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	<title>Create Digital Music &#187; multi-touch</title>
	<atom:link href="http://createdigitalmusic.com/tag/multi-touch/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
	<lastBuildDate>Mon, 13 Feb 2012 15:39:55 +0000</lastBuildDate>
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		<title>Orphion Makes the iPad More Instrumental, Expressive; Watch it Meet Moogerfoogers</title>
		<link>http://createdigitalmusic.com/2012/02/orphion-makes-the-ipad-more-instrumental-expressive-watch-it-meet-moogerfoogers/</link>
		<comments>http://createdigitalmusic.com/2012/02/orphion-makes-the-ipad-more-instrumental-expressive-watch-it-meet-moogerfoogers/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 15:37:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[bastus-trump]]></category>
		<category><![CDATA[create-analog-music]]></category>
		<category><![CDATA[experimental-synth]]></category>
		<category><![CDATA[expression]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Moog]]></category>
		<category><![CDATA[moogerfooger]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[robert-henke]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22621</guid>
		<description><![CDATA[Design, and investigation in general, thrive on a challenge. So Bastus Trump, working with none other than Monolake co-founder and Ableton imagineer Robert Henke, took on the call to make the blank glass of an iPad behave more as an instrument might. The results, filling that screen with overlapping circles, are impressive, exploiting continuous touch &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/orphion-makes-the-ipad-more-instrumental-expressive-watch-it-meet-moogerfoogers/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/35131490?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Design, and investigation in general, thrive on a challenge. So Bastus Trump, working with none other than Monolake co-founder and Ableton imagineer Robert Henke, took on the call to make the blank glass of an iPad behave more as an instrument might. The results, filling that screen with overlapping circles, are impressive, exploiting continuous touch movements to make pitch gestures that are more difficult on a piano-style keyboard. But it&#8217;s even nicer to see digital fuse with analog and timbral transformation as the app, Orphion, meets the more traditional Moog Moogerfooger effects.</p>
<p>Bastus writes CDM:</p>
<blockquote><p>[Orphion's] interface was developed especially for a touch screen and allows very expressive &#8212; and also virtuosic &#8212; playing. You can choose between different layouts of tonally-tuned pads, which sound differently depending on the finger position when played, and can be modulated by further movements. The sound and the means of interaction is a mixture of string and percussion instruments and reaches from soft to plucked to a hard slap.</p>
<p>The concept of the Orphion results from my master thesis at UdK Berlin supervised by Robert Henke (aka monolake). The topic was to develop an interface for multi-touch screens that allows a maximum of expression.</p></blockquote>
<p>So, you can see a quick demo of how it&#8217;s played. But just how would this fit into your studio? For the answer to that question, we turn to our friend Chris Stack and his excellent Experimental Synth series. <span id="more-22621"></span></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/NVmOAgMgPZY" frameborder="0" allowfullscreen></iframe></p>
<p>In this episode:</p>
<blockquote><p>Playing the Orphion iPad app through a Moog MF-102 Ring Modulator and MF-104Z Analog Delay. Moogerfooger parameters are controlled with the Moog Voyager Touch Surface CV outputs.</p></blockquote>
<p><a href="http://www.experimentalsynth.com">experimentalsynth.com</a></p>
<p>Thanks for the great work, Bastus. We&#8217;ll be watching. </p>
<p>iPad only; <strong>download the app</strong> or provide your own review on our exclusive Apps section:<br />
<strong><a href="http://apps.createdigitalmusic.com/apps/orphion">http://apps.createdigitalmusic.com/apps/orphion</a></strong></p>
<p>[Oh, yeah. About that. Announcement coming shortly. Consider yourself with the scoop by virtue of having read to the end of this article.]</p>
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		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>The Best New Stuff from NAMM, in Videos: Akai, Arturia, Livid, Moog, Smithson-Martin, Teenage Engineering</title>
		<link>http://createdigitalmusic.com/2012/01/the-best-new-stuff-from-namm-in-videos-akai-arturia-livid-moog-smithson-martin-teenage-engineering/</link>
		<comments>http://createdigitalmusic.com/2012/01/the-best-new-stuff-from-namm-in-videos-akai-arturia-livid-moog-smithson-martin-teenage-engineering/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 18:11:53 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[Arturia]]></category>
		<category><![CDATA[cntrl-r]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[create-analog-music]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keyboards]]></category>
		<category><![CDATA[livid]]></category>
		<category><![CDATA[max49]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[minibrute]]></category>
		<category><![CDATA[minitaur]]></category>
		<category><![CDATA[monosynth]]></category>
		<category><![CDATA[Moog]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm-2012]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[smithson-martin]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[touchscreen]]></category>
		<category><![CDATA[USB]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22453</guid>
		<description><![CDATA[Can I have this fun, wacky, sound-shaping Arturia monosynth and the new Moog Minitaur, please? Actually, at their prices, you really could &#8211; and still spend less than the cost of a lot of standalone synths. There&#8217;s lots of new stuff for musicians. Sometimes, the best thing to do is to leave some of it &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/the-best-new-stuff-from-namm-in-videos-akai-arturia-livid-moog-smithson-martin-teenage-engineering/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/arturia_angle.jpg"><img src="http://createdigitalmusic.com/files/2012/01/arturia_angle-640x480.jpg" alt="" title="arturia_angle" width="640" height="480" class="alignnone size-large wp-image-22455" /></a></p>
<div class="imgcaption">Can I have this fun, wacky, sound-shaping Arturia monosynth <em>and</em> the new Moog Minitaur, please? Actually, at their prices, you really could &#8211; and still spend less than the cost of a lot of standalone synths.</div>
<p>There&#8217;s lots of new stuff for musicians. Sometimes, the best thing to do is to leave some of it out, and skip to what&#8217;s really interesting.</p>
<p>Neil Bufkin did a great job last year covering NAMM for CDM, shooting some lo-fi, informal videos that got right to the heart of what we wanted to know. So, I&#8217;m pleased to share Neil&#8217;s work again, since unless you&#8217;re following forums (fora?) closely, you might miss it. </p>
<p>He picked out some of our absolute favorites. Highlights: Moog sums up the Minitaur in one, excellent word (&#8220;knobby&#8221;!), the Arturia shows off its sound shapers, Teenage Engineering flaunt their DIY prowess (hint: you can make your own inputs for next-to-nothing for the OpLab), and we get some up-close highlights of other hardware, too. </p>
<p>Bonus: I&#8217;ve included a quick upload from my, cough, phone of the QuNeo hardware. We&#8217;ll wait to shoot prettier videos when this gear actually ships. In the meantime, find a really old CRT (maybe from an old Commodore) and plug into that, if you can. </p>
<h3>Minitaur: It&#8217;s Knobby!</h3>
<p>I didn&#8217;t get to shoot a video, because I was too busy for the few minutes I had with the Minitaur just playing. The controls are simple, elegant, and &#8211; here&#8217;s why you know it&#8217;s a Moog &#8211; absolutely every conceivable position of the parameters sounds brilliant. It&#8217;s a bit spooky, or unfair, or something. I&#8217;ll have a full hands-on hopefully around April from Berlin. Here&#8217;s a tour with the Chief Engineer of Moog. </p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/xXUabT-VXdA" frameborder="0" allowfullscreen></iframe></p>
<p>(For more of why we love Moog Chief Engineer Cyril Lance, see him <a href="http://createdigitalmusic.com/2011/08/moogerfooger-cluster-flux-analog-fx-hands-on-with-moogs-chief-engineer-sound-samples/">show us the Moogerfooger Cluster Flux</a>.)<span id="more-22453"></span></p>
<p>Moog also posted some celeb visitors to their booth jamming away and making this thing sound even better; see other tidbits from their <a href="https://twitter.com/#!/moogmusicinc">Twitter stream</a>.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/qKTIWSVPsL0" frameborder="0" allowfullscreen></iframe></p>
<h3>Arturia Minibrute</h3>
<p>It has a name that <em>sounds</em> Moog-like, and it might be an analog hardware synth, but make no mistake: this synth is all-French, and un-Moog. The feel of playing it different, it has a great rotary-controlled arpeggiator, and the sound shapers and oscillator mix controls can take it into some very different sonic territory. I made repeat visits to the booth just to wrap my head around the feel, and got to really love it.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/T2sfz8KFuiY" frameborder="0" allowfullscreen></iframe></p>
<h3>Akai MAX49</h3>
<p>So now that you&#8217;re looking for a keyboard with MIDI and CV to go with all these new sound modules, here&#8217;s a surprising candidate &#8211; Akai. Yes, we&#8217;re utterly relieved to see the company that was recently making tiny keyboards for iPhones and things with only USB MIDI on them return to MIDI DIN and CV.</p>
<p>In my hands-on with the MAX49, I was very impressed by the feel. The keybed feels terrific and just springy enough, and the pads are more traditional MPC-style pads shared on the new MPC controllers. They&#8217;ve also sorted the velocity response. (That is, they aren&#8217;t the pads readers were complaining about on previous Akai keyboards.) Also, the red color that looks so garish in the product photos looks very nice in person; it&#8217;s a high-gloss, thick finish that is reminiscent of car paint.</p>
<p>Here&#8217;s a more detailed look at all the features via Neil:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/E1jT2OGMyIM" frameborder="0" allowfullscreen></iframe></p>
<h3>Smithson Martin Emulator</h3>
<p>It&#8217;s likely spendier than what at least some readers will want &#8211; especially with the iPad as an everyman&#8217;s alternative &#8211; but I really enjoy Neil&#8217;s detailed look with Smithson Martin at the custom control layouts on the Emulator hardware.</p>
<p>Our friends at The Verge also take a look at the new hardware. (I&#8217;ve become a great fan of Joseph Flatley&#8217;s general tech writing, so I&#8217;m really pleased to see him covering the music tech area &#8230; and Joseph, one of these days we&#8217;ll be in the same place at the same time.)</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/j0Ct-6gqBTk" frameborder="0" allowfullscreen></iframe></p>
<p><iframe src='http://theverge.vid.io/v/90987dee-4349-11e1-b00d-12313926bd67' data-vidio-id='90987dee-4349-11e1-b00d-12313926bd67' width='640' height='360' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe><script src='http://assets.theverge.vid.io/player/src/vidio-bootstrap.js'></script></p>
<h3>Teenage Engineering OP-1 Update, Oplab</h3>
<p>While some may resent the gloss of marketing around their work, the truth is, the Teenage Engineers are also doing some great engineering. The OP-1 updates take a synth that was conceptually interesting and make it more musically inspiring and productive, finally starting to realize some of its original potential. </p>
<p>And then there&#8217;s Oplab. At $300, it&#8217;s not an Arduino &#8211; but what it is is a unique, programmable combination of CV, MIDI, and USB hosting (that&#8217;s the key) to which you can connect virtually any hardware or custom sensor or hardware creation. Some onlooked misunderstood what it was initially, comparing its pricing to boxes that only to CV-to-MIDI conversion, and missing the advantages of USB hosting.</p>
<p>Here&#8217;s a better look at what it actually does, and I can guarantee, having talked to the TE crew, that there will be more details to come. I hope that this will also inspire other DIY projects, even those not involving the Oplab per se, so we&#8217;ll document those aspects, too.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/hIbXL7wQrJo" frameborder="0" allowfullscreen></iframe></p>
<p>Again, The Verge gives us a second look with a nicer camera.</p>
<p><iframe src='http://theverge.vid.io/v/32c0ee0a-4348-11e1-b1ce-1231391e54ce' data-vidio-id='32c0ee0a-4348-11e1-b1ce-1231391e54ce' width='640' height='360' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe><script src='http://assets.theverge.vid.io/player/src/vidio-bootstrap.js'></script></p>
<h3>Livid</h3>
<p>Livid has been very, very busy of late. And their latest controller, in collaboration with Richie Hawtin and M-nus, is an extraordinary example of what iteration can do for hardware. The first pad-and-fader-and-knob controllers from Livid were very, very good. This is even better. Quietly, Livid is making the kind of all-around controller many musicians will appreciate, even as big makers struggle to find the formula artists want.</p>
<p>Since I hear there&#8217;s some association between M-nus, techno, and Berlin, let&#8217;s hope we can get a closer hands-on. Anyone interested in that? Show of hands?</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/3B1BKCRI-44" frameborder="0" allowfullscreen></iframe></p>
<h3>Watch This Space</h3>
<p>We have more photos and hands-on details of new tech from NAMM to bring you. I&#8217;m working through them slowly, as is my speed, so we can go into the stuff we really care about in greater detail. And since I can&#8217;t only look at new gear, new music coverage coming, as well. Be seeing you.</p>
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		<slash:comments>13</slash:comments>
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		<item>
		<title>iPad Gets a Desktop-Style, 48-Track DAW with Plug-ins: What it Means, Answers from a Developer</title>
		<link>http://createdigitalmusic.com/2012/01/ipad-gets-a-desktop-style-48-track-daw-with-plug-ins-how-will-producers-use-it/</link>
		<comments>http://createdigitalmusic.com/2012/01/ipad-gets-a-desktop-style-48-track-daw-with-plug-ins-how-will-producers-use-it/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 21:31:50 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[64-bit]]></category>
		<category><![CDATA[auria]]></category>
		<category><![CDATA[DAW]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[mobile]]></category>
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		<category><![CDATA[multi-track]]></category>
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		<category><![CDATA[previews]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[tablets]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22260</guid>
		<description><![CDATA[I like to do six impossible things before breakfast. You? This is either the first death knell for the traditional desktop DAW, or an ill-fated attempt to squeeze a desktop DAW onto a tablet. Or, more likely, it&#8217;s somewhere in between. Auria isn&#8217;t the first multitrack production studio for a mobile platform, but without question, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/ipad-gets-a-desktop-style-48-track-daw-with-plug-ins-how-will-producers-use-it/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/vnkFDM65jjw" frameborder="0" allowfullscreen></iframe></p>
<p><strong>I like to do six impossible things before breakfast.</strong> You?</p>
<p>This is either the first death knell for the traditional desktop DAW, or an ill-fated attempt to squeeze a desktop DAW onto a tablet. Or, more likely, it&#8217;s somewhere in between.</p>
<p>Auria isn&#8217;t the first multitrack production studio for a mobile platform, but without question, it&#8217;s the first to look and function in the way you&#8217;d expect only a computer Digital Audio Workstation (DAW) to work. The track count is the first banner feature, but perhaps what will turn heads most is actually the support for conventional plug-ins.</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/ipad-tracks.jpg"><img src="http://createdigitalmusic.com/files/2012/01/ipad-tracks-640x555.jpg" alt="" title="ipad-tracks" width="640" height="555" class="alignnone size-large wp-image-22265" /></a></p>
<p><strong>Updated:</strong> You know, I&#8217;m writing about this thing based on their description, but it&#8217;s worth adding that the track counts (with these kinds of plug-ins), multi-track recording, and even plug-ins were previously believed to be impossible by many developers. That makes this an &#8230; interesting announcement. Happily, we&#8217;ve just gotten updates from the developer explaining those questions &#8212; see below.</p>
<p>Just a few of the bullets that might cause more than a little surprise:<span id="more-22260"></span></p>
<ul>
<li>48 mono/stereo, 24-bit/44.1kHz tracks, with recording for up to 24 tracks (you&#8217;ll obviously need a USB audio interface that can do that &#8211; see notes below)</li>
<li>64-bit, double precision mix architecture (something even Pro Tools only just acquired)</li>
<li>Full delay compensation</li>
<li>&#8220;Vintage-inspired&#8221; channel strips, with a desktop-like UI and VU/RMS switching</li>
<li>Plug-in support (Out of the gate, PSPaudioware, Overloud, Fab Filter and Drumagog all work. You need to do custom wrapping of plug-ins for this host; standard plug-ins won&#8217;t work. The format is based on VST, but it&#8217;s not VST in the traditional sense in that they have to be custom-wrapped for sale through the app. See developer notes below.)</li>
<li>Dropbox, SoundCloud, AAF, MP3 export</li>
<li>Advanced channel strips, EQ, expansion/compression and dynamic controls ready to go</li>
<li>Convolution reverb. (Really.)</li>
<li>AAF import/export, making one definite application using this as a <em>satellite</em> for your desktop DAW (more on that notion below)</li>
</ul>
<p><strong>Update:</strong> I should say, and this is vitally important, <em>the software isn&#8217;t shipping yet</em>. No one has seen it in action. And that means all of this is hypothetical until we see <em>whether this works at all</em>. But see some notes from the developers that answers some skepticism. (This wasn&#8217;t just skepticism coming from me or end users &#8211; I heard from a number of puzzled developers who work on iOS apps!)</p>
<p>As impressive as all of this is technically, I&#8217;m not sure there&#8217;s a strong case for <em>why</em> you&#8217;d need such a thing on an iPad, other than &#8220;because you can.&#8221; But that raises the question of how you might actually use it. One obvious application for me is having a portable multitrack recording rig on which you can instantly add effects. It&#8217;s easy to imagine taking this to a concert gig, recording multiple tracks, then mastering a live show on the back of a tour bus. Then again, there&#8217;s nothing really stopping you from doing the same with a computer.</p>
<p>The main thing for me is to get hands on with this and see how this desktop-style UI adapts to an iPad &#8211; whether it feels newly mobile and touchable and usable on the go, or whether it feels like someone crammed your desktop DAW onto a different device. It&#8217;ll also be intriguing to see how plug-in counts work in practice on mobile hardware. And you do have to consider, cool as the plug-in support it, that you may miss some desktop plug-ins.</p>
<p>I&#8217;m eager to see someone review it, but that for me comes back to the question &#8211; how will you use it? And what is the real advantage of doing what you&#8217;ve done on a computer with an iPad?</p>
<p>My bet remains this: I still think the whole beauty of mobile devices is, for most, as a satellite, a complement to your desktop setup. And you have to consider how affordable something like a MacBook Air is &#8211; complete with Thunderbolt, something I don&#8217;t expect (as Intel tech) on an iPad any time soon. But that makes a touchable tablet as an inexpensive tool to orbit your studio really appealing, and I see some features here that could make this work in just this way.</p>
<p>(In fairness, I&#8217;d ask the same question of any new DAW entry &#8211; <a href="http://createdigitalmusic.com/2012/01/bitwig-introduces-new-productionperformance-system-looks-a-lot-like-ableton-live/">even on desktop</a>.)</p>
<p><a href="http://auriaapp.com/Products/auria">http://auriaapp.com/Products/auria</a></p>
<p>I believe Synthtopia gets the nod for this:<br />
<a href="http://www.synthtopia.com/content/2012/01/17/auria-48-track-recording-system-for-ipad/">Auria Brings 48-Track Recording &#038; VST Support To iPad – Are You Ready For The iPad To Replace Your Studio?</a></p>
<p>Wait, your whole studio? I think you still want monitors and mics and things, right? (Sorry, had to point that out&#8230;)</p>
<p>Not due until this spring, so we have some time to work out how to review it.</p>
<p>And yes, the <strong>most important question here is, is this actually possible or impossible?</strong></p>
<h3>Developer Responds</h3>
<p>Rim from Wavemachine Labs answers questions I &#8211; and many developers &#8211; had about the app. I&#8217;m going to promote these from comments, as they&#8217;re important, and will add more as we hear it. (And yes, it&#8217;s actually quite good news to hear that they do have this working.)</p>
<p><strong>CDM: How do you get 24-track audio recording on an iPad?</strong><br />
<strong>Rim:</strong> iOS5 supports USB Class 2 devices.  We&#8217;ve got Auria recording with 18 input interfaces (the largest available right now).  We&#8217;ve tested over 20 audio interfaces from various manufacturers and will be posting a list of compatible devices on or site when we released the app. </p>
<p>Although there are no 24-input USB interfaces out there, I&#8217;m ready for them in the code, and there&#8217;s enough resources to handle them. </p>
<p><strong>Q.: How can you have &#8220;plug-ins&#8221; in an app on iOS, given Apple&#8217;s rules?</strong><br />
Apple won&#8217;t allow users to add anything to an app, like a plug-in for example.  All add-ons to an iOS app must be statically linked into the app when it&#8217;s released.  Auria supports real VST plug-ins which have been linked into the app.  Users can then purchase these through the in-app store.  If you&#8217;re a developer and would like info on how to port your plug-ins to iOS, drop me a line (rim at drumagog).  Auria supports the official VST SDK (2.4), and we also have a custom JUCE library available for developers. </p>
<p><strong>Q.: How much can you really do with an iPad versus a computer? Many of us would have imagined that doing this much was impossible.</strong></p>
<p>I&#8217;ve spent the better part of a year of making 48 tracks and plug-ins happen <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   It does work, even on the current hardware.  If you&#8217;re going to be at NAMM. please stop by and see it work…  You can have a 48-track project (with perhaps half of these tracks stereo), and have 24 tracks of channelstrips open, an instance of Drumagog on one track, and use about 70% of the CPU/ 50% of the disk resources.  There&#8217;s also a track freeze function.  We used assembler for lost of the heavy lifting and a lot of experience <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  (I designed a very early touch screen based DAW in the late 80s).</p>
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		<title>Touch to Control: Usine Learns Music Parameters with the Magic of OSC</title>
		<link>http://createdigitalmusic.com/2012/01/touch-to-control-usine-learns-music-parameters-with-the-magic-of-osc/</link>
		<comments>http://createdigitalmusic.com/2012/01/touch-to-control-usine-learns-music-parameters-with-the-magic-of-osc/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 04:41:25 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22172</guid>
		<description><![CDATA[Touchable tablets may be all the rage at the CES trade show, showcase to consumer-friendly gadgetry. But quietly, developer Sensomusic has accomplished multi-touch control of an open-ended music system on standard-issue PCs and accessories. They&#8217;ve pointed the way to just what this mechanism could be. The latest video isn&#8217;t terribly easy to see, but it &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/touch-to-control-usine-learns-music-parameters-with-the-magic-of-osc/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/WYocW0dP6u0?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Touchable tablets may be all the rage at the CES trade show, showcase to consumer-friendly gadgetry. But quietly, developer Sensomusic has accomplished multi-touch control of an open-ended music system on standard-issue PCs and accessories. They&#8217;ve pointed the way to just what this mechanism could be.</p>
<p>The latest video isn&#8217;t terribly easy to see, but it realizes something that has been the dream of fans of the music control protocol OSC (OpenSoundControl). &#8220;Learn&#8221; functionality lets you touch a control, then assign that control to something in your music software. But because these functions have relied on MIDI, they&#8217;ve generally been a bit arbitrary &#8211; touch one thing at a time, get a number for that thing, then assign that number to a controller. It works well enough, provided you step through each control. OSC promises to do more, though: an arbitrary touch controller on, say, your iPhone (or anything else) can have a plain-English name. And you can see multiple parameters appear on the screen at once, so that a sensor or multi-touch pad could have all its messages pop up at the same time.</p>
<p>Finally, Usine does OSC Learn correctly, with messages that pop up with names and get connected to whatever you like. I still think there&#8217;s more potential here to be plumbed, but it&#8217;s a great step.</p>
<p>If you don&#8217;t follow why that&#8217;s cool, check out another mapping notion from last year &#8211; here using a touch panel to make any graphic playable. And at the end of this story, check out the clever multitouch gesture recognition they&#8217;ve added.</p>
<p>Again, all of this you can do with standard-issue hardware &#8211; Apple iOS hardware, if you like, controlling a PC, or non-Apple hardware displays with touch or Android devices and the like. (Unlike the <a href="http://createdigitalmusic.com/2012/01/bride-of-lemur-emulator-multi-touch-display-hardware-now-with-wooden-endcaps/">Emulator</a> we saw earlier today or the original Lemur device, it&#8217;s a software solution that works with your hardware of choice.) More to watch:</p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/WT1OZNxAdKc?rel=0" frameborder="0" allowfullscreen></iframe><span id="more-22172"></span></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/VvX7VlZVy40?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>More information (and more videos):<br />
<a href="http://www.sensomusic.com/usine/">http://www.sensomusic.com/usine/</a></p>
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		<title>Bride of Lemur? Emulator Multi-Touch Display Hardware, Now with Wooden Endcaps</title>
		<link>http://createdigitalmusic.com/2012/01/bride-of-lemur-emulator-multi-touch-display-hardware-now-with-wooden-endcaps/</link>
		<comments>http://createdigitalmusic.com/2012/01/bride-of-lemur-emulator-multi-touch-display-hardware-now-with-wooden-endcaps/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 18:09:07 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22163</guid>
		<description><![CDATA[If you&#8217;re lamenting the demise of the dedicated Lemur display and multi-touch controller &#8211; since reincarnated as an iPad app &#8211; you might be intrigued by the Emulator. Like the Lemur, the Emulator uses a modular array of touch controls, with more than a casual nod at JazzMutant&#8217;s original. Here, though, the touch display is &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/bride-of-lemur-emulator-multi-touch-display-hardware-now-with-wooden-endcaps/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/prod_i_ks1974.jpg"><img src="http://createdigitalmusic.com/files/2012/01/prod_i_ks1974.jpg" alt="" title="prod_i_ks1974" width="556" height="587" class="alignnone size-full wp-image-22164" /></a></p>
<p>If you&#8217;re lamenting the demise of the dedicated Lemur display and multi-touch controller &#8211; since <a href="http://createdigitalmusic.com/2011/12/touchable-music-at-last-lemurs-interactive-touch-controls-make-it-to-ipad-videos/">reincarnated as an iPad app</a> &#8211; you might be intrigued by the Emulator. Like the Lemur, the Emulator uses a modular array of touch controls, with more than a casual nod at JazzMutant&#8217;s original. Here, though, the touch display is embedded in display hardware. (The vendor provides basically custom software and systems integration; unlike JazzMutant, they&#8217;re using off-the-shelf display and touch hardware, though that could actually be a good thing in the long run.)</p>
<p>Most amusingly, you get wooden end caps on this. They&#8217;ve even appended &#8220;1974&#8243; to the name. It&#8217;ll be perfect for the Enterprise bridge I&#8217;m building in my living room with shag carpeting and lava lamps.</p>
<p>Specs:<br />
Glass (&#8220;chemically-strengthened&#8221; &#8212; possibly Gorilla Glass or similar), with projected capacitive touch<br />
4 touch points<br />
&#8220;Less than 4 ms latency&#8221; reported under Windows 8 and Mac OS X<br />
1920 x 1080 display, 22&#8243; (55.8 cm)<br />
15-pin analog, Display Port inputs (via adapter &#8211; not sure if you get an actual digital in)<br />
17.5 lbs (7.9 kg)</p>
<p>You can make your own control layouts, or use included ones built for use with Traktor DJ or Ableton Live.</p>
<p><del datetime="2012-01-11T18:03:59+00:00">No pricing info yet</del>; shipping February. <strong>Updated:</strong> Preorder pricing is US$2495. (Thanks, Jeff!) Given the relatively low cost of multi-touch displays, that sounds to me a bit steep, if in line with former Lemur pricing.</p>
<p>Now, of course, because this uses commercially-available displays, you could roll your own similar solution. Linux and Windows 8 are adding multi-touch features that work with these kinds of displays. Basically, what SmithsonMartin sells is an integrated solution with their own software.</p>
<p>But that itself is a potentially-fruitful avenue. We&#8217;ll see if they can connect with a market on this, and if anyone else gets in the same game. (I can tell you, I&#8217;d be tempted to stick a computer underneath that display and build something all-in-one.</p>
<p>More information:<br />
<a href="http://www.smithsonmartin.com/kontrol-surface-ks-1974/">http://www.smithsonmartin.com/kontrol-surface-ks-1974/</a></p>
<p>And yes, the obligatory promo video:<span id="more-22163"></span><br />
<iframe width="640" height="360" src="http://www.youtube.com/embed/VDdEMezZxek?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>16</slash:comments>
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		<title>Touchable Music: At Last, Lemur&#8217;s Interactive Touch Controls Make it to iPad (Videos)</title>
		<link>http://createdigitalmusic.com/2011/12/touchable-music-at-last-lemurs-interactive-touch-controls-make-it-to-ipad-videos/</link>
		<comments>http://createdigitalmusic.com/2011/12/touchable-music-at-last-lemurs-interactive-touch-controls-make-it-to-ipad-videos/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 12:39:04 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21711</guid>
		<description><![CDATA[A lot of people have waited a long time to see this happen. Lemur software running on the iPad, courtesy Liine. Click for bigger version. Before the iPad, before the iPhone, and indeed before the masses understood touch interfaces would be a big deal, there was the Lemur. Dazzling people with high-contrast, colorful controls, this &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/touchable-music-at-last-lemurs-interactive-touch-controls-make-it-to-ipad-videos/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/12/lemuronipad.jpg"><img src="http://createdigitalmusic.com/files/2011/12/lemuronipad-640x400.jpg" alt="" title="lemuronipad" width="640" height="400" class="alignnone size-large wp-image-21725" /></a></p>
<div class="imgcaption">A lot of people have waited a long time to see this happen. Lemur software running on the iPad, courtesy Liine. Click for bigger version.</div>
<p>Before the iPad, before the iPhone, and indeed before the masses understood touch interfaces would be a big deal, there was the Lemur. Dazzling people with high-contrast, colorful controls, this boutique hardware, priced well over €2000 and running embedded Linux and custom resistive touch technology, brought the future a bit early to a handful of musicians. <em>Star Trek</em> was what you heard most frequently &#8211; sweeping your fingers over black glass was nothing if not reminiscent of Geordi LaForge helming the Enterprise. (By the way, talk about prior art: those conceptual designers on <em>The Next Generation</em>, working initially with all-optical effects, were also well ahead of their time.)</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/F6zOdRwgIRQ?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Now, at last, Lemur arrives on the iPad, released by a leading iOS developer, Liine. Swept away by Apple&#8217;s more-affordable hardware, with the iPad offering a higher-resolution display, slimmer form factor, accurate touch sensing, and wireless capability, the Lemur hardware suddenly looked dated. With iPad software, it&#8217;s available to the masses.</p>
<p><a href="http://liine.net/en/">http://liine.net/en/</a></p>
<p>The first question, of course: will anyone care &#8211; and will the Lemur <em>software</em> compete, with various other touch alternatives? At US$49.99 / €39.99 / £<del datetime="2011-12-08T17:06:19+00:00">29.99</del> 34.99, the Lemur app is far cheaper than a Lemur, but spendier than a lot of other touch software. <em>[Ed.: An early press release incorrectly listed the UK pricing as £29.99. It's actually £34.99. Just don't ask us for currency conversions. -PK]</em></p>
<p>I&#8217;ve gotten to see the Lemur in action, and actually was walked through some interactive template ideas. (Unfortunately, I was unable to talk about that, and could only tease what I knew &#8211; I got to see more than I could talk about via folks working with Liine and M-nus Records&#8217; stable of artists &#8211; Richie Hawtin and Ambivalent, in particular &#8211;  and was really impressed.)</p>
<p>Just like other apps, the Lemur app will let you <strong>control any MIDI or OSC application on your computer from your iPad</strong>. But the Lemur brings a few strengths that I think will make it a contender in the iPad age:<span id="more-21711"></span></p>
<p><strong>Innovative controls:</strong> The Lemur&#8217;s array of controls is, simply, the largest and most comprehensive anywhere. And for those who want to push beyond just fake faders and knobs, it has an array of more unusual controls, with features like:</p>
<p><strong>Physics:</strong> Simulated physics and dynamic movement were, to me, one of those most interesting features of the original Lemur. Whereas I&#8217;d almost always choose a physical fader or encoder over a touch equivalent, adding physics to touch allows the controller to play to its strengths.</p>
<p><strong>Scripting:</strong> This is a big one. Right now, the only other tool capable of genuinely-dynamic, interactive scripts that modify the behavior of touch is the open source <a href="http://createdigitalmusic.com/2011/07/on-android-free-open-source-touch-control-for-music-and-its-just-the-beginning/">Control by Charlie Roberts</a>. (That, to me, is probably the most compelling alternative, especially as it relies on familiar Web and JavaScript rendering, but it&#8217;ll need more input to be fully mature.) </p>
<p>Scripting on Lemur means you get dynamic templates that actually take advantage of the touchscreen. (Think back to <em>Star Trek</em>: mimicking that would require scripts. They use pages and interactive feedback all over the place.)</p>
<p><strong>A mature editor:</strong> Now, here, I&#8217;m of a mixed mind. I still want a touch app that lets you edit right on the device &#8211; guess I&#8217;d better go make the one I want. But if you&#8217;re going to be editing templates on your Mac or PC, then the Windows/Mac Lemur editor is now tough to beat in sheer power. I was critical of early versions when I first reviewed the Lemur hardware, but it has evolved and matured since.</p>
<p><strong>An installed User Library:</strong> This could well be the thing that puts Lemur for iPad over the top &#8211; and make no mistake, it&#8217;s the biggest obstacle to any newcomer in touch. The Lemur simply has a whole bunch of templates, ready to go, many of them really sophisticated.</p>
<p><a href="http://createdigitalmusic.com/files/2011/12/lemurwithiconnectmidi.jpg"><img src="http://createdigitalmusic.com/files/2011/12/lemurwithiconnectmidi-640x400.jpg" alt="" title="lemurwithiconnectmidi" width="640" height="400" class="alignnone size-large wp-image-21726" /></a></p>
<div class="imgcaption">Want wires? Lemur, iPad, and the <ahref="http://www.iconnectivity.com/?q=iConnectMIDI/Overview">iConnectMIDI</a> adapter. Incidentally, this means for the first time, you can talk directly to MIDI gear from Lemur &#8211; no computer needed (well, aside from the iPad, which is a computer &#8212; shhh). Image courtesy Liine.</div>
<p><strong>The competition:</strong> I imagine TouchOSC will continue to dominate the market for touch apps, though interestingly, for many of the same reasons. It has an installed user base and templates, it has a graphical editor that runs on Mac and Windows that people find reasonably easy to use, good documentation and community, and it covers a lot of needs. TouchOSC&#8217;s low price also ensures it has nothing to worry about from Lemur, but the Lemur app will appeal to people with more advanced needs, and I think it&#8217;ll be a big hit. </p>
<p>Also unique about the iPad: because US$50 is considered &#8220;expensive,&#8221; it&#8217;s really not a zero sum game. You could buy all of the major touch apps for your iPad, assuming you own one, and still be short of the cost of one plastic keyboard.</p>
<p>As for Android? Look, technically, I&#8217;m sure you could port Lemur to Android. The fact that they&#8217;re not launching with Android support is no surprise &#8211; but the problems with Google&#8217;s installed base and market and their inability to get OS updates out on devices is a subject for another post. (Preferably one that involves me writing surrounded by candles in a warm salt bath so my blood pressure doesn&#8217;t explode.)</p>
<p><strong>Video: How use Lemur + WiFi</strong></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/g69iVWxJZuQ?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Video: How to use OSC and Lemur</strong></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/WBBZrgPfd7M?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Video: How to use Lemur with USB MIDI</strong></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/C53FwpKy1EM?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Summary:</p>
<blockquote><p>- Connect the USB Cable to the iConnect MIDI or similar device.<br />
- Open a factory template in the Lemur.<br />
- Open the settings tab and assign the MIDI Ports</p></blockquote>
<p><strong><a href="http://liine.net/en/products/lemur/">http://liine.net/en/products/lemur/</a></strong></p>
<p><strong>Postlude: What about Existing Lemur Users</strong></p>
<p>Since it&#8217;s a matter of some confusion, I asked Liine to clarify their relationship with JazzMutant (now Stantum), the developer of Lemur, and why existing Lemur owners should spend some cash to upgrade. There&#8217;s a half-off deal through the beginning of January if you owned the Lemur hardware, but some Lemur owners understandably feel a bit left out, having invested massive amounts of time and money in the now-abandoned hardware platform. On the other hand, even $50 seems to me not unreasonable for updating to the new software, even if a free release for Lemur early adopters may have been nice. I have yet to test it myself, but I imagine I would have no problem recommending the Lemur app to anyone who owns a Lemur and an iPad, certainly if they&#8217;ve nailed the software release.</p>
<p><strong>Updated:</strong></p>
<p><strong>CDM: What is the relationship of Liine to JazzMutant/Stantum?</strong></p>
<p><strong>Liine:</strong> Members of Liine have a historic relationship with JazzMutant/Stantum. Richie Hawtin and Gareth Williams were very early adopters of the Lemur and have worked closely with them for years. Nick and Gareth also worked alongside Max guru Mathieu Chamagne on the Mu Ableton Live controller for the Lemur. Axel is the former lead developer at JazzMutant who were are very proud to have on board with us for this venture.</p>
<p>In short, Liine is a young independent company, not affiliated with JazzMutant/Stantum, but with a friendship and working relationship going back many years. We are very proud to be contributing to the future of such a revolutionary controller.</p>
<p><strong>CDM: Why not give Lemur for iPad to existing owners for free?</strong></p>
<p><strong>Liine:</strong> It costs time, money and resources for Liine to move Lemur to a new platform and relaunch it. In addition, distributing any product always involves costs. Offering a full rebate of the app price is simply non-viable, we would lose money.  The initial release of Lemur on iPad is only the first chapter in this second life of the Lemur. Liine is taking JazzMutant&#8217;s code and concept into the future, you are going to see a lot of exciting developments  (in-app editing, new objects, streamlined workflows…). This will, of course, continue to cost Liine time and money &#8211; the small contribution from legacy owners will help ensure the future of their investment in the original machine. Their early support allowed for many updates of the original software. For this, Liine are hugely appreciative as it means that the product we&#8217;re able to bring you is the most mature and powerful solution out there. This is why we want to thank those owners by offering them a 50% rebate. We very much appreciate your support.</p>
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		<title>16-Week-Old Baby Plays Animoog on iPad, Spins Hypnotic, Trippy Solo</title>
		<link>http://createdigitalmusic.com/2011/12/16-week-old-baby-plays-animoog-on-ipad-spins-hypnotic-trippy-solo/</link>
		<comments>http://createdigitalmusic.com/2011/12/16-week-old-baby-plays-animoog-on-ipad-spins-hypnotic-trippy-solo/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 17:38:39 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[animoog]]></category>
		<category><![CDATA[babies]]></category>
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		<category><![CDATA[Moog]]></category>
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		<category><![CDATA[synthesizers]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21640</guid>
		<description><![CDATA[Deep thought: if this is what this young person&#8217;s baby toy looks like, what will his computer look like? Father Matt Durant writes to share a surprisingly spacey, expressive solo by his 16-week-old baby son: My baby son, Austin, touched an iPad for the first time a couple of weeks ago. I loaded up Moog&#8217;s &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/16-week-old-baby-plays-animoog-on-ipad-spins-hypnotic-trippy-solo/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/3zvJiSf2jz8?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Deep thought: if this is what this young person&#8217;s <em>baby toy</em> looks like, what will his <em>computer</em> look like?</p>
<p>Father Matt Durant writes to share a surprisingly spacey, expressive solo by his 16-week-old baby son:</p>
<blockquote><p>My baby son, Austin, touched an iPad for the first time a couple of weeks ago. I loaded up Moog&#8217;s new Animoog app and was blown away with what happened. Mom &#038; I have never seen him so dexterous and thoughtful with any object before. Luckily I had my iPhone within reach so I was able to record his &#8216;performance&#8217; in video.</p>
<p>I&#8217;ve sent it to Moog and they have posted it on their Facebook page, and I have received personal emails from Michael Adams (President CEO of Moog) and their head of Marketing with praise. </p>
<p>cheers, great site! I&#8217;ve enjoyed CDM for years now.</p></blockquote>
<p><a href="http://www.moogmusic.com/products/apps/animoog">http://www.moogmusic.com/products/apps/animoog</a></p>
<p>Animoog, while otherwise a beautifully-designed app, now has two downsides to consider: its cost is up from a buck cut-rate intro price to US$29.99, <em>and</em> you&#8217;ll know, in the back of your mind, you&#8217;d darned well better find a way to play better than a 16-week-old infant. That&#8217;s right. Austin just p0wned you.</p>
<p>I was accused by one commenter recently of drawing topics into a &#8220;polemic&#8221; discussion of iPads and interface design. So, true to form, let&#8217;s draw a baby &#8211; albeit an older one &#8211; into polemics. Baby Baphomet prefers the more tactile feel of a conventional Moog. The performance here is definitely less sensitive and nuanced. Perhaps we can agree to disagree &#8211; Baphomet as your top choice for your more forceful punk act, Austin clearly as the more lyrical of the two on Animoog. Watch:<span id="more-21640"></span></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/uoM_jSwXPkM?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>(Side note: what kind of people &#8220;dislike&#8221; a video of a <em>baby</em> on YouTube? Like &#8230; really? Fortunately, if either of these young&#8217;ns does get trolled, they won&#8217;t actually be able to read &#8211; and, honestly, whatever they&#8217;re doing with their time is a better use of their life than us reading those kinds of comments as adults.)</p>
<p>Thanks, Matt, for sharing this, and hopefully CDM will last into Austin&#8217;s later years so we can find out how his playing evolves. Keep on synthin&#8217;, kid!</p>
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		<title>More Multi-Touch Keyboard Playing</title>
		<link>http://createdigitalmusic.com/2011/11/more-multi-touch-keyboard-playing/</link>
		<comments>http://createdigitalmusic.com/2011/11/more-multi-touch-keyboard-playing/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 16:00:02 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-controllers]]></category>
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		<category><![CDATA[keys]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21540</guid>
		<description><![CDATA[As an addendum to yesterday&#8217;s teaser of the Evolution multi-touch keyboard, readers send along a couple of other examples. Andrew McPherson has a terrific example of an add-on, multi-touch, capacitive surface that can go on any keyboard (so, basically the same idea). Description: This video demonstrates a set of capacitive touch sensing piano key tops &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/more-multi-touch-keyboard-playing/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="480" src="http://www.youtube.com/embed/Tmpzuc4_qfM?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>As an addendum to yesterday&#8217;s teaser of the Evolution multi-touch keyboard, readers send along a couple of other examples. Andrew McPherson has a terrific example of an add-on, multi-touch, capacitive surface that can go on any keyboard (so, basically the same idea).</p>
<p>Description:</p>
<blockquote><p>This video demonstrates a set of capacitive touch sensing piano key tops which mount on top of any existing piano or MIDI keyboard. The key tops sense up to three touches each by position and contact area, letting the performer continuously and polyphonically shape every note in multiple dimensions. The system connects to a computer by USB and uses OSC for flexible communication with a wide variety of synthesis software.</p></blockquote>
<p>See also the <a href="http://smcnetwork.org/system/files/smc2011_submission_80.pdf">paper published on the design</a>, and of course, the video. (Thanks, Andrew! Nice work &#8211; will we see more?)</p>
<p>From Vol 14, No. 2 Summer 1990 issue of <em>Computer Music Journal</em>, none other than Bob Moog joins Berklee&#8217;s Thomas L. Rhea to evaluate keyboard instrument design, and specifically refers to touch overlays on the keys (via resistive, not capacitive sensing).<br />
&#8220;Evolution of the Keyboard lnterface: The Bøsendorfer 290 SE Recording Piano and The Moog Multiply-Touch-Sensitive Keyboards.&#8221; (A <a href="http://resenv.media.mit.edu/classes/MAS960/NewReadings/moog_evolution.pdf">PDF is available</a>, albeit not a &#8230; legal one. Thanks for the tip, Dan!) </p>
<p>And as for the Evolution, the release date will be Wednesday, November 23. Simon Kemper explains, &#8220;In just 2 days we will answer all your questions. Also there will be some more videos and tutorials. We also offer a software to control and individualize the evo. It is called “COMM” and makes everything between MIDI and OSC possible. So mapping the evos touch sensors to poly-AT, and so on, is also no problem.&#8221;</p>
<p>There are definitely some skills to pick up here, but that&#8217;s true with any alternative instrument. I&#8217;m eager to try one of these out. </p>
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		<title>Tactile Touch: Evo Keyboard to Marry Touch Expression, Conventional Keys</title>
		<link>http://createdigitalmusic.com/2011/11/tactile-touch-evo-keyboard-to-marry-touch-expression-conventional-keys/</link>
		<comments>http://createdigitalmusic.com/2011/11/tactile-touch-evo-keyboard-to-marry-touch-expression-conventional-keys/#comments</comments>
		<pubDate>Sat, 19 Nov 2011 18:03:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[capacitive]]></category>
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		<category><![CDATA[prototypes]]></category>
		<category><![CDATA[tactile]]></category>
		<category><![CDATA[tactile-feedback]]></category>
		<category><![CDATA[tangible]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21536</guid>
		<description><![CDATA[A new design launching this week should appeal to keyboardists who want both more expressive touch control and a keyboard &#8211; without sacrificing one or the other. Yes, yes, multi-touch on tablets does indeed give your fingers access to continuous control for added expression and pitch. But there&#8217;s a reason keyboards evolved keys: tangible feedback &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/tactile-touch-evo-keyboard-to-marry-touch-expression-conventional-keys/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/32365220?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>A new design launching this week should appeal to keyboardists who want both more expressive touch control and a keyboard &#8211; without sacrificing one or the other.</p>
<p>Yes, yes, multi-touch on tablets does indeed give your fingers access to continuous control for added expression and pitch. But there&#8217;s a reason keyboards evolved keys: tangible feedback about where pitches are, and the ability to control dynamics with pressure (itself with additional mechanical tangible feedback) just isn&#8217;t matched by touchscreens.</p>
<p>We&#8217;ll be looking on an ongoing basis at how you can take the flexibility of those touchscreens and match them with more tangible controls. But here&#8217;s one example: the German-engineered Evo keyboard really is a conventional keyboard, with all the advantages therein, but combined with capacitive touch <em>on every single key</em>. In other words, it navigates around the very tradeoffs of which I was <a href="http://cdm.fm/puEG4h">recently critical in iPad developments</a>, namely, additional expression coming at the expense of tactile feel. (I got some pretty intense criticism for things I said in that article which remain, to me, fairly obvious: a tablet is not a device you can play with your eyes closed, and &#8211; in its present form &#8211; no matter how hard you hit it, you can&#8217;t control dynamics.)</p>
<p>Of course, this does require buying specialized hardware, and it&#8217;s a controller only &#8211; unlike that tablet, you&#8217;ll still need a sound source and (at least for some tasks) a display, both of which are integrated in the tablet. But it is a compelling alternative that introduces a different set of possibilities for playability.</p>
<p>In fact, it&#8217;s also not the first time designers have thought in this direction. All the way back to the Martenot, keyboard designers have looked for ways to bend keys or add additional continuous expression &#8211; polyphonic aftertouch being the most common (though still relatively rare) solution. But none of those inventions could build on the accessibility of touch on the keys. I&#8217;m curious to see what playing this feels like; fans of getting away from the piano keyboard and all its history entirely will likely (and fairly) scoff, but for those of us who want to merge our piano background, something <em>like</em> this merits consideration.</p>
<p>Here&#8217;s how the creator describes it; I hope to catch up with this invention soon in person.<span id="more-21536"></span></p>
<blockquote><p>Discover the evo. Worlds first keyboard with touch sensitive keys. </p>
<p>With the help of capacitive touch sensors the evo is able to read your fingers movement on top of a keys surface. Next to pitch and velocity there is now a third layer of polyphonic data input. </p>
<p>Think of polyphonic control of pitch and expression. Think of having a pitch or mod wheel integrated into every single key. Think of never ever leaving a key just to turn or push some knobs or buttons. </p>
<p>So, it&#8217;s a combination of classic keyboard key and modern touch technology. The best of both worlds combined in a single keyboard. But best of all! The characteristical function of a key remains unchanged. The evo still features traditional pressure-sensitive keys. But in addition there are now all the advantages from a touch-sensitive input device in every single key.</p>
<p>So. At first this might sound like the evo is an all new instrument. But it&#8217;s nothing more than a traditional master-keyboard&#8230; With capacitive touch inside every key.</p></blockquote>
<p><a href="http://www.endeavour.de/discover_the_evo/evo.html">http://www.endeavour.de/discover_the_evo/evo.html</a></p>
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		<title>QuNeo Trades Tablets for Discrete, Pressure-Sensitive, Colorful Sensors, in Crowd-Sourced Touch Project</title>
		<link>http://createdigitalmusic.com/2011/11/quneo-trades-tablets-for-discrete-pressure-sensitive-colorful-sensors-in-crowd-sourced-touch-project/</link>
		<comments>http://createdigitalmusic.com/2011/11/quneo-trades-tablets-for-discrete-pressure-sensitive-colorful-sensors-in-crowd-sourced-touch-project/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 00:35:11 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[class-compliant]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keith-mcmillen]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[kmi]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Sensors]]></category>
		<category><![CDATA[tangible]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[USB]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21527</guid>
		<description><![CDATA[Between conventional knobs and hardware controls and &#8220;magical&#8221; tablets, might we yet see real action in a third category of controller? Keith McMillen Instruments, makers of the SoftStep foot controller and K-Bow controller, are now venturing into fingertip territory. The QuNeo is a &#8220;crowd-sourced&#8221; project with apparently some open components, available now in preorder form &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/quneo-trades-tablets-for-discrete-pressure-sensitive-colorful-sensors-in-crowd-sourced-touch-project/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe frameborder="0" height="410px" src="http://www.kickstarter.com/projects/kmi/quneo-multi-touch-open-source-midi-and-usb-pad-con/widget/video.html" width="480px"></iframe></p>
<p>Between conventional knobs and hardware controls and &#8220;magical&#8221; tablets, might we yet see real action in a third category of controller? Keith McMillen Instruments, makers of the SoftStep foot controller and K-Bow controller, are now venturing into fingertip territory. The QuNeo is a &#8220;crowd-sourced&#8221; project with apparently some open components, available now in preorder form on Kickstarter.</p>
<p>We&#8217;ve seen touch controllers that, in terms of basic form factor, followed similar design directions as the QuNeo but that didn&#8217;t take off. M-Audio (then Midiman) got only as far as the prototype phase with the Surface One; Stanton&#8217;s SCS series went into production but apparently didn&#8217;t take to the market.</p>
<p>The KMI design promises more, with velocity response, continuous pressure, and color LED feedback on each sensor. The addition of actual pressure/velocity sensing, and a design that gives you some tactile feedback on where the controls are, would set it apart from a device like the iPad, which has no such usable pressure response and an undifferentiated surface.</p>
<p>The controls themselves:</p>
<ul>
<li>251 multi-color LEDs</li>
<li>16 square pads each with X/Y, velocity, and continuous pressure (that should map nicely to rolls, etc., or using them as melodic pads)</li>
<li>2 rotary surfaces with position and pressure</li>
<li>9 touch sliders, with two-finger touch</li>
<li>Switches</li>
<li>iPad-sized form factor</li>
<li>Class-compliant USB, MIDI, OSC connection</li>
</ul>
<p><span id="more-21527"></span></p>
<p>The project is labeled &#8220;open hardware&#8221; and &#8220;open source,&#8221; but as near as I can tell, that applies to the development kit for the software to connect with the hardware, not the rest of the hardware itself.</p>
<p>Check out the hardware sensors below. </p>
<p>Kickstarter here serves as a way of &#8220;crowd-sourcing&#8221; production &#8211; just the kind of preorder model for which the service was built. What I find surprising is the promised price: $200 (not including international shipping) includes the controller and some goodies, which seems astounding given the number of parts here. If they really are pulling that off, I&#8217;m very impressed.</p>
<p>Right now, we see only the sensor and a mock-up, but certainly the described design shows some significant promise. We&#8217;re in touch with KMI, so if you&#8217;ve got questions, fire away.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/-EcwOA-iir8?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.kickstarter.com/projects/kmi/quneo-multi-touch-open-source-midi-and-usb-pad-con">QuNeo, Multi-touch Open Source MIDI &#038; USB Pad Controller</a> [Kickstarter]<br />
<a href="http://www.keithmcmillen.com/">http://www.keithmcmillen.com/</a></p>
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