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	<title>Create Digital Music &#187; NES</title>
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	<description>Making music with technology</description>
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		<title>Make Ableton Sing Like a Tuvan Synth, or Bleep like an NES</title>
		<link>http://createdigitalmusic.com/2011/05/make-ableton-sing-like-a-tuvan-synth-or-bleep-like-an-nes/</link>
		<comments>http://createdigitalmusic.com/2011/05/make-ableton-sing-like-a-tuvan-synth-or-bleep-like-an-nes/#comments</comments>
		<pubDate>Thu, 05 May 2011 18:05:20 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[chip-music]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[francis-preve]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[racks]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[soundware]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[synthesizer]]></category>
		<category><![CDATA[tuvan]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18696</guid>
		<description><![CDATA[Zap! Photo (CC-BY-SA) candescence. Ableton has introduced various features to its flagship Live tool over the years, but one of the simplest ideas &#8211; combining instruments and effects into accessible Racks &#8211; is also one of its most useful. They make those sound controls immediate and functional, and they can be a great way of &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/05/make-ableton-sing-like-a-tuvan-synth-or-bleep-like-an-nes/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/05/neslightgun.jpg" alt="" title="neslightgun" width="640" height="427" class="alignright size-full wp-image-18703" /></p>
<div class="imgcaption">Zap! Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>) <a href="http://www.flickr.com/people/candescence/">candescence</a>.</div>
<p>Ableton has introduced various features to its flagship Live tool over the years, but one of the simplest ideas &#8211; combining instruments and effects into accessible Racks &#8211; is also one of its most useful. They make those sound controls immediate and functional, and they can be a great way of delivering sounds. Two cases in point: free downloads that incorporate synthesized vocals and retro Nintendo blips.</p>
<p>AfroDJMac keeps his free Live goodies coming with noises constructed on a vintage Nintendo Entertainment System, the 8-bit timbres orchestrated by the sadly impossible-to-get MidiNES MIDI adapter. True to form, you get direct access to the NES&#8217; Pulse and Triangle channels, plus Noise, which can give you either pure 8-bit sounds or game-styled chip retro tunes. Sure, there are plenty of other ways to do this, but you can&#8217;t beat the convenience here. Enjoy:<br />
<a href="http://afrodjmac.com/2011/05/03/free-weekly-ableton-live-rack-6-afrodjmac-nintendo-rack/">Free Weekly Ableton Live Rack #6- “AfroDJMac Nintendo Rack”</a></p>
<p>You can keep up with his musical productions and free downloads on <a href="http://afrodjmac.com/">http://afrodjmac.com/</a>. In case you missed it, one particularly nice entry recently features his mother&#8217;s <a href="http://afrodjmac.com/2011/04/26/free-weekly-ableton-live-rack-5-afrodjmac-space-china/">china dinner plates</a>, layered into thicker pads.</p>
<p><img src="http://createdigitalmusic.com/files/2011/05/tuvan.jpg" alt="" title="tuvan" width="640" height="474" class="alignnone size-full wp-image-18697" /></p>
<div class="imgcaption">Great Tuvan vocalists are already synthesizers of sorts, albeit entirely organic ones. But here&#8217;s a synthesized re-imagining of some similar timbres. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/zoetnet/">zoetnet</a>.</div>
<p><img src="http://createdigitalmusic.com/files/2011/05/Tuvanism.png" alt="" title="Tuvanism" width="240" height="194" class="alignright size-full wp-image-18701" />Francis Preve has made a name for himself both as a writer and a sound designer; now he&#8217;s focusing on his new record label and artistic career, but connecting those two disciplines. So, when he introduces a classic formant filter used to synthesize vocal sounds, he also walks through the technique of producing it in the software and why it&#8217;s a relevant sound on clubland&#8217;s floors. (Hint: <a href="https://www.beatport.com/en-US/html/content/release/detail/237439/Tarantula">Pleasurekraft</a>, most recently. But part of why I like classic synth techniques is that they&#8217;re become comfortable and familiar, in the way acoustic instruments have been, and thus don&#8217;t have to apply to any one genre.)</p>
<p>Picking apart this Rack will give you some good tips on how to build such things &#8211; or you can just go ahead and use it to start some new ideas. If you concoct something, I&#8217;d love to hear it. (No sound sample, so just go download!)</p>
<p><a href="http://francispreve.blogspot.com/2011/05/ableton-preset-tuvanism.html?spref=tw">Ableton Preset: Tuvanism</a></p>
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		<title>Hack by Day, Afrotronic Future Funk By Night: Handmade Music NYC Sat 4/2, Listening and More Free Now</title>
		<link>http://createdigitalmusic.com/2011/03/hack-by-day-afrotronic-future-funk-by-night-handmade-music-nyc-sat-42-afrotronic-listening-free-now/</link>
		<comments>http://createdigitalmusic.com/2011/03/hack-by-day-afrotronic-future-funk-by-night-handmade-music-nyc-sat-42-afrotronic-listening-free-now/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 15:34:54 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[african-instruments]]></category>
		<category><![CDATA[afrobeat]]></category>
		<category><![CDATA[afrofunk]]></category>
		<category><![CDATA[afrotronic]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[bluetooth]]></category>
		<category><![CDATA[chip-music]]></category>
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		<category><![CDATA[events]]></category>
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		<category><![CDATA[funk]]></category>
		<category><![CDATA[Game-Boy]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[live-music]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[vintage]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17743</guid>
		<description><![CDATA[If you&#8217;re in the NYC area, we hope you&#8217;ll mark your calendar; if not, we have some free listening for you to explore below. Hacking and inventing, creative musicians are making and modifying the tools of their performance to express the music they imagine, with stunning variety of results. And so it is that once &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/hack-by-day-afrotronic-future-funk-by-night-handmade-music-nyc-sat-42-afrotronic-listening-free-now/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/12192886?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p>If you&#8217;re in the NYC area, we hope you&#8217;ll mark your calendar; if not, we have some free listening for you to explore below.</p>
<p>Hacking and inventing, creative musicians are making and modifying the tools of their performance to express the music they imagine, with stunning variety of results. And so it is that once a month (erm, more or less), we get together in Manhattan to celebrate music makers at a little thing we call Handmade Music.</p>
<p>This month, experimental sound systems and Afrotronic future funk with new electronic instruments inspired by west African tradition join the lineup.</p>
<p><strong>1-6 PM, FREE: OPEN LAB (all ages)</strong><br />
Bring your project to work on, or just hang out and see what others are producing. </p>
<ul>
<li>Bluetooth wireless MIDI music-making on hardware and Android phones</li>
<li>Open show-and-tell, including a couple of presentations of free Pd patching tools for making new instruments</li>
<li>At 5 PM, Todd Michael Bailey will show off his <a href="http://narrat1ve.com/">Where&#8217;s the Party At 2</a> open, DIY sampler, which takes inspiration from grungy digital samplers past.</li>
</ul>
<p><strong>7PM, FREE &#8211; LIVE MUSIC (21+)</strong></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/xnAJ4AVXUhc" frameborder="0" allowfullscreen></iframe></p>
<p>Futuristic performances meet reimagined renditions of everything from Game Boys to m&#8217;biras this month. The full night is free, and you can remain quenched and fed with Culturefix&#8217;s superb beers, wines, and delicious food menu. (Where else in New York can you hear chip music and Afrotronic future funk while munching on The Grilled Cheese of Awesomeness?) The program:<span id="more-17743"></span></p>
<p><strong><a href="http://digitaldiaspora.tumblr.com/">DIGITAL DIASPORA</a></strong><br />
Afrotronic future funk band! Electronic, handmade remixes of traditional African instruments like the &#8220;the Gongo~Tron,&#8221; based on the traditional &#8220;Gongoma,&#8221; a Guinean m&#8217;bira (thumb-piano), and &#8220;Nano-Shakerator,&#8221; based on the traditional &#8220;Shekere,&#8221; a percussion instrument found throughout western Africa. All in grooving, futuristic new combinations!<br />
<a href="http://soundcloud.com/digitaldiaspora">http://soundcloud.com/digitaldiaspora</a></p>
<p><strong><a href="http://rucyl.com/">RUCYL MILLS</a></strong> (<a href="http://saturnneversleeps.com/">Saturn Never Sleeps</a>) sci-fi singer</p>
<p><a href="http://concretesoundsystem.com"><strong>CONCRETE SOUND SYSTEM</strong></a> live sound set (David Primus Luta Dodson). I could try to put into words what David does, but it&#8217;s best to see in the video above, from Manhattan&#8217;s Harvestworks sound and music research center.</p>
<p><strong><a href="http://saturnneversleeps.com/2009/11/02/sns-podcast-no-3-zaturn-blend-by-zaphyrn-follicle/">SAPHRYN PHOLLICLE</a></strong> (STEF EYE, Saturn Never Sleeps), multi-instrumentalist, singer, and sound experimentalist plays a left-field live set.</p>
<p><strong><a href="www.cargocollective.com/active">ACTIVE aka CHRIS GILROY</a></strong> live digital monome music played on grids (In/Out Festival)</p>
<p><a href="https://8bc.org/members/Kris+Keyser/"><strong>KRIS KEYSER</strong></a> chip music +<br />
<a href="http://www.batslyadams.com/">BATSLY ADAMS</a> NES + Genesis-powered vintage game visuals<br />
Kris Keyser is already a favorite of spectacular 8-bit LSDJ music, here accompanied by live-generated visuals on vintage game consoles by this talented digital artist and inventor.</p>
<p><a href="https://8bc.org/members/exileFaker/"><strong>ALEX KIEFER</strong></a> (<strong>exilefaker</strong>) Forward-thinking chip music from a man also working toward a PhD in philosophy. The chip philosopher? Believe it.</p>
<h3>Listen Now, Learn More</h3>
<p><a href="http://createdigitalmusic.com/files/2011/03/stefeye2.jpg"><img src="http://createdigitalmusic.com/files/2011/03/stefeye2.jpg" alt="" title="stefeye2" width="600" height="400" class="alignnone size-full wp-image-17760" /></a></p>
<p>Stef Eye/Zaphryn Follicle, pictured above working away (via SNS), has a great profile by Saturn Never Sleeps&#8217; Rucyl Mills on her production setup, here with Ableton Live, a Kaosillator, a kalimba, and an ancient guitar thing:<br />
<a href="http://saturnneversleeps.com/2009/11/07/living-on-the-rings-stef-eye-artist-process-interview/">Living on the Rings | Stef Eye Artist Process Interview</a></p>
<p>And she has an experimental <a href="http://saturnneversleeps.com/2009/11/02/sns-podcast-no-3-zaturn-blend-by-zaphyrn-follicle/">Zaturn Blend</a> podcast.</p>
<p><a href="http://createdigitalmusic.com/files/2011/03/rucyl2011.jpg"><img src="http://createdigitalmusic.com/files/2011/03/rucyl2011.jpg" alt="" title="rucyl2011" width="500" height="500" class="alignnone size-full wp-image-17768" /></a></p>
<p>Rucyl Mills, pictured above, has her music up on her endlessly-inspiring blog.<br />
<a href="http://rucyl.com/tagged/audio/">http://rucyl.com/tagged/audio/</a></p>
<p>I can&#8217;t embed it, but I absolutely adore the sound of the Yesterday&#8217;s Machine preview; I promise to make sure Rucyl keeps us posted on its release. See also Rucyl&#8217;s rig, at bottom.</p>
<p><a href="http://saturnneversleeps.com/yesterdays-machine/">http://saturnneversleeps.com/yesterdays-machine/</a></p>
<p>Lovely chip music by <a href="http://kriskeyser.com/">Kris Kesyer</a>:<br />
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<p>From our last edition, Chris Gilroy (on the docket this time, too) joins Philippe &#8220;Flippy Lesaux,&#8221; as documented in video by Thomas Piper.</p>
<p><iframe src="http://player.vimeo.com/video/19869075?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p>And finally, in addition to one more video below, some SoundCloud-hosted tracks from Digital Diaspora, including Mikel Banks on vocals and &#8220;freakaphone&#8221; (&#8220;Looking Back&#8221;) and Janice Lowe on vocals (&#8220;Sing With Me&#8221;). </p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F913406&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F913406&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/digitaldiaspora/looking-back">Looking Back</a> by <a href="http://soundcloud.com/digitaldiaspora">digital diaspora</a></span></p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F2266362&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F2266362&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/digitaldiaspora/sing-with-me">Sing With Me</a> by <a href="http://soundcloud.com/digitaldiaspora">digital diaspora</a></span></p>
<p><iframe src="http://player.vimeo.com/video/11957626?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><a href="http://createdigitalmusic.com/files/2011/03/rucyl-rig.jpg"><img src="http://createdigitalmusic.com/files/2011/03/rucyl-rig-640x480.jpg" alt="" title="rucyl-rig" width="640" height="480" class="alignnone size-large wp-image-17771" /></a></p>
<div class="imgcaption">Rucyl&#8217;s live rig. She and Stef Eye will both be representing label / live act Saturn Never Sleeps.</div>
<h3>Where to Go</h3>
<p>If you&#8217;re not in NY, I hope you&#8217;ll get to spend some time with the listening and videos above. But if you are in the area, here are details on our venue for Saturday:</p>
<p>Presented by Culturefix NY<br />
9 Clinton Street<br />
New York, New York 10002</p>
<p><iframe width="425" height="350" frameborder="0" scrolling="no" marginheight="0" marginwidth="0" src="http://maps.google.com/maps?f=q&amp;source=embed&amp;hl=en&amp;geocode=&amp;q=9+Clinton+Street&amp;sll=37.0625,-95.677068&amp;sspn=54.22533,103.359375&amp;ie=UTF8&amp;hq=&amp;hnear=9+Clinton+St,+New+York,+10002&amp;ll=40.721063,-73.984157&amp;spn=0.030834,0.024505&amp;z=14&amp;iwloc=A&amp;output=embed"></iframe><br /><small><a href="http://maps.google.com/maps?f=q&amp;source=embed&amp;hl=en&amp;geocode=&amp;q=9+Clinton+Street&amp;sll=37.0625,-95.677068&amp;sspn=54.22533,103.359375&amp;ie=UTF8&amp;hq=&amp;hnear=9+Clinton+St,+New+York,+10002&amp;ll=40.721063,-73.984157&amp;spn=0.030834,0.024505&amp;z=14&amp;iwloc=A" style="color:#0000FF;text-align:left">View Larger Map</a></small></p>
<p><a href="http://culturefixny.com/">http://culturefixny.com/</a></p>
<p><strong>RSVP on Facebook:</strong></p>
<p><a href="http://www.facebook.com/event.php?eid=173606646021650">Open lab, 1p Saturday 4/2</a></p>
<p><a href="http://www.facebook.com/event.php?eid=174767765904261">Live music party, 7p</a></p>
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		<title>Visions of Bleeps and Beats: Images and Video from Handmade Music</title>
		<link>http://createdigitalmusic.com/2011/03/visions-of-bleeps-and-beats-images-and-video-from-handmade-music/</link>
		<comments>http://createdigitalmusic.com/2011/03/visions-of-bleeps-and-beats-images-and-video-from-handmade-music/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 21:37:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[Game-Boy]]></category>
		<category><![CDATA[handmade-music]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[laptops]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[manhattan]]></category>
		<category><![CDATA[meeblip]]></category>
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		<category><![CDATA[synths]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17247</guid>
		<description><![CDATA[&#8220;Handmade music&#8221; has now been taken up by groups in cities around the world, without any central organization. It&#8217;s an open celebration of experimentation in music making and sound. Here, we get a look at the event series we&#8217;ve been running here in New York that helped spawn those others. Part of what I like &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/visions-of-bleeps-and-beats-images-and-video-from-handmade-music/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/19811535?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/19818266?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p>&#8220;Handmade music&#8221; has now been taken up by groups in cities around the world, without any central organization. It&#8217;s an open celebration of experimentation in music making and sound. Here, we get a look at the event series we&#8217;ve been running here in New York that helped spawn those others.</p>
<p>Part of what I like about playing live is that it is unpredictable. We get to get together and try things, play wildly divergent styles of music, and explore ideas for what to play, all with a friendly group of people. So, here &#8211; thanks to the lovely videography of our friend Thomas Piper, himself a terrific musician &#8211; we have footage of an all-MeeBlip performance, Michelle Temple &#038; Aiwen Wang-Huddleston&#8217;s startling <em>Diptych</em> with paper and contact mics and speakers, and, below, Philippe LeSaux and Chris Gilroy with live electronics. (There were other, dancier, Game Boy-ier acts, too, though we don&#8217;t have video of those.) </p>
<p>It&#8217;s a variety show, so each night can be completely different. If you&#8217;re in NYC, mark your calendars for Saturday, April 2 at <a href="http://culturefixny.com">Culturefix</a>. But wherever you are, we can find some ideas about how to imagine live electronic playing today.</p>
<p>And for a completely different take, at the bottom we have the latest video from Porto, Portugal&#8217;s own Handmade Music.</p>
<p><a href="http://createdigitalmusic.com/files/2011/03/hmusic1.jpg"><img src="http://createdigitalmusic.com/files/2011/03/hmusic1.jpg" alt="" title="hmusic1" width="640" height="427" class="alignnone size-full wp-image-17254" /></a></p>
<div class="imgcaption">Photo courtesy <a href="http://www.flickr.com/photos/tpiper/">Thomas Piper</a>. Used by permission.</div>
<p><a href="http://createdigitalmusic.com/files/2011/03/hmusic21.jpg"><img src="http://createdigitalmusic.com/files/2011/03/hmusic21.jpg" alt="" title="Handmade Music Night Feb. 06th 2011" width="640" height="427" class="alignnone size-full wp-image-17256" /></a></p>
<div class="imgcaption">Photo courtesy Eric Beug. Used by permission.</div>
<p><span id="more-17247"></span></p>
<p><iframe src="http://player.vimeo.com/video/19869075?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<h3>Photo Slideshows: Handmade Music NYC, Plus Open Lab</h3>
<p>This installment, we also led an &#8220;open lab&#8221; at which people could bring in and hack any project they like. We got a MeeBlip assembled and tested, we had monome artists modifying patches (including none other than proto-monomist Daedelus), we had strange NES and Arduino creations &#8230; check that out, as well.</p>
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<p><object width="640" height="480"><param name="flashvars" value="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2Fp_kirn%2Fsets%2F72157626092459611%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fp_kirn%2Fsets%2F72157626092459611%2F&#038;set_id=72157626092459611&#038;jump_to="></param><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=71649"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=71649" allowFullScreen="true" flashvars="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2Fp_kirn%2Fsets%2F72157626092459611%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fp_kirn%2Fsets%2F72157626092459611%2F&#038;set_id=72157626092459611&#038;jump_to=" width="640" height="480"></embed></object></p>
<p><object width="640" height="480"><param name="flashvars" value="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2Fobjecked%2Fsets%2F72157626113009592%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fobjecked%2Fsets%2F72157626113009592%2F&#038;set_id=72157626113009592&#038;jump_to="></param><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=71649"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=71649" allowFullScreen="true" flashvars="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2Fobjecked%2Fsets%2F72157626113009592%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fobjecked%2Fsets%2F72157626113009592%2F&#038;set_id=72157626113009592&#038;jump_to=" width="640" height="480"></embed></object></p>
<h3>Handmade Music Porto, Portugal</h3>
<p><iframe src="http://player.vimeo.com/video/20556567?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="512" frameborder="0"></iframe></p>
<p><a href="http://www.myspace.com/digitopiacdm">Digitópia</a>, at Porto, Portugal&#8217;s hulk of an arts space, Casa da Música, runs their own show-and-tell. What&#8217;s special about this performance venue is that, situated in the lobby of a set of theaters, it&#8217;s completely open to the public. (By contrast, walking into, say, the Disney Hall or Lincoln Center typically requires tickets.) And they&#8217;re doing terrific research and creation, too, as part of their series. I hope we get to check in with them soon.</p>
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		<title>Nintendo NES Does MIDI and Live Music, Integrated into Your Studio</title>
		<link>http://createdigitalmusic.com/2010/12/nintendo-nes-does-midi-and-live-music-integrated-into-your-studio/</link>
		<comments>http://createdigitalmusic.com/2010/12/nintendo-nes-does-midi-and-live-music-integrated-into-your-studio/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 05:58:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[arduino]]></category>
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		<category><![CDATA[trackers]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15318</guid>
		<description><![CDATA[Retro chip music appeal and the occasional Super Mario Bros. game aside, you probably think of the Nintendo NES and Famicom system as something collecting dust at garage sales. You probably don&#8217;t think of this NES running as a self-contained music production workstation, syncing to MIDI and Android, or exploiting new software for producing elaborate &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/12/nintendo-nes-does-midi-and-live-music-integrated-into-your-studio/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="513"><param name="movie" value="http://www.youtube.com/v/VGqoEPFS3Tc?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VGqoEPFS3Tc?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="513"></embed></object></p>
<p>Retro chip music appeal and the occasional Super Mario Bros. game aside, you probably think of the Nintendo NES and Famicom system as something collecting dust at garage sales. You probably don&#8217;t think of this NES running as a self-contained music production workstation, syncing to MIDI and Android, or exploiting new software for producing elaborate musical sequences, drum and bass lines. Think again.</p>
<p>What might to outsiders seem like the nostalgic draw of video music has become something else entirely &#8211; the NES is taking its place as a serious, studio synth.</p>
<p>Via Keaton Shurilla (Theta_Frost) comes a number of helpful updates on recent developments for the NES.</p>
<p><img src="http://createdigitalmusic.com/files/2010/12/ntrq.png" alt="" title="ntrq" width="550" height="514" class="alignnone size-full wp-image-15324" /></p>
<h3>Your NES, a music workstation</h3>
<p>Pulsar is the next-generation successor to NTRQ, a tracker for sequencing and synthesizing sounds directly on the NES. You don&#8217;t use a computer; you do all the work directly on the game system. (NTRQ image above; see the video of Pulsar at top.) Full details:<br />
<a href="http://blog.ntrq.net/?p=338">Pulsar: Audio</a> at NTRQ blog<span id="more-15318"></span></p>
<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/hu3hs6zbphg?fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/hu3hs6zbphg?fs=1" type="application/x-shockwave-flash" width="640" height="505" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h3>Your NES, a drum and bassline machine</h3>
<p>PR8, from the creator of Pulsar and NTRQ, turns the NES into a groovebox. It&#8217;s almost like having an NES take on ReBirth, complete with bass and drum pattern generators. Again, it&#8217;ll run directly on the NES system, making an NES a silly-cheap instrument you can add &#8211; and as the video hints, the results may not sound anything like retro game music if you don&#8217;t want them to.</p>
<p><img src="http://createdigitalmusic.com/files/2010/12/pornotracker-640x536.png" alt="" title="pornotracker" width="640" height="536" class="alignnone size-large wp-image-15325" /></p>
<p><iframe src="http://player.vimeo.com/video/16921111?color=CC0000" width="640" height="480" frameborder="0"></iframe>
<p><a href="http://vimeo.com/16921111">Rihanna Rude Boy NES 8-Bit Cover</a> from <a href="http://vimeo.com/user5227017">thefox // Kalle Immonen</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<h3>Your music, on NES cartridges</h3>
<p>PornoTracker is the latest PC-based tracker solution. Here, the idea is a bit different: sequence your musical ideas from the comfort of your computer (in this case, Windows-based), then export to a format that can be played on cartridges. PornoTracker as a result has some powerful musical features, but it still lets you repurpose vintage NES systems for playback. If you think about it, that&#8217;s a pretty great deal: you save toxic hardware from the landfill, and at an absurdly cheap price.</p>
<p><a href="http://kkfos.aspekt.fi/projects/nes/tools/pornotracker/">PornoTracker</a> (the Finnish developer has other crazy projects, like custom libraries and his own NES game engine)</p>
<p><a href="http://truechiptilldeath.com/blog/2010/11/19/pornotracker-for-2a03nes-famicom-appeared/">PornoTracker write-up</a> from our friends at TRUE CHIP TILL DEATH (ed.: Peter Swimm)</p>
<p>DIY cartridges for antique game systems? In case you&#8217;re wondering how all of this is practical, you can thank the&#8230;</p>
<p><img src="http://createdigitalmusic.com/files/2010/12/powerpak.jpg" alt="" title="powerpak" width="240" height="168" class="alignnone size-full wp-image-15326" /></p>
<h3>Flash memory on a cart</h3>
<p>&#8230;PowerPak. This custom cartridge allows you insert convenient Compact Flash memory so you can run anything you can load from a computer onto an NES, no special hardware required. An upcoming update for the popular NES tracker Famitracker will mean extra sound expansions that the Powerpak can play, on top of those already supported. <strong>Updated:</strong> You can also play directly through the NES using the Arduino interface and Famitracker; now with the Powerpak, some Famicom cartridge soundsets can be emulated, too.</p>
<p><a href="http://www.retrousb.com/index.php?cPath=24">Retro USB product page</a></p>
<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/d7k70PaN9z0?fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/d7k70PaN9z0?fs=1" type="application/x-shockwave-flash" width="640" height="505" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h3>Your NES, connected via MIDI</h3>
<p><a href="http://code.google.com/p/arduino-nes-to-midi/">Arduino NES-to-MIDI</a> is an Arduino-based project for MIDI communication with the NES, and it&#8217;s open source (GPL). The result: connect your NES via MIDI without the need for proprietary hardware. This mercifully stands in for the abandonware MIDINES project. (Sadly, I regularly get comments on a years-old story with people wondering what happened to that.) I&#8217;d love to see the use of a dedicated, open source USB-MIDI project so that you wouldn&#8217;t necessarily even need a full Arduino board, since it&#8217;s overkill for the project. But as it stands, it&#8217;s already a terrific step.</p>
<p><strong>Updated:</strong> For more on connecting to MIDI, don&#8217;t miss Andrew (Batsly Adams&#8217;) site:</p>
<p><a href="http://www.batslyadams.com ">batslyadams.com</a></p>
<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/_FZTz2KO9vU?fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_FZTz2KO9vU?fs=1" type="application/x-shockwave-flash" width="640" height="505" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h3>Your NES, connected to an Android</h3>
<p>Not music-specific, but it could be: there&#8217;s an Android project that makes use of the Arduino bridge, too. (Could be a good starting point for a wireless, Bluetooth-based solution.)<br />
<a href="https://github.com/sk3tch/android-arduino-nes-controller#readme">android-arduino-nes-controller</a></p>
<h3>Game Boy? Game Man/Woman</h3>
<p>The NES gives you some seriously grown-up, fun sounds on a dime. I think it&#8217;s an encouraging return to basics, all for the cost of some of those iPad <em>cases</em>. So, while the NES and PowerPak didn&#8217;t make our inexpensive holiday list, they sure could &#8212; or they could be a 2011 New Years&#8217; Resolution. I&#8217;d love to hear what you do with them.</p>
<h3>More Projects &#8211; Updated</h3>
<p>Be sure to check out:</p>
<p><a href="http://www.soniktech.com/tsundere.php">A build-your-own NES synth design</a>, ready for live performance, by Jarek Lupinski, interfaces directly with 2A03 synth chip. </p>
<p><a href="http://skrasoft.com/blog/">http://skrasoft.com/blog/</a> Dev Blog covers modular synth modules for using vintage synth chips, including the Pokey &#8212; brilliant!</p>
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		<title>Handmade Music NY 8/29: Meet the Musical Inventors, Pong to Dodecahedrons</title>
		<link>http://createdigitalmusic.com/2010/08/handmade-music-ny-829-meet-the-musical-inventors-pong-to-dodecahedrons/</link>
		<comments>http://createdigitalmusic.com/2010/08/handmade-music-ny-829-meet-the-musical-inventors-pong-to-dodecahedrons/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 16:20:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=13016</guid>
		<description><![CDATA[Handmade Music is a community get-together, Science Fair, noise-making happening, and party for people making things that make music. We return to NYC on Sunday, August 29 at 7p. Our new Manhattan home is Culturefix, a new electronics boutique, gallery, and tapas bar on the Lower East Side. This month, we welcome a classically-trained guitar &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/08/handmade-music-ny-829-meet-the-musical-inventors-pong-to-dodecahedrons/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/qcHroICCv00?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" valu="always"></param><embed src="http://www.youtube.com/v/qcHroICCv00?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="465"></embed></object></p>
<p>Handmade Music is a community get-together, Science Fair, noise-making happening, and party for people making things that make music. We return to NYC on Sunday, August 29 at 7p. Our new Manhattan home is <a href="http://culturefixny.com/">Culturefix</a>, a new electronics boutique, gallery, and tapas bar on the Lower East Side. </p>
<p>This month, we welcome a classically-trained guitar duo using their instruments to play games, an original string-modeling instrument, a sonic dodecahedron sculpture (really), artists using game chips, and more. Last-minute creations are always welcome.</p>
<p>If you&#8217;re in New York, we definitely hope to see you Sunday night. And wherever you are, it&#8217;s my pleasure to introduce some of the artists we have involved.</p>
<p>Presented with our friends at <a href="http://blog.makezine.com/">Make Magazine</a>, <a href="http://Etsy.com">Etsy.com</a>, and <a href="http://www.xlr8r.com/">XLR8R</a>.</p>
<p><strong>THIS SUNDAY</strong>, August 29, 7:00 PM &#8211; 10:00 PM (come at the beginning, or miss stuff!)<br />
In Manhattan, at <a href="http://maps.google.com/maps?f=q&#038;source=s_q&#038;hl=en&#038;geocode=&#038;q=9+Clinton+St,+New+York,+NY+10002&#038;sll=40.705572,-74.006847&#038;sspn=0.01586,0.012252&#038;ie=UTF8&#038;hq=&#038;hnear=9+Clinton+St,+New+York,+10002&#038;z=16">9 Clinton St</a><br />
<strong>COMPLETELY FREE</strong><br />
(cash bar/food&#8230; and you might decide to buy some designer headphones, just be forewarned)</p>
<p><a href="http://www.facebook.com/event.php?eid=137090296330816"><strong>Facebook page</strong></a></p>
<p>That&#8217;s right. &#8220;Look at this ****ing nerdster&#8230;&#8221;<span id="more-13016"></span></p>
<h3>Modal Kombat: Guitarists Playing Games</h3>
<p>David Hindman and Evan Drummond describe their act, coupling classical guitar training with a love of games:</p>
<blockquote><p>Guitar Hero Is Dead: Guitarists Use Real Guitars to Control Video Games in a hybrid concert / public video game battle</p>
<p>Forget about using a plastic guitar to mimic your favorite band. What if you could use a real guitar just like any other video game joystick &#8212; and thrash your opponent while you create original music?</p>
<p>Two classically-trained New York City guitarists calling themselves &#8220;Modal Kombat&#8221; have hacked into classic video games Pong, Tetris, Mortal Kombat and Mario Kart. This month at The Boulder International Fringe Festival, they&#8217;ll make their characters move &#8212; and battle against each other &#8212; with a flurry of guitar-plucking. </p>
<p>The show is a video-game battle/performance-art hybrid that&#8217;s open to the public. The goal is to demonstrate that real guitars &#8212; or other musical instruments &#8212; can be viable video game controllers. </p>
<p>About Modal Kombat:<br />
Modal Kombat is a NYC-based performance group consisting of Yale School of Music alumni David Hindman and Evan Drummond. For the past five years, they&#8217;ve performed public guitar-controlled video game battles at various venues in Europe, New York City, and around the U.S. </p>
<p>Before the game Guitar Hero was released, Hindman was an NYU grad student, developing hardware and software that allowed real musical instruments to control various types of existing console video games. In 2004, he created the system that became the basis for Modal Kombat shows. At each show, various musical pitches, volume levels, and other musical parameters are programmed to trigger each character&#8217;s movement, such as Left, Right, Punch or Jump.</p></blockquote>
<p><a href="http://www.modalkombat.com/">http://www.modalkombat.com/</a></p>
<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/863l99iHegE?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/863l99iHegE?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="465"></embed></object></p>
<h3>Smomid: Original String-Modeling Instrument</h3>
<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/cYAOVehIVBA?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cYAOVehIVBA?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="465"></embed></object></p>
<p>Nick Demopoulos has devised his own instrument from custom hardware and software:</p>
<blockquote><p>The Smomid is a homemade midi controller. It&#8217;s name is an acronym for &#8220;String Modeling Midi Device.&#8221; It is made with the use of several membrane potentiometers, knobs and switches. </p></blockquote>
<p><a href="http://www.nickdemopoulos.com/smomidelements/smomid2.html">http://www.nickdemopoulos.com/smomidelements/smomid2.html</a></p>
<h3>Neurohedron: Nonlinear Sequencer, Dodecahedronal Sculpture</h3>
<p><img src="http://createdigitalmusic.com/files/2010/08/neurohedron.jpg" alt="" title="neurohedron" width="580" height="577" class="alignnone size-full wp-image-13028" /></p>
<p>Handmade Music favorite Ted Hayes brings a novel modal hardware/software combination, part original application, part original sculpture, as presented at the NIME research conference:</p>
<blockquote><p>Traditional music sequencers are designed fundamentally around predictability and repetition, and these are powerful elements that make them so ubiquitous.  More modern approaches to algorithmic composition heavily involve unpredictability and randomness that is then (sometimes) tamed and manipulated by the composer, resulting in a nonlinear compositional and performative process.</p>
<p>The Neurohedron is a novel music instrument and modal software controller that I conceived of as a nonlinear sequencer.  The simplest traditional sequencers may employ eight steps that return to the first step after reaching the last step; in contrast, the Neurohedron is a three dimensional sequencer with twelve nodes arranged as a dodecahedron.  With this structure, there is no clear or de facto path that the progression from one node to the next may take, unlike the linear and prescribed nature of a traditional sequencer.
</p></blockquote>
<p><iframe src="http://player.vimeo.com/video/8155826?color=CC0000" width="578" height="434" frameborder="0"></iframe>
<p><a href="http://vimeo.com/8155826">Neurohedron: First working video!!</a> from <a href="http://vimeo.com/user840589">Tedb0t</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Lots and lots of additional information (including more videos, documentation explaining the process and software design, and the NIME research paper):<br />
<a href="http://log.liminastudio.com/projects/neurohedron">http://log.liminastudio.com/projects/neurohedron</a></p>
<h3>Presented by Pulsewave: Chip Music Open Mic</h3>
<p>For some of you, I imagine that a world that has tasty New York beers, organic tapas, and chip music playing is pretty close to heaven. The good folks of New York&#8217;s famed <a href="http://pulsewavenyc.com/">Pulsewave series</a> team up with us to provide us handheld chip music.</p>
<p>Thanks to the awesome <a href="http://toilville.com/">Peter Swimm</a> for making this happen.</p>
<p>Featured:</p>
<blockquote><p><strong><a href="http://myspace.com/squarewail">Square Wail:</a></strong> Square Wail is Matthew and Rebecca Kenall running an assortment of handhelds. They like fat beats with old timey melodies and try to infuse their music with such. Hailing from Seattle they are coming to the East Coast for the first time (except for once when Rebecca had a layover at JFK).
</p></blockquote>
<p><iframe src="http://player.vimeo.com/video/14160026?color=CC0000" width="578" height="434" frameborder="0"></iframe>
<p><a href="http://vimeo.com/14160026">2010 Aug 10 &#8211; OMG Franz &#8211; Brooklyn &#8211; Dapantz</a> from <a href="http://vimeo.com/user1814070">EM Dash</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Fdapantz%2Fwalking-like-we-were-shot-through-our-heads&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Fdapantz%2Fwalking-like-we-were-shot-through-our-heads&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/dapantz/walking-like-we-were-shot-through-our-heads">Walking Like We Were Shot Through Our Heads</a> by <a href="http://soundcloud.com/dapantz">DaPantz</a></span></p>
<p>DaPantz (seen in video, heard in SoundCloud above, and with his own <a href="http://www.kittenrock.co.uk/?p=201">free EP</a>):</p>
<blockquote><p>Uptown New York&#8217;s satirically named <strong><a href="http://dapantz.com">DaPantz</a></strong> has been known to shout &#8220;BX HOLLA BACK&#8221; with reckless abandon. Often eschewing structure in favor of mood, he creates chaotic industrial, hip-hop and Latin flavored dance-punk on the Nintendo Game Boy. Using the homebrew cartridge LSDJ, DaPantz fuses heavy beats and a dissonant use of melody with the more unsettling side of the human psyche, creating the soundtracks to your nightmares (but reminding you that it’s okay to dance to them).
</p></blockquote>
<p><iframe src="http://player.vimeo.com/video/12945020?color=CC0000" width="578" height="383" frameborder="0"></iframe>
<p><a href="http://vimeo.com/12945020">January 2010 &#8211; Kris Keyser at Bar Matchless</a> from <a href="http://vimeo.com/user1814070">EM Dash</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="100" ><param name="movie" value="http://bandcamp.com/EmbeddedPlayer.swf/track=1476918870/size=venti/bgcol=FFFFFF/linkcol=4285BB/" /><param name="quality" value="high" /><param name="allowScriptAccess" value="never" /><param name="allowNetworking" value="always" /><param name="wmode" value="transparent" /><param name="bgcolor" value="#FFFFFF" /><embed src="http://bandcamp.com/EmbeddedPlayer.swf/track=1476918870/size=venti/bgcol=FFFFFF/linkcol=4285BB/" width="400" height="100" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality=high allowScriptAccess=never allowNetworking=always wmode=transparent bgcolor=#FFFFFF ></embed><noembed><a href="http://kriskeyser.bandcamp.com/track/radionecrosis">Radionecrosis by Kris Keyser</a></noembed></object></p>
<blockquote><p><a href="http://www.kriskeyser.com"><strong>Kris Keyser</strong></a> is just another guy with a Game Boy. Having hopped from instrument to instrument in his over 10 years of music making, Kris has finally found his perfect match in the portable powerhouse known as Little Sound DJ. In his relatively short time in the chip scene, Kris has jumped from relative unknown to relative known,playing chipscene institutions I/O and Pulsewave and making countless feet move and brains melt. Kris looks forward to a 2010 release on Cheese&#8217;N'Beer.</p></blockquote>
<p><img src="http://createdigitalmusic.com/files/2010/08/adamgetsawesome1.jpg" alt="" title="adamgetsawesome" width="479" height="720" class="alignnone size-full wp-image-13042" /></p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="100" ><param name="movie" value="http://bandcamp.com/EmbeddedPlayer.swf/album=3184092931/size=venti/bgcol=FFFFFF/linkcol=4285BB/" /><param name="quality" value="high" /><param name="allowScriptAccess" value="never" /><param name="allowNetworking" value="always" /><param name="wmode" value="transparent" /><param name="bgcolor" value="#FFFFFF" /><embed src="http://bandcamp.com/EmbeddedPlayer.swf/album=3184092931/size=venti/bgcol=FFFFFF/linkcol=4285BB/" width="400" height="100" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality=high allowScriptAccess=never allowNetworking=always wmode=transparent bgcolor=#FFFFFF ></embed><noembed><a href="http://<img src="http://createdigitalmusic.com/files/2010/08/adamgetsawesome.jpg" alt="" title="adamgetsawesome" width="479" height="720" class="alignnone size-full wp-image-13039" />getsawesome.com/album/aga&#8221;>erbdydnc by AdamGetsAwesome</a></noembed></object></p>
<blockquote><p><strong>AdamGetsAwesome</strong> has been spreading beer-fueled mayhem across the world since 2008. Using the LSDJ program on the Nintendo Game Boy, Adam creates melodies ranging from the sickeningly sweet to the hauntingly atmospheric, always bringing a healthy dose of PARTY to every performance. His debut EP “AGA” is not only the inaugural CNB release, but also an exercise in actions befitting his namesake. Party.&#8221;</p>
<p>Website/free EP download: <a href="http://adamgetsawesome.com/album/aga">http://adamgetsawesome.com/album/aga</a></p></blockquote>
<h3>Phototheremin Chorus</h3>
<p><img src="http://createdigitalmusic.com/files/2010/08/phototheremin.jpg" alt="" title="phototheremin" width="500" height="375" class="alignnone size-full wp-image-13050" /></p>
<p>Registration is now closed for the workshop, but we&#8217;ll be inviting creators of our phototheremin kit, designed by Eric Archer after an original design by Forrest Mims, to come play their instruments &#8211; boys, girls, adults, and kids.</p>
<p>Check out the <a href="http://ericarcher.net/devices/1976-phototheremin/">kit</a>.</p>
<h3>The Party</h3>
<p><iframe width="425" height="350" frameborder="0" scrolling="no" marginheight="0" marginwidth="0" src="http://maps.google.com/maps?f=q&amp;source=s_q&amp;hl=en&amp;geocode=&amp;q=9+Clinton+St,+New+York,+NY+10002&amp;sll=40.705572,-74.006847&amp;sspn=0.01586,0.012252&amp;ie=UTF8&amp;hq=&amp;hnear=9+Clinton+St,+New+York,+10002&amp;z=14&amp;ll=40.721082,-73.984267&amp;output=embed"></iframe><br /><small><a href="http://maps.google.com/maps?f=q&amp;source=embed&amp;hl=en&amp;geocode=&amp;q=9+Clinton+St,+New+York,+NY+10002&amp;sll=40.705572,-74.006847&amp;sspn=0.01586,0.012252&amp;ie=UTF8&amp;hq=&amp;hnear=9+Clinton+St,+New+York,+10002&amp;z=14&amp;ll=40.721082,-73.984267" style="color:#0000FF;text-align:left">View Larger Map</a></small></p>
<p>Sunday August 29<br />
7:00 &#8211; 10:00 PM (come early)<br />
<a href="http://culturefixny.com/contact-us/">Culturefix details</a></p>
<p><strong>Yes, it&#8217;s free.</strong></p>
<p><strong>Yes, kids are allowed.</strong> (just not at the bar)</p>
<p>RSVP on <a href="http://www.facebook.com/event.php?eid=137090296330816">Facebook</a>.</p>
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		<title>Reformat the Planet, Feature-Length Chip Music Documentary, Arrives on DVD</title>
		<link>http://createdigitalmusic.com/2010/08/reformat-the-planet-feature-length-chip-music-documentary-arrives-on-dvd/</link>
		<comments>http://createdigitalmusic.com/2010/08/reformat-the-planet-feature-length-chip-music-documentary-arrives-on-dvd/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 15:04:32 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[electronic-music]]></category>
		<category><![CDATA[Game-Boy]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[retro-digital]]></category>
		<category><![CDATA[video-games]]></category>
		<category><![CDATA[vintage]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=12964</guid>
		<description><![CDATA[REFORMAT THE PLANET trailer from 2 Player Productions on Vimeo. The journey to complete and release a documentary is a long one, but Reformat the Planet, a feature-length documentary on the chip music scene, has reached the other side. Focused on the hub of artists in New York and the Blip Festival, Reformat the Planet &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/08/reformat-the-planet-feature-length-chip-music-documentary-arrives-on-dvd/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/665366?color=CC0000" width="578" height="383" frameborder="0"></iframe>
<p><a href="http://vimeo.com/665366">REFORMAT THE PLANET trailer</a> from <a href="http://vimeo.com/twoplayer">2 Player Productions</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The journey to complete and release a documentary is a long one, but <em>Reformat the Planet</em>, a feature-length documentary on the chip music scene, has reached the other side. Focused on the hub of artists in New York and the Blip Festival, <em>Reformat the Planet</em> has had some significant success out on the festival circuit, and it&#8217;s the product of a talented team of producers called <a href="http://2playerproductions.com/">2 Player Productions</a>, who do some really lovely work. (Staking out a corner of the indie game world, they also have worked on the Penny Arcade video series.)</p>
<p>The DVD represents a more finished vision of the film, with a new cut, a new short (RTP &#8220;1.5&#8243;, excerpted below, with additional interviews from the past couple of years), a new audio mix, and bonus content.</p>
<p>The DVD set is US$15 and available from Fangamer. Sadly, no VHS or LaserDisc (and I&#8217;ve just heard from my sister that the family LaserDisc is working perfectly). Fangamer will also happily relieve you of the burden of additional cash and replace it with posters, pins, and other goodies.</p>
<p><a href="http://fangamer.net/products/rtp-dvd">http://fangamer.net/products/rtp-dvd</a></p>
<p><iframe src="http://player.vimeo.com/video/4482791?color=CC0000" width="578" height="383" frameborder="0"></iframe>
<p><a href="http://vimeo.com/4482791">Reformat the Planet 1.5 clip</a> from <a href="http://vimeo.com/twoplayer">2 Player Productions</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>The Art of Music with Chips: Behind the Scenes with 8-bit Band Anamanaguchi</title>
		<link>http://createdigitalmusic.com/2009/08/the-art-of-music-with-chips-behind-the-scenes-with-8-bit-band-anamanaguchi/</link>
		<comments>http://createdigitalmusic.com/2009/08/the-art-of-music-with-chips-behind-the-scenes-with-8-bit-band-anamanaguchi/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 17:25:04 +0000</pubDate>
		<dc:creator>Vijith Assar</dc:creator>
				<category><![CDATA[Features]]></category>
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		<category><![CDATA[Game-Boy]]></category>
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		<category><![CDATA[hacking]]></category>
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		<category><![CDATA[Nintendo]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7020</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/files/2009/08/0809_amanaguchi.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2009/08/the-art-of-music-with-chips-behind-the-scenes-with-8-bit-band-anamanaguchi/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/beef_taco_supreme/2337205484/"><img src="http://farm3.static.flickr.com/2220/2337205484_6a5f4deed7.jpg"></a></p>
<div class="imgcaption">Anamanaguchi at South by Southwest in Austin, Texas, last year. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) Oliver Lopena aka <a href="http://www.flickr.com/people/beef_taco_supreme/">beef_taco_supreme</a> (nice).</div>
<p><em>Ed.: It&#8217;s more than nostalgia that drives the dedicated chip musician with their modified Nintendo instruments. As guest writer Vijith Assar learned while interviewing Anamanaguchi, some more elemental love of digital synthesis leads these artists to deal with esoteric hardware and crashing homebrewed software. Vijith covered Anamanaguchi for <a href="http://www.villagevoice.com/2009-08-04/music/anamanaguchi-avoid-the-perils-of-cheap-nostalgia/">New York&#8217;s Village Voice</a>, but this trio had far more geeking than could fit in the free weekly&#8217;s pages. The band&#8217;s front man and songwriter, flanked by talented NES hacker bandmates, muses on the technology and artistic process &#8211; and on why, yes, the act did have to start with blowing on the cartridges. (Surprised?) -PK</em></p>
<p>I recently had a chance to chat with <a href="http://www.anamanaguchi.com">Anamanaguchi</a>, who would probably be the boy-band teen idols of the chiptune world if the scene were to tolerate such things. Lead songwriter Pete Berkman opened up about his creative process and the digital speed bumps he hits along the way, and guitarist Ary Warnaar is on another planet when it comes to working with Game Boy synths like <a href="http://www.littlesounddj.com/lsd/">LSDJ</a> and <a href="http://www.nanoloop.de/">Nanoloop</a>, but the most freakish technical bits came from bassist James DeVito.  He wrote later to describe in detail the customized hardware he&#8217;s cobbling together for use on tour, which so far has involved modding the Nintendo for <a href="http://www.disgruntleddesigner.com/chrisc/nesstereo.html">multiple outputs</a>, each with a bolted-on 1/4&#8243; jack and volume knob, and <a href="http://benheck.com/hacking-videogame-consoles">integrating a tiny high-res screen</a> lifted from a PlayStation. He&#8217;s even considering a built-in controller for the next version.</p>
<p><span id="more-7020"></span></p>
<blockquote><p>The stock NES has five channels of sound &#8212; two square waves (lead), triangle (usually for bass), noise, and DPCM sample channel. Normally, these are all mixed down to one mono output, but by tapping directly into pins 1 and 2 of the CPU, we are able to separate them into two outputs.  Pin 1 on the NES CPU (2A03) contains the two square channels, and pin 2 contains the triangle, sample and noise channel.  A third output is gained from a proprietary audio expansion, containing two extra square channels and a sawtooth channel. This particular one, VRC6, was designed by Konami and featured only on Japanese Famicom games. However, with <a href="http://www.retrousb.com">development carts</a> we are able to get the expansion audio on our NES. The extra audio chip is in the cartridge itself, and outputted directly through a pin on the cartridge. This pin is tied directly to pin 9 on the expansion port, which is where we tap in to get our third output.  Directly off those pins I connected 1µf capacitors @ 50V (negative leg goes to CPU pin, positive goes to output) to protect the chips from any short circuits or power surges when plugging a cable in.  From there it’s relatively simple, putting them in line with 50K pots and outputting directly to the 1/4 inch jacks out the back.  The screen is all wired internally. 5V power is taken from the regulator within the screen and fed into the NES. In order to avoid problems, I cut out the 7805 regulator in the NES and applied the 5V where it needed to be. Audio and video were soldered directly to where the RCA jacks are attached to provide signal to the screen.</p></blockquote>
<p>And what then?  Well, let&#8217;s ask Pete.</p>
<p><strong>Vijith: How do you do write these sequences?</strong></p>
<p>Pete: It&#8217;s a [DOS] program called <a href="http://nesdev.parodius.com/nt2/">Nerdtracker 2</a> that apparently writes music in the language that the NES can understand.  It&#8217;s a really home-brewed program.  It was made in 1998 by a bunch of Swedish dudes, and it never got out of beta, and it&#8217;s prone to crashing, and it has all these terrible bugs in it, half the features don&#8217;t work.</p>
<p><strong>And the decision to mix it with guitars?</strong></p>
<p>Pete: I started messing around with it and sending songs back and forth with a friend of mine, and in the beginning, the music I wrote kind of sounded &#8220;videogamey,&#8221; but as I continued writing, my actual musical influence kind of started to get in there.  And at that point, it made a lot of sense to put it as an instrument in a full live band setting, with guitars and drums and that sort of thing. Right before going to NYU, literally NYU move-in day, I released the Power Supply EP through <a href="http://www.8bitpeoples.com">8bitpeoples</a>, which I had recorded totally by myself at my house except for one track which we recorded with James.  All I had was a shitty mic and a shitty guitar and a shitty amp and just recorded what I knew, without any kind of formal training.</p>
<p><a href="http://createdigitalmusic.com/files/2009/08/2A03.jpg"><img src="http://createdigitalmusic.com/files/2009/08/2A03.jpg" alt="2A03" title="2A03" width="580" height="435" class="alignright size-full wp-image-7033" /></a></p>
<div class="imgcaption">The soul of the matter: the 2A03 chip in the Nintendo NES is what gives the game console its unique sound. And because it&#8217;s dedicated (digital) hardware, you can get at its circuits directly. Photo courtesy Anamanaguchi.</div>
<blockquote><h3>It was made in 1998 by a bunch of Swedish dudes, and it never got out of beta, and it&#8217;s prone to crashing, and it has all these terrible bugs in it, half the features don&#8217;t work.</h3>
</blockquote>
<p><strong>Do you write using a guitar or a Nintendo?</strong></p>
<p>Pete: It&#8217;s a mixture of both.  Certain songs, I&#8217;ll get the idea as a melody in my head.  The music is pretty melodic, so it&#8217;s pretty transferable from instrument to instrument. Anything I write on guitar I can put on the Nintendo, and anything I write on the Nintendo I can usually play on guitar &#8211; unless it&#8217;s way too fast, which it usually is.  </p>
<p>Recently, I&#8217;ve been getting more into making sounds on the Nintendo that can&#8217;t be reproduced by instruments, doing stuff that only the sound chip can do. But more or less I like to create a skeleton of the song on the NES.  Ary, on the Game Boy, makes some absolutely ridiculous stuff that&#8217;s really fucking weird, like, really just straight-up the weirdest music I&#8217;ve ever heard.  And the way he does it is not so much thinking musically, but technically.  When I came into the 8-bit world, I was definitely the opposite.  Any time there&#8217;s electronic music, you have people who are thinking technically, and usually that&#8217;s music that I&#8217;m not very interested in, because it&#8217;s kind of cold, usually.  I came into the 8 bit world with a very musical background, being in bands growing up and stuff, as opposed to a programming background.  But recently I&#8217;ve been getting really into making strange sounds on the Nintendo that, like, &#8220;Whoa, I didn&#8217;t know you could do that with that sound chip.&#8221;  At the same time, I&#8217;m mixing that with that simple pop sensibility.</p>
<p>What I usually like to do is to harmonize everything.  Why not? You have two square channels.  What else are they going to do but harmonize each other?</p>
<p>James: You don&#8217;t have the option of chords, so you might as well harmonize.</p>
<p>Pete: I tend to get bored very easily, which kind of finds its way into the music too.  Like, &#8220;Oh, here&#8217;s an idea.  Oh, wait, no, it&#8217;s gone now.  Now it&#8217;s totally different.&#8221;  In high school, I guess I was diagnosed with ADD &#8212; whether that&#8217;s bullshit or not, which I think it is, but I&#8217;m very capricious, and I tend to jump from thing to thing, in life and in music.  But yeah, basically, hyperactivity is something I do.</p>
<p><a href="http://www.flickr.com/photos/nookly/342203770/"><img src="http://farm1.static.flickr.com/166/342203770_5e1a94cd41.jpg"></a></p>
<div class="imgcaption">Anamanaguchi play BLIP Festival 2006 in New York. Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/nookly/">nookly</a>.</div>
<h3>
<blockquote>Basically, hyperactivity is something I do.</p></blockquote>
</h3>
<p><strong>How does it actually work?  All this time I thought it was a <a href="http://www.wayfar.net/0xf00000_overview.php">MidiNES</a>, but I recently read a <a href="http://www.youtube.com/watch?v=LnMUrkAY9Wg">YouTube comment</a> where you said that wasn&#8217;t the case.</strong></p>
<p>Pete: Two years ago, I was really upset by the claim that it was MIDI, because it was such a ridiculous process that we don&#8217;t do anymore.  Back then, you would make the song in Nerdtracker 2, and if you typed in a wrong filename and hit Enter, the program would just crash, and you&#8217;d lose everything you had worked on.  From there, you&#8217;d have to hit Enter to create, like, four different files &#8212; temp.ihd, temp.dat, temp.dmc, and temp-dot-some-other-shit.  And you&#8217;d take all those files and compile them in an NES compiler.  That would give you a Nintendo Sound File.  And you&#8217;d have to do this specifically in Windows 98, because the assembler for XP was fucked up, and it would give you the wrong shit, the wrong hex to burn onto a chip.  What you would do from that point is turn it into a binary file, .nsf.  The only command is &#8220;Play this song at this location in the EPROM&#8217;s memory.&#8221;  And so what you would do from there is you would take that binary file and burn it to a special 28-pin EPROM chip that you would have to order in bulk from some electronics company in New Jersey.  And then if you&#8217;re lucky, the burning worked.  And then if you&#8217;re even luckier, all 28 pins are in place in the socket that you soldered into an NES cartridge.  And then if you&#8217;re even luckier, the NES is willing to play the song in the cartridge &#8212; instead of having to blow on it &#8212; and then it plays.  And that&#8217;s the process that we did live, with one chip for each different song, having to flip it out with a guitar pick and replace it with my shaky hands.</p>
<p>James: And the chips aren&#8217;t even labeled.  So it was this long, complicated process.</p>
<p><strong>Wait, isn&#8217;t that last problem your fault?</strong></p>
<p>Pete: Yeah.</p>
<p>James: We&#8217;ve come a long way since then.</p>
<p>Pete: Yeah, we have come a long way.  That&#8217;s why I was&#8230; not upset, but adamant about saying what it was.  But we&#8217;ve got this new system that&#8217;s the happiest&#8230;</p>
<p>James [unzips case]</p>
<p>Pete: Yeah, we have it here. Instead of burning stuff to a chip, you just take the NSF and put it on a CompactFlash card, and put that in a cartridge that will straight-up just play the song, and has a menu.  It&#8217;s a 2-gig Flash card, so you can put every song on there, and there&#8217;s an on-cartridge browser.  And we have a screen hooked up to it, too.<br />
<a href="http://createdigitalmusic.com/files/2009/08/nesmod.jpg"><img src="http://createdigitalmusic.com/files/2009/08/nesmod.jpg" alt="nesmod" title="nesmod" width="580" height="435" class="alignright size-full wp-image-7035" /></a></p>
<div class="imgcaption">The band&#8217;s modified NES system adds pots and separate outputs, and takes advantage of a system intended originally for development that makes loading songs easier. Photo courtesy Anamanaguchi.</div>
<p>James: The card is usually meant for development, but it also plays the Nintendo sound files that Pete exports, so we can actually just go through it and the file browser has all of our songs listed.  (And every game we downloaded from a torrent.)</p>
<p>Ary: He&#8217;s currently working on a new Nintendo.  They&#8217;re going to replace literally every electrical component.</p>
<p>James: Well, not everything.  But just make it sound better, like improve the output.</p>
<p><strong>You mean just gutting it and rebuilding it with better parts?</strong></p>
<p>James: It&#8217;s more like rebuilding the audio output aspect of it, and certain things like the power supply that adds noise to the signal.  It&#8217;ll have newer parts, so it&#8217;s less likely to explode on stage.  With our old setup, if major vibrations were happening to it, it would actually just restart the song.</p>
<p>Pete: Tons of aberrations live.</p>
<p>Ary: And major vibrations happen a lot on stage&#8230;</p>
<p><strong>Check out the band for yourself; they&#8217;re <a href="http://www.myspace.com/anamanaguchi">on tour now</a>.</strong></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/LnMUrkAY9Wg&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LnMUrkAY9Wg&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p><a href="http://www.vijithassar.com">Vijith Assar</a> is a musician, writer, and computer geek based in New York City.  His musical projects have tended toward scores for film, television, and<br />
advertising, and his writing has appeared in the Village Voice, the New York Post, Tape Op, Electronic Musician, and PopMatters, among others.  He plays the <a href="http://www.stick.com">Chapman Stick</a> and might be going bald because of Reaktor.</p>
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		<title>Authentic Chipmusic Soft Synth Emulation: Plogue Chipsounds Scoop from NAMM</title>
		<link>http://createdigitalmusic.com/2009/01/authentic-chiptune-soft-synth-emulation-plogue-chipsounds-scoop-from-namm/</link>
		<comments>http://createdigitalmusic.com/2009/01/authentic-chiptune-soft-synth-emulation-plogue-chipsounds-scoop-from-namm/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 18:02:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/16/authentic-chiptune-soft-synth-emulation-plogue-chipsounds-scoop-from-namm/</guid>
		<description><![CDATA[&#160; From top: ComputeHer, 8 bit Weapon. You&#8217;ve heard the chip hype. But there&#8217;s something behind it: vintage digital chips can make wonderful sounds. And I&#8217;m thrilled that someone has painstakingly reproduced those sounds in an upcoming package. Emulating analog circuitry, from amps to classic synths, has been long understood. But we&#8217;ve finally reached an &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/01/authentic-chiptune-soft-synth-emulation-plogue-chipsounds-scoop-from-namm/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2009/01/computerher.jpg" /></p>
<p><img src="http://createdigitalmusic.com/files/2009/01/8bitweapon.jpg" />&#160; </p>
<div class="imgcaption">From top: ComputeHer, 8 bit Weapon.</div>
<p>You&rsquo;ve heard the chip hype. But there&rsquo;s something behind it: vintage digital chips can make wonderful sounds. And I&rsquo;m thrilled that someone has painstakingly reproduced those sounds in an upcoming package.</p>
<p>Emulating analog circuitry, from amps to classic synths, has been long understood. But we&rsquo;ve finally reached an age when people begin to appreciate the odd idiosyncrasies of digital technology, too. There hasn&rsquo;t ever been a comprehensive attempt to emulate each detail of a range of 80s sound chips before &ndash; until now. Plogue (makers of the highly underrated Plogue Bidule patching environment) and David Viens have tackled just that as a labor of love, and you&rsquo;ll be able to use the resulting &ldquo;chipsounds&rdquo; library later this spring.</p>
<p>Plogue&rsquo;s chipsounds recreates the blippy personality of the Commodore 64, the Nintendo NES, the Game Boy, the Atari, the Vic20 &ndash; and circuit-bent and abused variations, too. It&rsquo;s got a powerful artist endorsement from 8 Bit Weapon and Computer Her (pictured here). There are arpeggiators, noise patterns, distortion emulation, custom software, all built on the ARIA synth/sampling engine.</p>
<p>The basic specs:</p>
<ul>
<li><strong>7 chips:</strong> TIA, 2A03 PAPU, VIC-I, SN76589AN, AY-3-8910, POKEY, and SID. Haven&rsquo;t heard of all of those? No worries. But you&rsquo;ve probably <em>heard the chips</em>. The horribly-named SN76589AN was used in my very first computer, the IBM PCjr, my first game console, the Colecovision (boy did I pick them), and in the TI. The 2A03 is from the original NES. The TIA was in the Atari. </li>
<li><strong>Tricks, built in: </strong>One-shot arpeggiators, rapid waveform changes, envelope resync tricks are all built in &ndash; stuff that&rsquo;s hard to pull off, as the creators note. </li>
<li>Emulations of psuedo noise patterns, distortion </li>
<li>Switch on each chip&rsquo;s limited resolution and pitch values &ndash; or switch them off, and create sounds the PCjr couldn&rsquo;t </li>
<li>Presets from 8 bit Weapon and ComputeHer </li>
</ul>
<p><img src="http://createdigitalmusic.com/files/2009/01/vic20.jpg" /> </p>
<div class="imgcaption">8 bit Weapon&rsquo;s wespons: a VIC-20 (well, the box), a C128 (foreground), a C64 (top left), the Woz-designed Apple IIe (aka your entire childhood computer class for many of us), and &hellip; a GameCube.</div>
</p>
<p> <span id="more-4784"></span>
<p>When analog synth emulation came out, we all got something more convenient, but it didn&rsquo;t necessarily do wonders for the music. Here, I think the situation is very different. Many of the original chip instruments have woefully primitive possibilities for actual composition. (The Game Boy&rsquo;s wonderful LSDJ and Nanoloop are a notable exception.) Compare that to the software emulations of, say, a Moog modular, which lost a lot of what was great about the original &ndash; the interface. You can&rsquo;t necessarily say that about the AY-3-8910, unless you&rsquo;re the Ludwig van Beethoven of Assembler. (If you are &ndash; we love you.)</p>
<p>And the chip scene has also matured to the point that it&rsquo;s ready to break out a bit. Getting these emulations on computers can help warp them into music and sound ideas they haven&rsquo;t discovered before. I believe these sounds are really something special, not just a novelty.</p>
<p>I personally can&rsquo;t wait to use this.</p>
<p>We have extensive details from a Plogue flyer &ndash; you can get it here on CDM, or if you&rsquo;re on the floor of NAMM, you <em>might</em> get it from the Plogue guys themselves.</p>
<p><a href="http://createdigitalmusic.com/files/2009/01/chipsounds_front.jpg">Flyer &ndash; Front</a></p>
<p><a href="http://createdigitalmusic.com/files/2009/01/chipsounds_back.jpg">Flyer &ndash; Back</a></p>
<p>And if you want to hear these sounds making fantastic music, go give the artists a listen:</p>
<p><a href="http://8bitweapon.com/">8 Bit Weapon</a></p>
<p><a href="http://computeher.net/music.htm">Computeher</a></p>
<p>ARIA is an important announcement; I&rsquo;ll be catching up on news from Gary <a href="http://garritan.com">Garritan</a> soon.</p>
<p>We&rsquo;ll have sound samples of this too, as well.</p>
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		<title>Like a DIY NAMM: Handmade Music Preview, with Gestural Gadgets, Mannequin Parts, More</title>
		<link>http://createdigitalmusic.com/2009/01/like-a-diy-namm-handmade-music-preview-with-gestural-gadgets-mannequin-parts-more/</link>
		<comments>http://createdigitalmusic.com/2009/01/like-a-diy-namm-handmade-music-preview-with-gestural-gadgets-mannequin-parts-more/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 04:09:27 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[The GCE-2 by Mouse &#38; the Billionaire is just one creation at this month&#8217;s Handmade Music, many from createdigitalmusic.com readers. What&#8217;s new in the world of music technological creations? It&#8217;s stunning how much people are creating in their private workshops and bedrooms. I&#8217;m pleased to have the chance to share it virtually here, and Thursday &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/01/like-a-diy-namm-handmade-music-preview-with-gestural-gadgets-mannequin-parts-more/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2009/01/gce-2.jpg" /> </p>
<div class="imgcaption">The GCE-2 by Mouse &amp; the Billionaire is just one creation at this month&rsquo;s Handmade Music, many from createdigitalmusic.com readers.</div>
<p>What&rsquo;s new in the world of music technological creations? It&rsquo;s stunning how much people are creating in their private workshops and bedrooms. I&rsquo;m pleased to have the chance to share it virtually here, and Thursday night in person in New York City. </p>
<p>We&rsquo;re proud that Handmade Music returns to Brooklyn&rsquo;s 3rd Ward this Thursday, presented by createdigitalmusic.com with <a href="http://xlr8r.com/">XLR8R.com</a>, <a href="makezine.com">Make</a>, and <a href="http://etsy.com">Etsy.com</a> and sponsored by <strong>Pabst Blue Ribbon</strong>. (<strong>Free beer</strong>.) It&rsquo;s a party, a science fair of music tech and instruments, a show-and-tell, and a noise-making jam, for <strong>musicians, tech lovers, and the musi-curious</strong>.</p>
<p>Free (+ free beer while it lasts)   <br />Thursday, January 15    <br />7:30-10:30pm (drop by for as long as you&rsquo;d like)    <br />3rd Ward, Brooklyn NY<br /><a href="http://www.facebook.com/event.php?eid=44969418765&#038;ref=mf">Facebook event page</a><br /><a href="http://newyork.going.com/event-518603;Handmade_Music_Night_THIS_THURSDAY?src=v_we_nyc_518603_aa59445609&#038;fb=share">Going.com event page</a><br />RSVP to handmade (at) 3rdward (dot) com &#8212; walk-ups welcome, but it helps us to know how many folks are coming!</br /><a href="http://www.3rdward.com/about/operation">Directions to the Space</a></p>
<p>If you&rsquo;re in town, you&rsquo;ll want to be there. For everyone else, we&rsquo;re working on getting lots of documentation for you of the projects, so stay tuned. (We&rsquo;ll have to have an all-global virtual Handmade Music Night soon!)</p>
<p>Here&rsquo;s a look at the projects. It&rsquo;s a bit like having an all-DIY, oddball music tech trade show &ndash; eat your heart out, <a href="http://www.namm.org/thenammshow">NAMM show</a>! (Warning: one slightly not-safe-for-work clip of a mannequin getting felt up.)</p>
<p><img src="http://createdigitalmusic.com/files/2008/12/handmademusic.jpg" /> </p>
<p> <span id="more-4726"></span>
</p>
<h3>Dueling Gestural Interfaces</h3>
<p> <object width="579" height="386"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2739317&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2739317&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="386"></embed></object>  <br /><a href="http://vimeo.com/2739317">GCe2 // GestureSynth</a> from <a href="http://vimeo.com/user414741">Mouse &amp; the Billionaire</a> on <a href="http://vimeo.com">Vimeo</a>.
<p>We have not one but two fascinating takes on gestural objects as music controllers. Brian Kerr is bringing his research into new dynamic interfaces for music, drawing upon an academic background in industrial design, as M Bethancourt brings the Gesture-Controller Exploration 2 (GCE-2).</p>
<p><strong>Mouse &amp; the Billionaire (M Bethancourt): GCE-2</strong></p>
<p>M Bethancourt has created a really gorgeous object, so I&rsquo;m eager to see it in action. Check out the site for research, presentations, ideas for use, and more. And clearly we have to get Mouse &amp; the Billionaire and Brian Kerr together &ndash; they&rsquo;re working on similar lines, so they&rsquo;ll either learn from each other or break out into a big gestural music battle. (or, ideally, both!)</p>
<blockquote><p>The Gesture-Controller Exploration is an ongoing study in innovative musical controllers that explores the relationship between movement, physical space and musical performance. The most recent incarnation is the GCE-2 (Gesture-Controller Exploration 2). Dipping, swinging, swaying, tilting, and turning the The GCE-2 sends signals to the computer, informing its sound-making functions. This allows for a more satisfying performance experience, leveraging the power of the computer and helping the electronic musician to use physical means to create and manipulate digital electronic sounds in new and interesting ways.</p>
<p>Link: <a href="http://www.mouseandthebillionaire.com/gce">http://www.mouseandthebillionaire.com/gce</a>&#160;</p>
</blockquote>
<p><strong>Brian Kerr: Dynamic Musical Interfaces</strong></p>
<p> <object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2701021&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2701021&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>  <br /><a href="http://vimeo.com/2701021">Prototype Video 1</a> from <a href="http://vimeo.com/briankerr">Brian Kerr</a> on <a href="http://vimeo.com">Vimeo</a>. <object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2701051&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2701051&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>  <br /><a href="http://vimeo.com/2701051">Prototype Video 2</a> from <a href="http://vimeo.com/briankerr">Brian Kerr</a> on <a href="http://vimeo.com">Vimeo</a>.<br />
<blockquote>
<p>My blog link: <a href="http://dynamicmusicalinterfaces.blogspot.com/">http://dynamicmusicalinterfaces.blogspot.com/</a></p>
<p>Vimeo link: <a href="http://vimeo.com/briankerr">http://vimeo.com/briankerr</a></p>
<p>I&#8217;m currently completing my industrial design masters thesis at Pratt Institute. My working thesis title is, Dynamic Musical Interfaces. I&#8217;ve started to document my first prototype, which is a wireless gestural controller for Max/MSP. One of my main goals with this project is to create an physically expressive performance device for computer music that is engaging for both the performer as well as the audience.</p>
</blockquote>
<p>I love that Brian&rsquo;s design was able to make use of a 3D printer, because I believe someday these will be as commonplace as the Canon multifunction sitting on my desk. Brian writes:</p>
<blockquote><p>I worked in the parametric 3D CAD program, <a href="http://www.solidworks.com/">SolidWorks </a>to design the exterior casing of my controller. After it was built in with this software environment, I converted the file into an STL format and printed it out with a <a href="http://www.dimensionprinting.com/">3D printer</a>. The bottom of the controller has a potentiometer joining the half sphere with the upper section. To stabilize this connection, I built a pair of channels into each of the parts and inserted little plastic ball bearings for support (I&#8217;ll add photos of this later).</p>
</blockquote>
<h3>Mannequin Parts as Instruments</h3>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/ox2xCvWxPwY&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ox2xCvWxPwY&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object><br />
 <object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/4CLKh28t0Sk&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4CLKh28t0Sk&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Richie Brown says he&rsquo;ll have to see how much he can carry with him on the train from New Jersey, but he&rsquo;s got a stockpile of wonderful technology oddities he&rsquo;s created. He writes:</p>
<blockquote><p>I&#8217;ve recently come into possession of several mannequin parts which I have used to house several electronic musical instruments. This marries two of my favorite things: surreal humor and blippy bloopy sounds. One project is the Torso Theremin. It is made from a circuit bent cassette tape recorder. I&#8217;ve included a video link here: </p>
<p><a href="http://www.youtube.com/watch?v=ox2xCvWxPwY">http://www.youtube.com/watch?v=ox2xCvWxPwY</a></p>
<p>Another is a Leg Maraca as seen in this included video:</p>
<p><a href="http://www.youtube.com/watch?v=4CLKh28t0Sk">http://www.youtube.com/watch?v=4CLKh28t0Sk</a></p>
<p>I am also working with graphite&#8217;s electrical conductivity and resistance value to make drawings that can be played like instruments.</p>
</blockquote>
<h3>Wearable Leather-and-Snakeskin Controllers and Other Goodies</h3>
<p><img src="http://createdigitalmusic.com/files/2008/09/electrocardio.jpg" /> </p>
<p>Rucyl is already a favorite on this site for her terrific creations, like this over-the-shoulder, wearable (if not <em>so</em> animal rights-friendly) snakeskin-and-leather MIDI controller. I believe she&rsquo;s bringing this along, </p>
<p>See previously: <a href="http://createdigitalmusic.com/2008/09/03/sexy-computer-nerd-rucyl-mills-wearable-over-the-shoulder-midi-controller/">Sexy Computer Nerd: Rucyl Mills&rsquo; Wearable, Over-the-Shoulder MIDI Controller</a></p>
<p>And her new site: <a href="http://www.rucyl.com">http://www.rucyl.com</a></p>
<p>She&rsquo;s also working with King Britt, one of my favorite musical peoples, among other collaborations. She writes: &ldquo;I&#8217;ll be releasing a new album in a few months on my own label, as well as some upcoming collaborations with&#160; Xaphryn Follicle, King Britt, DJ Kiva, and Sarah White. I&#8217;m also working on an even smaller version of the elektro-07.&rdquo;</p>
<p>&#160;</p>
<h3></h3>
<h3>Prepared NES</h3>
<p><img src="http://createdigitalmusic.com/files/2009/01/notendocircuit.jpg" /> </p>
<p>You&rsquo;ve heard of prepared piano. Notendo, aka Jeff Donaldson, will be in with his prepared Nintendo Entertainment System (NES) for a bit of blippy goodness, explaining how it all works.</p>
<p><a href="http://notendo.com/">notendo.com</a></p>
<p><a href="http://www.last.fm/user/notendo">notendo @ last.fm</a></p>
<h3>Premiere of Music Coverage from Make:TV</h3>
<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2682686&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2682686&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>    <br /><a href="http://vimeo.com/2682686">Maker Channel 101 Screambody, Laser Harp, Cupcake Cars, TV-B-Gone</a> from <a href="http://vimeo.com/make">make magazine</a> on <a href="http://vimeo.com">Vimeo</a>. </p>
<p>Phil Torrone of Make Magazine will be on-hand to talk about how the Make community is adopting TV &ndash; both old-school (PBS) and new-school (online). We&rsquo;ll have screenings of some of the music projects from the Make:TV show that premiered this month. Bring popcorn!</p>
<h3>And More</h3>
<p>Walk-ins of unusual creations are encouraged. The Make crew usually bring some of their stuff in. Machine+1 has promised &ldquo;An atmospheric guitar and synth deluge- in the fashion of live looping- using custom, handmade footswitch controllers triggering software.&rdquo;</p>
<p>There&rsquo;s usually some surprise I didn&rsquo;t expect. You really are encouraged to bring out stuff you&rsquo;re working on, even if it&rsquo;s not yet awesome / functional. Hopefully we can do some of this sharing and learning increasingly online, as well.</p>
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		<title>Chiptune Rockstars: Videos from Blip 08, And What You Can Learn From the 8-Bit Scene</title>
		<link>http://createdigitalmusic.com/2008/12/chiptune-rockstars-videos-from-blip-08-and-why-your-favorite-music-could-learn-something/</link>
		<comments>http://createdigitalmusic.com/2008/12/chiptune-rockstars-videos-from-blip-08-and-why-your-favorite-music-could-learn-something/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 18:22:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
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		<category><![CDATA[chiptune]]></category>
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		<category><![CDATA[documentary]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[electronica]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/22/chiptune-rockstars-videos-from-blip-08-and-why-your-favorite-music-could-learn-something/</guid>
		<description><![CDATA[For the best of 8-bit/chip music extravaganza Blip Festival 08 without leaving your computer screen, video editors have completed their dark craft and gotten some documentation online. Our friends over at 2 Player Productions are working on more long-form documentary, but they already have this cover of &#8220;Atomic&#8221; by Glomag and stealthopera for your enjoyment. &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2008/12/chiptune-rockstars-videos-from-blip-08-and-why-your-favorite-music-could-learn-something/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>For the best of 8-bit/chip music extravaganza Blip Festival 08 without leaving your computer screen, video editors have completed their dark craft and gotten some documentation online. Our friends over at 2 Player Productions are working on more long-form documentary, but they already have this cover of &ldquo;Atomic&rdquo; by Glomag and stealthopera for your enjoyment.</p>
<p><object width="579" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2564336&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2564336&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="326"></embed></object>    <br /><a href="http://vimeo.com/2564336">&quot;Atomic&quot; cover by Glomag f. stealthopera @ Blip Festival 2008 in NYC</a> from <a href="http://vimeo.com/twoplayer">2 Player Productions</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Glomag, here&rsquo;s an idea for your next set: I stand nonchalantly at your side, edging ever closer until you punch me in the face with one of your air fists. Slapstick gold.</p>
<p>And here&rsquo;s our friend / CDM drinking buddy Joel Johnson interviewing our other friend 8-bit artist Bubblyfish, for Boing Boing and Offworld.</p>
<p><object id="ep_player" name="ep_player" height="580" width="435" data="http://cdn.episodic.com/player/EpisodicPlayer.swf?config=http%3A%2F%2Fcdn.episodic.com%2Fshows%2F21%2F665%2F10%2Fconfig.xml" type="application/x-shockwave-flash"><param name="movie" value="http://cdn.episodic.com/player/EpisodicPlayer.swf?config=http%3A%2F%2Fcdn.episodic.com%2Fshows%2F21%2F665%2F10%2Fconfig.xml" /><param name="AllowScriptAccess" value="always" /><param name="allowfullscreen" value="true" /><embed src="http://cdn.episodic.com/player/EpisodicPlayer.swf?config=http%3A%2F%2Fcdn.episodic.com%2Fshows%2F21%2F665%2F10%2Fconfig.xml" type="application/x-shockwave-flash" allowfullscreen="true" AllowScriptAccess="always" width="580" height="435" id="ep_player" name="ep_player" /></object></p>
<p>For more video goodness, Peter Swimm has a whole Blip album up on Vimeo:</p>
<p><a href="http://www.vimeo.com/album/48808" target="_blank">Blip Festival 08</a></p>
<p>Assuming you happen to hate chip music (it&rsquo;s been known to happen), there&rsquo;s still plenty to learn from this crew. Sure, you could argue they came up with a gimmick &ndash; although I think the essence of marketing is figuring out if there&rsquo;s a sellable <em>hook </em>in something you already love. But having watched Blip and 8-bit music take off, there are a lot of other, underrated factors:</p>
<p> <span id="more-4643"></span>
<p>&#160;</p>
<ul>
<li><strong>They worked together. </strong>The 8-bit community in general has done a fantastic job of cross-promotion, supporting each other as fans, going out to get gigs, and advocating the work they do, even before you look at collectives like the awesome <a href="http://www.8bitcollective.com/" target="_blank">8-bit collective</a>. (That, incidentally, is a great place to start looking at this scene.)</li>
<li><strong>They have fun. </strong>People can bring friends to a Blip gig and be sure their friends will have a good time, whether they&rsquo;re hard-core fans or not. Now, maybe your music is less &ldquo;accessible,&rdquo; but part of what makes this work is that the 8-bit folks do throw good parties, and they share infectious positive energy in what they&rsquo;re doing, which could be applicable to anything. </li>
<li><strong>They&rsquo;re on-message. </strong>The 8-bit folks really do have something to say about how technology is used musically, and they say it, via all sorts of different press outlets and the lie. That&rsquo;s helped add to their longevity, because people believe it&rsquo;s worth following this music over time. Replace those sentences with something you care about, find some other people who feel the same way, and this is something that can be replicated. </li>
<li><strong>They&rsquo;re global. </strong>I love New York, which has been a epicenter for this kind of music, but New York can&rsquo;t begin to sustain these artists on its own. A whole lot of this crew tours, and there&rsquo;s strong coordination worldwide. Even in New York, it&rsquo;s a niche genre, which means it needs that international reach to thrive. </li>
<li><strong>They found parallel fields to connect. </strong>Cross the streams! Art, gaming, tech &ndash; it turned out that the stuff from the 8-bit crowd mattered to people outside the music world. Result: get out of your own personal bubble. </li>
</ul>
<p>All of these points sound like a recipe to help unusual music genres do better around the world. I have no doubt that we could have more screaming crowds of people in laptop music, for instance, and that even the world&rsquo;s hot spots (hello, London, New York, Berlin, Melbourne, and company) would like their scenes to improve. Obviously, the 8-bit scene benefits from timing and their unique field. But that doesn&rsquo;t mean you can&rsquo;t learn from them and fight for your own Indietronica Augmented Microtonal Banjo movement.</p>
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