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	<title>Create Digital Music &#187; News</title>
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	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>CDM Does Not Break NAMM Embargoes; Why That&#8217;s Good For You and When to Tune In</title>
		<link>http://createdigitalmusic.com/2009/01/14/cdm-does-not-break-namm-embargoes-why-thats-good-for-you-and-when-to-tune-in/</link>
		<comments>http://createdigitalmusic.com/2009/01/14/cdm-does-not-break-namm-embargoes-why-thats-good-for-you-and-when-to-tune-in/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 16:08:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[CDM]]></category>
		<category><![CDATA[editorials]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[policy]]></category>
		<category><![CDATA[rants]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/14/cdm-does-not-break-namm-embargoes-why-thats-good-for-you-and-when-to-tune-in/</guid>
		<description><![CDATA[(Harry Potter book shipment.) Photo: Michael Henderson.
When should you tune in tomorrow to get the news? Thanks to the fact that some folks do send CDM press releases under embargo, some big announcements should happen at:

Thursday, 1:00pm Eastern Time: This is the opening of the NAMM show, so it&#8217;s when many embargoes are lifted. Any [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://flickr.com/photos/michaelhenderson/866523877/"><img src="http://farm2.static.flickr.com/1077/866523877_3b84ceccc5.jpg?v=0" /></a></strong></p>
<div class="imgcaption">(Harry Potter book shipment.) Photo: <a href="http://flickr.com/people/michaelhenderson/">Michael Henderson</a>.</div>
<p><strong>When should you tune in tomorrow to get the news? </strong>Thanks to the fact that some folks <em>do </em>send CDM press releases under embargo, some big announcements should happen at:</p>
<ul>
<li><strong>Thursday, 1:00pm Eastern Time: </strong>This is the opening of the NAMM show, so it&rsquo;s when many embargoes are lifted. Any really big stories that deserve it will get immediately published then. </li>
<li><strong>Thursday, 3:30pm Eastern Time: </strong>I have some specific stories that are held for this specific time that will <em>definitely</em> be published then. </li>
<li><strong>Over the weekend and later: </strong>Because I want to actually cover less but do it in more detail, expect other news and analysis over the coming days. </li>
<li><strong>The rest of 2009: </strong>Some announcements simply don&rsquo;t make NAMM. We expect some news to come out of this year&rsquo;s Messe conference in Germany. I expect in the near future trade shows in China will start breaking news. And most importantly, a lot of news <em>doesn&rsquo;t happen at trade shows</em>. I&rsquo;m personally excited by the stuff we&rsquo;ll be seeing at things like our Handmade Music event coming from DIYers. </li>
</ul>
<p>Some NAMM news is already leaking out today, and on top of that I&rsquo;m watching as sites are posting press releases that are clearly under embargo. Now, that might seem a good way to get a jump on the news, except it&rsquo;s not.</p>
<p> <span id="more-4737"></span>
<ul>
<li><strong>Some big stories <em>aren&rsquo;t</em> leaking. </strong>This is pretty absurd &ndash; I&rsquo;m seeing forums leaking information and then assuming that they know all there is to know. They don&rsquo;t. Forums will always do this, and that&rsquo;s fine &ndash; but you can still be realistic. Also, some of the websites that are breaking embargoes on press releases clearly don&rsquo;t have all the press releases &ndash; maybe because press folks aren&rsquo;t sending them out because they know they&rsquo;ll get published immediately. </li>
<li><strong>Press releases don&rsquo;t tell you what you need to know. </strong>To be able to really cover a story, you need to understand what a press release says, not simply copy and paste. I love the 24-hour news cycle in the blogosphere, but we also need to be able to investigate and ask questions. So, you can either see stuff the minute it&rsquo;s announced, or wait a little longer and get some analysis. And as you know, I <strike>always get everything totally right</strike> often get corrected by smart readers who know more than I do, which is the real point of Web publishing. </li>
<li><strong>If we don&rsquo;t break embargoes, we get advance information. </strong>CDM doesn&rsquo;t break embargoes or leak stories &ndash; that&rsquo;s the policy. For one thing, there&rsquo;s not really much point. If Steinberg had assembled a puppy farm and was experimenting on them to create the next version of Cubase, that would be something that would require journalism that reported on the story immediately. But with new tools, we actually want to have more time with them, so that means respecting embargoes and privacy so that we can talk in more detail later and really understand the technology. </li>
</ul>
<p>Incidentally, that&rsquo;s not to say I don&rsquo;t comment on rumors &ndash; I just only do it when I don&rsquo;t know anything, and I label it as such.</p>
<p>Okay, enough of the rant.</p>
<p>Let us know if you hear anything you think we should care about, as we really do rely on you. And do stay tuned.</p>
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		<title>Mix Online To Offer Monthly Game Audio Digital Magazine</title>
		<link>http://createdigitalmusic.com/2007/12/18/mix-online-to-offer-monthly-game-audio-digital-magazine/</link>
		<comments>http://createdigitalmusic.com/2007/12/18/mix-online-to-offer-monthly-game-audio-digital-magazine/#comments</comments>
		<pubDate>Tue, 18 Dec 2007 20:08:53 +0000</pubDate>
		<dc:creator>West Latta</dc:creator>
				<category><![CDATA[Gaming and Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[composing]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[print]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[treeware]]></category>
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		<description><![CDATA[
Speaking of gaming, here&#8217;s more news that the fledgling game audio and music area is getting more attention &#8212; something that we at CDM see as very good news. (See our sometimes-obsessive gaming stories.) CDM&#8217;s resident game composer and sound designer checks in &#8230;
In an e-mail he sent to me yesterday, Peter pointed out that [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image2765" src="http://media.createdigitalmedia.net/cdmu/images//2007/12/gameaudiocover.jpg" alt="Game Audio digital edition" /></p>
<p><em>Speaking of gaming, here&#8217;s more news that the fledgling game audio and music area is getting more attention &#8212; something that we at CDM see as very good news. (See our <a href="http://createdigitalmusic.com/tag/gaming">sometimes-obsessive gaming stories</a>.) CDM&#8217;s resident game composer and sound designer checks in &#8230;</em></p>
<p>In an e-mail he sent to me yesterday, Peter pointed out that Mix was soon to offer a bi-monthly newsletter on game audio. We were both summarily unimpressed &#8211; until we discovered that the newsletter was in addition to a monthly digital magazine,<a href="http://www.mixonline-digital.com/mixonline/gameaudio2007sample/"> a sample of which is now available</a> on the <a href="http://mixonline.com">Mix website</a>.</p>
<p>The sample issue covers topics such as audio for mobile games, World of Warcraft sound design, and an interview with Tim Larkin &#8211; composer for various Myst games, and sound designer for Half-Life 2 episodic content.<em><a href="http://createdigitalmusic.com/2005/09/27/cdm-interview-tim-larkin-myst-v-composer-talks-games-and-music-making/">(&#8230;see our previous interview with Tim Larkin.)</a></em></p>
<p>While a tad short on content, any level of coverage from the mainstream audio media is more than welcome, and we&#8217;re sure to see some great interviews and stories in future issues.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>AES Tomorrow; AES Coverage All Weekend</title>
		<link>http://createdigitalmusic.com/2007/10/04/aes-tomorrow-aes-coverage-all-weekend/</link>
		<comments>http://createdigitalmusic.com/2007/10/04/aes-tomorrow-aes-coverage-all-weekend/#comments</comments>
		<pubDate>Thu, 04 Oct 2007 16:41:00 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[AES]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[NYC]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[trade-shows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/aes-tomorrow-aes-coverage-all-weekend/</guid>
		<description><![CDATA[I&#8217;m headed to the AES show. I can&#8217;t tell you anything, but here are some companies whose meetings I&#8217;m excited about:
Apple
Ableton
Cakewalk
Native Instruments
Cycling &#8216;74
Trinity Audio (the mobile Linux folks)

I&#8217;ll let you figure this one out; some of those folks have made announcements, and some have not.
Exhibiting at AES? Send me your booth number and I&#8217;ll try [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m headed to the AES show. I can&#8217;t tell you anything, but here are some companies whose meetings I&#8217;m excited about:</p>
<p><UL><LI>Apple</li>
<p><LI>Ableton</li>
<p><LI>Cakewalk</li>
<p><LI>Native Instruments</li>
<p><LI>Cycling &#8216;74</li>
<p><LI>Trinity Audio (the mobile Linux folks)</li>
</ul>
<p>I&#8217;ll let you figure this one out; some of those folks have made announcements, and some have not.</p>
<p><B>Exhibiting at AES?</b> Send me your booth number and I&#8217;ll try to drop by! I should be around all weekend.</p>
<p><B>Going to AES?</b> Let me know&#8230;</p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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