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	<title>Create Digital Music &#187; online</title>
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	<description>Making music with technology</description>
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		<title>Logic 9 and Updated MainStage on App Store, at Cut-Rate Prices</title>
		<link>http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/</link>
		<comments>http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 00:33:14 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[app-store]]></category>
		<category><![CDATA[Apple]]></category>
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		<category><![CDATA[Logic]]></category>
		<category><![CDATA[logic-pro]]></category>
		<category><![CDATA[logic-studio]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MainStage]]></category>
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		<category><![CDATA[soundtrack-pro]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21768</guid>
		<description><![CDATA[MainStage, with its all-in-one instrument and effect rig powers, is now a la carte, and both Logic and MainStage are cheaper. A lot cheaper. Image courtesy Apple. As expected, Apple moved its Logic Pro music production tool to the App Store. And the results are mostly what you&#8217;d expect. The biggest change is the price: &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/12/0907logicstudio_bell.jpg"><img src="http://createdigitalmusic.com/files/2011/12/0907logicstudio_bell-640x350.jpg" alt="" title="0907logicstudio_bell" width="640" height="350" class="alignnone size-large wp-image-21773" /></a></p>
<div class="imgcaption">MainStage, with its all-in-one instrument and effect rig powers, is now a la carte, and both Logic and MainStage are cheaper. A lot cheaper. Image courtesy Apple.</div>
<p>As expected, Apple moved its Logic Pro music production tool to the App Store. And the results are mostly what you&#8217;d expect. The biggest change is the price: Logic gets slashed to US$199.99, while MainStage gets a so-low-you-might-as-well-try-it $29.99 sticker price.</p>
<p>Wave editor Soundtrack Pro, removed from Final Cut Studio, is gone here, too. Lesser-known mastering tool WaveBurner gets the axe.</p>
<p>Logic Pro 9 is still Logic Pro 9. Today is a minor update that you can now download via the App Store if you choose. Logic Studio remains for sale through Apple in its boxed edition, but at two hundred bucks, the App Store version is the winner.</p>
<p><strong>No Logic Pro X</strong></p>
<p>If you were expecting Logic Pro X, my guess is, it&#8217;s just not done yet. I still expect the number ten to follow the number nine. (Amazing how that works.) I don&#8217;t expect Logic Pro X to produce the kind of disruption that Final Cut Pro X did, however. Logic already has a 64-bit infrastructure. Final Cut had an aging code base, deeply rooted in deprecated versions of QuickTime, that prompted Apple to do a ground-up rewrite. The initial results made people unusually unhappy, and perhaps justifiably so, but ground-up rewrites of software this complex tend to be ugly at first. There&#8217;s no reason to believe Logic will face a similar overhaul. Whatever Apple is doing, I&#8217;m in no rush; Logic is a deep program, and I&#8217;d rather wait for upgrades from everyone (note to all developers everywhere) than have serious production software rushed out before its time. </p>
<p>Logic Express is also, not surprisingly, eliminated. At $200, there just isn&#8217;t a spot for Express any more. And I&#8217;ve never been in love with these kind of product tiers; you&#8217;re constantly explaining to people whether they should get Express or Pro, as they desperately try to work out how &#8220;serious&#8221; they are in light of the products.</p>
<p>What is notable is MainStage: there are some welcome tweaks, and absurdly-cheap, standalone pricing that should get some attention.</p>
<p>Most importantly, $30 now gets you all of the instruments and effects from Logic in MainStage, including instruments like Sculpture.<span id="more-21768"></span></p>
<p><strong>MainStage</strong></p>
<p>The real changes software-wise come in MainStage. For starters, if you don&#8217;t love Logic but want to try Apple&#8217;s live performance / instrument and effect rig, you can now do that. MainStage works standalone, and you even get all the Apple Loop sound content and sample-based instruments previously available in Logic Pro &#8211; Jam Packs and all, what once could have cost you hundreds of dollars is now thirty bucks. One thing I wondered about with the App Store was how Apple would handle distribution of all that content. They&#8217;ve thoughtfully allowed you to check off only the content you want to install, saving bandwidth and hard disk space if you don&#8217;t want everything.</p>
<p><strong>All those instruments and effects:</strong> You also get, bundled into the package, an extensive collection of everything from guitar amps and stompboxes to the Ultrabeat drum machine to virtual instruments from analog to the unique physical-modeling Sculpture. Because MainStage supports ReWire, that means if you, say, love Ableton Live or Cubase more than Logic, but longed for some of those Apple instruments, you can now play with them in your DAW for thirty bucks without having to buy the whole Logic package. You&#8217;d just route audio straight into your DAW. </p>
<p>Check out the <a href="http://www.apple.com/logicpro/mainstage/#plugins-list">extensive list of instruments and effects</a> on the MainStage product page. (They&#8217;re called &#8220;plug-ins,&#8221; but they can only be used in Logic and MainStage, not in other tools.)</p>
<p>For onstage or live studio use, MainStage also includes a looper, backing track player, and other useful tools. </p>
<p>MainStage 2.2 also delivers some new features for your $30. From the release notes, I spot a few highlights:</p>
<ul>
<li>Now takes &#8220;full advantage&#8221; of Macs with four or more processor cores</li>
<li>New template picker, Assignments and Mappings view for streamlined screen and hardware control</li>
<li>Bigger interface elements</li>
<li>More MIDI control, SMF support for sending SysEx and other data when you make a patch change, block unwanted controller messages</li>
<li>Support for: Akai MPK25, Akai MPK49, Alesis Q25, Korg nanoKey2, Korg nanoKontrol2, Korg nanoPad2, updated M-Audio Axiom and Oxygen models, Novation Nocturn 25</li>
</ul>
<p>There are also some bug fixes and improved ReWire support.</p>
<p>None of this is really earth-shaking in itself &#8211; though it&#8217;s nice to see those patch change additions for people with hardware rigs. But the big news here is that, with MainStage unbundled from Logic, it&#8217;s in a whole new product category. It could be a viable option for Mac owners wanting to control plug-ins and hardware from a streamlined setup, even if they&#8217;re not Logic fans. And that could open MainStage to new audiences using other DAWs. Years ago, I reviewed a similar app, Rax, now marketed by <a href="http://www.audiofile-engineering.com/rax/">Audiofile Engineering</a>. (At the time, it was developed by Plasq, now better known for Skitch, which they just sold successfully to Evernote.) I was disappointed that no one really picked up on the app.</p>
<p>The idea is great: make a simple, straightforward app that gets you actually playing instruments on your computer with minimum fuss. It still seems like a great idea, and perhaps now the time is right. Rax/MainStage shootout, anyone?</p>
<p><strong>Bottom Line</strong></p>
<p>Sometimes, it&#8217;s news that something isn&#8217;t news. For all the rumors that the App Store transition was going to be a big deal, I think for Logic users, it&#8217;s probably not. It could be a more convenient way to distribute Apple&#8217;s software. And it sure makes those days of giant Logic boxes and blue Emagic copy protection dongles seem distant, huh? But I don&#8217;t think the question is whether competitors will go to the App Store, specifically. I think the question will be more generally, when will we cease to see boxes of nothing but software in stores? It seems stores may continue to carry hardware bundles, but that software will get delivered, you know, on the Internet.</p>
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		<title>Diaspora: On a Fledgling, Open Social Network, Users Gather to Make Noise</title>
		<link>http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/</link>
		<comments>http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 15:59:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
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		<category><![CDATA[collaboration]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21611</guid>
		<description><![CDATA[Diaspora is an attempt to build a social network that contrasts with the locked-garden vision of Facebook, one built on open source software, open exchange of information, and distributed &#8211; rather than centralized &#8211; communication. I already let slip that we&#8217;ll be rebooting our own social endeavor, Create Digital Noise, in the new year. But &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/diaspora-on-a-fledgling-open-social-network-users-gather-to-make-noise/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/11/diasporanoise.jpg"><img src="http://createdigitalmusic.com/files/2011/11/diasporanoise-640x491.jpg" alt="" title="diasporanoise" width="640" height="491" class="alignnone size-large wp-image-21614" /></a></p>
<p>Diaspora is an attempt to build a social network that contrasts with the locked-garden vision of Facebook, one built on open source software, open exchange of information, and distributed &#8211; rather than centralized &#8211; communication. I already let slip that we&#8217;ll be rebooting our own social endeavor, Create Digital Noise, in the new year. But it&#8217;s also telling to see the first noises emerge on Diaspora.</p>
<p>If you wrote off this service when it was in early testing, perhaps overwhelmed by its ambition and crowd-sourced nature, you may be pleasantly surprised. As users gain invites, the service is surprisingly stable and usable &#8211; at times, indeed, more so than the offerings of giants Google and Facebook. Most notably, features like tagging make it possible to actually focus on a task. (Compare what would happen on the rivals: even Google&#8217;s Circles can be more a chore than a useful feature, and Facebook still tends to dump everything in giant, overcrowded buckets of chatter.)</p>
<p>I&#8217;m game for any excuse to get together and make music with people, whether at a website, a studio, or in someone&#8217;s kitchen. So, here&#8217;s this experiment &#8211; Jóhannes Gunnar Þorsteinsson kicked off the first Diaspora sound project:</p>
<blockquote><p>Here is the initial foundation track for the #diasporanoise2011 open collaboration project. Initially the rules are the following, Once you comment in this thread and ask to join you will be assigned into a queue according to the number of your comment. Apart from that, the rules are completely freeform. You can add a layer of sound to the original recording, or you can completely remix it, cut it up or even destroy it. When you are done you upload the bounced track to your upload service of choice with the same naming scheme as the link below. (yournumber_yourname_diasporanoise2011.wav), if you decide to upload more than one tracks for some reason, zip them together but use the same naming scheme.</p>
<p>There is no actual time limit, (at least not for now) but try to stick to max 1-3 days per person. Recordings and work at this nature is usually done improvised (and that&#8217;s usually where the magic happens) so more time shouldn&#8217;t be needed. Of course if more time is needed for some reasons then just let us know and I am sure we&#8217;ll understand.</p></blockquote>
<p>I refer affectionately to many kinds of music as &#8220;noise,&#8221; but this certainly fits the bill &#8211; some experimental soundscapes going on, like this one (I enjoy it!):<br />
<object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F29139673"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F29139673" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/sundrdisko/diasporanoise2011-4">04_juredimec_diasporanoise2011</a> by <a href="http://soundcloud.com/sundrdisko">sundrdisko</a></span> <span id="more-21611"></span></p>
<p>Diaspora users can find the whole thread &#8211; and lots of tracks to hear &#8211; at:<br />
<a href="https://joindiaspora.com/tags/diasporanoise2011">https://joindiaspora.com/tags/diasporanoise2011</a></p>
<p>If you&#8217;re really, really desperate for an invite, explain why in comments and perhaps one of us can hook you up.</p>
<p>You&#8217;ll find in this thread that what happens for many musicians is various places to host sound, from Dropbox to self-hosted files to the increasingly-ubiquitous SoundCloud. Diaspora itself lacks audio upload features, but on the other hand, there are some limitations to what even a sound-focused service like SoundCloud offers in collaboration features. (For instance, I recently ran up against the inability to run private groups or easily download bunches of stems on SoundCloud, which makes even a simple remix collaborative easier on other services. More on that soon.)</p>
<p>The developer-friendly crowd also talk about how to roll your own player, taking on the primary advantage of services like SoundCloud. For instance, one contributor hosts their own files and uses a JavaScript-based solution (with HTML5 and Flash) on which some projects on other services are themselves based.</p>
<p><a href="http://www.schillmania.com/projects/soundmanager2/">http://www.schillmania.com/projects/soundmanager2/</a></p>
<p>I&#8217;ll be continuing this conversation with readers over coming weeks and in more formal ways, but why not kick it off now: what would you want in a social website, or in collaboration? Leaving out fancy real-time collaborative environments, how would you most want to come together with fellow music lovers and geeks and make some stuff? Having used online communities since the days of BBSes, CompuService, and GEnie, I find often it&#8217;s basic, elemental communication that makes things work, so if you had only a select feature or two, what would they be?</p>
<p>(thanks, jure, for the tip!)</p>
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		<title>Flash Reaction: Apple&#8217;s Cloud Looks Useful, But Likely to Mean Little to Artists Initially</title>
		<link>http://createdigitalmusic.com/2011/06/flash-reaction-apples-cloud-looks-useful-but-likely-to-mean-little-to-artists/</link>
		<comments>http://createdigitalmusic.com/2011/06/flash-reaction-apples-cloud-looks-useful-but-likely-to-mean-little-to-artists/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 20:56:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19321</guid>
		<description><![CDATA[The Cloud is more than a hard drive in the sky. Photo (CC-BY) wheresmysocks. Indies, don&#8217;t fear the Apple. The world with Apple&#8217;s iCloud doesn&#8217;t appear to be that radically different than the one we had before. And that&#8217;s a good thing: the Web, not any one cloud sync service, is still the most revolutionary &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/06/flash-reaction-apples-cloud-looks-useful-but-likely-to-mean-little-to-artists/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/06/internettubes.jpg"><img src="http://createdigitalmusic.com/files/2011/06/internettubes.jpg" alt="" title="internettubes" width="640" height="480" class="alignnone size-full wp-image-19328" /></a></p>
<div class="imgcaption">The Cloud is more than a hard drive in the sky. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/wheresmysocks/">wheresmysocks</a>.</div>
<p>Indies, don&#8217;t fear the Apple. The world with Apple&#8217;s iCloud doesn&#8217;t appear to be that radically different than the one we had before. And that&#8217;s a good thing: the Web, not any one cloud sync service, is still the most revolutionary technology for connecting music to listeners.</p>
<p><strong>Updated: commenters online</strong> read this as complaining, so let me clarify: cloud sync has already had unfair expectations placed on it. It remains a no-brainer for Apple to implement. The question is, from an artist&#8217;s standpoint, what expectations <em>should</em> you have about the impact of the technology on what you&#8217;re doing. In the short term, some of those prove to be more limited, and now that there are some details, it&#8217;s worth analyzing those details.<span id="more-19321"></span></p>
<p>I expect developers granted an early test version of iCloud and music will be breaking their NDAs shortly so we hear more details, but here&#8217;s what we know.</p>
<h3>The Service: Useful, Maybe, Just Not Earth-Shaking</h3>
<p>I think Apple&#8217;s value proposition is stronger than Google&#8217;s or Amazon&#8217;s. It looks far more complete, far better-designed, and genuinely usable. </p>
<p>On the other hand, like those other services, what it actually does remains relatively conservative:</p>
<p><strong>Automatic sync &#8211; if you buy from iTunes.</strong> iTunes&#8217; cloud service will work with files manually synced to iCloud, or with purchases from iTunes. </p>
<p><strong>Benefit from being in iTunes&#8217; store catalog, even if your listeners don&#8217;t buy there.</strong> For US$24.99 a year, Apple will &#8220;match&#8221; your music from other sources to entries in their iTunes Library &#8211; and &#8220;upgrade&#8221; them to 256 kbps AAC (though for people buying in FLAC format and the like, that&#8217;s not really an upgrade).</p>
<p><strong>Sync files locally.</strong> <del datetime="2011-06-07T15:11:41+00:00">Reportedly, Apple will offer streams and downloads alike. That means at least downloads are an option for people wanting higher-quality files. Just how this works is a bit unclear while we wait to test it.</del> It&#8217;s not entirely clear why some reports (like TuneCore) suggested Apple had streaming capability; they have confirmed that instead they synchronize files locally prior to playback.</p>
<p><strong>Sync anywhere you want, as long as it&#8217;s made by Apple.</strong> iTunes for Mac, iTunes for Windows, iPod, iPhone, iPad. Actually, in fairness, that&#8217;s relevant even to players other than iTunes &#8211; even the recently-released, open source <a href="http://www.getmiro.com/">Miro</a> can talk to your iTunes library.</p>
<p>Don&#8217;t get me wrong: <strong>it looks like Apple is unveiling the first really viable cloud music service.</strong> That shows some serious ongoing leadership from the company that popularized the desktop player that&#8217;s still #1 today (iTunes), popularized online music buying with an online store that&#8217;s still #1 today (iTunes Music Store), popularized the mobile player that&#8217;s still #1 today (iPod), and maintains a nice, healthy chunk of the mobile market (especially if you look at all iOS devices together).</p>
<p>As of today, Apple&#8217;s still setting the bar for everyone else. It&#8217;s just that, in contrast to the revolution unleashed by iTunes and iPod, the results may not be as seismic this time.</p>
<h3>Outlook Cloudy</h3>
<p>Let&#8217;s review: we&#8217;ve waited a long time for online sync. And here&#8217;s what we&#8217;ve got:</p>
<p><strong>Different services for different devices and different stores.</strong> Buy your music from Amazon, Google, and Apple? Own an Android smartphone, an iPad, and a Windows PC with Winamp? You can look forward to beautifully-integrated solutions for &#8230; each of those. Separately. Great.</p>
<p><strong>No clear benefit for music makers.</strong> Digital Music News points to the folks at Beyond Oblivion. They note this service will simply sync people&#8217;s pirated music:<br />
<a href="http://digitalmusicnews.com/stories/060611icloud#pFLuTtkQVWHR8Q42d3rbeA">But Wait: Isn&#8217;t the iCloud Just Reinforcing Bad Habits?</a></p>
<blockquote><p>Because even if rights owners are properly licensed, this is merely making billions of stolen music files more accessible.  And that&#8217;s supposed to be a solution?  &#8220;We can&#8217;t enrich the music industry, we can&#8217;t enrich artists, we can&#8217;t enrich life, society and culture by continually going to the same 5% who already pay for the music,&#8221; Beyond Oblivion CEO Adam Kidron said this morning.  &#8220;We have to go to a new market.&#8221;</p></blockquote>
<p>I&#8217;m not the sort of person who is kept awake at night by thoughts of piracy, but look at this the other way &#8211; in contrast to Apple&#8217;s initial unveiling of the iTunes Music Store, I don&#8217;t see any clear evidence that this will encourage people to buy more music. Not yet, anyway. Your best hope is that somehow this fairly modest sync ability will encourage people to buy more music, likely from iTunes (or Google Music for their Android, or Amazon for their likely-upcoming Amazon tablet). But that&#8217;s a stretch, and likely to be a drop in the bucket compared to the ongoing slump of the CD.</p>
<p><strong>Hello? Anyone? I&#8217;m the Web? Did you forget me?</strong> Although it&#8217;s not as mind-bogglingly inexplicable as it was with Google, Apple seems to have forgotten the Web. Apple themselves pointed to the growing popularity of the camera on the iPhone, but ignored in the keynote the reason for that popularity &#8211; the ability to spread your photos with Twitter, Facebook, Web apps, Instragram, and the like. </p>
<p>For a service that takes music online, there&#8217;s really no ability to use that online information to share what you&#8217;re listening to, or get recommendations from other people. Nor is there any kind of API that would allow artists, labels, and creative developers to help build an ecosystem &#8211; even though such an ecosystem would potentially benefit music.</p>
<p>In fact, looking to rival Google, YouTube is far more relevant to getting your music out and actually generating new listeners and fans there than this cloud service is. </p>
<p>From a purely business perspective, the cloud so far looks surprisingly barren. It&#8217;s a huge gamble that some modest sync features &#8211; themselves designed to remove obvious, counter-intuitive annoyances &#8211; will make online music listening any more popular, or help musicians earn more from their work. </p>
<h3>Winners, Losers, and Vinyl</h3>
<p>I&#8217;m awaiting a response from Merlin, the folks who represent a huge share of independent labels, and who have protested their treatment in the licensing process.</p>
<p>I&#8217;m also hoping to hear more from services like TuneCore, who, for an annual fee, allow unsigned artists to get their work on iTunes. (I&#8217;m testing this as an artist and as a journalist myself.)</p>
<p>My bet: <strong>the one winner here is TuneCore</strong>. Artists may now have to pay the $50-a-year &#8220;tax&#8221; (erm, make that &#8220;service fee&#8221;) to TuneCore just to ensure their music will work with iTunes Match &#8211; and that people eager to buy cloud-ready music can. Don&#8217;t get me wrong: TuneCore provides some valuable services, but irrespective of what they offer, we&#8217;ll see whether this winds up being something that brightens independent artists&#8217; day &#8212; or is just a pain in the &#8230; uh &#8230; cloud.</p>
<p>And all of this&#8230;</p>
<p>I&#8230;</p>
<p>I&#8217;m, sorry, I feel a blasphamous, snarky comment coming on. Oh, screw it. Turn to your blogger side. Filters off.</p>
<p><strong>Vinyl records right now are more relevant to independent musicians than cloud sync.</strong></p>
<p>There, I said it. I&#8217;m not even sure if I agree with it, but I <em>might</em>, and at least it sounds damned good.</p>
<h3>The Good News</h3>
<p>Maybe it&#8217;s time to stop looking to big companies like Amazon, Apple, and Google to chart the future course of music. Maybe the biggest platform doesn&#8217;t come from any one company, or any one, shiny device.</p>
<p>Maybe it&#8217;s just the Web. After all, it was the Cloud before anyone thought of calling things the Cloud.</p>
<p>I&#8217;ll believe in it, until I go to &#8212; borrowing Jobs&#8217; words &#8212; that great, big hard drive in the sky.</p>
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		<title>Tricil Measures Topspin: One Solo Artist on Making it Online, Comparing Bandcamp</title>
		<link>http://createdigitalmusic.com/2011/04/tricil-measures-topspin-one-solo-artist-on-making-it-online-comparing-bandcamp/</link>
		<comments>http://createdigitalmusic.com/2011/04/tricil-measures-topspin-one-solo-artist-on-making-it-online-comparing-bandcamp/#comments</comments>
		<pubDate>Wed, 27 Apr 2011 18:19:57 +0000</pubDate>
		<dc:creator>John Jacobus</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18524</guid>
		<description><![CDATA[We hear plenty of hype about the Web&#8217;s power for artists, but what happens in the real world? That question is doubly interesting now that Topspin, already influential in its early test run, is available to everyone. Atlanta-based artist Tricil joins us for a special guest post to answer just that. It&#8217;s a chance to &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/tricil-measures-topspin-one-solo-artist-on-making-it-online-comparing-bandcamp/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/04/topspinwidget.jpg"><img src="http://createdigitalmusic.com/files/2011/04/topspinwidget-640x480.jpg" alt="" title="topspinwidget" width="640" height="480" class="alignnone size-large wp-image-18532" /></a></p>
<p><em>We hear plenty of hype about the Web&#8217;s power for artists, but what happens in the real world? That question is doubly interesting now that Topspin, already influential in its early test run, <a href="http://createdigitalmusic.com/2011/02/10-a-month-open-access-topspin-web-artist-stores-could-get-huge-quick-artist-examples/">is available to everyone</a>. Atlanta-based artist <a href="http://tricil.net/"><strong>Tricil</strong></a> joins us for a special guest post to answer just that. It&#8217;s a chance to peer in the head of a Topspin power user. (If anyone wants to rebut this with the Bandcamp perspective, go for it.)</p>
<p>I was curious, having followed this solo electronica performer, how his use of Web promotion and commerce tool Topspin was working for him. I was particularly interested in how it compared to another Web tool, Bandcamp, which has a different scope but has also seemed ubiquitous in its use among independent artists. Amidst the galaxy of tools vying for musicians&#8217; attention, these two do appear to be front-runners.</p>
<p>Tricil, aka Johnny Jacobus, answers all this for us. His answers are glowing; he even worried that this might seem a little too Topspin &#8220;fanboyish&#8221; to post. But no worries here: if people are loving a tool, I want to hear about it. Johnny, take it away. (And readers, have a listen to <a href="http://tricil.net/music/">his music</a>, too &#8211; another reason to involve him in this question!)</em></p>
<p><script type="text/javascript" src="http://cdn.topspin.net/javascripts/topspin_core.js?aId=3001&#038;timestamp=1303779223"></script>
<div class="topspin-widget topspin-widget-email-for-media"><object type="application/x-shockwave-flash" width="300" height="80" id="TSWidget69224" data="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1303779223" bgColor="#000000"><param value="always" name="allowScriptAccess" /><param name="allowfullscreen" value="true" /><param name="quality" value="high" /><param name="movie" value="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1303779223" /><param name="flashvars" value="widget_id=http://cdn.topspin.net/api/v1/artist/3001/email_for_media/69224?timestamp=1303779223&amp;theme=white&amp;highlightColor=0x00A1FF" /></object></div>
<p>To compare <a href="http://www.topspinmedia.com/">Topspin</a> to Bandcamp seems a little unfair to me, for the former has a multitude of tools that go beyond streaming and commerce. Both are used by musicians like you and I to &#8220;get our stuff out there.&#8221; Tim O&#8217;Reilly said that &#8220;Piracy is not the enemy [of the artist], obscurity is&#8221; and I think that&#8217;s true. <em>Ed.: Actually, it seems that Seth Godin said that, and <a href="http://blog.deadinkvinyl.com/2008/02/28/tim-oreilly-said-what/">Tim O&#8217;Reilly didn&#8217;t</a>. But Tricil just said it, and someone else might, too. -PK</em></p>
<p>Be it Topspin, Bandcamp, or even SoundCloud, there are a plethora of ways to get your music out to your fans ears in much more intelligent ways than having a myspace with some tracks or hosting downloads on your own site. </p>
<p><iframe src="http://player.vimeo.com/video/17180169?portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe><span id="more-18524"></span></p>
<p>Bandcamp&#8217;s charm when they came out in the post myspace-era was an embeddable, music-centric streaming site that had built in social-sharing, almost like SoundCloud with a commerce function. With <a href="http://bandcamp.com/">Bandcamp</a>, you can set up &#8220;In Rainbows&#8221;-style pricing of pay what you want and even do a free in exchange for an email much like Topspin. The downsides to Bandcamp are a sandboxed site with little to no css customization, so it&#8217;s harder to create a more &#8220;branded&#8221; presence going the all Bandcamp route.</p>
<p>Topspin is different. They seem to be the pioneers of the &#8220;email for download&#8221; thing, which to me is your first price point.  You could host them on SoundCloud, Last.fm or your own site and get 1000s of downloads, but wouldn&#8217;t it be nice to tell those 1000 people about your new album with an exclusive offer to download another new track? Anonymous hot-linking downloading is great, but having permission to go Direct to Fan is even better. This is the strength of Topspin&#8217;s email platform. Additionally, you can segment your fans so I can holler at my three fans in Peoria, IL about my next show there (TBA). Geo-tagging is done by clicking on a link in a confirmation email, <a href="http://www.coppa.org/">COPPA</a>-compliant. No spam here.</p>
<p>Bandcamp&#8217;s real appeal came from the universally embeddable streaming players that work via HTML5 and within Facebook as well. As you can see from a <a href="http://www.topspinmedia.com/2011/04/major-updates-to-streaming-player-coming-soon">recent Topspin blog</a> post that bizarrely features me, these are coming to the Topspin world as well. </p>
<p>Bandcamp has added email for download functionality as well, but I don&#8217;t think its email backend is as robust as Topspin&#8217;s. I believe it&#8217;s through <a href="http://www.fanbridge.com/">FanBridge</a> and that&#8217;s on a separate site, whereas in Topspin, it&#8217;s all self-contained in the same app, along with stats on plays, emails, geodata, and <a href="http://www.nextbigsound.com/">NextBigSound</a> integration. (NBS is amazing, it&#8217;s like Google Analytics for musicians). <em>Ed.: Finding the exact answer to this question on the Bandcamp side is difficult, and I think best left to a story that covers Bandcamp specifically. Bandcamp added this functionality in 2008, <a href="http://blog.bandcamp.com/2008/12/22/free-download-email-capture-thingy%E2%84%A2/">according to a site blog post</a>, and continues to evolve, too.</em></p>
<p><a href="http://createdigitalmusic.com/files/2011/04/upcomingshows.jpg"><img src="http://createdigitalmusic.com/files/2011/04/upcomingshows-640x480.jpg" alt="" title="upcomingshows" width="640" height="480" class="alignnone size-large wp-image-18538" /></a></p>
<p>Real case scenario: I put up One Day Soon for free download as part of an upcoming Atlanta show promotion on my site. <em>[Ed.: See link above.]</em> I emailed the Atlanta people on my list (about 15%) a link to download the sampler from all three bands and told them where to buy tickets and asked them to share the show info with their friends. I didn&#8217;t want to tell the other 85% about a show in Atlanta they can&#8217;t go to, so for them I gave them a link to my new song and made up a contest to make the cover art for One Day Soon (right now, the cover art is the flyer for the aforementioned show, and from May 15th on, that&#8217;s a little silly). The contest is cool, I think: you post your art on my Facebook wall, and whichever one has the most &#8220;Likes&#8221; and &#8220;TRICIL-ness&#8221; wins. One email campaign for one new song, split across the country in two presentable formats. </p>
<p>Speaking of Facebook, Topspin has an upcoming Facebook store that&#8217;s going to look a lot like their &#8220;spinshops&#8221; (which is something they offer for every artist, self-serve or not that works like a splash page for downloaded media, a sort of &#8220;while you&#8217;re here, maybe buy a T-Shirt?&#8221;). Commerce on Facebook, without leaving Facebook. Additionally, you have the option of sharing media for a Facebook Like or a Tweet. You can connect with your fans and grow your networks too, not just via email. </p>
<p>Speaking of T-Shirts, one thing that Topspin does in spades is physical media and merchandise. I know Bandcamp has that <a href="http://bcwax.com/">BCWax thing</a>, which seems cool. <em>[Ed.: It's a vinyl label, though with only two releases so far, it looks pretty tightly curated!]</em></p>
<p>Topspin lets you bundle, say, a T-Shirt with an artist&#8217;s entire discography in any format from MP3 to 24-bit wav and lifetime VIP access and iPhone ringtones, if you wanted to. This is exactly what I have setup, and it&#8217;s my highest selling item, outselling $2-$4 digital downloads. People still like tangibility and the music experience really is being re-bundled. VIP access is cool, you connect with a network like Google, OpenID, FB, Twitter, AOL, and you&#8217;re given access to download specific packages. A way to cater to superfans.</p>
<p><a href="http://createdigitalmusic.com/files/2011/04/buytshirt.jpg"><img src="http://createdigitalmusic.com/files/2011/04/buytshirt-640x480.jpg" alt="" title="buytshirt" width="640" height="480" class="alignnone size-large wp-image-18540" /></a></p>
<p>Finally, one last thing that Topspin has in the tangible realm is Ticketing. You print (or save the PDF on your iPhone) and bring out your ticket to a show, and you can use the Topspin iPhone scanner (no love for the Droid or BB folk, sorry) to check in your fans. Sell a bundle with a CD, an instant download, and some tickets and you just bypassed both Ticketmaster and a record label.</p>
<p><em>So, there you have it. Here&#8217;s a bit more reading on the latest from Topspin, and a nice live release to grab. I expect this will cause us to hear from Bandcamp (and others), and hopefully even better, real-world users of those services.</p>
<p>I&#8217;d like to hear what you think of the alternatives out there, what&#8217;s available and what&#8217;s missing, and even if you&#8217;ve found ways of working across sites. And I hope in the process, we get to discover some new music, too. Let us know. -PK</em></p>
<p>Topspin blog:<br />
<a href="http://www.topspinmedia.com/2011/04/major-updates-to-streaming-player-coming-soon">Major Updates to Streaming Player Coming Soon</a>, <a href="http://www.topspinmedia.com/2011/04/new-feature-embeddable-store-offers">Embeddable Store Offers</a></p>
<p><a href="http://www.topspinmedia.com/2011/04/the-unbundling-and-re-bundling-of-music">The Unbundling (and Re-Bundling) of Music</a> &#8211; interesting business analysis, including some discussion of SONOIO, the artist who recently won recognition from Topspin and whose DIY synthesizer presents a very different vision of the technology of music distribution! (More on SONOIO soon!)</p>
<p><a href="http://tricil.net/">http://tricil.net/</a> &#8211; Tricil&#8217;s own Topspin-powered site</p>
<p><script type="text/javascript" src="http://cdn.topspin.net/javascripts/topspin_core.js?aId=3001&#038;timestamp=1303922201"></script></p>
<div class="topspin-widget topspin-widget-email-for-media">
  <object type="application/x-shockwave-flash" width="300" height="370" id="TSWidget62638" data="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1303922201" bgColor="#000000"><param value="always" name="allowScriptAccess"/><param name="allowfullscreen" value="true"/><param name="quality" value="high"/><param name="movie" value="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1303922201"/><param name="flashvars" value="theme=black&amp;viewtype=player&amp;highlightColor=0x00A1FF&amp;widget_id=http://cdn.topspin.net/api/v1/artist/3001/email_for_media/62638?timestamp=1301289413"/></object>
</div>
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		<title>YouTube Jazz, in a New Musical Mash-Up, and Online Collaboration</title>
		<link>http://createdigitalmusic.com/2011/03/weekend-diversion-youtube-jazz-in-a-new-musical-mash-up-and-online-collaboration/</link>
		<comments>http://createdigitalmusic.com/2011/03/weekend-diversion-youtube-jazz-in-a-new-musical-mash-up-and-online-collaboration/#comments</comments>
		<pubDate>Sun, 27 Mar 2011 17:14:33 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17738</guid>
		<description><![CDATA[Israeli funk musician and producer Kutiman, creator of the famed Thru-You, is back with an encore. Once again, he&#8217;s mixing the best performances of YouTube into a single video. Calling it a &#8220;mash-up&#8221; is perhaps unfair: this is really mix and remix. It&#8217;s no different than laying down multiple tracks in a studio, except that &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/weekend-diversion-youtube-jazz-in-a-new-musical-mash-up-and-online-collaboration/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/nIl4LkHYRkg" frameborder="0" allowfullscreen></iframe></p>
<p>Israeli funk musician and producer Kutiman, creator of the famed <a href="http://createdigitalmusic.com/2009/03/video-mashed-kutiman-funk-what-if-all-of-youtube-played-a-song/">Thru-You</a>, is back with an encore. Once again, he&#8217;s mixing the best performances of YouTube into a single video. Calling it a &#8220;mash-up&#8221; is perhaps unfair: this is really mix and remix. It&#8217;s no different than laying down multiple tracks in a studio, except that the players were working independently in different parts of the world. &#8220;My Favorite Color&#8221; is a jazzy, soulful number, particularly carried by those <a href="http://www.youtube.com/watch?v=-J8sSXO9VWk">incredible vocals</a> on the original song &#8220;Green.&#8221; The rest is really arrangement, and it works pretty darned-near perfectly. (An occasional ragged rhythmic edge seems only fitting to the form.)</p>
<p>This raises a question. I don&#8217;t think anyone would question that the ability to work musically in the same room, to pick up on physical gestures, eye contact, and inhabit the same space together is the ideal for collaboration. But there&#8217;s no reason that shouldn&#8217;t stop musical expression from taking place in less-than-ideal circumstances, too. You could think of it less as a poor substitute for playing together in a room, and more an improvement upon lonely solo production, a chance to add collaborative musical experiences to, say, time late at night after a long day of work. It could the ability to share something with someone who would otherwise be separated by geography &#8211; as imperfect as a letter from a pen-pal, but also as intimate.</p>
<p>As the above video hits my inbox this week, so, too, does a new video from the creators of Ohm Studio. Among other ambitions, they hope their software production workstation, now in progress, will be Internet-connected and collaborative. In its execution, it represents nearly the opposite of the YouTube video above: whereas a tool for simple YouTube sharing is mixed together by hand, an accidental session, this software is engineered with intricate connections of workflow. On the other hand, they both represent the same idea: cloud-connected creation, across geography, between human beings.<span id="more-17738"></span></p>
<p>Software workstations have traditionally not only emulated studio hardware, but assumed one person in front of one computer working in isolation. So part of what the Ohm crew have to do is to answer how one piece of software can be used by more than one person across the Internet. They make an effort to do that in this video; it&#8217;s best to watch. (Thanks to Cid Andrade from Ohm for sending this our way.)</p>
<p>They write:</p>
<blockquote><p>
Ok, the Ohm Studio brings real-time music collaboration. But when two people are working together in the same project, how exactly does it look like?&#8221;</p>
<p>We&#8217;ve just put online a sneak peek of it, a video capture of two people starting a track from scratch. We see both screens, listen to both audios, and understand how artists will be able to compose/produce as if they were together.</p></blockquote>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/fluF4qtojkI" frameborder="0" allowfullscreen></iframe></p>
<p>I still think there&#8217;s value in solo creation, but that doesn&#8217;t have to exclude collaboration. I&#8217;m curious &#8211; YouTube upload or sophisticated DAW, does any of this look practical to you? How have you collaborated online, if at all? (Or is it back to a rehearsal room or studio to work face-to-face?)</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/03/weekend-diversion-youtube-jazz-in-a-new-musical-mash-up-and-online-collaboration/&via=cdmblogs&text=YouTube Jazz, in a New Musical Mash-Up, and Online Collaboration&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/03/weekend-diversion-youtube-jazz-in-a-new-musical-mash-up-and-online-collaboration/&via=cdmblogs&text=YouTube Jazz, in a New Musical Mash-Up, and Online Collaboration&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/03/weekend-diversion-youtube-jazz-in-a-new-musical-mash-up-and-online-collaboration/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<slash:comments>13</slash:comments>
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		<title>Turn Your Generative Radio On: Live Stream Made from Pure Data Patches</title>
		<link>http://createdigitalmusic.com/2011/02/turn-your-generative-radio-on-live-stream-made-from-pure-data-patches/</link>
		<comments>http://createdigitalmusic.com/2011/02/turn-your-generative-radio-on-live-stream-made-from-pure-data-patches/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 20:22:09 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16865</guid>
		<description><![CDATA[Radio from the past, meet radio from the future. Photo (CC-BY-SA) Nic McPhee. Tired of top 40 hits? Pooped on podcasts? Sapped on streams? What if your radio could generative music that was never-before &#8212; and never-again &#8212; heard, all from dynamic, algorithmic software? PatchWork Radio does that with Pd patches. It&#8217;s not a new &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/02/turn-your-generative-radio-on-live-stream-made-from-pure-data-patches/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/02/retroradio.jpg" alt="" title="retroradio" width="640" height="480" class="alignnone size-full wp-image-16866" /></p>
<div class="imgcaption">Radio from the past, meet radio from the future. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/people/nicmcphee/">Nic McPhee</a>.</div>
<p>Tired of top 40 hits? Pooped on podcasts? Sapped on streams? </p>
<p>What if your radio could generative music that was never-before &#8212; and never-again &#8212; heard, all from dynamic, algorithmic software? </p>
<p>PatchWork Radio does that with Pd patches. It&#8217;s not a new idea, but the radio station here, at least, is modular &#8211; not just one patch but any number of patches can be transformed into radio, thanks to some Python scripting. Creator David Guy John notes:</p>
<blockquote><p>I&#8217;ve recently just started up an internet radio station using PureData to stream generative music. The system will load and unload randomly chosen PD patches, synthesize all the audio in real time and then stream the results out.</p>
<p>You can listen to the stream at <a href="http://radio.rumblesan.com">http://radio.rumblesan.com</a> and more info is available at <a href="http://www.rumblesan.com/?p=265">http://www.rumblesan.com/?p=265</a></p>
<p>I&#8217;m hoping to try and recruit some help to build patches for it as it&#8217;s a bit of a daunting task to do just on my own so if you could let people know about it I&#8217;d be really grateful.</p></blockquote>
<p>So, who&#8217;s in &#8211; does this generate (ahem) some interest or ideas, and might you want to contribute?</p>
<p>It seems fitting that the kind of musical worlds imagined by artists like Brian Eno now can be deployed anywhere in the world, not just generated in one iteration, but in endlessly-transformable versions.</p>
<p>(But can you dance to it?)</p>
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		<slash:comments>38</slash:comments>
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		<title>$10 a Month, Open Access? Topspin Web Artist Stores Could Get Huge Quick; Artist Examples</title>
		<link>http://createdigitalmusic.com/2011/02/10-a-month-open-access-topspin-web-artist-stores-could-get-huge-quick-artist-examples/</link>
		<comments>http://createdigitalmusic.com/2011/02/10-a-month-open-access-topspin-web-artist-stores-could-get-huge-quick-artist-examples/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 17:21:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[artists]]></category>
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		<category><![CDATA[tricil]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16719</guid>
		<description><![CDATA[Strap in &#8211; this may be one heck of a ride. Photo (CC-BY) François Rejeté, of Coney Island&#8217;s Topspin (perhaps part inspiration)? Like the aspiring artists themselves, there&#8217;s an abundance of Web services with big dreams of stardom. Most will fall into obscurity, and wading through them is a big chore. And then, love them &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/02/10-a-month-open-access-topspin-web-artist-stores-could-get-huge-quick-artist-examples/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/02/topspin.jpg" alt="" title="topspin" width="640" height="427" class="alignnone size-full wp-image-16721" /></p>
<div class="imgcaption">Strap in &#8211; this may be one heck of a ride. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/w00kie/">François Rejeté</a>, of Coney Island&#8217;s Topspin (perhaps part inspiration)?</div>
<p>Like the aspiring artists themselves, there&#8217;s an abundance of Web services with big dreams of stardom. Most will fall into obscurity, and wading through them is a big chore. And then, love them or hate them, there are the huge pop hits, raking in cash and making kids swoon.</p>
<p>So, here&#8217;s a bet. Topspin, already one of a handful of genuinely-promising services for artists and managers to make the music business work, is about to get bigger. Think the Beatles right <em>after</em> they land in the US.</p>
<p>You&#8217;ve probably already used Topspin from the other side: know those ubiquitous boxes that ask for your email and return the favor with a free track? That&#8217;s the one. (I&#8217;ve included a couple from our friends at Saturn Never Sleeps, and Tricil, who tipped us off on this story, to jog your memory.) </p>
<p>Collecting emails is vital. Over the past few years, Web and music conferences have been packed with sessions describing a future where independent artists don&#8217;t languish in obscurity, because they collect a handful of &#8220;true&#8221; fans. Without being able to stay in touch with those fans, none of those visions is possible.</p>
<p>Topspin is a lot more than that, though. It&#8217;s an easily-embedded shopping cart for music and merchandise that works on any site or Facebook page. It does international currencies. It&#8217;s that email tracking, but it also manages connections on Facebook and Twitter, and helps you follow up on those emails without violating privacy. (Hint: abusing emails isn&#8217;t something anyone wants to do. On the contrary, you want to be as well-behaved with email as possible to keep from getting blacklisted.) It has extensive analytics, so you can figure out who your fans are and where they are. </p>
<p>To me, these services are really essential to music in culture. The actual income for most artists won&#8217;t be enormous, though every little bit helps. (For instance, imagine artists earning just enough to pay for their health insurance here in the US. That can transform your life and career.) But income aside, the connection between artists and listeners is necessary to getting music heard, and knowing where to play live gigs. That means having smarter artists impacts the rest of us &#8211; it means that someone we&#8217;ve discovered and loved might actually come to our town and play, for instance, or is motivated to release an extra EP.</p>
<p>And that&#8217;s where the news portion of this story enters: Topspin, previous accessible to the few, is coming to the many. In March, just in time for the epic South by Southwest Music Festival, Topspin is rolling out their platform to absolutely everyone, with pricing starting at a lean US$9.99 a month.<span id="more-16719"></span></p>
<p>With anyone able to climb onboard, and evidently wildly-affordable service prices, Topspin could become the service everyone uses. The company is also promising new platform features and a redesigned app. 4,000-plus artists use Topspin now since it opened in 2008 as a private beta, including the likes of Nine Inch Nails and Arcade Fire. I&#8217;m guessing that number could rise from four thousand to &#8220;just about everybody.&#8221;</p>
<p>That&#8217;s all Topspin is saying as of yesterday, but more details are coming; we&#8217;ll be watching. I hope you&#8217;ll watch here on CDM, of course, but naturally you can use a Topspin widget to get in on the announcement, like so:<br />
<script type="text/javascript" src="http://cdn.topspin.net/javascripts/topspin_core.js?aId=1165&#038;timestamp=1297954434"></script></p>
<div class="topspin-widget topspin-widget-email-for-media">
  <object type="application/x-shockwave-flash" width="300" height="80" id="TSWidget56120" data="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1297954434" bgColor="#000000"><param value="always" name="allowScriptAccess"/><param name="allowfullscreen" value="true"/><param name="quality" value="high"/><param name="movie" value="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1297954434"/><param name="flashvars" value="theme=black&amp;highlightColor=0xFFFFFF&amp;widget_id=http://cdn.topspin.net/api/v1/artist/1165/email_for_media/56120?timestamp=1297900455"/></object>
</div>
<p>There&#8217;s also a US$5000 grant program for exploring direct-to-fan business plans, with celebrity judges from Columbia Records, William Morris, the Pixies, <em>Billboard</em>, Berklee, and the like. Details on both:</p>
<p><a href="http://www.topspinmedia.com/2011/02/major-software-update-open-access-for-all-artists-coming-in-march/?awesm=t.opsp.in_PNpn&#038;utm_content=awesm-site&#038;utm_medium=t.opsp.in-copypaste&#038;utm_source=seesmic.com">New Features + Open Access for All Artists+ $5000 D2F Grant<br />
</a></p>
<p>Speaking of how to make this all work, there&#8217;s an excellent presentation from LA&#8217;s New Music Seminar that explains how you&#8217;d put this together as an artist. It&#8217;s relevant really whether or not you want to use Topspin. (The contest above also is open to non-Topspin users.)</p>
<p><a href="http://www.topspinmedia.com/2011/02/getting-practical-a-step-by-step-guide-to-building-an-online-marketing-plan-that-works-ians-presentation-from-new-music-seminar-los-angeles-february-2011/?awesm=t.opsp.in_POaN&#038;utm_content=awesm-bookmarklet&#038;utm_medium=t.opsp.in-twitter&#038;utm_source=direct-t.opsp.in">Getting Practical: A Step-By-Step Guide to Building an Online Marketing Plan That Works (Ian’s Presentation From New Music Seminar Los Angeles, February 2011)</a></p>
<p>So, in the spirit of this, here are two sets of artists I really like who demonstrate just how useful Topspin can be in practice. First up, Atlanta-based musician (and long-time CDM community member) Johnny Blaze, aka <a href="http://tricil.net/">Tricil</a>, who tipped me off to this story this week <a href="http://twitter.com/#!/tricil">via Twitter</a>.</p>
<p><script type="text/javascript" src="http://cdn.topspin.net/javascripts/topspin_core.js?aId=3001&#038;timestamp=1297958712"></script></p>
<div class="topspin-widget topspin-widget-email-for-media">
  <object type="application/x-shockwave-flash" width="275" height="275" id="TSWidget52290" data="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1297958712" bgColor="#000000"><param value="always" name="allowScriptAccess"/><param name="allowfullscreen" value="true"/><param name="quality" value="high"/><param name="movie" value="http://cdn.topspin.net/widgets/email2/swf/TSEmailMediaWidget.swf?timestamp=1297958712"/><param name="flashvars" value="highlightColor=0x00A1FF&amp;theme=white&amp;imageVAlign=top&amp;widget_id=http://cdn.topspin.net/api/v1/artist/3001/email_for_media/52290?timestamp=1295561400"/></object>
</div>
<p>Tricil&#8217;s a perfect example of the kind of artists who can thrive in the Web age, a solo &#8220;melodic IDM&#8221;-centric musician and keyboardist, Live programmer, releasing a music video via iPad, and so on. Tricil tells us that this tool, particularly the mailing list signup, has been invaluable. </p>
<p><img src="http://createdigitalmusic.com/files/2011/02/microcosmos-2.jpg" alt="" title="microcosmos-2" width="600" height="447" class="alignnone size-full wp-image-16730" /></p>
<div class="imgcaption">SNS in Japan. Photo by Kenzo “Benzo” Nakamura.</div>
<p>On the band-cum-label side, there are our friends at Philadelphia-based <a href="http://saturnneversleeps.com/">Saturn Never Sleeps</a>, including King Britt and Rucyl. They likewise rely on mailing lists to promote unusual, often experimental music from lesser-known artists, along with their far-out musical parties.</p>
<div class="topspin-widget topspin-widget-bundle-widget">
  <object type="application/x-shockwave-flash" width="298" height="298" id="TSWidget33495" data="http://cdn.topspin.net/widgets/bundle/swf/TSBundleWidget.swf?timestamp=1297958048" bgColor="#000000"><param value="always" name="allowScriptAccess"/><param name="allowfullscreen" value="true"/><param name="quality" value="high"/><param name="movie" value="http://cdn.topspin.net/widgets/bundle/swf/TSBundleWidget.swf?timestamp=1297958048"/><param name="flashvars" value="highlightColor=#c9c9c9&amp;theme=white&amp;widget_id=http://app.topspin.net/api/v1/artist/133/bundle_widget/33495&amp;theme=white"/><param name="wmode" value="transparent"/></object>
</div>
<p>There you go &#8212; see how easy that was? You got to immediately hear some music, and see if it&#8217;s for you without sacrificing cash or worrying about filling out a payment form. They got an email address to keep in touch with you, but can repay you in the form of more free music or, depending on where you live, actually playing for you live and meeting you in person.</p>
<p>And whatever other analyses there may be, if <em>any</em> of this helps keep live music alive, it&#8217;s a good thing.</p>
<p>Tried Topspin? Let us know what you think &#8211; including criticisms of what you <em>don&#8217;t</em> like about the platform, along with what you do.</p>
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		<slash:comments>17</slash:comments>
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		<title>Jamming with Cloud Samples: Tim Exile + SoundCloud Recording</title>
		<link>http://createdigitalmusic.com/2010/12/jamming-with-cloud-samples-tim-exile-soundcloud-recording/</link>
		<comments>http://createdigitalmusic.com/2010/12/jamming-with-cloud-samples-tim-exile-soundcloud-recording/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 16:03:29 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[interactive]]></category>
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		<category><![CDATA[Sampling]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15243</guid>
		<description><![CDATA[Tim Exile, laptop virtuoso, vocalist, and Reaktor software creator, has apparently taken a liking to the recording features SoundCloud is touting. He&#8217;s got a novel idea: you record samples into SoundCloud, he takes your samples and incorporates them into his set. It takes someone like Tim to pull that off; it should be a good &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/12/jamming-with-cloud-samples-tim-exile-soundcloud-recording/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="390"><param name="movie" value="http://www.youtube.com/v/FNZrMABF1hk&#038;hl=en_US&#038;feature=player_embedded&#038;version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/FNZrMABF1hk&#038;hl=en_US&#038;feature=player_embedded&#038;version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></embed></object></p>
<p>Tim Exile, laptop virtuoso, vocalist, and Reaktor software creator, has apparently taken a liking to the recording features SoundCloud is touting. He&#8217;s got a novel idea: you record samples into SoundCloud, he takes your samples and incorporates them into his set. It takes someone like Tim to pull that off; it should be a good set. If you have a day job, this one will be a bit tricky &#8211; the interactive online show is at 7pm today, Thursday, GMT (aka CUT) time; that&#8217;s evening for all of Europe but 2pm New York and 11am in Los Angeles, etc. </p>
<p>Do let us know how it goes (thanks for the tip, &#8220;wantless&#8221;!):</p>
<blockquote><p>I&#8217;ll be taking sounds that you record and share with me in realtime using Soundcloud&#8217;s new capture &#038; share feature. Just capture your sound, whatever it is, and share it with exile@timexile.com and I&#8217;ll weave it into the track live. Watch the preview vid above to get a peak&#8230; </p></blockquote>
<p><a href="http://www.timexile.com/interactive/">http://www.timexile.com/interactive/</a></p>
<p>I&#8217;m curious to hear thoughts about how this recording feature could work. Keep in mind, what SoundCloud is doing is just taking a recording from a browser (in Flash) or mobile app (currently iOS) and uploading the file; it&#8217;s not really a cloud-specific recording. That means the idea could be ported to other service, or other clients for use with SoundCloud. Could this be useful for your music? What else would you want to see such features do?</p>
<p>Previously: <a href="http://createdigitalmusic.com/2010/12/social-recording-soundcloud-adds-ios-web-record-buttons-more-social-integration/">Social Recording: SoundCloud Adds iOS, Web Record Buttons, More Social Integration</a></p>
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		<title>Augmented Reality CDs into DJ Tools; DJing with SoundCloud, Clock Faces, More</title>
		<link>http://createdigitalmusic.com/2010/12/augmented-reality-cds-into-dj-tools-djing-with-soundcloud-clock-faces-more/</link>
		<comments>http://createdigitalmusic.com/2010/12/augmented-reality-cds-into-dj-tools-djing-with-soundcloud-clock-faces-more/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 17:17:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[augmented-reality]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15132</guid>
		<description><![CDATA[First Augmented Reality Music CD :: Latrama :: Love &#038; Projects :: from musikame on Vimeo. Want the CD as object to come alive again? Here&#8217;s yet another approach: make it into an input for webcam-based augmented reality. The album &#8220;Love &#038; Projects&#8221; by Latrama uses the packaging to trigger augmented reality &#8220;DJing&#8221; of the &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/12/augmented-reality-cds-into-dj-tools-djing-with-soundcloud-clock-faces-more/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/17056388?color=CC0000" width="640" height="360" frameborder="0"></iframe>
<p><a href="http://vimeo.com/17056388">First Augmented Reality Music CD :: Latrama :: Love &#038; Projects ::</a> from <a href="http://vimeo.com/musikame">musikame</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Want the CD as object to come alive again? Here&#8217;s yet another approach: make it into an input for webcam-based augmented reality.</p>
<p>The album &#8220;Love &#038; Projects&#8221; by Latrama uses the packaging to trigger augmented reality &#8220;DJing&#8221; of the playlist. Put the CD in front of your webcam, head to a browser-based tool, and you get turntable controls for playing the album live, complete with scratching, pitch, delay, filter, and volume controls. There are more downloads available, as well.</p>
<p>Of course, this raises the question of why you actually need the CD, given the experience is online &#8211; but then, it&#8217;s the problems with this concept that are to me interesting, themselves; working out the tension between the old (CD) and new (Web, webcam augmented reality) is where a number of opportunities lie.</p>
<p>The &#8220;augmented reality CDj&#8221; was developed by Madrid-based interactive shop <a href="http://www.musikame.com/">Musikame</a>. Musikame has been busy, re-imagining a clock face as a DJ tool and building a browser-based tool for DJing with SoundCloud tracks:<span id="more-15132"></span></p>
<p><iframe src="http://player.vimeo.com/video/15711371?color=CC0000" width="640" height="360" frameborder="0"></iframe>
<p><a href="http://vimeo.com/15711371">Clock DJ</a> from <a href="http://vimeo.com/musikame">musikame</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><a href="http://createdigitalmusic.com/files/2010/12/soundcloud-cloud-mixer.png"><img src="http://createdigitalmusic.com/files/2010/12/soundcloud-cloud-mixer.png" alt="" title="soundcloud-cloud-mixer" width="640" height="321" class="alignnone size-full wp-image-15133" /></a></p>
<p>For SoundCloud DJing and mixing (via <a href="http://www.sonicstate.com/news/2010/07/27/musikame-intros-cloud-based-dj-app/">Sonic State,</a> over the summer):</p>
<p><a href="http://soundcloud.musikame.com/">http://soundcloud.musikame.com/</a></p>
<p>And here&#8217;s a project that mapped Facebook faces to a wall of photos for a festival. (Take that, new Facebook profile page!)</p>
<p><iframe src="http://player.vimeo.com/video/9518157?color=CC0000" width="640" height="360" frameborder="0"></iframe>
<p><a href="http://vimeo.com/9518157">musikame @ REC Madrid 2010</a> from <a href="http://vimeo.com/musikame">musikame</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><strong>Updated:</strong> Via comments, here&#8217;s what Theo den Brinker (<a href="http://soundcloud.com/tladb">SoundCloud</a>) did with that player app:</p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/suQZRxNEnwk?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/suQZRxNEnwk?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
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		<title>Ohm Studio&#8217;s UI Looks Lovely; News from Music Studio&#8217;s Devs, Beta to Come</title>
		<link>http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/</link>
		<comments>http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 17:04:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[cloud]]></category>
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		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Ohm]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=14715</guid>
		<description><![CDATA[Does the world really need another DAW / music production tool? That thought has to at least echo a couple of times in the back of your mind as you see a new attempt to provide all-in-one computer music making tools. But there are reasons to pay attention to Ohm Studio, aside from the fact &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[
<a href='http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/ohmstudio_callouts/' title='Ohm Studio Beta - Callouts'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/11/ohmstudio_callouts-150x150.jpg" class="attachment-thumbnail" alt="Ohm Studio Beta - Callouts" title="Ohm Studio Beta - Callouts" /></a>
<a href='http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/ohmstudio_callouts-2/' title='ohmstudio_callouts'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/11/ohmstudio_callouts1-150x150.jpg" class="attachment-thumbnail" alt="ohmstudio_callouts" title="ohmstudio_callouts" /></a>
<a href='http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/ohm_studio_beta1_corrected/' title='ohm_studio_beta1_corrected'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/11/ohm_studio_beta1_corrected-150x150.jpg" class="attachment-thumbnail" alt="ohm_studio_beta1_corrected" title="ohm_studio_beta1_corrected" /></a>
<a href='http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/ohm_studio_beta2/' title='ohm_studio_beta2'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/11/ohm_studio_beta2-150x150.jpg" class="attachment-thumbnail" alt="ohm_studio_beta2" title="ohm_studio_beta2" /></a>
<a href='http://createdigitalmusic.com/2010/11/ohm-studios-ui-looks-lovely-news-from-music-studios-devs-beta-to-come/scrnsht_03/' title='SCRNSHT_03'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/11/ohm_studio_beta3-150x150.jpg" class="attachment-thumbnail" alt="SCRNSHT_03" title="SCRNSHT_03" /></a>

<p>Does the world really need another DAW / music production tool?</p>
<p>That thought has to at least echo a couple of times in the back of your mind as you see a new attempt to provide all-in-one computer music making tools. But there are reasons to pay attention to Ohm Studio, aside from the fact that the music making application comes from a fairly beloved plug-in developer. One is, the tool promises to approach real-time collaboration and community (or &#8220;cohmunity,&#8221; as they say) from the ground up. It&#8217;s a desktop app for the cloud. That may or may not be of interest to you, but it at least provides differentiation.</p>
<p>Two, this week we get to find out that the UI looks quite gorgeous. </p>
<p>Cid Andrade of Ohm Force writes CDM with three screenshots of the new interface for the upcoming beta builds. (Previously, we had seen only alpha UIs.) It looks clean and clear; there are strong similarities to GarageBand (which in turn borrowed functionally from Acid), but with some twists. There are quick-access edit tools, freely-routable plug-ins, and lots of integrated tools for collaboration.</p>
<p>Cid walks CDM through what&#8217;s in the beta interface and how it works; see the callouts in the image below. (Thanks, <a href="http://skitch.com/">Skitch</a>!)</p>
<p><a href="http://createdigitalmusic.com/files/2010/11/ohmstudio_callouts1.jpg"><img src="http://createdigitalmusic.com/files/2010/11/ohmstudio_callouts1-640x400.jpg" alt="" title="ohmstudio_callouts" width="640" height="400" class="alignnone size-large wp-image-14811" /></a><span id="more-14715"></span></p>
<p>Cid explains:</p>
<blockquote><p>1 &#8211; Sequencing Panel&#8217;s &#8220;Macro Viewer&#8221;: gives an overview of the whole sequence. The movable focus-square has two functions: it allows the user to navigate within the macro viewer and easily locate and go to some region of the sequence, and also shows to all other session members which sequence region the user is working on. In this example, this focus-square is the one controlled by the user who&#8217;s actually seeing this screen. It&#8217;s over the current selected pattern. All other session members will also see this user&#8217;s focus-square, so they will know what he&#8217;s working on. There will be an efficient color code allowing a quick visualization of each session member&#8217;s focus-squares and current selections.</p>
<p>2 &#8211; In this example, the macro-viewer is displaying two focus-squares, what would mean that there are two members working simultaneously in this session. The user who&#8217;s actually seeing this screen also sees this second focus-square (the one belonging to the other member) and thanks to that can know where in the sequence he/she is working on. Still, in this example, one user may be editing some rhythmic parts in the sequence intro while the other one is starting to compose a bass line later in the timeline.</p>
<p>3 &#8211; This is the current selection of the user who&#8217;s seeing this screen. The other members can see a colored pattern in one of the focus-squares that the macro-viewer is displaying. By the color they&#8217;ll know which user is.</p>
<p>4 &#8211; These are the &#8220;power tools&#8221;. An user will be able to make all possible audio/MIDI edits using only these tools, as their function can be altered by pressing some keys (of course each edit action will have its respective keyboard shortcut so none will be obliged to use the mouse all the time).</p>
<p>5 &#8211; This is the Gear Panel, where the members of a session will place (and freely route) audio effects and virtual instruments (in addition of Ohm Studio&#8217;s own built-in effects, it will support VST and VSTI).</p>
<p>6 &#8211; The Gear Panel&#8217;s macro-viewer. Works similarly to the Sequencing Panel&#8217;s one, this time allowing an user to navigate within the Gear Panel (which is virtually infinite in area) to easily locate a specific region. It&#8217;s also useful to let each session member know on which Gear Panel&#8217;s region the other users are working on, and see/show each one&#8217;s current selections.</p></blockquote>
<p>Thanks, Cid!</p>
<p>The beta is scheduled to start mid-December. There&#8217;s still time to sign up, says Cid, if you&#8217;re interested in testing.</p>
<p><a href="http://www.ohmstudio.com/ask/for/beta">http://www.ohmstudio.com/ask/for/beta</a></p>
<p>&#8230;and Ohm have plenty of other information about how they&#8217;re handling collaboration, community, and versioning, all essential when your project is shared by others:</p>
<p><a href="http://www.ohmstudio.com/">http://www.ohmstudio.com/</a></p>
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