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	<title>Create Digital Music &#187; NAMM</title>
	<atom:link href="http://createdigitalmusic.com/tag/namm/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Beat Thang Drum Machine: Hands-on Tour with Creators, Rockwilder</title>
		<link>http://createdigitalmusic.com/2010/01/23/beat-thang-drum-machine-hands-on-tour-with-creators-rockwilder-and-trash-talk/</link>
		<comments>http://createdigitalmusic.com/2010/01/23/beat-thang-drum-machine-hands-on-tour-with-creators-rockwilder-and-trash-talk/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 03:01:03 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[hip-hop]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[nashville]]></category>
		<category><![CDATA[pads]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[rockwilder]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9227</guid>
		<description><![CDATA[Beat Kangz, the upstart drum machine maker out of Nashville, has been cooking up a new device for some time. That creation, the Beat Thang, is finally nearing production. It may not have a nameplate like Akai or Roland, but I can testify that this independently-designed gadget may nonetheless be one to watch. The hardware [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/0wypTe1ibLg&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0wypTe1ibLg&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>Beat Kangz, the upstart drum machine maker out of Nashville, has been cooking up a new device for some time. That creation, the Beat Thang, is finally nearing production. It may not have a nameplate like Akai or Roland, but I can testify that this independently-designed gadget may nonetheless be one to watch. The hardware feels fantastic, appears to have the right pieces falling into place, and promises release soon. The <a href="http://www.beatkangz.com/about-us/about-us.html">founding team</a> behind it blends backgrounds in areas ranging from hip-hop to computer science, and even production legend Bob Ezrin (that&#8217;ll be the Pink Floyd: <em>The Wall</em> Bob Ezrin). I got a look at the hardware in a private meeting at a hotel in Anaheim last week. </p>
<p>But even those aren&#8217;t the reasons you should check out the Beat Kangz. Why was this a highlight of my NAMM trip, even when it wasn&#8217;t actually at NAMM?</p>
<ul>
<li>It&#8217;s made out of ionized zinc.</li>
<li>It has buttons for &#8220;freak,&#8221; &#8220;bang,&#8221; and &#8220;blang.&#8221; </li>
<li>No ports get left off.</li>
<li>It lights up like something Tron would install in your car if he were hosting &#8220;Pimp My Ride.&#8221; (Look out, <a href="http://tron.wikia.com/wiki/ENCOM">ENCOM</a>.)</li>
</ul>
<p>Sure, we&#8217;ll have more substantive, practical matters to consider once this thing actually ships, but at least it&#8217;s something interesting in music tech news.</p>
<p>More information, plus details on the virtual/software version that&#8217;s available now. (Not in the video, but also mentioned: they&#8217;ve got a simple iPhone app now, which should eventually allow you to play back loops you&#8217;ve created in the software.)<br />
<a href="http://www.beatkangz.com/">http://www.beatkangz.com/</a></p>
<p><a href="http://en.wikipedia.org/wiki/Rockwilder">Rockwilder</a>, a producer who&#8217;s worked with everyone from Aguilera to Xzibit, just happened to be hanging out in the hotel room banging away on the virtual edition on his Macbook Pro. He also shares his thoughts. The gentlemen of Beat Kangz say Rockwilder will be using their creation on an upcoming Method Man production.</p>
<p>Best of all, before I left, we got some trash talking going. It&#8217;s on, Akai and Roland. (Incidentally, it really is true that drum machines were noticeably invisible on the floor.) <em><strong>Correction:</strong> I am told Roland did have their MV8800 in their arena.</em> At the risk of starting a war, I&#8217;ve included that full footage at the end of the Rockwilder video.</p>
<p>Note to manufacturers: this is how I&#8217;d like you <em>all</em> to start talking. Roland, you think your drum triggers can kick Yamaha&#8217;s sorry a**? Let&#8217;s hear it. I mean, diplomacy is good and all, but we do risk putting people to sleep. </p>
<p>Product tour at top, Rockwilder and a slap at the competition at bottom.<span id="more-9227"></span></p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/NIjSqSeFHOU&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/NIjSqSeFHOU&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
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		<slash:comments>61</slash:comments>
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		<title>NAMM Picks: Dave Smith Mopho Keyboard, $800; Video</title>
		<link>http://createdigitalmusic.com/2010/01/20/namm-picks-dave-smith-mopho-keyboard-800-video/</link>
		<comments>http://createdigitalmusic.com/2010/01/20/namm-picks-dave-smith-mopho-keyboard-800-video/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 17:20:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[Dave-Smith]]></category>
		<category><![CDATA[dave-smith-instruments]]></category>
		<category><![CDATA[DSi]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mopho]]></category>
		<category><![CDATA[mopho-keyboard]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[subtractive]]></category>
		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9171</guid>
		<description><![CDATA[Dave&#8217;s got a new keyboard, and the headline gives it all away: it&#8217;s a Mopho, but adding keys and more control, all for $800.
There&#8217;s a myth out there that the computer music user and hardware synth lover are two different people. Au contraire, mon ami. Thanks, indeed, to Dave Smith himself, the computer and the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/uqTtOWtEZWY&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uqTtOWtEZWY&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Dave&#8217;s got a new keyboard, and the headline gives it all away: it&#8217;s a Mopho, but adding keys and more control, all for $800.</p>
<p>There&#8217;s a myth out there that the computer music user and hardware synth lover are two different people. Au contraire, mon ami. Thanks, indeed, to Dave Smith himself, the computer and the synth get along just fine. But if you&#8217;ve got scant few dollars, which synth is really unique enough, elegant enough in use to justify those dollars?</p>
<p>Dave Smith Instruments is on the top of the list. They&#8217;ve got personality, accessibility, and terrific sound. And the DSI instruments are even starting to look like they themselves recognize the invention of the computer, with the addition of USB MIDI and software editors.  Oh, yeah, and Dave Smith&#8217;s creations are also uncommonly good values: analog synths the everyman can afford. The new Mopho keyboard is in late prototype phase, and it already looks to fill that mold.</p>
<p>The Mopho keyboard has all the analog sonic goodness of the <a href="http://www.davesmithinstruments.com/products/mopho/">mopho synth module</a>, an overwhelming CDM reader favorite in 2008. Like the Mopho module, you get a rich monophonic analog synth on a budget. That voice is roughly the equivalent of a single voice from the Prophet &#8216;08, but with the addition of sub-octave generators and audio input and feedback options. Because you can input audio signal, that makes the Mopho a doubly-interesting possibility alongside a computer, as basically a big modulation source. (The Moog Little Phatty has earned some fans for the same reason.)<span id="more-9171"></span></p>
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<p>The one thing I didn&#8217;t much like on the Mopho module was its minimalist controller section. The keyboard is different, as you can see in our rough video walk-through. There&#8217;s a clever set of controls that let you manipulate either oscillator 1, oscillator 2, or both simultaneously. The knobs themselves feel lovely, too, and you have a lot more onboard programmability. There&#8217;s MIDI-controlled feedback. And there are pots everywhere, without any menu diving &#8211; nearly everything is accessible via shift keys.</p>
<p>What I also love about the Mopho is its compact size; it&#8217;s easy to carry and lift.</p>
<p>As always, some of the biggest competition to Dave Smith&#8217;s synths are other Dave Smith synths. So you do have to weight the Mopho keyboard against the Mono and Poly Evolver keyboards. Those have deeper sound architectures (even on the Mono Evolver), and while they don&#8217;t have 100% analog signal path, you don&#8217;t (cough) really need that, necessarily. </p>
<p>There aren&#8217;t any specs up on the Dave Smith site, and even the final appearance may differ slightly. (I liked the little bit of yellow peeking out from beneath the more refined wood and front panel; I hope that makes it onto the finished model.) But you can expect the Mopho keyboard very soon, some time this spring, at MAP US$799. Stay tuned.</p>
<p><a href="http://www.davesmithinstruments.com/">Dave Smith Instruments</a></p>
<p>(PS, I&#8217;m blanking on the name of the gentleman in the video and I neglected to photo your name badge as I should, so since my memory is worse than a preset-less early analog synth, please drop me a line.)</p>
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		<slash:comments>31</slash:comments>
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		<item>
		<title>NAMM Picks: Roland&#8217;s Octapad Updates a Classic Percussion Controller</title>
		<link>http://createdigitalmusic.com/2010/01/19/namm-picks-rolands-octapad-updates-a-classic-percussion-controller/</link>
		<comments>http://createdigitalmusic.com/2010/01/19/namm-picks-rolands-octapad-updates-a-classic-percussion-controller/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 23:02:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[drum]]></category>
		<category><![CDATA[drum-controllers]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[loop-performance]]></category>
		<category><![CDATA[loopers]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[octapad]]></category>
		<category><![CDATA[percussion]]></category>
		<category><![CDATA[percussion-controllers]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[spd-30]]></category>
		<category><![CDATA[USB]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9164</guid>
		<description><![CDATA[A lot of the music tech industry involves incremental improvements and fairly routine hardware. Amidst the crowd, certain devices are special. They might not even appear so to a general audience, but they have a special place in someone&#8217;s music making.
For whatever reason, some Roland percussion controllers fit in that category. As electronic musicians ponder [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/01/octapad1.jpg"><img src="http://createdigitalmusic.com/images/2010/01/octapad1.jpg" alt="octapad1" title="octapad1" width="580" height="357" class="alignright size-full wp-image-9168" /></a></p>
<p>A lot of the music tech industry involves incremental improvements and fairly routine hardware. Amidst the crowd, certain devices are special. They might not even appear so to a general audience, but they have a special place in someone&#8217;s music making.</p>
<p>For whatever reason, some Roland percussion controllers fit in that category. As electronic musicians ponder how to make live performance work, the handful with adept percussion skills can pick up one of these boxes and play hard.  </p>
<p>So, while it was overlooked by most folks, I think one of the stars of the new gear announced this week at NAMM may well prove to be the Octapad SPD-30. It&#8217;s a long-awaited improvement on the SPD-20. (As it happens, I was just talking to an SPD-20 owner about how he wanted a new version.) Specs on the new model:</p>
<ul>
<li><strong>Updated triggers, based on the current-gen V-Drums.</strong> These really are quite amazing, in the ballpark of the kind of response you get from high-end, custom hardware, but in a pretty affordable box.</li>
<li><strong>New phrase looping features</strong> that turn this into a real performance instrument. The previous Octapad worked as a controller and a sound source, but now it can be a self-contained performance tool, which could also nicely complement a laptop setup. And as you can see in the demo, it can loop effects changes as well as notes, getting you into Korg KAOSS category &#8212; only with a serious percussion instrument.</li>
<li><strong>USB for MIDI, backup connectivity.</strong> Standard on newer Roland hardware, but new to the Octapad.</li>
</ul>
<p>I normally hate demos, but the Roland rep demoing the SPD-30 was great:</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/jhniS_yLAco&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jhniS_yLAco&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object><br />
<span id="more-9164"></span></p>
<p>And this is in addition to layering features and drum trigger inputs familiar from the Octapad. It all makes me want to practice my percussion chops. Also, unlike the original Octapad &#8211; and updated from the most recent SPD-20 &#8211; you get a bunch of internal sounds on this instrument, too. Now, that said, I&#8217;m not a seasoned Octapad/SPD owner, so I&#8217;ll be curious to hear from SPD-20 (or earlier) models if this addresses what you wanted out of a newer year &#8212; or not. Be honest and tell us what you really thi&#8211; uh, okay, judging by recent comments, that shouldn&#8217;t be a problem.</p>
<p>It&#8217;s easy to complain about the iterative nature of gear shown at NAMM, but some hardware is worth revising over time. </p>
<p><strong>Pricing:</strong> Already seeing US$699 from a couple of outlets.</p>
<p><a href="http://www.rolandconnect.com/product.php?p=spd-30">SPD-30 Product Info</a> [Roland]</p>
<p><a href="http://createdigitalmusic.com/images/2010/01/octapad2.jpg"><img src="http://createdigitalmusic.com/images/2010/01/octapad2.jpg" alt="octapad2" title="octapad2" width="580" height="293" class="alignright size-full wp-image-9169" /></a></p>
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		<slash:comments>30</slash:comments>
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		<item>
		<title>When Ableton Met Serato: The Bridge Videos, Questions Answered</title>
		<link>http://createdigitalmusic.com/2010/01/18/when-ableton-met-serato-the-bridge-videos-questions-answered/</link>
		<comments>http://createdigitalmusic.com/2010/01/18/when-ableton-met-serato-the-bridge-videos-questions-answered/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 19:12:07 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[itch]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Q&A]]></category>
		<category><![CDATA[scratch-live]]></category>
		<category><![CDATA[Serato]]></category>
		<category><![CDATA[sync]]></category>
		<category><![CDATA[the-bridge]]></category>
		<category><![CDATA[transport]]></category>
		<category><![CDATA[vinyl-control]]></category>
		<category><![CDATA[virtual-vinyl]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9112</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/images/2010/01/0110_bridge.jpg">]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/danielleblue/199105100/"><img src="http://farm1.static.flickr.com/73/199105100_3657cdca00.jpg"></a></p>
<div class="imgcaption">It&#8217;s time to size up the new DJ integration technology from Serato and Ableton. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/people/danielleblue/">Danielle Blue</a>.</div>
<p>There&#8217;s long been a massive gap in technique, capabilities, and workflow between DJ tools and performance, music production, and live electronics or live PA. Ableton Live&#8217;s original hook was that it<br />
bridged performance instrument and arrangement tool. Now, in a product literally called The Bridge, we get Ableton&#8217;s and Serato&#8217;s first take on how to blend DJing and arrangement/electronic performance. It&#8217;s certainly not going to be the last word on the subject. On CDM in the past, we&#8217;ve discussed inserting DJ applications in Live, and using vinyl to scratch video (including with Serato&#8217;s own VIDEO-SL). The advent of Max for Live means new applications, like Ms. Pinky-powered virtual vinyl devices inside Live. But The Bridge has turned out to be something different, <a href="http://createdigitalmusic.com/2010/01/14/ableton-serato-the-bridge-fuses-dj-sets-live-sets-full-details/">as I discussed Thursday</a>.</p>
<p>And surprise: there&#8217;s even some relevance to Ableton Live users who might not normally ponder Serato, even if only to take advantage of improved transport operation in Live itself.</p>
<p>We&#8217;ve gotten to speak to Ableton and Serato representatives; see the short video of Ableton&#8217;s Dennis DeSantis and Ableton&#8217;s official overview of the tool, as shot by intrepid CDM NAMM contributor Neil Bufkin. Based on additional conversations, here&#8217;s what we know.</p>
<p><object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8745411&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8745411&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>
<p><a href="http://vimeo.com/8745411">Ableton &#038; Serato @ NAMM 2010 &#8211; The Bridge</a> from <a href="http://vimeo.com/user2955121">Neil Bufkin</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><span id="more-9112"></span></p>
<h3>Serato to Ableton</h3>
<p><strong>Q. What&#8217;s this &#8220;mix tape&#8221; feature about?</strong></p>
<p>A. That&#8217;s the easiest to explain, most immediate feature of The Bridge &#8212; and it&#8217;s the one that&#8217;s likely to be appealing to Serato users immediately. You can now export mixes produced in Serato directly into Ableton&#8217;s native ALS format. </p>
<p><strong>Q. Wait &#8211; does that mean I need Serato ITCH or Scratch Live hardware controllers in order to record my crossfades?</strong></p>
<p>A. Yes. Turntablists aren&#8217;t entirely left out, though: the Rane TTM 57SL and the <a href="http://createdigitalmusic.com/2010/01/14/rane-sixty-eight-a-mixercontroller-for-two-computers/">newly-announced TTM-68</a> performance mixers do record mix automation. And you&#8217;ll still have other automation data with which to work, so this is still likely to be useful to everyone, even if there&#8217;s some level of variability between the different versions. (If that&#8217;s of interest, we can follow up more later.)</p>
<p>Ableton&#8217;s Jesse Terry confirms to CDM: &#8220;Audio files are laid out in Live’s arrangement on a timeline, according to when they are loaded on a deck in Scratch Live or ITCH. These are new audio files, to deal with scratching, etc, but they are named accordingly.&#8221;</p>
<p>Ableton has also posted more information on mixtapes and specific hardware on their <a href="http://www.ableton.com/pages/the_bridge/tour/mixtape">Mixtape tour</a>.</p>
<p><strong>Q. CDM said ALS is now an XML-based format &#8211; really? When did that happen?</strong></p>
<p>A. Yes, really. Live switched to an XML format with Live 8.1. In fact, save any of your Live sets in Live 8.1.x or later, and all the information about clips, channels, presets, and arrangements winds up in an open, standard format. That&#8217;s something I hope to look at more soon, because it could lead to some interesting hacks and power tools. But the reason it&#8217;s relevant here is that you can likely thank the Serato and Cycling &#8216;74 (Max for Live) collaborations for making this a necessity &#8211; even as this has potential advantages well beyond The Bridge.</p>
<h3>Ableton &#8220;Inside&#8221; Serato</h3>
<p><strong>Q. I see clips from Live Session View in Serato. But that&#8217;s just audio clips, right? What about MIDI patterns, instruments, effects, plug-ins?</strong></p>
<p>A. Ableton Live is running in the background. The Bridge requires both a full copy of Live and a full copy of Serato (Scratch Live or ITCH) for a reason: the real, full-blown Live runs at the same time as Serato does. That means everything you can do with Live normally, you can do with Serato, Live, and The Bridge: you can trigger MIDI patterns, use Live&#8217;s internal Devices like Drum Racks and Grain Delay, run third-party plug-in instruments and effects, and even &#8211; if you&#8217;re feeling especially crazy &#8211; Max for Live devices.</p>
<p><strong>Q. Wait &#8211; but I can do all those things in Live now, and I still even a crossfader. So why wouldn&#8217;t I just DJ with Live and skip all of this additional complexity?<br />
</strong><br />
A. Answer: you might decide to do just that, especially if you&#8217;re a seasoned Live user. On the other hand, Serato DJs can get a chance to infuse more interactive performance bits into their performance easily, and they have manual control over transport tempo and timing. And if you split your time between Live and Serato &#8211; which some DJ/performers certainly do &#8211; this could mean being able to move from one to the other seamlessly rather than having to switch apps. But yes, of course: this isn&#8217;t going to be the right solution for everyone, even those looking to combine Live with DJing. We&#8217;ll be looking at other options, too.</p>
<p><strong>Q. What does the integration itself do?</strong></p>
<p>A. What you see: </p>
<ul>
<li>A limited window on Session View: You can see 4, 5, or 8 scenes, and 4, 6 or 8 tracks, clip color and status (just as in Session View), track controls, and two sends. You also get effect device controls and two sends.</li>
<li>Live&#8217;s tempo</li>
<li>Indicators for bars and beats, overlaid atop your waveform views in Serato, so it&#8217;s easy to see how the two are meshing (or not)
</li>
<li>A sync player,  which Ableton&#8217;s Jesse describes as being useful &#8220;for adding embellishing songs, in case you’d like to assign Ableton Live’s sync to a song on one of your decks, with out using up that deck with a Live Set.&#8221;</li>
<li>DJ-style Looping of Ableton Live’s Transport — that is, the entire transport for the entire set, not just an individual clip. &#8220;This is a big one,&#8221; says Jesse, &#8220;as previously Ableton Live users weren’t able to loop like this, i.e. Do 16th note looping, and when you exit the loop, you end up back on the ‘one.’&#8221; </li>
</ul>
<p>What you can do:</p>
<ul>
<li>Control Live&#8217;s transport: play and stop with Serato as if Live itself is another deck.</li>
<li>Sync Live and Serato easily, without having to worry about which you load first. </li>
<li>Change tempo in Live.</li>
<li>Nudge forward and backward (which should make for some nice beat syncopation effects with the pairing).</li>
<li>Use ITCH or virtual vinyl to control the Live transport.</li>
</ul>
<p>What you can&#8217;t do &#8212; yet:</p>
<ul>
<li>There&#8217;s no reverse audio recording of the output of Live &#8212; there&#8217;s no way to route audio from Live into Serato, period. So &#8211;</li>
<li>You can NOT scratch or reverse Live&#8217;s audio as if it were another deck (yet; of course, it&#8217;d be nice to see this in a future release).</li>
</ul>
<p>(&#8220;Yet&#8221; is the operative word, as I expect The Bridge may add additional features over time.)</p>
<p><strong>Q. If I can&#8217;t scratch Live, I&#8217;m out.</strong></p>
<p>A. That&#8217;s a valid response. On the other hand, there&#8217;s some powerful potential here for adding instruments, effects, and clips, particularly if you keep it simple and balance what&#8217;s in Live with what&#8217;s in Serato. I&#8217;m sure some DJ will make great use of this, even if it won&#8217;t be for everyone.</p>
<p><strong>Q. Won&#8217;t adding plug-ins interfere with the stability of Serato?</strong></p>
<p>A. That&#8217;s worth considering. Aside from stability problems or crashes, adding a lot of plug-ins could increase resource consumption on your computer, add more musical complexity that you have to control, and even &#8211; in the case of certain plug-ins that require latency compensation &#8211; impact your timing. So Serato users, you&#8217;ll want to be really careful and test thoroughly before gigging with a massive Serato-Live set.</p>
<p><strong>Q. How do Serato and Live output to your audio interface, if they&#8217;re not routing audio into one another? Can they share an audio output? Might some people just route audio separate for independent mixing and busing via a mixer?</strong></p>
<p>A. That&#8217;s a good question, and the short answer is, I don&#8217;t know. I turned to Ableton for an answer, but it seems like we may have to wait for more details. Jesse Terry advises us to &#8220;stay tuned, we are aware of the complications here and are working to find a simple solution for the end user.&#8221;</p>
<p><strong>Q. How do I trigger clips in Live from the Serato interface? Can I use ITCH controllers?</strong></p>
<p>A. Right now, there aren&#8217;t ITCH or Scratch Live controllers with controls dedicated for Live, though presumably such hardware could appear in the future. So you can use ITCH or Scratch Live to control the Live transport, and you can see visual feedback in the Serato interface as far as what&#8217;s happening in Live, but that&#8217;s about it. While we wait to see if new hardware combines these functions, though, you can use an ITCH or Scratch Live controller for Serato and any MIDI controller for Live, including devices like the APC40, Launchpad, a monome, a nanoKONTROL &#8211; whatever.</p>
<p><strong>Q. What enables the transport sync between the two programs? Why not just use ReWire?</strong></p>
<p>A. Actually, early prototypes of The Bridge did use ReWire. But ReWire has some limitations, like the inability of a client to use plug-ins or record audio (at least according to the spec), and ultimately people I talked to at both Serato and Ableton felt it wasn&#8217;t the right tool for this job. &#8220;Serato and Ableton created an entirely new interapplication communication protocol to make the timing as tight as possible,&#8221; says Ableton&#8217;s Jesse.</p>
<p><strong>Q. Will we get to use this transport protocol for anything other than Serato and Ableton, if it works so well?</strong></p>
<p>A. Maybe. Right now, it&#8217;s a proprietary sync spec that works only with these two tools. This is normally where I give my &#8220;open standard&#8221; speech, but I think it&#8217;d be too early to judge whether the solution Ableton and Serato found would even be useful with anything else. It does raise questions for other developers, though, about what sorts of general solutions might work. (Case in point: I recently saw a demo synchronizing 3D rendering, video, and animation tool Blender with the DAW Ardour, all using free software on Linux to do something that&#8217;s not currently possible with expensive proprietary solution. What made it tick? A free, open technology called JACK, which does transport interconnects as well as audio and MIDI.)</p>
<p>Side note: I&#8217;ve heard from Live users making insanely intensive use of synchronization and timing that they&#8217;re finding sync performance is improved under 8.1.1 builds and later. There are a lot of variables in sync, but it&#8217;s interesting anecdotal evidence, at least, and The Bridge did require some under-the-hood work on Live&#8217;s timing &#8211; always a good thing.</p>
<h3>The Bridge &#8211; Availability, Pricing</h3>
<p><strong>Q. What will this cost?</strong></p>
<p>A. So long as you own a copy of Live 8 or Live Suite, plus a copy of Serato, The Bridge is free; there&#8217;s no add-on cost if you own both products as there was with Max for Live. (Note that LE/Lite/Starter editions of Live would not quality, and would require an upgrade to the full version.)</p>
<p><strong>Q. Is there a release date?</strong></p>
<p>A. No release date has been announced yet. </p>
<p><strong>Q. Is it working now?</strong></p>
<p>A. Yes, actually &#8211; The Bridge is up and functioning with current builds of Live; it&#8217;s just not publicly available yet.</p>
<p><strong>Q. Will the release of The Bridge be impacted by the decision Ableton made to delay new releases in order to focus on fixing bugs and reliability?</strong></p>
<p>A. Yes and no. Ableton says they&#8217;re not releasing any new versions until they&#8217;re again fully satisfied with quality. So that will delay The Bridge. On the other hand, The Bridge is working, so while the release is delayed, The Bridge is coming &#8211; and my money says it shouldn&#8217;t be too far off. </p>
<p>By the way, the work done on The Bridge may have an impact in the opposite direction. &#8220;The work being done for the Bridge helps tighten up Live’s transport for all Live users,&#8221; says Jesse. And given how closely a lot of you rely on that transport, that&#8217;s good news.</p>
<p>I think that should cover it for now. This is the first-generation product, and it&#8217;s not even out yet. But we&#8217;ll be sure to cover more developments as they arise, and as we get closer to the release of The Bridge.</p>
<p>Lastly, here&#8217;s Ableton&#8217;s current video. Unfortunately, what it doesn&#8217;t show is video footage of the software in action, just some DJ celebrities talking about how excited they are. (&#8220;It&#8217;ll change lunchmeat forever!&#8221; &#8220;It&#8217;ll make your face melt!&#8221;) Nothing wrong with that, of course, but I&#8217;m guessing you&#8217;d like to see the tool; stay tuned.</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/d5_pNbtbdw4&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/d5_pNbtbdw4&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>And yes, if none of this is floating your boat, and your face isn&#8217;t melting, I&#8217;m working on showing more of what Ms. Pinky can do with Max for Live. Having more choices is always good; it means you can find the best choice for you.</p>
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		<title>Teenage Engineering&#8217;s OP-1 Instrument: Hands-on, Videos, Why it&#8217;s Different</title>
		<link>http://createdigitalmusic.com/2010/01/17/teenage-engineerings-op-1-instrument-hands-on-videos-why-its-different/</link>
		<comments>http://createdigitalmusic.com/2010/01/17/teenage-engineerings-op-1-instrument-hands-on-videos-why-its-different/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 00:15:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[interface-design]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[op-1]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[samplers]]></category>
		<category><![CDATA[sweden]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[tape]]></category>
		<category><![CDATA[teenage-engineering]]></category>
		<category><![CDATA[virtual-tape]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9110</guid>
		<description><![CDATA[Photo by Teenage Engineering. Check out their full photo gallery.
Teenage Engineering&#8217;s OP-1 is something unique in music hardware. It&#8217;s got a form factor inspired by the Casio VL-Tone series &#8211; you know, those cute little 80s-vintage synths. It&#8217;s a sampler. It&#8217;s a synth. It has an FM radio. It will have a variety of sequencers. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/01/teenage_op1.jpg"><img src="http://createdigitalmusic.com/images/2010/01/teenage_op1.jpg" alt="teenage_op1" title="teenage_op1" width="580" height="327" class="alignright size-full wp-image-9123" /></a></p>
<div class="imgcaption">Photo by Teenage Engineering. Check out their <a href="http://www.teenageengineering.com/now/2010/01/namm-photo-bonanza/">full photo gallery</a>.</div>
<p>Teenage Engineering&#8217;s OP-1 is something unique in music hardware. It&#8217;s got a form factor inspired by the Casio VL-Tone series &#8211; you know, <a href="http://en.wikipedia.org/wiki/Casio_VL-1">those cute little 80s-vintage synths</a>. It&#8217;s a sampler. It&#8217;s a synth. It has an FM radio. It will have a variety of sequencers. It has, we&#8217;ve just learned, a multi-track tape mode that lets you do beat-synced virtual splicing as a performance technique. It is expected to integrate and interoperate with a design lifestyle including, if you like, a luxury-priced, meticulously-machined desk lamp, and according to one rumor I heard, perhaps even a specially-designed electric bicycle. (Seriously.)</p>
<p>I got to spend some hands-on time with the current prototype of the OP-1, and hanging out with the guys from Teenage Engineering. I do mean &#8220;the guys&#8221; &#8211; I had expected to go out to dinner with the CEO and found myself with almost the entire team of 9. (One was sleeping off Sweden-to-California jetlag.) The company has a pedigree in sound engineering, including the legendary drum maker Elektron, but also in marketing, advertising, industrial and product design. </p>
<p>The OP-1 is real, it&#8217;s coming, and it&#8217;s far enough along in the prototyping phase that I think we&#8217;ll see real details on getting one soon. Pricing will be under US$1000 &#8211; perhaps a goodly amount under, depending on the final details of manufacturing. There&#8217;s no availability date, but progress appears to be accelerating. I poked fun when the OP-1 was introduced, only because it seems like something too cool to be real. I am surprised, though, that people are now complaining that the OP-1 is taking a long time &#8211; I think some people don&#8217;t realize how time-consuming hardware development really is, and we only just saw an under-glass prototype last spring. The fact that the OP-1 does integrate hardware and onboard software tightly and does do things in new ways is a testament to having a single, small team that works on the whole product.<span id="more-9110"></span></p>
<p><object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8747237&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8747237&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>
<p><a href="http://vimeo.com/8747237">Teenage Engineering &#8211; OP-1 @ NAMM 2010</a> from <a href="http://vimeo.com/user2955121">Neil Bufkin</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<div class="imgcaption">Reporting for CDM, Neil Bufkin shot this discussion with more details on what to expect from the OP-1. Via our <a href="http://namm.noisepages.com/2010/01/preview-of-teenage-engineerings-op-1-namm-2010-video/">namm blog</a>.</div>
<p>In the din of the NAMM hall, some people didn&#8217;t seem to &#8220;get&#8221; the OP-1. The prototypes available aren&#8217;t entirely refined in regards to the sound engine, so it&#8217;s too soon to judge sound quality, and some functionality was missing from the units on display. And it&#8217;d be easy to see this its collection of synthesis and sampling tricks as nothing new. (In fact, I get the sense that some people dialed up essentially an init preset and judged the sound quality based on that.) But look closer, and even prior to the finished product, there&#8217;s real design genius here. Some of the little touches I was able to glean:</p>
<p><strong>You can record backwards,</strong> an idea so simple in sampling, but also powerful, it&#8217;s a wonder it&#8217;s not widespread. Go crazy with this, and you can prove some pretty out-there results. It&#8217;s not hard to imagine putting an OP-1 alongside a computer, and using it alternatively as a hardware synth and a tool for resampling the output of a live computer mix.</p>
<p><strong>It&#8217;s a four-track virtual tape recorder, complete with virtual splicing.</strong> The craft of early electronic music was deeply connected to the process of recording to tape, then splicing, into a finished product as a collage. The OP-1 is the most convincing adaptation of that idea I&#8217;ve ever seen. A simple, iconic on-screen representation of a reel-to-reel shows you your recording in real-time, with even some light physics simulation so it behaves like tape when you stop the transport. But you can also cut the virtual tape &#8211; split, lift and join features are quick key shortcuts away. Just like on tape, you can change the speed <em>during recording, not just during playback</em>. And, so as not to be too caught in the past, the tape deck itself can be <strong>beat-synced</strong>. Let&#8217;s just reflect on that for a second: you can sample the instrument or an external source, and then speed and slow the recording like tape synced to beat, all on hardware. Sampling features are nothing new, but the implementation here really is something special.</p>
<p>Whereas clunky hardware designs from mainstream manufacturers have typically treated tape recording as something you do to record an arrangement, the OP-1&#8217;s tape recorder is one you can play as an instrument. (See our video of one of the Teenage Engineers jamming with this feature, which I smuggled off one of their Mac laptops.)</p>
<p>And it&#8217;s finally a sampling feature that functions on recording like tape, not just on playback. That sound you heard all around NAMM was the sound of developers and engineers collectively saying to themselves, &#8220;why didn&#8217;t I do this myself, first?&#8221; (Okay, knowing this site, I&#8217;m sure we&#8217;ll get someone on comments who has done this first, so do speak up.)</p>
<p>Watch it in action in this video of a live jam, shot by Teenage Engineering and <a href="http://namm.noisepages.com/2010/01/smuggled-video-one-crazy-teenage-engineering-op-1-demo/<br />
">smuggled off one of their computers for CDM</a>:</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/HMqKZ4f5v4k&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HMqKZ4f5v4k&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p><strong>The screen isn&#8217;t just beautiful: it fits perfectly.</strong> To me, the greatest accomplishment of the OP-1 is making a small screen seem integral to a hardware design, rather than a concession to practicality. Since computers became commonplace in the 80s, the primitive screens on music hardware have seemed an anachronism, a compromise. I remember synth shopping for the first time around 1990 and being frustrated by that, and things aren&#8217;t much different now. The design of the OP-1&#8217;s interface is so minimal, however, that the onboard screen seems perfect. The display itself seems like part of the hardware and the instrument, rather than being a menu system or a tacked-on indicator. </p>
<p>It&#8217;s finally a small screen that seems ideal for its purpose &#8211; maybe even better than looking at a computer-sized screen. And that&#8217;s not just because it&#8217;s pretty; it&#8217;s because it&#8217;s functional. For a look at some of these beautiful design ideas in motion, here&#8217;s a video from a hands-on (more with sound yet to come):</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/FS-iP3fDnBg&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FS-iP3fDnBg&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<div class="imgcaption">Above, quick video shot on the screen, showing how physical interactions map to iconic, graphic feedback &#8212; all appearing in high-density, 60 fps glory on the OP-1&#8217;s screen.</div>
<p><strong>The synth and sampler are friendly &#8211; toy-like in the best way.</strong> In keeping with some of the most fun instruments of all time, the OP-1 is something people will want to play. Color-coded knobs and extensive graphical feedback make a reasonably sophisticated set of synthesis, envelope, and sampling options accessible. There&#8217;s nothing revolutionary in the synth or sampler; it just takes the 90% of sound-making techniques most people use and makes them more immediate.  </p>
<p>All of these things are wonderful, and clearly it&#8217;s a gorgeous little device. And it&#8217;s impossible, as always, to judge a design that isn&#8217;t finished. I have a suspicion, however, that some of the most important magic of the OP-1 lies in what the impishly-secretive Teenage Engineers <strong>aren&#8217;t saying:</strong></p>
<ul>
<li><strong>What are the sequencers?</strong> I don&#8217;t know what braincell-killing spirit the Swedes prefer, but I&#8217;m going to need a lot of it if I want to find out what the deal is with the OP-1&#8217;s internal sequencers. That&#8217;s sequencers &#8211; plural. Teenage says they&#8217;ll have multiple ways of sequencing the instrument, and they won&#8217;t say what any of them are. I saw a brief glimpse of a grid of dots that suggested a tracker-style sequencer of patterns, but I wasn&#8217;t able to conclude anything. And ask anyone from Teenage what this is all about, and they&#8217;ll hint that what we haven&#8217;t seen is what they think will make the hardware must-have.</li>
<li><strong>We haven&#8217;t heard most of the synths yet.</strong> When it ships, the OP-1 promises the following models: &#8220;FM • String • DRW • Pulse • T10 • Cluster • PSE.&#8221; I did get to play with the pulse synthesizer engine, which you can see a little bit in the short video I saw, and was struck by how intuitive the display is &#8211; the OP-1 really makes it easy to visualize the harmonic content of your sound patch, and gives you immediate control over the sound. But I didn&#8217;t get to <em>hear</em> much, and some of the synth models I most want to play with weren&#8217;t ready yet. That means most people at NAMM missed out not only on the coming sequencers, but also on a lot of the sounds. I&#8217;m convinced enough by the interface that I think those synth models hold a lot of promise.</li>
<li><strong>What other sonic recipes might make it onto the OP-1?</strong> Teenage prototypes their sound creations and interface in Python, wrapped around native code, before re-implementing them on the device. That means there are all sorts of potential software features that could still make the cut. By the way, if you&#8217;re wondering why hardware tends not to work this way, it&#8217;s because too many music hardware developers have huge gulfs between the people who engineer on the hardware/embedded/DSP side, and on the computer desktop software side. At Teenage, it&#8217;s really just one group of guys who know their way around both. They&#8217;re in one office, not separated by lots of time zones or a language barrier. (It makes a difference; trust me.)</li>
<li><strong>Where do the bike and lamp come into this?</strong> This isn&#8217;t Roland or Yamaha, or even IKEA. Teenage have an immaculate studio, and have conceived and built an expensive work-lamp that&#8217;s machined out of medical-grade metal tooling. <a href="http://www.teenageengineering.com/pro/studiosystem/">The lamp</a> can be used to conveniently produce stop-motion animation, noted one of the Teenage staff. It&#8217;s not only a standalone lamp: it&#8217;s a modular system for all sorts of application. Oh, yeah, and they&#8217;re also working on an <a href="http://www.teenageengineering.com/now/2009/03/machina-electric-bike-update/">electric bike</a>. TE are design-obsessed, and I get the sense that there could be a connection between these products. Already, it sounds like it&#8217;ll be possible to integrate the lamp and the OP-1 in your work setup. Could the electric bike and the OP-1&#8217;s synth have some connection in the future? TE weren&#8217;t saying. Will I be able to afford this luxury? No. Does it tickle my inner design geek? Yes. Oh, yes. Maybe for those of us who are poorer, I can publish some hack that lets you connect your OP-1 to the unicycle and cheap IKEA desk lamp you own.</li>
<li><strong>There&#8217;s been no mention of MIDI in.</strong> Something a number of people seem to have missed: TE has promised MIDI output (so you can use the device as a controller for software), and even a USB storage device (for drag-and-drop sample interchange). But one thing they haven&#8217;t yet said is that you&#8217;ll be able to route MIDI into the OP-1. This could be a deal-breaker, of course, to some people. But I&#8217;m holding out hope for another solution, like finally having hardware you can sequence with OSC. (I&#8217;m going to be doing as much research as I can on USB OSC implementations and dumping them on the studio in Stockholm, just as a hint.) The problem with MIDI has been that it tends to impose certain design decisions in regards to timing, how musical events are represented, and even the size of devices (given the amount of hardware that still has onboard DIN connections). So, while this aspect of the OP-1 remains a mystery, I&#8217;m intrigued by where it could lead.</li>
</ul>
<p>The OP-1 is definitely one I&#8217;ll be following; it&#8217;s at the top of my list for the year. And it&#8217;s about time we got some really significant new hardware. For more information&#8230;</p>
<p><a href="http://www.musicradar.com/news/tech/namm-2010-teenage-engineerings-op-1-on-video-232612">MusicRadar got a hands-on</a> with some sounds.</p>
<p>Teenage has a lovely set of photos on their blog &#8211; and yes, that&#8217;s me, by coincidence amidst a crew from Hispasonic:<br />
<a href="http://www.teenageengineering.com/now/2010/01/namm-photo-bonanza/">NAMM Photo Bananza</a></p>
<p>Check out the full Teenage Engineering blog for loads of videos, including a few in the fabulous luxury of their Super 8 motel room:<br />
<a href="http://www.teenageengineering.com/now/">http://www.teenageengineering.com/now/</a></p>
<p>And don&#8217;t miss the product page, which now has a lot of detail on it:<br />
<a href="http://www.teenageengineering.com/products/op-1/">Teenage Engineering OP-1</a><br />
Among the juicy specs: how about an onboard accelerometer, Li-Ion rechargeable battery, a 60-fps display, and a powerful (for this kind of gear) 400MHz processor core?</p>
<p>Just please, please, don&#8217;t judge the sound quality of a non-shipping synth based on YouTube videos. I&#8217;ll be sure to report back on final sound quality before you unload your hard-earned change.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/Zx0tKNjTeUE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Zx0tKNjTeUE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<title>A New Theme in Music Technology: Slow Development</title>
		<link>http://createdigitalmusic.com/2010/01/17/a-new-theme-in-music-technology-slow-development/</link>
		<comments>http://createdigitalmusic.com/2010/01/17/a-new-theme-in-music-technology-slow-development/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 22:41:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9134</guid>
		<description><![CDATA[Wise words I intend to live by. Photo (CC-BY-ND) Geof Wilson.
I&#8217;m a blogger. I&#8217;m supposed to be all about shiny, about scoops and exclusives, about fast-paced development. But even I&#8217;ve begun to wonder about the expectations some developers and users alike have about pace. And that doesn&#8217;t just apply to the vendors: it applies to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/geoftheref/2313301141/"><img src="http://farm3.static.flickr.com/2393/2313301141_d751ba414b.jpg"></a></p>
<div class="imgcaption">Wise words I intend to live by. Photo (<a href="http://creativecommons.org/licenses/by-nd/2.0/deed.en">CC-BY-ND</a>) <a href="http://www.flickr.com/photos/geoftheref/">Geof Wilson</a>.</div>
<p>I&#8217;m a blogger. I&#8217;m supposed to be all about shiny, about scoops and exclusives, about fast-paced development. But even I&#8217;ve begun to wonder about the expectations some developers and users alike have about pace. And that doesn&#8217;t just apply to the vendors: it applies to writers and users, too.</p>
<p>One theme repeated again and again by developers around NAMM: let&#8217;s slow down. It&#8217;s not a new idea, but several recent developments make it doubly relevant. <span id="more-9134"></span></p>
<p>Two hardware products revealed this week in functioning, working order had been separately accused of being vaporware, because they didn&#8217;t come out right away &#8211; perhaps an indication of the increasingly-compressed perception of time in technology. The Beat Kangz Beat Thang drum machine and Teenage Engineering OP-1 synth/sampler/instrument are now each nearing shipment. Now, I expressed some skepticism about each of these products, only because I tend to believe what ships &#8212; too many gorgeous prototypes have wound up unraveling along the difficult road to market. Yes, I even poked fun at the <a href="http://media.createdigitalmedia.net/cdmu/images/2009/03/awesomeversusshipping.png">OP-1</a> for pushing my &#8220;awesomeness versus shippingness&#8221; continuum. But I&#8217;m not surprised that the gestation of these two tools has consumed some time. Frankly, it&#8217;s gotten to the point where I feel some relief when I hear about delays. Efficient design can mean faster development, so delays can be a bad thing. But if you really care about quality, sometimes you miss &#8211; or don&#8217;t set &#8211; deadlines.</p>
<p>On the software side, people are still talking about <a href="http://createdigitalmusic.com/2009/12/28/ableton-suspends-development-to-focus-on-bug-fixes-for-live-8/">Ableton&#8217;s decision to freeze development to fix their software</a>. It&#8217;d be a mistake to read too much into that: the 8.1 release of Live wasn&#8217;t up to their quality standards, and I&#8217;m convinced the underlying process will be improved so that future quality is better. But this goes beyond Ableton.</p>
<p>A correlation of this announcement is the realization that software doesn&#8217;t have to ship with bugs. Some tools in our industry simply ship too early. Beyond bugs, there are products that ship with important features missing, or incomplete realization of their ideas. There are products that should have gone through some revision that don&#8217;t. There are features that should be taken out and wind up getting left in. Some of this has to do with syncing up with distribution and marketing, but at least the rest of us can adjust our own expectations in regards to the parts of this process we do touch.</p>
<p>Gino Robair has a superb essay on this topic, spawned by the discussion here on CDM and what you readers have been saying:</p>
<p><a href="http://blog.emusician.com/robairreport/2010/01/14/why-is-this-so-complicated">Why Is This So Complicated?</a> [<em>Electronic Musician</em> Robair Report Blog]</p>
<p>It&#8217;s worth reading his whole essay, which also responds to concerns that those of us in the press aren&#8217;t being fair and impartial in our reviews. But I want to highlight this passage, because it suggests that the industry can change:</p>
<blockquote><p>Kirn notes that “all software has bugs.” Perhaps. But wouldn’t it be great if developers came clean and told us what the issues were when their products were released? Better still, wouldn’t it be a win-win situation if manufacturers didn’t make promises that they couldn’t keep about features, but only announced things that are fully functional, perhaps adding extra features in .x updates. Imagine if a developer announced and delivered a bulletproof version of their new audio app, then named five state-of-the-art features that would be added incrementally over the next few months in free updates to registered users (perhaps after they were bug-fixed using public betas).</p></blockquote>
<p>In fact, as a certain developer noted, you shouldn&#8217;t even need a public beta to fix bugs. Adding features doesn&#8217;t have to mean adding bugs, because properly engineered, those features would work reliably from the start. Getting testers to find the bugs, or even producing those bugs in the first place, is a cost that should be avoided wherever possible. The goal of any engineering effort should be to stop bugs before they&#8217;re created, not test them after they&#8217;re created, or worst of all, ship them to customers. Prevention is the best medicine.</p>
<p>This sentence from Gino could be framed and hung on the wall of every software developer. (Actually, I say &#8220;developer,&#8221; when I should say &#8220;manager&#8221; &#8211; most developers are more than aware of this issue.)</p>
<blockquote><p>Unfortunately, the industry is training an entire generation of users to wait for the first update before upgrading their apps. </p></blockquote>
<p>That&#8217;s the crux of the problem: it&#8217;s one symptom of an epidemic of lowered expectations. Incidentally, when I said &#8220;all software has bugs,&#8221; I didn&#8217;t intend that as an excuse. (I actually got a couple of notes from prominent developers about that who passionately disagreed, partly because they have invested time to avoid just that!) Any software has the potential for failure under specific circumstances that may not be immediately discovered. In this case, though, the point of contention is really <em>known</em> bugs. And those don&#8217;t have to ship. Cosmetic issues often do ship, and that&#8217;s fine. But music software should be considered &#8220;mission-critical,&#8221; because to a musician, it is.</p>
<p>It&#8217;s known by different names, but most developers, regardless of industry, refer to certain issues as &#8220;known but shipping.&#8221; If that bug is something more serious, like a crash, it really isn&#8217;t okay. </p>
<p>By the way, if you think this is just about software, I think you&#8217;re mistaken. I&#8217;m biased toward the value of software, but I have to take issue with Gino Robair&#8217;s criticism of software&#8217;s disposability. I couldn&#8217;t agree more &#8212; on the software side, that is. I just happen to think it applies to hardware, too. As Gino notes:</p>
<blockquote><p>Some announcements, however, just seem to pile sexy new features onto an older product while core issues remain unsolved.</p></blockquote>
<p>Sounds to me like that applies to a lot of hardware electronics, too. And while traditional physical, acoustic instruments have extraordinary longevity &#8211; ask a 17th century <em>viola da gamba</em> &#8211; a lot of modern instruments, especially electronic ones, are designed to be as disposable as software upgrades. Also, at least a software update doesn&#8217;t impact the environment; electronic instruments produce toxins and consume energy in their construction, disposal, or both. (See Gino&#8217;s <a href="http://emusician.com/mag/editors-note-musicians-pov/">original editor&#8217;s note</a>, which focuses on guitars. Gino would no doubt approve of the CDM readers still using their Commodore 64s.)</p>
<p><a href="http://www.flickr.com/photos/eraphernalia_vintage/3206968021/"><img src="http://farm4.static.flickr.com/3352/3206968021_60d9d7cec9.jpg"></a></p>
<div class="imgcaption">Simmering leads to deliciousness. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/photos/eraphernalia_vintage/"> EraPhernalia Vintage</a>.</div>
<p>If we want this situation to change, all of us &#8211; not just vendors &#8211; will need to participate. All of us are to blame, not just developers. As users, we often ask for more &#8211; more features, more stuff &#8211; and we want it more quickly. There&#8217;s nothing wrong with that, necessarily. But we should also reward developers when they focus on improving quality, and some of the things you can&#8217;t see. Because I know we users care about those things, we should be willing to wait for upgrades if that wait pays off in quality, future-proofing, and stability. It&#8217;s not wrong to ask for more, but we should be prepared to wait if we want that &#8220;more&#8221; to actually work. Needless to say, it&#8217;s also important for users to invest wisely in software that has value, as some of these pressures are financial.</p>
<p>As writers and publishers, we sometimes aggravate the problem, as well. If we&#8217;re reviewing a product in a non-shipping version, we should identify it as such. We can all take the opportunity to review products not just when they&#8217;re new, but when they&#8217;ve been out for a while. (In fact, readers, if any of you want to help me with some &#8220;long-term&#8221; reviews of software &#8212; tools you know even better because you&#8217;ve used them for months or years &#8211; I&#8217;ll be making that a goal.) We also often look at the presence or absence of features in a vacuum, because that boils down nicely to &#8220;Pros&#8221; and &#8220;Cons&#8221; categories. It&#8217;s always a challenge, but we can try to go beyond that one dimension.</p>
<p>I don&#8217;t want to speak for any writer or publisher other than myself, or criticize any outlet or writer other than myself: this is directed primarily at me, because I&#8217;m the one I can control. So I&#8217;ll just say this: I&#8217;m ready to commit to spending more time with tools. That&#8217;s the way I work in my music, so that&#8217;s the way I would prefer to write about things. I still believe in getting information out there quickly, because on the Web, you get corrections, clarifications, and new knowledge more quickly as a result. But it&#8217;s possible to do that, and spend time on really getting deeper in topics. I also believe it&#8217;s important to focus on more than just &#8220;news,&#8221; which is especially tough &#8211; but also especially valuable &#8211; on a daily online site. I&#8217;ll take that as a personal challenge to myself &#8212; it&#8217;s New Year&#8217;s Resolution season, anyway.</p>
<p>Speed can be a wonderful thing. When I&#8217;m teaching, I regularly encourage students to sketch code in a day. Deadlines can be liberating. A number of creations I saw at NAMM got prototypes wrapped up in the days leading to NAMM, so the trade show itself can encourage the forward progress of development.</p>
<p>But some things are important enough that they take time. Sometimes, engineering a solid foundation means being patient now in order to save time later. </p>
<p>I can say, I&#8217;m seeing encouraging signs that a lot of music tech vendors are ready to get off the treadmill. I heard repeated again and again &#8220;we took longer with this, because then we could do it right.&#8221; I can&#8217;t imagine anyone complaining about that in the long run.</p>
<p>The food world has <a href="http://www.slowfood.com/">slow food</a>, a movement that encourages sustainability, quality, health, local tradition, diversity, and taste. It isn&#8217;t just about the food: it&#8217;s about how that food is consumed and appreciated by the eater (read: user). I think we need &#8220;slow development&#8221; in hardware and software. All of the same issues are at stake. Even labor and environmental standards are issues, because music gear and computers, like agriculture, are now globalized and mass-produced. </p>
<p>Nor does this have to apply exclusively to the vendors at NAMM. All of us have projects, technological and musical, that could benefit from our own patience. It could be your new hardware controller, or your new album. The Internet age can be intimidating, as we see people making incredible progress and showing them off in just-uploaded YouTube videos. But each of us has a pace that&#8217;s appropriate for each process. Making things and making music should be an enjoyable process. If we&#8217;re slower than someone else because we&#8217;re learning, because we want to take extra time to work out the details that matter to us, we can savor that. We can give ourselves the time we deserve. That&#8217;s likely the first step to being patient with everyone else.</p>
<p>Ultimately, the choice comes down to us. It really is possible to derive new value from slowing down.</p>
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		<title>Ableton + Serato: The Bridge Fuses DJ Sets, Live Sets; Full Details</title>
		<link>http://createdigitalmusic.com/2010/01/14/ableton-serato-the-bridge-fuses-dj-sets-live-sets-full-details/</link>
		<comments>http://createdigitalmusic.com/2010/01/14/ableton-serato-the-bridge-fuses-dj-sets-live-sets-full-details/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 19:00:19 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[dvs]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm10]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Serato]]></category>
		<category><![CDATA[the-bridge]]></category>
		<category><![CDATA[vinyl]]></category>
		<category><![CDATA[vinyl-control]]></category>
		<category><![CDATA[virtual-vinyl]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9083</guid>
		<description><![CDATA[Live maker Ableton and DJ and virtual vinyl developer Serato today announced the results of their partnership. First off, this isn&#8217;t what many of us originally speculated: it&#8217;s not a DJ deck inside Live. Instead, the collaboration seeks to bridge (ahem) the gap between the way DJs perform and the way Live users perform. The [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/01/bridge.jpg"><img src="http://createdigitalmusic.com/images/2010/01/bridge.jpg" alt="bridge" title="bridge" width="580" height="435" class="alignright size-full wp-image-9088" /></a></p>
<p>Live maker Ableton and DJ and virtual vinyl developer Serato today announced the results of their partnership. First off, this <em>isn&#8217;t</em> what many of us originally speculated: it&#8217;s not a DJ deck inside Live. Instead, the collaboration seeks to bridge (ahem) the gap between the way DJs perform and the way Live users perform. The result focuses on the way a performance set is assembled in the two paradigms, an attempt to guide the flow of music between the two programs. Here&#8217;s how it works.</p>
<p><strong>Bring Serato &#8220;mixtapes&#8221; into Ableton Live:</strong> Save a DJ mix &#8211; called a &#8220;mix tape&#8221; &#8211; in a Serato product, and export it to Live, and what you get is all of your edits in a form that can be further manipulated in Live. Waveforms and automation data from your DJ session, however they&#8217;re manipulated and transcribed by the Serato software, appear in Live.</p>
<p><a href="http://createdigitalmusic.com/images/2010/01/liveinserato.jpg"><img src="http://createdigitalmusic.com/images/2010/01/liveinserato.jpg" alt="liveinserato" title="liveinserato" width="571" height="385" class="alignright size-full wp-image-9089" /></a></p>
<p><strong>Put the Ableton Live Session View &#8220;inside&#8221; Serato:</strong> Here&#8217;s where things get in interesting. Rather than put Serato inside Live, we&#8217;re getting Live inside Serato &#8211; after a fashion. Ableton Live runs in the background. Integrated into the Serato interface (as seen at the screenshot at top) are all your Session View clips from your Live Set. Serato&#8217;s control &#8211; via audio input from vinyl or CDJs, or an ITCH control surface &#8211; manipulates the entire transport of the Live set. </p>
<p><strong>Unknown:</strong> Turntablists are probably wondering, can they scratch Live? How much are those Live clips able to do? Do they behave as they do in Live? (As far as I know, yes &#8211; Live is, after all, running in the background and appears to have its normal capabilities.) I&#8217;ll work on these questions with Ableton and have an update by tomorrow.</p>
<p>ITCH: Yes, you can use controllers that support Serato&#8217;s ITCH, not just vinyl or CDJs, in order to control the transport of your imported Live set.</p>
<p><strong>Pricing:</strong> Free. Own Serato Live/ITCH and Ableton Live (full version or Suite)? The Bridge costs you nothing. (Yes, this seems to be a departure from the arrangement from Max for Live.)</p>
<p><strong>Availability:</strong> &#8220;No release date has been set yet.&#8221;</p>
<p>Naturally, all of this begs the question: do you really want to do this? And I expect that question is about to get turned over and inside out all over comments here on CDM and around the Web. It&#8217;ll naturally depend a lot on who you are.<span id="more-9083"></span></p>
<p>Taking Serato sets into Live is clearly great for Serato users. It means you can get a head start on assembling an arrangement just by DJing, or alternatively, that you have the ability to use Live as a way of editing your Serato set. (Now, again, this appears to be a proprietary format &#8211; but that raises an interesting point. Ableton now uses an open XML format, meaning you could also presumably deconstruct this new Serato export and enable it to be used somewhere else, whether intended or not. But I digress.)</p>
<p><a href="http://createdigitalmusic.com/images/2010/01/thebridgelogo.jpg"><img src="http://createdigitalmusic.com/images/2010/01/thebridgelogo.jpg" alt="thebridgelogo" title="thebridgelogo" width="400" height="79" class="alignright size-full wp-image-9090" /></a></p>
<p>It&#8217;s the more ambitious reverse direction that&#8217;s both the most interesting and the most potentially controversial. After all, if you&#8217;re using Session View inside of Serato, why not just use Session View? Will it be more useful to put Live inside the virtual vinyl environment than the virtual vinyl inside Live? (If it turns out you favor the latter, you have other options &#8211; not least the recent evolution of Max for Live patches for Ms. Pinky. More on that in coming days.)</p>
<p>Side note: check out the VIDEO-SL integration. That makes this all even more interesting as an a/v, virtual vinyl environment; see our ongoing coverage of <a href="http://createdigitalmotion.com/index.php?s=video-sl">VIDEO-SL and other vinyl visualism</a> for Create Digital Motion.</p>
<p>I&#8217;m not a turntablist, though, so I think the real question is what their take on this is. And kudos to Serato and Ableton for taking the gutsy route here as far as combining these products. We&#8217;ll get a closer look soon, and I&#8217;m curious to hear the reactions &#8211; however impassioned they may be. (On your mark &#8230; set &#8230; comment. Oh, boy.)</p>
<p><a href="http://www.ableton.com/thebridge">http://www.ableton.com/thebridge</a><br />
<a href="http://www.serato.com/thebridge">http://www.serato.com/thebridge</a></p>
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		<title>Akai APC20 Ableton Controller: Get Half an APC40, or an APC and a Half</title>
		<link>http://createdigitalmusic.com/2010/01/14/akai-apc20-ableton-controller-get-half-an-apc40-or-an-apc-and-a-half/</link>
		<comments>http://createdigitalmusic.com/2010/01/14/akai-apc20-ableton-controller-get-half-an-apc40-or-an-apc-and-a-half/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 04:12:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[apc]]></category>
		<category><![CDATA[apc20]]></category>
		<category><![CDATA[apc40]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[Hardware]]></category>
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		<category><![CDATA[namm10]]></category>
		<category><![CDATA[previews]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=9067</guid>
		<description><![CDATA[Ableton Live-specific controllers just got another addition. You probably could have guessed this would come out, following the APC40 and Novation&#8217;s grid-only Launchpad last year, but the Akai APC20 is the new, smaller sibling to Akai&#8217;s APC40. The APC20 does basically everything the APC40 does on the latter&#8217;s left-hand side &#8212; it&#8217;s a grid of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2010/01/apc20.jpg"><img src="http://createdigitalmusic.com/images/2010/01/apc20.jpg" alt="apc20" title="apc20" width="580" height="720" class="alignright size-full wp-image-9069" /></a></p>
<p>Ableton Live-specific controllers just got another addition. You probably could have guessed this would come out, following the APC40 and Novation&#8217;s grid-only Launchpad last year, but the Akai APC20 is the new, smaller sibling to Akai&#8217;s APC40. The APC20 does basically everything the APC40 does on the latter&#8217;s left-hand side &#8212; it&#8217;s a grid of buttons, a set of mixers for your tracks, buttons for activating tracks (and solo/cue/record), and shortcuts for moving around and triggering the transport. Using the buttons, you can trigger clips or notes, with additional buttons for scenes and stopping clips around the outside of the 8&#215;5 array. </p>
<p>The &#8220;Note Mode&#8221; is new, officially, but I believe hackers may have gotten the APC40 to do that. Hopefully it&#8217;ll be rolled out to the APC40 in an update.</p>
<p>What the APC20 doesn&#8217;t do is everything on the right-hand side of the APC40: you lose out on additional shortcuts, the crossfader, and most importantly, the controls for pan, sends, and Device Rack macros, though the controls seem to suggest you get some control back via control pages, as on Novation&#8217;s Launchpad. That makes the APC20 less appealing as a standalone to me. It gives you mixer faders missing from the Launchpad (which relies on buttons for the job), but it loses the ability to control devices and effects. And unlike the Launchpad, it seems the APC20 still requires external power rather than bus power.</p>
<p>Instead, it seems that Akai hopes you&#8217;ll buy the APC20 as a companion to your APC40, for, uh, 60 worth of APC. (I think we have a new unit of measure.) With what Akai calls &#8220;Combination mode,&#8221; you can add the 40 and 20 together for control of 80 buttons and 16 tracks. In Akai&#8217;s press release, it also seems that <a href="http://www.akaipro.com/content217666">Akai thinks customers might add an APC20</a> to an existing rig with other gear &#8212; though that puts it in competition with the Novation Launchpad for the same job.</p>
<p>You can also buy six APC20s and use those together, and if you buy that many APCs, I recommend two things: one, seek professional help, and two, definitely send us photos.<span id="more-9067"></span></p>
<p>This does still trigger the concerns I&#8217;ve been trying to raise since I reviewed the APC40 last year. Why should something as simple as chaining multiple devices together for control be a feature specific to a certain product? Haven&#8217;t we been chaining devices together as a <em>standard feature</em> all the way back to the invention of MIDI, now over a quarter century ago? (For the record, you can combine multiple control surfaces in Ableton Live. But the moment one set of controllers does that and another doesn&#8217;t, based on support in the software itself, that ceases to be a standard feature of Ableton.)</p>
<p>That said, for APC fans looking for some more control, the APC20 should appeal. But if I had to recommend a first APC, I&#8217;d still strongly recommend the APC40. Having a controller with built-in controls for everything Live does &#8211; clip triggers, mixing, cross-fading, effects, and device control, with all the shortcuts &#8211; really is a nice luxury.</p>
<p><a href="http://www.akaipro.com/apc20">http://www.akaipro.com/apc20</a></p>
<p><strong>Pricing:</strong> <del datetime="2010-01-14T04:55:57+00:00">Not yet announced</del> Estimated US$199 street</p>
<p><strong>Availability:</strong> Second quarter 2010</p>
<p>Now, it&#8217;ll be interesting to see if this is the last Ableton hardware controller news from this year&#8217;s NAMM or not; time will tell.</p>
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		<title>NAMM 2010 Preview, and Beyond: Get Your Latest Music Tech News Here</title>
		<link>http://createdigitalmusic.com/2010/01/13/namm-2010-preview-and-beyond-get-your-latest-music-tech-news-here/</link>
		<comments>http://createdigitalmusic.com/2010/01/13/namm-2010-preview-and-beyond-get-your-latest-music-tech-news-here/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 02:55:39 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[Dave-Smith]]></category>
		<category><![CDATA[Hardware]]></category>
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		<category><![CDATA[previews]]></category>
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		<category><![CDATA[Serato]]></category>
		<category><![CDATA[Software]]></category>
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		<description><![CDATA[NAMM, the trade group that includes music manufacturers and vendors, holds its flagship conference every January in Anaheim, California. It&#8217;s the biggest music trade show in the world, and even the biggest trade show of the year in Anaheim, home to Disneyland. But, of course, we&#8217;re about more than just pre-packaged industry news. So, we&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p>NAMM, the trade group that includes music manufacturers and vendors, holds its flagship conference every January in Anaheim, California. It&#8217;s the biggest music trade show in the world, and even the biggest trade show of the year in Anaheim, home to Disneyland. But, of course, we&#8217;re about more than just pre-packaged industry news. So, we&#8217;ll do things a little differently this year.</p>
<p>As always, we won&#8217;t cover every last bit of news, just the stuff we really find important. And in a twist, we&#8217;re also looking to volunteer participants to help us cover the community around music technology, not just the big industry-driven stuff.</p>
<h3>Where and when to get your tech news</h3>
<p><a href="http://namm.noisepages.com"><img src="http://createdigitalmusic.com/images/2010/01/cdmatnamm.jpg" alt="cdmatnamm" title="cdmatnamm" width="580" height="74" class="alignright size-full wp-image-9060" /></a></p>
<p>At 10:00 or 11:00 am tomorrow, January 14, Pacific Time (GMT-8), embargoes begin lifting on most NAMM news. </p>
<p>You can follow CDM&#8217;s coverage in two places: here on CDM, of course, but also at:</p>
<p><a href="http://namm.noisepages.com">namm.noisepages.com</a></p>
<p>On CDM, we&#8217;ll have our own editorial look at the show. For the latest, round-the-clock news, videos, and clips, dispatches from our contributors, as well as unedited press clippings, watch namm.noisepages.com. We&#8217;ll take the best bits of the noisepages site and round them up on CDM.</p>
<p>We&#8217;ll be covering official and <em>unofficial</em> news this week. So, yes, we expect to cover big names like Roland. We&#8217;ll also be picking up on tech in hotel rooms, open-source oddities at the party Friday, and hardware that can&#8217;t afford NAMM booths &#8211; you know, just like we always do. Every day is a news day around here.</p>
<p>Friday night in Los Angeles, I&#8217;ll be part of the big, unofficial <a href="http://createdigitalmusic.com/2010/01/11/beyond-namm-la-friday-night-party-music-tech-panel-its-gonna-be-the-future-soon/">Wham Bam Thank You NAMM party</a>. We&#8217;ll have video, sound, and feature coverage both of the artists and of the discussion we hope to kick off about the future of music tech. So watch for bits of that over the coming days.</p>
<h3>What to expect</h3>
<p><a href="http://createdigitalmusic.com/images/2010/01/op1.jpg"><img src="http://createdigitalmusic.com/images/2010/01/op1.jpg" alt="op1" title="op1" width="580" height="308" class="alignright size-full wp-image-9058" /></a></p>
<div class="imgcaption">The OP-1 is way, way on the top of my hardware list for the year.</div>
<p>Our most anticipated news:</p>
<p><strong>Ableton and Serato</strong> have already teased <a href="http://www.ableton-serato.com">ableton-serato.com</a>. So, obviously, if you were to tune into CDM at 11am California time tomorrow, I&#8217;m sure there <em>won&#8217;t be any news whatsoever</em>. Got that? Do not, by any means, expect any news Thursday around 11am.<span id="more-9043"></span></p>
<p>I&#8217;ve been looking forward to talking to <strong>Teenage Engineering</strong> about their gorgeous-looking, Casio-inspired, FM radio <em>and</em> FM synthesis-equipped OP-1 synthesizer for months now; NAMM had always been the timeframe. Whatever isn&#8217;t ready, I should be able to catch when I&#8217;m in Stockholm in February. I&#8217;m imagining their studio looks something like the Wonka Chocolate Factory. If you&#8217;re there, you can find them <a href="http://www.teenageengineering.com/now/2010/01/the-namm-show-jan-14-17-2010/">on the floor</a>.</p>
<p>I expect lots more <strong>controller hardware</strong> from lots more makers, and, whether it&#8217;s at NAMM or Messe or (for many manufacturers) completely independent of any trade show, I think 2010 will see more integrated hardware-software products.</p>
<p><strong>No LinnDrum</strong>. There won&#8217;t be a LinnDrum announcement this year. That&#8217;s actually not a rumor. I think it&#8217;s best to diffuse any potential disappointment early. Dave Smith Instruments, though, have promised an announcement, so we&#8217;ll see what Dave&#8217;s been up to and I hope to catch up with Roger (Linn) later this year.</p>
<p>I could make more predictions, except I already know a lot about what&#8217;s coming out, so the predicting is somewhat less fun. Let&#8217;s see, let&#8217;s see, something I <em>don&#8217;t</em> know &#8212; I predict that the panelists I assembled on Friday will propose something so ludicrous and absurd for futuristic music tech that we&#8217;ll all be forced to make it.</p>
<p>And <strong>protests of major guitar manufacturers</strong>. On a more sobering note, the Korean workers who make major US brands like Fender, Ibanez, and Gibson are assembling a <a href="http://www.musicradar.com/news/guitars/rages-tom-morello-leads-protest-at-namm-show-232325">protest of the whole show</a>, as reported by MusicRadar. Rage Against the Machine&#8217;s Tom Morello is even involved. It&#8217;s guitars, which strictly speaking isn&#8217;t NAMM news &#8211; but nearly everything we make (even the inner circuits of a US-assembled monome) is built with Asian labor. If anyone can get the scoop on this protest, I&#8217;m happy to hear it.</p>
<h3>Big 2010 NAMM news that&#8217;s&#8230; <em>not</em> at the NAMM show</h3>
<p>A lot of the big news in 2010 may happen outside NAMM:</p>
<ul>
<li><strong>Big makers skipping trade shows:</strong> Native Instruments, for instance, is skipping pricey trade shows to talk directly to would-be customers on the Web. So if there&#8217;s an announcement from NI &#8211; among ranks of manufacturers I expect will gradually grow &#8211; it&#8217;ll be elsewhere. I hear this Web thing is going to be huge.</li>
<li><strong>Renoise 2.5, 2.6:</strong> The underground tracker is adding some unique features. The 2.5 upgrades, like its unique <a href="http://createdigitalmusic.com/2009/12/16/renoise-2-5-a-matrix-for-everything-modulate-everything-full-scripting-osc-coming/">matrix view</a>, look cool enough, but it&#8217;s the 2.6 version, with full-blown scripting and OSC support, that gets even more interesting. We should know more about each as the year goes on. (There&#8217;s no NAMM announcement, but you can catch Renoise at the Indamixx booth on the show floor.)</li>
<p><a href="http://createdigitalmusic.com/images/2010/01/mini-command-banner.png"><img src="http://createdigitalmusic.com/images/2010/01/mini-command-banner.png" alt="mini-command-banner" title="mini-command-banner" width="517" height="179" class="alignright size-full wp-image-9056" /></a></p>
<li><strong>Ruin &#038; Wesen&#8217;s magic box:</strong> The techno geniuses of Ruin &#038; Wesen have been hard at work on their MiniCommand, plus the open Miduino library &#8211; built on Arduino &#8211; that powers it. This deserves a lot more attention for things like <a href="http://ruinwesen.com/blog?id=1148">algorithmic musical programming</a>, but the short version: expect magical music-programming capabilities that bridge hardware and software.</li>
<li><strong>OpenSoundControl/OSC:</strong> Yeah, I know: OSC has been waiting for its big breakout year for some time. But don&#8217;t forget, OSC already has new traction, from becoming a standard in live visual/VJ apps almost overnight to inclusion on new hardware. There&#8217;s some big news as far as better hardware and software implementation in the pipeline. Oh, and because it&#8217;s open, we&#8217;ll get to just talk about this, and actually make it happen. OSC won&#8217;t be at NAMM because that&#8217;s not where it belongs: it&#8217;s a way of implementing Internet standards as much as it is a way of creating music-specific protocols, and a lot of its future lies directly in your hands.</li>
<li><strong>Open hardware:</strong> It won&#8217;t be on the NAMM floor, but there is a convergence of monome users, alternative developers, and even (at the party Friday night) open-hardware Arduinomes. DIY tech is something we&#8217;ll be watching in Anaheim and all year long.</li>
<li><strong>&#8230;and the suitcase brigade:</strong> Technically, NAMM doesn&#8217;t allow &#8220;suitcase&#8221; behavior &#8211; that is, people showing stuff who don&#8217;t have a booth. But I have at least one product demo booked offsite at a hotel room I think you&#8217;ll like. (Whoa, that sounds <em>way</em> more illicit than it is.)</ul>
<h3>How to Send Us News Tips</h3>
<p>Are you a manufacturer with a product? An attendee with photos, video, sound, or words on anything cool &#8212; even that late-night jam back in the hotel room with friends? We&#8217;d love to have you get it to us. Directions on the namm.noisepages blog:</p>
<p><a href="http://namm.noisepages.com/2010/01/helpus/">Community-driven coverage: Help Us Cover The Stuff Everyone Misses</a></p>
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		<title>Beyond NAMM: LA Friday Night Party, Music Tech Panel &#8211; It&#8217;s Gonna Be The Future Soon</title>
		<link>http://createdigitalmusic.com/2010/01/11/beyond-namm-la-friday-night-party-music-tech-panel-its-gonna-be-the-future-soon/</link>
		<comments>http://createdigitalmusic.com/2010/01/11/beyond-namm-la-friday-night-party-music-tech-panel-its-gonna-be-the-future-soon/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 22:28:05 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[California]]></category>
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		<category><![CDATA[deru]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[free-hardware]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[futurism]]></category>
		<category><![CDATA[glitch-mob]]></category>
		<category><![CDATA[L.A.]]></category>
		<category><![CDATA[laptop-performance]]></category>
		<category><![CDATA[Lemur]]></category>
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		<description><![CDATA[Photo courtesy Droid Behavior from a previous year. 
In Anaheim this week, the music manufacturer trade gather to show their wares. But 8pm – 4am Friday night, we party.
“Wham Bam Thank You NAMM” has become an annual tradition, an unofficial afterparty of sorts for the first two days of the trade show.
This year’s lineup: John [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://www.flickr.com/photos/droid_behavior/2209300803/in/set-72157603766145437/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="2209300803_cac8a12eb5[1]" border="0" alt="2209300803_cac8a12eb5[1]" src="http://createdigitalmusic.com/images/2010/01/2209300803_cac8a12eb51.jpg" width="500" height="332" /></a></p>
<div class="imgcaption">Photo courtesy <a href="http://www.flickr.com/photos/droid_behavior/">Droid Behavior</a> from a previous year. </div>
<p>In Anaheim this week, the music manufacturer trade gather to show their wares. But 8pm – 4am Friday night, we party.</p>
<p>“Wham Bam Thank You NAMM” has become an annual tradition, an unofficial afterparty of sorts for the first two days of the trade show.</p>
<p>This year’s lineup: <strong>John Tejada, Richard Devine, Flashbulb, Deru, Laura Escude, Scott Pagano, CPU, DJ Kero, Acid Circus, Derek Michael, Baseck, Eezir, Trifonic, DJ G Ov, Moldover, Henry Strange</strong>, and myself, among others.</p>
<p>Escaping from the Anaheim Convention Center doldrums, the event is held in the lovely, artistically-blossoming Los Angeles downtown. The Downtown Independent is a gorgeous space with a movie theater and rooftop for full audiovisual-party immersion. This year, we have a couple of new features with which I’m assisting on behalf of CDM. There’s a VIP lounge / “industry room” which will be filled with music toys. You need a NAMM badge to get in, but inside you’ll find some unusual sonic toys you can’t find on the NAMM floor.</p>
<p> <object width="580" height="435"><param name="flashvars" value="offsite=true&lang;=en-us&amp;page_show_url=%2Fphotos%2Fdroid_behavior%2Fsets%2F72157603766145437%2Fshow%2F&amp;page_show_back_url=%2Fphotos%2Fdroid_behavior%2Fsets%2F72157603766145437%2F&amp;set_id=72157603766145437&amp;jump_to="></param><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=71649"></param><param name="allowFullScreen" value="true"></param> <embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=71649" allowFullScreen="true" flashvars="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2Fdroid_behavior%2Fsets%2F72157603766145437%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fdroid_behavior%2Fsets%2F72157603766145437%2F&#038;set_id=72157603766145437&#038;jump_to=" width="580" height="435"></embed></object>
<p>Also in the spirit of going beyond NAMM, I’m moderating a panel on how people are using computers in performance, and how we can all make the future of music tech shinier, sooner. When you’re living in a cool-sounding year like “2010,” there’s really no excuse <em>not</em> to take matters into your own hands (oh, yeah, and maybe I want to make sure I’m on the <a href="http://createdigitalmusic.com/2010/01/06/a-free-futuristic-music-compilation-for-syfys-caprica-stories-behind-the-tracks/">same side as the evil robots when the bad s*** starts going down</a>):</p>
<blockquote><p><strong>2010: It&#8217;s gonna be the future soon        <br /></strong><em>A conversation on live electronic performance technique, and how to make music tech better</em></p>
<p>There&#8217;s no need to dream of futuristic, expressive live performance on computers. It&#8217;s here. And there&#8217;s no reason to wait for technology to improve: let&#8217;s talk about how to make it happen. Moderated by Create Digital Music&#8217;s PETER KIRN, this conversation with some of the artists at the edge of sound and live electronic music provides a glimpse into the ways people are working in 2010, and an open discussion about what we can do this year to extend our technique and make technology work better.</p>
<p>JUSTIN BORETA and edIT (Glitch Mob, etc.)      <br />RICHARD DEVINE (Schematic/Warp), DSP mad scientist and composer       <br />LAURA ESCUDE, violinist and music technologist       <br />FLIPMU, the duo of Owen Vallis and Jordan Hochenbaum       <br />MOLDOVER, Mojo controller creator, musical supervillian       <br />DERU, composer and musician (Ghostly, etc.), recent Paris Opera Ballet score       <br />BRIAN TRIFON (TRIFONIC), electronic musician and sound designer (Avatar)</p>
<p>and other guests</p>
<p>Hands-on &quot;snap&quot; demos of <strong>live ri<strong>gs </strong>+ topics of discussion: </strong></p>
</blockquote>
<p> <span id="more-9014"></span>
</p>
<p><strong><a class="thickbox" href="http://glitchmob.com"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="glitchmob" border="0" alt="glitchmob" src="http://createdigitalmusic.com/images/2010/01/glitchmob.jpg" width="580" height="408" /></a></strong></p>
<div class="imgcaption">Glitch Mob performing live on the JazzMutant Lemur touchscreen – and exploding the tame, ambient stereotype of said device. (‘Bout time.) Catch them working with their Lemurs and Live 3PM Thursday at NAMM’s Ableton booth. Then see them join us to talk about ushering in the future of music tech and performance in downtown LA Friday night. Photo courtesy The Glitch Mob, by <a href="http://chenardphotography.com">chenardphotography.com</a><strong>&#160;</strong></div>
<blockquote><p><strong>Unusual interfaces</strong>, including graphical, touch, gestural, and multi-touch interfaces       <br /><strong>Monome</strong>, Arduinome, MidiDuino and the Minicommand       <br />Max/Max for Live, Reaktor, Pd, Processing, and other <strong>tools</strong>       <br /><strong>Collaboration, synchronization, and open control</strong>       <br />New Year&#8217;s Resolutions for making technology and performance practice better       <br />&#8230;topics to be continued online       <br />Followed by live performances kicking off a night-long party</p>
<p>Presented by Electronic Creatives, Dubspot and Create Digital Music</p>
</blockquote>
<p><strong><a class="thickbox" href="http://www.flickr.com/photos/droid_behavior/2209305949/in/set-72157603766145437/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="2209305949_f5a35556a0[1]" border="0" alt="2209305949_f5a35556a0[1]" src="http://createdigitalmusic.com/images/2010/01/2209305949_f5a35556a01.jpg" width="500" height="332" /></a> </strong></p>
<p><strong><a class="thickbox" href="http://www.flickr.com/photos/droid_behavior/2210103756/in/set-72157603766145437/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="2210103756_e9dcc96385[1]" border="0" alt="2210103756_e9dcc96385[1]" src="http://createdigitalmusic.com/images/2010/01/2210103756_e9dcc963851.jpg" width="500" height="332" /></a></strong></p>
<div class="imgcaption">Photos courtesy <a href="http://www.flickr.com/photos/droid_behavior/">Droid Behavior</a>. </div>
<p><strong>When: </strong>Friday, January 15, 2010, 8pm &#8211; 4am</p>
<p><strong>Where: </strong>The Downtown Independent, downtownindependent.com</p>
<p>251 S. Main Street, Los Angeles, CA 90012 [<a href="http://maps.google.com/maps?f=q&amp;source=s_q&amp;hl=en&amp;geocode=&amp;q=251+S.+Main+Street,+Los+Angeles,+CA+90012&amp;sll=40.705836,-74.007346&amp;sspn=0.014754,0.012081&amp;ie=UTF8&amp;hq=&amp;hnear=251+S+Main+St,+Los+Angeles,+California+90012&amp;ll=34.050286,-118.245687&amp;spn=0.032251,0.024161&amp;z=15">Map</a>]</p>
<p><strong>What: </strong>Wham Bam Thank You NAMM [<a href="http://www.essexcountymedia.com/friendlyintegration/">official site/artist bios</a>]</p>
<p><strong>Cost: </strong>$20; $10 discounted (21+)</p>
<p><strong>RSVP: </strong><a href="mailto:droidbehavior@gmail.com">droidbehavior@gmail.com</a> <strong>Information: </strong>213-915-6120<strong> Facebook: </strong><a href="http://www.facebook.com/event.php?eid=252242751144&amp;index=1">Event page</a></p>
<p><strong>Note on NAMM badges: </strong>the NAMM badge gets you into the “industry room” and a discount on admission, but you do NOT need a NAMM badge to get into this party! It is 21+, though – sorry about that.</p>
<p><iframe height="350" marginheight="0" src="http://maps.google.com/maps?f=q&amp;source=s_q&amp;hl=en&amp;geocode=&amp;q=251+S.+Main+Street,+Los+Angeles,+CA+90012&amp;sll=40.705836,-74.007346&amp;sspn=0.014754,0.012081&amp;ie=UTF8&amp;hq=&amp;hnear=251+S+Main+St,+Los+Angeles,+California+90012&amp;ll=34.050286,-118.245687&amp;spn=0.032251,0.024161&amp;z=15&amp;output=embed" frameborder="0" width="425" marginwidth="0" scrolling="no"></iframe>    <br /><small><a style="text-align: left; color: #0000ff" href="http://maps.google.com/maps?f=q&amp;source=embed&amp;hl=en&amp;geocode=&amp;q=251+S.+Main+Street,+Los+Angeles,+CA+90012&amp;sll=40.705836,-74.007346&amp;sspn=0.014754,0.012081&amp;ie=UTF8&amp;hq=&amp;hnear=251+S+Main+St,+Los+Angeles,+California+90012&amp;ll=34.050286,-118.245687&amp;spn=0.032251,0.024161&amp;z=15">View Larger Map</a></small></p>
<p>Major kudos to the wizards of <a href="http://www.electroniccreatives.com/">Electronic Creatives</a> who’ve been a huge part of making the whole evening happen (whereas I largely get to just show up). That includes in particular the talented violinist, composer, technologist, educator, and creative mind <a href="http://www.electroniccreatives.com/laura-escud/">Laura Escudé</a>, who has worked with everyone from Cirque du Soleil to Carmen Rizzo; I hope we get to introduce more of her work.</p>
<p>Electronic Creatives “produces events centered around Ableton Live and new music technology coupled with envelope-pushing performances.” (I’m going to try to make sure not to interpret that last phrase as “making my laptop crash onstage,” okay?)</p>
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