Drawing Sound: Crazy Touch Interface Sound Experiments with Usine, PC

The quickest route to expressing an idea remains the gesture of a hand. That gesture may be crudely interpreted through today’s touch displays, but the immediacy remains. Presumably because of some of the device’s limitations, a lot of the experiments with the iPad have involved controllers that operate independently from sound software, like a remote control. Those interfaces, while useful, largely simulate existing hardware controls in a more flexible form, rather than introduce new ideas. But it seems the long-term potential for touch devices is in designs that unite touch, graphic, and sound in a single piece of software, exploring …

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