Wireless MIDI on iPhone: Open Source Motion Control Talks to Nintendo DS, Computer

The Cupertino-Mushroom Kingdom gap has been closed: you can now mix and match DS and iPhone/iPod touch for wireless control of music and visuals. DSMI, the homebrew library that has enabled wireless and serial MIDI connections from the Nintendo DS, has come to iPod touch and iPhone. That means anyone building instruments and controllers on the iThing can now add wireless MIDI controllers that talk to computers – or other mobile devices, including the DS. It also means that DSMI’s acronym standing for “Nintendo DS Music Interface” has only one word that describes all the things it does. If you’re …

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Like a DIY NAMM: Handmade Music Preview, with Gestural Gadgets, Mannequin Parts, More

The GCE-2 by Mouse & the Billionaire is just one creation at this month’s Handmade Music, many from createdigitalmusic.com readers. What’s new in the world of music technological creations? It’s stunning how much people are creating in their private workshops and bedrooms. I’m pleased to have the chance to share it virtually here, and Thursday night in person in New York City. We’re proud that Handmade Music returns to Brooklyn’s 3rd Ward this Thursday, presented by createdigitalmusic.com with XLR8R.com, Make, and Etsy.com and sponsored by Pabst Blue Ribbon. (Free beer.) It’s a party, a science fair of music tech and …

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Korg DS-10 in Ensemble Jams

The Nintendo mobile is a solo instrument no more. Lovers of the Korg DS-10 cartridge for the Nintendo DS handheld are making their own ensembles. And one such trio is a selection of who’s who in Japanese game music. The Korg DS Trio performed a celebrity concert after the Tokyo Game Show. GameSetWatch has an extensive interview with the three. Nobuyoshi Sano (composer, Ridge Racer series) and Yasunori Mitsuda (Chrono Cross and Chrono Trigger) are two familiar names, joined by Michio Okamiya of Final Fantasy hard rock cover band The Black Mages. All three had input into the creation of …

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8-bit and Retro Holiday Cheer: Advent Calendar Albums, Casio and Coneheads

Kasio Kristmas from Jim McKenzie on Vimeo. Feeling a warm, holiday glow – or is that just nostalgia for simpler times, times when less digital information was needed to capture sound? Bits were real bits; sampling rates were low enough you could count to the top of them. Kids walked uphill through the snow both ways to buy a new Casio keyboard, and they didn’t yet believe Nintendo’s R.O.B. was a gimmick. They had none of your Grand Theft Audio nonsense: they hummed along to annoying tunes and watched sprites dance across the screen like a derezzed Sugar Plum Fairy. …

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Sega Master System, NES as Audio Effect; Videos Coming from Blip Fest

8-bit audiovisual party Blip Fest started last night here in New York, so it’s only natural we celebrate game systems used for music through the weekend in its honor. (Reminder: come meet up with me and Boing Boing’s Joel Johnson tonight, 6-8p, if you’re going to Blip. Facebook event / CDM post) Sega Master Bitcrunch The promising new – and music-savvy, I might add – Boing Boing Offworld gaming blog points to a Sega Master System II that’s been turned into a bitcrush/digital overdrive effect. It sounds absolutely terrible. You know – in a good way. Bender / chip artist …

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NYC: Blip Festival Thurs-Sun; Join Our 32-bit Meetup with Boing Boing Friday 6p

Living, eating, breathing Game Boys. Meneo, visual/musical artist on Game Boys. Photo (CC) rabato. Retro hardware? Vintage game machines? Old computers? New mobile devices? Whatever it is, we’ll make music and motion on it. The Blip Festival, the legendary international festival of vintage music and visual tech, invades New York today (Thursday) through Sunday. There’s an unbelievable lineup, with fantastic musicians and live visualists playing every single night Thursday, Friday, Saturday, and Sunday, from music from m-.-n to Bubblyfish and visuals from Paris Treantafales to Meneo (and many other friends). In fact, every single musician has their own live visuals, …

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Now on the Nintendo DS: OpenSoundControl

Big news from the homebrew Nintendo DS scene: OpenSoundControl is now supported, thanks to a community contribution from Tim Wood. That means you can drag your stylus around and send high-resolution data straight to software running on your computer. From the DSMI site: OSC is an emerging standard for exchanging music control signals that is much more flexible and modern than MIDI. For example, OSC can directly communicate via network, so the PC-side DSMI server is not required. fishuyo also made a nice demo with a Kaoss pad and sliders of the new OSC capabilities. It comes with a pd …

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Ocarina of Meme: iPhone Plays Zelda by Blowing

Sick of hearing about music apps for the iPhone? This is going to make you feel much worse. In fact, you might just want to go somewhere else right now. Okay, before you start throwing your cell phones at me, they are experimenting with some nice ideas: Tilt “Wind input” using the mic Finger placement over multi-touch holes on the device Breath controllers haven’t gotten the play recently they once did. What this demonstrates is that you can use a mic input to fake it – though they don’t make that input variable; that is, you can’t blow harder or …

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Guest Blog: Software Programmer Dreams of New, Small Music Machines

The Arduino Piano, as photographed here by neonarcade aka Aaron Rutledge, serves as a jumping off point for imagining the mobile music hardware machines of the future. Marc “Nostromo” Resibois, aka “m.-.n,” lives the digital life of computers. The Belgian musician and hacker [@MySpace] is renowned as a Game Boy musician, as the inventor of legendary Nintendo tracker LittleGPTracker, and even has a day job as a programmer for VJ software maker Arkaos. But lately, his thoughts have turned to more traditional synthesis hardware – hardware that acts as tiny computers. Nothing is going to shake me from my love …

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A MIDI-Ready Nintendo Game Boy, with Help From Arduino

Arduinoboy mGB from trash80 on Vimeo. Lovers of the sound of the original Nintendo Game Boy, the Minimoog of game systems with its distinctive, rich 8-bit sound, this may be the best solution for integrating it with other music gear. Our friend trash80, aka Timothy, has completed a project with open-source code for the affordable, easily-programmable Arduino electronics platform. To make it work, he’s built his own custom cartridge, adding standard MIDI communication with other devices. An 1/8” minijack plugs into your Game Boy cart, but you get standard MIDI DIN on the other end for connecting to keyboards, computers, …

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