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	<title>Create Digital Music &#187; Native-Instruments</title>
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	<description>Making music with technology</description>
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		<title>Inside Mostly Robot Superband: Jamie Lidell + Shiftee + Tim Exile + Mr Jimmy + Jeremy Ellis + Pfadfanderei</title>
		<link>http://createdigitalmusic.com/2012/04/inside-mostly-robot-superband-jamie-lidell-shiftee-tim-exile-mr-jimmy-jeremy-ellis-pfadfanderei/</link>
		<comments>http://createdigitalmusic.com/2012/04/inside-mostly-robot-superband-jamie-lidell-shiftee-tim-exile-mr-jimmy-jeremy-ellis-pfadfanderei/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 16:40:36 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23695</guid>
		<description><![CDATA[The cast of characters crazy enough to try this. Image courtesy Native Instruments. In 1985, Thomas Dolby, Herbie Hancock, Howard Jones, and Stevie Wonder met onstage in Los Angeles to perform a Synthesizer Medley. (See video, bottom.) Can vocalist/electronic music legend Jamie Lidell (and keyboadist Mr. Jimmy), experimental sound guru and producer Tim Exile, champion &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/inside-mostly-robot-superband-jamie-lidell-shiftee-tim-exile-mr-jimmy-jeremy-ellis-pfadfanderei/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/mostlyrobot.jpg"><img src="http://createdigitalmusic.com/files/2012/04/mostlyrobot-640x443.jpg" alt="" title="mostlyrobot" width="640" height="443" class="alignnone size-large wp-image-23700" /></a></p>
<div class="imgcaption">The cast of characters crazy enough to try this. Image courtesy Native Instruments.</div>
<p>In 1985, Thomas Dolby, Herbie Hancock, Howard Jones, and Stevie Wonder met onstage in Los Angeles to perform a Synthesizer Medley. (See video, bottom.) Can vocalist/electronic music legend Jamie Lidell (and keyboadist Mr. Jimmy), experimental sound guru and producer Tim Exile, champion turntablist DJ Shiftee, and &#8220;finger drummer&#8221; virtuoso Jeremy Ellis pull off something that epic, backed by visuals from Berlin&#8217;s Pfadfinderei?</p>
<p>That&#8217;s what music tech vendor Native Instruments is hoping, as it debuts the &#8220;superband&#8221; Mostly Robot at SÓNAR in Barcelona in June. Now, when you hear something like this backing NI&#8217;s products, you might assume the whole thing is a publicity stunt &#8211; slash &#8211; product demo, but this is an actual performance and official SÓNAR event, not something relegated to a booth or showcase or something. So, while, yes, Maschine, Reaktor, Traktor, and FM8 all figure prominently, the quality of the music will have to fall or fly on the musical performance. And the roster of artists, for their part, are closely involved with these tools, sometimes even directly in development.</p>
<p>The big hook, apart from the artist lineup: the performance will be fully improvisatory. There&#8217;s no clock between instruments, no grid in advance. And the artists will be using unreleased material from their own work. The visuals are part of the presentation, too, as Pfadfinderei visualize note and controller data and audio content in projected accompaniment to the show.</p>
<p>We still don&#8217;t know exactly what this will sound like &#8211; well, apart from knowing something about each of these artists &#8211; but I was curious to get more background. I asked the team from Native Instruments that put together the performance to explain themselves. Beyond that, of course, the proof will be in the final performance; we&#8217;ll be watching.<span id="more-23695"></span></p>
<p><strong>CDM: What is the instrumentation for each of these artists?</strong></p>
<p>NI: Jamie Lidell’s main instrument is his voice, which he will use to sing the lyrics but also use to create interesting sounds. On top of this, he will use Maschine to fire off samples and synth sounds.</p>
<p>DJ Shiftee is a turntablist using Traktor Scratch Pro with the new F1 controller, 2 turntables and a DJ mixer.</p>
<p>Jeremy Ellis is using Maschine to play all drum and percussion sounds live.</p>
<p>Mr. Jimmy is a keyboard wizard and the harmonic lynchpin who loves FM8 but will also use a lot of the other instruments and sounds from Komplete.</p>
<p>Tim Exile will have his hands on the controllers which entirely control his self-made Reaktor ensemble.</p>
<p>The visual artists Pfadfinderei will receive note and controller events created by each individual musician on stage to generate motion graphics in real time which then will be projected on the big screens on stage.</p>
<p><em>Here&#8217;s a look at Pfadfinderei&#8217;s visual work:</em></p>
<p><iframe src="http://player.vimeo.com/video/14477974" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><strong>Okay, so Native Instruments is now putting together a superband &#8212; how, exactly, did that come about?</strong></p>
<p>We had long been wanting to do something live on stage with the artists that we work closely together with. The video Jamie Lidell did with us for iMaschine last year triggered the idea to come up with more performances in alternative environments. In parallel, Tim Exile, DJ Shiftee and Jeremy Ellis performed an improvised jam session at our 10-year anniversary of the US office in January. So it was a logical progression to bring all those talents<br />
together plus adding the keyboard master and harmonic lynchpin Mr. Jimmy and the visual artists Pfadfinderei.</p>
<p>For us, Sónar is the ideal environment to host this debut show. We actually had the “Native Lab“ at Sonar festival way back in 2001 so the idea of collaborating had long been in the air. At this point it all just made sense, and getting this opportunity to work with such great, creative individuals and being able to put them on a stage at one of the world’s finest electronic music festivals was a no-brainer.</p>
<p><strong>Have these artists done anything like this before?</strong></p>
<p>As mentioned, three of some played together once, but apart from that, no. Of course Mr Jimmy and Jamie Lidell know each other from going on tour together.</p>
<p><strong>Can we see some of the work of Pfadfinderei elsewhere?</strong></p>
<p>The visual show Pfadfinderei create for the Mostly Robot show will be unique. They will be based on a completely new approach using the note and controller events of the musicians to generate motion graphics in real time using Quartz Composer. But Pfadfinderei have of course already done other great shows: on their website you can see other some examples of their work for Moderat, Modeselektor or Paul Kalkbrenner.</p>
<p><strong>Some of these artists have been involved in the development of this technology, too, yes, as well as playing it?</strong></p>
<p>Yes, Tim Exile actually already developed some Reaktor ensembles and even released products with Native Instruments: The Mouth and The Finger are instruments that originated from his mind. On stage he will be using his<br />
unique Reaktor setup. Also, Shiftee is always in close contact with Traktor developers. We always work as close as we can with all of the involved artists.</p>
<p>More information:<br />
<a href="http://www.native-instruments.com/mostlyrobot">www.native-instruments.com/mostlyrobot</a></p>
<p>I just hope it winds up being like this:<br />
<iframe width="640" height="480" src="http://www.youtube.com/embed/ZZEGHnAxEpo" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>14</slash:comments>
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		<title>Recue&#8217;s &#8220;Do Not Disturb&#8221;: Live Jam, Made in an Airport Hotel Room [Free Download]</title>
		<link>http://createdigitalmusic.com/2012/04/recues-do-not-disturb-live-jam-made-in-an-airport-hotel-room-free-download/</link>
		<comments>http://createdigitalmusic.com/2012/04/recues-do-not-disturb-live-jam-made-in-an-airport-hotel-room-free-download/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 19:54:41 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<description><![CDATA[It&#8217;s like musical survival training. Quick: you&#8217;re stuck in a hotel. Can you make some music? Our friend Recue, aka Riku Annala, was unexpectedly being stranded in a hotel and made it into a musical opportunity. The results are damned fine listening. (Thank whatever act of God / airlines prompted this.) You can enjoy the &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/recues-do-not-disturb-live-jam-made-in-an-airport-hotel-room-free-download/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/39731297" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>It&#8217;s like musical survival training. Quick: you&#8217;re stuck in a hotel. Can you make some music?</p>
<p>Our friend Recue, aka Riku Annala, was unexpectedly being stranded in a hotel and made it into a musical opportunity. The results are damned fine listening. (Thank whatever act of God / airlines prompted this.) You can enjoy the results, free. Riku writes:</p>
<blockquote><p>Dunno if you remember but some time ago I shared the little <a href="http://createdigitalmusic.com/2011/02/cheap-tape-saturation-hack-delicious-distortion-with-a-tape-to-cd-adapter/">cheap tape head &#8220;saturation&#8221; thingy with you</a>. </p>
<p>I was recently &#8216;stuck&#8217; in an airport hotel room (for other reasons than music), but the good thing was that I had my mobile studio setup with me. The released set started out as this sort of a spur-of-the-moment, tongue-in-cheek live jam, as I was messing around with random hip hop/pop-music vocals on top of bits and pieces of my own projects. Eventually, it started to sound so twisted in a good way that I decided to record the whole thing. The set is split in half with the first part being a performance video and the second the complete set as audio. The tools and methods are exactly of those covered on CDM regularly (NI Maschine run as a plugin on Ableton Live and controlled by Liine Lemur on an iPad).</p></blockquote>
<p>More:<br />
<strong><a href="http://www.recue.net">http://www.recue.net</a></strong></p>
<p>Sure, the accessibility and mobility of music making is seen by some as some sort of assault on civilization. (I think frankly those are the sort of people who don&#8217;t like food and hate joy, grimacing every time they pass a playground.) But if you&#8217;ve made an investment in some nice mobile music tools, put them to good use. Heck, hand-wash your underwear if you have to make more space for music tech. That next unintended layover (oops, thunderstorms) could mean a new album instead of a frustrated, wasted, lonely night. And I like to think that the beauty of modern music tech is that it salvages wonderful music we might otherwise not hear, allows it to come into being.</p>
<p>Have a listen to the full set, and give it a download:</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F41938611&#038;show_artwork=true"></iframe></p>
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		<slash:comments>15</slash:comments>
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		<title>Remixing Via Colored Pads: NI Reveals New Kontrol F1 DJ Hardware and Remix Decks</title>
		<link>http://createdigitalmusic.com/2012/03/remixing-via-colored-pads-ni-reveals-new-kontrol-f1-dj-hardware-and-remix-decks/</link>
		<comments>http://createdigitalmusic.com/2012/03/remixing-via-colored-pads-ni-reveals-new-kontrol-f1-dj-hardware-and-remix-decks/#comments</comments>
		<pubDate>Wed, 14 Mar 2012 16:47:37 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[controllers]]></category>
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		<description><![CDATA[Adding pads to a digital DJ setup: here, the new Kontrol F1 hardware, with its colored matrix of pads, nestles in between more conventional mixers and decks. Image courtesy Native Instruments. Native Instruments had already revealed that it would add new hands-on remixing capabilities to its flagship DJ hardware and software line. But today, we &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/remixing-via-colored-pads-ni-reveals-new-kontrol-f1-dj-hardware-and-remix-decks/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/03/NI_Traktor_Kontrol_F1_Setup.jpg"><img src="http://createdigitalmusic.com/files/2012/03/NI_Traktor_Kontrol_F1_Setup-640x479.jpg" alt="" title="NI_Traktor_Kontrol_F1_Setup" width="640" height="479" class="alignnone size-large wp-image-23093" /></a></p>
<div class="imgcaption">Adding pads to a digital DJ setup: here, the new Kontrol F1 hardware, with its colored matrix of pads, nestles in between more conventional mixers and decks. Image courtesy Native Instruments.</div>
<p>Native Instruments had already revealed that it would add new hands-on remixing capabilities to its flagship DJ hardware and software line. But today, we get to see precisely what form that will take, with a grid of light-up, colored pads that seek to make DJing with Traktor as much about remixing tracks as playing them.</p>
<p>Plenty of DJs and electronic musicians have been doing just that via a variety of methods. Some use samplers like the MPC, some hardware like Korg&#8217;s KAOSS line, some combine live and DJ sets in software like Ableton Live, and some even use custom creations built in tools like Max and NI&#8217;s own Reaktor. What sets Traktor Kontrol F1 apart is an approach that melds those sampling/remixing features with DJ-style decks, in something NI calls &#8220;Remix Decks.&#8221;</p>
<p>The function of the touch-sensitive, light-up LED colored pads is a bit different from similar offerings, as well. Any light-up grid of pads will recall hardware for Ableton Live and devices like the ground-breaking monome grid controller. As with the Ableton solutions, those F1 pads do indeed launch clips, as well as everything from full tracks to loops and one-shot samples (samples that play once without looping).</p>
<p><a href="http://createdigitalmusic.com/files/2012/03/NI_Traktor_Kontrol_F1_Detail.jpg"><img src="http://createdigitalmusic.com/files/2012/03/NI_Traktor_Kontrol_F1_Detail-640x479.jpg" alt="" title="NI_Traktor_Kontrol_F1_Detail" width="640" height="479" class="alignnone size-large wp-image-23094" /></a></p>
<p>These triggers act as shortcuts, too, however, with settings like Punch mode, effects assignment, and sample muting mappable to the matrix of pads, too. There are 16 pads, as on iconic hardware like the MPC, but you can scroll through pages on an encoder. You can also trigger functions like Sync, Quantize, Sample Size, and Reverse. As such, the F1 is a bit like a compendium of <em>everything</em> we&#8217;ve seen in grid controllers. You could treat it like an MPC with more conventional samples, you could treat it like Ableton&#8217;s Session View of clips, or use it as a set of shortcut keys as we&#8217;ve seen in hardware like DJ Tech Tools&#8217; MIDI Fighter &#8211; or some combination, or more than any of those things.</p>
<p>In case you don&#8217;t want to combine this with another controller &#8211; perhaps hoping to squeeze into cramped quarters in a DJ booth &#8211; there&#8217;s also a set of four volume faders and four filter knobs.<span id="more-23087"></span></p>
<p><a href="http://createdigitalmusic.com/files/2012/03/traktorf1.jpg"><img src="http://createdigitalmusic.com/files/2012/03/traktorf1-640x505.jpg" alt="" title="traktorf1" width="640" height="505" class="alignnone size-large wp-image-23089" /></a></p>
<div class="imgcaption">Kontrol F1 is both a software and hardware release &#8211; the controller, of course, but also accompanying (and bundled) Traktor Pro 2.5 software, whose new Remix Deck features will be available to all Traktor Pro users as a free update. Image courtesy Native Instruments.</div>
<p>The release today is also about new functionality in Traktor Pro software itself. Delivered in the 2.5 release, the new build packs up to 64 slots for samples &#8211; much as you&#8217;d find in a sampler or something like Ableton Live &#8211; right in the DJ tool. These samples then play on up to four decks. The &#8220;Remix Deck&#8221; is differentiated from a normal &#8220;Deck&#8221; in that it adds beat grids, BPM, and key information associated with those samples &#8211; again, a bit as you&#8217;d find in looping software. (I&#8217;d utter the word Ableton again, but it&#8217;s really Acid and Propellerheads&#8217; REX that introduced that idea.)</p>
<p><a href="http://createdigitalmusic.com/files/2012/03/NI_Traktor_Pro_2-5_Screenshot.jpg"><img src="http://createdigitalmusic.com/files/2012/03/NI_Traktor_Pro_2-5_Screenshot-640x400.jpg" alt="" title="NI_Traktor_Pro_2-5_Screenshot" width="640" height="400" class="alignnone size-large wp-image-23095" /></a></p>
<div class="imgcaption">Traktor Pro 2.5, showing off those new decks. Photo courtesy Native Instruments.</div>
<p>To me, it&#8217;s really the combination of those sampling-style functions with DJ-style decks that are interesting. The moment you bring the deck metaphor back, you&#8217;re re-entering a realm that&#8217;s more comfortable for DJs. On the other hand, all this remix business could finally bridge some of the gap between DJ software and production tools for producers who find themselves juggling both roles.</p>
<p>We won&#8217;t get shipping hardware until May 30, but I hope to talk to NI more about it before then. US$279 / 249 € is the full price. Given that comes with a full copy of Traktor Pro 2.5, I&#8217;m not sure if the software has become free or controllers are becoming standard dongles for software. There are also 4 GB of pre-remixed sound content to get you started. You existing users of the Pro hardware and software will get Traktor Pro 2.5 as a free update.</p>
<p>NI is assuming you&#8217;ll use this alongside a mixer or their own S4 and S2 controllers, but it&#8217;d be nice to try to only use this, I must admit. Oh, and there&#8217;s also a new bit of luggage for it for when you hit the road.</p>
<p>DMC champion (read: internationally-recognized) DJ Shiftee shows off the new instrument. I got to meet Shiftee through Dubspot, and the guy is an immensely-talented musician with an incredible sense of rhythm, as well as a supremely nice guy.</p>
<p><object width="640" height="360"><param name="movie" value="http://www.youtube-nocookie.com/v/aINKALs3Vso?version=3&amp;hl=de_DE"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/aINKALs3Vso?version=3&amp;hl=de_DE" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Now, I want someone standing behind me shouting me on as I work. It&#8217;d sound a little different.</p>
<blockquote><p>&#8220;P.K.! P.K. here in X-Berg! Berlin, baby! It&#8217;s cold! It&#8217;s wet! You&#8217;ve got the granular reprocessor! You&#8217;re crunching up sensitive acoustic piano sounds! You&#8217;re making MeeBlip noises acid basslines, you&#8217;re coding now! You&#8217;re doing generative &#8211; what&#8217;s that? I think you&#8217;ve got a bug. You lost your 3D camera in your reactive Processing.</p>
<p>And now you&#8217;re blogging, blogging, go hit the spell check. Add in that Oxford Comma. My boys, Struck &#038; White.</p>
<p>Publish that s***&#8230;&#8221;</p></blockquote>
<p><strong><a href="http://www.native-instruments.com/f1">www.native-instruments.com/f1</a></strong></p>
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		<title>Cartoon: Children, Exposed to Dubstep Class</title>
		<link>http://createdigitalmusic.com/2012/03/cartoon-children-exposed-to-dubstep-class/</link>
		<comments>http://createdigitalmusic.com/2012/03/cartoon-children-exposed-to-dubstep-class/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 20:20:31 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[comedy]]></category>
		<category><![CDATA[dubstep]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23081</guid>
		<description><![CDATA[Too much comment here will spoil the fun, so enjoy &#8211; particularly with Dubstep how-to videos becoming, bizarrely, some of the most viral things online. (Hmmm&#8230; it&#8217;s almost like kids are interested in producing a wildly-popular music genre. Strange. But I hope you&#8217;ll stick around for CDM&#8217;s new Csound Drones That Hurt Your Ears series, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/03/cartoon-children-exposed-to-dubstep-class/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="360"><param name="movie" value="http://www.youtube-nocookie.com/v/QBStbd2B8Jk?version=3&amp;hl=de_DE"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/QBStbd2B8Jk?version=3&amp;hl=de_DE" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Too much comment here will spoil the fun, so enjoy &#8211; particularly with Dubstep how-to videos becoming, bizarrely, some of the most viral things online. (Hmmm&#8230; it&#8217;s almost like kids are interested in producing a wildly-popular music genre. Strange. But I hope you&#8217;ll stick around for CDM&#8217;s new Csound Drones That Hurt Your Ears series, comi&#8211; hey, where did everyone go?)</p>
<p>I at least can see lovers and haters of the genre now known as &#8220;dubstep&#8221; (not to be confused with the previous genre known as dubstep) finding this amusing. But should I turn off comments, just in case?</p>
<p><em>Thanks to Berliner and serious sonic scientist Martin Backes for the find. Yes, Martin, I am stalking your Facebook page. In the blogger &#8220;journalism&#8221; field, we call that &#8220;research.&#8221;</em></p>
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		<title>As Battle to Define Digital DJing Heats Up, Dubspot Tests Novation Twitch</title>
		<link>http://createdigitalmusic.com/2012/02/as-battle-to-define-digital-djing-heats-up-dubspot-tests-novation-twitch/</link>
		<comments>http://createdigitalmusic.com/2012/02/as-battle-to-define-digital-djing-heats-up-dubspot-tests-novation-twitch/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 16:25:38 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Serato]]></category>
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		<category><![CDATA[twitch]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22641</guid>
		<description><![CDATA[The evolution of what we now call &#8220;DJing&#8221; is inseparable from the turntables and mixer. So, what happens when you enter the digital domain and you really don&#8217;t need to refer to either device? Many digital DJ controllers have simply mimicked those previous inventions, with virtual tables and a mixer-style layout. To some extent, they &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/as-battle-to-define-digital-djing-heats-up-dubspot-tests-novation-twitch/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/4XdW6KTygX0" frameborder="0" allowfullscreen></iframe></p>
<p>The evolution of what we now call &#8220;DJing&#8221; is inseparable from the turntables and mixer. So, what happens when you enter the digital domain and you really don&#8217;t need to refer to either device? Many digital DJ controllers have simply mimicked those previous inventions, with virtual tables and a mixer-style layout. To some extent, they must, not only for familiarity but to even make it possible to perform the kind of tasks DJs expect.</p>
<p>Then again, the computer, endless shapeshifter that it is, can do whatever you like. And so we&#8217;re beginning to see mass-market controllers marketed at DJs &#8211; not just the laptop performer, but DJs and DJ software &#8211; that goes in new directions.</p>
<p>Novation Twitch is one such effort. New Yorker Abe Duque takes up the Road Test series for Dubspot. I rather enjoy the lo-fi video as he flies New York to Munich; I could almost imagine the entire video being shot that way. (There you go, CDMers: I now have no excuse <em>not</em> to shoot some video tests for y&#8217;all on my smartphone.) And, uh, yeah, been there. Maybe the most ringing endorsement for the Twitch is how snugly it fits into the carry-on bag. I&#8217;m pretty sure that&#8217;s one of the superb <a href="http://www.udggear.com/">UDG Gear</a> line carrying both his laptop and Twitch.</p>
<p>Getting down to the actual review, Abe Duque &#8211; whatever impatient YouTubers may say in comments &#8211; does a fine job of coherently covering all of the features fairly and in detail. </p>
<p>Highlights:<span id="more-22641"></span></p>
<ul>
<li>The Twitch is clearly set up to integrate with Serato, though there&#8217;s also a Traktor overlay. I&#8217;ll be eager to see how it works with Ableton Live, though, as the layout would seem to apply nicely to that. </li>
<li>Having faders double as effects wet/dry controls is a clever twist, and reveals the intention of the Twitch to focus a DJ performance on mucking around with individual songs and not just queuing, beat matching, and mixing.</li>
<li>The highlight is probably the slicing control, which uniquely couples the touch strip with pads.</li>
</ul>
<p>You begin to see how a Twitch performance would come together, with two-deck slicing and dicing and effects controls. Of course, that could be accomplished with other means, but the Twitch embodies a lot of what we&#8217;ve seen in the DIY scene and homebrewed controllers, assembling a layout that conceptually reflects all of this track-mangling in the hardware&#8217;s physical form. In fact, it&#8217;s hard not to think that that scene influenced the Twitch.</p>
<p>This kind of track manipulation was common both with the Akai MPC and Ableton Live. Curiously, the design of the Akai APC40 for Live really doesn&#8217;t make that sort of performance very easy, focusing instead on clip launching and mixing. </p>
<p>In practice, Twitch looks promising. It does face a lot of competition. For Serato alone, there are various controller options, and Serato loyalists can expect this and other control surfaces to cater to their needs. The big entry we know is on the horizon is Native Instruments&#8217; <a href="http://createdigitalmusic.com/2012/01/djing-decks-and-a-grid-of-samples-nis-new-take-on-traktor/">upcoming controller and software</a> &#8211; something the company has already revealed in some detail prior to its official release. In fact, it&#8217;ll be tough to judge Twitch without having seen in person whatever NI has cooked up, as it appears their offering could focus even more closely on the sample triggering / looping notion, again within a DJ paradigm (Traktor). </p>
<p>DIYers, many carrying the banner of &#8220;controllerist,&#8221; have been pushing DJing in this direction for some time, and back to its original roots, DJing has embraced more inventive ways of really transforming tracks and not just playing them. Now, as those ideas seep into the mainstream, we&#8217;ll see if the line between DJing in the sense of playing tracks &#8211; and live performance, more as you&#8217;d expect in the instrumental vein &#8211; continues to blur.<br />
<a href="http://blog.dubspot.com/video-novation-twitch-road-test/">Dubspot Lab Report: Novation TWITCH DJ Controller – Road Test w/ Abe Duque</a></p>
<p>Oh, yeah, and for something completely different DJ controller-wise, see Dubspot&#8217;s take on the compact <a href="http://blog.dubspot.com/allen-heath-xone-k2-audio/">Allen &#038; Heath Xone: K2</a>.</p>
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		<title>Controller Hardware: A New Faderfox for Traktor Pro 2</title>
		<link>http://createdigitalmusic.com/2011/12/controller-hardware-a-new-faderfox-for-traktor-pro-2/</link>
		<comments>http://createdigitalmusic.com/2011/12/controller-hardware-a-new-faderfox-for-traktor-pro-2/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 12:30:24 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllerism]]></category>
		<category><![CDATA[controllers]]></category>
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		<category><![CDATA[faderfox]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21781</guid>
		<description><![CDATA[German boutique controller maker Faderfox was one of the first to build custom controllers for Ableton Live and Traktor. But amidst bigger-name offerings, the Faderfox devices still hold up. While other, more sprawling controllers struggle to squeeze into a booth, the Faderfox devices are ultra-compact, though still with enough room for your fingers. They also &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/controller-hardware-a-new-faderfox-for-traktor-pro-2/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/12/faderfox_ds3_1.jpg"><img src="http://createdigitalmusic.com/files/2011/12/faderfox_ds3_1-640x470.jpg" alt="" title="faderfox_ds3_1" width="640" height="470" class="alignnone size-large wp-image-21783" /></a></p>
<p>German boutique controller maker Faderfox was one of the first to build custom controllers for Ableton Live and Traktor. But amidst bigger-name offerings, the Faderfox devices still hold up. While other, more sprawling controllers struggle to squeeze into a booth, the Faderfox devices are ultra-compact, though still with enough room for your fingers. They also offer uniquely high-end controls and case, and sophisticated control options.</p>
<p>The latest, designed for Traktor &#8211; though it could easily be adapted to other DJ and VJ tools &#8211; is the DJ-friendly DS3. It really assumes a digital DJing workflow, focusing on triggering samples, loops, hotcues, and effects. (And, nicely enough, could be well-suited to DJs who want to go beyond just pressing play and mixing. We know you&#8217;re out there.) </p>
<p>Creator Mathias shares some of the features:</p>
<ul>
<li>Controls up to four decks &#8211; easy switching between deck A-B-C-D on the fly</li>
<li>Supports track deck &#038; sample deck mode with easy switching between the modes</li>
<li>4 multifunctional encoders &#8211; access to all FX and important deck + loop parameters by 6 group buttons</li>
<li>Dedicated FX assign buttons for quick switching to the 4 FX busses</li>
<li>Detailed control of all sample slot parameters by 4 encoders</li>
<li>Browser section with encoder, view and favorite buttons (with additional tree navigation)</li>
<li>Loop recorder section with encoder and two buttons (with additional copy function to any sample slots)</li>
<li>12 extra large buttons for sample trigger and hotcue access</li>
<li>All controls with double function by holding down the shift button</li>
<li>31 LED&#8217;s and a 2-digit display to show various informations by feedback data from computer</li>
<li>About 750 commands &#8211; all free to reassign</li>
</ul>
<p>The only disadvantage I can think of, really, is that you have to toggle between the four decks &#8211; a tradeoff of the compact design. Of course, you could always buy more than one.</p>
<p>Here&#8217;s a look at the front panel, close up:<span id="more-21781"></span></p>
<p><a href="http://createdigitalmusic.com/files/2011/12/Faderfox_DS3_top.jpg"><img src="http://createdigitalmusic.com/files/2011/12/Faderfox_DS3_top-426x640.jpg" alt="" title="Faderfox_DS3_top" width="426" height="640" class="alignnone size-large wp-image-21786" /></a></p>
<p>The Faderfox runs €250, including VAT (210 without). Unlike early models&#8217; MIDI DIN and 9V battery, the units now simply connect &#8211; and receive power &#8211; via USB.</p>
<p><a href="http://www.faderfox.de/mark/index.php?option=com_content&#038;view=article&#038;id=178&#038;Itemid=245">DS3 Product Page @ faderfox.de</a></p>
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		<title>Grid Machine Slice: Custom Kontakt Sample Library, Gone Mad</title>
		<link>http://createdigitalmusic.com/2011/11/grid-machine-slice-custom-kontakt-sample-library-gone-mad/</link>
		<comments>http://createdigitalmusic.com/2011/11/grid-machine-slice-custom-kontakt-sample-library-gone-mad/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 10:30:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21584</guid>
		<description><![CDATA[I tend to tune out when it comes to sample libraries, but here&#8217;s one that takes the scripting capabilities of Native Instruments&#8217; Kontakt sampler to extremes. The Grid Machine line developed by Lindon Parker (Channel Robot) and distributed by LoopMasters brings to Kontakt the sort of grid-based, sliced-up sample manipulation we&#8217;ve seen in the monome &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/grid-machine-slice-custom-kontakt-sample-library-gone-mad/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/He7bLnBfKEU?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>I tend to tune out when it comes to sample libraries, but here&#8217;s one that takes the scripting capabilities of Native Instruments&#8217; Kontakt sampler to extremes. The Grid Machine line developed by Lindon Parker (Channel Robot) and distributed by LoopMasters brings to Kontakt the sort of grid-based, sliced-up sample manipulation we&#8217;ve seen in the monome community and in custom tools in environments like Ableton Live and Renoise. Using KSP, the scripting environment in Kontakt, these produce entirely-custom instruments that cut, chop, stutter, reverse, mix, trigger, sub-loop, re-trigger, and modulate. You can change speed, mute, skip, reorder, and play patterns, and even mix between loops.</p>
<p>Even before you get to Kontakt&#8217;s effects, this kind of work really challenges the notions of what people imagine a &#8220;sampler&#8221; or &#8220;loop library&#8221; to be. And that&#8217;s been true of the sample sound design community, generally &#8211; they can brew things beyond the expected boundaries of a sample. I could even see this becoming a performance instrument.</p>
<p>Now, for those of us not content to use existing loops, I hope we can somehow convince Lindon to explain how he did the KSP scripting work to make it all happen. Drum &#8216;n Bass and House libraries are £29.95 each.</p>
<p><a href="http://www.loopmasters.com/search?version=simple&#038;new_search=true&#038;q=&#038;ql=42&#038;qf=&#038;qg=&#038;x=21&#038;y=3">Loopmasters: Channel Robot</a></p>
<p>Some House for those of you who weren&#8217;t into the DnB version:<span id="more-21584"></span></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/RNXeG6iw8AU?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Maschine News: Portable Mikro; Finger Drumming with Jeremy Ellis; Maschine for iOS</title>
		<link>http://createdigitalmusic.com/2011/09/maschine-news-portable-mikro-finger-drumming-with-jeremy-ellis-maschine-for-ios/</link>
		<comments>http://createdigitalmusic.com/2011/09/maschine-news-portable-mikro-finger-drumming-with-jeremy-ellis-maschine-for-ios/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 17:50:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllers]]></category>
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		<category><![CDATA[gear]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=20509</guid>
		<description><![CDATA[Native Instruments reveals some big news for Maschine that&#8217;s &#8230; well, smaller. A new package has smaller hardware and lower price, with the same full-sized software. And an iOS version lets you use Maschine on iPad or iPhone. As their drum machine / drum sampler / groove workstation with plug-in hosting and doubling as plug-in &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/09/maschine-news-portable-mikro-finger-drumming-with-jeremy-ellis-maschine-for-ios/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/09/maschine_mikro_top.jpg"><img src="http://createdigitalmusic.com/files/2011/09/maschine_mikro_top-640x385.jpg" alt="" title="maschine_mikro_top" width="640" height="385" class="alignnone size-large wp-image-20515" /></a></p>
<p>Native Instruments reveals some big news for Maschine that&#8217;s &#8230; well, smaller. A new package has smaller hardware and lower price, with the same full-sized software. And an iOS version lets you use Maschine on iPad or iPhone.</p>
<p>As their drum machine / drum sampler / groove workstation with plug-in hosting and doubling as plug-in matures, and becomes a focus of NI&#8217;s production and performance side, things are starting to heat up. And yes, this news comes just as we learn more about an upcoming <a href="http://createdigitalmusic.com/2011/09/tempest-analog-drum-machine-in-action-roger-linn-quick-start-video/">analog drum machine</a>. It&#8217;s a Labor Day full of drum machines.</p>
<p><strong>Shrunken Maschine:</strong> Maschine Mikro is, for me, the best news. It&#8217;s cheaper than the full Maschine package. It&#8217;s smaller and lighter, with a more compact controller. You might expect NI trimmed down the samples set &#8211; nope, it&#8217;s the same 6 GB ibrary. Or maybe they added a &#8220;lite&#8221; version of the software &#8211; nope, it&#8217;s the same, full Maschine version. And you still get full-sized pads. The Maschine pads are some of my favorite currently on the market &#8211; controller or otherwise &#8211; so that&#8217;s quite nice, indeed. You do sacrifice some hands-on control: the Mikro lacks the big, beautiful screens on the full Maschine, and the additional knobs and triggers. The eight macro knobs on the full Maschine are pretty handy, as are dedicated group buttons.</p>
<p>So, why would I think Mikro&#8217;s a good idea? Simple: when you&#8217;re on the road, or performing live onstage in cramped spaces, the Mikro looks like a winner, and all with the same software and at a lower price. For studio use, the full Maschine is still your best choice. But I&#8217;m personally going to switch out to the Mikro, especially because &#8211; like many people, I suspect &#8211; it&#8217;ll ultimately be combined with another controller in my workflow. You can have a closer look at our two product shots from NI and decide for yourself. (Yes, there&#8217;s a <a href="http://www.native-instruments.com/#/en/products/producer/maschine-bag/">Maschine Bag</a>, and yes, I was just talking to King Britt about his on-the-go luggage setup with his Maschine, but I&#8217;m still partial to smaller and lighter!)</p>
<p><strong>Finger drumming video:</strong> NI has also released a promo vid of finger-drumming virtuoso Jeremy Ellis tearing apart their new hardware. It&#8217;s supposed to make you want to buy a Mikro, or something, except it may make you feel somewhat &#8230; inadequate &#8230; with your own finger drumming, instead.</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/0K2aynMMBpo?rel=0" frameborder="0" allowfullscreen></iframe><span id="more-20509"></span></p>
<p><strong>Really Shrunken Maschine:</strong> If the Mikro isn&#8217;t small enough &#8211; say, you&#8217;re on the East Coast &#8220;Chinatown&#8221; Fung Wah bus and don&#8217;t really have room for your knees &#8211; NI also has a Maschine coming for iOS in October. It seems eminently practical:</p>
<p><img src="http://createdigitalmusic.com/files/2011/09/imaschine-304x640.jpg" alt="" title="imaschine" width="304" height="640" class="alignnone size-large wp-image-20516" /></p>
<ul>
<li>four tracks</li>
<li>sampling (perhaps the most fun part of having this be mobile)</li>
<li>&#8220;high-quality&#8221; effects (no reason that couldn&#8217;t just be ported from desktop)</li>
<li>instrument and drum sounds from the standard Maschine library</li>
<li>bring back your sketches into the full Maschine and edit them there</li>
</ul>
<p>I&#8217;m only sorry it&#8217;s called iMaschine. Oh, well.</p>
<p><strong>Komplete integration:</strong> As a footnote to this other news, NI notes that Maschine and Maschine Mikro each now support sound browsing and parameter mapping for instruments and effects in Komplete/Komplete Ultimate &#8211; the kind of tactile control originally in Kore, now entirely focused on Maschine.</p>
<p><strong>Bottom line:</strong> For lovers of this workstation, it sounds to me like Maschine for iOS on the bus, Maschine software on your MacBook on the plane, Mikro in the hotel room, standard Maschine in the studio. </p>
<p><a href="http://www.native-instruments.com/#/en/products/producer/maschine/">Maschine product page</a><br />
<a href="http://www.native-instruments.com/#/en/products/producer/maschine-mikro/">Maschine Mikro</a></p>
<p><a href="http://createdigitalmusic.com/files/2011/09/maschine_micro_beautyshot.jpg"><img src="http://createdigitalmusic.com/files/2011/09/maschine_micro_beautyshot-640x479.jpg" alt="" title="maschine_micro_beautyshot" width="640" height="479" class="alignnone size-large wp-image-20517" /></a></p>
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		<title>Mac OS Lion 10.7 is Here; The Obligatory Take-Your-Time Post, with NI and Apogee Info</title>
		<link>http://createdigitalmusic.com/2011/07/mac-os-lion-10-7-is-here-the-obligatory-take-your-time-post-with-ni-info/</link>
		<comments>http://createdigitalmusic.com/2011/07/mac-os-lion-10-7-is-here-the-obligatory-take-your-time-post-with-ni-info/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 18:29:33 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[10.7]]></category>
		<category><![CDATA[64-bit]]></category>
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		<category><![CDATA[compatibility]]></category>
		<category><![CDATA[Lion]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19884</guid>
		<description><![CDATA[King of the jungle, as seen at the British Museum. Photo (CC-BY-ND) wootang01/mckln (Uninteresting side note &#8211; I happened to be at this location yesterday.) It&#8217;s become something of a tradition here on CDM. Apple releases new OS. Music developers &#8211; one or more &#8211; release notes that suggest you might want to wait to &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/07/mac-os-lion-10-7-is-here-the-obligatory-take-your-time-post-with-ni-info/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/07/lion.jpg"><img src="http://createdigitalmusic.com/files/2011/07/lion.jpg" alt="" title="lion" width="640" height="480" class="alignnone size-full wp-image-19885" /></a></p>
<div class="imgcaption">King of the jungle, as seen at the British Museum. Photo (<a href="http://creativecommons.org/licenses/by-nd/2.0/">CC-BY-ND</a>) <a href="http://www.flickr.com/people/mckln/">wootang01/mckln</a> (Uninteresting side note &#8211; I happened to be at this location yesterday.)</div>
<p>It&#8217;s become something of a tradition here on CDM. Apple releases new OS. Music developers &#8211; one or more &#8211; release notes that suggest you might want to wait to upgrade. It happens every time, and so you should be cautious every time. This time, it may be even more serious: developers are describing symptoms that they say they haven&#8217;t seen in previous updates.</p>
<p>Native Instruments, often some of the first out of the gate with reported issues, has already flagged one significant set of problems that will likely dissuade their users from upgrading right away. (Think immediate crashes with 64-bit plug-ins.) But just because they&#8217;re the first to report something doesn&#8217;t mean that there won&#8217;t be other issues. Apple operating systems tend to change right up to release, and music developers have limited test resources, and music software is sensitive stuff. Do the math.</p>
<p>I&#8217;ve been told specifically that there are <strong>significant issues involving plug-in validation</strong>, which can go as far as causing DAWs to crash. (I have not confirmed that this is necessarily related to the symptom NI is describing; it&#8217;s better to look at it this way &#8212; stuff you rely on has changed and you may want to be patient.) Some of these issues may occur during Mac OS X testing, but because of the complexity of supporting things like Audio Units, I think it&#8217;s fair to give credit to music developers who say they may not be able to keep up with OS release timeframes. If there is a more significant long-term issue with compatibility, we&#8217;ll report it here.</p>
<p>Also, we have now <strong>multiple confirmed reports of significant crashes</strong> that should strongly dissuade all musicians from upgrading at this time, until there&#8217;s a timeframe for fixes. (I&#8217;m bolding that just in case anyone should miss this message.) <strong>Updated:</strong> these symptoms are reported in a variety of hosts.</p>
<p>Oddly, some of these regular posts by me have caused people to accuse me of being anti-Apple, which is like saying someone is anti-bicycle for suggesting you wear a helmet (or shoes). </p>
<p>Let me put it more clearly: if you like to test things yourself, and don&#8217;t mind an occasional problem, you should upgrade, at your own risk. (Just don&#8217;t complain if it doesn&#8217;t work.) If you prefer to let the companies you pay for your software do the testing, and you&#8217;ve got a system that&#8217;s running well, don&#8217;t. If you&#8217;re in the middle of a project or trying to finish an album or playing later tonight, you should take a deep breath and think about what <em>you</em> think is prudent.</p>
<p>If you&#8217;re the kind of person who never makes backups, there&#8217;s absolutely nothing anyone can do for you. May the computer gods have mercy upon your soul.</p>
<p>Here&#8217;s what NI has to say, though they tell CDM that they&#8217;re continuing to do tests and expect to have more information soon. I expect to hear from other developers, too &#8211; and, of course, what we&#8217;ll hear from some of them is that everything&#8217;s fine.<span id="more-19884"></span></p>
<blockquote><p>Native Instruments has conducted initial compatibility tests with pre-release versions of Mac OS X 10.7, and has found an issue that causes the 64-bit versions of NI applications to crash both when used stand-alone and as a plug-in.* </p>
<p>The cause of this issue has been successfully determined, and updates for the affected products are currently in development, with their respective release planned for September or earlier. In the meantime, users should utilize the 32-bit versions of the respective NI applications**, or consider to refrain from updating to Mac OS X 10.7 for the time being. </p>
<p>The following products have so far been updated with a 64-bit fix for Mac OS X 10.7 &#8220;Lion&#8221;:<br />
BATTERY 3.2.2 </p>
<p>Native Instruments has observed no additional compatibility issues under Mac OS X 10.7 yet, but will conduct further systematic tests once it has access to the final release version of the operating system. New information will be provided on this page as it becomes available. </p></blockquote>
<p>Full NI post:<br />
<a href="http://www.native-instruments.com/en/support/compatibility/mac-os-x-compatibility/">Mac OS X Compatibility</a> [updated regularly, so if you use a lot of NI stuff, bookmark!]</p>
<p>Apogee is also out of the gate with the first solid hardware compatibility. So far, they have confirmed compatibility with Duet 2, GiO, JAM<br />
ONE, and Symphony I/O; ONE low-latency mixing compatibility is coming next month. Duet and Ensemble will be compatible soon; Symphony 64 for X-Series and Rosetta Series converters is listed as TBA.</p>
<p>More telling than that, though, is the advice Apogee gives about upgrading (remember what I said about backups?) &#8211;</p>
<p><a href="http://www.apogeedigital.com/products/apogee-mac-osx-lion-compatibility.php">Apogee Product Compatibility Overview: Mac OS X Lion</a></p>
<p>&#8211; and this advice: &#8220;If uninterrupted operation of your studio is critical, please wait for an official Lion OS compatibility message from Apogee.&#8221;</p>
<p>I&#8217;d just skip that last clause and apply it to everyone.</p>
<p>By the way, does anyone remember the days when <a href="http://www.soundhack.com/">SoundHack</a> and <a href="http://felttip.com/ss/">SoundStudio</a> were the <em>only</em> two apps you could run natively on Mac OS X? Ah, those were the days. I had that, Mail.app, a browser, and TextEdit.app, but someone had to be an early adopter&#8230;</p>
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		<title>Crafting New Twisted Tools: A Chat with Reaktor Patchers Making New Sonic Instruments</title>
		<link>http://createdigitalmusic.com/2011/07/crafting-new-twisted-tools-a-chat-with-reaktor-patchers-making-new-sonic-instruments/</link>
		<comments>http://createdigitalmusic.com/2011/07/crafting-new-twisted-tools-a-chat-with-reaktor-patchers-making-new-sonic-instruments/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 12:47:31 +0000</pubDate>
		<dc:creator>Markus Schroeder</dc:creator>
				<category><![CDATA[Features]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19849</guid>
		<description><![CDATA[Ed. Twisted Tools are a special breed of music software makers, concocting wild-sounding instruments, sequencers, and effects, all with a distinctively-colorful and graphical approach to interface design. And they do all of this in Reaktor, Native Instruments&#8217; deep toolbox for visual development of soundmakers, a patching cousin to tools like Max/MSP, Pd, and Plogue Bidule. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/07/crafting-new-twisted-tools-a-chat-with-reaktor-patchers-making-new-sonic-instruments/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/07/colorflexscreenshot04.png"><img class="alignnone size-large wp-image-19853" src="http://createdigitalmusic.com/files/2011/07/colorflexscreenshot04-640x541.png" alt="" width="640" height="541" /></a></p>
<p>Ed. Twisted Tools are a special breed of music software makers, concocting wild-sounding instruments, sequencers, and effects, all with a distinctively-colorful and graphical approach to interface design. And they do all of this in Reaktor, Native Instruments&#8217; deep toolbox for visual development of soundmakers, a patching cousin to tools like Max/MSP, Pd, and Plogue Bidule. Various patchers take a DIY approach to building musical tools in such environments, but Twisted Tools have successfully turned those creations into a business.</p>
<p>That&#8217;s part of what makes this interview well worth a read, whether you&#8217;re an end user or a developer. Writer Markus Schroeder talked to Twisted Tools&#8217; Igor and Josh for the German publication AMAZONA.de; you can read that <a href="http://www.amazona.de/index.php?page=26&amp;file=2&amp;article_id=3297&amp;do=detail">translated interview in German</a>. But the interview itself was originally conducted in English. Through the generous permission of Markus and AMAZONA.de, we reproduce that full English interview, edited in its entirety, for CDM.</p>
<p>In it, Markus asks some probing questions about designing and selling musical tools, with some insights into the Twisted Tools&#8217; current catalog. And Twisted Tools share both praise and criticism for Reaktor as a tool &#8211; there&#8217;s some tough love in there. I&#8217;ll let Markus take it from here. -PK</p>
<p><a href="http://createdigitalmusic.com/files/2011/07/Igor-L_Josh-R.jpg"><img class="alignnone size-full wp-image-19858" src="http://createdigitalmusic.com/files/2011/07/Igor-L_Josh-R.jpg" alt="" width="360" height="250" /></a><span id="more-19849"></span></p>
<p><strong>Tell us a bit about the foundations of Twisted Tools and its team members.</strong><br />
<strong>IGOR:</strong> Josh and I started Twisted Tools about a year ago now. It&#8217;s basically the two of us with lots of encouragement and support from friends and fans.  Several years back, Josh contacted me because he was a fan of my work. He wanted help building an idea of his, and we got to know each other well using Google Chat.  At some point, we decided that it would be cool to start a business together selling such things. At University, I studied Linguistics and worked as an English interpreter, which in many ways comes in handy now with Twisted Tools.  When I was studying, I began fooling around with DAWs, then discovered Reaktor and got hooked. The rest is history. As for Twisted Tools, it&#8217;s my full time gig now.</p>
<p><strong>JOSH:</strong> I think we began thinking about starting a business together because we saw eye-to-eye on almost everything; at the same time, we bring unique ideas to the table.  I’m an electronic musician and a teacher, so I think I tend to approach instrument design from a user&#8217;s perspective.  Igor spends most of his time on the inside looking out, from a builder&#8217;s perspective, so the partnership works out nicely.   We still use Google Chat as our primary means of communication. In fact, all our work is done using chat, which I also think helps us to focus. Lots of people ask me why we don’t ever use audio or video chat, but I really think we’d lose something in doing so.<br />
Until recently, I was the Course Director of Computer Music Production at a digital arts college in the San Francisco area. Now Twisted Tools is my main occupation, too. I don’t perform at all. Once upon a time, I DJ’ed and produced electronic music. These days, Twisted Tools satisfies most of my creative urges, though I’d love to get back to music making, too.</p>
<p><strong>How long you have been actively developing with Reaktor, and why did you get started?</strong><br />
<strong>JOSH:</strong> Igor has been building for about five or six years, and I&#8217;ve been doing some basic building on and off for several years, but I wouldn&#8217;t consider myself a true builder.  I tinker and understand the basics, but nothing like Igor, who probably has 20 years&#8217; experience if you&#8217;re counting by the hour.</p>
<p>As far as why I got started, I bought Reaktor 3 to basically just use the factory stuff.  There are so many interesting and unique things about Reaktor that I can&#8217;t remember exactly what interested me most about it.  When you crack it open and demo it for the first time, it is pretty jaw-dropping. Then you open up the structure and realize the potential. The urge to make modifications creeps up on you and before you know it, you&#8217;re building stuff for fun. It is like an addictive puzzle that makes sounds.</p>
<p><strong>What were the reasons to take the step to commercially selling your Ensembles? And does it pay off, in one way another?</strong><br />
<strong>JOSH:</strong> Well, I think it came down to simply gaining enough confidence to try.  I’d hired Igor to help me build stuff before and was super pleased with the results. So I was totally confident in the quality; I just wasn’t sure if people would buy Reaktor ensembles and/or how many people out there were even using Reaktor. Reaktor hadn’t been updated in years and seemed forgotten, so it seemed like an unlikely business idea. But, when I saw the first versions of Vortex that Igor had made, I was pretty confident that people would buy it and so was Igor. So we moved on that impulse&#8230;</p>
<p><strong>IGOR:</strong> As far as it paying off, I suppose it depends on what kind of currency we&#8217;re talking about  <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   We spend a ton of time on Twisted Tools, more than most people would imagine. I would say that we spend at least four or five hours a day, usually six days a week on Twisted Tools. That’s a very conservative guess. The response has been incredible and as cliche as it sounds, I think that makes it worth it alone.</p>
<p><strong>What was the reaction from the Community of the Reaktor User Library?</strong><br />
Were you worried about possibly sending some wrong signals out to them, since there are a lot of high quality Ensembles for free?</p>
<p><strong>JOSH:</strong> To be honest, I&#8217;m not sure what the reaction was like for everyone. I’m sure some approved and some didn’t, but I think either way people respect the quality. The overwhelming majority of the things I’ve heard have been positive and I think that in many ways, selling Reaktor ensembles has been good for the Reaktor community.  I don&#8217;t really see much difference between selling a VST/AU or selling a Reaktor patch. In fact, the only reason a VST/AU is better is because you can run it without owning Reaktor. Otherwise, having a Reaktor ensemble is so much more powerful than owning a VST/AU. You can open up our stuff, modify it, study it, make OSC routings, etc. Plus, our development process is faster and our updates/fixes come more frequently than most VST/AUs.</p>
<p><strong>IGOR:</strong> In the end, the question is, do people find it useful and of value? If they do and want to pay for it, that&#8217;s great.  If not, that&#8217;s fine too. There are still tons of amazing free instruments in the User Library and if someone finds what suits their needs there, that’s great.  But we definitely don’t feel we’re sending the wrong signals. NI sells Reaktor ensembles too now in the Player format, so what&#8217;s the difference?</p>
<p><strong>Was it difficult to suddenly deal with issues like online selling and customer support?</strong><br />
<strong>JOSH:</strong> Absolutely! Especially after our first launch. We didn&#8217;t expect that kind of traffic and the e-commerce cart we were using had a poorly-programmed PHP script that ended up crashing the server, due to traffic load. Our host didn&#8217;t like that, and not only shut us down in the middle of our first day, but locked us out and I couldn&#8217;t get to our files. Nightmare…but, we changed hosts and somehow managed to get things back up in a day or so.  I learned quite a lot in those first days.</p>
<p><strong>IGOR:</strong> It&#8217;s really a lot of work, still since we do everything ourselves &#8212; instrument design, GUI design, web design, support, marketing, documentation, videos, etc. At first it was very difficult, but it has definitely gotten a bit smoother. We are kind of lucky to be in two time zones because we take shifts which basically gives us a 24/7 customer support system. It&#8217;s rare that a customer sends in a request for help and more than several hours go by without a response. We&#8217;re happy about being able to provide that kind of support.</p>
<p><strong>What was the reason of going Reaktor instead of making software on your own?</strong><br />
<strong>IGOR:</strong> Reaktor is a great platform to develop with. It has a great interface and many possibilities. All that I know about DSP and instrument design, I learned while working with Reaktor. Neither of us know any other programming languages, so there wasn’t really a choice. We’d love to do VSTs and AUs someday, though.</p>
<p><strong>JOSH:</strong> If we do VST/AUs, we’d obviously be able to tap into a larger market, so it is something we are considering more seriously.</p>
<p><strong>What did Reaktor already provide as building blocks, and how much did you have to invent by yourself in the form of Core programming or Macros?</strong><br />
<strong>IGOR:</strong> I use my personal macros and core library wherever it is possible. I trust these structures and know them inside and out, making it easy for me to tweak things and look for bugs. Building this library took years though. The initial steps were back-engineering the factory content of  course. I think that this is a very good way to learn things in Reaktor when you are starting out.  The documentation is only useful up until a point because there are so many variables involved in building.</p>
<p><strong>If there was a lot of Core programming, can you tell us about the the process of working with it? Did you face any obstacles?</strong><br />
<strong>IGOR:</strong> Of course, Core is a great environment with lots of possibilities; however, it’s still pretty limited, and some very basic workflow features are lacking. For example, you can’t copy/paste input and output ports inside Core Cells, you can’t duplicate the selected structure preserving connections, as opposed to primary, etc. Then there is the lack of polyphony management, iteration issues, event loops, snap-able memory, the list goes on.  Lets hope that the situation will improve in the future.<br />
<em>Ed.: NI engineers, I hope someone is taking notes. Core is incredibly powerful, and could be even more so&#8230; -PK</em></p>
<p><strong>What were the hardest obstacles to overcome?</strong><br />
<strong>IGOR:</strong> I wish we had the ability to save in the Reaktor Player format, so we could share our work with more people, since it wouldn’t require that you own Reaktor.  <strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Now let´s have a look at the catalog of Ensembles Twisted Tools have to offer, and get some insights on their inspiration.</strong><br />
<strong><br />
Vortex</strong></p>
<p><strong>What was your initial conception behind Vortex?</strong><br />
<strong>IGOR:</strong> The vision behind Vortex was to create a flexible, sample-based groove box that is capable of simple yet powerful control over one-shot samples as well as loops. In Vortex, you can stretch short one-shot samples and create long textures, slice and chop loops, or create drum kits.</p>
<p><strong>How you know when what you&#8217;ve got is a final product?</strong><br />
<strong>IGOR:</strong> Well, as they say, perfect is the enemy of good, so you need to stop at some point when developing instruments. It’s impossible to fulfill everybody&#8217;s needs, but I think we did our best and covered the most important areas.</p>
<p><strong>JOSH:</strong> There certainly is always room to improve something, but we also run the chance of making it worse by adding too much. Our devices get pretty complex and we always end up having to leave things out, which is usually a good thing. Sometimes simple can be good, too, though, so I think we’ll be releasing a new line of tools that have fewer options, but are still powerful, in the very near future.</p>
<p><strong><br />
Colorflex</strong></p>
<p><strong>What were you ideas for Colorflex?</strong><br />
<strong>IGOR:</strong> The idea behind Colorflex was to take a simple, 16&#215;16 note matrix and push it to the limit.</p>
<p><strong>JOSH:</strong> We wanted to make a sequencer that could be used for both hardware and software, with lots of creative possibilities. The graphic layer approach makes it fun to look at and use.</p>
<p><strong>How much of it have you achieved to get into the final product?</strong><br />
<strong>JOSH:</strong> I think we squeezed as much into Colorflex as possible. It is a very deep and complex device, with tons of options if you dig into it. It started out as a simple cell matrix based on colors and kept growing from there. If you want to sequence MIDI CC’s you can use it just for that &#8212; or you can use it to automate other Reaktor devices using IC Sends. Those were things we added and that took a long time to get working properly, but make the device do a lot more than we’d initially planned.  In some ways, Twisted Tools devices are like improvisations that start out in one direction and end up somewhere totally new by the time they’re finished. I think the ability to basically improvise while you build is one of the things that makes Reaktor instruments interesting compared to building standard VSTs.</p>
<p><strong>The Matrix Sequencer is very powerful, as are the editing options. How complicated was developing the different edit layers and make them work?</strong><br />
<strong>IGOR:</strong> It was pretty complicated, of course; we had to deal with Stacked Macros and it&#8217;s not the most pleasant part when working on GUI.</p>
<p><strong>JOSH:</strong> Igor is putting it mildly.  Reaktor is limited to a four-pixel resolution for moving graphics around on the interface, which makes finalizing the look a true pain.</p>
<p><strong><br />
Buffeater</strong></p>
<p><strong> </strong></p>
<p><strong>What was the driving idea for Buffeater?</strong><br />
<strong>IGOR:</strong> Obviously, Buffeater is not the first effect of this kind, but it was a personal take. It’s also entirely focused on buffer based processing (no filters, lo-fi crushers etc).</p>
<p><strong>JOSH:</strong> We definitely wanted everything to be automatable and we wanted it to have a great library of sounds and presets to get people started. That was important. Not only is everything automatable, but each parameter’s automation lane can be set to a unique speed so that patterns overlap and evolve in unique ways. Each effect has presets as well that store the automation. You can even record live automation into a lane by turning on record and twisting knobs.</p>
<p><strong>How much of the original concept survived in the final product?</strong><br />
<strong>JOSH:</strong> We&#8217;re very happy with how Buffeater turned out. It&#8217;s a ton of fun and we’ve received a great response. There are a lot of buffer effects out there now, and they all do something interesting and unique. We had a similar effect brewing before we did Buffeater that&#8217;s also good for live mangling, but sounds and feels totally different. Perhaps we’ll end up putting that one out, as well &#8230; it&#8217;s never enough.<br />
<strong><br />
What do you think makes these six effects so popular, generally?</strong><br />
<strong>JOSH:</strong> Well, people like to mangle and twist up audio. Buffer effects are a good quick way to do that.<strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Scapes</strong><br />
<strong><br />
Scapes is another way-out kind of thing. How did you get the inspiration for it?</strong><br />
<strong>IGOR:</strong> The initial inspiration was to create a multi-faced instrument that&#8217;s capable of creating rhythmic structures, soundscapes, process incoming sounds, etc., all with a unique twist.</p>
<p><strong>JOSH:</strong> Again, this device was really something that took on a mind of its own. At first it was a soundscape generator, then it started to evolve into a percussive instrument and synth&#8230;then it morphed into an effects processor. Eventually we decided that it could do all of those things together in a neat way. Rather than making several devices, we put them together all in one, and the result is a very unique instrument. Whether you are a sound designer at Lucas Arts, a video game composer, musician, or an iPad enthusiast, Scapes is useful and fun.<br />
We hadn’t really anticipated the iPad control potential until we hooked up with the guys from <a href="http://konkreetlabs.com/">Konkreet Labs</a>. They had just finished developing their Konkreet Performer iPad controller app right around when we were planning to launch Scapes. The two work brilliantly together. When I first set it up, I sat my wife down in front of it and she just started playing for about an hour. I swear I had to tear it out of her hands&#8230;she’s not an electronic music producer, but she had so much fun, anyways. This is a side of Scapes that we hadn’t anticipated.</p>
<p><strong>Scapes is so versatile, is there still something that should be included?</strong></p>
<p><strong>JOSH:</strong> I think we truly created a unique device that we are both very proud of. The response has been amazing so far. So&#8230; no.</p>
<p><strong>A short time ago, I honestly thought granular synthesis was mostly done, since only few products using the technique managed to produce their own distinct sounds or interesting sounds at all. Then, <a title="Curtis" href="http://thestrangeagency.com/products/curtis-heavy/" target="_blank">Curtis </a></strong><a title="Curtis" href="http://thestrangeagency.com/products/curtis-heavy/" target="_blank"><strong>for iOS</strong></a><strong>, from The Strange Agency , came along and rekindled my interest. What is your take on grains?</strong><br />
<strong>IGOR:</strong> I think Scapes itself answers this question <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>JOSH:</strong> The funny thing is, we kind of were worried that people would think like you, and we changed the name from Grainscapes to Scapes for this very reason. Scapes makes unique and complex sounds. The sounds can’t be used for everything, but they have their own place, as does granular synthesis.<br />
<strong><br />
Your products often revolve around the idea of chaotic and fractalized sequences. Do you see your work in terms of using data of stochastic, mathematic or physics sources as means to create musical events?</strong><br />
<strong>IGOR:</strong> I think Colorflex is capable of both &#8211; fractal, semi-random structures, and more day-to-day musical stuff. Though I wouldn’t place Colorflex in that area, entirely.<br />
Right now, taking an academic approach to instrument development doesn’t excite me. There is definitely a place for this, but in our case, it&#8217;s all about music.</p>
<p><strong>JOSH:</strong> The more important question for us is, is it going to be something that&#8217;s fun to use? Is it useful, simple enough to understand, but complex enough to grow into?  What kind of sounds does it produce? Is it intuitive? Does that matter for this particular device?</p>
<p><strong>Thank you very much for the interview Josh and Igor.<br />
And also let´s have a big shout out to the Reaktor community. Without them, Reaktor could not be where it is today &#8211; one of the most sizzling music applications you can get.</strong></p>
<p>This interview was conducted by Markus Schroeder and <a href="http://www.amazona.de/index.php?page=26&amp;file=2&amp;article_id=3297&amp;do=detail">originally published by AMAZONA.de in German translation</a>. This interview on CDM is the original English transcript, which is supplied in approval by the author, Twisted Tools and AMAZONA.de   More information at:<br />
<a href="http://twistedtools.com">Twisted Tools &#8211; http://twistedtools.com</a></p>
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