinders popping out of the grid adds a major element of surprise. There is also an unmistakable similarity to a certain arcade game, <a href="http://en.wikipedia.org/wiki/Whac-A-Mole">Whac-A-Mole</a>.</p>
<p>Whac-A-Mole might be ideal inspiration. The game itself is based on rhythm and time, and the ability (or inability) of the brain to deal with multiple simultaneous stimuli, much in the same way our brain has to track across lines of counterpoint in music. And Whac-A-Mole&#8217;s history might be instructive, too: it&#8217;s the creation of Creative Engineering, the pioneering kinetic and animatronic company behind Showbiz Pizza and Chuck E. Cheese. (Achievement unlocked: CDM legitimately references Chuck E. Cheese <a href="http://createdigitalmusic.com/2011/08/music-from-floating-balloons-via-kinect/">twice in one week</a>.) Founder and design Aaron Fechter&#8217;s animatronic shows might not seem a likely source for futuristic interaction design and music, but with the computer added to the equation, simple mechanical effects take on an entirely new significance.</p>
<p><img src="http://createdigitalmusic.com/files/2011/09/whacamole.jpg" alt="" title="whacamole" width="640" height="480" class="alignnone size-full wp-image-20480" /></p>
<div class="imgcaption">Ironically, if you prove really good at crushing cute, furry animals by hitting them in the head with a large mallet, you&#8217;re rewarded with a cute, furry animal to take home. I&#8217;m not entirely sure what message this game is sending, but this kid may be thinking about when she gets to start bludgeoning that pink monkey. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/edenpictures/">edenpictures</a> / <a href="http://www.nysonglines.com/">New York Songlines</a>.</div>
<p><span id="more-20476"></span></p>
<p>But back to the PocoPoco. As a musical instrument, I&#8217;m dubious. It&#8217;s fundamentally another a four-by-four step sequencer, so it&#8217;s not as though it <em>actually solves a problem</em>. (Well, if you&#8217;ve ever wished your step sequencer were also a game of Whac-a-Mole, it&#8217;s the invention you&#8217;ve been waiting for.) But even if it&#8217;s not actually <em>useful</em>, it&#8217;s no less intriguing. It could be seen as a tantalizing reminder that adding motion to interfaces could produce musical devices that double as moving sculptures, and performance tools that move rather than sit around waiting for you. </p>
<p>The timing seems right, too, as touch interfaces like the iPad make physical interaction fairly abstract (running your finger on undifferentiated glass), or gestural interfaces take away any touch at all (Kinect).</p>
<p>There&#8217;s a great interview at DJ Tech Tools. That&#8217;s fitting, as DJTT has popularized their own MIDI Fighter hardware, which accentuates the tactile feel of playing grids by swapping arcade buttons as the input, and likewise has a strong connection as this does to games and arcades. A must-read:</p>
<p><a href="http://www.djtechtools.com/2011/08/26/pocopoco-the-motorized-controller/">PocoPoco – The Motorized Controller</a> [Interview, DJ TechTools]</p>
<p>Takaharu Kanai, one of the designers from the IDEAA Lab team at Tokyo Metropolitan University, has some good things to say. </p>
<p>Seen other kinetic hardware, or worked on a design of your own? We&#8217;d love to see it.</p>
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		<title>Exquisite Sonic Sculptures, Made with Motors and Cardboard</title>
		<link>http://createdigitalmusic.com/2011/05/exquisite-sonic-sculptures-made-with-motors-and-cardboard/</link>
		<comments>http://createdigitalmusic.com/2011/05/exquisite-sonic-sculptures-made-with-motors-and-cardboard/#comments</comments>
		<pubDate>Fri, 27 May 2011 17:11:06 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[art]]></category>
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		<category><![CDATA[Hardware]]></category>
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		<category><![CDATA[mechanical]]></category>
		<category><![CDATA[motors]]></category>
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		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[sound-art]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19207</guid>
		<description><![CDATA[Granular synthesis, as described by Iannis Xenakis, imagined sound as constructed from elementary elements. In the work of Zimoun, elementary sonic grains are physical. An undulating wall of cardboard rubs surfaces against one another to form a chorus of sound. Cotton balls roll against boxes in throaty clouds of sound. Wires wriggle like some sort &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/05/exquisite-sonic-sculptures-made-with-motors-and-cardboard/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/7235817?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0"></iframe></p>
<p>Granular synthesis, as described by Iannis Xenakis, imagined sound as constructed from elementary elements. In the work of Zimoun, elementary sonic grains are physical. An undulating wall of cardboard rubs surfaces against one another to form a chorus of sound. Cotton balls roll against boxes in throaty clouds of sound. Wires wriggle like some sort of insect antennae. Below, the newest video of his work, in which cardboard petals form an animated wall of rustling noise.</p>
<p>The results, powered by simple DC motors in kinetic musical action, recall some kind of natural, organic colony. Assembled in structures sculptural and architectural, this is real-world synthesis, constructed mechanically in motion. </p>
<p>The work is elegant, graceful, and witty, not cold and aggressive as are so many sound works. The sounds can be delicate &#8211; even assemblages of electric fans.</p>
<p>Zimoun is a Swiss artist whose work has been presented around the US and Europe. He also records music, some of it in surround.</p>
<p><a href="http://www.zimoun.ch/">http://www.zimoun.ch/</a></p>
<p>I hope to see these works in person; if they&#8217;re this moving in Internet videos, I can barely imagine seeing them up close. I&#8217;ll let the videos speak for themselves.</p>
<p><iframe src="http://player.vimeo.com/video/24262931?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0"></iframe><span id="more-19207"></span></p>
<p><iframe src="http://player.vimeo.com/video/22651405?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/23574715?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/21062722?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/18685883?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0"></iframe></p>
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		<title>Circles and Euclidean Rhythms: Off the Grid, a Few Music Makers That Go Round and Round</title>
		<link>http://createdigitalmusic.com/2011/03/circles-and-euclidian-rhythms-off-the-grid-a-few-music-makers-that-go-round-and-round/</link>
		<comments>http://createdigitalmusic.com/2011/03/circles-and-euclidian-rhythms-off-the-grid-a-few-music-makers-that-go-round-and-round/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 02:14:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
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		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[circles]]></category>
		<category><![CDATA[circular]]></category>
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		<category><![CDATA[geometry]]></category>
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		<category><![CDATA[interaction-design]]></category>
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		<category><![CDATA[raymond-scott]]></category>
		<category><![CDATA[sequencers]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17407</guid>
		<description><![CDATA[Loopseque on the iPad. Courtesy the developer. We continue our 3.14 celebration with a round-up of circular logic. There&#8217;s no reason apart from the printed score to assume music has to be divided into grids laid on rectangles. Even the &#8220;piano roll&#8221; as a concept began as just that &#8211; a roll. Cycles the world &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/circles-and-euclidian-rhythms-off-the-grid-a-few-music-makers-that-go-round-and-round/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/03/loopseque.jpg" alt="" title="loopseque" width="640" height="480" class="alignnone size-full wp-image-17466" /></p>
<div class="imgcaption">Loopseque on the iPad. Courtesy <a href="http://www.flickr.com/photos/loopseque/">the developer</a>.</div>
<p><em>We continue our 3.14 celebration with a round-up of circular logic.</em></p>
<p>There&#8217;s no reason apart from the printed score to assume music has to be divided into grids laid on rectangles. Even the &#8220;piano roll&#8221; as a concept began as just that &#8211; a roll. Cycles the world around, from a mechanical clock to Indonesian <em>gamelan</em>, can be thought of in circles.</p>
<p>Imagine an alternate universe in which Raymond Scott&#8217;s circle machine &#8211; a great, mechanical disc capable of sequencing sounds &#8211; became the dominant paradigm. We might have circles everywhere, in place of left-to-right timelines now common in media software. Regardless, it&#8217;s very likely Scott&#8217;s invention inspired Bob Moog&#8217;s own modular sequencers; it was almost certainly the young Moog&#8217;s exposure to the inventions in Scott&#8217;s basement that prompted that inventor to go into the electronic music business, thus setting the course for music technology as we know it.</p>
<p>See:<br />
<a href="http://raymondscott.com/circle.html">Raymond Scott&#8217;s Circle Machine</a><br />
For more background: <a href="http://raymondscott.com/em.html">&#8220;Circle Machines and Sequencers&#8221;: The Untold History of Raymond Scott&#8217;s Pioneering Instruments</a> [as reprinted from <em>Electronic Musician</em>]<br />
<a href="http://modularsynthesis.com/modules/DJB-circle/circle.htm">One superb modern re-creation</a>, <a href="http://www.synthtopia.com/content/2010/08/30/raymond-scotts-circle-machine-recreated/">via Synthtopia</a></p>
<p>Scott&#8217;s creation was shaped the way that it was partly out of mechanical necessity. Now we&#8217;re gifted with the ability to make any form we like for our electrified music tools. Circles can have appeal not because they&#8217;re somehow novel, but for just the opposite reason: they&#8217;re ubiquitous, intuitive, and geometrically elegant. So, let&#8217;s first consider these in their most abstract, in software.</p>
<p><iframe src="http://player.vimeo.com/video/8228686?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="392" frameborder="0"></iframe><span id="more-17407"></span></p>
<h3>Euclidean Rhythms</h3>
<p><img src="http://createdigitalmusic.com/files/2011/03/euclidflash.png" alt="" title="euclidflash" width="521" height="303" class="alignnone size-full wp-image-17458" /></p>
<p>Incredible things are happening to our understanding of music theory as the gap between fields is shortened. Say what you will about the state of communication in our modern society; for the self-motivated, the trip &#8220;across the quad&#8221; (between academic departments) has nothing on the trip across the Internet.</p>
<p>Godfried Toussaint, a computer scientist with a strong math background based at Montreal&#8217;s McGill University, has a whole body of fascinating writing linking math, geometry, and music. One research paper has had a big influence on many of us, myself included. Here&#8217;s the beauty of math: an <a href="http://mathworld.wolfram.com/EuclideanAlgorithm.html">algorithm</a> developed by Euclid in Alexandria around 300 BC also works for calculating timing systems in neutron accelerators and makes nice poly-rhythms for music. It&#8217;s rather amazing we don&#8217;t talk to each other about math more often.</p>
<p>Toussaint&#8217;s paper:<br />
<a href="http://cgm.cs.mcgill.ca/~godfried/publications/banff.pdf">The Euclidean Algorithm Generates Traditional Musical Rhythms</a> [PDF, 2005]</p>
<p>Our friend wesen wrote about the technique, suggesting it could be used to generate new rhythms, and included code in Lisp:<br />
<a href="http://ruinwesen.com/blog?id=216">Generating african rhythms using the euclidean algorithm</a></p>
<p>wesen even made code for his amazing MiniCommand sequencing box, which I hope we&#8217;ll see more of this year. (I should have some time to work on it myself.) The actual demo is part of the way through the video:<br />
<embed src="http://blip.tv/play/hZIngau1JAI" type="application/x-shockwave-flash" width="480" height="293" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p>The algorithm &#8211; the recent Bjorklund reinterpretation of Euclid&#8217;s millenia-old work &#8211; has in turn found musical life in other languages:</p>
<p>Python &#8211; <a href="http://astomo.us/?p=62">the bjorklund algorithm and generative music</a>[astomo.us]<br />
Ruby &#8211; <a href="http://blog.noizeramp.com/2008/10/26/rhythm-generation-with-an-euclidian-algorithm/">Rhythm Generation With an Euclidian Algorithm</a> [Aleksey Gureiev]<br />
More Ruby &#8211; <a href="https://github.com/jvoorhis/music.rb/blob/master/examples/euclid.rb">jvoorhis GitHub</a><br />
Java &#8211; <a href="http://kreese.net/index.php/2010/03/generating-musical-rhythms/#tb">Generating Musical Rhythms</a> [Kristopher Wayne Reese]<br />
Pure Data + Java &#8211; <a href="http://doc.gold.ac.uk/~ma801dp/blog/?p=40">Dave Poulter</a><br />
Flash/ActionScript (pictured above) &#8211; <a href="http://www.hisschemoller.com/2011/euclidean-rhythms/">Euclidean rhythms</a> [Wouter Hisschemöller]<br />
Max for Live (pictured below) &#8211; <a href="http://registeringdomainnamesismorefunthandoingrealwork.com/blogs/?p=389">Euclidean sequencer</a> [Robin Price]</p>
<p><img src="http://createdigitalmusic.com/files/2011/03/euclidm4l-640x160.jpg" alt="" title="euclidm4l" width="640" height="160" class="alignnone size-large wp-image-17463" /></p>
<p>I&#8217;m implementing a touch interface for it now using Pd, Processing, and Android; I had hoped to share it by now, but I&#8217;m still fleshing it out &#8211; I&#8217;ll give it away when it&#8217;s done.</p>
<p>You&#8217;ll notice in these, too, the similarity to the original Scott Circle Machine, down to the sweeping arm. But that&#8217;s a benefit: glancing at them on paper, Mozart and Haydn look the same, and they use the same musical technology, but think of the musical variety that results.</p>
<h3>A Few Circular Sequencers</h3>
<p>Circular sequencing interfaces are plentiful &#8211; indeed, I hope that this story prompts lots of people to say &#8220;hey, what about &#8230;?&#8221; Here are a few examples.</p>
<p><iframe src="http://player.vimeo.com/video/18929819?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><a href="http://www.dominofactory.net/">DominoFactory&#8217;s</a> dial uses drifting circular geometries to control musical patterns. Created by Hiroshi Matoba, a young designer/DJ, it&#8217;s one of a body of work this student creator is building:</p>
<blockquote><p>17 Dec, 2010<br />
at ImageRama in Kyushu University(Fukuoka/Japan)</p>
<p>dial is a software sequencer using circle to control loop sequences in real time. I imply &#8220;speed sync&#8221; circular notation system which differ to &#8220;angle sync&#8221; in my past work &#8220;Overbug&#8221;. </p>
<p>Now under developing with openFrameworks and Bullet Physics. I use ofxConsole for custom CUI in this version.</p>
<p>*ImageRama is one night event hosted by Genda lab. in Kyushu univ., we setup surround sound(5.1ch) and 1 full HD projector. thank you for all stuff!!</p></blockquote>
<p>See also Matoba&#8217;s earlier Overbug, which assembles polyrhythms in lacy, overlapping wheels, like some strange, elaborate clockwork:</p>
<p><iframe src="http://player.vimeo.com/video/6994418?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><a href="http://www.dominofactory.net/works/Overbug/Overbug.html">Overbug</a></p>
<p>You can download it for yourself for the Mac; it even has Snow Leopard support.</p>
<p>Also from Japan, Nao Tokui has taken these ideas in another direction, still, with &#8220;mashup&#8221; application and, in three dimensions, his original Sonasphere. The latter was one of the first interfaces to really fire my imagination as far as alternative user interfaces and three-dimensional sequencing.</p>
<p><iframe src="http://player.vimeo.com/video/760715?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="480" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/860395?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="480" frameborder="0"></iframe></p>
<p><a href="http://www.sonasphere.com/">http://www.sonasphere.com/</a></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/loopsequeneon.jpg" alt="" title="loopsequeneon" width="640" height="480" class="alignnone size-full wp-image-17467" /></p>
<p>For an instance of a commercial application, see the iPad Loopseque, the development of which we profiled extensively here on CDM in August:<br />
<a href="http://createdigitalmusic.com/2010/08/loopseque-new-ipad-app-offers-circular-sequencing-and-visual-inspiration/">Loopseque, New iPad App, Offers Circular Sequencing and Visual Inspiration</a></p>
<p>The one shortcoming for me of that application is the inflexibility of the grid, which is why the Euclidean ideas above interest me, but it&#8217;s still a lot of fun.</p>
<p><img src="http://createdigitalmusic.com/files/2011/03/cyclotron-497x640.gif" alt="" title="cyclotron" width="497" height="640" class="alignnone size-large wp-image-17476" /></p>
<p>Dan Trueman (on the faculty at Princeton) built his own Cyclotron for experimentation with cycles, with work going back to 1996. The clever invention here is the use of the spokes themselves as musical information. Quite a lot more detail and code in Processing and ChucK:<br />
<a href="http://www.music.princeton.edu/~dan/Cyclotron/index.html">Cyclotron project page</a></p>
<h3>Rui Penha and Polygons</h3>
<p><iframe src="http://player.vimeo.com/video/853673?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p>Rui Penha deserves his own category here, I think, as he&#8217;s done a great deal of research. He has worked with polygonal shapes as a way of displaying evenness in rhythms, and he&#8217;s built not only novel interfaces, but entire musical compositional environments using these paradigms. They&#8217;re all downloadable, too.</p>
<p><a href="http://ruipenha.pt/software/instrument-a/">Instrument A</a>, pictured below, uses sampled sounds and pre-composed loops which you can then assemble into a layered composition.</p>
<p><a href="http://ruipenha.pt/software/gamelan-2/">Gamelan</a>, in the video at the top of this story, uses cyclic, circular notation to make interlocking parts of music more visible, in the style of an Indonesian ensemble. I was struck by this myself as I&#8217;d constructed a (much cruder) demonstration of the same idea for a talk in Ireland; here, Rui builds it into an entire interface. Also, there&#8217;s a meaning to the symbology of the circle: Gamelan looks for other networked players with which it can interact, making this a communal experience &#8211; and it can even be used to play a real gamelan ensemble, via robotic apparatus controlled wirelessly.</p>
<p><a href="http://ruipenha.pt/software/polissonos/">Políssonos</a>is perhaps the most sophisticated of all of these, mapping those shapes into three dimensions and making the evenness of rhythms more apparent. See video, top, and the same ideas below.</p>
<p><img src="http://createdigitalmusic.com/files/2011/03/instrumentA1.jpg" alt="" title="instrumentA1" width="360" height="270" class="alignnone size-full wp-image-17482" /></p>
<h3>Hardware and Kinectic Art</h3>
<p><img src="http://createdigitalmusic.com/files/2011/03/revolution-640x413.jpg" alt="" title="revolution" width="640" height="413" class="alignnone size-large wp-image-17484" /></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/orb-640x536.jpg" alt="" title="orb" width="640" height="536" class="alignnone size-large wp-image-17483" /></p>
<p>No discussion of circular design would be complete without the legendary synthesizers of FutureRetro, which uses a cyclical interface to divide patterns and even arranges synth parameters around the rotational theme. You can now pick up an Orb for $550.</p>
<p><a href="http://www.future-retro.com/">http://www.future-retro.com/</a></p>
<p>It&#8217;s worth coming full (cough) circle here and revisiting the mechanical ideas, as I think part of what grounds these abstractions is the progression of time in physical contraptions. That&#8217;s what inspires the rotating arms above and so on. Because it&#8217;s so fundamentally tied to a motor, there are too many rotating soundmakers to name, but here are a couple. They&#8217;re inspired by a discussion following our post last month:</p>
<p><a href="http://createdigitalmusic.com/2011/02/music-like-clockwork-modular-music-boxes-with-rotating-wheels-inspired-by-monome/">Music, Like Clockwork: Modular Music Boxes with Rotating Wheels, Inspired by monome</a></p>
<p><iframe title="YouTube video player" width="640" height="510" src="http://www.youtube.com/embed/yXlGYr0rCOo" frameborder="0" allowfullscreen></iframe></p>
<p>Invisible Rhythm worked from the notion of a music box to make their analog drum machine Rhythm 1001.</p>
<p>See also the Conspiring machine &#8211; thanks to an unfortunate use of Flash, I can&#8217;t link directly easily, but head to <a href="http://www.kristoffermyskja.com/">http://www.kristoffermyskja.com/</a>, choose work, and then select Conspiring Machine (or some of the other, related ideas) from the left-hand column.</p>
<p>I&#8217;m going to turn loopy if I keep going, so I&#8217;ll leave it there. But have you found circular sequencers to be musically useful? Are there hardware or software designs you appreciate that I missed here? Research worth checking out? Or are you committed to the rectangle &#8211; and if so, can you explain why?</p>
<p>Happy PI day. May your oscillations always be in phase.</p>
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		<title>Music, Like Clockwork: Modular Music Boxes with Rotating Wheels, Inspired by monome</title>
		<link>http://createdigitalmusic.com/2011/02/music-like-clockwork-modular-music-boxes-with-rotating-wheels-inspired-by-monome/</link>
		<comments>http://createdigitalmusic.com/2011/02/music-like-clockwork-modular-music-boxes-with-rotating-wheels-inspired-by-monome/#comments</comments>
		<pubDate>Tue, 08 Feb 2011 14:34:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16462</guid>
		<description><![CDATA[Working with music in software means thinking a bit like a music box maker, using sequences to create note and rhythm machines. Nick Rothwell sends a project in which he literally engages the mechanical music box, with rotating electro-magnetic discs and a set of digital devices that recall their 19th-century predecessors. The designs are modular, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/02/music-like-clockwork-modular-music-boxes-with-rotating-wheels-inspired-by-monome/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/19680888?title=0&amp;byline=0&amp;portrait=0&amp;color=80ceff" width="640" height="360" frameborder="0"></iframe></p>
<p>Working with music in software means thinking a bit like a music box maker, using sequences to create note and rhythm machines. Nick Rothwell sends a project in which he literally engages the mechanical music box, with rotating electro-magnetic discs and a set of digital devices that recall their 19th-century predecessors. The designs are modular, interconnecting with one another into a little music box ensemble. And in another sign of the influence of the design of the monome, they explicitly nod to that <a href="http://monome.org">hardware and its community</a> as an aesthetic cue. (I have to admit, though, I&#8217;m more envious of this than the new <a href="http://createdigitalmusic.com/2011/01/arc-new-music-controller-in-video-detailed-qa-with-monome-creator-brian-crabtree/">arc</a>.)</p>
<blockquote><p>At the heart of the piece is a custom-made electro-magnetic rotary sequencer. Melodies are stored on a series of interchangeable, acrylic, 10” disks embedded with small magnets arranged in a regular circular grid. In the same way vinyl records are located on a turntable these disks are centered on a spindle and rotate over a ‘play head’ made up of a line of magnetic field sensors – effectively replicating but superseding the set of pins on the revolving cylinder that pluck the tuned teeth of a steel comb in the traditional device. Additional units are ‘daisy-chained’ to each other via single cables and include a self contained and controllable sound source (to hear and effect the musical output) and an animated representation of a dancing ballerina automaton – realised as a modern-day interpretation of the praxinoscope (the successor to the zoetrope – the popular visual parlour toy of its era – but which improved on it by replacing its narrow viewing slits with an inner circle of mirrors).</p>
<p>Inspired by the design of the second generation monome.org controllers these modular components draw on their minimalist design aesthetic and utilise a similar restricted material palette of walnut, brushed aluminium, translucent acrylic, and orange LEDs.</p></blockquote>
<p><span id="more-16462"></span></p>
<p>Nick aka <a href="http://www.cassiel.com/">Cassiel</a> is part of the Monomatic trio, which:</p>
<blockquote><p>&#8230;was initiated in 2007 as a collaboration, experimental playground and halfway house between the work of Anthony Rowe of squidsoup – art, research and play in creative interaction design using sound, physical and virtual space – and Lewis Sykes then of The Sancho Plan – a progressive audiovisual collective who explore the realtime interaction between music and video.  Monomatic has since evolved and the current line up now includes Nick Rothwell a.k.a Cassiel – a composer, performer, software architect, programmer and sound designer.</p></blockquote>
<p><a href="http://www.monomatic.net/modular-music-box/">http://www.monomatic.net/modular-music-box/</a></p>
<p>The work was shown as part of London&#8217;s <a href="http://www.kinetica-artfair.com/">Kinetica</a>, an exhibition of kinetic art over the weekend.</p>
<p>Rotating music box-style wheels is an elemental design in musical machines, which means there are countless works one could mention here. I&#8217;ll leave that to comments, though, because I imagine you&#8217;ll think of a few examples I haven&#8217;t. Fire away.</p>
<p><img src="http://createdigitalmusic.com/files/2011/02/musicbox.jpg" alt="" title="musicbox" width="400" height="259" class="alignnone size-full wp-image-16465" /></p>
<p>Here&#8217;s an early visualization Nick did of an unrelated project, rendered in Max for Live. I love the circular visualization; I&#8217;ve played with some similar sketches myself in Processing, but not in Max. Like a wheel inside a wheel&#8230;</p>
<p><iframe src="http://player.vimeo.com/video/18964972?title=0&amp;byline=0&amp;portrait=0&amp;color=80ceff" width="640" height="360" frameborder="0"></iframe></p>
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		<title>K&#8217;nex Toy Robot Plays Piano; Instructable Shows You How</title>
		<link>http://createdigitalmusic.com/2010/04/knex-toy-robot-plays-piano-instructable-shows-you-how/</link>
		<comments>http://createdigitalmusic.com/2010/04/knex-toy-robot-plays-piano-instructable-shows-you-how/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 01:33:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=10700</guid>
		<description><![CDATA[Robots may not yet surpass the piano-playing skills of master musicians, but they can at least blow a few piano students out of the water. And the latest musical robots aren&#8217;t priceless models out of big corporate R&#038;D departments. They&#8217;re hacked together from off-the-shelf toys, use cheap parts, and are assembled with instructions you can &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/04/knex-toy-robot-plays-piano-instructable-shows-you-how/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/TXPF31Q4KRw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TXPF31Q4KRw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="465"></embed></object></p>
<p>Robots may not yet surpass the piano-playing skills of master musicians, but they can at least blow a few piano students out of the water. And the latest musical robots aren&#8217;t priceless models out of big corporate R&#038;D departments. They&#8217;re hacked together from off-the-shelf toys, use cheap parts, and are assembled with instructions you can grab free off the Internet. Now, what was that about the age of DIY being dead again? (Sorry, <a href="http://www.wired.com/magazine/2010/04/ff_radioshack/">Radio Shack</a>; maybe it just moved to Toys &#8216;R Us.)</p>
<p>Behold a programmable robot made of K&#8217;nex interchangeable toys. Recently featured on the how-to site Instructables, this robot can play simple musical sequences. Toys, as always, make for great rapid prototyping: this project makes use of an intelligent base unit and a system of interchangeable building blocks that make the design both easy to build and easy for others to replicate. It&#8217;s proof positive that while the digital age may tend to the virtual, mechanical invention still has plenty of room. And, hey, if this seems too advanced, there&#8217;s always the <a href="http://www.instructables.com/id/Knex_table_top_music_stand/">K&#8217;nex music stand project</a>.</p>
<p><object width="425" height="425" align="middle"><param name="movie" value="http://www.instructables.com/static/flash/viewer.swf"></param><param name="quality" value="high"></param><param name="wmode" value="transparent"></param><param name="FlashVars" value="title=Programmable-Knex-Piano-Playing-Robot"></param><embed src="http://www.instructables.com/static/flash/viewer.swf" quality="high" bgcolor="#ffffff" width="425" height="425" align="middle" allowScriptAccess="always" wmode="transparent" FlashVars="title=Programmable-Knex-Piano-Playing-Robot" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></object><br /><font size="1"><a href="http://www.instructables.com/id/Programmable-Knex-Piano-Playing-Robot/">Programmable Knex Piano-Playing Robot</a> &#8211; <a href="http://www.instructables.com/">More DIY How To Projects</a></font></p>
<p>One more video follows below. And yes, the &#8216;bot can play <em><a href="http://www.youtube.com/watch?v=vPMnhTNrxyU&#038;feature=related">Heart and Soul</a></em>, even if it has neither. Congratulations to New York-based <a href="http://www.instructables.com/member/plysaxaphone/">plysaxaphone</a> on the work.<span id="more-10700"></span></p>
<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/Cap-5mopbe8&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Cap-5mopbe8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="465"></embed></object></p>
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		<title>The Speaking Piano, and Transforming Audio to MIDI</title>
		<link>http://createdigitalmusic.com/2009/10/the-speaking-piano-and-transforming-audio-to-midi/</link>
		<comments>http://createdigitalmusic.com/2009/10/the-speaking-piano-and-transforming-audio-to-midi/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 14:45:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7796</guid>
		<description><![CDATA[Austrian Composer Peter Ablinger has transformed a child speaking so that it can be played as MIDI events on a mechanically-controlled piano, making the piano a kind of speech speaker. Via Matrixsynth, the readers at Hack a Day get fairly involved with how this may be working. It seems not quite accurate to describe this &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/10/the-speaking-piano-and-transforming-audio-to-midi/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/muCPjK4nGY4&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/muCPjK4nGY4&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>Austrian Composer Peter Ablinger has transformed a child speaking so that it can be played as MIDI events on a mechanically-controlled piano, making the piano a kind of speech speaker. <a href="http://matrixsynth.blogspot.com/2009/10/vocoding-with-piano.html">Via Matrixsynth</a>, the readers at <a href="http://hackaday.com/2009/10/05/vocoding-with-a-piano/">Hack a Day</a> get fairly involved with how this may be working.</p>
<p>It seems not quite accurate to describe this as vocoding in the strictest sense, so much as a simple transformation to a (much) lower frequency resolution &#8211; that is, the 88 keys of the piano. Ablinger, for his part, describes the events as &#8220;pixels.&#8221; It&#8217;s pretty extraordinary that without a bandpass filter, you get something approximating the noisy sibilance of the speech, but this seems to be the result of having lots of events (that is, lots of resolution in terms of time). <em><strong>Edit:</strong> Listening again, the short answer to how you can hear so much of the voice through the piano seems to be, you can&#8217;t; the original is almost certainly mixed in. It&#8217;s nonetheless an interesting effect, and I&#8217;d like to hear the piano on its own.</em> In other words, the basic process is, 1) convert the sound spectrum of the recorded voice to a series of MIDI events, and 2) play back the translated MIDI file. You can see that the MIDI playback is accomplished with Pd (Pure Data) running on a <del datetime="2009-10-07T02:09:29+00:00">Windows</del> Linux/KDE netbook, though it&#8217;s not clear what was used to do the original conversion. (The screen shot with side-by-side audio and MIDI appears as though it may be for demonstration purposes, only.)</p>
<p><strong>Correction:</strong> The work is absolutely done in custom software developed by the composer in Pd (<a href="http://pure-data.info">Pure Data</a>). It&#8217;s an ideal tool for the job, and free and open source. I wouldn&#8217;t dare try to replicate the results here, but this is fantastic inspiration for playing with sound in Pd.</p>
<p>One Windows tool that&#8217;s capable of the job is TS Audiotomidi, as observed by Hack a Day spacecoyote. Whether or not that&#8217;s what&#8217;s at work here &#8211; and it may well be &#8211; that utility is itself interesting. <em>Edit: Yeah, far more likely the whole thing was done in Pd. And Pd should be up to the task.</em></p>
<p><a href="http://audioto.com/eng/aud2midi.htm">TS-AudioToMIDI</a></p>
<p>Of course, this is to say nothing of the lovely work done on the mechanical piano. It&#8217;s a beautiful piece. Here&#8217;s hoping some government bureaucrats got the message of the declaration. Now, we just need a chorus of something really loud &#8211; say a thousand trumpets &#8211; shouting out the <a href="http://www.un.org/en/documents/udhr/">Universal Declaration of Human Rights</a>.</p>
<p><img src="http://createdigitalmusic.com/files/2009/10/audiotomidi.jpg" alt="audiotomidi" title="audiotomidi" width="580" height="424" class="alignright size-full wp-image-7798" /></p>
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		<title>A Vacuum Tube Drum Machine: Eric Barbour, Metasonix at RobotSpeak</title>
		<link>http://createdigitalmusic.com/2009/07/a-vacuum-tube-drum-machine-eric-barbour-metasonix-at-robotspeak/</link>
		<comments>http://createdigitalmusic.com/2009/07/a-vacuum-tube-drum-machine-eric-barbour-metasonix-at-robotspeak/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 10:09:35 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Drum machines with tubes: from Wurlitzer&#8217;s classic SideMan to a new prototype, drum machines can make tubes rock even harder. What happens when adept sonic inventor Eric Barbour of Metasonix makes a drum machine out of clever circuits and vacuum tubes? Well, in the creator&#8217;s words: &#8220;It makes noise &#8230; a lot of noise.&#8221; Yes, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/07/a-vacuum-tube-drum-machine-eric-barbour-metasonix-at-robotspeak/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="580" height="435" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=30f38a15f8&#038;photo_id=3711494925&#038;flickr_show_info_box=true"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=30f38a15f8&#038;photo_id=3711494925&#038;flickr_show_info_box=true" height="435" width="580"></embed></object></p>
<p>Drum machines with tubes: from Wurlitzer&#8217;s classic SideMan to a new prototype, drum machines can make tubes rock even harder.</p>
<p>What happens when adept sonic inventor Eric Barbour of <a href="http://metasonix.com/">Metasonix </a>makes a drum machine out of clever circuits and vacuum tubes? Well, in the creator&#8217;s words:</p>
<p>&#8220;It makes noise &#8230; a lot of noise.&#8221; </p>
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<span id="more-6464"></span><br />
Yes, while MPC and LinnDrum creator Roger Linn <a href="http://createdigitalmusic.com/2009/07/10/roger-continues-linndrum-ii-work-but-release-slips/">works out for himself</a> just what people want from a &#8220;workstation&#8221; drum machine, Eric is whipping up prototypes that make a racket.</p>
<p>Donald Bell aka Chachi Jones captured the Man of Metasonix at a RobotSpeak demo over the weekend. Eric was there to show off commercially-available products with raunchy names, like the AssBlaster and Wretch Machine. But he also brought along this unique tube-based prototype, which clearly stole the show. See the full Flickr set for more:</p>
<p><a href="http://www.flickr.com/photos/chachijones/sets/72157621189630801/">Robotspeak Metasonix demo</a> [Chachi Jones @ Flickr]</p>
<p>Here&#8217;s another video &#8211; that&#8217;s Eric&#8217;s voice explaining a bit of how this works, with a beautiful view of those tubes.</p>
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<p>Now, before you get <em>too</em> excited about this, there&#8217;s no word on whether this prototype will ever see the light of day. So, please don&#8217;t flood Eric&#8217;s email with requests asking for the thing. I have a huge amount of respect for his talent as a designer and, um, with the rest of the bloggers have basically made the guy hate me because we make you want stuff he doesn&#8217;t necessarily want to make. </p>
<p>Hmmm&#8230; actually, if it means that we might get to buy this drum machine, maybe that&#8217;d be worth it. So, you know what? Go ahead. Bug him. I can take some hate. I can always order mine under a pseudonym.</p>
<h3>Tubes through History</h3>
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<p><a href="http://vimeo.com/5570329">Vintage vacuum tube drum machine</a> from <a href="http://vimeo.com/chachi">Donald Bell</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Another interesting twist of Eric&#8217;s presentation was the discussion of vintage, tube-based drum machine, as in the <a href="http://www.synthmuseum.com/wurl/wursideman01.html">Wurtlizer SideMan</a>. This early product, likely the first commercially-available drum machine, was a monster rotary mechanical sequencer, driven by a belt motor, with tube ringing filters to generate the sounds. See the video above, also by Donald, for Eric&#8217;s explanation of why it&#8217;s best to leave this dinosaur to extinction.</p>
<p><a href="http://www.flickr.com/photos/roll_initiative/3299184795/"><img src="http://farm4.static.flickr.com/3484/3299184795_930e72f6b5.jpg?v=0"></a></p>
<div class="imgcaption">Inside the first commercial drum machine, the Wurlitzer SideMan &#8211; which, ironically, weighed about as much as your sideman. Photo: <a href="http://www.flickr.com/people/roll_initiative/">guiltysin</a>.</div>
<p>As impractical as these designs are as hardware, I think it&#8217;s actually <em>easier</em> to take them as inspiration for software &#8211; with no FCC to worry about, and something quite a lot more portable than a SideMan.</p>
<p>Other tube / mechanical drum machines to share, or historical notes on the SideMan? Share in comments&#8230;</p>
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		<title>Video, Interview: ATOM by Robert Henke, Christopher Bauder &#8211; Musical Balloon Sculpture</title>
		<link>http://createdigitalmusic.com/2009/07/video-interview-atom-by-robert-henke-christoph-bauder-musical-balloon-sculpture/</link>
		<comments>http://createdigitalmusic.com/2009/07/video-interview-atom-by-robert-henke-christoph-bauder-musical-balloon-sculpture/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 10:48:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6390</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/files/featured/0709_atom.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2009/07/video-interview-atom-by-robert-henke-christoph-bauder-musical-balloon-sculpture/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="580" height="353" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" ><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://blip.tv/scripts/flash/showplayer.swf" /><param name="flashvars" value="init=http://blip.tv/play/g5togY3kYYjtAQ%2Em4v" /><embed src="http://blip.tv/play/g5togY3kYYjtAQ%2Em4v" type="application/x-shockwave-flash" width="580" height="353" allowscriptaccess="always" allowfullscreen="true"></embed></object> </p>
<p>Inside a computer, digital music is entirely unseen. But translate it into the tangible world, and it can be anything you imagine &#8211; not limited by acoustic reality or practicality, music can become three-dimensional sculpture.</p>
<p>For artist Christopher Bauder and composer Robert Henke, ATOM&#8217;s light and sound sculpture found a three-dimensional matrix of balloons as its medium. Flashing in hypnotic patterns and moving into different configurations, accompanied by live laptop music from Henke (aka Monolake), music and visuals become an inseparable fusion. </p>
<p>ATOM received its North American premiere at Montreal&#8217;s MUTEK in May. That turned out to be perfect programming, as it placed ATOM in a week that featured complementary work from artists Artificiel. Henke says some of his matrix manipulations &#8211; and even the specific Max/MSP patches from ATOM &#8211; came from collaboration with Artificiel and their light bulbs. For their part, at MUTEK they unveiled a new audiovisual etude called POWEr Play involving a live-sampled Tesla Coil. The science fair ethos of ATOM and POWEr Play could have been gimmicky or overly fixated on spectacle, but in these pieces, it was anything but. Both works contemplated their subject matter so thoughtfully that balloons and electrical coils seemed perfectly natural media for the audiovisual imagination, and audiences were left marveling at phenomena in a way too rare in 2009.</p>
<p><img src="http://createdigitalmusic.com/files/2009/07/atomonceiling.jpg" alt="atomonceiling" title="atomonceiling" width="580" height="326" class="alignnone size-full wp-image-6405" /></p>
<p><a href="http://cdmtv.blip.tv/file/2304864/">Video episode at Blip.tv</a> [includes mobile/desktop video downloads]<br />
YouTube <a href="http://www.youtube.com/watch?v=1FcfDJRUR0M">Part 1</a> and <a href="http://www.youtube.com/watch?v=CO6bMpFaeGU">Part 2</a> (if you prefer YouTube for viewing)</p>
<p>It&#8217;s worth downloading the video above and really getting to soak up some of this piece when you have time. I also have an audio interview of a conversation with Robert and Christopher immediately following one of the performances.</p>
<p>You&#8217;ll hear Christopher&#8217;s voice first, followed by the unmistakable percussive enthusiasm of Robert. For me, the best part of the interview was hearing them discuss whether you should notice some of the unintentional randomness of drifting balloons or technical hiccups, and how they structured the work formally with a palette of possible balloon patterns.</p>
<p><a href="http://createdigitalmusic.com/files/media/podcasts/2009/06/cdmsounds_atomhenkebauder.mp3">Download the audio interview</a></p>
<p>[podcast]http://createdigitalmusic.com/files/media/podcasts/2009/06/cdmsounds_atomhenkebauder.mp3[/podcast]</p>
<p>For more on POWEr Play, see my Montreal flat mate Greg Smith writing for Rhizome &#8211; and stay tuned for the CDM audio interview, coming next week:<br />
<a href="http://serialconsign.com/2009/06/power-play-artificiel-mutek">power play &#8211; artificiel at mutek</a> [Serial Consign Blog]<br />
<a href="http://rhizome.org/editorial/2668">Variable Frame Rate: Multimedia Performance at MUTEK 2009</a> [Rhizome]</p>
<p>More information:<br />
<a href="http://www.monolake.de/concerts/atom.html">Atom project Information at monolake.de</a><br />
<a href="http://www.monolake.de/interviews/atoms.html">Text interview by Bertram Niessen</a> for Digimag magazine, October 2007, also at monolake.de</p>
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		<title>Gijs&#8217; Servo Sequencer, Opto-Mechanical Music, Events in Breda + Eindhoven</title>
		<link>http://createdigitalmusic.com/2009/06/gijs-servo-sequencer-opto-mechanical-music-event-in-breda/</link>
		<comments>http://createdigitalmusic.com/2009/06/gijs-servo-sequencer-opto-mechanical-music-event-in-breda/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 09:47:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[The Servo Sequencer with its hypnotic-looking optical disc. Photo courtesy Gijs Gieskes. Artists Gijs Gieskes&#8217; sequencers are almost like physical, mechanical software, an expression of musical structure in object form. As such, even as they make strange sounds, they become musical sculpture. His latest Servo Sequencer combines optical and mechanical process, as frequency circles spin &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/06/gijs-servo-sequencer-opto-mechanical-music-event-in-breda/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2009/06/serv_seq.jpg" alt="serv_seq" title="serv_seq" width="555" height="408" class="alignnone size-full wp-image-6262" /></p>
<div class="imgcaption">The Servo Sequencer with its hypnotic-looking optical disc. Photo courtesy Gijs Gieskes.</div>
<p>Artists Gijs Gieskes&#8217; sequencers are almost like physical, mechanical software, an expression of musical structure in object form. As such, even as they make strange sounds, they become musical sculpture. His latest Servo Sequencer combines optical and mechanical process, as frequency circles spin on a turntable and tone arms float above them. </p>
<p>The Servo Sequencer is built for exhibition use &#8211; meaning, yes, he&#8217;s brave enough to let you play with this contraption. Sequence the arms using buttons, then adjust the volume mix and placement of each arm using the joystick. </p>
<p><object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5288175&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5288175&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>
<p><a href="http://vimeo.com/5288175">Serv Seq</a> from <a href="http://vimeo.com/gijs">Gijs</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>This project is unusually well-documented. Gijs provides complete specs, the script that controls the arms, and even a little <a href="http://gieskes.nl/instruments/files/acid-machine/freq-to-animation-form.php">web app</a> that generates those lovely patterns.</p>
<p><a href="http://gieskes.nl/instruments/?file=serv-seq">http://gieskes.nl/instruments/?file=serv-seq</a></p>
<p>But for those of you near the Netherlands, you should go check this out in person. <strong>Updated:</strong> The piece will be part of an exhibition in Breda through August 23, with multiple opening events featuring local artists from Eindhoven and Breda, plus live performances and concerts including Gijs and his talented brethren and neighbors. </p>
<p><a href="http://www.mu.nl/?cl=uk">Here &#038; There Exhibition</a>, mu.nl [Info in English]</p>
<p>The events:<br />
Opening Part 1:<br />
KOP, Breda<br />
Thursday 25/06 08.00 pm</p>
<p>MU, Eindhoven<br />
Friday 26/06 08.00 pm</p>
<p>(It&#8217;s a bit confusing as the events swap between Breda and Eindhoven &#8212; there&#8217;s a second opening Saturday July 25. Gijs explains &#8220;the first [opening] is in breda (thursday), then a day later (friday) in eindhoven, where my machine will be. and then a month later its the other way around.&#8221;)</p>
<p>You know, Breda. Like, right &#8230; <a href="http://maps.google.com/maps?hl=en&#038;client=firefox-a&#038;q=Breda,+nl&#038;ie=UTF8&#038;split=0&#038;gl=us&#038;ei=SPdASuWbEpyMtgexgdGUCQ&#038;ll=51.57835,4.737167&#038;spn=0.359292,0.387268&#038;z=11">here</a>. We&#8217;ve got a number of readers in the area (whom I suspect know more or less exactly where this is); let us know if you make it!</p>
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		<title>Robotic Guitars, Lyrics as Art Installation</title>
		<link>http://createdigitalmusic.com/2007/07/robotic-guitars-lyrics-as-art-installation/</link>
		<comments>http://createdigitalmusic.com/2007/07/robotic-guitars-lyrics-as-art-installation/#comments</comments>
		<pubDate>Thu, 26 Jul 2007 01:40:22 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[guitars]]></category>
		<category><![CDATA[installations]]></category>
		<category><![CDATA[lyrics]]></category>
		<category><![CDATA[mechanical]]></category>
		<category><![CDATA[robotic]]></category>
		<category><![CDATA[sound-art]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/robotic-guitars-lyrics-as-art-installation/</guid>
		<description><![CDATA[A beautiful art installation; pray they&#8217;re not programmed to play Stairway to Heaven. Saadane Afif&#8217;s Power Chords, view of the installation at the Lyon Biennial 2005. Image by Galerie Michel Rein. Maybe it&#8217;s something about music making in the digital age, the alienation of music technology. Or maybe there&#8217;s just something fun about mechanical objects &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2007/07/robotic-guitars-lyrics-as-art-installation/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img id="image2362" src="http://createdigitalmusic.com/files//2007/07/guitarinstallation.jpg" alt="Saadane Afif Power Chords installation" /></p>
<div class="imgcaption">A beautiful art installation; pray they&#8217;re not programmed to play <I>Stairway to Heaven</i>. Saadane Afif&#8217;s <I>Power Chords</i>, view of the installation at the Lyon Biennial 2005. Image by Galerie Michel Rein.</div>
<p>Maybe it&#8217;s something about music making in the digital age, the alienation of music technology. Or maybe there&#8217;s just something fun about mechanical objects making sound on their own. Whatever it is, artists lately have been fascinated by mechanical instruments. Here&#8217;s yet another one:</p>
<p>French artist Saadane Afif makes sometimes-chilly installations out of musical objects, like a minimalist collection of guitars and amps, strummed by mechanical apparatus, in his piece <I>Power Chords</i>. Or, in art world-speak, he&#8230;</p>
<blockquote><p>&#8230;works with notions of displacement and contrast. His pieces, vibrating with multiple meanings, function by using collusion as their driving force. He employs objects, scale models, installations, sounds, and writing to classify the unclassifiable and mirror-in the work of art itself &#8211; the dialog that arises between the viewer and the artist. This dialog is continuously fueled by various allusions and is infiltrated on every side by historic, psychological, social, and cultural elements.</p></blockquote>
<p>It always has to be about displacement, doesn&#8217;t it? Always has to be the dialog between viewer and event? Darned art writers. </p>
<p>Anyway, in plain English he puts 13 guitars in a room and they play mysterious, ethereal strumming sounds as you walk through, a bit like a minimalist haunted Guitar Center. <span id="more-2361"></span></p>
<p>It&#8217;s not just the guitars: he&#8217;s made his other work into musical installation. <I>Lyrics</i> is a radically different take on the artist retrospective: the artist is gone, and instead digital music reinterpreting his work takes its place. Lyrics are printed in bold Helvetica on the walls, and commissioned texts are reinterpreted by commissioned composers, as colored lights lead the audience around to headphones.</p>
<p><img id="image2363" src="http://createdigitalmusic.com/files//2007/07/lyricsinstallation.jpg" alt="Lyrics Installation, Saadane Afif" /></p>
<div class="imgcaption">Lyrics are transformed into art objects, too; the music plays on headphones. Lyrics, installation view, Palais de Tokyo, Paris2005. Image by Galerie Michel Rein.</div>
<p>Good stuff, and fertile ground for those imagining new venues for music. Now, excuse me; my phone is vibrating with multiple meanings.</p>
<p><a href="http://www.michelrein.com/AR_Artiste.lasso?-MaxRecords=9&#038;-SkipRecords=0&#038;Publication=publication%20web&#038;Artistes::Artiste=Sa%C3%A2dane%20Afif">Gelerie Michel Rein on Exhibition</a><br />
<a href="http://www.lespressesdureel.com/EN/ouvrage.php?id=811&#038;menu=4">Power Chords, monograph</a><br />
Seen in the lovely <a href="http://artkrush.com/mailer/issue63/">Artkrush 63</a></p>
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